EVS Nano Operation 12 05 B
EVS Nano Operation 12 05 B
EVS Nano Operation 12 05 B
Copyright
EVS Broadcast Equipment SA Copyright 2011-2014. All rights reserved.
Disclaimer
The information in this manual is furnished for informational use only and subject to
change without notice. While every effort has been made to ensure that the information
contained in this user manual is accurate, up-to-date and reliable, EVS Broadcast
Equipment cannot be held responsible for inaccuracies or errors that may appear in this
publication.
Improvement Requests
Your comments will help us improve the quality of the user documentation. Do not
hesitate to send improvement requests, or report any error or inaccuracy on this user
manual by e-mail to doc@evs.com.
Regional Contacts
The address and phone number of the EVS headquarters are usually mentioned in the
Help > About menu in the user interface.
You will find the full list of addresses and phone numbers of local offices either at the end
of this user manual (for manuals on hardware products) or at the following page on the
EVS website: http://www.evs.com/contacts.
Table of Contents
TABLE OF CONTENTS
WHAT'S NEW?
VII
1.
OVERVIEW
2.
WORKING INTERFACES
2.1. Overview
2.2.6. Lever
10
11
3.
11
12
13
16
19
CONTROL MODES
20
20
21
21
22
23
24
Table of Contents
III
25
25
26
28
29
29
30
III
4.
CLIP MANAGEMENT
4.1. Introduction
31
31
31
32
34
34
34
35
5.
37
37
39
42
43
45
45
47
51
53
55
55
57
58
58
PLAYLIST MANAGEMENT
61
5.1. Introduction
61
61
62
62
63
65
66
66
67
68
69
69
70
71
72
75
76
77
78
Table of Contents
78
80
81
82
83
84
84
Table of Contents
85
85
88
89
93
What's New?
In the Operation manual, the icon
has been added on the left margin to highlight
information on new and updated features in release 12.05.
Cue Points on Clips
Minor changes unrelated to new features, and therefore not highlighted, have been brought
to the manual since the first 12.05 release.
What's New?
VII
1.
Overview
The aim of this manual is to familiarize the operator with the Multicam software for EVS
High Definition and Standard Definition servers, and its Remote Panel, so as to learn as
quickly and efficiently as possible the basic operations.
The CLIP & PLAYLIST MANAGEMENT functions allow the operator to keep up to 5400
clips on a server and of course to replay all or some of them. A playlist consists of a list of
clips (90 playlists can be defined) with video and audio transitions.
1. Overview
2.
Working Interfaces
2.1.
Overview
Several User Interfaces
The EVS server can be operated from several user interfaces that can work in a
complementary manner:
VGA interface
Xscreen application
Initial Configuration
Warning
Before you start using Multicam with the Nano Remote Panel, you need to
ensure that the parameters are properly set for the configuration line you want to
run.
If clips are stored with certain parameters and the operator wishes to change the
parameter values afterwards, those clips and playlists will not change. It is thus
important to set the requested parameters first.
The Multicam Setup and Configuration modules of the VGA interface are used for
configuration and maintenance operations. A web-based user interface for distant
configuration is also available. A Technical and Operational Setup menus are also
available from the Remote Panel to configure the most important Multicam parameters.
The Multicam Setup window is used to select the configuration you want to run Multicam
with, since EVS disk recorders have the ability to run various configurations.
The Multicam Configuration window and included tabs allow users to define the channel
configuration associated to a configuration line, audio and video parameters, and all
operational parameters.
You will find detailed information on Multicam configuration from the VGA and from the
Remote Panels in the EVS Server Configuration manuals.
2. Working Interfaces
VGA Interface
When turning on the EVS mainframe, the first step is the PC boot sequence, then the
Multicam Setup window is displayed:
If a default application has been previously selected, this application will start
automatically after a few seconds if no key is hit.
If a default application hasn't been defined or if the space bar is hit, the system will
remain in the Multicam Setup window and wait for the operator's next command.
A configuration line called Sportlight will be available in the Application window for use
with the Nano Remote Panel.
When Multicam is started in the selected configuration, the operational windows allow
users to perform simple actions.
The Operational windows include the Keyword window, the Search Clip window, the Clip
window, and the Playlist/Timeline window. They are described in this manual, as well as
the possible actions from these windows.
2. Working Interfaces
2.2.
2.2.1.
General Layout
The following diagram shows the Remote Panel along with a brief description of each
area.
Note
The operational buttons have primary and secondary functions and are divided
into upper and lower sections. By pressing the SHIFT button, you gain access
to the secondary functions.
2. Working Interfaces
Ref.
Command
Function
1.
Multi-purpose keys
2.
Soft keys
3.
Lever
4.
Jog dial
5.
Operational block 1
2. Working Interfaces
PLST
LOOP
BROWSE
INSERT
IN
GOTO IN
OUT
GOTO OUT
TAKE
LEVER
Ref.
Command
6.
Operational Block 2
7.
2.2.2.
Function
PLAY
Initiates playback
NETWORK
LAST CUE
GOTO TC
FAST JOG
Used with jog dial for rapid, manual re-cue. This mode is
automatically reset after PLAY/LIVE commands.
MARK
RECORD
RETURN
PRV CTL
PAGE
LCD Display
LED Colors
A selected key lights red.
When a key lights green, it means a value in relation with this key exists.
For example: F1 to F0 keys:
A green light means a clip has been stored in relation with the key.
A red light means the clip associated to the key is playing or is ready to play.
2. Working Interfaces
2.2.3.
Key
Function
Provides access to the secondary menu. Also used as CANCEL in some
messages when confirmation is required.
Note: SHIFT+MENU returns to Main menu
Enables use of the secondary key functions.
Note: This key remains active even if released, until another key has
been hit.
Stores or recalls clips, recalls playlists, and enters timecode information.
2. Working Interfaces
2.2.4.
To access the secondary functions in the operational menu (A to D), press the
SHIFT button.
To access the secondary menu, press MENU from the remote controller. This menu
is used to define settings that do not require regular changes, without having to return
to the Setup menu.
2. Working Interfaces
2.2.5.
Jog Dial
The jog dial allows the operator to pass into Search mode and thus to choose exactly the
Short OUT or Short IN image.
Move the jog dial clockwise to search forward and move it counter-clockwise to search
backwards. One revolution of the jog dial will produce a jump of approximately 35 frames.
When using the Fast mode, this number is multiplied by a factor defined in the Setup
menu.
Note
The jog dial is also used to:
Set parameters in the Setup menu.
Browse inside the clip database, the cue points or the current playlist. Refer
to the explanation of the Browse function for more details.
The jog dial is active at all times when the system is in Play and Record modes.
2.2.6.
Lever
The lever is used to start a play or to modify the slow motion speed. Its run can be of two
different types depending on the lever mode. In standard mode, the lever run goes from 0
up to 100%.
Different ranges are available to play material from 400% to 400% using the 'Second
lever range' parameter in the Operational Setup menu (p.9.1 F5).
To access this second speed range, press SHIFT+Lever on the remote controller.
Note
When supermotion material is loaded on the primary channel, the lever range
has a larger, flat step at 50% in SLSM 2x, 33% in SLSM 3x, ...
The lever is also used to adjust speed, effect type, and duration in Playlist Edit mode.
2. Working Interfaces
2.2.7.
Keyboard Locking
You can lock a remote keyboard at any time to protect it against accidental changes, for
example to prevent interruption of a play operation on an unattended device. Only the
locked device is affected, other remotes will stay fully operational.
The CLEAR and MENU keys, used for unlocking, are flashing green.
All keys, the lever and the jog beep if pressed or operated, except the CLEAR and
MENU keys, used for unlocking.
In addition, the following message is displayed in the middle of the current screen:
10
2. Working Interfaces
2.3.
2.3.1.
Main Menu
Introduction
After the boot sequence of the Multicam system, the LCD screen of the Remote Panel
will display the Main menu:
2Rec 2PlayServerVer:11.00.xx
F1: 1 RemoteF6: Exit
F2: 2 RemotesF7: Clear all clips
F3:
F8: Stop Record
F4:
F9: Fill Playlist
F5: Char. On/OffF0: Technical setup
Setup
1PGM+PRV 2 PGM
The Main menu has special function key operations as shown above, as well as the soft
keys options to enter 1PGM, 1PGM+PRV, or 2PGM modes (if available) and to enter the
Setup menu to configure your remote controller or to add special functions to your
application.
