This document discusses the theory of loose parts, which states that creativity and discovery are directly proportional to the number and variety of variables in an environment. It argues that most designed environments like schools, playgrounds, and museums are too static and lack loose parts, depriving people of opportunities for play, experimentation, and invention. The theory is supported by research on adventure playgrounds, community design processes, behavioral planning approaches, and curriculum development methods that incorporate hands-on learning with open-ended materials.
This document discusses the theory of loose parts, which states that creativity and discovery are directly proportional to the number and variety of variables in an environment. It argues that most designed environments like schools, playgrounds, and museums are too static and lack loose parts, depriving people of opportunities for play, experimentation, and invention. The theory is supported by research on adventure playgrounds, community design processes, behavioral planning approaches, and curriculum development methods that incorporate hands-on learning with open-ended materials.
This document discusses the theory of loose parts, which states that creativity and discovery are directly proportional to the number and variety of variables in an environment. It argues that most designed environments like schools, playgrounds, and museums are too static and lack loose parts, depriving people of opportunities for play, experimentation, and invention. The theory is supported by research on adventure playgrounds, community design processes, behavioral planning approaches, and curriculum development methods that incorporate hands-on learning with open-ended materials.
This document discusses the theory of loose parts, which states that creativity and discovery are directly proportional to the number and variety of variables in an environment. It argues that most designed environments like schools, playgrounds, and museums are too static and lack loose parts, depriving people of opportunities for play, experimentation, and invention. The theory is supported by research on adventure playgrounds, community design processes, behavioral planning approaches, and curriculum development methods that incorporate hands-on learning with open-ended materials.
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Crealivhy is (or Ih@ gHI@d (@w: Ih@ r@sl o( m ;Ire
compelled to live in environmenb constructed by the gihed
few, nuon 10 tho sifted faw', music, use gifted few' s inven- lion!! and an, and read Ihe pO@ms, fanl asi es and plays by the lifted few. Thlc Is whal our education and culture conditions 10 believe, and Ihls is a cuhurally induced and perpelu:'Hed lie. Building upon this lie, the dominant cultural elite lell us Ihat Ihe planning, design and bUil ding of ;my pari of the environment is so difficult and so special that only Ihe giflad few-those with degrees and certificates in pl anning, engineering, archileclUre, art, educalion, behavioral psycholo- gy. and so on-can properly solve environmenlal HowNOT toCheat Children TheTheo y of Loose Part By Simon Nicholson Th" r",uh i, Ih:1I Ihe vaCl majorllY of people nOI allowed (and wone-(eel Ihal Ih@y are incompel@nI) experiment with the components of building and whelher In environmental cludies, Ihe abstract arts, I or science : Ihe crealivhY-lhe playing around wilh Ih@ ponents and variables of the world in ordcr to make menls and discover new things and form new been explicilly Slated as Ihe domain o( the creative (ew. the rest of the community has been deprived of a crucial of their lives and life-slyle. This is particularly true of yo children who (ind the world incredibly restricted-a where they cannot play with building and making th or play wilh fluids, waler, fire or living objects, and all thaI sallsfy one's curioshy and give us Ihe pleas that results from discovery and invention: experiments alternatives. such as People's Park, Berkeley, have crushed or quashed by public aUlhorilies. The simple facts are these: 1. There is no eVidence, except in special cases mental disability, Ihat some young babies are born creat and inventive, and others not. 2. There is evidence thaI all children love to acl with variables, as materials and shapes; smells a other physical phenomena. such as electricity, magnelism gravity; media such as gases and fluids; sounds, music, mOlion; chemical inleractions. cooking and fire; and people, and animals. plants. words, conceplS and ideas. all these things all children love to play, experiment, cover and invent and have fun. All these things have one thing in common, wh is variables or 'loose parts'. The theory of loose parts say" quite simply, the following: In any environmenc, both the degree of in- venciveness and creativity. and the possibility of dis- covery, are directly proportional to the number and kind of variables in i(.' It does not require much imagination to reali that most environments that do not work (I.e. : do not work in terms of human interaction and involvement in the