Troyus House
Troyus House
Troyus House
3 2 1
SOAK x3 DEFENSE x2 MENTAL DEFENSE x1
SOAK x5 w/FORCE FIELD
COMBAT INFO
PRIORITY: x2
MOVEMENT: RUN 6 SQUARES, FLY 15 SQUARES
ATTACKS
EYE BEAMS: x2 HIT, x6 DAMAGE, 30 SQUARE RANGE
UNARMED: x2 HIT, x3 DAMAGE
POWERS
EYE BEAMS: SPECIAL ATTACK 5 (+5 DAMAGE, MID RANGE), 7 PTS.
FLIGHT 3 (15 SQUARES), 3 PTS.
FORCE FIELD: ARMOR 2 (+2 SOAK), 2 PTS.
SUBTERRALIEN PHYSIOLOGY: IMMUNITY 2 (HEAT, PRESSURES), 2 PTS.
SUPER SENSES (NIGHT VISION), 2 PTS.
SKILLFUL 2 (FOUR ADDITIONAL SKILL SELECTIONS), 2 PTS.
MENTAL MALFUNCTION
HIDING IN PLAIN SIGHT
ADVANTAGES
DUMB LUCK, NEVER SURRENDER, QUICK THINKING
DISADVANTAGES
ARCH-ENEMY (TOR HALLAM), FREAK (GLOWING EYES), PUBLIC ID
WEAKNESSES
NEGATIN G WEAKNESS (ENERGY DRAINS)
SKILLS
ATHLETICS x2 (AEROBATICS), DRIVE x2 (STEERING),
MILITARY x2 (TACTICS), OUTDOOR x1 (SURVIVAL),
TECHNOLOGY x2 (REPAIR)
EQUIPMENT
RADIO COMMUNICATOR