Note
If 2 channels are available for the first Remote Panel, the B key will display 2
PGM.
Use
F1 to F4
F1: 1 Remote
F2: 2 Remotes
2. Working Interfaces
11
Function Key
Use
F3
Not used.
F4
Not used.
F6: Exit
Stops the record. The REC key will go off and the F8 function key
is now used to restart the record.
F0: Technical
setup
Warning
In order to guarantee the validity of data and clips previously saved, it is advised
to properly exit the application by pressing ALT+Q and ENTER from the
keyboard, or F6 and then ENTER from the Remote Panel. Do not turn off the
system while the application is running.
2.3.2.
12
2. Working Interfaces
CLEAR
This function clears the IN / OUT/ playlist / CLIPS / CUE points.
Note
To clear one CUE point, recall the desired cue point and press
CLEAR+MARK key.
To clear all cues: when current picture is not a CUE point, press
CLEAR+MARK key. A message appears to confirm the command.
ENTER
This function appends clip(s) at the end of the current playlist. This is also used to confirm
saving of clips, and validate various options and messages.
2.3.3.
2. Working Interfaces
13
PLST
This function is not active if the current playlist is empty.
If the current playlist is not empty, pressing PLST once loads the current playlist in
Playlist Edit mode.
Pressing PLST from the Playlist Edit mode shifts to the Playlist Playout mode.
Pressing PLST from the Playlist Playout mode re-cues the playlist to its beginning.
Pressing 3 times PLST will always cue up the current playlist ready to roll.
To play back a playlist that has been cued, press the PLAY button and it will roll at the
preset speeds.
Insert
This function inserts a clip before or after (depending on the Setup menu) the current
position inside the playlist.
Browse
When a clip is loaded on the primary channel, pressing the BROWSE key allows the
operator to browse inside all local clips of the database by turning the jog dial.
When a cue point exists for the current picture on the primary channel (the CUE button
lights red), pressing the BROWSE key allows the operator to browse through all existing
cue points by turning the jog dial.
When the current picture on the primary channel is neither a clip nor a cue point, or if the
operator is in Playlist mode, pressing the BROWSE key allows him to browse inside the
clips of the current playlist by turning the jog dial.
Goto IN
When you are in CLIP mode, this key combination enables the operator to go to IN / OUT
points of clips, instantly.
IN
This function defines the IN point of a clip. The key will light differently depending on the
following situations:
14
Green key The key lights green if an IN point exists but is not the image you see.
Red key The key lights red if the on-air image is at this IN point. This point can be
entered while recording.
During a Replace operation on a playlist, this key will flash red if trying to insert an IN
marker on a transition, as this is not allowed.
2. Working Interfaces
Goto OUT
When you are in CLIP mode, this key combination enables the operator to go to IN / OUT
points of clips, instantly.
OUT
This function defines the OUT point of a clip. This operates similarly to the IN button.
Lever
This function is used to perform slow motion from 0 to 100% and to play back material in
one of the secondary lever ranges. The lever has a continuous, linear range, except when
supermotion material is loaded on the primary channel. In this case, a flat step, that
depends on the supermotion camera (50% in SLSM 2x, 33% in SLSM 3x, ...), helps the
operator locating easily the ideal playback speed.
Warning
When playing supermotion material in slow motion, to obtain the smoothest
replay, it is important that the replay speed is exactly the ideal slow motion
speed, for example 33% for SLSM 2x, 50% for SLSM 3x. If the replay speed is
slightly off these ideal values, movements might appear staggered. These ideal
speeds can also be called directly by pressing the PLAY button when the
current element is Super Motion. The PGM speed and Var Max modes can also
be used to facilitate this. See Chapter 6 PGM-PRV Mode on page 26 for a
description on these modes.
2. Working Interfaces
15
TAKE
2.3.4.
In PGM+PRV mode, pressing this button swaps cameras on PGM and PRV monitors
In Multi-PGM mode, pressing this button toggles between CAM selection and PGM
selection modes.
In 2 PGM mode, when both PGMs are selected on the Remote Panel, pressing this
button swaps the content loaded on PGM1 with the one loaded on PGM2 and viceversa.
In Playlist Edit mode, pressing this button inserts the clip loaded on the PRV channel
into current playlist.
PLAY
This function initiates a forward motion. It can also be used to start playback of playlists
and clips (refer to PLST command).
When PgmSpd/Var Max is OFF, the default playback speed when pressing the PLAY key
is 100% for standard pictures, 33% for slow motion pictures with an SLSM 3x camera,
and 50% for slow motion pictures with an SLSM 2x camera, ...
When PgmSpd/Var Max is ON, the value defined in the Operational Setup menu for the
PGM Speed/Var max parameter (p.9.1 F3) is used.
16
2. Working Interfaces
Goto TC
This function allows you to jump to a given timecode in the loaded train or clip.
Reset
Return
FromDate
LTC
To Date
2. To specify a date from which the search should be executed, press SHIFT+C, enter
the date in the format dd/mm/yy, using the F1 to F10 keys, and press ENTER on the
Remote.
3. To specify a date up to which the search should be executed, press SHIFT+D and
enter the date in the format dd/mm/yy using the F1 to F10 keys and press ENTER on
the Remote.
4. To specify whether to go to a LTC, USER timecode or any of both (LTC/USER),
press C until the requested timecode type is displayed.
5. Enter the requested timecode using the function keys F1 to F10.
Eight digits: hh:mm:ss;ff (f=frame) are displayed on the LCD screen of the Remote.
If you enter all 8 digits, Multicam will automatically go to the required timecode.
If you enter less than 8 digits (when the last digits are zeros), press ENTER on the
Remote to validate the entry and reach the requested timecode.
Once you have entered the Goto TC, you can observe it has been correctly entered on
the display of the Remote LCD screen and on the output monitor. This Timecode
display appears in the centre of the LCD display, just above the menu options.
6. Press ENTER on the Remote.
If the timecode is from the LTC table, it will be displayed in white on the output monitor.
If the timecode is from the USER TC table, it will be displayed in yellow on the output
monitor.
If nothing happens after confirming the TC entry with ENTER, this means that the field
corresponding to the selected Timecode does not exist on the disk any longer.
To exit the GOTO TC function at any time, press the MENU key.
2. Working Interfaces
17
Last Cue
This function re-cues the EVS server to previous cue point relative to the current timecode
position. Each time the Last Cue button is pressed, the EVS server re-cues to the
previous cue, etc. When recalling a cue point, the cue number appears in the upper left
corner of the OSD if this option is enabled with the Cue number on OSD parameter in the
Operational Setup menu (p.1.1 F1)
Fast Jog
When selected, this option enables fast picture search: the actual speed of this fast jog is
adjustable in the Setup menu. Starting a play or returning to E2E mode resets the Fast Jog
mode.
Warning
The jog dial is active at all times when the system is in play & record. The brake
is automatically turned on when starting a playback with the PLAY key or with
the lever, or when returning to E2E mode with the RECORD button.
Mark
This function marks up to:
The cue points are marked on the LIVE or PLAYBACK program depending on the value
set in the Setup menu. When the operator has marked 256 (on a record train) or 32 (on a
clip) cue points, the next one will overwrite the oldest one.
Return
Inside a clip, press the RETURN key to remain on the same picture, but inside the record
train instead of the clip (if that picture still exists in the record train). This is useful when a
clip is too tight and you want to use material beyond the current IN or OUT point.
RECORD
This key lights red when the system is recording. Pressing this key brings the system in
E/E (live) mode, and starts the record if necessary (depending on the settings of the
Setup menu). The E/E mode is actually playing pictures already recorded by the system,
and has a delay of 3 frames compared to the live source, on all audio and video tracks.
18
2. Working Interfaces
Page
Use this key to select a new clips page. After pressing the SHIFT+PAGE key, you must
press a F_ key to select the corresponding page (1 to 10).
PRVCTL
This function enables/disables the Preview Control mode.
2.3.5.
