EVS Nano Operation 12 05 B

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OPERATION MANUAL

Version 12.05 - November 2014

OPERATION MANUAL Nano 12.05

Copyright
EVS Broadcast Equipment SA Copyright 2011-2014. All rights reserved.

Disclaimer
The information in this manual is furnished for informational use only and subject to
change without notice. While every effort has been made to ensure that the information
contained in this user manual is accurate, up-to-date and reliable, EVS Broadcast
Equipment cannot be held responsible for inaccuracies or errors that may appear in this
publication.

Improvement Requests
Your comments will help us improve the quality of the user documentation. Do not
hesitate to send improvement requests, or report any error or inaccuracy on this user
manual by e-mail to doc@evs.com.

Regional Contacts
The address and phone number of the EVS headquarters are usually mentioned in the
Help > About menu in the user interface.
You will find the full list of addresses and phone numbers of local offices either at the end
of this user manual (for manuals on hardware products) or at the following page on the
EVS website: http://www.evs.com/contacts.

User Manuals on EVS Website


The latest version of the user manual, if any, and other user manuals on EVS products
can be found on the EVS download center, on the following webpage:
http://www.evs.com/downloadcenter.

OPERATION MANUAL Nano 12.05

Table of Contents
TABLE OF CONTENTS
WHAT'S NEW?

VII

1.

OVERVIEW

2.

WORKING INTERFACES

2.1. Overview

2.2. Remote Panel Controls

2.2.1. General Layout

2.2.2. LED Colors

2.2.3. Function Keys & Small Keys

2.2.4. Soft Keys and LCD Display

2.2.5. Jog Dial

2.2.6. Lever

2.2.7. Keyboard Locking

10

2.3. Remote Panel Operations

11

3.

2.3.1. Main Menu

11

2.3.2. Function of the Small Keys

12

2.3.3. Function of the Operational Block 1 Keys

13

2.3.4. Function of the Operational Block 2 Keys

16

2.3.5. Rebooting the System from the Remote Panel

19

CONTROL MODES

20

3.1. Live, Search or Playback Mode

20

3.2. 1PGM+PRV Mode

21

3.2.1. 1PGM+PRV Mode

21

3.2.2. 1PGM+PRV Primary Menu Controls

22

3.2.3. 1PGM+PRV Secondary Menu Controls

23

3.2.4. Full Control and Lever Control

24

3.3. Multi PGM Mode

Table of Contents

III

25

3.3.1. Multi PGM Overview

25

3.3.2. Multi PGM Primary Menu Controls

26

3.3.3. Multi PGM Secondary Menu Controls

28

3.4. Synchronization Mode (Switch To In)

29

3.5. Preference Mode (PREF)

29

3.6. Controlled and Primary Channels

30

III

EVS Broadcast Equipment SA

4.

CLIP MANAGEMENT

4.1. Introduction

31
31

4.1.1. Clip Structure

31

4.1.2. Clip Numbering Hierarchy

32

4.1.3. Clip Availability on Disks

34

4.2. Clip Functions on the Remote Panel

34

4.2.1. Remote Panel Interface

34

4.2.2. Remote Panel Functions

35

4.3. Clip Functions on the VGA

5.

37

4.3.1. VGA Interface - Clip Screen

37

4.3.2. VGA Functions - Clip Screen

39

4.3.3. VGA Interface - VDR Panel

42

4.3.4. VGA Functions - VDR Panel

43

4.4. Operations on Clips

45

4.4.1. Creating and Saving Clips

45

4.4.2. Recalling and Playing Back Clips

47

4.4.3. Deleting Clips

51

4.4.4. Copying and Moving Clips

53

4.4.5. Naming a Clip

55

4.4.6. Restriping Clips

55

4.4.7. Shortening a Clip

57

4.4.8. Changing the Primary Camera of a Clip

58

4.4.9. Managing Cue Points

58

PLAYLIST MANAGEMENT

61

5.1. Introduction

61

5.2. Selecting Playlists

61

5.3. Playlist Functions on the Remote Panel

62

5.3.1. Edit and Playout Modes

62

5.3.2. Functions in Playlist Edit Mode

63

5.3.3. Functions in Playlist Playout Mode

65

5.4. Playlist Functions on the VGA

66

5.4.1. VGA Playlist Screen

66

5.4.2. VGA Playlist Bank Screen

67

5.4.3. Editing Functions in VGA Playlist Screen

68

5.5. Operations on Playlists

69

5.5.1. Setting and Loading Playlists

69

5.5.2. Rolling a Playlist

70

5.5.3. Deleting Playlists

71

5.5.4. Copying Playlists

72

5.5.5. Naming a Playlist or Playlist Element

75

5.5.6. Consolidating a Playlist

76

5.5.7. Generating a Continuous TC in a Playlist

77

5.6. Operations on Clips in Playlists


IV

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Table of Contents

OPERATION MANUAL Nano 12.05

5.6.1. Adding Clips in a Playlist

78

5.6.2. Deleting and Moving Playlist Elements

80

5.6.3. Browsing Within a Playlist

81

5.6.4. Changing the Camera Angle of a Playlist Element

82

5.6.5. Adding Cuts in Playlist Elements

83

5.6.6. Trimming Clips into a Playlist

84

5.6.7. Sorting the Playlist Elements by TC IN

84

5.7. Transition and Audio Operations

Table of Contents

85

5.7.1. Overview on Transition Effects

85

5.7.2. Adding Transition Effects in a Playlist

88

5.7.3. Using the Replace Function

89

5.7.4. Adding an Auxiliary Audio Clip

93

OPERATION MANUAL Nano 12.05

What's New?
In the Operation manual, the icon
has been added on the left margin to highlight
information on new and updated features in release 12.05.
Cue Points on Clips

See section "Managing Cue Points" on page 58

See section "Mark" on page 18

Minor changes unrelated to new features, and therefore not highlighted, have been brought
to the manual since the first 12.05 release.

What's New?

VII

OPERATION MANUAL Nano 12.05

1.

Overview
The aim of this manual is to familiarize the operator with the Multicam software for EVS
High Definition and Standard Definition servers, and its Remote Panel, so as to learn as
quickly and efficiently as possible the basic operations.
The CLIP & PLAYLIST MANAGEMENT functions allow the operator to keep up to 5400
clips on a server and of course to replay all or some of them. A playlist consists of a list of
clips (90 playlists can be defined) with video and audio transitions.

1. Overview

EVS Broadcast Equipment SA

Issue 12.05.B- November 2014

2.

Working Interfaces

2.1.

Overview
Several User Interfaces
The EVS server can be operated from several user interfaces that can work in a
complementary manner:

VGA interface

Remote Panel interface

Xscreen application

Initial Configuration
Warning
Before you start using Multicam with the Nano Remote Panel, you need to
ensure that the parameters are properly set for the configuration line you want to
run.
If clips are stored with certain parameters and the operator wishes to change the
parameter values afterwards, those clips and playlists will not change. It is thus
important to set the requested parameters first.
The Multicam Setup and Configuration modules of the VGA interface are used for
configuration and maintenance operations. A web-based user interface for distant
configuration is also available. A Technical and Operational Setup menus are also
available from the Remote Panel to configure the most important Multicam parameters.
The Multicam Setup window is used to select the configuration you want to run Multicam
with, since EVS disk recorders have the ability to run various configurations.
The Multicam Configuration window and included tabs allow users to define the channel
configuration associated to a configuration line, audio and video parameters, and all
operational parameters.
You will find detailed information on Multicam configuration from the VGA and from the
Remote Panels in the EVS Server Configuration manuals.

2. Working Interfaces

OPERATION MANUAL Nano 12.05

VGA Interface
When turning on the EVS mainframe, the first step is the PC boot sequence, then the
Multicam Setup window is displayed:

If a default application has been previously selected, this application will start
automatically after a few seconds if no key is hit.

If a default application hasn't been defined or if the space bar is hit, the system will
remain in the Multicam Setup window and wait for the operator's next command.

A configuration line called Sportlight will be available in the Application window for use
with the Nano Remote Panel.
When Multicam is started in the selected configuration, the operational windows allow
users to perform simple actions.
The Operational windows include the Keyword window, the Search Clip window, the Clip
window, and the Playlist/Timeline window. They are described in this manual, as well as
the possible actions from these windows.

