PMDG 777 Introduction
PMDG 777 Introduction
PMDG 777 Introduction
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PMDG 777-200LR/F
Introduction and Use
Copyright 2013-2014
PMDG Simulations
All Rights Reserved
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This manual was compiled for use only with the PMDG 777-200LR/F simulation
for Microsoft Flight Simulator X. The information contained within this manual is
derived from multiple sources and is not subject to revision or checking for
accuracy. This manual is not to be used for training or familiarity with any aircraft.
This manual is not assumed to provide operating procedures for use on any
aircraft and is written for entertainment purposes.
It is a violation of the owners copyright to distribute this document or any portion
thereof without permission of the author.
The PMDG Simulations Web Site can be found at:
http://www.precisionmanuals.com
Copyright 2013-2014 PMDG Simulations
This manual and all of its contents, pages, text and graphics are protected under
copyright law of the United States of America and international treaties.
Duplication of this manual is prohibited. Permission to conduct duplication of this
manual will not be sub-contracted, leased or given.
Microsoft, the Microsoft Logo and Microsoft Flight Simulator are registered
trademarks of the Microsoft Corporation. Boeing, the Boeing name and certain
brand marks are the property of The Boeing Company. Some graphics contained
in this manual were taken directly from the simulator and altered in order to suit
duplication on a printed page. All images contained in this manual were used with
permission.
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TABLE OF CONTENTS
COPYRIGHT AND LICENSE ....................................................................... 3
THE TESTING TEAM..................................................................................13
PMDG TECHNICAL SUPPORT .................................................................14
IMPORTANT READ THIS PAGE ............................................................15
THIS IS NOT YOUR NGX ON STEROIDS................................................16
GETTING FSX SET UP FOR THE PMDG 777-200LR/F ........................21
Yes, You Really Should Read This: .......................................................21
Proper Installation: ...................................................................................22
Product Activation: ...................................................................................22
Optimal Installation of FSX: .....................................................................22
Running FSX: ...........................................................................................23
FSX.CFG Settings: ..................................................................................24
In the [Graphics] Section: ....................................................................24
In the [DISPLAY] section: ....................................................................25
UIAutomationCore.dll fix: .....................................................................25
FSX tweaks: .........................................................................................25
FSX In-Game Settings: ...........................................................................26
Graphics Page: ....................................................................................26
Aircraft Page:........................................................................................26
Scenery Page: ......................................................................................27
Weather Page: .....................................................................................27
Traffic Page: .........................................................................................28
Realism Page: ......................................................................................29
VAS management stopping out of memory errors: ............................30
Background and theory: ......................................................................30
Using Process Explorer or FSUIPC to monitor VAS: ........................31
Causes of high VAS usage: ................................................................32
Large amounts of photoscenery areas ...............................................32
High amounts of AI traffic ....................................................................33
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Allan Burek
Sven Kubusch
Alex Cabrerizo Martinez
Jean Remy Ragaru
Bryan Rosier
Joselito Sousa
Robert Szarek
We would also like to thank our dedicated team of wide beta testers who
have worked tirelessly to help us improve the quality of this product. Any
lapses are ours:
Mark Adeane
Carl Avari-Cooper
Aaron Buchanan
Steve Cotterill
Dan Downs
Josua Duval
Ryan Gamurot
Jhan Jensen
Mats Johansson
Johan Ketting
Aleksi Lindn
Chris Makris
George Morris
Luke Pabari
AJ Pongress
Kyle Rodgers
Mike Roth
Paul Solk
JR Whittaker
Peter Wright
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http://support.precisionmanuals.com
Our policy on answering support tickets is that you should receive a reply
from us within 24-48 hrs, depending on the type of request you submit.
Our average reply time to tickets is generally less than 6 hours and our
support team is dedicated to getting you up and running as quickly as
possible.
Please Note: The support ticket system will require you to create a login
that is unique to the ticket system and is not tied to your PMDG Store
login.
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Full documentation for the aircraft including the Tutorial flight that
explains how to operate and fly it can be found in the PMDG
Operations Center application by selecting the 777 product from
the main drop down menu and then choosing the Documentation
module from the menu on the left side.
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And so it is.
You will notice that this airplane has an incredible level of automation.
Many tasks that you are used to performing in the NGX will be automated
for you now. Simple things like turning generators on or off are now
handled by the airplane, so just leave those generator switches in the ON
position and let the airplane do what it needs!
You will have some fantastic new tools to help you manage the cockpit,
such as the Electronic Checklist system. The ECL will walk you very
easily through nearly all phases of flight, and will provide you with detailed
step-by-step guidance through how to handle any message that appears
as a result of mechanical failure, from a failed fuel pump to a complete
catastrophic engine failure, the ECL is your friend. Follow those steps and
you will have the airplane reconfigured to complete the mission in no time
at all.
The PMDG 777-200LR/F is also a smart airplane when it comes to
protecting dispatch reliability. Depending upon the phase of flight, the
airplane may not present an advisory or caution message if there is not
risk to the flight. The wise pilot will monitor the STAT page of the display
system occasionally just to see what the general health of the airplane
might be, but dont expect her to complain to you about problems you
cannot solve.
The PMDG 777-200LR/F is a complete simulation as well. We have
modeled more than 700 Warning, Caution, Advisory, Status and Memo
messages that you may see on the EICAS display at some point during
your 777 flying.
Many of those have associated checklists that accompany them, and as
previously mentioned, those are included in the PMDG 777-200LR/F as
well.
All in all, this is the most complete simulation of the 777 currently
available for simulation users.
Over the next few months we intend to expand your 777 fleet by adding
the 777-300ER, the 777-200ER and possibly a few others. With each
expansion will come a completely new set of challenges and quirks to
keep you entertained as you learn the differences between the handling
techniques required for each airframe type.
We think they will be as much fun for you to manage as they are for us to
create!
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Along the way with this development cycle, we decided to branch out and
start adding some new, outside the cockpit or alongside the cockpit
value to our product line.
This product will kick off the use of the new PMDG Operations Center.
The Ops Center will be a one-stop shop for you to keep all of your PMDG
products up-to-date, download liveries, install liveries, and eventually we
will be able to push live incremental updates to you in order to ensure that
you always have the very latest fixes and post-release updates for your
PMDG products. (As of this writing, the Ops Center is planned to support
all PMDG products released after September, 2009. This will include the
PMDG BAe JS4100, the PMDG 737NGX, PMDG 777 and PMDG 747400v2.0 and beyond!)
The PMDG 777-200LR/F is also the first product to include a new and
functionality focused Ground Operations module. Ground Ops is
detailed later in this introduction, but it will provide a simulation of all the
Stuff that goes on around your 777 during the course of a ground turn.
You will see the doors disarm, the airplane get fueled in real-time, while
cabin and cargo doors open and close in sequence based upon actual
Boeing service guidelines, eventually leading to the point where the last
door closes, and the only thing left to do is push-back, start up and taxi.
Ground Ops will give you some practice managing your cockpit tasks
under a definite time pressure to make a specific departure time, and we
have even more functionality planned for it in the near future so stay
tuned!
We have added a new feature that will allow the makers of weather
engines to export data that you can import directly into the FMS in order
to improve climb and descent predictions by the FMS. This feature is
documented in a text file located in your <fsx>/PMDG/WX directory.
(Requires the weather engine makers to create a data export that
matches the prescribed format.)
The PMDG 777-200LR/F also brings new features designed to make
Long Haul and Ultra-Long Haul flying easier! We call these options
collectively PMDG Auto Cruise.
Auto Time Compression will allow you to establish a rate of time
acceleration that you would like to use, then the airplane will slowly
increase the time acceleration in order to cut down on the amount of realtime required to fly those long range flights. If the airplane reaches some
juncture where stability (due to weather import changes most often) is
upset, or where pilot interaction is required (a mechanical failure, for
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example) or where it simply isnt possible for the simulator to run at such
a high rate of acceleration without upsetting the airplane, then the
acceleration rate will slow, allowing you to interact with the airplane in real
time!
Suddenly those Ultra-Long Haul flights are attainable!
Another first for our product lines is the new Auto Step Climb feature. This
feature will do just what it says, allowing the airplane to manage itself
along the path of flight in the most optimum manner while you take that
important crew rest, meal or break. Auto Step Climb will work equally well
when you are using Auto Time Compression, as well!
In other words, we created some tools to increase realism, and other tools
to increase your flexibility when using the sim.
We hope you enjoy both!
The PMDG 777-200LR/F product line is a unique in the ability to
accurately portray not just the book values of a particular airplane, but
also the nuances and subtleties of the 777 airplane that are normally
unavailable through manuals and guesswork. Experienced aircrew will
notice hundreds of subtle details lending themselves to a complete and
satisfying simulation experience. (We have compiled a list of such
behaviors for you at the end of this document!)
To this end, we have gone to great lengths to simulate the sophisticated
environment that is the modern airliner cockpit. Using many of the same
tools employed to teach pilots and mechanics how to support the 777
airplane, we have worked to build a simulation that capitalizes on the
strengths of the Microsoft Flight Simulator X environment while
simultaneously working around the simulators weaknesses through the
use of innovative technology and development.
Invariably there have been times when we needed to make choices
between realism and usability. While Microsoft Flight Simulator is a
wonderful and dynamic platform for modeling airliners, there are some
aspects of Microsoft Flight Simulator that just do not function as well as
we would like, and we have worked hard to overcome them while also
enhancing the realism of the PMDG 777-200LR/F experience. To the
greatest degree possible we have attempted to document these
shortcomings within this manual.
