The Witcher 2

Download as txt, pdf, or txt
Download as txt, pdf, or txt
You are on page 1of 8

[QWERTY]

DIK_BACKSPACE=IK_Backspace
DIK_TAB=IK_Tab
DIK_RETURN=IK_Enter
DIK_ESCAPE=IK_Escape
DIK_LSHIFT=IK_LShift
DIK_RSHIFT=IK_RShift
DIK_LALT=IK_Alt
DIK_RALT=IK_Alt
DIK_LCONTROL=IK_LControl
DIK_RCONTROL=IK_RControl
DIK_SPACE=IK_Space
DIK_PAUSE=IK_Pause
DIK_END=IK_End
DIK_HOME=IK_Home
DIK_DELETE=IK_Delete
DIK_INSERT=IK_Insert
DIK_PRIOR=IK_PageUp
DIK_NEXT=IK_PageDown
DIK_NUMLOCK=IK_NumLock
DIK_SCROLL=IK_ScrollLock
DIK_CAPITAL=IK_CapsLock
DIK_MINUS=IK_Minus
DIK_EQUALS=IK_Equals
DIK_LBRACKET=IK_LeftBracket
DIK_RBRACKET=IK_RightBracket
DIK_SEMICOLON=IK_Semicolon
DIK_APOSTROPHE=IK_SingleQuote
DIK_BACKSLASH=IK_Backslash
DIK_COMMA=IK_Comma
DIK_PERIOD=IK_Period
DIK_SLASH=IK_Slash
DIK_GRAVE=IK_Tilde
DIK_NUMPAD0=IK_NumPad0
DIK_NUMPAD1=IK_NumPad1
DIK_NUMPAD2=IK_NumPad2
DIK_NUMPAD3=IK_NumPad3
DIK_NUMPAD4=IK_NumPad4
DIK_NUMPAD5=IK_NumPad5
DIK_NUMPAD6=IK_NumPad6
DIK_NUMPAD7=IK_NumPad7
DIK_NUMPAD8=IK_NumPad8
DIK_NUMPAD9=IK_NumPad9
DIK_MULTIPLY=IK_NumStar
DIK_SUBTRACT=IK_NumMinus
DIK_ADD=IK_NumPlus
DIK_DIVIDE=IK_NumSlash
DIK_DECIMAL=IK_NumPeriod
DIK_UP=IK_Up
DIK_DOWN=IK_Down
DIK_LEFT=IK_Left
DIK_RIGHT=IK_Right
DIK_A=IK_A
DIK_B=IK_B
DIK_C=IK_C
DIK_D=IK_D
DIK_E=IK_E
DIK_F=IK_F
DIK_G=IK_G
DIK_H=IK_H
DIK_I=IK_I
DIK_J=IK_J
DIK_K=IK_K
DIK_L=IK_L
DIK_M=IK_M
DIK_N=IK_N
DIK_O=IK_O
DIK_P=IK_P
DIK_Q=IK_Q
DIK_R=IK_R
DIK_S=IK_S
DIK_T=IK_T
DIK_U=IK_U
DIK_V=IK_V
DIK_W=IK_W
DIK_X=IK_X
DIK_Y=IK_Y
DIK_Z=IK_Z
DIK_0=IK_0
DIK_1=IK_1
DIK_2=IK_2
DIK_3=IK_3
DIK_4=IK_4
DIK_5=IK_5
DIK_6=IK_6
DIK_7=IK_7
DIK_8=IK_8
DIK_9=IK_9
DIK_F1=IK_F1
DIK_F2=IK_F2
DIK_F3=IK_F3
DIK_F4=IK_F4
DIK_F5=IK_F5
DIK_F6=IK_F6
DIK_F7=IK_F7
DIK_F8=IK_F8
DIK_F9=IK_F9
DIK_F10=IK_F10
DIK_F11=IK_F11
DIK_F12=IK_F12
DIK_SYSRQ=IK_PrintScrn
[AZERTY]
DIK_BACKSPACE=IK_Backspace
DIK_TAB=IK_Tab
DIK_RETURN=IK_Enter
DIK_ESCAPE=IK_Escape
DIK_LSHIFT=IK_LShift
DIK_RSHIFT=IK_RShift
DIK_LALT=IK_Alt
DIK_RALT=IK_Alt
DIK_LCONTROL=IK_LControl
DIK_RCONTROL=IK_RControl
DIK_SPACE=IK_Space
DIK_PAUSE=IK_Pause
DIK_END=IK_End
DIK_HOME=IK_Home
DIK_DELETE=IK_Delete
DIK_INSERT=IK_Insert
DIK_PRIOR=IK_PageUp
DIK_NEXT=IK_PageDown
DIK_NUMLOCK=IK_NumLock
DIK_SCROLL=IK_ScrollLock
DIK_CAPITAL=IK_CapsLock
DIK_MINUS=IK_Unknown1A
DIK_EQUALS=IK_Equals
DIK_LBRACKET=IK_Unknown19
DIK_RBRACKET=IK_Unknown18