Remote Panel Interface


The Remote Panel keys and main menu are described in the following sections:

See section "Remote Panel Controls" on page 4

See section "Remote Panel Operations" on page 11

LSM Connect Application


The LSM Connect application is the Remote Panel companion. It allows users to quickly
edit clip metadata, and manage playlists. See the LSM Connect quick start guide for more
information on this application.

2. Working Interfaces

EVS Broadcast Equipment SA

Issue 12.05.B- November 2014

2.2.

Remote Panel Controls

2.2.1.

General Layout
The following diagram shows the Remote Panel along with a brief description of each
area.

Note
The operational buttons have primary and secondary functions and are divided
into upper and lower sections. By pressing the SHIFT button, you gain access
to the secondary functions.

2. Working Interfaces

OPERATION MANUAL Nano 12.05

Ref.

Command

Function

1.

F-keys & small


buttons

Multi-purpose keys

2.

Soft keys

With LCD display, allows the operator to enter the


Multicam MENU system

3.

Lever

Initiates slow motion and playlist replay

4.

Jog dial

Used to accurately cue disk recorder

5.

Operational block 1

2. Working Interfaces

PLST

Initiates active playlist

LOOP

Records the main output (PGM1) to the first input (CAM


A) of Multicam.

BROWSE

Used to browse through clips, playlists, cue points

INSERT

Used in playlist management to insert clips into a playlist

IN

Sets Mark IN at the current position

GOTO IN

Goes to the defined Mark IN

OUT

Sets Mark OUT at the current position

GOTO OUT

Goes to the defined Mark OUT

TAKE

In PGM+PRV mode, pressing this button swaps


cameras on PGM and PRV monitors
In Multi-PGM mode, pressing this button toggles
between CAM selection and PGM selection modes.
In 2 PGM mode, when both PGMs are selected on the
Remote Panel, pressing this button swaps the content
loaded on PGM1 with the one loaded on PGM2 and viceversa.
In Playlist Edit mode, pressing this button inserts the clip
loaded on the PRV channel into current playlist.

LEVER

Changes the lever range to secondary mode (see setup


menu for range selection)

EVS Broadcast Equipment SA

Ref.

Command

6.

Operational Block 2

7.

2.2.2.

Issue 12.05.B- November 2014

Function

PLAY

Initiates playback

NETWORK

Not used with an XTnano server.

LAST CUE

Re-cues EVS server to previous cue point

GOTO TC

Allows timecode entry, with F keys

FAST JOG

Used with jog dial for rapid, manual re-cue. This mode is
automatically reset after PLAY/LIVE commands.

MARK

Used to enter re-usable cue points (256 cycling cues).

RECORD

Initiates E2E mode

RETURN

Inside a clip, allows the operator to return to the same


picture inside the record train, if it still exists.

PRV CTL

Enables/disables the Preview Control mode.

PAGE

Selects current clip page, from 1 to 10.

LCD Display

Provides current status of system

LED Colors
A selected key lights red.
When a key lights green, it means a value in relation with this key exists.
For example: F1 to F0 keys:

A green light means a clip has been stored in relation with the key.

A green flashing light means a clip is being created.

A red light means the clip associated to the key is playing or is ready to play.

2. Working Interfaces

OPERATION MANUAL Nano 12.05

2.2.3.

Function Keys & Small Keys

Key

Function
Provides access to the secondary menu. Also used as CANCEL in some
messages when confirmation is required.
Note: SHIFT+MENU returns to Main menu
Enables use of the secondary key functions.
Note: This key remains active even if released, until another key has
been hit.
Stores or recalls clips, recalls playlists, and enters timecode information.

Is a multi-purpose key that clears clips or playlists, and clears IN and


OUT points.
Appends clips at the end of the current playlist and validates other options
and messages.

2. Working Interfaces

EVS Broadcast Equipment SA

2.2.4.

Issue 12.05.B- November 2014

Soft Keys and LCD Display


The soft keys have primary and secondary functions and are divided into upper and lower
sections.

The LCD display is divided into two menus.

To access the secondary functions in the operational menu (A to D), press the
SHIFT button.

To access the secondary menu, press MENU from the remote controller. This menu
is used to define settings that do not require regular changes, without having to return
to the Setup menu.

To return to the Operational menu, press the MENU key again.

To return to the Main menu in Multicam, press SHIFT+MENU.

2. Working Interfaces

OPERATION MANUAL Nano 12.05

2.2.5.

Jog Dial

The jog dial allows the operator to pass into Search mode and thus to choose exactly the
Short OUT or Short IN image.
Move the jog dial clockwise to search forward and move it counter-clockwise to search
backwards. One revolution of the jog dial will produce a jump of approximately 35 frames.
When using the Fast mode, this number is multiplied by a factor defined in the Setup
menu.
Note
The jog dial is also used to:
Set parameters in the Setup menu.
Browse inside the clip database, the cue points or the current playlist. Refer
to the explanation of the Browse function for more details.
The jog dial is active at all times when the system is in Play and Record modes.

2.2.6.

Lever

The lever is used to start a play or to modify the slow motion speed. Its run can be of two
different types depending on the lever mode. In standard mode, the lever run goes from 0
up to 100%.
Different ranges are available to play material from 400% to 400% using the 'Second
lever range' parameter in the Operational Setup menu (p.9.1 F5).
To access this second speed range, press SHIFT+Lever on the remote controller.
Note
When supermotion material is loaded on the primary channel, the lever range
has a larger, flat step at 50% in SLSM 2x, 33% in SLSM 3x, ...
The lever is also used to adjust speed, effect type, and duration in Playlist Edit mode.

2. Working Interfaces

EVS Broadcast Equipment SA

2.2.7.

Issue 12.05.B- November 2014

Keyboard Locking
You can lock a remote keyboard at any time to protect it against accidental changes, for
example to prevent interruption of a play operation on an unattended device. Only the
locked device is affected, other remotes will stay fully operational.

How to Lock a Remote Panel


To lock a remote, press the CLEAR key. Then, within 2 seconds, press the MENU key
on the keyboard.
The following confirmation message is displayed:

Do you really want to lock this remote?


[Menu] : Cancel
[Enter]: Confirm

Press ENTER to confirm the locking of the remote.When a remote is locked:

The CLEAR and MENU keys, used for unlocking, are flashing green.

All other keys are continuously lighting red.

The jog brake is activated.

All keys, the lever and the jog beep if pressed or operated, except the CLEAR and
MENU keys, used for unlocking.

In addition, the following message is displayed in the middle of the current screen:

Msg: Clear+Menu to unlock the remote

How to Unlock a Remote Panel


To unlock the remote, press again the CLEAR key then, within 2 seconds, the MENU
key. The remote goes back to its operating mode.

10

2. Working Interfaces

OPERATION MANUAL Nano 12.05

2.3.

Remote Panel Operations

2.3.1.

Main Menu
Introduction
After the boot sequence of the Multicam system, the LCD screen of the Remote Panel
will display the Main menu:
2Rec 2PlayServerVer:11.00.xx
F1: 1 RemoteF6: Exit
F2: 2 RemotesF7: Clear all clips
F3:
F8: Stop Record
F4:
F9: Fill Playlist
F5: Char. On/OffF0: Technical setup
Setup
1PGM+PRV 2 PGM
The Main menu has special function key operations as shown above, as well as the soft
keys options to enter 1PGM, 1PGM+PRV, or 2PGM modes (if available) and to enter the
Setup menu to configure your remote controller or to add special functions to your
application.
Note
If 2 channels are available for the first Remote Panel, the B key will display 2
PGM.

Returning to the Main Menu


From any section of the application, except Playlist mode, press SHIFT+MENU on the
first Remote Control panel to return to the main menu.

Function Keys in the Main Menu


Select the corresponding Function key (F_ key), and then press ENTER to validate the
selection.
Function Key

Use

F1 to F4

If desired, the Multicam system can be run using 1 or 2 EVS


Remote Panels. Depending on the number of play channels
available in the current configuration, 1- or 2- Remote modes will
be available from the main menu.

F1: 1 Remote

One Remote Panel is used in the configuration

F2: 2 Remotes

Two Remote Panels are used in the configuration.

2. Working Interfaces

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EVS Broadcast Equipment SA

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Function Key

Use

F3

Not used.

F4

Not used.

F5: Char. On/Off

Enables or disables the on-screen display (Timecode, Clip ID)


on the output monitors.

