Unreal Tournament 3 Interview
With Epic Producer Jeff Morris
Get Ready to Get Airborne
Medal of Honor: Airborne Hands-on
Put Your Ass in the Know About Jericho
Clive Barker's Jericho Interview
If you're debating which version to get, the PC version handles better. In part it's because of the greater precision with the mouse and keyboard, but also with how the plasmids and weapons are selected. With the default settings RMB switches between the two, LMB fires, and you use the mouse wheel instead of a radial menu to select a specific plasmid or weapon. This keeps you rooted in the action to a greater degree than in the Xbox 360 version, since you don't have to keep pausing the game. By hitting Shift you can bring up a plasmid and weapon selection screen if you so desire, but the mouse wheel scrolled through fast enough to stay useful. Note that you can't set LMB to fire a weapon and RMB to fire a plasmid; there's only one fire function. We also noticed the option to bind the functions "switch and fire weapon" and "switch and fire plasmid," but when we tested it out these only switched from weapon to plasmid and back again, much like the RMB default function. All weapons and plasmids are also bound to the number and function keys, making it even easier to ensure you always have the ideal attack at the ready.How do the graphics compare?
The PC version definitely outclasses the Xbox 360, mostly because of the ability to crank the resolution to 1920 x 1200. If you've got a Vista rig with a DX10 card, you can expect some heightened particle effects, crisper real-time shadows, and more dynamic water, but the game looks gorgeous regardless. On our gaming PC running a Core 2 Quad processor with a GeForce 8800 GTX, and 4 GB of RAM, it ran very well, with only a few occasions of seemingly random framerate hitches. We also couldn't find an option to switch between DX10 and DX9 modes, the game just seems to default to what's in your system, unlike Lost Planet.Like there was ever any doubt!
Development on Halo 3 is winding down. While there’s still a considerable amount of dudes here on site, playing through the game, testing the game, filing bugs and fixing bugs, the game is roughly 99.9% complete. That last .1% percent is pretty important, however. Right now, some testing is being done in a controlled retail environment via our Halo 3 Epsilon. You’ve probably seen reports online or even folks on your friends’ list playing it, so here’s the scoop:New screenshots of said closed beta included:The Epsilon is a closed, final phase testing for Halo 3. We won’t be making the Epsilon available for public consumption, so while that’s immensely disappointing for folks hoping that Friends and Family invites would be extended for the Epsilon, just know that each day you wait in agony is another day closer to September 25.
We'll be in Germany next week showcasing Episode 2, Portal, and Team Fortress 2 at the Leipzig Games Convention, one of the biggest annual games events in the world. At the show, we'll debut the second installment in our Team Fortress 2 character movies: you've been introduced to the Heavy Weapons Guy, now get ready to meet the Soldier. We'll post the movie on Steam soon.
Those who are particularly sharp-eyed may get just a hint of what we're planning to show at this year's GC, but all of you who attend are invited to come to our public area for hands-on time with the game. Perhaps you'll be lucky enough to sit in Conan's throne and take pictures with our lovely Hyborian slave girl. For players who just can't get enough information, we're also going to be doing closed-door demonstrations with major press and fansites revealing even more about the game.We're also going to be encouraging filming by everyone—press, players, fans, everyone—as we know videos and actual gameplay footage are what everybody wants to see. There's no NDA, no restrictions will be in place, so for the first time, players can not only get their hands on the game, they can share their experiences with the world.
We know you're going to love it, so fly, drive, or swim to Germany, come to Leipzig, and finally plunge into the world of Hyboria.
Is the demo going to be released in time to allow feedback for the retail game before it ships?Jeff Morris - We're definitely doing a PC demo a few weeks before we sign the game off. It's very useful to get a wide range of opinions about the game prior to signing off and it's the best compatibility testing available.
How will UT3 compare to Gears of War, visually, in terms of detail? What sort of DX10 effects will UT3 support?
Jeff Morris - We like to call it Gears of War Plus graphics. We've learned the tricks to get the absolute most out of our tech, so there's just a lot more detail in UT3 than in Gears. We also are able to draw a more on screen because of the optimizations that are constantly going on.
Cases
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Video
Age of Armor Media #1
From Snail Game, a robot-themed online offering pitting the Earth United Government against the Republic of Aesir - Four exclusive screenshots
Today's question:
Do you plan on playing the PC demo of BioShock?
How do you think your PC will handle the game?
Good, bad, fugly? What do you think?
IGN Entertainment’s GameSpy, a leader in multi-platform online gaming technology, today announced a licensing deal to incorporate GameSpy’s multiplayer online technology into Crytek’s upcoming sci-fi, first-person shooter game, Crysis. Under the terms of the agreement, Crytek will utilize a broad range of GameSpy technologies for online gaming and community integration in the upcoming release of Crysis. Additionally, Crytek will leverage GameSpy’s Beta testing program to expose the game to a worldwide network of gaming enthusiasts. [...]Rawr.GameSpy will also be hosting a beta test program for Crysis, giving Crytek the ability to test Crysis with gaming enthusiasts. To be available at FilePlanet, (http://www.fileplanet.com/), this beta program will allow Crytek to fine-tune Crysis and receive feedback on gameplay, while detecting any early problems within the game. The beta test program will provide invaluable feedback and generate buzz for the game leading up to its November release.