The PMDG 777-200LR/F is a highly complex simulation platform and we
have compiled this documentation in order to provide you with the best
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Proper Installation:
When you run the PMDG 777-200LR/F installer, it is going to ask you
whether or not you should install a few Microsoft runtime libraries on your
local machine. The sub-installers for these runtimes are intelligent, and
they will only install if your local machine NEEDS the installations- so
please do not try to second-guess the Microsoft runtime installers. Select
YES, and let the installers determine whether or not you need updates to
your machine.
Failure to install the required runtimes will lead to unreliable operation of
the PMDG 777-200LR/F.
Product Activation:
The PMDG 777-200LR/F requires an active internet connection to
activate the product. Upon first run of the aircraft, a window will appear
asking for your license key. This key can be found near the bottom of your
purchase confirmation email or attached to the inside of your CD/DVD
case. It is a long string of 6 groups of letters and numbers that looks like
this:
77PD-XXXX-XXXX-XXXX-XXXX where the Xs are letter or number
characters. There is no letter O in our keys, its always the number zero.
The PMDG 777-200LR/F is the first PMDG product to allow for userinitiated activation returns. To access this function, press MENU on the
CDU, then PMDG SETUP, then LICENSE. The prompt is on this page
along with one that will show you your key in case you need it for support.
Please make use of this feature when reformatting, changing hardware or
PCs and so on.
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Running FSX:
Set FSX to Run as administrator. This will give FSX the best
opportunity to use system resources effectively and without
limitations. To do this, right click on the FSX icon, and then select
properties. Click on the Advanced button, and then check the box
that reads: Run as administrator. From this point onward,
whenever you run FSX, the program will run under the
administrator permissions group. (You can also follow these
steps by right clicking directly on FSX.exe)
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FSX.CFG Settings:
The FSX.cfg file is a repository of settings used by FSX and many users
are intimidated by the wealth of settings contained in the file. There is no
reason to be concerned about editing this file. (Indeed, if you do make a
mistake and you do not have a backup copy of your previous FSX.cfg file,
simply delete the file and FSX will create a new one!)
To locate the FSX.cfg file:
First, go to Control Panel\Folder options or the Tools\Folder options menu
in any Windows Explorer window (you may have to press and hold the Alt
key to see the menus) and change the following two settings on the View
Tab:
If these settings are not changed you likely will not be able to find the file!
Once they are changed look here for it depending on your OS version:
Windows Vista or 7:
C:\Users\(Your Username)\AppData\Roaming\Microsoft\FSX
You will notice that the FSX.CFG file is broken into sections by headers
such as: [Sound] or [Graphics].
In the [Graphics] Section:
Add the following line (if it is not already present)
HIGHMEMFIX=1
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WideViewAspect=True
This setting locks the vertical field of view and allows for additional
horizontal field of view. If the simulator looks highly zoomed in with all the
default views, having this setting on False is probably the culprit.
UIAutomationCore.dll fix:
We highly recommend the use of a replacement uiautomationcore.dll file
if using Windows 7 64-bit. The Windows 7 version of the file is bugged in
conjunction with FSX and can cause the sim to crash after repeated
menu use over a few hours of flying.
http://downloads.precisionmanuals.com/file_library/UIAutomationCore.zip
Extract the dll contained here into your FSX root folder, the sim will
reference it instead of the bugged Windows 7 default version.
FSX tweaks:
There are numerous tweak guides and websites out there in the FSX
community that can help you to get more performance out of the
simulator. We recommend reading up on these at the Avsim forums and
deciding for yourself which performance tweaks youd like to use.
NOTE: In the PMDG 777-200LR/F we have an option that allows you to
place chocks under the wheels in order to hold the airplane in place. We
do this by forcing the FSX parking brake on in the background, while
allowing you to set/release the airplanes parking brake at will. You will
notice the red FSX Parking Brake Set message appear whenever you
have wheel chocks set, since we are using the brake in this fashion. If you
wish to eliminate this red message, simply look in your FSX.CFG for:
InfoParkingBrakesEnable=True
Change True to False and the message will no longer appear!
*We decided not to change your FSX.CFG file automatically, as some
users do not appreciate such changes being made without permission!
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Global Texture Resolution Very High: This will give you the
highest quality virtual cockpit and external model textures. If you
see blurry cockpit/model textures in the simulator, it is likely
because this setting is not set to Very High.
Preview DirectX 10: Turn this setting off. DX10 does not
significantly enhance the visual quality of the simulator and can
cause graphical issues.
Light Bloom: Light bloom looks incredibly nice, but unless you
have incredibly good performance we recommend that you leave
this turned off, as it is very hard on performance for most users
machines.
Aircraft Page:
High Resolution 3-D Virtual Cockpit: Checking this box will give
you the highest quality VC possible within FSX. If you are
suffering from poor performance, you can uncheck this box and
see a reasonable increase in performance for a modest
exchange in visual quality. We generally recommend leaving this
box checked unless you run out of performance.
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Scenery Page:
If you are experiencing poor performance, this page is one area where
you can gain quite a bit of bang for your buck for even small reductions in
your FSX scenery settings.
In our experience, customers who are suffering from poor performance
are generally expending huge quantities of processor and memory
capacity by having settings that are set too high for their hardware
capability.
We recommend the following setting for users with HIGH END
HARDWARE:
Weather Page:
The settings on this page will not provide many gains in performance, but
the turbulence setting in particular is extremely important to mind.
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We recommend that all users click the Disable turbulence and thermal
effects on aircraft when flying the PMDG 777-200LR/F. While the flight
model used by this simulation is extremely realistic, the turbulence model
in FSX is unrealistic. The combination results in poor turbulence behavior,
so we recommend that users disable the FSX turbulence capability.
The remaining settings on this page can be set to suit your taste. We
recommend the following settings:
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improve the visual quality of the simulation enough to compensate for the
impact on performance.
Realism Page:
We recommend that you should set all of the flight model sliders to the
right in order to experience the best level of realism when flying the
PMDG 777-200LR/F.
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work with. 32-bit versions of Windows can also only ever access 4GB of
total physical memory, so if FSX is using 3GB itself, theres not much
there for the OS and other applications. 64-bit Windows does not have
this limit and with a lot of RAM you can essentially run as many other
applications outside of FSX (browser, weather apps, flight planners etc)
as you want with no effect on the system. There is literally no reason not
to run the 64-bit version of Windows 7 on an FSX simming PC.
If youd like to read more in depth about VAS and the other types of
memory used in Windows, Mark Russinovichs blog has an excellent
series of articles that detail it:
http://blogs.technet.com/b/markrussinovich/archive/2008/11/17/3155406.aspx
Mark is the author of the Process Explorer tool below, a member of the
Windows kernel design team at Microsoft, and one of the most
knowledgeable people in the world on how Windows actually works.
Using Process Explorer or FSUIPC to monitor VAS:
With the proliferation of so many high detail aircraft and sceneries for FSX
in recent years, the sim can easily approach and in many cases exceed
the 4GB VAS limit. As the sim approaches the limit, very odd things start
can start happening like disappearing scenery, disappearing or
transparent visual models on the aircraft, flashing artifacts, long pauses
and so on. If it exceeds the limit you will get the OOM error window or the
sim will just crash to desktop (CTD) without any error message at all.
If youre having VAS issues, the first step is going to be to determine how
much VAS FSX.exe is actually using throughout your flight. Fortunately
Microsoft has a tool that allows you to do exactly this called Process
Explorer you can download it here:
http://technet.microsoft.com/en-us/sysinternals/bb896653.aspx
Once you have it downloaded, unzip the files to a folder of your choosing
and run the procexp.exe file. Youre going to see a rather bewildering
looking list of all the processes running on your computer with various
columns full of parameter values that are constantly updating.
The first thing youre going to want to do is enable the VAS display to do
this, right click in the area where the column names are and choose
Select Columns. Go to the Process Memory tab in the window that
pops up and put a check mark next to the one called Virtual Size and
press OK. This is going to enable the column, but it will likely be at the far
right of the Process Explorer display. I recommend maximizing the
window and then dragging the Virtual Size column over so that its right
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next to the CPU column so that you can easily see it. Click the top of the
column where it says Virtual Size until you see a downward pointing
arrow, which means the list is now sorted with the highest VAS using
applications first in the list. You can now resize the window to a more
manageable size.
Now run FSX and monitor this number for the FSX.exe process while you
use the simulator. It should quickly move to the top of the Virtual Size
column as the sim loads. If you see it start to get close to 4,194,304K (this
is 4GB in kilobytes) you know you have a VAS problem.
If you have a registered version of FSUIPC, you can place a very handy
free VAS meter into the FSX windows title bar by going to the Logging
tab and then entering into one of the lines of the Specific value checks
section the Offset 024C and Type S32. Check FS Title Bar in the Display
to section below it. Press OK and youll see a readout of the free VAS in
kilobytes in the title bar. FSUIPC will play a Windows ding sound if the
sim is getting close to an OOM error. This is a good time to save your
flight.
Causes of high VAS usage:
The PMDG 777-200LR/F aircraft itself uses approximately 700 to 800MB
of VAS based on our testing, split roughly equally between the VC and
external models and the aircraft systems programming. This is in line with
other high-end addons aircraft on the market and is not excessive given
the advanced capabilities of the product. Great care was taken to
optimize and not increase the VAS load of the aircraft beyond what is
necessary to simulate it properly. Here are some of the more common
causes of high VAS usage weve identified:
Large amounts of photoscenery areas
Products that install photoscenery for whole US states or whole European
countries are a particularly high source of VAS usage when a lot of them
are enabled at once. There are several such packages on the market and
all of them will exhibit this issue. FSX unfortunately allocates VAS for
these areas even if you are not flying over them and never go near them.