F6: Exit

Exits the Multicam software and returns to the EVS Menu.

F7: Clear all clips

Clears all clips. All clips will be lost. A confirmation of this


command is required.
For more information to this action. "Deleting Clips" on page 51.
Note: This command is not similar to the Clear Video Disks from
the Maintenance menu. If you wish to refresh completely the
server, i.e. to clear all clips including the protected ones, you
need to use Clear Video Disks rather than Clear all clips.

F8: Stop Record

Stops the record. The REC key will go off and the F8 function key
is now used to restart the record.

F9: Fill Playlist

Dump feature which allows all clips to be dumped at the end


of the current playlist. This allows the operator to save all material
to tape, as a backup feature after a show is complete. You can
select in the Setup menu which camera angles have to be
included in the Fill Playlist function.
Make sure that the playlist you have selected is an empty one.
This function will append the clips at the end of an existing
playlist.

F0: Technical
setup

Gives access to the technical setup menu.

Warning
In order to guarantee the validity of data and clips previously saved, it is advised
to properly exit the application by pressing ALT+Q and ENTER from the
keyboard, or F6 and then ENTER from the Remote Panel. Do not turn off the
system while the application is running.

2.3.2.

Function of the Small Keys


MENU
This function allows the operator to gain access to the secondary menu.
SHIFT+MENU on the Remote gains access to the main menu.
Also used as an ESCAPE key to cancel some options and messages.

12

2. Working Interfaces

OPERATION MANUAL Nano 12.05

CLEAR
This function clears the IN / OUT/ playlist / CLIPS / CUE points.
Note
To clear one CUE point, recall the desired cue point and press
CLEAR+MARK key.
To clear all cues: when current picture is not a CUE point, press
CLEAR+MARK key. A message appears to confirm the command.

ENTER
This function appends clip(s) at the end of the current playlist. This is also used to confirm
saving of clips, and validate various options and messages.

2.3.3.

Function of the Operational Block 1 Keys


Loop
It enables the internal Loop mode. The button will flash red in this mode and LOOP will
appear on the OSD of the output monitors. When the user selects the Loop mode, the loop
has to be cabled from the HD/SD clean output of PGM1 to the Loop In connector.
The loop is performed on the audio and video components of the PGM1 output, or on the
video only, depending on the Internal Loop parameter of the Operational Setup menu,
(p.9.2 F6). In audio embedded, the audio is also looped, whatever the value defined for the
Internal Loop parameter.
To leave the loop mode, you need to press SHIFT+LOOP again.
Note
By default, users have to connect the clean SDI output to the Loop In connector
given that the OSD of the output monitors are not disabled. If users want to use
the output monitor with characters out, they have to start the Multicam
application with the following parameter : /LOOP_SDI_MON.
This is very useful to consolidate effects and edits, or adding live sound or music or
voice to previously recorded material when only the video is looped back into the server.
When playing back at 200% in loop mode, then replaying the looped sequence at 50%,
you can obtain a film effect.

2. Working Interfaces

13

EVS Broadcast Equipment SA

Issue 12.05.B- November 2014

PLST
This function is not active if the current playlist is empty.

If the current playlist is not empty, pressing PLST once loads the current playlist in
Playlist Edit mode.

Pressing PLST from the Playlist Edit mode shifts to the Playlist Playout mode.

Pressing PLST from the Playlist Playout mode re-cues the playlist to its beginning.

Pressing 3 times PLST will always cue up the current playlist ready to roll.

To play back a playlist that has been cued, press the PLAY button and it will roll at the
preset speeds.

Insert
This function inserts a clip before or after (depending on the Setup menu) the current
position inside the playlist.

Browse
When a clip is loaded on the primary channel, pressing the BROWSE key allows the
operator to browse inside all local clips of the database by turning the jog dial.
When a cue point exists for the current picture on the primary channel (the CUE button
lights red), pressing the BROWSE key allows the operator to browse through all existing
cue points by turning the jog dial.
When the current picture on the primary channel is neither a clip nor a cue point, or if the
operator is in Playlist mode, pressing the BROWSE key allows him to browse inside the
clips of the current playlist by turning the jog dial.

Goto IN
When you are in CLIP mode, this key combination enables the operator to go to IN / OUT
points of clips, instantly.

IN
This function defines the IN point of a clip. The key will light differently depending on the
following situations:

14

Green key The key lights green if an IN point exists but is not the image you see.

Red key The key lights red if the on-air image is at this IN point. This point can be
entered while recording.

During a Replace operation on a playlist, this key will flash red if trying to insert an IN
marker on a transition, as this is not allowed.

2. Working Interfaces

OPERATION MANUAL Nano 12.05

Goto OUT
When you are in CLIP mode, this key combination enables the operator to go to IN / OUT
points of clips, instantly.

OUT
This function defines the OUT point of a clip. This operates similarly to the IN button.

Modification of Clip IN / OUT Points


Select the clip that you wish to modify, use the jog dial to position the material at the new
IN or OUT point, and re-mark the IN or OUT point(s) as required.
Warning
When IN/OUT points are set and a clip is saved, the system automatically
write-protects a user definable length of material before and after the IN/OUT
points respectively. These are referred to as the guardbands. Their duration can
be set with the Default clip duration parameter in the Operational Setup menu
(p.2.2 F2) as required.

Lever
This function is used to perform slow motion from 0 to 100% and to play back material in
one of the secondary lever ranges. The lever has a continuous, linear range, except when
supermotion material is loaded on the primary channel. In this case, a flat step, that
depends on the supermotion camera (50% in SLSM 2x, 33% in SLSM 3x, ...), helps the
operator locating easily the ideal playback speed.
Warning
When playing supermotion material in slow motion, to obtain the smoothest
replay, it is important that the replay speed is exactly the ideal slow motion
speed, for example 33% for SLSM 2x, 50% for SLSM 3x. If the replay speed is
slightly off these ideal values, movements might appear staggered. These ideal
speeds can also be called directly by pressing the PLAY button when the
current element is Super Motion. The PGM speed and Var Max modes can also
be used to facilitate this. See Chapter 6 PGM-PRV Mode on page 26 for a
description on these modes.

2. Working Interfaces

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EVS Broadcast Equipment SA

Issue 12.05.B- November 2014

TAKE

2.3.4.

In PGM+PRV mode, pressing this button swaps cameras on PGM and PRV monitors

In Multi-PGM mode, pressing this button toggles between CAM selection and PGM
selection modes.

In 2 PGM mode, when both PGMs are selected on the Remote Panel, pressing this
button swaps the content loaded on PGM1 with the one loaded on PGM2 and viceversa.

In Playlist Edit mode, pressing this button inserts the clip loaded on the PRV channel
into current playlist.

Function of the Operational Block 2 Keys


Network
This function is not accessible on an XTnano server.

PLAY
This function initiates a forward motion. It can also be used to start playback of playlists
and clips (refer to PLST command).
When PgmSpd/Var Max is OFF, the default playback speed when pressing the PLAY key
is 100% for standard pictures, 33% for slow motion pictures with an SLSM 3x camera,
and 50% for slow motion pictures with an SLSM 2x camera, ...
When PgmSpd/Var Max is ON, the value defined in the Operational Setup menu for the
PGM Speed/Var max parameter (p.9.1 F3) is used.

16

2. Working Interfaces

OPERATION MANUAL Nano 12.05

Goto TC
This function allows you to jump to a given timecode in the loaded train or clip.

How to Go to a Given Timecode


To go to a given timecode, proceed as follows:
1. Press SHIFT+GOTO TC key on the Remote.
The GOTO TC window is displayed on the Remote Panel :
Go to TC xx:xx:xx:xx
[Menu] : Cancel
[Enter] : Go to TC

Reset
Return

FromDate
LTC

To Date

2. To specify a date from which the search should be executed, press SHIFT+C, enter
the date in the format dd/mm/yy, using the F1 to F10 keys, and press ENTER on the
Remote.
3. To specify a date up to which the search should be executed, press SHIFT+D and
enter the date in the format dd/mm/yy using the F1 to F10 keys and press ENTER on
the Remote.
4. To specify whether to go to a LTC, USER timecode or any of both (LTC/USER),
press C until the requested timecode type is displayed.
5. Enter the requested timecode using the function keys F1 to F10.
Eight digits: hh:mm:ss;ff (f=frame) are displayed on the LCD screen of the Remote.