DIK_SEMICOLON=IK_M
DIK_APOSTROPHE=IK_Unknown17
DIK_BACKSLASH=IK_Unknown16
DIK_COMMA=IK_Semicolon
DIK_PERIOD=IK_Unknown15
DIK_SLASH=IK_Unknown0F
DIK_GRAVE=IK_Unknown1C
DIK_NUMPAD0=IK_NumPad0
DIK_NUMPAD1=IK_NumPad1
DIK_NUMPAD2=IK_NumPad2
DIK_NUMPAD3=IK_NumPad3
DIK_NUMPAD4=IK_NumPad4
DIK_NUMPAD5=IK_NumPad5
DIK_NUMPAD6=IK_NumPad6
DIK_NUMPAD7=IK_NumPad7
DIK_NUMPAD8=IK_NumPad8
DIK_NUMPAD9=IK_NumPad9
DIK_MULTIPLY=IK_NumStar
DIK_SUBTRACT=IK_NumMinus
DIK_ADD=IK_NumPlus
DIK_DIVIDE=IK_NumSlash
DIK_DECIMAL=IK_NumPeriod
DIK_UP=IK_Up
DIK_DOWN=IK_Down
DIK_LEFT=IK_Left
DIK_RIGHT=IK_Right
DIK_A=IK_Q
DIK_B=IK_B
DIK_C=IK_C
DIK_D=IK_D
DIK_E=IK_E
DIK_F=IK_F
DIK_G=IK_G
DIK_H=IK_H
DIK_I=IK_I
DIK_J=IK_J
DIK_K=IK_K
DIK_L=IK_L
DIK_M=IK_Comma
DIK_N=IK_N
DIK_O=IK_O
DIK_P=IK_P
DIK_Q=IK_A
DIK_R=IK_R
DIK_S=IK_S
DIK_T=IK_T
DIK_U=IK_U
DIK_V=IK_V
DIK_W=IK_Z
DIK_X=IK_X
DIK_Y=IK_Y
DIK_Z=IK_W
DIK_0=IK_0
DIK_1=IK_1
DIK_2=IK_2
DIK_3=IK_3
DIK_4=IK_4
DIK_5=IK_5
DIK_6=IK_6
DIK_7=IK_7
DIK_8=IK_8
DIK_9=IK_9
DIK_F1=IK_F1
DIK_F2=IK_F2
DIK_F3=IK_F3
DIK_F4=IK_F4
DIK_F5=IK_F5
DIK_F6=IK_F6
DIK_F7=IK_F7
DIK_F8=IK_F8
DIK_F9=IK_F9
DIK_F10=IK_F10
DIK_F11=IK_F11
DIK_F12=IK_F12
DIK_SYSRQ=IK_PrintScrn
DIK_OEM_102=IK_Unknown5B
[QWERTZ]
DIK_BACKSPACE=IK_Backspace
DIK_TAB=IK_Tab
DIK_RETURN=IK_Enter
DIK_ESCAPE=IK_Escape
DIK_LSHIFT=IK_LShift
DIK_RSHIFT=IK_RShift
DIK_LALT=IK_Alt
DIK_RALT=IK_Alt
DIK_LCONTROL=IK_LControl
DIK_RCONTROL=IK_RControl
DIK_SPACE=IK_Space
DIK_PAUSE=IK_Pause
DIK_END=IK_End
DIK_HOME=IK_Home
DIK_DELETE=IK_Delete
DIK_INSERT=IK_Insert
DIK_PRIOR=IK_PageUp
DIK_NEXT=IK_PageDown
DIK_NUMLOCK=IK_NumLock
DIK_SCROLL=IK_ScrollLock
DIK_CAPITAL=IK_CapsLock
DIK_MINUS=IK_Unknown04
DIK_EQUALS=IK_Unknown05
DIK_LBRACKET=IK_Unknown06
DIK_RBRACKET=IK_Unknown07
DIK_SEMICOLON=IK_Unknown0A
DIK_APOSTROPHE=IK_Unknown0B
DIK_BACKSLASH=IK_Unknown0C
DIK_COMMA=IK_Comma
DIK_PERIOD=IK_Period
DIK_SLASH=IK_Minus
DIK_GRAVE=IK_Unknown19
DIK_NUMPAD0=IK_NumPad0
DIK_NUMPAD1=IK_NumPad1
DIK_NUMPAD2=IK_NumPad2
DIK_NUMPAD3=IK_NumPad3
DIK_NUMPAD4=IK_NumPad4
DIK_NUMPAD5=IK_NumPad5
DIK_NUMPAD6=IK_NumPad6
DIK_NUMPAD7=IK_NumPad7
DIK_NUMPAD8=IK_NumPad8
DIK_NUMPAD9=IK_NumPad9
DIK_MULTIPLY=IK_NumStar
DIK_SUBTRACT=IK_NumMinus
DIK_ADD=IK_NumPlus
DIK_DIVIDE=IK_NumSlash
DIK_DECIMAL=IK_NumPeriod
DIK_UP=IK_Up
DIK_DOWN=IK_Down
DIK_LEFT=IK_Left
DIK_RIGHT=IK_Right
DIK_A=IK_A