We have observed almost instantaneous OOM errors upon loading our
products on customer PCs where they had for instance the entire eastern
United States photoscenery installed. Disabling the photoscenery
reduced the total VAS load by well over 1GB and allowed the simulator to
function normally. Users have reported success with photoscenery and
our products by enabling only the states or countries their route passes
over. Use Process Explorer to monitor VAS and see if this works for you.
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Conflicting Software:
One classic example of this taking control relates to the fuel system on
the airplane. Without getting into complex details, the fuel
consumption/management process that is at the core of FSX is based on
the theory that all fuel tanks are stacked vertically with a stand pipe
running between them. This, combined with the fact that the engine fuel
consumption model used by FSX is far from accurate for a turbine gas
generator engine (modern turbofan!) means that we must engage in
some very complex adjustments to make certain that the fuel
management and consumption logic in during the course of your flight
results in accurate fuel behaviors.
For this reason, our simulations are generally not compatible with any
virtual airline software that monitors the level of fuel in the tanks and
deducts points for changes to the fuel value. We recommend disabling
any such features, or encouraging your virtual airline programmers to
contact us for guidance on how to work with this advanced feature within
the PMDG simulation product line.
Hardware SDK:
A challenge faced when creating highly complex add-on aircraft for FSX
is making certain that our simulation product will be compatible with the
broadest swath of flight simulator controls and hardware as possible not
just for todays users, but for users three years from now.
There are literally thousands of flight sim controllers and hardware pieces
available and it is impossible for us to test the PMDG 777-200LR/F with
every possible configuration.
In addition, PMDGs products are extremely complex and to a large
degree we are using FSX primarily as a world platform for a highly
complex external simulation that is running side by side with the FSX
platform.
This means that there are circumstances where we choose to work
around the standard FSX control interfaces because they are inadequate
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FSUIPC users:
The goal of Microsofts FSX development team was to create greater
interoperability between the FSX platform and add-on developers like
PMDG. In theory this should all but eliminate the requirement for users to
install and use FSUIPC as an interface between complex add-ons and
the FSX platform.
Like most things in the FS world however, the skills of developers like
Pete Dowson continue to play an extremely valuable role in the way many
add-ons interact with FSX.
Many users have found that FSUIPC continues to provide value for
improving the FSX experience by smoothing control axes, wind shifts in
weather, etc.
During testing, we came up with some general recommendations that we
felt were important to pass along:
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Do not leave the aircraft rotating on the Free Flight screen for a
long period of time. It has a tendency to corrupt and show a
skeleton/untextured model. This is not a PMDG issue as you can
make even the default Ultralight do it if you let it sit there long
enough. If this happens you may be able to clear the issue and
reset it by going into one of the selection menus for airport, time
of day etc, but if this doesnt work, you will want to restart FSX.
When flying over the ocean, there is a bug in FSX that can cause
the displays to freeze in place. It happens as a result of passing
through the Tower view preset when outside of the range of any
suitable actual tower. Flip back between the Cockpit and Virtual
Cockpit views and it should clear. To avoid this, dont use the A
and S keys to cycle through views, use the right click menu to
select them directly.
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Introduction:
We have put this document together in order to collect in one place as
much information about how to use the PMDG 777-200LR/F as possible.
This introduction will give you some tips on how to set up FSX for optimal
performance with the PMDG 777-200LR/F and it will explain PMDGs
proprietary custom icons and cursor symbology as it is used in the PMDG
777-200LR/F.
The introduction document will also show you how to use the in-sim
capabilities to change your cockpit layout, cockpit displays, the visual
appearance of the external model, as well as the use of mechanical
reliability, failures, ground services and pushback capabilities.
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This document includes a list of fun to know quirks that experienced 777
pilots will recognize within the simulation. We thought youd like to know
just how detailed we have made your new PMDG 777-200LR/F.
Tutorials:
In order to help new users get acclimated to the capabilities of the PMDG
777-200LR/F, we have created a tutorial to get you up and running
quickly.
The first part of the tutorial should be viewed as a Quick-Start Guide that
will take you from loading the sim to launching off on your first flight in the
PMDG 777-200LR/F. The purpose of the first flight is to keep things
simple and straight forward, thus giving you the opportunity to enjoy all
that the simulation has to offer without getting lost in details!
The first tutorial will start you in a powered-up and ready-to-go 777-200LR
at VRRM Mal, in the beautiful Maldives islands of the Indian Ocean.
You will follow along step by step and eventually find yourself parked at
OMDB Dubai in the United Arab Emirates with your passengers
deplaning!
The second more advanced tutorial will cover ultra-long haul flying and
detailed ETOPS planning and will be released at a later date.
How do you set the airplane up for just about any kind of
approach you might need to fly?
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Technical Notes about the 777: These are not important to you,
but they do provide a fascinating insight into the evolution of the
777 airplane since it was certified.
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I turned the battery off, but the plane still has power:
As noted in the above note, the PMDG 777-200LR/F requires a lot of
power, but it also effectively manages power draw to ensure it always has
necessary functions at all times. After turning the battery off, the aircraft
leaves standby power on in case of an emergency where crash loads are
needed.
The logo light switch is on, but the logo light is not showing:
The PMDG 777-200LR/F is a very power conscious airplane that has a
hierarchy of necessary functions. When its power consumption
outweighs the available power, it will automatically shed its load by
eliminating unnecessary consumers. You can confirm this behavior by
displaying the ELEC synoptic and looking for load shed notifications on
the main buses. Additionally, when transferring from one power source to
another, the airplane takes a few moments to reconfigure itself on the
new source. During these times, the logo light may extinguish.
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likely being that you should taxi past the taxiway centerline until it is in line
with the bar between the two side windows.
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miles cross tracks error OR within 3 miles from active. LNAV will
stay armed until interception.
If you dont care about having current data and just want to remove the
NAV DATA OUT OF DATE message, you can open up the file
fmc_ident.txt, located at <FSX root folder>\PMDG\NAVDATA and edit the
third line - OpProgram=AUG22SEP18/13 - to read a different date range
that will not trigger the message.
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Unzip it to the FSX root folder and then run the exe, itll generate an
update runways.csv that should fix any problems with RAAS calling out
the wrong runway numbers.
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When service based failures are enabled, the RATE field at LSK 3R
allows entry of any number from 1 to 1024. This will accelerate the
aircrafts aging and you should see more frequent failures in terms of real
usage time.
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The ECL will not detect the AUX PUMP being off during
shutdown and it will need to be manually checked off.
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Don't forget to press the MIC button on the ACP panel (below the
radios panel) corresponding to the radio you want to transmit on
or no-one will hear you online. Yes, its modeled that closely!
Press TO/GA (dont use the MCP A/T button, it takes half
a second or so to "capture")
Don't move the seat position backwards much because this can
cause issues where youll be unable to click due to being inside
the seat.
Dont extend the speedbrakes all the way, use the 50% clickspot.
Full speedbrake use is rare in the real world and the autopilot has
trouble keeping up with that much deceleration that quickly.
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These manuals have the same look and feel as the manuals provided to
crews in training and will provide you with the best set of reference
materials available to simmers anywhere.
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Push-Pull Operations:
Push-Pull operations apply to pushbuttons and knobs that can be either
pushed or pulled in order to effectuate an action. One of three cursor
shapes will appear when the mouse is placed over a pushbutton or switch
that fits into this category:
Push cursor:
Only push operation is applicable. Use left or right mouse button.
Pull-Only cursor:
Only pull operation is applicable. Use right mouse button.
The push/pull icon will change to reflect the operation selected by the
user. So if, for example, the left mouse button is pressed the cursor will
change to the push cursor, and if the right mouse button is pressed the
cursor will change to the pull cursor.
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Switch/Knob Cursors:
For knobs/switches that turn/move left/right the following applies:
This cursor indicates that the switch may be rotated to the
left/right. This is the neutral cursor, meaning that you are not
currently rotating the switch.
Press either the left mouse button or turn the mouse wheel
down or to turn the knob to the left. While doing so the cursor
will also rotate to the left as seen here.
Press either the right mouse button or turn the mouse wheel up
or to turn the knob to the right. While doing so the cursor will
also rotate to the right as seen here.
Note that the mouse wheel does not function for switches, only
knobs.
For switches that move up/down the following applies:
This cursor indicates that the switch may be moved up/down.
This is the neutral cursor, meaning that you are not currently
rotating the switch.
Press the left mouse button to move the switch down. While
doing so the cursor will also rotate to the left as seen here.
Press the right mouse button to move the switch up. While
doing so the cursor will also rotate to the right as seen here.
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For knobs that do not have distinct position detents, such as a dimmer or
a temperature knob, holding down the left or right mouse button will
cause the knob to scroll through its available range of motion in the same
direction as the mouse click. Additionally, you can use the mouse wheel
on your mouse to scroll rapidly.
Some hits to remember when using knobs:
Double clicking the left or right mouse button while the mouse is
over a rotary knob will cause the knob to move immediately to its
full left or right position.
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Example:
As an example, the mouse operations on the heading select knob are
shown in the following figure:
1
3
2
1. This shaded cursor indicates that you are able to rotate the secondary
outside knob that operates the bank limiter, but only using left and right
clicks, not the mouse wheel.
2. This un-shaded icon indicates that you can rotate the primary heading
select knob both with left and right clicks and with the mouse wheel.
3. This cursor indicates that you can press the button embedded inside
the two rotary knobs.
If you spent a few moments feeling around the PMDG 777-200LR/F
cockpit with your mouse, you will find many different areas where you can
click, rotate, move up/down or left/right various controls. Over time, these
cursors and their associated actions will become second nature!