If you enter all 8 digits, Multicam will automatically go to the required timecode.

If you enter less than 8 digits (when the last digits are zeros), press ENTER on the
Remote to validate the entry and reach the requested timecode.

Once you have entered the Goto TC, you can observe it has been correctly entered on
the display of the Remote LCD screen and on the output monitor. This Timecode
display appears in the centre of the LCD display, just above the menu options.
6. Press ENTER on the Remote.
If the timecode is from the LTC table, it will be displayed in white on the output monitor.
If the timecode is from the USER TC table, it will be displayed in yellow on the output
monitor.
If nothing happens after confirming the TC entry with ENTER, this means that the field
corresponding to the selected Timecode does not exist on the disk any longer.
To exit the GOTO TC function at any time, press the MENU key.

2. Working Interfaces

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EVS Broadcast Equipment SA

Issue 12.05.B- November 2014

Last Cue
This function re-cues the EVS server to previous cue point relative to the current timecode
position. Each time the Last Cue button is pressed, the EVS server re-cues to the
previous cue, etc. When recalling a cue point, the cue number appears in the upper left
corner of the OSD if this option is enabled with the Cue number on OSD parameter in the
Operational Setup menu (p.1.1 F1)

Fast Jog
When selected, this option enables fast picture search: the actual speed of this fast jog is
adjustable in the Setup menu. Starting a play or returning to E2E mode resets the Fast Jog
mode.
Warning
The jog dial is active at all times when the system is in play & record. The brake
is automatically turned on when starting a playback with the PLAY key or with
the lever, or when returning to E2E mode with the RECORD button.

Mark
This function marks up to:

256 cue points on the record train while recording or playing

32 cue points on the current clip

The cue points are marked on the LIVE or PLAYBACK program depending on the value
set in the Setup menu. When the operator has marked 256 (on a record train) or 32 (on a
clip) cue points, the next one will overwrite the oldest one.

Return
Inside a clip, press the RETURN key to remain on the same picture, but inside the record
train instead of the clip (if that picture still exists in the record train). This is useful when a
clip is too tight and you want to use material beyond the current IN or OUT point.

RECORD
This key lights red when the system is recording. Pressing this key brings the system in
E/E (live) mode, and starts the record if necessary (depending on the settings of the
Setup menu). The E/E mode is actually playing pictures already recorded by the system,
and has a delay of 3 frames compared to the live source, on all audio and video tracks.

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Page
Use this key to select a new clips page. After pressing the SHIFT+PAGE key, you must
press a F_ key to select the corresponding page (1 to 10).

PRVCTL
This function enables/disables the Preview Control mode.

2.3.5.

Rebooting the System from the Remote


Panel
Hard Reboot
In the event that the system needs to be rebooted, the process can be accomplished from
the Remote Panel. Keep in mind that doing this while Multicam is running will of course
force the Multicam application to close abruptly, and up to 1 minute of the material being
recorded and not clipped could be lost.
To reboot, press the following key sequence,

Between step 3 and step 4, the RECORD button will flash GREEN and the PAGE button
will flash RED. Hitting the PAGE button will reboot the system. Hitting the RECORD
button will return to normal operation.

Soft Reboot from the Keyboard


It is also possible to run a soft reboot which will exit the software and return the user to
the EVS Menu. Here, the software can be selected and entered again without having to
reboot the entire system. When running the following procedure, the system will
automatically save all recorded material (record trains, clips, playlists) upon exit.
Hit ALT+Q on the keyboard or press F6 from the main Menu, and confirm with ENTER or
cancel with ESC. You will exit the Multicam software and go back to the EVS Menu.

2. Working Interfaces

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3.

Control Modes

3.1.

Live, Search or Playback Mode


Multicam can be set in three different basic modes, depending on commands used:

Live (E2E) Mode


This mode selected at start-up can also be selected by pushing the RECORD key.
Multicam records the input signal and plays it at the same time on the program output.

Search Mode
This mode is selected by moving the jog dial.
In this mode, the operator has the opportunity to search for an image, in order to define cue
points or clips. Moving the command knob clockwise will force Multicam to search
forward, moving the command knob counter-clockwise will force it to search backwards.
The most important thing to note is that Multicam never stops recording while searching.

Playback Mode
Moving the lever or pressing the PLAY key selects this last mode.
Multicam plays the incoming signal delayed, a clip or a playlist, in slow motion and of
course continues to record the incoming signal on disks.
As soon as the lever is moved, Multicam starts playing back from the current picture. The
playback speed is defined by the lever position. This is used to start the playback of a
normal slow motion, as well as the playback of a clip or a playlist. During playback, the
system never stops recording
Note
Each operation on the Remote Panel with the control jog or lever will be
associated to the Search or Playback mode respectively.

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3.2.

1PGM+PRV Mode

3.2.1.

1PGM+PRV Mode
Introduction
Multicam has two modes for its basic operation, 1PRV+PGM and Multi PGM:

The 1PGM+PRV mode is more powerful as it allows interaction between all outputs.
Synchronized replays can be rolled and chained between the cameras with either a
mix, a wipe, or a cut between them.

The Multi PGM mode is more basic but gives the operator independent control of all
outputs. These outputs can be controlled together (such as jogging back to a certain
action on all outputs) or individually (either PGM 1 or 2).

How to Enter the PGM+PRV Mode


To enter the 1PGM+PRV mode, press A from the Main menu. The Remote Panel will then
display the following screen:
*PGM1* CAM
Aud.Met.
Mix
P.1 B.1
PL 11: <
Msg
Rst Cam
Cam A

A
PRV CAM B
PgmSpd
Sw to IN

PostRoll
Pref

Sync Prv
Cam B

At least 2 playback channels must be available to run this configuration.


This mode allows the operator to make replays with/or without transition effects between
all outputs. A string of replays can be put together and played back at the operators
discretion.
The LCD display is divided in two menus controlled by soft keys (A, B, C, D). To gain
access to the upper menu, press MENU from the Remote Panel.

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3.2.2.

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1PGM+PRV Primary Menu Controls


Introduction
The primary menu in 1PGM+PRV mode, illustrated below, gives access to the functions
detailed in the following paragraphs:
Rst Cam
Cam A

Sync Prv
Cam B

CAM A / B / C / D
Rst Cam
Cam A

Sync Prv
Cam B

If PRV CTL is 'OFF', select the camera to assign to the PGM output. This camera key
will be highlighted in the menu.
If PRV CTL is 'ON', select the camera to assign to the PRV output. This camera key will
be highlighted in the menu.

Rst Cam
Rst Cam
Cam A

Sync Prv
Cam B

This function restores the position of cameras on the active channels: CAM A on PGM1,
CAM B on PRV.
Note
When a clip/playlist is loaded on a channel, switching back to Live mode will
recall the record train, which was last used on that output. This avoids too
frequent uses of the RstCam function.

Sync Prv
Rst Cam
Cam A

Sync Prv
Cam B

This option allows the user to synchronize the PRV with the timecode and speed of the
PGM output. This function is not available with remote record trains.

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3.2.3.

1PGM+PRV Secondary Menu Controls


Introduction
The secondary menu in 1PGM+PRV mode, illustrated below, gives access to the
functions detailed in the following paragraphs:
Aud.Met.

PgmSpd

PostRoll

Mix.

Sw to IN

Pref

Mix / Wipe L>R / Wipe R>L / Wipe U>D / Wipe D>U / Cut
Aud.Met.

PgmSpd

PostRoll

Mix.

Sw to IN

Pref

These options determine the transition effect that will occur between the PGM and PRV
pictures. The mix, wipe and cut are on the same location. Pressing this button will browse
through these effects, showing the active one on the LCD menu. Please refer to Setup
menu to select the duration of the transition effect.

PgmSpd / VarMax
Aud.Met.

PgmSpd

PostRoll

Mix.

Sw to IN

Pref

Pressing PgmSpd once enables the Program Speed mode and highlights this function on
the LCD. Pressing the key once more enables the VarMax mode and highlights this
function on the LCD. The PLAY key is flashing red while either of these modes is
enabled.

Program Speed mode: In this mode, only two speed values are available from the
lever: 0% when the lever is in the lower position, or the speed defined in the
Operational Setup menu (p.9.1 F3) for any other position of the lever.

