By Ken Camel
By Ken Camel
By Ken Camel
By Ken Camel
PACE Z
Grenadiers
Walkre Regiments were organized like regular Grenadier
Regiments without heavy weapon support. Tey were
assigned as Home Guard units in Germany and as such were
trained but had never faced combat.
When infantry divisions began to disappear rapidly under
Soviet attack the Walkre Regiments were sent east as re-
placements. Since they arrived with all their weapons and in
full regiments they were immediately assigned to supplement
depleted infantry divisions.
Replacements
Tis would allow an infantry division to keep one regiment
of veterans in reserve while having two regiments of Walkre
replacements in front. Tey could also integrate remaining
veterans within the Walkre Regiments to provide leader-
ship and training.
Tough the idea seemed feasible in practice the swift de-
struction of infantry divisions during Operation Bagration
saw the Walkre Regiments hastily assigned under infantry
divisions that had been severely depleted.
Kampfgruppe Lendil
221. Sicherungsdivision
170. Infanteriedivision
731. Panzerjger Battalion
Te 1065. Grenadier Regiment, one of the frst Walkre
Regiments to reach the front, was immediately attached to
the 170. Infanteriedivision as it was hurriedly reforming at
Molodeczno just prior to the fall of Minsk. Its frst mission
seemed wholly appropriate for a Home Defence unit.
Tey were to assist the 221. Sicherungsdivision as part of
Kampfgruppe Lendil in keeping the rail line open between
Minsk and Molodeczno.
Events however overcame their initial mission as the
Soviet spearheads began to threaten not only the Minsk-
Molodeczno rail line but the entire area northwest of
Minsk. To this efect, the regiment found itself in a front
line combat struggle with Soviet mechanised and armoured
formations.
Kampfgruppe Metz
14. Infanteriedivision
299. Infanteriedivision
31. Polizei Battalion
221. Sicherungsdivision Stab (staf )
Kampfgruppe Lendil
18. FlaK Division
Remnants of the 14. and 299. Infanterie divisions
were married with the 1068. and 1069. Grenadier
(Walkre) regiments near Molodeczno. With these new
units, Kampfgruppe Metz grew to become one of four
Kampfgruppen under Kampfgruppe von Saucken.
It incorporated Kampfgruppe Lendil with additional
units and was sent eastward to assist the other three
Kampfgruppen of the 5. Panzerdivision in their attempts
to halt the Soviet ofensive northeast of Minsk near the
Byelorussian town of Borizov.
Tough unsuccessful in stopping the Soviet ofensive,
Kampfgruppe von Saucken held up the Soviet advance
long enough to allow many units of the 4. Armee to
escape encirclement at Minsk.
Kampfgruppen
In essence, though the infantry divisions retained their
support and headquarters units, its combat units were more
and more made up of Walkre regiments. Tough fully
manned, these Walkre Regiments lacked the experience
and heavy weapons to stop the advancing Soviet army who
had just decimated the regular infantry regiments.
Some Walkre Regiments were thrown into Kampfgruppen
by themselves but most were attached to existing Infantry
Divisions. If the division survived through the summer of
1944, they formally picked up their Walkre regiments
when the division was eventually reconstituted.
Walkre regiments were some of the frst reinforcements to
reach the eastern front during Operation Bagration. Tey
were quickly integrated into the retreating infantry divisions
to form Kampfgruppen in a hasty attempt to halt the Red
Army.
WALKRE
WALKRE KAMpfGRuppEn
Kampfgruppe von saucken
PACE J
Many more Kampfgruppen were formed
in the attempt to halt the Soviet
Ofensive in Operation Bagration. As
the entire front collapsed the retreating
German Army would marry up with
any units available. Tis included in
place security, reserve, replacement, and
training units as well as reinforcement
units of arriving Panzerdivision and
Walkre Regiments.
Initially, because of the serious lack of
mobile and mechanised units in Armee
Gruppe Mitte, most Kampfgruppe were
formed as Sperrverband in hopes of
holding back the Soviet tidal wave long
enough for remnant units to escape to
the west.
Once reinforcements began to arrive
near the end of June the panzers and
panzergrenadier units became the core
Sperrverband Weidling
50. Infanteriedivision
14. Panzergrenadierdivision
3. SS-Panzerdivision
Kampfgruppe von Gottberg
SS-Polizei Rgt 2, 4, 17, 22, 26.
I/SS-Polizei Rgt 34
II/SS-Polizei Rgt 36
Artillery Abteilung 861
Panzer Artillerieabteilung 12
Panzer Artillerieabteilung 20
Kampfgruppe HartnecK
507. Schwere Panzerabteilung
1
st
Hungarian Cavalry Division
4. Panzerdivision
904. Strmgeschutes Brigade
447. Regimental Group
245. Strmgeschutes Brigade
474. Panzerjger Abteilung
576. Pionierabteilung
731. Panzerjgerabteilung
I/FlaK Regiment 3
37. Sicherungs Regiment
118. Panzerabteilung
General der Panzertruppen von Saucken is mounted in a Sd Kfz 250 half-track. He is a Warrior Higher Command SMG team
rated as Fearless Veteran. Von Saucken may join a German company for +65 points.
counterattacK expert
Von Saucken was repeatedly called upon by Der Fhrer to prevent Soviet breakthroughs
with thrown together forces. Von Sauckens proven ability to organize and launch mobile
counterattack became his forte, having demonstrated his tactical skill many times on the
Eastern Front.