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This cursor indicates that you can use either the left or right mouse
button to close the current panel window. The mouse click spot is usually
located on the top-right corner of the panel window.
Zoom Display Cursor:
These cursors are displayed when the mouse is moved over the central
area of one of the display units or the screens of the CDUs in the VC. A
left or right mouse click when the + cursor is displayed will open the
display unit or the CDU on a new window of larger dimensions.
When the zoomed window is open a -cursor will display on both the
zoomed window click-spot and the corresponding normal display clickspot. Use the left or right mouse click on either click-spot to close the
zoomed window.
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On the left side of the screen, you can select the <FMC prompt to enter
the aircraft flight management functions. On the right side you will find the
SETUP> and FS ACTIONS> prompts. These options are the core of your
ability to customize your PMDG 777-200LR/F flight experience.
If at any time you get lost in the CDU, simply press the MENU button and
you will be brought immediately back to this page!
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The PMDG SETUP page is the home base from which you will
configure your PMDG 777 to suit your needs. From this menu you can
adjust the specific options for your airplane cockpit as well as many
options to control various aspects of the simulation experience itself.
There are a few things to keep in mind while learning how to tune the
PMDG 777-200LR/F to suit your tastes:
Panel SAVE STATE > and LOAD STATE >: The save/load state
prompts allow you to save the current setup of the panel to a file
that you can then reload at any time in the future. Saved panel
states are independent of specific saved flights so if, for example,
you wished to save the current state of the cockpit as you left it at
the conclusion of your flight, you can then reload this panel
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condition in the future and find all switches and system in the
desired settings. (This is not the same as saving a flight because
it merely saves the condition of the airplane, thus allowing you to
load your panel configuration into any flight you wish.)
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777 CLDDRK: This is the airplane completely shut down with the
shutdown, securing, and power down procedures complete. The L2
entry door is open since you presumably entered through it. The
airplane is chocked.
777 LONG: This is the airplane on a long ground turn. The shutdown
and securing procedures have been fully completed. Ground power
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and air conditioning are both connected and the airplane is chocked.
The L2 entry door and all three cargo doors are open.
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How this works behind the scenes (For sim techs and nerds!):
You dont need to read this section to use the AIRCRAFT menu, but we
are including it for those who want to know details about how the
AIRCRAFT menu system works.
Each livery comes with a pre-defined definition ini file that defines all of
the options related to that particular airplane. The file is fully editable.
The definition file is named to match the tail number on the livery and gets
copied to the <FSX root>/PMDG/PMDG 777X/Aircraft folder by the
livery installer. A backup original copy is left in the texture folder so that
you can use the AIRCRAFT menu to revert to the original configuration
file if you make changes that you no longer wish to keep.
When you select a livery, and then launch the simulator, the PMDG 777200LR/F will determine what equipment in installed on the airplane by
reading the definition file for that liverys tail number. When the sim
launches your cockpit will be set up according to that definition.
If you make changes to the cockpit layout and save the definition file
using the AIRCRAFT menu, those changes will be present in the airplane
any time you load that livery.
So the key thing to remember is that each aircraft should be viewed in
terms of its tail number. When you load a livery, the definition file
matching the airplanes tail number will be used to populate your cockpit,
display and maintenance options.
If desired, you can save multiple definitions for the same airplane in order
to simulate changes in the equipment carried over time. For example you
could set one set of options for the N772LR setting, then manually make
changes and save the file as N772LR2.ini Then, if you desire to use the
second configuration, simply select it from the menus as will be described
below.
NOTE: The livery number displayed in the AIRCRAFT menu will always
match the tail number installed with the livery. This is because the
maintenance and flight time tracking must be tracked for that individual
tail number!
Do not manually change the tail number in the DETAILS pane of the
aircraft select screen in FSX. This will mess up or otherwise disable the
livery options.
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The following matrix should help you to visualize how the airplane-specific
equipment, display and maintenance options are tracked for individual tail
numbers:
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We will explore the content of these menus in a moment, but for now just
remember that any time you make a change, the PMDG 777-200LR/F will
automatically save the change you made to the aircrafts definition file.
This has the effect of making the change permanent until you make future
changes.
NOTE: There is no danger to changing the contents of the AIRCRAFT
menu, even while the aircraft is in flight!
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This menu will list all of the available aircraft definition files currently
loaded or that you have created.
To load the N772LR configuration displayed in the example above, you
simply press the line select key, and then confirm the entry.
This will cause the configuration definition for N772LR to be used with
whatever livery you currently have loaded.
NOTE: If you switch liveries, you will need to re-select the N772LR
definition if that is your wish. Every time you load a livery from the free
flight FSX menu, the PMDG 777-200LR/F will load that liverys definition
file!
EQUIPMENT Options:
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There are numerous pages of options available that will allow you to
customize the displays in the cockpit of your 777. You can use the PREV
PAGE and NEXT PAGE buttons on the CDU to move forward and back
through the pages.
In the list that follows, we have provided images to show you the
difference between equipment types when applicable. We also document
some of the known conflicts between equipment types (if any) so that you
are aware that turning some features ON may disable other features.
You cant hurt anything by experimenting with combinations of features,
so feel free to turn things on or off and add/remove equipment capabilities
as your needs or interest may allow!
If you get into a simulated flight and decide youd like to try some
changes, you can do so live, in the simulator, without having to worry
about disrupting your current flight.
PAGE 1/13 - ADFS, FMS
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FMS CRZ PHAS THR LIM: This option determines whether the
cruise flight N1 limit is CLB or CRZ.
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CLOCK TYPE: This option configures the airplane with either the
original analog style chronometers installed beside the PFDs or
with the newer digital type that is integrated into the PFD and ND.
When using the digital type, the analog chronometers are absent
from the panel and the clock and PMDG Auto Cruise functions
are controlled by left and right clicking the CLOCK buttons on the
glareshield wings.
NEW IN SP1
CABIN SIGN SELECTOR: This option allows you to set the cabin
sign to NOT INSTALLED, NO SMOKING or
NO ELECTRONICS.
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MINIMUMS CALL: This option selects the aural callout type that
plays at your minimum altitude on an approach. The airplane can
issue no warning or it can call out Minimums, Minimums
Minimums, or Decision Height.
2500 FEET CALL TYPE: Most airlines use the Twenty Five
Hundred call, but some airlines have adopted the Radio
Altimeter aural advisory instead. You can choose which you wish
to hear.
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CALL 2500: Here you can set 3 options for the 2500 ft call: YES
(always on), SMART (call will be made only if you are established
on an ILS glideslope), and NO (call will not be made).
CALL 1000: Here you can set 3 options for the 1000 ft call: YES
(always on), SMART (call will be made only if you are established
on an ILS glideslope), and NO (call will not be made).
CALL 500: Here you can set 3 options for the 500 ft call: YES
(always on), SMART (call will be made only if you are established
on an ILS glideslope), and NO (call will not be made).
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ALT ALERT SETTING: This option sets the altitudes at which the
airplane will trigger the altitude approach alert and the amount of
deviation from the MCP altitude necessary to trigger the alert
sound and visuals.
AUTO DES FRCST UPLINK: With this option selected, each time
a RTE DATA page WIND DATA REQUEST is performed, a DES
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and roll steering cues, while the single cue option provides a
single chevron shape.
LANDING ALT BAR: Displays the landing altitude bar on the PFD
altitude display.
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TCAS 3NM RANGE RING: Display 3nm range ring with TCAS.
PAGE 5/7 - ND
MIN RUNWAY LENGTH: Airports with runways below this length
will not be shown on the ND or listed as alternates on the FMC
ALTN page.
LOW OIL QTY INVERSE: Invert the color of the oil quantity
display when low oil quantity is detected.
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OPTIONS MENUS
The configuration options located under the OPTION menu provide you
with the opportunity to modify your simulation experience to suit your
tastes. These include performance tweaks, assigning key-driven
commands to cockpit functions, adjusting the way the sound environment
is simulated and many more. The OPTIONS menu is broken into submenus to categorize options for ease of organization.
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PAGE 1/7
CORRECT LOC CRS TO FSX: When it comes to navigation
data, FSX has an inherent weakness in that data related to
ILS/LOC stations is hard coded into the simulator and is not
updated to keep it current with the normal magnetic shift. The
end result is that the localizer final approach course in the FSX
world will sometimes vary from the real world. Since many users
are also using real-world navigation charts, this can create some
confusion and can also create problems if the LOC course is not
correctly set to match the FSX hard-coded information. (The
airplane cannot fly the localizer properly if the CRS on the CDU
NAV RAD page is set incorrectly) To compensate for this, we
recommend setting this option to ON, and we will read the
appropriate FSX localizer course and adjust the setting for you,
thus saving you time and frustration.
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SHOW FBW TRIM REF SPEED: This option adds a cyan -FBW
marker to the PFD speed tape that indicates the precise value of
the current fly-by-wire trim reference speed. If the speed is
offscale, the actual numeric speed shows next to the caret,
similar to how an offscale landing reference speed is shown in
green. The trim reference speed will be shown any time the
option is turned on and the aircraft is in-flight while being
handflown above 100 feet radio altitude. The trim reference
speed does not show during autopilot use, as the AFDS takes full
control of trim actions at that point. (See the SP1 supplement section
at end of this document for more information on the SP1 FBW changes)
NEW IN SP1
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TAB KEY FOR CDU INPUT: This feature uses our Keyboard
Direct Entry methodology for simplicity. To activate the function,
simply hold down the TAB key and type on your keyboard as you
normally would (as if you were holding shift to type capital
letters). Releasing the TAB key will return keyboard functionality
to normal.
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PAGE 5/7
PAGE 6/7
PILOTS IN EXT VIEW: You can remove the pilots from the
cockpit (such as when parked at the terminal) by selecting HIDE,
and place them back in the cockpit by selecting SHOW.