Between step 3 and step 4, the RECORD button will flash GREEN and the PAGE button
will flash RED. Hitting the PAGE button will reboot the system. Hitting the RECORD
button will return to normal operation.
2. Working Interfaces
19
3.
Control Modes
3.1.
Search Mode
This mode is selected by moving the jog dial.
In this mode, the operator has the opportunity to search for an image, in order to define cue
points or clips. Moving the command knob clockwise will force Multicam to search
forward, moving the command knob counter-clockwise will force it to search backwards.
The most important thing to note is that Multicam never stops recording while searching.
Playback Mode
Moving the lever or pressing the PLAY key selects this last mode.
Multicam plays the incoming signal delayed, a clip or a playlist, in slow motion and of
course continues to record the incoming signal on disks.
As soon as the lever is moved, Multicam starts playing back from the current picture. The
playback speed is defined by the lever position. This is used to start the playback of a
normal slow motion, as well as the playback of a clip or a playlist. During playback, the
system never stops recording
Note
Each operation on the Remote Panel with the control jog or lever will be
associated to the Search or Playback mode respectively.
20
3. Control Modes
3.2.
1PGM+PRV Mode
3.2.1.
1PGM+PRV Mode
Introduction
Multicam has two modes for its basic operation, 1PRV+PGM and Multi PGM:
The 1PGM+PRV mode is more powerful as it allows interaction between all outputs.
Synchronized replays can be rolled and chained between the cameras with either a
mix, a wipe, or a cut between them.
The Multi PGM mode is more basic but gives the operator independent control of all
outputs. These outputs can be controlled together (such as jogging back to a certain
action on all outputs) or individually (either PGM 1 or 2).
A
PRV CAM B
PgmSpd
Sw to IN
PostRoll
Pref
Sync Prv
Cam B
3. Control Modes
21
3.2.2.
Sync Prv
Cam B
CAM A / B / C / D
Rst Cam
Cam A
Sync Prv
Cam B
If PRV CTL is 'OFF', select the camera to assign to the PGM output. This camera key
will be highlighted in the menu.
If PRV CTL is 'ON', select the camera to assign to the PRV output. This camera key will
be highlighted in the menu.
Rst Cam
Rst Cam
Cam A
Sync Prv
Cam B
This function restores the position of cameras on the active channels: CAM A on PGM1,
CAM B on PRV.
Note
When a clip/playlist is loaded on a channel, switching back to Live mode will
recall the record train, which was last used on that output. This avoids too
frequent uses of the RstCam function.
Sync Prv
Rst Cam
Cam A
Sync Prv
Cam B
This option allows the user to synchronize the PRV with the timecode and speed of the
PGM output. This function is not available with remote record trains.
22
3. Control Modes
3.2.3.
PgmSpd
PostRoll
Mix.
Sw to IN
Pref
Mix / Wipe L>R / Wipe R>L / Wipe U>D / Wipe D>U / Cut
Aud.Met.
PgmSpd
PostRoll
Mix.
Sw to IN
Pref
These options determine the transition effect that will occur between the PGM and PRV
pictures. The mix, wipe and cut are on the same location. Pressing this button will browse
through these effects, showing the active one on the LCD menu. Please refer to Setup
menu to select the duration of the transition effect.
PgmSpd / VarMax
Aud.Met.
PgmSpd
PostRoll
Mix.
Sw to IN
Pref
Pressing PgmSpd once enables the Program Speed mode and highlights this function on
the LCD. Pressing the key once more enables the VarMax mode and highlights this
function on the LCD. The PLAY key is flashing red while either of these modes is
enabled.
Program Speed mode: In this mode, only two speed values are available from the
lever: 0% when the lever is in the lower position, or the speed defined in the
Operational Setup menu (p.9.1 F3) for any other position of the lever.
VarMax mode: the speed range defined by the lever is limited between 0% and the
speed value defined in the Operational Setup menu (p.9.1 F3).
Sw To In
Aud.Met.
PgmSpd
PostRoll
Mix.
Sw to IN
Pref
When this function is enabled (highlighted), a camera change will cause a jump to the
corresponding IN point if existing. It will switch in Sync if no IN point exists for the current
element, or if SwtoIN is 'OFF'.
See section "Synchronization Mode (Switch To In)" on page 29 for more information on
this option.
3. Control Modes
23
Pref
Aud.Met.
PgmSpd
PostRoll
Mix.
Sw to IN
Pref
Aud.Met.
Aud.Met.
PgmSpd
PostRoll
Mix.
Sw to IN
Pref
This option enables/disables the display of audio meters for all channels using the OSD of
the output monitors.
Post-Roll
Aud.Met.
PgmSpd
PostRoll
Mix.
Sw to IN
Pref
When the post-roll mode is enabled, that function is highlighted on the LCD and a P
appears on the OSD of the output monitors.
When the user exits Multicam with the post-roll mode on, this mode will still be enabled
when Multicam is restarted.
The post-roll mode works as follows depending on the element played:
When a clip is played, it will not stop on the Short OUT point, but will continue to play
through the Short OUT point by the post-roll duration defined in the Setup Menu.
When a record train is played, the same will happen if the Record trains OUTs
parameter is set to Freeze in the Operational Setup menu (p.2.3 F1).
When a playlist is played, the post-roll will apply only to the last clip of the playlist.
When Multicam is used in parallel or exclusive mode with IPDirector, the post-roll
defined in the Playlist Panel module of IPDirector is taken into account.
3.2.4.
24
3. Control Modes
Let's say an IN point has been marked, and you activate the PRV CTL and sets to ON the
SW to IN option: The slow motion of one camera can be started from this IN point. The
operator selects another camera in the PRV output and, via the TAKE button, can autochain cameras from the same IN point on the PGM output.
3.3.
3.3.1.
3. Control Modes
The 1PGM+PRV mode is more powerful as it allows interaction between all outputs.
Synchronized replays can be rolled and chained between the cameras with either a
mix, a wipe, or a cut between them.
The Multi PGM mode is more basic but gives the operator independent control of all
outputs. These outputs can be controlled together (such as jogging back to a certain
action on all outputs) or individually (either PGM 1 or 2).
25
PostRoll
Pref
The LCD display is divided in two menus controlled by soft keys (A, B, C, D). To gain
access to the upper menu, press MENU from the Remote Panel.
3.3.2.
Sync To
PGM 2
Rst Cam
Rst Cam
PGM 1
Sync To
PGM 2
This function restores the position of cameras on the active channels: CAMA on PGM1,
CAMB on PGM2, etc.
Note
When a clip/playlist is loaded on a channel, switching back to Live mode will
recall the record train, which was last used on that output. This avoids too
frequent uses of the RstCam function.
26
3. Control Modes
Sync To
Rst Cam
PGM 1
Sync To
PGM 2
This button allows you to synchronize the selected PGM in use with another one. Press
this button and then select the PGM to be used as a reference.
Local
CAM A
CAM B
3. Control Modes
27
Practical Example
1. The operator builds a playlist with Fills and another playlist with Keys.
2. He sets the Playlist Load parameter to Conditional in the setup menu.
3. He enters the 2PGM mode.
4. He selects the Fill playlist as current playlist, presses A to gain control on PGM1.
5. Then he presses PLST two or three times to enter the PLST DIFF mode and cue up
the Fill playlist to its 1st clip.
6. Then he presses the TAKE key to return to the PGM selection menu.
7. He selects the Key playlist as current playlist, presses B to gain control on PGM2.
8. Then he presses PLST two or three times to enter the PLST DIFF mode and cue up
the Key playlist to its 1st clip.
9. Then he presses the TAKE key to return to the PGM selection menu, presses D to
gain control on both PGM channels. He presses TAKE to enter the PLST DIFF menu
He will see the content of both playlists side by side on the LCD screen, and can browse
them or play them in Sync at any speed, and perform SKIP and He presses TAKE to
enter the PLST DIFF menu commands as needed.
3.3.3.
28
3. Control Modes
3.4.
If a CUE IN point has not been previously defined, Multicam acts as in SW to IN OFF
mode (even if SW to IN ON is shown) because the system has no reference to jump to.
3.5.
3. Control Modes
29
3.6.
