Acid Death Fantasy
By Luke Gearing
5/5
()
About this ebook
The second book published for Troika! is a complete setting with a distinct apocalyptic flavour by award winning industry veteran Luke Gearing. A new tone, a new style, and a new book to totally upend your Troika! games. 56 pages, 36 backgrounds, 36 enemies, and a framework to hang them off of.
Reviews:
'Is Luke Gearing too powerful? Perhaps. Luke’s latest book for the Melsonian Art Council is Acid Death Fantasy, and it’s kind of hot.'
- Total Party Kill
'You’re in the desert, walking along the sand, when all of a sudden you look down and see a turtle. On its shelled back is a book. Through the heat haze the title comes into focus; ACID DEATH FANTASY.'
- Beyond the Weird
'This post-apocalyptic world sits somewhere between Dune, Dark Sun, and Jean-Girard Moebius. So, frankly speaking, Mr. Gearing had me from page 1.'
– There Will Be Games
Related to Acid Death Fantasy
Related ebooks
Fever Swamp Rating: 0 out of 5 stars0 ratingsVery Pretty Paleozoic Pals: Permian Nations Rating: 0 out of 5 stars0 ratingsJackals: Bronze Age Fantasy Roleplaying Rating: 5 out of 5 stars5/5Dwarf Warfare Rating: 5 out of 5 stars5/5Troika!: Numinous Edition Rating: 5 out of 5 stars5/5Crypts of Indormancy Rating: 0 out of 5 stars0 ratingsFronds of Benevolence Rating: 0 out of 5 stars0 ratingsFungi of the Far Realms Rating: 0 out of 5 stars0 ratingsSlow Sleigh to Plankton Downs Rating: 0 out of 5 stars0 ratingsPaleomythic: A Roleplaying Game of Stone and Sorcery Rating: 4 out of 5 stars4/5Those Dark Places: Industrial Science Fiction Roleplaying Rating: 0 out of 5 stars0 ratingsZWEIHANDER Grim & Perilous RPG: Revised Core Rulebook Rating: 3 out of 5 stars3/5Sigil & Shadow: A Roleplaying Game of Urban Fantasy and Occult Horror Rating: 0 out of 5 stars0 ratingsBurrows & Badgers: A Skirmish Game of Anthropomorphic Animals Rating: 3 out of 5 stars3/5Romance of the Perilous Land: A Roleplaying Game of British Folklore Rating: 4 out of 5 stars4/5Kobolds & Cobblestones: Fantasy Gang Rumbles Rating: 5 out of 5 stars5/5Snake Eyes: A universal RPG system Rating: 5 out of 5 stars5/5How to Run Rating: 0 out of 5 stars0 ratingsRighteous Blood, Ruthless Blades: Wuxia Roleplaying Rating: 4 out of 5 stars4/5TIER The Enhanced Role-Playing Game 2nd Edition Rating: 0 out of 5 stars0 ratingsThe Ultimate Micro-RPG Book: 40 Fast, Easy, and Fun Tabletop Games Rating: 4 out of 5 stars4/5High Fantasy Magic: A Simple Magic System for Fate Core, Condensed, & Accelerated Rating: 0 out of 5 stars0 ratings1975: Fantasy Adventure for Fifth Edition Rating: 0 out of 5 stars0 ratingsHow to Defend Your Lair Rating: 0 out of 5 stars0 ratingsMYNT: Maybe Yes No Twist Rating: 0 out of 5 stars0 ratings
Table Top Roleplaying For You
Into the Dungeon: A Choose-Your-Own-Path Book Rating: 4 out of 5 stars4/5Live to Tell the Tale: Combat Tactics for Player Characters Rating: 4 out of 5 stars4/5The Monsters Know What They're Doing: Combat Tactics for Dungeon Masters Rating: 4 out of 5 stars4/5Big Book of Zelda: The Unofficial Guide to Breath of the Wild and The Legend of Zelda Rating: 4 out of 5 stars4/5The No-Prep Gamemaster: Or How I Learned to Stop Worrying and Love Random Tables Rating: 4 out of 5 stars4/5A Dragon Walks Into a Bar: An RPG Joke Book Rating: 3 out of 5 stars3/5The Ultimate Micro-RPG Book: 40 Fast, Easy, and Fun Tabletop Games Rating: 4 out of 5 stars4/5How to Defend Your Lair Rating: 0 out