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Example 3:
If the VHF2 MIC switch is pressed on the left ACP and the VHF1
MIC switch is pressed on the right ACP, you will be transmitting
and receiving on COM1. Obviously you can't transmit on both
radios, so COM1 is selected (COM1 will be preferred over COM2
in these cases)
FSX PLN FILE FOR WX: Automatically exports the active FMC
route into an FSX format WX.pln file saved in My
Documents\Flight Simulator X files for loading into external
weather programs. This file is created and subsequently updated
each time the user selects a CDU page that contains a weather
data related REQUEST prompt (RTE DATA, DES FORECAST,
ALTN pages).
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YOKES: This option controls the default state of the yokes when
the aircraft loads between normal and hidden (lowered). Clicking
the hidden clickspot on the top of the yoke also controls this
option now as of SP1. Note that this is not a real option on the
actual 777, the yokes only have one position (normal) in real life.
NEW IN SP1
Under the SIMULATION menu (page 1) there is an IRS OPTIONS submenu at LSK 6R that contains a group of options related to the Inertial
Reference Systems on the airplane.
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PERFORMANCE Options:
With the performance tuning menu, you can adjust the update rates of the
cockpit displays in order to optimize their influence on your simulation
experience. You can also turn off the first officers displays in the VC.
In general, we recommend that users adjust their scenery, traffic and
simulator settings in order to improve performance of the simulator. As a
last resort, you can adjust the rate of frame updates in on the displays
within the PMDG 777-200LR/F. The performance tuning methodology
operates under the premise that fewer updates to the displays in the
cockpit will mean greater performance in the simulator itself. Your results
will vary depending upon your hardware and your simulator settings, and
we generally recommend leaving this performance as it is set in the
default.
For those who are not interested in having all of the displays powered at
all times, you can gain back some performance by disabling the first
officers displays in the VC. You do this via the toggle in the
PERFORMANCE TUNING menu.
NOTE: We recommend that users follow the optimization guidance
provided at the beginning of this document. This will give you the best
performance for your machine!
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PAGE 1/2
FPS LIMIT: Here you can adjust the frame rate (FPS) limit of the
PFD, the ND, EICAS and MFD by entering the desired FPS limit.
Enter the desired limit into the scratchpad and press the LSK of
the value you want to change. When the entries are blanked with
two dashes, the display is unlocked and will display the highest
FPS it can.
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COLOR Options:
We have included the color option feature in order to offer you the ability
to customize PFD, MFD, instrumentation and cockpit lighting colors in the
simulation.
In order to adjust a specific items color value, click on the LSK next to it.
In the above image you will see that there are two different methods to
change the color of the PFD SKY:
Method 1:
Enter the RGB (Red, Green, Blue) color values in LSK 1 [Red], LSK 2
[Green] and LSK 3 [Blue] by entering the values into the scratch pad and
then pressing the corresponding LSK.
Method 2:
Enter the HEX (hexadecimal) color code into the scratch pad and then
press LSK 4.
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SOUND Options:
During production of the PMDG 777-200LR/F we recorded hundreds of
sounds in order to provide the greatest degree of sound immersion
possible. As part of the process, we have spent a significant amount of
time balancing the sound levels, mixing them based upon volume and
location in the cockpit.
To get the highest degree of sound fidelity, we recommend that you go
into your FSX sound settings and verify that they are set as shown here:
Next, in the SOUND menu, you will find the following settings and options
available to you:
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From the FAILURES top menu, you can select from individual systems
(use the PREV PAGE and NEXT PAGE to scroll up and down) or you can
go into the ALL SYSTEMS to set random or service based failures, or you
can select an individual system from within which you can set specific
failures.
This menu allows you access to establish the RANDOM and SERVICE
BASED FAILURES modes. This page will also allow you to enter the
maintenance performance section.
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The random failures menu allows you to set up a process for random
failures to be triggered at a specific rate, with a limit to the total number of
events that may be triggered.
To turn the random failures mode on, simply set the RANDOM
FAILURES selector to YES. This will turn the random failure settings to
white to indicate that they are now active for manipulation.
Use of the random failure feature is pretty straight forward. First, choose
the approximate number of failure events you would like to see triggered
during an average 10 hour period of simulation. The rate at which failures
will occur will roughly approximate the theoretical [EVENTS PER HOUR /
10 HOURS].
Note that the actual rate may vary slightly so it is possible that you might
see failures triggered in rapid succession, and you may see more than
the desired number of failures in a specific ten hour period, but the
average rate of failures will closely approximate your settings.
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If you wish to limit the number of events that are triggered you can set this
number by turning LIMITED EVENTS to YES and the setting the hardlimit in the EVENT LIMIT line.
You can use this limit if you want to trigger a rapid series of events, but
also want to limit the total number failures.
Service Based failures will provide you with a highly realistic simulation of
failures on and operational airplane. As you fly the simulator, the total
flight time and system operation of the airplane is tracked. The
combination of factors will be compared against known data predicting
the Mean Time Before Failure for every component on the airplane.
As failures take place, you will need to use the Quick Reference
Handbook to resolve the failures and your judgment as captain to
determine whether it is feasible to continue on to your destination, or
whether a diversion for maintenance is required.
When operating under the serviced based failures process, you may fly
for many hours without seeing any mechanical unreliability in your
airplane. Conversely you experience a streak of mechanical failures from
the mundane to the critical.
When operating with the Service Based Failures module active, it will be
necessary to occasionally have your airplane serviced by your line
maintenance crews.
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Maintenance Sub-Menu:
<CLR ACTIVE: When failures are triggered, you can use the CLR
ACTIVE button to reset any failures that have already been
triggered.
<CLR ALL: This will clear failures that have already triggered as
well as failures that are armed to be triggered at a later time.
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APU: (10)
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Autothrottle INOP
Left AFDC INOP
Right AFDC INOP
Center AFDC INOP
AFS Failed
Communications: (12)
Doors: (15)
Door 1 Left
Door 1 Right
Door 2 Left
Door 2 Right
Door 3 Left
Door 3 Right
Door 4 Left
Door 4 Right
Door 5 Left (300ER, if purchased and installed)
Door 5 Right (300ER, if purchased and installed)
Forward Cargo Door
Aft Cargo Door
Bulkhead Cargo Door
Main Cargo Door (777F)
RAT Deployed
Electrical: (37)
Generator Left Fail
Generator Right Fail
APU Generator Fail
Backup Generator Left Fail
For Simulator Use Only
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Engine: (24)
EEC Mode 1
EEC Mode 2
Engine 1 Severe Damage
Engine 2 Severe Damage
Engine 1 Flame-out
Engine 2 Flame-out
Engine 1 EGT Exceedance
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Fire: (14)
APU Fire
Forward Cargo Fire
Aft Cargo Fire
Engine Left Overheat
Engine Right Overheat
Engine Left Fire
Engine Right Fire
Main Deck Cargo Fire (777F)
Equipment Cooling System Smoke
Lavatory Smoke
Lavatory Smoke (300ER, if purchased and installed)
Smoke Rest Upper Door 1
Smoke Rest Upper Door 4
Smoke Rest Upper Door 5 (300ER, if purchased and installed)
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PFCs to Secondary
PFCs to Direct
Actuator Control Electronics Left 1 Failed
Actuator Control Electronics Right Failed
Actuator Control Electronics Center Failed
Actuator Control Electronics Left 2 Failed
Flap/Slat Control 1 Fail
Flap/Slat Control 2 Fail
Spoiler Actuator 1 or 14 Fail
Spoiler Actuator 2 or 13 Fail
Spoiler Actuator 3 or 12 Fail
Spoiler Actuator 4 or 11 Fail
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Fuel: (21)
Hydraulics: (43)
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Miscellaneous: (10)
Clock Left Fail
Clock Right Fail
ISFD Fail
Passenger Oxygen Masks Deployed
Standby Attitude Direction Indicator Fail
Standby Airspeed Indicator Fail
Standby Altimeter Fail
Tail Strike
Transponder 1 Fail
Transponder 2 Fail
Pneumatic: (11)
Left ASCP Controller
Right ASCP Controller
Left Engine HPSOV Valve
Right Engine HPSOV Valve
Left Engine PRSOV Valve
Right Engine PRSOV Valve
APU Bleed Valve
Left Isolation Valve
Right Isolation Valve
Center Isolation Valve
Bleed Air Leak
Warning Systems: (10)
Altitude Alert System Fail
Config Warning System Fail
Ground Proximity Warning System Fail
Terrain Warning System Fail
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TCAS Fail
RAAS Fail
Weather Radar System Fail
Weather Radar RT Left Fail
Weather Radar RT Right Fail
Predictive Windshear System Fail
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NOTE: For any failure, we strongly recommend that you use the Quick
Reference Handbook to practice diagnosing the problem. The QRH
makes it extremely easy. Simply look up the warning light or symptoms
that you see in the QRH index and then follow the checklist provided!
NOTE 2: Some failures, particularly those related to engine overheat
warnings, pneumatic bleed over-pressures and door related warnings can
have multiple meanings. For example, and engine overheat warning may
require that you shut down an engine, or it may simply require a reduction
in thrust. A door warning may simply be a faulty warning, or it may
indicate a door seal failure that requires emergency action. This makes
the simulation exciting, and encourages you to use the Quick Reference
Handbook to follow the trouble shooting procedures to deduce what type
of failure you are dealing with!
NOTE 3: We suggest you read the DETAILS AND QUIRKS OF THE
PMDG 777-200LR/F section. You will learn some interesting things about
the simulation you are about to fly!