VarMax mode: the speed range defined by the lever is limited between 0% and the
speed value defined in the Operational Setup menu (p.9.1 F3).

Sw To In
Aud.Met.

PgmSpd

PostRoll

Mix.

Sw to IN

Pref

When this function is enabled (highlighted), a camera change will cause a jump to the
corresponding IN point if existing. It will switch in Sync if no IN point exists for the current
element, or if SwtoIN is 'OFF'.
See section "Synchronization Mode (Switch To In)" on page 29 for more information on
this option.

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Pref
Aud.Met.

PgmSpd

PostRoll

Mix.

Sw to IN

Pref

Selecting this function enables the Preference mode.


See section "Preference Mode (PREF)" on page 29 for more inforamtion on this option.

Aud.Met.
Aud.Met.

PgmSpd

PostRoll

Mix.

Sw to IN

Pref

This option enables/disables the display of audio meters for all channels using the OSD of
the output monitors.

Post-Roll
Aud.Met.

PgmSpd

PostRoll

Mix.

Sw to IN

Pref

When the post-roll mode is enabled, that function is highlighted on the LCD and a P
appears on the OSD of the output monitors.
When the user exits Multicam with the post-roll mode on, this mode will still be enabled
when Multicam is restarted.
The post-roll mode works as follows depending on the element played:

When a clip is played, it will not stop on the Short OUT point, but will continue to play
through the Short OUT point by the post-roll duration defined in the Setup Menu.

When a record train is played, the same will happen if the Record trains OUTs
parameter is set to Freeze in the Operational Setup menu (p.2.3 F1).

When a playlist is played, the post-roll will apply only to the last clip of the playlist.
When Multicam is used in parallel or exclusive mode with IPDirector, the post-roll
defined in the Playlist Panel module of IPDirector is taken into account.

3.2.4.

Full Control and Lever Control


You control both PGM and PRV when the PRV CTL key is not active.
Once you select PRV CTL, you gain control on the PRV channel with the jog dial and
most keys, while the lever and the PLAY key control the PGM output. At this point,
selecting clips will call them up on the PRV channel.
Activating both the PRV CTL and the SW to IN functions allows the operator to auto-chain
cameras from the same IN point.

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Let's say an IN point has been marked, and you activate the PRV CTL and sets to ON the
SW to IN option: The slow motion of one camera can be started from this IN point. The
operator selects another camera in the PRV output and, via the TAKE button, can autochain cameras from the same IN point on the PGM output.

3.3.

Multi PGM Mode

3.3.1.

Multi PGM Overview


Introduction
Multicam has two modes for its basic operation, 1PRV+PGM and Multi PGM:

3. Control Modes

The 1PGM+PRV mode is more powerful as it allows interaction between all outputs.
Synchronized replays can be rolled and chained between the cameras with either a
mix, a wipe, or a cut between them.

The Multi PGM mode is more basic but gives the operator independent control of all
outputs. These outputs can be controlled together (such as jogging back to a certain
action on all outputs) or individually (either PGM 1 or 2).

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How to Enter the Multi-PGM Mode


To enter the Multi PGM mode, press B from the Main menu. This button is labeled
'1PGM', or '2PGM' according to your system configuration.
The Remote Panel will then display the following screen:
PGM1 CAM A *PGM2* CAM B
Aud.Met. PgmSpd
Sw to IN
P.1 B.1
PL 11: <
Msg:
Rst Cam
Sync To
PGM 1
PGM 2

PostRoll
Pref

The LCD display is divided in two menus controlled by soft keys (A, B, C, D). To gain
access to the upper menu, press MENU from the Remote Panel.

3.3.2.

Multi PGM Primary Menu Controls


Introduction
The primary menu in Multi PGM mode, illustrated below, gives access to the functions
detailed in the following paragraphs:
Rst Cam
PGM 1

Sync To
PGM 2

Rst Cam
Rst Cam
PGM 1

Sync To
PGM 2

This function restores the position of cameras on the active channels: CAMA on PGM1,
CAMB on PGM2, etc.
Note
When a clip/playlist is loaded on a channel, switching back to Live mode will
recall the record train, which was last used on that output. This avoids too
frequent uses of the RstCam function.

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Sync To
Rst Cam
PGM 1

Sync To
PGM 2

This button allows you to synchronize the selected PGM in use with another one. Press
this button and then select the PGM to be used as a reference.

How to Assign a Camera to a Channel


In Multi PGM mode, to change the current camera on each PGM, proceed as follows:
1. In the primary menu, select the PGM to which you want to change the current camera.
The TAKE key at the bottom of the remote is then lighting red.
2. Press the TAKE key. It lights green and the menu on the LCD display changes to let
you select the desired camera.
Rst Cam

Local

CAM A

CAM B

3. Press the camera you want to associate to the selected PGM.


4. Press TAKE again to return to the PGM selection menu.

Playlist Conditional Mode


This mode is only available in 2PGM mode. It allows the operator to load and control
several playlists simultaneously from the same Remote Panel, or to load a playlist on one
channel while performing other operations on the other channel(s). To use this mode, the
Load Playlist parameter of the Operational Setup menu must be set to Conditional (p.3.3
F2).
To use this mode, select one channel (for example PGM1), and press the PLST key one,
two or three times to enter the PLST EDIT or the PLST DIFF mode (refer to the Playlist
Management Section of this manual for details about these modes). You can notice that
the TAKE key lights green. Pressing the TAKE key will allow the operator to return to the
PGM selection menu, and select another PGM channel where he can start a replay, load a
clip or another playlist, etc.
In this mode, if the operator selects a PGM channel where a playlist is loaded and presses
the TAKE key, he will enter again the PLST EDIT or PLST DIFF mode.
When playlists are loaded on all channels currently controlled by the operator in Multi
PGM mode, the TAKE key lights red. If the TAKE key is pressed, the remote will enter a
specific PLST DIFF mode, where the operator can control several playlists
simultaneously, and browse them or roll them in sync. NEXT and SKIP functions are also
available and will apply on all controlled playlists. The TAKE button will not light red if one
of the controlled channels does not contain a playlist.

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Practical Example
1. The operator builds a playlist with Fills and another playlist with Keys.
2. He sets the Playlist Load parameter to Conditional in the setup menu.
3. He enters the 2PGM mode.
4. He selects the Fill playlist as current playlist, presses A to gain control on PGM1.
5. Then he presses PLST two or three times to enter the PLST DIFF mode and cue up
the Fill playlist to its 1st clip.
6. Then he presses the TAKE key to return to the PGM selection menu.
7. He selects the Key playlist as current playlist, presses B to gain control on PGM2.
8. Then he presses PLST two or three times to enter the PLST DIFF mode and cue up
the Key playlist to its 1st clip.
9. Then he presses the TAKE key to return to the PGM selection menu, presses D to
gain control on both PGM channels. He presses TAKE to enter the PLST DIFF menu
He will see the content of both playlists side by side on the LCD screen, and can browse
them or play them in Sync at any speed, and perform SKIP and He presses TAKE to
enter the PLST DIFF menu commands as needed.

3.3.3.

Multi PGM Secondary Menu Controls


The secondary menu can be called by pressing the MENU key and is similar to the
1PGM+PRV mode, except that the A function is empty since it is not possible to create a
transition between the channels in this mode.
See section "1PGM+PRV Secondary Menu Controls" on page 23 for a description of the
other functions of the secondary menu.

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3.4.

Synchronization Mode (Switch To In)


The Synchronization mode allows users to define how they jump from one camera to the
other. The Synchronization mode is available in the secondary menu from the main LCD
display, using the B soft key.
If the Synchronization mode is OFF (SW to IN is not highlighted in the secondary menu), a
request for camera change will produce a jump at the same timecode on the requested
camera. This mode allows synchronous change of camera angle.
If the synchronization mode is ON, a request for a camera change (by pressing CAM A,
CAM B, CAM C, or CAM D in the Multicam menu) will lead to a jump to a predefined
CUE IN point.

If a CUE IN point has not been previously defined, Multicam acts as in SW to IN OFF
mode (even if SW to IN ON is shown) because the system has no reference to jump to.

3.5.

