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Newsletter 9: Add Shipyard (rust-gamedev#114)
Co-authored-by: Joe Clay <27cupsofcoffee@gmail.com> Co-authored-by: Andrey Lesnikov <ozkriff@gmail.com>
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content/posts/newsletter-009/index.md

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@@ -80,6 +80,18 @@ to the [website repo][tetra-website-repo] to get it added!
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[tetra-showcase]: https://twitter.com/17cupsofcoffee/status/1255901557322928128
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[tetra-website-repo]: https://github.com/17cupsofcoffee/tetra-www
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### [Shipyard] v0.4
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[Shipyard] is an ECS library built on top of sparse sets.
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Main changes:
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- Systems are now functions
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- Workloads can return errors
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- `Iterator` and `IntoIterator` are supported
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[Shipyard]: https://crates.io/crates/shipyard
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## Popular Workgroup Issues in Github
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<!-- Up to 10 links to interesting issues -->

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