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From the FS ACTIONS menu you can adjust the FUEL, PAYLOAD,
DOORS, PUSHBACK, GROUND CONNECTIONS, GROUND
OPERATIONS, GROUND MAINTENANCE, CABIN LIGHTS and AUTO
CRUISE functionality.
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Fuel Menu:
The FUEL page allows you to manually set the aircrafts fuel load. Preset
level functions on the lower left side of the display set the load to LONG,
MEDIUM or SHORT RANGE levels. The fuel quantity may also be set as
a percentage of total quantity or as a total numeric value directly.
In order to set the fuel quantity as a total or percentage, type the relevant
number in the scratchpad, and then line select it to the TOTAL LBS (or
KGS) LEVEL line. The simulator will automatically distribute the fuel
quantity properly between the tanks.
On this menu the current gross weight, takeoff center of gravity location,
zero fuel weight and maximum taxi weight values are displayed for your
convenience.
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Payload:
The PAYLOAD menu allows you to change the aircraft loading as desired
right from within the simulator.
You can update the passenger load on your flight by manually line
selecting in the number of passengers seated in the first, business and
economy class cabins.
You can also manually up-select the cargo weights to the forward and aft
cargo holds.
Conversely you can up-select the percentage load factor you would like to
carry to the LOAD LEVEL line on the right side of the display.
You may also use the SET FULL, SET EMPTY or SET RANDOM settings
to establish your payload.
On this menu the current gross weight, takeoff center of gravity location,
zero fuel weight and maximum taxi weight values are displayed for your
convenience. You can alter the ZFW by line selecting a value over top of
it. The system will distribute the load evenly.
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Doors:
The DOORS menu allows you to open and close all of the doors on the
aircraft from a single access menu.
You can open, close, and arm/disarm all of the the doors from this menu.
Additionally on page 2/2 you can open and close the cargo doors, the
forward access door and the electronics and engineering bay external
access door.
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Pushback:
The PUSHBACK menu allows you to manage the pushback process from
within the simulator.
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Ground Connections:
The GROUND CONNECTIONS menu allows you to determine which
ground services are currently available to your aircraft.
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Ground Operations:
Turn Type: You can choose between the following turn types:
o
Turn Time: This is the total time it will take for your aircraft to be
serviced, refueled and ready to push back.
Plan Fuel: Use the scratch pad to enter the total amount of fuel
required as per your flight plan.
Uplift Fuel: This is the current amount of fuel on board, and will
increase once fuel upload starts, until such time that the Plan
Fuel amount is reached.
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NOTE: If you are still on ground power as the remaining time to the end of
your ground turn winds down, the ground crew will not disconnect ground
power and leave you sitting in the dark, even though this is what happens
in many cases in the real world especially if your ground crew doesnt
like you!
1) If you have the APU Generator available and the auto logic of the
electrical system is able to do so, the ground power will disconnect and
the APU will take over both sides of the airplane.
2) If you do NOT have the APU generator available (for example - if it is
deferred, or your APU itself is INOP,) then the clock will stop at 10
seconds prior to expiration of the turn. This will give you time to start the
APU, or conversely, if you have a deferred APU and need to start an
engine on the gate, it will allow you to do so before losing ground power.
This is just one of the many ways that PMDG Ground Services makes
pilots lives easier.
NOTE 2: It is important to note that all ground services require that the
airplane be chocked in place before they will be made available to you by
the ground crews. For this reason, you must select CHOCKS SET in the
GROUND CONNECTIONS menu before you will be able to use any other
ground services.
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Ground Maintenance:
The GROUND MAINTENANCE menu allows you to request the
maintenance crew to perform specific maintenance tasks on your aircraft.
Cool Brakes
Replace Brakes
Replace Tires
NOTE: It is important to note that all ground services require that the
airplane be chocked in place before they will be made available to you by
the ground crews. For this reason, you must select CHOCKS SET in the
GROUND CONNECTIONS menu before you will be able to use any other
ground services.
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Cabin Lights:
The CABIN LIGHTS menu allows you to control the lighting that will
appear in the cabin when viewing the external model.
If set to AUTO, the airplanes internal logic will determine the brightness
that should be used given the current phase of flight and lighting
conditions.
When set to MANUAL, you can choose the desired brightness level
desired.
NOTE: You may occasionally see some texture artifacts in the cabin
during dusk/dawn and certain cabin lighting settings. This results from
certain driver sets and certain hardware configurations, but we thought
you would like to see this capability in the simulation.
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Auto Cruise:
The AUTO CRUISE menu allows you to set up various cruise related
items in your aircraft.
From the AUTO CRUISE menu, you can choose to enable Auto Step
Climb and Pause At Top Of Descent.
You can also set the Auto Time Compression option to On or Off, and
specify the time compression ratio. You can select between 2X, 4X, 8X
and 16X.
The Sim Rate can be increased without having to access the FSX menu.
To reset the Sim Rate, press the <RESET LSK and the rate will be set
back to 1.
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We recommend using the FSX keystrokes for moving the camera position
to account for the FSX engine changing the view away from this proper
setting it may be easier to assign these to a hat switch on your joystick
or throttle if you have one available:
Move the view forward: CTRL+BACKSPACE
Move the view back: CTRL+ENTER
Move the view right: CTRL+SHIFT+ENTER
Move the view right: CTRL+SHIFT+BACKSPACE
Move the view up: SHIFT+ENTER
Move the view down: SHIFT+BACKSPACE
A zoom setting of 0.8-1.0 in the main view is most realistic based on our
experience in the real life simulator, depending on your distance from
your monitor. Adjust it to your taste, but do be aware that extremely
zoomed out views where you can see the entire panel and the outside
view at once are highly unrealistic. Real pilots develop a scan pattern to
keep tabs on their instruments and whats going on outside at the same
time. The view should look roughly like this and is similar to what your
field of view actually is when sitting in the real life left seat:
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TrackIR:
One of the limitations that the FSX world places on you as a pilot is the
inability to easily lean back and forth, or to move your body around to
more easily facilitate reaching or seeing switches, knobs or displays.
We strongly recommend that you explore the possibility of installing a
TrackIR package as this greatly improves the sense of being there by
allowing you to overcome this limitation within FSX:
http://www.naturalpoint.com
For the most part using your mouse to move your head and zoom in/out
is perfectly acceptable, but occasionally geometry within the cockpit can
impede your ability to enter data into the FMS, for example.
In order to reduce this inconvenience as much as possible, we have
made it possible for you to retract the yoke toward the floor of the airplane
in order to free up a clear line-of-sight to the FMS keyboard from the
normal head position. Note that lowering the yoke also disables its
animations. This was done at the request of several testers who found it
distracting to have both their physical yoke and the on screen one moving
in front of them.
For Simulator Use Only
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When holding down the TAB key, you will see a green rectangle
illuminate around the CDU scratch pad, indicating that direct entry of text
is now possible.
If you wish to manipulate the line select keys in this method, simply hold
down the TAB key, the press any of the Function keys (F1 to F12) to
simulate the 1L through 6R line select keys.
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Cockpit Views
o
VC Captains Seat Position (called Virtual Cockpit by FSX)
o
VC First Officers Seat Position
o
VC Upper Overhead Panel
o
VC Lower Overhead Panel
o
VC Pedestal
VC ECL and CDUs
Spot View (scroll though cameras using the A key).
Tower View (scroll through towers using the A key).
We have found during our own testing of the aircraft that the Virtual
Cockpit is generally easier to use if you can turn your head to look around
the cockpit using the hat-switch on a joystick or the mouse while holding
spacebar. To reset the view position, simply press CTRL+SPACE, to
reset the zoom press BACKSPACE.
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Autopilot Functions
Engine Performance Model
All Mechanical Subsystems
Do not use any non PMDG product to alter the aircraft.cfg file.
Do not use any non PMDG product to alter the fuel load of the
airplane.
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Do not use any non PMDG product to alter the loading of the
airplane. (PMDG uses actual manufacturer data to model the
Cl/Cd, moment influence and drag models for our aircraft. Using
this data, the aircrafts reference point is placed realistically
ahead of the nose of the airplane as per the manufacturers
specifications. Most MSFS addon aircraft use the erroneous
concept of placing the models reference point at the center of the
airplane. This results in reduced realism and impacts negatively
the accuracy of the airplanes behavior.)
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Auto-flight System:
When you press a switch on the MCP, that mode may not
engage instantly, but instead will exhibit a small time delay
necessary to bring all of the various components through their
self-checks prior to actuating.
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Doors:
Most door warnings that you receive while on the ground will
result from faulty, cluttered or obstructed sensors. While on the
ground, cycling a door open/closed will usually cure the problem
for you. If the problem does not clear, takeoff is inadvisable.
Electrical System:
The 777 powers down differently than it powers up. If you arent
ready for this, you might be inclined to think that something is
broken when it is not! If you are powering the airplane down, it is
going to try and leave as much power on as it can, just in case
you need it for an emergency. As you remove AC power, the
standby power system will run in order to keep your displays
going. When you first apply batter power to the airplane, on the
other hand, the airplane assumes you dont need all those powerhungry displays, and it leaves them off until you provide a source
of AC power to run everything.
You can fail any bus on the airplane, and suffer the appropriate
penalties as equipment powered by that bus falls offline.
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Engines:
Bottles and Squibs are tracked. If you fire the bottle for one side,
it won't work for the other side.
Fire Bottle Squibs can and do fail to test. If this happens, you
should catch it during the TEST function.