All platoons within Command Distance of von Saucken may re-roll any failed Skill Tests to
make a Stormtroopers move.
panzers marcH
Von Sauckens keen tactical abilities and strong leadership skills provided his forces the
opportunities to provide decisive force when needed to stop Soviet spearheads. Time and
again, across the Eastern Front, von Sauckens units managed to apply the right force at the
right point in meeting Soviet advancing formations.
Each turn von Saucken may re-roll one die rolled to receive Reserves for his company.
Veteran Tank-Hunters
Walkre can both utilise platoons of the newest Tank-
Hunters whether it be the 7.5cm PaK40 auf RSO or Hetzer.
Tese platoons can provide the mobile anti-tank support
required to bolster the defence against armoured attacks.
Both are capable of taking out Soviet tank companies with
their Manoeuvre and Fire or Shoot and Scoot attributes.
flak nests
Walkre companies also incorporated the assets of the
Luftwafe that had been defending the towns, cities, and
depots throughout occupied Byelorussia. Teir inherent
frepower can greatly increase the defensive abilities of the
lightly armed Sicherungs and Walkre troops. In particular,
the open bunkered FlaK Nest can provide the higher rates of
fre needed to defeat light armour and infantry.
AddiTionAL KAMpfGRuppEn
German Special Rules
GEnERAL dER pAnzERTRuppEn Von SAucKEn
of the Kampfgruppen formed. Tey
fared somewhat better against the Red
Army but they too were overwhelmed
by Operation Bagration.
However, some of these Kampfgruppen
were able to hold the line for a few
days and eventually began to retreat in
good order as the German Army began
to implement the old Soviet tactic of
trading space for time.
A Walkrekompanie uses all the German special rules on pages 241 to 245 of the rulebook.
Walkrekompanie
Te Walkre were the German Home Guard formations that
were fully equipped but had never faced enemy fre. Tey
arrived on the Eastern Front with a full complement of regi-
mental support but with no divisional support as German
infantry battalions.
Tey were quickly assigned as replacement formations for
the now severely depleted German infantry divisions. As
such they were thrust into the front lines with their only
support coming from the recently arrived 5. Panzerdivision
and 505. Schwere Panzerabteilung. Retreating Luftwafe Flak
battalions also provided some support.
With little combat experience the Walkrekompanie was
expected to halt the advancing Soviet mechanised forma-
tions. Luckily the veterans from the panzer divisions aforded
them a fghting chance.
Walkrekompanie
(Reserve infantry company)
diViSionAL SuppoRT pLAToonS
ARMouR
8
9 c
o
M
b
A
T
p
L
A
T
o
o
n
S
H
E
A
d
q
u
A
R
T
E
R
S
Walkrekompanie HQ
HEAdquARTERS
5
Walkre Platoon
infAnTRy
5
R
E
G
i
M
E
n
T
A
L
S
u
p
p
o
R
T
p
L
A
T
o
o
n
S
Panzer Platoon
Schwere Panzer Platoon
Walkre Platoon
infAnTRy
5
Walkre Platoon
infAnTRy
5
Walkre Machine-gun
Platoon
MAcHinE-GunS
6
Walkre Mortar
Platoon
ARTiLLERy
6
W
E
A
p
o
n
S
p
L
A
T
o
o
n
S
Walkre Infantry Gun
Platoon
ARTiLLERy
7
Walkre Anti-tank
Gun Platoon
AnTi-TAnK
7
ARMouR
9
1
4
Assault Gun Platoon
Tank-hunter Platoon
ARTiLLERy
1
2
1
2
1
3
Motorised Artillery
Battery
Motorised Heavy Artillery
Battery
Armoured Artillery
Battery
AiRcRAfT
1
6
Air Support
ARMouR
1
5
1
0
1
0
Veteran Tank-hunter
Platoon
Panzergrenadier Platoon
Gepanzerte
Panzergrenadier Platoon
infAnTRy
1
0
1
0
Panzergrenadier Platoon
AnTi-AiRcRAfT
1
4
1
6
1
7
Armoured Anti-
aircraft Gun Platoon
Luftwaffe Heavy Anti-
aircraft Gun Platoon
Luftwaffe Light Anti-
aircraft Gun Platoon
AnTi-AiRcRAfT
1
6
1
7
Luftwaffe Heavy Anti-
aircraft Gun Platoon
Luftwaffe Light Anti-
aircraft Gun Platoon
AnTi-AiRcRAfT
1
7
Luftwaffe Light Anti-
aircraft Gun Platoon
1
3
1
4
Armoured Heavy Artillery
Battery
Self-propelled Infantry
Gun Platoon
1
1
1
1
Panzerpionier Platoon
Gepanzerte
Panzerpionier Platoon
1
1
1
1
Panzerpionier Platoon
Gepanzerte
Panzerpionier Platoon
Gepanzerte
Panzergrenadier Platoon
PACE 4
(Infantry company)
You must feld one platoon from each box shaded black and may feld one platoon from each box
shaded grey.