described) such as schools. playgrounds. hospitals. centers. inlernational airports. art galleries and museums, do not do so because they do not meet the "loose parts" requirement; instead. they are clean. static and to play around with. What has happened is that adults in the form of professional artists, architects, landscape architects. and planners have had all the fun playing with their own ma- terials. concepts and planning-alternatives. and then builders have had all the fun building the environments out of real materials; and thus has all the fun and creativity been stolen: children and adults and the community have been grossly cheated and the educational-cultural system makes sure that they hold the belief that this is right . How many schools have there been with a chain-link and black-top play- ground where there has been a spontaneous revolution by students to dig it up and produce a human environment in- stead of a prison? If we look for a moment at this theory of loose pans. we find that some interesting work supports it and in particular, that there has been a considerable amount of out- standing recent research by people not in the traditional fields of art, architecture and planning. Much of this re- search fits into the following five categories: Design by Community Interaction and Involvement Ten years ago a speci al issue of the magazine Anarchy2 was published in which nearly all the fundamental 30 recreational and community advantages of re-playground environments were described, in- ing the relationship between experiment and play, com- ity involvement, the catalytic value of play-leaders, the hip between accidents and the environment, and the whole cOl"\cept of a 'free society in miniature.' in 1967, the facts on adventure playgrounds and play- were taken and discussed in the context of the archi- and planning professions in an article in Interbuildl ) Although the implications of the concepts and facts ned in these researches are only now being widely nated, the process of community involvement has very fast in both Europe and the United States. Out- ing among these have been some of the educational lities 'charettes' such as those in East New York4, and the ter Neighborhood Action Project (SNAP) in Granby, IkH..n.nnl, recently described in an unusual article in the lour,.." I 5 The interesting aspect of the evolution of com- ity involvement, especially in the area of recreation, is the really meaningful programs soon appear to leave parks, and recreation by the wayside and become social zations for community action in all aspects ,Jf the en- Pat Smythe, for example, a pioneer in this field, for nine years on adventure playgrounds and then fully involved in the revolutionary 'Neighborhood ncil' project in Golborne. 6 In terms of loose parts we can a natural evolution from creative play and particlpa- with wood, hammers, ropes, nails and fire, to creative and participation with the total process of design and ning of regions in cities . ....."v;nr1 PI.nning and Design Parallel with the development of community in- nt has been a growth in behavioral planning, ie, the of human requirements and needs as the basis for the of the man-made part of the environment. A recent ex- outlining this approach to design is Constance Perin's her book, Man in Mind. Another example wnere the use behavioral data is being used as a design determinant the 'pattern-language' at present being developed at the for Environmental Structure, Berkeley. The relationship of behavioral' planning to the of loose parts is a direct o'ne since the theory itself from it. However one of the problems of loose parts the range of possible human interaction is an exccp- wide one and many behavioral studies have only gone far to state very broad and general requirements (such the statement, for example, that "children like caves")- have not explicitly described the more subtle forms of our that may occur-to use an analogy-"inside the The behavioral generalizations of the 1970's often. the generalities or "laws" of the pioneers of social throOOI()2V and merely state what we already know to be The process of community involvement is actually Ie from the study of human interaction and be- for example, to carry the previous analogy further, study of children and cave-type environments only be- meaningful when we contider children not only being given cave but also when children have the opportunity with space-forming materials in order that they may construct, evaluate and modify their own caves. When happens we have a perfect example of variables and parIs in action and. more important. we find that a I methodology of deSign, related to this example, existed 'for some years: the methodology, involving ARCHITECTURE-OctOber 1 g71 is called the "discovery method," has been developed by a group of researchers working in curriculum innovation for elementary schools. The obvious pattern of behavior that can be identified here is a self-instructional pattern, namely, that children learn most readily and easily in a laboratory- type environment where they can experiment, enjoy