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Flight Controls:
Also unlike the FMC in the PMDG 737 NGX, the flap setting/Vref
speed combination you select on the APPROACH REF page is
advisory only. The airplane will not automatically slow to this
speed you need to speed intervene manually on the MCP to do
it. The FMC by default places a 170 knot speed at the runway,
which is also advisory only. In real life, pilots dont enter in their
Vref into this restriction or anything like that, its all done with
speed intervention on the MCP.
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All speed restrictions in the 777 FMC are treated implicitly as ator-below restrictions. For example, if you have a 300 knot
restriction but your ECON descent speed is 275, the airplane will
cross the restriction at 275, it will not speed up to 300.
Fuel System:
If the fuel level in the center tanks gets too low, the fuel will begin
to momentarily trigger the low fuel sensor as it sloshes around.
You will see this on the EICAS. At most airlines the center pumps
are turned off with a significant amount of fuel still remaining in
the tanks to prevent pump cavitation and potential safety issues
stemming from explosive fuel vapors in empty tanks.
Hydraulic System:
We have used realistic times for pumps to come online and drop
offline.
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Landing Gear:
We have simulated the full alternate gear extension for the 777.
You will notice that the landing gear doors remain open during an
alternate extension. To retract them after landing, simply power
up the hydraulics, push the landing gear lock override, then cycle
the handle up and then back down.
You will notice that the volume of the gear-bay turbulence sound
changes as the nose gear forward bay doors open and close
during extension and retraction. This sound is entirely code
controlled and dynamic, so if you lower the gear using the
alternate extension, the turbulence noise will be louder on the
flight deck than it is when those doors close as they normally do
during extension.
Lighting Systems:
The diagram used to determine the power source for every bulb
on the flight deck takes up 171 standard sized print pages.
Pneumatic System:
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Sounds:
While in the external views, you will hear sounds made by ground
equipment, wing fuel pumps, electric hydraulic pumps, air
conditioning packs and the APU. All of these sounds layer
together to provide a very realistic exterior sound environment.
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Wed like to describe these large changes and additions in more detail on
the following pages.
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Many simmers are under the assumption that radar shows the locations
of clouds and could not understand our insistence for many years that
realistic radar wasnt possible in FSX, mainly due to the presence of other
products on the market that showed the position of clouds or used cloud
positions to make guesses about precipitation levels. This ASN-based
radar system is not showing cloud positions and this is immediately
apparent in the sim.
Tilt:
Antenna tilt is one of the key parameters you have control over with the
radar system. Tilt controls the vertical angle that the radar beam pulses
are sent out at by physically pivoting the transmitter and dish in the
vertical plane.
The WXR-2100 is equipped with an auto tilt function that is engaged by
default. For most users, this will be sufficient, but in real life some pilots
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like to set their tilt manually. In general here are some guidelines for
manual tilt settings:
Before takeoff and lower part of the climb: +2 to +5 degrees.
The idea here is to see heavy precipitation that you may be climbing into
since youre gaining altitude so rapidly. You want to keep the tilt high
enough to avoid ground clutter (in real life, clutter is not yet modeled in
the sim version).
Mid to high altitude climb: -2 to +2 degrees.
Here youre more concerned with storms that are in the in general straight
line path of the aircraft as it climbs at a slower vertical speed up higher.
Cruise: -5 to 0 degrees.
In cruise, you will most often be looking at precipitation thats either at or
below your current altitude. A storm is still very dangerous even if theres
not precipitation from it at your current altitude due to powerful updrafts
and turbulence in the core. Pilots will often scan with a downward tilt at
cruise in order see down into the precipitation area of a storm, which
makes it visible for avoidance.
Descent: 0 to +10
In the descent phases, the nose is pointing at the ground so youre going
to need to have the radar tilted even more than it was during the climb to
avoid ground clutter and see the main precipitation core of a storm, which
may be thousands of feet above you.
Gain:
Gain is a term that essentially means amplification of the radars return
signals. As the gain is turned up, lighter areas of precipitation (green
color) will show on the radar display. Think of it like a radios squelch
control youre setting a noise floor where nothing below the setting
gets through. Since light precipitation isnt generally dangerous to an
airplane, the standard practice is to set the gain so that only the more
severe yellow and red areas show. The default 0 setting generally
accomplishes this and should be sufficient for most use.
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Limitations:
Active Sky Next range settings:
The radar will technically work out to a maximum range of 250 nm
depending on how high you have the ASN Minimum cloud draw distance
and Maximum cloud draw distance sliders set (note that this does not
imply that our radar is actually showing clouds the clouds have to be
there for the precipitation to be there).
Please be aware that setting these sliders above their default values can
drastically affect FSX performance on even the highest end computers.
Theres unfortunately nothing we can do about this. It isnt coming from
the radar itself but rather from the sims graphics engine processing and
rendering cloud sprites out to such extreme distances. In real life, the
weather radar is rarely useful for making course deviation decisions
beyond around 100 nm and we feel this is a reasonable level to leave the
maximum range set at.
Future features:
The weather radar is currently considered an in-progress feature and
certain functions are not yet simulated. We intend to keep developing it
over time and more features will be added.
Among these planned are:
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issues with these kinds of instantaneous forces jarring it out of its comfort
zone so to say.
The biggest side effect you are likely to see is an inability for the flight
director to precisely maintain speed with pitch while such turbulence is
occurring. The reason is highly technical and involves esoteric concepts
such as the relative contribution of PID controller gains, but the real life
autopilot would react in exactly the same way if put into a situation like
this.
Turbulence filtering:
Despite the above description, we have attempted to average out FSXs
frenetic G-load hits and make the airplane react better to them. Below is
another graph, this time with the Y axis showing instantaneous tailwind
component resulting from the turbulence and the X axis again showing
time over the course of a few minutes.
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Flight plan files for all PMDG products are saved in the PMDG .rte format
and are located in the FSX\PMDG\FLIGHTPLANS folder. In the original
release of the PMDG 777-200LR/F, flight plan files were located either in
this folder or in a subdirectory (FSX\PMDG\FLIGHTPLANS\777) that is
created automatically.
In SP1, the system is able to load or save flight plans from any folder in
the PMDG\FLIGHTPLANS folder. This includes subfolders already
created by other PMDG products (such as the PMDG 737NGX) or folders
created by the user. You can create any number of additional folders to
arrange your flight plan files in any way that is convenient, for example, by
airline routes, short or long range, destinations, local or international, and
so on.
Loading flight plan files
Loading an FMC route is accomplished through the FMC CDUs RTE
page, using either the CO ROUTE (LSK 3R) or the ROUTE REQUEST
(LSK 3L) prompt.
CO ROUTE is used to directly load a route for which you already know
the file name. Enter the name into the scratchpad without the extension
and press LSK 3R. Initially, the PMDG\FLIGHTPLANS\777 folder is
searched and if the file is not found, the root level PMDG\FLIGHTPLANS
is searched.
ROUTE REQUEST will allow you select a flight plan file located in
PMDG\FLIGHTPLANS or any subfolder within it. Once the file is selected
the route will be loaded by simulating the FMC datalink procedure used to
load routes on the real life aircraft.
The ORIGIN (LSK 1L), DESTINATION (LSK 1R) and FLT NO (LSK 2R)
fields of the RTE page are used to define the request. If you press the
ROUTE REQUEST with these 3 fields empty you will be able to select
any flight plan file manually. If you have already filled in the origin field,
both the origin and destination fields, or the flight number field the FMC
will filter the available routes it displays based on the criteria youve
entered.
Initiating a ROUTE REQUEST at LSK 3R will bring up a new page titled
"REQUEST CO ROUTE" that lists all the subdirectories that include flight
plans meeting the selection criteria and also indicate how many flight plan
files were found in each subdirectory. The PMDG\FLIGHTPLANS folder is
listed as "GENERIC". Selecting one of the subfolders will bring up a new
page listing all the relevant flight plans in it. Once you select one of the
flight plans the name will be highlighted and a REQUEST> prompt will
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appear in 6R. Pressing LSK 6R will return to the RTE page and initiate
the uplink procedure for the selected route.
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The top line fields (1L and 1R) show the folder and file name that will be
used to save the flight plan.
On the left side of this page you can select the desired folder:
<777: The file will be saved in the PMDG\FLIGHTPLANS\777 folder
<GENERIC: The file will be saved in the root PMDG\FLIGHTPLANS
folder
<OTHER: Brings up a new page on which you can select any of the other
folders that may exist under the PMDG\FLIGHTPLANS directory.
On the right side of the page you can select the desired file name:
NEW DEP/ARR>: The file name will be constructed from the ICAO codes
of the origin and destination airports followed by a 3-digit index, selected
so that there is no conflict with any other existing flight plan file for the
same origin-destination pair.
USE CO ROUTE>: The file name will be determined by the CO ROUTE
field of the RTE page. In case the flight plan was originally loaded from a
file (by CO ROUTE or ROUTE REQUEST) this will be the name of the
existing file. Selecting this option will result in overwriting the original flight
plan file.
USE FLT NO>: The file name will be determined by the FLT NO field of
the RTE page. Flight plan files saved using a flight number can be
retrieved by filling the required flight number in the RTE page FLT NO
field before selecting ROUTE REQUEST.
SET CUSTOM>: A custom user entered file name will be used. Type the
desired file name in the scratchpad (with no extension) and press 5R.
Selecting a folder and/or file name option will update the fields in 1L & 1R.
Pressing the EXE key will save the flight plan file.
FMC company datalink functionality and options
In SP1 we have simulated the FMC company datalink. This functionality
is described in detail in the provided documentation in the FCOM2 on
pages 11.34.1-11.34.12 (pages 925-936 of the PDF). This includes RTE,
FLT NO, PERF INIT, WIND DATA, DES FORECAST, ALTN, ALTN WX
and ALTN LIST uplinks and RTE REPORT and POS REPORT
downlinks. The optional TAKE OFF datalink functionality is not presently
modeled in the PMDG 777 product line.