of 5 stars0 ratingsDungeons and Dragons Cookbook: Feast of Champions: Feast of Champions Rating: 5 out of 5 stars5/5The Ultimate RPG Gameplay Guide: Role-Play the Best Campaign Ever—No Matter the Game! Rating: 4 out of 5 stars4/5World of Warcraft: The Official Cookbook Rating: 5 out of 5 stars5/5The Book of Random Tables: Quests Rating: 3 out of 5 stars3/5Dungeon Master For Dummies Rating: 0 out of 5 stars0 ratingsOf Dice and Men: The Story of Dungeons & Dragons and The People Who Rating: 4 out of 5 stars4/5Dark Souls : Beyond the Grave - Volume 1: Demons Souls - Dark Souls - Dark Souls II Rating: 5 out of 5 stars5/5The Steampunk User's Manual: An Illustrated Practical and Whimsical Guide to Creating Retro-futurist Dreams Rating: 3 out of 5 stars3/5Legendary World of Zelda Rating: 4 out of 5 stars4/5Paleomythic: A Roleplaying Game of Stone and Sorcery Rating: 4 out of 5 stars4/5MOAR! Monsters Know What They're Doing Rating: 5 out of 5 stars5/5
Reviews for Acid Death Fantasy
1 rating0 reviews
Book preview
Acid Death Fantasy - Luke Gearing
Introduction
What happened is long forgotten. Remains of it, barely understood by the most learned scholars, are rife throughout the lands but most are too busy surviving or maintaining their strangleholds on WATER and POWER, POWER and WATER to ponder these RELICS.
The greatest living city of the desert is Shurupak, breeding ground of pleasure and nightmare. All people, all faiths, all goods are valued in meretricious Shurupak, ruled by the Many-Crowned Monarch and her terrible guard a thousand-thousand strong. The wealth of the city is untouched, uncontested, and many covet the throne. The Many-Crowned Monarch — bestudded by ninety-nine crowns wrested by all manner of statecraft and violence — rules as gatekeeper to a warren of gluttony and civilization. Each of her heads has a tale and a crown.
Spinning outwards from Shurupak are the Thousand Sultanates, a great miscellany of egotism, pride and petty squabbles. There is much wealth-the titles of these many pretenders are not entirely false. They compete endlessly in petty games, inevitably forgotten as the hubris of the current ruler inevitably causes a fall. Those closest to Shurupak, (Alshgar the Nightmare Emirate, the Beggar Sultanate and the Valley of Wisdom to name but a few) are the most ancient and stablest whilst the peripheral Emirs and Maliks barely maintain their grasp for a generation or more.
Beyond this anarchic sprawl are the Wastes — lands riddled with all manner of nomadic groups and beasts dwelling beneath the sands, all bowing in respect to the WORMS roaming freely atwixt the dunes. The Alqai, four armed metal-workers, emerge from the Duneholds to sell exquisitely worked goods or continue the ages-old war with the Dune Riders on their slender sand-slicing boats.
The Southern Wastes are the home of the SLOUGH LIZARDLINGS, a brutal, reptilian species that leaves the butchered limbs of their prey scattered in artful piles across the desert, maimed survivors remaining as testament to their art, baking in the sun like tortoises dropped by eagles.
To the East lies the Plastic Sea, a miraculous main of liquid plastic. Upon contact with living skin it solidifies, covering the coast with Coated Men dueling each other in elegant, fatal contests, having made the choice to die young and glorious, sealed in flexible plastic armour.
The verdant jungles of the North would offer respite from the desert if