Primary Channel
The primary channel is the first controlled channel. It is identified by stars around its name
on the OSD of the output monitor and on the LCD display of the Remote Panel (ex:
*PGM1*).
Examples:
30
In 1PGM+PRV mode with PRV CTRL OFF, the primary channel is PGM.
In 1PGM+PRV mode with PRV CTRL ON, the primary channel is PRV.
3. Control Modes
4.
Clip Management
4.1.
Introduction
4.1.1.
Clip Structure
Concepts
A clip is defined by Short IN and Short OUT points. When referring to Short IN and Short
OUT points, the operators usually use the terms IN point and OUT point.
When Short IN and Short OUT points are set, the system automatically write protects a
user definable length of material before and after the Short IN/OUT points respectively,
these are referred to as the guardbands.
For this reason, the IN point before the guardbands and the OUT point after the guardband
are called Protect IN point and Protect OUT point.
Use of Guardbands
It is possible to trim a clip by redefining Short IN and Short OUT points.
If Short IN and Short OUT points are defined, only the fields between those two points will
be played if the sequence is recalled (the same applies when the sequence is included in a
playlist).
Fields between Protect IN and Short IN and fields between Short OUT and Protect OUT
(guardbands) can be reached with the jog. So the Short IN and Short OUT points can be
redefined.
4. Clip Management
31
General Principles
Protect IN & Protect OUT points of a clip cannot be replaced by new ones.
Short IN & Short OUT points of a clip can be replaced by new ones.
Short OUT point is excluded. The clip freezes on previous field when playing back (with
post-roll mode disabled).
(Short) IN & OUT are always on even fields. This is automatic.
The guardband beyond the Short OUT point is created with the material available when
the operator saves the clip by pressing the selected F_ key. Therefore, this guardband can
sometimes be shorter than the value defined in the Setup menu.
4.1.2.
32
4. Clip Management
Clip LSM ID
The clip numbering system is as follows:
In the example, the digits have the following meaning in the
numbering system:
5 refers to the clip page number (1 to 10).
4 refers to the clip bank (1 to 9)
7 refers to the clip number (1 to 10) inside the bank
"B" refers to the camera name.
4. Clip Management
33
4.1.3.
Available Actions
Clip on disk
Clips which are protected on disks, and which have Short IN and
Short OUT points present on disks.
All the material is available on the disk.
Growing clip
4.2.
4.2.1.
34
4. Clip Management
111A
Push
>Archive
Aux Clip
Search
PostRoll
Cam
In this mode of the secondary menu, clips can still be directly recalled using the F1-F10
keys of the Remote Panel.
4.2.2.
Aux Clip
PostRoll
Cam
The Push function allows you to easily send a copy of a clip to another machine on the
network, via the GbE network.
If one or two default targets (push machines) are defined in the setup, the clip will be
automatically sent to these machines.
If no default target is defined, the list of machines available on the network will appear.
As soon as the operator selects one of them, the clip is pushed.
In both cases, a message appears for a few seconds on the LCD to confirm that the clip is
being pushed and indicate the clip location where it will be stored on the receiving
machine.
If the Receive Page(s) defined on the destination machine is (are) full, the operator who
tries pushing the clip is notified. While this message is being displayed, the operator can
press the MENU key at any time to return to the normal menu. Depending on the
CAM/CLIP mode selected by the D key, only the camera angles loaded on the controlled
channels are pushed (CAM mode), or all camera angles of the clip are pushed at once
(CLIP mode).
4. Clip Management
35
>Archive
Push
Aux Clip
>Archive
PostRoll
Cam
The Archive function allows the operator to flag a clip to place it in the archive queue of the
Xtract
This function is blinking when the clip is flagged for archiving, but has not yet been
archived. It is permanently highlighted when the archiving of the clip is completed.
Depending on the mode selected with the D key (CLIP/CAM), the >ARCHIVE flag is
assigned only to the camera angles of the clip loaded on the controlled channels (CAM
mode), or to all camera angles of the clip (CLIP mode).
Aux Clip
Push
Aux Clip
>Archive
PostRoll
Cam
This function allows assigning a clip as auxiliary audio clip to the current playlist. Press
CLEAR+Aux Clip (CLEAR+SHIFT+B) to remove the current auxiliary clip. "Playlist
Management" on page 61 for more details.
PostRoll
Push
Aux Clip
>Archive
PostRoll
Cam
Clip/Cam
Push
>Archive
Aux Clip
PostRoll
Cam
Pressing the D key will toggle between CAM and CLIP modes on the remote. Please note
that this mode on the remote and on the VGA screens is never synchronized.
36
In CAM mode, the Push, and Archive functions will apply only to the camera angles of
the clip loaded on the controlled channels.
In CLIP mode, these functions will apply on all camera angles of the clip.
4. Clip Management
4.3.
4.3.1.
The navigation through the Clip screen, and the various functions available on this screen,
can be performed using the tablet and stylus, or the keyboard shortcuts.
4. Clip Management
37
Extended View
The extended view shows cameras A to F instead of A to D. Only 1 bank can be viewed at
a time. The switch between standard and extended view is done by pressing F5 on the
keyboard or by clicking on the F5:VIEW area on the screen.
Title Bar
The Title bar contains the status information:
Total number of clips (1 camera angle counting for 1 clip in this count).
Remaining capacity on the server (all record trains together; valid for local server
only).
38
4. Clip Management
For each clip and camera angle, the following information is available:
Field
Description
Clip ID
Clip rank
Clip name
Archive Status
4.3.2.
If the clip ID is blinking green, the clip is flagged for archiving, but
not yet archived
If the clip ID is permanently highlighted in green, the archiving of
the clip has been completed
Key
Description
Name
F1
Clip/Cam
F2
Call
F3
Pref
F4
View
F5
Playlist
F0
4. Clip Management
39
Mode Field
It indicates if the clip screen is currently in CLIP or CAM mode. In CLIP mode, actions on
a clip will use all available cameras for this clip. In CAM mode, actions on a clip will only
use the selected camera for this clip. Default value is CAM mode.
40
Command
Description
ALT+P:/
ALT+R:RECUE
ALT+T: SET TC
4. Clip Management
Command
Description
ALT+Z:>ARCHIVE
PGM X
Located in the bottom right corner of the clip screen, this field is
only visible if the Call channel VGA function has been enabled in
the Operational Setup menu (p.9.2 F4) or in the Setup Screen,
and is only effective in CAM mode, not in CLIP mode. It allows
the operator to select on which channel clips called using the
keyboard/tablet and VGA should be loaded.
Press ALT+F1 on the keyboard to select PGM1, ALT+F2 for
PGM2/PRV. This function is useful to load clips on channels that
cannot be controlled by an EVS Remote Panel, or to allow an AP
to browse clips on a play channel not used by the main operator.
Note that if that channel is in PLST EDIT mode with a PRV, the
clip will automatically cue up on the PRV.
4. Clip Management
41
4.3.3.
Upper Section
The two windows of the upper section can be assigned to a different channel of the server.
When entering the VDR Panel for the first time after starting the application, the control of
both windows is disabled.
Press CTRL+F1 to gain control of the left window, or CTRL+F2 to gain control on the right
window. The frame around the corresponding window becomes green. Note that only one
window can be active at a time. Inside the active window, letters/numbers highlighted in
green indicate the keyboard shortcut to the corresponding function: press ALT+the
highlighted letter/number. All functions are also available by clicking with the stylus.
Warning
The control of a channel from the VDR Panel is concurrent to any other
controller that might be assigned to that channel: EVS Remote Panel or external
protocol. A command sent from the VDR Panel to a channel will overwrite
whatever the channel was doing at that time.
42
4. Clip Management
The name of the channel currently assigned to each window is displayed on the top of
each of them. To assign a new channel to this window, press ALT+H. A new window
appears on the other side to allow the selection of a new channel.
Use the UPARROW and DOWNARROW keys to select the channel and press
ENTER, or directly press ALT+the number of the channel as highlighted in green. The
Play channels already assigned appear in grey and cannot be selected. Select 0
Disable Window if you dont want to assign any channel to the window. Depending
whether a Play or Record channel is assigned to the VDR Panel window, its content is
automatically updated.