Preference Mode (PREF)


The Preference mode allows users to show the preferential camera angle by default when
a clip is loaded. The Preference mode is available in the secondary menu from the main
LCD display, using the D soft key.
When this option is ON and a clip is recalled, the preferred camera will be displayed on the
main output, even if another camera angle was previously loaded on that output.
The preferred camera is the one, which was on the primary output channel when the clip
was created.
The second preferential camera (secondary camera) is the one that was loaded on the
next channel when the clip was created.
In the Clip screen, the first preferential camera is indicated by a star: 111B* and the
second preferential camera is indicated by 2 dashes: 111B=.
When the preference option is disabled, the PGM output stays on the camera currently
selected when the clip is called.

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3.6.

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Controlled and Primary Channels


Controlled Channel
A channel is "controlled" when the operator can control it with the jog dial. In this case, the
words "FULL CTRL" are present on the top of the OSD of the output monitor of that
channel.

Primary Channel
The primary channel is the first controlled channel. It is identified by stars around its name
on the OSD of the output monitor and on the LCD display of the Remote Panel (ex:
*PGM1*).
Examples:

30

In 1PGM+PRV mode with PRV CTRL OFF, the primary channel is PGM.

In 1PGM+PRV mode with PRV CTRL ON, the primary channel is PRV.

3. Control Modes

OPERATION MANUAL Nano 12.05

4.

Clip Management

4.1.

Introduction

4.1.1.

Clip Structure
Concepts
A clip is defined by Short IN and Short OUT points. When referring to Short IN and Short
OUT points, the operators usually use the terms IN point and OUT point.
When Short IN and Short OUT points are set, the system automatically write protects a
user definable length of material before and after the Short IN/OUT points respectively,
these are referred to as the guardbands.
For this reason, the IN point before the guardbands and the OUT point after the guardband
are called Protect IN point and Protect OUT point.

Use of Guardbands
It is possible to trim a clip by redefining Short IN and Short OUT points.
If Short IN and Short OUT points are defined, only the fields between those two points will
be played if the sequence is recalled (the same applies when the sequence is included in a
playlist).

Fields between Protect IN and Short IN and fields between Short OUT and Protect OUT
(guardbands) can be reached with the jog. So the Short IN and Short OUT points can be
redefined.

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General Principles
Protect IN & Protect OUT points of a clip cannot be replaced by new ones.
Short IN & Short OUT points of a clip can be replaced by new ones.
Short OUT point is excluded. The clip freezes on previous field when playing back (with
post-roll mode disabled).
(Short) IN & OUT are always on even fields. This is automatic.
The guardband beyond the Short OUT point is created with the material available when
the operator saves the clip by pressing the selected F_ key. Therefore, this guardband can
sometimes be shorter than the value defined in the Setup menu.

4.1.2.

Clip Numbering Hierarchy


Introduction
Multicam can store up to 900 (multiplied by the number of cameras) clips and 100 playlists
in its libraries (including 10 playlists on page 10 reserved for protocols). 900 clips with up
to 6 camera angles per clip result in 5400 clips on a server. This number is displayed in the
upper right window of the VGA Setup screen (SHIFT+F2 from the PC keyboard).

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Clip Hierarchy Diagram


The following diagram represents the hierarchy of the Multicam clip numbering system.
As an example, clip number 112 is used:

Clip LSM ID
The clip numbering system is as follows:
In the example, the digits have the following meaning in the
numbering system:
5 refers to the clip page number (1 to 10).
4 refers to the clip bank (1 to 9)
7 refers to the clip number (1 to 10) inside the bank
"B" refers to the camera name.

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4.1.3.

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Clip Availability on Disks


Various clip types can be distinguished depending on whether they are available on the
disks or not. Depending on the clip availability on disks, you can perform specific actions
on the given clip or not.
Clip

Available Actions

Clip on disk

Clips which are protected on disks, and which have Short IN and
Short OUT points present on disks.
All the material is available on the disk.

Growing clip

Clips which are protected on disks, and which have a Short IN


point, and possibly Short OUT point defined on disks.
Since the record process is still undergoing, some of the material is
already on the disk but not all of it.

4.2.

Clip Functions on the Remote Panel

4.2.1.

Remote Panel Interface


Overview
In Clip mode, the secondary menu of the Remote Panel is different from the Record Train
mode:
PGM1 112A *PRV1* 112B
Push
Aux Clip
PostRoll
>Archive
Cam
P.1 B.1 Clips: Local Records: Local
PL 11: < >
Msg:
Rst Cam
Sync Prv
Cam A
Cam B
Press MENU to access the secondary menu.

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Secondary Menu Without Keyword File Defined


1

111A

Push
>Archive

Aux Clip
Search

PostRoll
Cam

In this mode of the secondary menu, clips can still be directly recalled using the F1-F10
keys of the Remote Panel.

4.2.2.

Remote Panel Functions


Secondary Menu in Clip Mode
Push
Push
>Archive

Aux Clip

PostRoll
Cam

The Push function allows you to easily send a copy of a clip to another machine on the
network, via the GbE network.

If one or two default targets (push machines) are defined in the setup, the clip will be
automatically sent to these machines.

If no default target is defined, the list of machines available on the network will appear.
As soon as the operator selects one of them, the clip is pushed.

In both cases, a message appears for a few seconds on the LCD to confirm that the clip is
being pushed and indicate the clip location where it will be stored on the receiving
machine.
If the Receive Page(s) defined on the destination machine is (are) full, the operator who
tries pushing the clip is notified. While this message is being displayed, the operator can
press the MENU key at any time to return to the normal menu. Depending on the
CAM/CLIP mode selected by the D key, only the camera angles loaded on the controlled
channels are pushed (CAM mode), or all camera angles of the clip are pushed at once
(CLIP mode).

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>Archive
Push

Aux Clip

>Archive

PostRoll
Cam

The Archive function allows the operator to flag a clip to place it in the archive queue of the
Xtract
This function is blinking when the clip is flagged for archiving, but has not yet been
archived. It is permanently highlighted when the archiving of the clip is completed.
Depending on the mode selected with the D key (CLIP/CAM), the >ARCHIVE flag is
assigned only to the camera angles of the clip loaded on the controlled channels (CAM
mode), or to all camera angles of the clip (CLIP mode).

Aux Clip
Push

Aux Clip

>Archive

PostRoll
Cam

This function allows assigning a clip as auxiliary audio clip to the current playlist. Press
CLEAR+Aux Clip (CLEAR+SHIFT+B) to remove the current auxiliary clip. "Playlist
Management" on page 61 for more details.

PostRoll
Push

Aux Clip

>Archive

PostRoll
Cam

This function enables/disables the post-roll mode. "1PGM+PRV Secondary Menu


Controls" on page 23 for more explanations about this mode.

Clip/Cam
Push
>Archive

Aux Clip

PostRoll
Cam

Pressing the D key will toggle between CAM and CLIP modes on the remote. Please note
that this mode on the remote and on the VGA screens is never synchronized.

36

In CAM mode, the Push, and Archive functions will apply only to the camera angles of
the clip loaded on the controlled channels.

In CLIP mode, these functions will apply on all camera angles of the clip.

4. Clip Management

OPERATION MANUAL Nano 12.05

4.3.

Clip Functions on the VGA

4.3.1.

VGA Interface - Clip Screen


Standard View

The navigation through the Clip screen, and the various functions available on this screen,
can be performed using the tablet and stylus, or the keyboard shortcuts.

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Extended View
The extended view shows cameras A to F instead of A to D. Only 1 bank can be viewed at
a time. The switch between standard and extended view is done by pressing F5 on the
keyboard or by clicking on the F5:VIEW area on the screen.

Title Bar
The Title bar contains the status information:

Name of the EVS server.

Total number of clips (1 camera angle counting for 1 clip in this count).

Total duration of all clips.

Remaining capacity on the server (all record trains together; valid for local server
only).

Clip Information Area


The next area is the Clip Information Area which displays the clips of the selected page
and bank(s). Two clip banks are displayed at a time.

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For each clip and camera angle, the following information is available:
Field

Description

Clip ID

Unique identifier of the clip on the server. Ex: 111A


The clip ID is followed by the Creating message when the clip is in
the process of being created, copied or moved to this location.

Clip rank

Clip rank depending on the channel on which it has been created:


Primary (* next to the clip ID)
Secondary (= next to the clip ID)
The clip rank information is highlighted in blue if the clip is protected.

Clip name

Name of the clip, either automatically assigned or defined by the


user.

Archive Status

4.3.2.