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There are several options regarding the FMC datalink configuration that
can set from MENU > PMDG SETUP > AIRCRAFT > EQUIPMENT on
pages 12 & 13.
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ALTN ILS REQUIREMENT: This is used (in conjunction with the previous
option) to define company preferred airports to used as alternate
destinations in ALTN (ALTN page 1/2) and ALTN LIST (ALTN page 2/2)
requests. With this option selected, only airports that have at least one
runway equipped with ILS are considered as alternate destinations.
Weather Forecast Data
For all weather related uplink requests, (WIND DATA, DES FORECAST,
ALTN WX) weather data is retrieved either directly from FSX or from third
party weather addon applications.
When there is no weather addon application running, data is retrieved
from FSX directly. If the FSX weather is set from the FSX Weather menu
to real-world weather (either static or update every 15 minutes) you must
make sure that you have enabled the following FSX option:
Settings > Display > Weather > Download winds aloft data with real-world
weather.
If any of the FSX Weather Themes are used instead of the real-world
weather option, you must be aware that although you will receive
forecasts that will correspond to the weather that you will encounter along
the route, themes apply the same weather globally and will usually
contain wind data only for a couple of low altitude flight levels.
If you are running a 3rd party weather add-on application, there will be
some actions you must take in order to retrieve the correct weather data
from the add-on application using the datalink simulation.
The PMDG 777 looks in the [FSX]\PMDG\WX folder for a file named
XXXXYYYY.wx, where XXXX and YYYY are the active routes origin and
destination airport ICAO codes. This file should contain wind and
temperature data for the waypoints along the route in a specific format.
Depending on the weather addon application, this file will be created
automatically or by manual action. The MENU > PMDG SETUP >
OPTIONS > SIMULATION page 7 provides two options at LSK 3L and
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LSK 4L that can help to automate the process and reduce the required
user actions.
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You can automate this process if you are using Active Sky Next. Set the
FSX PLN FILE FOR WXR option at LSK 3L to CREATE AND LOAD TO
FSX and at the same time set the Active Sky Next "Auto load simulator
flight plan" option in Settings > General Options. (screenshot on the next
page) In this case the PMDG 777 will automatically create the .pln file and
then load it into FSX triggering an automatic loading of the FSX flight plan
into Active Sky Next. This may work with other add-on weather
applications if they provide a similar option for automatically loading the
simulator flight plan.
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distance) and, unless the destination airport is in range, no data at all for
the DESCENT FORECAST (you'll get an INVALID FORECAST UPLINK
message on the CDU).
Tip:
When you request waypoint winds or descent forecast data for the first
time (the relevant CDU pages contain no data), wind data will be retrieved
for a predefined set of 4 altitudes depending on the cruise level.
Subsequent requests will update the wind data for these altitudes.
If you want to get data for a different set of altitudes you can delete the
altitude rows that you are not interested in and enter new desired altitudes
without making any wind data entry. On request, wind data for these
altitudes will be retrieved.
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The precise pitch speed stability behavior of the FBW system was
extensively tested and tuned during SP1 development via observation in
level D full-flight 777 simulators and on the real aircraft. With hands off the
controls in an out of trim state, the real airplane exhibits a tendency to
pitch in the direction that will return it to the trim reference speed. It was
common in our real life tests when increasing or decreasing airspeed with
thrust held constant to see the airplane go into whats known as a
phugoid oscillation pattern when out of trim. It pitches up until slower
than the trim reference speed, then pitches down until faster than it and
repeats this cycle, with the oscillations becoming smaller and smaller until
the aircraft settles back at the trim reference airspeed. We have modeled
this type of out of trim phugoid behavior to the best of our abilities within
the confines of FSX in SP1.
Remember that in the real airplane this is all a simulation of sorts
occurring within the primary flight computers. Its under computerized
FBW control at all times but simulates a normal mechanically linked
airplane. The 777 FBW pitch algorithm at its core is whats known as a
C* (pronounced see star) control law that actually is virtually identical to
what Airbus aircraft use in their own FBW systems. Boeing, however,
added additional functionality on top of this base level C* law to cause it
to simulate a conventional airplane with control forces and phugoid
tendencies that requiring trimming to alleviate (the 777 control law is
called C*U see star you with U representing the speed stability
function). All of this is now properly simulated in SP1. You truly have a
simulation of a simulation inside a simulation now with the way this
system of the airplane is modeled within FSX.
Bank compensation:
A prime culprit in the impression that the original version was
autotrimming all the time was a misunderstanding on our part of how the
bank compensation feature of the 777 FBW actually works. Previously,
the system was holding the last flight path angle of the airplane when it
was put into a bank, regardless of its trim state. The real aircraft only
compensates for the component of pitch change in turns stemming from
the natural aerodynamic tendency for the airplanes nose to drop due to
the turn itself, not the entire pitch axis tendency including out of trim
forces from being above or below the trim reference speed. This has
been tested and verified on the real aircraft and the simulated airplane will
now feel out of trim and need trim application while banking in an out of
trim state in SP1.
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Speedbrake/spoiler use.
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As with the bank compensation feature, these functions exist on top of the
speed stability layer and these compensations will no longer result in the
cancelation or autotrimming of the entire pitch tendency of the airplane if
done when in an out of trim state as they did previously.
Blip trim:
The real life 777 has an undocumented feature pilots call blip trim that
allows for very precise setting of the trim reference speed to the current
airspeed. If the current airspeed and the current trim reference speed are
separated by 5 knots or less, a short momentary application of the trim
switch in either direction will automatically set the trim reference speed to
the exact current airspeed. This feature is extremely useful for fine tuning
once the aircraft is close to being in trim and we have simulated it in SP1.
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manual control. During testing it was noted that there was a large
variance in how much deflection was needed depending on the specific
joystick in use and that often the system would remain in manual control
mode even with the joystick released. If you experience the airplane
acting as if the speed stability out of trim function never engages to cause
the aircraft to pitch to return to reference speed, play around with these
settings your joystick likely needs different values than the defaults.
The options are located at MENU > PMDG SETUP > OPTIONS >
SIMULATION on page 2/7 and are labeled CTL COLUMN NULL ZONE
and CTL WHEEL NULL ZONE (for pitch and roll respectively).
A note on low weight takeoff trim settings
The 777 (particularly the 200LR) is prone to very nose down takeoff trim
settings at low gross weights due to the highly aft (30+%) CG. This is
most commonly encountered on short flights with light fuel loads.
FSXs flight dynamics engine unfortunately has an issue with this type of
configuration that will cause the airplane to still feel like its out of trim in
the nose down direction immediately after takeoff even with the takeoff
trim set on the numbers. When the FBW system engages at 100 feet,
there can be a noticeable pitch up motion this is simply the system
compensating and correcting for the FSX issue and not any sort of
autotrim happening. If you find this effect annoying, you can add an
extra unit or two of trim to the calculated one at low weights / aft CGs.
Even in the real world, anywhere within the green band is acceptable for
takeoff, so this isnt completely out of the realm of realistic anyway.
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This system was extremely difficult to model in FSX and due to limitations
in the simulator weve had to limit the camera views to a 2D popup panel
that appears in the lower left corner of the screen. This method generates
a very large performance hit due to the fact that the FSX world is being
rendered four separate times while its on. Unless you have a very high
end PC, it may be more advisable to just use spot view to taxi.
The system also requires the use of a separate partial external model,
which exists in the FSX\SimObjects\Airplanes\PMDG 777-GMC folder. Do
not modify this folder the placement of the proper textures into it is
automated by PMDG Operations Center when you install a livery and no
user interaction with the folder is required.
We noticed a tendency among viewers of pre-release beta screenshots of
the camera popup to think that wed incorrectly or poorly drawn the
frame that separates the three camera views. This is actually a digitally
drawn graphic that exists on the display in the real airplane it is not a
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physical frame. It does in fact look very simple and flat in real life, exactly
as weve drawn it in FSX.
Tailstrike avoidance:
The 777-300ER fuselage is significantly longer than the 777-200LR or
777F are and is at a greater risk for tailstrikes on takeoff and landing.
Older 777-300ER models have a tailskid installed to protect the fuselage
while newer versions of the aircraft are omitting the tailskid and relying
purely on the FBW systems tailstrike protection mode that increases
control loading to prevent the tail from hitting the ground. The latter option
reduces weight and increases maximum payload. Both options are
simulated in the PMDG 777-300ER. You will notice a distinct difference in
the feel of the 300ER vs. the 200LR/F during takeoff and landing because
of the systems more aggressive control loading.
GE90-115B engines:
Boeing offers the 777-300ER with only one engine, the General Electric
GE90-115B. This is the single most powerful jet engine currently in
existence and has the maximum thrust rating for the GE90 series. The
GE90-115BL1 variant with the takeoff bump option has been modeled
here.
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can pivot on the rear wheel pair of each axle, which increases the
clearance between the tail and the ground. This allows for a higher deck
angle at rotation and a shorter takeoff and landing distance than an
airplane of this length would normally require.
This feature of the main landing gear was painstakingly modeled and
animated on the PMDG 777-300ER external model go to spot view
during a takeoff or landing and watch it!
The extra length also makes the native FSX head movement
issue somewhat worse. If you have a spare hat switch on your
joystick, map it to the fore/aft and left/right head position keys to
make correcting the position easy. After a short while it becomes
a non-issue.
The 300ER doesn't have the same range as the 200LR. Make
sure you are planning a route that the aircraft can actually handle
at the weight you are carrying. A tradeoff in payload vs fuel load
is required to get it to stretch its legs fully.
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