Lower Section
The browsing of clips, the viewing modes (normal or extended), the way clips are recalled,
moved and copied, etc. in the VDR Panel is strictly the same as in the Clip screen. The
Connect window is called with F9, and allows to connect to other servers on the network.
4.3.4.
Current timecode
List of available camera angles (green) and selected camera angle (red)
4. Clip Management
43
The following functions are available to play and browse the current element:
Command
Description
ALT+P
ALT+Y
Play the current clip in endless loop mode. The play will start from
the current picture until the Short OUT point of the clip, then will
automatically loop back to the Short IN point and keep playing, and
so on
ALT+V
PlayVar at the speed specified in the adjacent field. To edit the Var
speed, press ALT+% (without SHIFT key), type the desired value
and press ENTER to confirm.
</>
SHIFT+< / >
CTRL+< / >
ALT+< / >
Goto IN / OUT
ALT+G
Goto timecode
After loading the desired clip, the following edition functions are available:
Command
Description
ALT+N
Renames the clip. Type the desired name and press ENTER to
confirm or ESC to cancel.
ALT+I / ALT+O
Marks a new Short IN / Short OUT point on the current picture. The
cursor is automatically placed in the adjacent field, so that the
operator can manually enter the timecode of the desired Short IN /
Short OUT point if needed. Press ENTER to confirm, or ESC to
cancel.
44
4. Clip Management
The VDR Panel Recorder can be used to start/stop the record, and to create clips from the
local record trains. For example, it allows the creation of clips on a server that has no Play
channel.
Press ALT+R to start or stop the record on the record channel assigned to the window.
No confirmation is required.
Warning
In Sportlight mode, all recorders will be stopped at once to keep the
synchronization between all record channels.
4.4.
Operations on Clips
4.4.1.
on all cameras for which the Automake Clip option is set to Yes in Multicam
Configuration window, Operation tab, Clips section.
A clip can be created with only an IN or only an OUT point. The system will automatically
adjust the clip duration according to the default duration defined in the Setup menu (p.2.2
F2).
The auto-save process automatically saves clips and playlists at least every minute.
Exiting the software (ALT+Q) will also save the clips and playlists.
4. Clip Management
45
4. Press SHIFT+Page+F_ key to select the page where the clip will be stored (page 1
contains clips 110 to 199, page 2 contains clip 210 to 299, and so on).
5. Press SHIFT+F_ key to select the bank where the clip will be stored (use F1 to F9
keys as F10 is reserved for the playlist bank available on each page).
6. Press F_ key to select the location of the clip.
The clip is created in the specified location. The primary timecode of the clip is the primary
timecode defined on the train where and when the clip has been created.
Note
Press the F0 key on the Remote Panel to save ALL clips and playlists.
Example
To create a clip in location 213 (page 2, bank 1, location 3):
1. Press SHIFT+Page+F2 to select page 2.
2. Press SHIFT+F1 to select bank 1.
3. Press F3 to select location 3 on the selected page.
In the VGAInterface
To create a new clip in a player window of the VDR Panel, proceed as follows:
1. Load a record train on the player.
2. Browse the record train to reach the desired Short IN or Short OUT point.
In a Player or in a Recorder window of the VDR Panel:
3. Press ALT+I or ALT+O to mark the Short IN or Short OUT point on the current
picture.
4. The cursor is automatically placed in the adjacent field, so you can manually enter, if
you know it, the timecode of the desired Short IN or Short OUT point . Press ENTER
to confirm or ESC to cancel.
5. You can repeat this operation to define the complementary Short IN or Short OUT
point.
6. Press ALT+A-F to select and deselect the record train(s) from which the clip(s) will be
created. The letters highlighted in RED mean that a clip will be created from the
corresponding record train and the letters highlighted in GREEN mean that the
corresponding record train is available but will not be used to create a clip.
7. You can specify the name of the clip before saving it. Press ALT+N then enter the
desired name and confirm it with ENTER.
8. In a Recorder window, you can restripe the timecode of the IN point to a new value.
Press ALT+T, enter the desired value and confirm with ENTER. When creating the
clip, this timecode will replace the original one of the Short IN point.
46
4. Clip Management
9. Press ALT+S to open the 'Save as' window. If needed, you can name or rename the
clip. Press ENTER to save the clip to the current cursor location in the lower section
of the VDR Panel or ALT+U to save it in the first available clip location in the current
server (that is the first available location where no camera angle is already present).
You can also, from this window, browse the database, select a different page and
bank, and even connect to another machine on the network using the Connect
window.
4.4.2.
Press the PLAY key to play back the selected clip at the default playback speed.
Use the lever to play back the selected clip at a speed varying from 0% to 100%.
4. Clip Management
47
To play back a selected clip, with the lever, at a speed varying from 0% to a given
maximum speed, you need to do the following:
Define the requested maximum speed in the PGM Speed/Var max parameter
(p.9.1 F3) in the Operational Setup menu.
Select (highlight) the VarMax option in the secondary menu in PGM/PRV mode.
To play back a selected clip, with the lever, at a given predefined speed, you need to
do the following:
Define the requested maximum speed in the PGM Speed/Var max parameter
(p.9.1 F3) in the Operational Setup menu.
Select (highlight) the PGMSpd option in the secondary menu in PGM/PRV mode.
If PREF is 'ON', the preferred camera angle of the clip appears on the primary
channel, the secondary camera angle on the next controlled channel, and the other
camera angles on the next channels in alphabetical order.
If PREF is 'OFF', the camera angle will be the same as the one already present on
each controlled channel. If that camera angle does not exist, the first available camera
angle of the clip is used.
Example: If the preferred camera angle for clip 124 is camera C, when loading the
clip, 124C is loaded on the primary channel, whatever the camera present on that
channel before loading the clip.
Example: If camera B is the current camera on the primary channel, when calling
clip 124, it is 124B that appears on the primary channel, even if it is not the
preferred camera angle.
When the operator is controlling only one channel (such as with PRV CTL), the clip
appears at that location only. In the case of a clip containing a single camera angle (so
only an 'A', 'B', 'C', or 'D' clip), when in full control of all outputs, the clip recalled will
appear on the primary channel.
Growing Clips
You can recall and play back growing clips, or clips that are in the process of being
created on a disk.
48
As long as the OUT point of a growing clip is not available on the EVS server, the LED
corresponding to the growing clip location blinks green when it is called and red when
it is loaded on the Remote Panel. The clip LED will no longer blink as soon as both IN
and OUT points are available on the EVS server.
If the play reaches the end of the available material, it freezes until new material is
available for play back. As soon as new material is available, the play resumes.
When the OUT point of the clip is known, the remaining time is displayed, otherwise
the remaining time display is '--:--:--:--' until the entire clip is copied.
4. Clip Management
In the VGAInterface
Introduction
In the Clip window, use the keyboard keys to move through pages/banks, as well as
select and recall clips. The main commands are detailed in the table below:
Proceed as follows:
Press ALT+L
How to Cue and Play Back a Clip via the Clip Window
To cue up an highlighted clip, press ENTER.
The clip will be cued up on the on the primary channel controlled by the 1st Remote Panel
and on the VGA Call Channel defined in the setup.
If the channel where the clip is supposed to be loaded is in Plst Edit mode with a PRV
channel attached, the clip will automatically cue up on the PRV channel.
To recall a clip on the server you are connected to, proceed as follows:
1. Enter the 3 or 4 digits of the clip ID (for example 111 or 111A).
2. The entry appears in the Name field.
3. Press F3:
4. Clip Management
49
If a clip is present in a certain location, it will be highlighted in blue. Once selected, it will
be highlighted in orange.
To cue up a clip on the primary channel controlled by the first remote, or on the VGA Call
Channel defined in the setup, simply click on it with the stylus (that is press lightly the tip
of the stylus onto the tablet). If the channel where the clip is supposed to be loaded is in
Plst Edit mode with a PRV channel attached, the clip will automatically cue up on the
PRV channel.
50
4. Clip Management
4.4.3.
Deleting Clips
Introduction
You can delete any clip available on disks as well as growing clips, but:
When the Confirm del clp/plst parameter is set in the Operational Setup menu (p.5.1
F3).
Note
When a clip is deleted, all playlists are scanned and that clip is removed from all
of them.
