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CHANGELOG.md

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This is the change Log of Genesis Code. For more information you can see the [Documentation page](https://zerasul.github.io/genesis-code-docs/).
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## 1.3.3
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* [Added SGDK 1.65 Support](https://github.com/zerasul/genesis-code/issues/277).
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* [Updating use of Wine for Wine64 (Only MacOs)](https://github.com/zerasul/genesis-code/issues/243)
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* [Added Bitmap Viewer for Bmp,Png and JPEG images](https://github.com/zerasul/genesis-code/issues/206).
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* Updated Some Dependencies.
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## 1.3.2
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* [Added SGDK 1.60 support](https://github.com/zerasul/genesis-code/issues/239).

README.md

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[![Build Status](https://dev.azure.com/zerasul/genesis-code/_apis/build/status/zerasul.genesis-code?branchName=master)](https://dev.azure.com/zerasul/genesis-code/_build/latest?definitionId=1&branchName=master) [![Maintainability Rating](https://sonarcloud.io/api/project_badges/measure?project=genesis-code-project&metric=sqale_rating)](https://sonarcloud.io/dashboard?id=genesis-code-project) [![Security Rating](https://sonarcloud.io/api/project_badges/measure?project=genesis-code-project&metric=security_rating)](https://sonarcloud.io/dashboard?id=genesis-code-project) <span class="badge-buymeacoffee"><a href="https://buymeacoffee.com/zerasul" title="Donate to this project using Buy Me A Coffee"><img src="https://img.shields.io/badge/buy%20me%20a%20coffee-donate-yellow.svg" alt="Buy Me A Coffee donate button" /></a></span> [![Visual Studio Marketplace Installs](https://img.shields.io/visual-studio-marketplace/i/zerasul.genesis-code)](https://marketplace.visualstudio.com/items?itemName=zerasul.genesis-code)
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Genesis-Code is a Visual Studio Code Extension for Sega Genesis/ Mega Drive development. This extension is created for use with the [SGDK](https://github.com/Stephane-D/SGDK)/[GENDEV](https://github.com/kubilus1/gendev) projects for create homebrew games for the Sega 16 bits console.
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Genesis-Code is a Visual Studio Code Extension for Sega Genesis/ Mega Drive development. This extension is created for use with the [SGDK](https://github.com/Stephane-D/SGDK)/[GENDEV](https://github.com/kubilus1/gendev) or [MARSDEV](https://github.com/andwn/marsdev) projects for create homebrew games for the Sega 16 bits console.
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For more information, see [Genesis Code Documentation Web Page](https://zerasul.github.io/genesis-code-docs/)
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* Added configuration for use alternative MakeFile.
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* Added configuration for use alernative environment variables for GDK, GENDEV or MARSDEV.
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* Added Genesis Code: About for open more information about the extension.
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* Added BitmapViewer.
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![vscodegif](vscodegif.gif)
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## Requirements
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To use this extension you need to install SGDK(windows)/GENDEV(linux) or MARSDEV projects on your system and configure the GDK or GENDEV enviroment variables.
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To use this extension you need to install SGDK(windows)/GENDEV(linux) or MARSDEV projects on your system and configure the GDK, GENDEV or MARSDEV enviroment variables.
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## Extension Settings
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![envvariables](envvariables.png)
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## Bitmap Viewer
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Now you can use the Bitmap Viewer; with some information of the images. You can open as alternative viewer on VSCODE (right click and Reopen Editor... on tab).
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![bitmapviewer](bitmapv.PNG)
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## Known Issues
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* In MacOs the _compile & Run project_ command, the emulator is not running in background. We are working in this issue.
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## Release Notes
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### 1.3.3
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* Added SGDK 1.65 Support.
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* Updating use of Wine for Wine64 (Only MacOs).
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* Added Bitmap Viewer for Bmp,Png and JPEG images.
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### 1.3.2
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* Added Support for SGDK 1.60 Map resources in res files.

azure-pipelines.yml

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strategy:
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matrix:
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linux:
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imageName: 'ubuntu-16.04'
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imageName: 'ubuntu-18.04'
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mac:
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imageName: 'macos-10.14'
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imageName: 'macos-10.15'
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windows:
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imageName: 'vs2017-win2016'
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- task: NodeTool@0
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inputs:
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versionSpec: '10.x'
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versionSpec: '12.x'
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displayName: 'Install Node.js'
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- bash: |

bitmapv.PNG

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