DIK_B=IK_B
DIK_C=IK_C
DIK_D=IK_D
DIK_E=IK_E
DIK_F=IK_F
DIK_G=IK_G
DIK_H=IK_H
DIK_I=IK_I
DIK_J=IK_J
DIK_K=IK_K
DIK_L=IK_L
DIK_M=IK_M
DIK_N=IK_N
DIK_O=IK_O
DIK_P=IK_P
DIK_Q=IK_Q
DIK_R=IK_R
DIK_S=IK_S
DIK_T=IK_T
DIK_U=IK_U
DIK_V=IK_V
DIK_W=IK_W
DIK_X=IK_X
DIK_Y=IK_Z
DIK_Z=IK_Y
DIK_0=IK_0
DIK_1=IK_1
DIK_2=IK_2
DIK_3=IK_3
DIK_4=IK_4
DIK_5=IK_5
DIK_6=IK_6
DIK_7=IK_7
DIK_8=IK_8
DIK_9=IK_9
DIK_F1=IK_F1
DIK_F2=IK_F2
DIK_F3=IK_F3
DIK_F4=IK_F4
DIK_F5=IK_F5
DIK_F6=IK_F6
DIK_F7=IK_F7
DIK_F8=IK_F8
DIK_F9=IK_F9
DIK_F10=IK_F10
DIK_F11=IK_F11
DIK_F12=IK_F12
DIK_SYSRQ=IK_PrintScrn
DIK_OEM_102=IK_Unknown5B
[TextureStreaming]
MaxResidentMipMap=6
[TextureGroups]
Default=(Compression=TCM_None,MaxSize=2048)
Font=(Resize=false,Streamable=false,Compression=TCM_DXTAlpha,MaxSize=4096)
DetailNormalMap=(Detail=true,Compression=TCM_NormalsHigh,MaxSize=1024)
WorldDiffuse=(Compression=TCM_DXTNoAlpha,MaxSize=2048)
WorldDiffuseWithAlpha=(Compression=TCM_DXTAlpha,MaxSize=2048)
WorldNormal=(Compression=TCM_Normals,MaxSize=2048)
WorldNormalHQ=(Compression=TCM_NormalsHigh,MaxSize=2048)
WorldSpecular=(Compression=TCM_DXTNoAlpha,MaxSize=2048)
WorldEmissive=(Compression=TCM_DXTNoAlpha,MaxSize=2048)
CharacterDiffuse=(Compression=TCM_DXTNoAlpha,MaxSize=2048)
CharacterDiffuseWithAlpha=(Compression=TCM_DXTAlpha,MaxSize=2048)
CharacterNormal=(Compression=TCM_Normals,MaxSize=2048)
CharacterNormalHQ=(Compression=TCM_NormalsHigh,MaxSize=2048)
CharacterEmissive=(Compression=TCM_DXTNoAlpha,MaxSize=1024)
TerrainSpecial=(Streamable=false,User=false,Compression=TCM_None,MaxSize=4096)
TerrainMaskMap=(Streamable=false,User=false,Compression=TCM_None,MaxSize=4096)
TerrainDiffuseAtlas=(Streamable=false,Atlas=true,User=false,Compression=TCM_DXTA
lpha,MaxSize=4096)
TerrainNormalAtlas=(Streamable=false,Atlas=true,User=false,Compression=TCM_Norma
lsHigh,MaxSize=4096)
TerrainDiffuse=(Compression=TCM_DXTNoAlpha,MaxSize=1024)
TerrainNormal=(Compression=TCM_Normals,MaxSize=1024)
Particles=(Streamable=false,Compression=TCM_DXTAlpha,MaxSize=2048)
ParticlesWithoutAlpha=(Streamable=false,Compression=TCM_DXTNoAlpha,MaxSize=2048)
FoliageDiffuse=(Compression=TCM_DXTAlpha,MaxSize=2048)
SpeedTreeDiffuse=(Compression=TCM_DXTNoAlpha,MaxSize=2048)
SpeedTreeDiffuseDetail=(Compression=TCM_DXTAlpha,MaxSize=2048)
SpeedTreeNormal=(Compression=TCM_NormalsHigh,MaxSize=2048)