This video is also available in HD.
2K Games, a publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO), announced today that it will publish Borderlands, the latest release from acclaimed developer Gearbox Software, for the Xbox 360™ video game and entertainment system from Microsoft, PLAYSTATION3 computer entertainment system and Games for Windows. As the first title in an all-new sci-fi action franchise, Borderlands combines the best elements of Gearbox Software’s famed first-person action titles with player customization and vehicular combat to create an unprecedented gaming experience.Gearbox Software has developed revolutionary new technology to create Borderlands’ incredible layers of gameplay depth. Borderlands features a groundbreaking content generation system allowing for near-endless variety in missions, environments, enemies, weapons, item drops and character customization.
"Borderlands represents an important evolutionary leap in game design and technology,” said Christoph Hartmann, President of 2K. “By utilizing revolutionary new technology to create thousands of unique, randomly generated missions, weapons and situations, Borderlands will raise the bar for next gen action games.”
Borderlands is an extraordinary cooperative experience, allowing for multiple players to share the same game experience simultaneously online. Players can freely join or leave each other’s games at anytime, or choose to play in the full single-player mode. Borderlands features life-like character animations, impressive real-time physics, and customizable vehicles.
“Borderlands creates a universe of gameplay that goes far beyond anything anyone would expect. We’re tapping into every bit of Gearbox Software’s experience with the biggest science fiction video game franchises, then taking everything way past the next level,” said Randy Pitchford, President of Gearbox Software. “The team at 2K Games shares our passion for pushing boundaries in gameplay and storytelling and are absolutely perfect partners for Borderlands.”
Borderlands will be available holiday 2008 for PLAYSTATION 3 system, Xbox 360 and Games for Windows. For more information, see the Borderlands cover story in the September issue of Game Informer Magazine.
Introversion Software and Ambrosia Software announced today its plans for a DEFCON freeplay long-weekend in conjunction with the Penny Arcade Expo. The event will take place on Friday, August 24th at 18:00 GMT and run until Monday, August 27th at 06:00 GMT. During this time, DEFCON will be free for all to play.To take part in the DEFCON freeplay weekend, simply head to http://www.everybody-dies.com/downloads/ and download the free trial. For this limited period, the usual demo restrictions will be lifted and gamers will not be required to provide key codes to have access to the full game.
"DEFCON is a great game and this will be a fantastic opportunity for those who haven't yet played it to have a go," said Vicky Arundel, Head of Marketing at Introversion. "We're really looking forward to welcoming some newcomers to the DEFCON community and hope that this taster will leave you wanting to come back again."
DEFCON is an online, competitive, multiplayer strategy game simulating global thermonuclear war. The game, inspired by the 1983 cult-classic film, WarGames, superbly evokes the tension, paranoia and suspicion surrounding the Cold War era. DEFCON was an instantaneous success, receiving an average of 85%+ in game reviews and scores of praise. PC Gamer UK described it as 'pure, deep, utterly unconscionable fun', whilst IGN awarded DEFCON an Editors Choice Award and praised it as 'highly impressive'.
NEW YORK, NY, August 16, 2007 - Valve today announced that BioShock, the highly-anticipated and award-winning first-person shooter by 2K Games is available for pre-purchase now via Steam. Starting today, gamers can pre-order BioShock on Steam for $49.95, and begin playing the moment the game is made available.I guess this is what they ment by online activation!One of the most anticipated games of 2007, BioShock is the "genetically enhanced" first person shooter that lets players do things never before possible in the genre - turn everything into a weapon, biologically modify your body with plasmids, hack devices and systems, upgrade weapons and craft new ammo variants, and experiment with different battle techniques.
Gamers enter the game as a cast-away in Rapture, an underwater Utopia torn apart by civil war. Caught between powerful forces and hunted down by genetically modified "splicers" and deadly security systems, players have to come to grips with a deadly, mysterious world filled with powerful technology and fascinating characters. No encounter ever plays out the same and no two gamers will play BioShock the same way.
"Over the next six months, gamers will be hit with a barrage of highly-anticipated titles," said Gabe Newell, president and co-founder of Valve. "The lion's share of these great new releases will be PC games. And with the gameplay and graphic innovations featured in BioShock, it promises to be one of the most important games released in 2007."
BioShock is currently scheduled to be available via Steam and at retail on August 21 in the U.S. and August 24 in Europe.
Oh, and as Andy pointed out, the cost of the game if you don't pre-order is $54.95.
In light of the early reviews and demo, is BioShock poised to become the best game EVAR?