4. Clip Management
51
3. Press ENTER to confirm the unprotected clips deletion on the selected bank.
52
The Clear All Clips command deletes only the unprotected clips.
4. Clip Management
In the VGAInterface
To delete a clip, proceed as follows:
1. Move the cursor to the clip to delete.
2. Press CTRL+DEL or click on the corresponding area in the Clip Management area.
4.4.4.
Copying a clip gives a new clip which is totally independent from the original. It can
therefore be trimmed, named, deleted, etc. without affecting the original.
Copying clips locally on a server does not duplicate the video and audio material on
the drives: it simply creates a separate reference to the same material. This means
that the available storage capacity will not decrease when making copies of clips on a
server. It also means that deleted copies of clips will not increase the available
capacity of the server, as the material will not be deleted as long as one instance of
the clip remains.
When moving a clip using the Move function, the reference to this clip in playlists will
automatically be updated. This is very useful when you wish to re-organize your clips
across different pages and banks, since playlists are not affected. If you copy the
clips and then delete the originals instead of using the Move function, the reference to
the original clips will be removed from the playlists when deleting these clips.
COPY
4. Clip Management
MOVE
SHORT
CLIP
53
3. Select the COPY or MOVE function by pressing the A or B key. The selected function
will be highlighted on the Remote Panel and the message will be updated accordingly
on the OSD.
4. Press the D key in the Copy/Move menu to select:
'CLIP' mode: all camera angles of the clips will be copied or moved.
'CAM' mode: only the camera angles of the clip loaded on the controlled channels
will be copied or moved.
In the VGAInterface
Copying and moving clips is performed using the CUT, COPY and PASTE functions
available in the Clip Management area.
4. Move the cursor to the clip/playlist location where the content of the clipboard should
be copied.
5. Press CTRL+SHIFT+V (SHORT PASTE function) or click on the corresponding area
in the Clip Management area.
In 'CLIP' mode: only the available camera locations inside the destination clip are
copied. If some camera angles already exist for the destination clip, they are not
be overwritten by the corresponding camera in the clipboard.
54
4. Clip Management
4.4.5.
Naming a Clip
You can name a clip in the VGA interface.
To name a clip, proceed as follows:
1. In the Clip screen, select the clip to name in one of the following ways:
2. Click on the clip with the stylus
3. Position the green arrows around the desired clip with the keyboard.
4. Type in the desired name with the keyboard. All characters available from the
keyboard are accepted, including blanks.
5. Press F1:
In CAM mode, only the camera where the cursor is located is named.
In CLIP mode, all cameras of the clip where the cursor is located are named.
The entry in the Name field is not cleared by pressing F1 and remains for future use. Press
BACKSPACE to delete the last character in the Name field, or press ESC to clear the
whole field.
4.4.6.
Restriping Clips
Limitation of the Remote Panel Interface
The function to restripe the timecode of a clip via the Remote Panel is restricted as
follows and you should use the VGA interface to change these parameters:
4. Clip Management
55
In 'CAM' mode, only the timecode of the camera angle loaded on the primary
channel will be changed.
In 'CLIP' mode, the timecode of all camera angles of the clip will be changed.
In the VGAInterface
To restripe the timecode of a clip, proceed as follows:
1. Move the cursor on the desired clip and press ENTER or click on it with the stylus to
recall it.
2. Press ALT-T on the keyboard to call the SET TC function. The following Set
Timecode screen is displayed:
56
4. Clip Management
The LTC timecode and date: Type in the new timecode for the Short IN point and
date of the clip in the Set TC field following the LTC field.
The user-defined timecode and date: Type in the new timecode for the Short IN
point and date of the clip in the Set TC field following the USER field.
The primary TC for this clip: Press the A or B key corresponding to the requested
primary TC.
4. In 59.94Hz modes (NTSC), press the SPACEBAR to select between 'Drop Frame'
and 'Non Drop Frame' modes.
5. Press F2 to select 'CAM' or 'CLIP' mode.
In 'CAM' mode, only the timecode of the camera angle loaded on the primary
channel will be changed.
In 'CLIP' mode, the timecode of all camera angles of the clip will be changed.
4.4.7.
Shortening a Clip
You can shorten a clip using the Remote Panel.
To shorten a clip, proceed as follows:
1. Recall the desired clip by pressing the corresponding F_ key.
2. Move the jog dial to browse the clip and reach to the desired Short IN point.
3. Press the IN key to mark a new Short IN point. This new Short IN point is instantly
saved.
4. Move the jog dial to reach the desired Short OUT point.
5. Press the OUT key to mark a new Short OUT point. This new Short OUT point is
instantly saved.
Move the lever or press the PLAY key to play the clip. The replay will stop at the new
Short OUT point (or after the Short OUT point if the post-roll mode is enabled).
Note
You can use Goto IN and Goto OUT functions to jump immediately onto Short
IN or Short OUT points respectively.
4. Clip Management
57
4.4.8.
4.4.9.
Preroll
58
4. Clip Management
If Mark cue point is set to Playback, the cue point is added on the current clip.
If Mark cue point is set to Live, the cue point is added on the record train of the PGM
recorder.
If a preroll value is set, the PGM goes to the previous cue point minus the preroll
duration.
If the timecode of the previous cue point minus the preroll duration happens before
Protect IN, the PGM goes to the Protect IN point.
The previous cue point is loaded with the same camera angle as when it was defined.
If this makes a duplicate of a camera angle that is displayed on another controlled
PGM, the camera angles are swapped between both PGMs.
4. Clip Management
59
Cue points are managed only using the LSM Remote Panel.
Cue points are stored in the LSM Remote RAM memory, so they can be used only
locally on the LSM Remote and are lost whenever Multicam is stopped.
During local clip copy, the cue points associated to the clip are also copied.
During remote clip copy, the cue points associated to the clip are not copied.
During clip creation, all cue points existing on the record train between Protect IN and
Protect OUT points are stored along with the clip in Multicam.
60
If more than 32 cue points are defined on the portion of the train being clipped, only
the last defined 32 cue points are copied to the clip.
When a clip has 32 cue points defined, additional cue points delete the oldest
ones.
When a clip or a record train is loaded, the Mark key color on the LSM Remote is:
4. Clip Management
5.
Playlist Management
5.1.
Introduction
Playlist Creation
Playlists can be created on the server via the Nano Remote Panel and/or the Multicam
user interface.
The temporary playlist elements, available for undo and redo actions, are stored on the
server and are purged each time the Multicam application is closed.
Playlist Location
All playlists created are automatically stored on the banks dedicated to playlists and
timelines on the server, i.e. the bank 10 of each page.
Playlists on page 10 are not available from the EVS Remote Panel. These playlists are
reserved for external protocols (Odetics, Louth VDCP, EVS AVSP).
5.2.
Selecting Playlists
Playlist LSM ID
The playlist numbering system is as follows:
In the example, the digits have the following meaning in the numbering
system:
5 refers to the clip page number (1 to 10).
The bank page is not specified as the playlists are always stored on
bank 10 of a page.
7 refers to the playlist position (1 to 10) inside bank 10.
Note
The playlist bank of page 10 is not available from the EVS remote, since it is
actually reserved for the EVS AVSP protocol (for Air Box and Air Edit).
5. Playlist Management
61
5.3.
5.3.1.
Insert
62
Speed
Effect
Edit All
FX Dur
Delete
5. Playlist Management
A secondary menu is also available when you select MENU from the main menu in the
Playlist Edit mode. All commands are not always available in the secondary menu:
Replace
OtherAng
Add cut
Redo
Undo
In Playlist Edit mode, the duration displayed in the top right corner of the LCD screen is
the playlist total duration, from the beginning to the end.
FilmFX
NEXT
SKIP
EDIT
Note
A third selection of the PLST button cues the playlist to the beginning,
displaying the first playlist element on the PGM side and the following clip on the
PRV.
5.3.2.
Insert
The Insert function (A key) allows the operator to insert a clip into the playlist. The same
operation can be achieved using the TAKE key.
5. Playlist Management
63
Speed
The Speed function (B key) allows defining the speed at which one or all clips of a playlist
will be played. Select the playback speed of the clip with the lever, then press ENTER to
validate. Values are Unknown and from 0 to 100%.