If the clip ID is blinking green, the clip is flagged for archiving, but
not yet archived
If the clip ID is permanently highlighted in green, the archiving of
the clip has been completed

VGA Functions - Clip Screen


Function Bar
The second line of the Clip screen displays the available functions. Each function can be
called by the corresponding F_ key of the keyboard, or by clicking with stylus & tablet on
the corresponding area on this line.
Function

Key

Description

Name

F1

This function is used to name a clip.

Clip/Cam

F2

This function toggles between CLIP mode and CAM


mode.
In CLIP mode, actions on a clip will use all available
cameras for this clip.
In CAM mode, actions on a clip will only use the
selected camera for this clip.
Other functions such as Name, Delete, Copy, Set TC,
>Archive depend on this mode selection.

Call

F3

The operator can gain immediate access to a local or


network clip by typing its ID number.

Pref

F4

This option changes the primary camera of a clip.

View

F5

This option changes the standard display to the extended


display and vice versa.

Playlist

F0

The Playlist screen can be accessed by selecting F10 on


the keyboard.

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Clip Management Area

Name Capture Field


This is the only capture area of the screen. It is used to enter the name to assign to a
clip/playlist, or to enter the ID of a clip to recall.

Mode Field
It indicates if the clip screen is currently in CLIP or CAM mode. In CLIP mode, actions on
a clip will use all available cameras for this clip. In CAM mode, actions on a clip will only
use the selected camera for this clip. Default value is CAM mode.

Clip Control Area


It is dedicated to play-out control.

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Command

Description

ALT+P:/

Plays at 100% speed except for supermotion clips which are


played back at a speed specific to the SLSM camera, and
pauses playback on the current picture.

ALT+R:RECUE

Jumps to the Short IN point.Primary.

ALT+T: SET TC

Restripes the timecode of the current clip.

4. Clip Management

OPERATION MANUAL Nano 12.05

Command

Description

ALT+Z:>ARCHIVE

Allows the operator to flag a clip to place it in the archive queue of


the Xtract defined in the Operational Setup menu (p.7.1 F1) or in
the Setup screen.
When a clip is flagged for archiving, but has not yet been
archived, its ID will be blinking green in the Clip screen. It is
permanently highlighted green when the archiving of the clip is
completed.
Depending on the mode selected with the F2 key (CLIP/CAM),
the >ARCHIVE flag is assigned only to the camera angle of the
clip selected with the green cursor (CAM mode), or to all camera
angles of the clip (CLIP mode).

PGM X

Located in the bottom right corner of the clip screen, this field is
only visible if the Call channel VGA function has been enabled in
the Operational Setup menu (p.9.2 F4) or in the Setup Screen,
and is only effective in CAM mode, not in CLIP mode. It allows
the operator to select on which channel clips called using the
keyboard/tablet and VGA should be loaded.
Press ALT+F1 on the keyboard to select PGM1, ALT+F2 for
PGM2/PRV. This function is useful to load clips on channels that
cannot be controlled by an EVS Remote Panel, or to allow an AP
to browse clips on a play channel not used by the main operator.
Note that if that channel is in PLST EDIT mode with a PRV, the
clip will automatically cue up on the PRV.

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4.3.3.

Issue 12.05.B- November 2014

VGA Interface - VDR Panel


VDR Panel
The VGA VDR Panel is accessed from any VGA screen by pressing SHIFT+F9 on the
keyboard. The lower section of the VDR Panel is similar to the clip screen, with the same
functions. The upper section of the VDR Panel features two windows that can each take
control of one channel of the server.
Pressing SHIFT+F9 in the VDR Panel returns the VGA to the Clip screen mode.

Upper Section
The two windows of the upper section can be assigned to a different channel of the server.
When entering the VDR Panel for the first time after starting the application, the control of
both windows is disabled.
Press CTRL+F1 to gain control of the left window, or CTRL+F2 to gain control on the right
window. The frame around the corresponding window becomes green. Note that only one
window can be active at a time. Inside the active window, letters/numbers highlighted in
green indicate the keyboard shortcut to the corresponding function: press ALT+the
highlighted letter/number. All functions are also available by clicking with the stylus.
Warning
The control of a channel from the VDR Panel is concurrent to any other
controller that might be assigned to that channel: EVS Remote Panel or external
protocol. A command sent from the VDR Panel to a channel will overwrite
whatever the channel was doing at that time.

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The name of the channel currently assigned to each window is displayed on the top of
each of them. To assign a new channel to this window, press ALT+H. A new window
appears on the other side to allow the selection of a new channel.

Use the UPARROW and DOWNARROW keys to select the channel and press
ENTER, or directly press ALT+the number of the channel as highlighted in green. The
Play channels already assigned appear in grey and cannot be selected. Select 0
Disable Window if you dont want to assign any channel to the window. Depending
whether a Play or Record channel is assigned to the VDR Panel window, its content is
automatically updated.

Lower Section
The browsing of clips, the viewing modes (normal or extended), the way clips are recalled,
moved and copied, etc. in the VDR Panel is strictly the same as in the Clip screen. The
Connect window is called with F9, and allows to connect to other servers on the network.

4.3.4.

VGA Functions - VDR Panel


In the Player Window

The following information are available in this screen:

ID of the current element (clip or train)

Current timecode

Name of the current element

List of available camera angles (green) and selected camera angle (red)

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The following functions are available to play and browse the current element:
Command

Description

ALT+P

Play from / Pause on the current picture

ALT+Y

Play the current clip in endless loop mode. The play will start from
the current picture until the Short OUT point of the clip, then will
automatically loop back to the Short IN point and keep playing, and
so on

ALT+V

PlayVar at the speed specified in the adjacent field. To edit the Var
speed, press ALT+% (without SHIFT key), type the desired value
and press ENTER to confirm.

</>

Move 1 field backward / forward

SHIFT+< / >

Move 1 second backward / forward

CTRL+< / >

Fast Rewind+Fast Forward. The browsing will continue after the


keys are released.

ALT+< / >

Goto IN / OUT

ALT+G

Goto timecode

After loading the desired clip, the following edition functions are available:
Command

Description

ALT+N

Renames the clip. Type the desired name and press ENTER to
confirm or ESC to cancel.

ALT+I / ALT+O

Marks a new Short IN / Short OUT point on the current picture. The
cursor is automatically placed in the adjacent field, so that the
operator can manually enter the timecode of the desired Short IN /
Short OUT point if needed. Press ENTER to confirm, or ESC to
cancel.

In the Recorder Window

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The VDR Panel Recorder can be used to start/stop the record, and to create clips from the
local record trains. For example, it allows the creation of clips on a server that has no Play
channel.
Press ALT+R to start or stop the record on the record channel assigned to the window.
No confirmation is required.
Warning
In Sportlight mode, all recorders will be stopped at once to keep the
synchronization between all record channels.

4.4.

Operations on Clips

4.4.1.

Creating and Saving Clips


Introduction
A clip is created by defining and IN and OUT point on a record train, and saving the A/V
material between IN and OUT as a clip, hence preventing it to be deleted by the loop
recording.
When you save your clip, clips are created automatically on the following cameras:

on the primary channel.

on all cameras associated to a player channels.

on all cameras for which the Automake Clip option is set to Yes in Multicam
Configuration window, Operation tab, Clips section.

A clip can be created with only an IN or only an OUT point. The system will automatically
adjust the clip duration according to the default duration defined in the Setup menu (p.2.2
F2).
The auto-save process automatically saves clips and playlists at least every minute.
Exiting the software (ALT+Q) will also save the clips and playlists.

In the Remote Panel Interface


To create a new clip, proceed as follows:
1. Press the RECORD key to select the Live mode if you are not yet in this mode.
2. Use the jog dial to define the clip Short IN point then press the IN key to mark it
3. You can use the jog dial to define the clip Short OUT point then press the OUT key to
mark it.
Note
You can mark an IN or an OUT point on a paused record train and go back to live
without losing the point marked by pressing SHIFT+Return.

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4. Press SHIFT+Page+F_ key to select the page where the clip will be stored (page 1
contains clips 110 to 199, page 2 contains clip 210 to 299, and so on).
5. Press SHIFT+F_ key to select the bank where the clip will be stored (use F1 to F9
keys as F10 is reserved for the playlist bank available on each page).
6. Press F_ key to select the location of the clip.
The clip is created in the specified location. The primary timecode of the clip is the primary
timecode defined on the train where and when the clip has been created.
Note
Press the F0 key on the Remote Panel to save ALL clips and playlists.