SpeedTreeNormalDetail=(Compression=TCM_NormalsHigh,MaxSize=2048)
SpeedTreeSpecular=(Compression=TCM_DXTNoAlpha,MaxSize=2048)
SpeedTreeDiffuseWithAlpha=(Compression=TCM_DXTAlpha,MaxSize=2048)
SpeedTreeSpecularWithAlpha=(Compression=TCM_DXTAlpha,MaxSize=2048)
MimicDecalsNormal=(Compression=TCM_DXTAlpha,MaxSize=2048)
BillboardAtlas=(Resize=false,Compression=TCM_DXTAlpha,MaxSize=2048)
SpecialQuestDiffuse=(Resize=false,Compression=TCM_DXTNoAlpha,MaxSize=2048)
SpecialQuestNormal=(Resize=false,Compression=TCM_NormalsHigh,MaxSize=2048)
Flares=(Compression=TCM_None,MaxSize=512)
[Engine]
CustomRenderingSettings=0
PerformancePlatform=1
[Input]
KeyboardLayout=QWERTY
[MouseInput]
SensitivityX=0.5
SensitivityY=0.5
Smoothness=1
[Rendering]
AllowAntialias=1
AllowBloom=1
AllowBlur=1
AllowCutsceneDOF=0
AllowDOF=1
AllowDecals=1.0
AllowMotionBlur=0
AllowRain=1
AllowSSAO=1
AllowScatterDOF=0
AllowShafts=1
AllowSharpen=1
AllowVignette=1
AtlasTextureDownscale=0
DanglesLimiter=0
DetailTextureDownscale=0
Fullscreen=1
MaxAtlasTextureSize=2048
MaxCubeShadowCount=1
MaxCubeShadowSize=256
MaxSpotShadowCount=3
MaxSpotShadowSize=512
MaxTextureSize=2048
MeshDistanceScale=0.5
ShadowQuality=0
ShadowedLights=0
TextureDownscale=0
TextureMemoryBudget=400
UberSampling=0
VSync=0
[Keys]
IK_0=(Gamekey=GI_Holster,Value=1.000000)
IK_1=(Gamekey=GI_Steel,Value=1.000000)
IK_2=(Gamekey=GI_Silver,Value=1.000000)
IK_3=(Gamekey=GI_Hotkey03,Value=1.000000)
IK_4=(Gamekey=GI_Hotkey04,Value=1.000000)
IK_5=(Gamekey=GI_Hotkey05,Value=1.000000)
IK_6=(Gamekey=GI_Hotkey06,Value=1.000000)
IK_7=(Gamekey=GI_Hotkey07,Value=1.000000)
IK_8=(Gamekey=GI_Hotkey08,Value=1.000000)
IK_9=(Gamekey=GI_Hotkey09,Value=1.000000)
IK_A=(Gamekey=GI_AxisLeftX,Value=-1.000000)
IK_Alt=(Gamekey=GI_LockTarget,Value=1.000000)
IK_C=(GameKey="GI_Character",Value=1)
IK_CapsLock=(Gamekey=GI_WalkFlag,Value=1.000000)
IK_D=(Gamekey=GI_AxisLeftX,Value=1.000000)
IK_Delete=(GameKey="GI_Cancel",Value=1)
IK_Down=(GameKey="GI_Down",Value=1)
IK_E=(Gamekey=GI_Block,Value=1.000000)
IK_Escape=(GameKey="GI_Exit",Value=1)
IK_F=(Gamekey=GI_CircleOfPower,Value=1.000000)
IK_I=(GameKey="GI_Inventory",Value=1)
IK_J=(GameKey="GI_Journal",Value=1)
IK_LControl=(Gamekey=GI_FastMenu,Value=1.000000)
IK_LShift=(Gamekey=GI_WalkSwitch,Value=1.000000)
IK_LeftMouse=(Gamekey=GI_AttackFast,Value=1.000000)