Operators have access to the secondary lever control like when clips are replayed. While
editing the speed of a clip, pressing SHIFT+Lever on the Remote allows to access the
secondary lever speed defined in the menu.
FX Dur
The FX Dur function (C key) sets the duration of the transition effect. The default value
that initially appears is determined by the value set in the Setup menu. The effect duration
will affect the transition at the beginning of the selected clip. Use the lever to to adjust the
value, then press ENTER to confirm.
Effect
The Effect function (SHIFT+C key) is used to select the type of transition effect
(Mix/Wipe/Cut/Fade). Move the lever to set the type of effect, when Effect is highlighted.
Press ENTER to validate.
Delete
The Delete function allows the operator to quickly edit a playlist by removing the selected
clip. The clip that has been cut can then be inserted into another location. This clip is
displayed on the second PRV output. To insert it at another position in the playlist, simply
go to that position using the jog dial and press the Insert key (or TAKE).
Undo/Redo
The last modifications of a playlist can be undone/redone for as long as the operator does
not exit the Playlist mode (e.g.: returning to Live).
Pressing the Undo command (D key) will undo the last modification. Up to 9 modifications
can be undone. Once a modification has been undone, it is possible to redo it by pressing
the Redo key (C key).
64
5. Playlist Management
OtherAng
The OtherAng (Other Angle) function (SHIFT+C key) allows the operator to replace the
current playlist element by another playlist element showing a different angle of the
recorded material.
When the OtherAng option is selected, Multicam loads the local and network trains that
include the TC IN of the playlist element to replace. The trains are loaded on the PRV
channel, at the current TC of the loaded element. The jog is used to shift from one record
train to the other.
Once the requested record train is displayed on the PRV channel, pressing ENTER
replaces the current playlist element by the one created from the selected angle.
Add cut
The Add cut function (SHIFT+D key) allows the operator to split an existing clip into two
independent clips at a selected point. Both resulting clips are duplicates of the original one
with additional short-in and short-out points added at the split point.
5.3.3.
Film FX
Next
Skip
Edit
Film FX
Selecting this function will create a film style effect during the playout of the playlist by
repeating one field every two fields. Please note that the audio is not affected by this
effect. This mode is deactivated when exiting a playlist.
Next
While the playlist is rolling on air, selecting the Next function will start the transition of the
next clip with the transition effect listed on the playlist. This can be used if a clip is running
too long and it is necessary to shorten up the playing time.
5. Playlist Management
65
Skip
While the playlist is rolling, the next clip in the sequence is always displayed on the PRV
screen. The Skip function allows the operator to discard clips before they go on-air. The
clip that will be skipped is the one displayed on the PRV screen. This function does not
remove the clip from the playlist, but it simply allows it to be skipped during playback.
Edit
Selecting the Edit function gets the user back to the Playlist Edit mode.
5.4.
5.4.1.
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5. Playlist Management
All the information displayed on the Playlist Screen refers to the loaded playlist.
The PLAY, SKIP, NEXT and RECUE commands are displayed on the bluehighlighted section at the bottom of the page.
5.4.2.
The information displayed on the Playlist screen refers to the current playlist, except
the remaining time, which is not displayed.
The PLAY, SKIP, NEXT and RECUE commands are NOT displayed on the bluehighlighted section at the bottom of the page.
5. Playlist Management
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5.4.3.
Field
Description
Playlist ID
Playlist Name
X clips
Dur: --:--:--:--
Aux Clip
To enter the Playlist Edit mode, press the PLST key on the EVS Remote. The screen
of the Remote Panel displays the information about the previous, current and next
three clips of the playlist.
To enter the Playlist Playout mode, press the PLST key again.
The following operations can be performed from the VGA playlist screen:
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Criteria
Description
Naming a
playlist or the
current clip
PLAY/pause
Press ALT+P to start the playback / pause of the playlist from the
current position.
RECUE
NEXT
SKIP
Press ALT+S while the playlist is playing to skip the next clip. The
current clip will play until the defined OUT point, than the playlist will
skip the next one and play the one after instead.
5. Playlist Management
5.5.
Operations on Playlists
5.5.1.
When you load a playlist, you actually load it on a given player channel either to edit it
or to play it out.
When you set the current playlist, you access the playlist location on the server but
you do not load it on a player channel. Thus you can insert clips directly in the current
playlist without having to load it onto a channel.
Note
At Multicam startup, the current playlist is automatically playlist 11,that is the
playlist 1 on bank 10 of page 1.
If the new playlist is not empty, it is automatically loaded on the PGM (in
PGM/PRV mode) and it becomes the current playlist.
If the new playlist is empty, the system will ask you whether you want to copy the
current playlist at this new location.
Note
Page 1 contains playlists 10 to 19, Page 2 contains playlists 20 to 29, and so on.
5. Playlist Management
69
In the VGAInterface
To set the current playlist, proceed as follows:
1. From the clip screen, press END to access the playlist bank.
2. Press DOWNARROW to select the playlist that you want to define as the current
playlist.
3. Press ENTER on the selected playlist to set it as the current playlist.
5.5.2.
Rolling a Playlist
How to Roll a Playlist
After recalling a playlist, you will roll the playlist using the pre-defined speed of each clip.
Use the PLAY key to start rolling the playlist.
Playlist Speed
As soon as the lever is used to start the playback or during playback, the pre-set
speed for the current clip is canceled and set by the lever position only.
The playlist will return to pre-set speed mode as soon as another clip with a pre-set
speed is found.
If the speed for a supermotion clip is set to UNK, pressing the PLAY key on that clip
will start the playback of the playlist at the speed specific to the SLSM camera (for
example 33% with SLSM 3x cameras).
Note
When using the PLAY key to start the playlist, it is recommended to set the
lever at the top position (100%). If the lever is in low position and the operator
touches it by mistake while the playlist is rolling, the playlist could freeze on-air.
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5. Playlist Management
5.5.3.
Deleting Playlists
Note
Deleting a playlist deletes all the playlist elements from the playlist as well as
the playlist definition in the database.
In the VGAInterface
To delete a playlist, proceed as follows:
1. In the Clip window, go to the requested playlist bank by pressing ALT+Down Arrow
in the requested page.
2. Highlight the requested playlist and press CTRL+DEL to delete the playlist entry.
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5.5.4.
Copying Playlists
Introduction
From the VGA Clip screen and the Remote Panel, you can copy playlists locally.
The copy process is seamless to the user as long or short copies of a playlist are
performed as a background process. If the destination playlist is recalled and the on-air
playlist element has not yet been transferred to the local machine, the on-air element
played out is the original one. The on-air element will be automatically copied locally when
the playlist will be removed from the playout channel.
Copy Options
When you copy a playlist, you have different options:
The EDL copy copies only the playlist definition while the playlist elements remain at
their original location.
The EDL+Clips copy copies the playlist definition and the playlist elements to the
destination. In this case, you must also choose one of the following:
The short copy that copies only the material included between the IN and OUT
points of the playlist elements with the clip guardbands as defined on the
destination system.
The long copy that copies the complete original clips. This makes a difference
when the playlist elements have been trimmed compared to the original clip.
EDL+Clips copy processes cannot be queued. If the operator tries starting a new copy
process while the previous one is still running, a message will ask him whether he wants
to stop the previous process to start the new one, or cancel his new request.
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VGA Interface
Yes
Yes
No
To play back a selected clip, with the lever, at a speed varying from 0% to a given
maximum speed, you need to do the following:
Define the requested maximum speed in the PGM Speed/Var max parameter
(p.9.1 F3) in the Operational Setup menu.
Select (highlight) the VarMax option in the secondary menu in PGM/PRV mode.
5. Playlist Management
[Menu]: Cancel
[Enter]: Confirm
COPY
NEWPLST
5. Press COPY (A key) to select the copy option. The menu becomes:
Copy Playlist 11/03
to Playlist 13 ?
[Menu]: Cancel
[Enter]: Confirm
COPY
PLST+CLP
NEWPLST
Press ENTER to copy only the EDL without copying the elements contained in
the original playlist. The copy is done instantly since there is no material to
transfer.
Press PLST+CLP (B key) to copy the EDL together with the playlist elements.