and find out things for themselves.7 I'ho1n (,om fdlKallnn eMIl" . NPwtnn. Loose parIS at work-waler, ripples, refleclions, slush, floal- ing and living objects. Many curriculum units are based on experlmenrs w/lh waler; here is Ihe quickQSt, cheapest way to introduce variables in/a an aspha/l/chain-link environment. The ImlNd of Curriculum Developmenl The principle of variables and loose parts has been acknowledged by most educators since the 1960's when Marhematia in Primary Schools first published in Eng- land in 1966 by H.M.S.O. To Quote the Advisory Centre for Education, "It was a bombshell." The discovery method that it described has since then been wonderfully exemplified by the Nuffield Foundation. the Elementary Science Study, and several other organi zations,G 31 Th@ E.S.S.. for example. has now produced 30 of the most imaginative curriculum units ever devised: their format, as is that of the Nuffield Mathematics Program. is almost totally and concerns visual art and music. as much as mathematics and the natural sciences. But this is not all, for another characteristic of these programs is that they break down the distinction between indoors and outdoors. a feature that had hitherto been experimented with mostly in the progressive schools o( the 1930's. By allowing learning to take place outdoors. and fun and games to Indoors. the dk tinct ion between education and ."'.-."', ......... began to disappear. The Introduction of the discovery method been accompanied by intense research into the documen tion of human interaction and involvement: what did chi do with the loose partsf What did they 'discover or discoverl What concepts were involved? Did they theil ideas back into the community and their family? of all possible materials that could be provided. which were the most (un to play with and the most capable of ulating the cognitive, social and physical learning cesses7** It was educational evaluation that provided missing element in the design and completed a system wh is a perfect methodOlogy for designers. and which the recent application of behavioral studies to urban plan Meanwhile. the emphasis on real.life problems, frequ outdoor and off the school premises. was the beginning a natural trend toward environmental education. Environmentoal Education It is hard to talk about environmental without mentioning that the whole educational system, pre-school through university, is on the verge of changi Who needs these institutions in their present form? prototype (or education systems of the future are al certainly those facilities that take children and adults into the community and, conversely, allow all members the community access to the facility. Several groups in the U.S. have been ing with this process with children, by far the most hensive being the Environmental Science Center in sota 9 . A complete bibliography of publications and materials has recently been compiled for a new course at University of California, Oavis.l0 Environmental educat (as opposed to conservation education, or the understand of preservation of the non-man-made environment) the total study of the ecosystem, I.e.: man, his insti and his strudural , chemical, etc . additions, included. subject of human ecology, our values and concepts, the en onmental alternatives and choices open to us, in the sense, has recently become a dominant factor in some cation programs. To express this in the Simplest terms, there is a growing awareness that the most interesti and vital loose parts are those that we have around us day in the wilderness, the countryside, the city and the Art and Science Exploratoria Finally there are groups of people experiment with the theory of loose parts in art galleries and the museums. (A simple example leading to this interest was discovery that the most worn tiles on the floor of m were usually adjacent to those exhibits involving the mum amount of variables and human interaction). In the first comprehensive exhibition of interaction-wo titled "Play Orbit" was held at the Institute of Contempo Art in London. This has recently followed by an exhibition Photo above, leU: pendulums and bouncers at the Valley Elementary School project, University of California, Oa Children love to oscillate vertically on bouncers and can perimenl with weight, period, orbil, and many other con Left: Voice tube made from PVC tube and a brass strainer connects three levels of the Hide Away, Resources Center, Pontiac, Mich. Voice tube adds to any structure, allows experiments in creases perception of space and volume. 32 n IS 3-