IK_M=(GameKey="GI_Nav",Value=1)
IK_MouseX=(GameKey="GI_MouseX",Value=1)
IK_MouseY=(GameKey="GI_MouseY",Value=1)
IK_Pad_A_CROSS=(Gamekey=GI_Accept_Evade,Value=1.000000)
IK_Pad_B_CIRCLE=(Gamekey=GI_UseAbility,Value=1.000000)
IK_Pad_Back_Select=(GameKey="GI_TutorialHint",Value=1)
IK_Pad_DigitDown=(Gamekey=,Value=1.000000)
IK_Pad_DigitLeft=(Gamekey=GI_Steel,Value=1.000000)
IK_Pad_DigitRight=(Gamekey=GI_Silver,Value=1.000000)
IK_Pad_DigitUp=(Gamekey=GI_Adrenaline,Value=1.000000)
IK_Pad_LeftAxisX=(Gamekey=GI_AxisLeftX,Value=1.000000)
IK_Pad_LeftAxisX=(Gamekey=GI_AxisLeftX,Value=1.000000)
IK_Pad_LeftAxisY=(Gamekey=GI_AxisLeftY,Value=1.000000)
IK_Pad_LeftAxisY=(Gamekey=GI_AxisLeftY,Value=1.000000)
IK_Pad_LeftShoulder=(Gamekey=GI_LockTarget,Value=1.000000)
IK_Pad_LeftThumb=(Gamekey=GI_Medallion,Value=1.000000)
IK_Pad_LeftTrigger=(Gamekey=GI_FastMenu,Value=1.000000)
IK_Pad_RightAxisX=(GameKey="GI_AxisRightX",Value=1)
IK_Pad_RightAxisY=(GameKey="GI_AxisRightY",Value=1)
IK_Pad_RightShoulder=(Gamekey=GI_UseItem,Value=1.000000)
IK_Pad_RightThumb=(Gamekey=GI_CircleOfPower,Value=1.000000)
IK_Pad_RightTrigger=(Gamekey=GI_Block,Value=1.000000)
IK_Pad_Start=(GameKey="GI_Exit",Value=1)
IK_Pad_X_SQUARE=(Gamekey=GI_AttackFast,Value=1.000000)
IK_Pad_Y_TRIANGLE=(Gamekey=GI_AttackStrong,Value=1.000000)
IK_Q=(Gamekey=GI_UseAbility,Value=1.000000)
IK_R=(Gamekey=GI_UseItem,Value=1.000000)
IK_RightMouse=(Gamekey=GI_AttackStrong,Value=1.000000)
IK_S=(Gamekey=GI_AxisLeftY,Value=-1.000000)
IK_Space=(Gamekey=GI_Accept_Evade,Value=1.000000)
IK_Up=(GameKey="GI_Up",Value=1)
IK_W=(Gamekey=GI_AxisLeftY,Value=1.000000)
IK_X=(Gamekey=GI_Adrenaline,Value=1.000000)
IK_Z=(Gamekey=GI_Medallion,Value=1.000000)
IK_F5=(Gamekey=GI_F5,Value=1.000000)
IK_H=(Gamekey=GI_H,Value=1.000000)
IK_Enter=(Gamekey=GI_Enter,Value=1.000000)
IK_L=(Gamekey=,Value=1.000000)
IK_Tab=(Gamekey=GI_TutorialHint,Value=1.000000)
IK_Backspace=(Gamekey=,Value=1.000000)

You might also like

pFad - Phonifier reborn

Pfad - The Proxy pFad of © 2024 Garber Painting. All rights reserved.

Note: This service is not intended for secure transactions such as banking, social media, email, or purchasing. Use at your own risk. We assume no liability whatsoever for broken pages.


Alternative Proxies:

Alternative Proxy

pFad Proxy

pFad v3 Proxy

pFad v4 Proxy