The display becomes:
COPY
5. Playlist Management
PLST+CLP
SHORT
NEWPLST
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SHORT mode (default): only the section of the elements between the Short IN
and Short OUT as defined in the playlist will be copied, increased by the duration
of the guardbands, as defined on the destination system.
LONG mode: the entire original clips, including their guardbands, will be copied on
the destination system.
In the VGAInterface
To copy a playlist, proceed as follows:
1. Press the END key to open the playlist bank.
2. Select the playlist to copy.
3. Press CTRL+C to copy the playlist.
4. Go to the empty playlist location on the same server where you want to copy the
playlist.
5. Press CTRL+V to paste the playlist. The EDL of the playlist is copied to the
requested location.
Merging Playlists
From the VGA Interface, it is possible to merge two playlists by copying a playlist and
pasting it to an existing playlist. The copied playlist will be added at the end of the
destination playlist.
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5. Playlist Management
5.5.5.
5. Playlist Management
75
5.5.6.
Consolidating a Playlist
Introduction
Using the internal loop, you can record a playlist back to the server as a big clip if you
want, for example, to record the playlist effects (split screen, target tracking, painting,
etc.) as regular video inside the server.
You can only consolidate a playlist from the Remote Panel.
Depending on the Internal Loop parameter in the Operational Setup menu (p.9.2 F6),
both video and audio can be looped back into the system, or only the video track is looped
and the system keeps recording the live audio at the same time.
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5. Playlist Management
5.5.7.
You do not want to have a playlist with disrupted timecodes from the various playlist
elements.
You want to change the timecode type in the VITC or LTC timecode.
Parameter
Description
Continuous in
PLST, CLIP
From
Timecode,
LTC TC, User
TC
In
LTC or VITC
in SD
HANC VITC,
HANC LTC,
or both
5. Playlist Management
77
5.6.
5.6.1.
78
Adding clips at the end of the current playlist without entering the Playlist Edit mode.
Inserting clips before or after the clip selected in the loaded playlist.
5. Playlist Management
You need to be in PGM/PRV mode to be able to use the TAKE key on the Remote
Panel to insert a clip.
Depending on what is selected for the Insert in playlist parameter in the Operational
Setup menu (p.3.1 F6), the clip will be inserted before or after this selected position.
A confirmation message will appear if that option has been enabled in the Setup menu.
After the clip has been inserted, you can press PLST to return to the playlist at the current
position.
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79
They will be displayed with the Creating message in the playlist on the VGA.
The growing clips ID will be blinking on the mini playlist display and on the playlist
screen on the Remote Panel, as well as on the OSD.
Remaining time:
5.6.2.
The remaining time in playlists containing growing clips with only an IN point is
displayed as --:--:-- on the screens (OSD, VGA, Remote Panel screen) where this
information is shown.
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5. Playlist Management
5.6.3.
Browse quickly by jumping to the first field of each clip in the playlist.
5. Playlist Management
81
Insert
5.6.4.
Speed
Effect
FX Dur
Edit All
Delete
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5. Playlist Management
5.6.5.
On both these elements, the guardbands and other effects are kept unchanged as in
the original one.
In the first duplicated element, the SHORT IN point is left unchanged while the
SHORT OUT point is adjusted to the cut point.
In the second duplicated element, the SHORT OUT point is left unchanged while the
SHORT INpoint is adjusted to the cut point as illustrated hereunder.
Multicam Behavior
When adding a cut to a clip, Multicam will behave as follows:
The transition applied at the cut point is a cut (for both audio and video).
The speed of the cut elements is the same as the original element, even if it is
Unknown.
The stop and start modes of the cut elements are auto.
Any loop defined on the playlist that includes the original element conserves and
includes the cut elements.
Any tag defined and active on the original element at the cut point is recreated at the
short-in of the second cut element.
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5.6.6.
5.6.7.
84
5. Playlist Management
5.7.
5.7.1.
5. Playlist Management
85
Illustrations
The following drawings show that the transition effects are applied on the material
included in the playlist element, not on the guardbands:
86
Effect Type
Description
Cut
Mix
5. Playlist Management
Effect Type
Description
Wipe
Note
The color of the fade effects is defined with the Fade to/from color parameter in
the Playlist settings of the Operational Setup menu (p.3.3 F1).
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87
5.7.2.
Insert
Speed
Effect
Edit All
FX Dur
Delete
2. Browse to the playlist element at the beginning of which you want to modify the effect
or press Edit All (SHIFT+D) to modify the effect on all playlist elements.
3. To modify the effect, press Effect (SHIFT+C) and move the lever until the requested
effect is displayed on the LCD display.
The effect type is displayed as a letter/symbol in the information corresponding to the
loaded element (see highlighted letter):
111A/04 Clipname012 00:00:29 Unk W00:10
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5. Playlist Management
Description
Cut
Mix
Wipe
>
Fade to color
<
4. To modify the default duration for the transition effect, press FX Dur (C) and move the
lever until the requested duration is displayed in the last field of the corresponding
element:
111A/04 Clipname012 00:00:29 Unk W00:20
5. Press ENTER to validate the modifications in effect type and/or duration.
5.7.3.
OtherAng
Replace
Redo
5. Playlist Management
Undo
89
IN point and OUT point, for the section to replace in the playlist. The OUT point can
also be defined during the Replace itself.
In the Replace Edit mode, the playlist is considered as one entity on which you can mark
one IN point and one OUT point (pressing the IN and OUT points does not retrim the
current playlist clip).
Those IN and OUT points will be used to determine what portion of the playlist will be
replaced.
Methods
You can perform a Replace action in two ways:
By defining only an IN point in the Replace Edit mode, and defining the OUT point
while you perform the Replace in the Replace Playback mode.
Warning
The IN and OUT points cannot be marked on a transition (including split audio
transitions and swap zones) or on a split zone (the key will flash red when it is
the case).
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5. Playlist Management
Int.Loop
+2fields
Ext.Loop
5. If you want to specify the OUT point for the Replace section at this stage, jog to the
requested point and press the OUT key. Otherwise, you can define the OUT point
while you perform the Replace.
The Int.Loop (B) and Ext.Loop (C) keys are blinking.
6. If you want to specify the OUT point for the Replace section at this stage, jog to the
requested point and press the OUT key. Otherwise, you can define the OUT point
while you perform the Replace.
7. Press the B or C key to select whether you will use the internal loop or external loop to
perform the Replace.
The playlist is cued before the IN point (to create guardbands), ready to be
initiated.
8. Push the lever or pressthe Play key on the Remote Panel to shift to the Replace
Playback mode and start the Replace process.
9. If you have not defined the OUT point for the Replace in step 5, press the OUT key
when you reach the desired OUT point.
While the Replace is being performed, the following messages are displayed on the
OSD:
Replace in Progress
Clipping guardbands
Replace by clip xxx
5. Playlist Management
91
The material between the IN and OUT points is replaced with the newly created
clip.
The playlist returns to Playlist Edit mode, positioned at the end of the inserted clip.
Press the MENU key on the Remote Panel to cancel the Replace.
Int.Loop
+2fields
Ext.Loop
Before entering the Replace Playback mode, choose between Internal Loop or
External Loop.
The Internal Loop is the same loop as the existing loop process.
The External Loop allows you to select on which channel you will physically re-record
the output of your PGM. The link is physical: it is necessary to make the video link
manually with a router or video/audio cables; it is not done inside the server.
With the Cam A function (SHIFT+C), you can select the camera the PGM will be
recorded to for the external LOOP process. Press SHIFT+C until the desired camera
is selected.
With the +2fields function (SHIFT+D), you can select by how much the video coming
back to your record channel will be delayed. If you are using a DVE, it could introduce
a delay. This system is based on the assumption that audio and video are in sync
when they hit the record channel. The delay value cannot be negative.
Select SHIFT+D to highlight the delay value; the display allows you to add frames or
fields of delay to the delay value. Press either MENU or SHIFT+D to leave this mode.
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5. Playlist Management
5.7.4.
This can be done outside of the PLST EDIT mode, or in PLST EDIT mode with
PRV CTRL ON.
The Aux Clip option appears in the secondary menu on the Remote Panel.
The ID of the Aux Clip appears in the title bar of the Playlist screen (F10)
5. Playlist Management
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