e- ry ut es n- o- he Ich :ed ng. ltly of :ion work (peru) by Robert Morris at the Tate Gallery. To quote a critic' review of the exhibition, "the public got into the party spirit-a somewhat overzealous participation. They were Jumping and screaming, swinging the weights around wild/ y-1hemiddle aged in particular. The children were the mostsensibleofall thevisitors."11 We are beginningtorealize that thereare moreways to interact with art than to be solely contemplillive (i.e., there exists the possibility of more loose parts and 'variables' than via visual perception alone) and that al thoush It is fine to allow scientists and artists to invent things, how about allowing everybody else to be creative and invent ivealso? TheImmedfateFuture The whole idea of loose parts raises some funda- mental questJons about the way we design things. If you are an inventor or designer yourself, what parts or proportion of an environment, or components for an environment can you legitimately invent yourself,and how much,for example, can children or adults in the community invent and build? How are variables and loose parts introduced into the world of newly bom children, and what function do the variables have oncognitionand perception? Ifcontemplation is merely one of many possible forms of human interaction, what ex- are the other ways we can interact with our environ- ?Is society content to let only very few of its members realize their creative potential? It is the purpose ofthis arti- cle to propose that it is not, and that if we know that crea- tivity is not just a characteristic of the gifted few, a crash program of educational, recreational and environmental . l rnnrn".. ..rU must be started. I would like to propose the lowing four-part program, using the loose parts principle, a..,h ..r ..twthiscouldbeachieved: Givetopprioritytowherethechildrenare All children, and particularly many of the most such as those living in an urban ghetto or who are spend alotofthemost important timeoftheir in K-6 elementary schools, day-care, preschools and ildren's hospitals. These are the environments that need transformation. This holds true even in innovative !n\l'lr.....hn.ClI districts that have extended orabolished the classroom They should simply give top priority to the environ- of the new classroom or playground, whether it be a unit,exploratory museum, ecological reserve orstudy ,or wherever the children may be. ll Ten years ofvest- et parks, concrete plazas and adventure playgrounds failed to dothis: we must solve this problem. Even if a communityis soldontheideaofapocket-park oradven- nd it is still better to use the asphalt area of an "'n,,,,,,t,,,rv school for it, for this is where the children are. Let childrenplayapartintheprocess Children greatly enjoy playing a part in the de- process, This includes the study of the nature of the . thinking about their requirements and needs; planning alternatives; measuring, drawing, making and mathematics; construction and bUilding; ment, evaluation, modification and destruction. The ofcommunity involvement,oncestarted, never stops. environment and its parts is always changing and there telling what it will look like. Contrary to traditional and adventure playgrounds, the appearance of which foregone conclusion, the possible kinds of environment ned by the discovery method and principle of loose is limitless. The children in the neighborhood will auto- involve all their brothers,.sisters and families. This through community involvement, but in the total the children are the most important. It is not lIIDl'lG-'lIPEARCHITECTURE-October1971 enough totalkaboutadesignmethodology; themethodology must be converted into four-dimensional action, or it is worthless. 3. UseanInterdisciplinaryapproach In early childhood there is no important difference between play and work, art and science, recrea- tion and education-the either/or classifications normally applied by adults to a child's environment. Education ;s Above: Newsprint fun al Isla Vista Elementary School projecl, College of Creative Sludies, University of California at San/a Barbara.Children used the enormous rolls for sliding, folding, hiding, pain/ing. maltress-building, bouncing, etc. Universily faeu/ly, students provided with the rolls moslly slood and slaredat them, expecling others tobe actively inventive. Below: human interaction and involvement with water at Portland Auditorium forecourl. its refraction. beading, noise. Liquids, gases (waterfall, wind tunnel) afford classic exam pies of how loose partspermit experimentation, creativity. 'See "Principles of Site Development for Elementary MichaelHough and AsSOCiates, LAQ, OCI. '69. See "Adventure Playgrounds: Europe Lead5 U.S. in Reuniting its children with "TheLost Landscape ofSponlaniety." by Clare Cooper, LAQ.October1970,and winnernfthe Bradford Williams Medal.1971,. (Ref : PEOPLE.pp.6-7(hi) ED. '''SeealsoUnobtrusive Measures: Nonreactive Re5earch intheSocial Sdences. by Eugene J. Webb, Dondld T. Campbell, Richard D. Schwartzdnd LeeSechre5t; RandMcNallyand Co.,Chicago.1966; p. 2. 