Blender Architecture
Blender Architecture
Blender Architecture
o Architectural Visualization
o How about Blender 3D?
+ Download Blender
o Hardware and Software Requirements for Blender
o Other Tools for Visualization
o CAD and 3D-Architectural Modeling
+ 3D Models from the Internet
+ Visualization with Blender
o Summary
* Chapter 3: Modeling
o Types of Objects
o Mesh Primitives
o Mesh Editing
+ Transformations
+ Transforming with Precision
+ Loop Subdivide
+ Knife Tool
+ Selecting Loops
+ New Edges and Faces
+ Merge
+ Removing Double Vertices
o Extrude
+ Extrude with Vertex
+ Extrude with Edges
+ Extrude with Faces
+ Constraining the Extrude
+ Modeling Example
o Modifiers
+ Subsurf Modifier
# Smoothing Faces
+ Array Modifier
+ Array Example
+ Boolean Modifier
+ Mirror Modifier
o Groups
+ How to Create a Group
o Proportional Editing
o Summary
* Chapter 4: Modeling for Architecture
o Architectural Modeling
+ Modeling by Proportions
o Planning Is the Key to Success
o Precision Modeling
+ Edge Length
+ Transforming with Precision
o Layers
o Modeling in Practice
+ Walls
+ Rounded Corners
+ Symmetry
+ Openings
+ Floors and Lining
# Modeling Using the Walls
# Modeling with Separated Objects
o Starting From a CAD Drawing
+ Preparing the DXF Files
+ Importing DXF files
o Summary
* Chapter 7: Materials
o Creating and Organizing Materials
o Material Color
+ Gradient Colors
o Shaders
+ Diffuse
+ Specular
o Ray Tracing
+ Creating Glass
# Simple Glass
+ Mirrors and Reflections
+ Ray-traced Shadows
o Wireframe Materials
o Self-illumination
o Summary
* Chapter 8: Textures
o Procedural Textures vs. Bitmap Textures
o Texture Library
o Applying Textures
o Mapping
o Normal Map
o UV Mapping
+ Unwrapping Scripts
o Summary
* Chapter 9: UV Mapping
o What is UV Mapping?
+ Why UV Mapping?
+ What Makes a Good Seam?
o Unfold the Model
+ Editing the Unfolded Model
+ Export the Unfolded Mesh
o Unwrapping Scripts
o Summary