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N30: Bevy Smud (rust-gamedev#940)
Co-authored-by: Joe Clay <27cupsofcoffee@gmail.com>
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content/news/030/bevy-smud.png

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content/news/030/index.md

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@@ -726,6 +726,25 @@ to allow writing custom queries, implement schedulers with parallel execution et
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[Edict]: https://github.com/zakarumych/edict
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### [Bevy Smud][bevy-smud]
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![Bevy Smud screenshot](bevy-smud.png)
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_A bevy drawn with Bevy Smud_
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[Bevy Smud][bevy-smud] is a new [Bevy][bevy-smud-bevy] plugin for drawing 2D
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shapes using signed distance fields.
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It contains ports of all of [Inigo Quilez' 2D SDF
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primitives](https://iquilezles.org/www/articles/distfunctions2d/distfunctions2d.htm),
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and allows easily composing said primitives together.
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Shapes that share the same SDF and fill are automatically instanced, as shown in
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the [demo video of 100k birds][bevy-smud-birds]
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[bevy-smud]: https://github.com/johanhelsing/bevy_smud
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[bevy-smud-bevy]: https://bevyengine.org
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[bevy-smud-birds]: https://twitter.com/jkhelsing/status/1486794339682508809
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### [rafx]
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[![Rafx Screenshot](rafx-screenshot.jpg)][rafx-youtube-video]

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