33 needing it,l. Much of this evaluation, filming and can be experimented With, taped, photographed and back by the children themselves. ClEARI"!G HOUSl FOR '''!FORMATlO''! Apilrt from ERIC (Education RC50urce5 Inform.tion which is academically oriented, there have been few create 01 ndtion-wide system of environment-information, in tha are;! of a;!rly childhood, elementary and &econdary Most of the work at assembling data h3s been rectricted to book titles-a method which has proven practically useless. people do not have the time to check off bibliographie,. Some amples are as follows : (1) Intardisclplin;Jry Resf'arch Index on PlilY: a the Literature, David A. Sleet, .Dep.:lrtment of Physical The University of Toledo, Ohio, Mav,.W71. (2) Bibliography o( Leisure: 1965-1970, Fred W. Program in leisure Education, Recreation and Related Comn,ul!l Service, Tedchers' College, Columbia University, January, 1971. (3) A Bibliography o( Opan Education, Education opment Center and the 'Advisory for Open Education,' S5 Street, Newton, Mass., 1971 (primarily a list of EDC or publications). (4) Environmenl Education-,.t. Bibliography, mental Education in Early Childhood, Simon Nicholson, University of California, Davis, California, 1971. In addition to such lists, there are also some writings that may have more meaning for the averase citi zen community, for they are not merely literary. Such an example is: (5) Making Ihe Cily Observable, Richard Saul Walker Art Center and MIT Press, 1971. But the best interdisciplinary compendium so far is the sum total of the issues, especially that of September, 1971, of (6) Big Rock Candy Mounrain, Portola Institute, Park . California. A loose Parts Blbllosraphy (1) What do Pfaygrounds Teach? Simon Nicholson: 'The and Design of the Recreation Environment,' University University of Cal ifornia, Davis, 1970, pp.5-1to 5-11 (2) Adventure Pl ayground-A Parable o( ,.t.narchy, Colin 'Anarchy,' Freedom Press, England, Sept. 1961. pp. 193-201 (see issue on this subject) (3) United Kingdom-Whose Playgrounds?: in 'Interbuildl Dec. 1967, pp. 19-19 (4) Residents and Architects Plan Local Center in Brooklyn, Dunton : 'The New York Times,' Wed. Jan. 6, 1971 (5) Community ,.t.clion in a Twilighl Zone, Roger Barnard: Journal.' Oct. 1970, pp. 445-453 (6) Democracy begins al Golborne, Des Wilson : 'The London, 11 April, 1971 (7) Slructures (or Self-Instruclion, Simon Nicholson: 'Studio nalional Journal of Modern Art,' New York, June 1968, pp. (8) I Do and I Undersland, and curriculum materials, Foundation, John Wiley and Sons, New York, and Ihe Elementary Science Study and curriculum materials by the cation Devf'lopment Center, Newton, Mass. (9) Environmental Studies (or Ihe Elemenlary School, and riculum materials, Grades 3-6, Environmental Science Center tributing Co., Golden Valley, Minnesota (10) Environmental Education in Early Childhood, Simon University of California Extension, Davis, California 95616 (11) The School Playground as an OUldoor Learning Environ a Community Proj ect 10 Extend rhe Elementary School (0 Ihe Outdoor Playground, Office of Project Planning and ment, Berkeley Unified School District, Berkeley, California, (12) The first exa mple of the low-cost conversion of an K-6 elementary school in N. California took place at Valley School in 1970: see Domain (or Creative Play al Valley Oak ground, 'The Davis Enterprise,' DaviS, California, July 17, 1970 (13) Everelt Inlerim Preliminary Reporl, Education/Recreation, eral ,.t.na/ysis and Recommendations (Appendix 2), Lawrence and Associates: City of Everett, Washington (14) The quickest way to get some preliminary information present Big Rock Candy Mounlain: Resources (or our Winter 1970 (and all other issues), Portola Institute Inc., California. For information on communications see Raindance Corporation, 24 East 22d, New York City 10010: pp. 11-12; Edition 2, p. 16, and Edition 3, p. 6. Pump room of Porllind FOrecourt contains dimmer controls for cCI,ades, '.'actor sWitches for w:lter flow; number of variables or 100 e pans would be Increased by public acce:!:!. Below: wliting room. San Franci5co International Airport. Or wallins anywhere, :my inslilUlion- no loose p;ms. Time spent hf're b life spenr siuing in fixed rows in Uller boredom. Photo by Paul Ryan recreation, and vice vena. ll For professional architects and landscape architects, this means a first-hand experience and knowledge of children's behavior and an understanding of their' physical and social needs and cognitive learning processes. The revolution in curriculum innovation, men- tioned briefly above, was undertaken by researchers acquaint- ed with real human needs, not by researchers employing behavioral consultants on the side. Such an interdisciplinary approach is a prerequisite to the solution of the problem. 4. fstablsll a dearing-house for Information We desperately need an international clearing- house for information on children's environments, from the womb onward, dealing with all aspects of their growth, edu- cation, curricula and play, and, in particular, information on human inreraclion and involvement with loose parts in the environment. The time-lapse for dissemination of research and evaluation i s at present about five to 10 years and should be reduced to the near-instantaneous. The information should be available in the form of newsletters, microfilm, audio- and video-cassette, and video-cassette systems linked to CATV, and .communicated to school districts all over the country, from which it could be distributed, either free or by subscription, to members of the community, elementary schools, day-care centers, and any other person or institution 34