ALLiEd pLAToonS
Luftwafe Platoons in your
force are Allies and follow
the Allies rules on page 70
of the rulebook.
Walkrekompanie HQ
HAUPTmann
HAUPTMANN
Company HQ
Company Command
SMG team
2iC Command
SMG team
Unteroffizier
Machine-gun
Section
MG42 HMG
MG42 HMG
Anti-tank Section
Unteroffizier
Panzerschreck team
Panzerschreck team
Walkre Platoon
Leutnant
Unteroffizier
Walkre Squad
Rifle/MG team
Rifle/MG team
Unteroffizier
Walkre Squad
Rifle/MG team
Rifle/MG team
Unteroffizier
Walkre Squad
Rifle/MG team Rifle/MG team
Leutnant
HQ Section
Command
Rifle/MG team
PACE 5
motIvatIon and sKIll
Te Walkrekompanie was used to reinforce German Infantry Divisions. Te fully-
manned but ill-equipped formations provided inexperienced but trained soldiers for
the front. A Walkrekompanie is rated as Confdent Trained.
WalKreKompanIe HQ
HeadQuarters
Company HQ 35 points
optIons
Add up to two HMGs for +25 points each.
Add up to two Panzerschreck teams for +20 points
per team.
WalKre platoon
platoon
HQ Section with
3 Walkre Squads 120 points
2 Walkre Squads 85 points
optIon
Replace Command Rife/MG team with a Command
Panzerfaust SMG team for +10 points.
tanK-Hunter platoon
Veteran Tank-hunter Platoon
Leutnant
Leutnant
HQ Section
Command Tank-hunter
Unteroffizier
Tank-hunter
Tank-hunter
SECTION
Unteroffizier
Tank-hunter
Tank-hunter
SECTION
Unteroffizier
Tank-hunter
Tank-hunter
SECTION
PACE 15
sHoot and scoot:
Veteran Tank-hunter Platoons Stormtrooper on a roll of 2+.
veteran tanK-Hunter platoon
platoon
4 7.5cm PaK40 auf RSO 225 points
3 7.5cm PaK40 auf RSO 170 points
2 7.5cm PaK40 auf RSO 115 points
4 Hetzer 340 points
3 Hetzer 255 points
2 Hetzer 170 points
A Veteran Tank-hunter Platoon benefts from the Shoot
and Scoot, and Manoeuvre and Fire special rules.
manoeuvre and fIre
Experienced tank-hunters would prepare fring and
movement routes within concealing terrain to maximize
their efectiveness against advancing enemy armour.
Veteran Tank-hunter Platoons may prepare alternate fring posi-
tions. At the start of the game choose a single piece of Concealing
Area Terrain or Linear Obstacle that provides Concealment. If a
Veteran Tank-hunter Platoon is placed from Ambush choose the
terrain feature at the start of the Starting Step in the turn the
ambushing platoon is placed. Te selected terrain feature must
be at least partially within your deployment area.
As long as the whole platoon remains Concealed within or behind
the selected terrain feature, they may shoot using their full ROF
when they move, as if they had not moved. If the platoon leaves
the selected terrain feature, or is no longer Concealed from enemy
teams other than aircraft, they lose the beneft of the Manoeuvre
and Fire special rule for the remainder of the game.
Linear Obstacles that are
not continuous prevent
Manoeuvre & Fire
area terraIn
Tank-hunters may move
freely within the area
terrain and fre at their
full rate of fre.
If any Tank-hunter from the platoon
leaves the selected terrain feature,
the platoon loses the beneft of the
Manoeuvre & Fire special rule.
Tank-hunters can use
Manoeuvre & Fire by
remaining behind and
right up against a Linear
Obstacle
lInear terraIn
Flight
LEUTNANT
Flight
LEUTNANT
Hs 129
AA section AA section
PACE 1
motIvatIon and sKIll
II Flak Korps is well-trained in anti-aircraft work but has little to no expertise in ground combat. Tey are desperately trying
to keep behind the rapidly disintegrating German front line, but keep fnding themselves in the thick of the battle. As such they
are rated as Reluctant Trained.
Luftwaffe Support (ii flak Korps)
sporadIc aIr support
Hs 129B 115 points
Hs 129B3 115 points
Ju 87D Stuka 100 points
Ju 87G Stuka 100 points
aIr support
Te Hs 129 was a formidable ground-attack aircraft
nicknamed the Panzerknacker by the Luftwafe. Armed
with the 7.5cm main gun from the Panzer IV tank, the
Hs 129B3 was able to knock out any tank in the world.
Heavy antI-aIrcraft gun platoon
platoon
HQ Section with
2 Anti-aircraft Sections 95 points
optIon
Model 8.8cm FlaK36 guns with eight or more crew
and increase their ROF to 3 for +10 points per gun.