Example
To create a clip in location 213 (page 2, bank 1, location 3):
1. Press SHIFT+Page+F2 to select page 2.
2. Press SHIFT+F1 to select bank 1.
3. Press F3 to select location 3 on the selected page.

In the VGAInterface
To create a new clip in a player window of the VDR Panel, proceed as follows:
1. Load a record train on the player.
2. Browse the record train to reach the desired Short IN or Short OUT point.
In a Player or in a Recorder window of the VDR Panel:
3. Press ALT+I or ALT+O to mark the Short IN or Short OUT point on the current
picture.
4. The cursor is automatically placed in the adjacent field, so you can manually enter, if
you know it, the timecode of the desired Short IN or Short OUT point . Press ENTER
to confirm or ESC to cancel.
5. You can repeat this operation to define the complementary Short IN or Short OUT
point.
6. Press ALT+A-F to select and deselect the record train(s) from which the clip(s) will be
created. The letters highlighted in RED mean that a clip will be created from the
corresponding record train and the letters highlighted in GREEN mean that the
corresponding record train is available but will not be used to create a clip.
7. You can specify the name of the clip before saving it. Press ALT+N then enter the
desired name and confirm it with ENTER.
8. In a Recorder window, you can restripe the timecode of the IN point to a new value.
Press ALT+T, enter the desired value and confirm with ENTER. When creating the
clip, this timecode will replace the original one of the Short IN point.

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9. Press ALT+S to open the 'Save as' window. If needed, you can name or rename the
clip. Press ENTER to save the clip to the current cursor location in the lower section
of the VDR Panel or ALT+U to save it in the first available clip location in the current
server (that is the first available location where no camera angle is already present).
You can also, from this window, browse the database, select a different page and
bank, and even connect to another machine on the network using the Connect
window.

4.4.2.

Recalling and Playing Back Clips


In the Remote Panel Interface
How to Recall a Clip
To recall a clip, proceed as follows:
1. Select the page where the clip is stored by pressing the SHIFT+Page key and the
function key corresponding to the given page.
2. Select the bank where the clip is stored by pressing the SHIFT+F1 to F9 key
corresponding to the requested bank.
The clip banks 1 through 9 respectively correspond to the F1 to F9 keys within each
clip page (1 to 10).
3. Select the position where the clip is stored in the bank by pressing the F1 to F9 key
corresponding to the clip position.
If Recall Clip Toggle option is enabled in the Operational Setup menu (p.9.1 F6) or in
the Multicam Configuration window (Operation tab, EVS controller section), pressing
several times on the same F_ key will call successively all camera angles of that clip.

How to Play Back a Clip


To play back a clip, do one of the following depending on the desired playback speed:

Press the PLAY key to play back the selected clip at the default playback speed.

Use the lever to play back the selected clip at a speed varying from 0% to 100%.

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Playback Speed Options

To play back a selected clip, with the lever, at a speed varying from 0% to a given
maximum speed, you need to do the following:

Define the requested maximum speed in the PGM Speed/Var max parameter
(p.9.1 F3) in the Operational Setup menu.

Select (highlight) the VarMax option in the secondary menu in PGM/PRV mode.

To play back a selected clip, with the lever, at a given predefined speed, you need to
do the following:

Define the requested maximum speed in the PGM Speed/Var max parameter
(p.9.1 F3) in the Operational Setup menu.

Select (highlight) the PGMSpd option in the secondary menu in PGM/PRV mode.

Options for Camera Angle Selection

If PREF is 'ON', the preferred camera angle of the clip appears on the primary
channel, the secondary camera angle on the next controlled channel, and the other
camera angles on the next channels in alphabetical order.

If PREF is 'OFF', the camera angle will be the same as the one already present on
each controlled channel. If that camera angle does not exist, the first available camera
angle of the clip is used.

Example: If the preferred camera angle for clip 124 is camera C, when loading the
clip, 124C is loaded on the primary channel, whatever the camera present on that
channel before loading the clip.

Example: If camera B is the current camera on the primary channel, when calling
clip 124, it is 124B that appears on the primary channel, even if it is not the
preferred camera angle.

When the operator is controlling only one channel (such as with PRV CTL), the clip
appears at that location only. In the case of a clip containing a single camera angle (so
only an 'A', 'B', 'C', or 'D' clip), when in full control of all outputs, the clip recalled will
appear on the primary channel.

Growing Clips
You can recall and play back growing clips, or clips that are in the process of being
created on a disk.

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As long as the OUT point of a growing clip is not available on the EVS server, the LED
corresponding to the growing clip location blinks green when it is called and red when
it is loaded on the Remote Panel. The clip LED will no longer blink as soon as both IN
and OUT points are available on the EVS server.

If the play reaches the end of the available material, it freezes until new material is
available for play back. As soon as new material is available, the play resumes.

When the OUT point of the clip is known, the remaining time is displayed, otherwise
the remaining time display is '--:--:--:--' until the entire clip is copied.

4. Clip Management

OPERATION MANUAL Nano 12.05

In the VGAInterface
Introduction
In the Clip window, use the keyboard keys to move through pages/banks, as well as
select and recall clips. The main commands are detailed in the table below:

Moving Around Pages and Banks


In order to ...

Proceed as follows:

Highlight clips in the displayed banks

Press the Up, Down, Left or Right


Arrow keys.
The highlighted clip or clip position is
surrounded by green arrows.

Display other banks

Press ALT+Up/Down Arrow key to


scroll vertically between banks.
Press ALT+Left/Right Arrow key to
scroll horizontally between pages.

Go to bank 1 of current page

Press the HOME key.

Go to bank 10 (playlist) of current page

Press the END key.

Return to the local clips and playlists (if Clip


window connected to a remote machine)

Press ALT+L

How to Cue and Play Back a Clip via the Clip Window
To cue up an highlighted clip, press ENTER.
The clip will be cued up on the on the primary channel controlled by the 1st Remote Panel
and on the VGA Call Channel defined in the setup.
If the channel where the clip is supposed to be loaded is in Plst Edit mode with a PRV
channel attached, the clip will automatically cue up on the PRV channel.

To recall a clip on the server you are connected to, proceed as follows:
1. Enter the 3 or 4 digits of the clip ID (for example 111 or 111A).
2. The entry appears in the Name field.
3. Press F3:

If you entered only 3 digits, the clip primary camera is selected.

If you entered 4 digits, the clip given camera angle is selected.

If no clip matches the entry, no selection is done.

4. Press ALT+P to play back the selected clip.


Note
Press ESC at any time to clear the Name field.

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How to Load a Record Train in the VDRPanel


1. Press ALT+L to go in LIVE mode (or click on the LIVE function).
2. Press ALT+the letter of the desired record train (A/B/C/D/E/F), or click on it.
3. The letters corresponding to the available record trains are highlighted in green, and
the letter of the current record train in red.

How to Load a Clip in the VDRPanel


1. Use the arrow keys to move the cursor inside the lower section of the VDR Panel to
the desired clip.
2. Press ENTER, or click on the desired clip with the stylus, or type the desired clip ID
and press F3.
3. To select a different camera angle inside a clip, press ALT+the letter of the desired
camera (A/B/C/D/E/F), or click on it.
4. Available camera angles are highlighted in green, the current camera angle in red.

With a Tablet and a Stylus


To select a different page or bank using the stylus, click on the desired page/bank number
on the bottom line of the screen. You can also move to the adjacent page/bank by clicking
on the red arrows on the top, bottom and sides of the screen:

Left/Right Arrow: go to previous/next page

Up/Down Arrow: go to previous/next bank

If a clip is present in a certain location, it will be highlighted in blue. Once selected, it will
be highlighted in orange.
To cue up a clip on the primary channel controlled by the first remote, or on the VGA Call
Channel defined in the setup, simply click on it with the stylus (that is press lightly the tip
of the stylus onto the tablet). If the channel where the clip is supposed to be loaded is in
Plst Edit mode with a PRV channel attached, the clip will automatically cue up on the
PRV channel.

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4.4.3.

Deleting Clips
Introduction
You can delete any clip available on disks as well as growing clips, but:

Loaded clips cannot be deleted.

Clips that are on air cannot be deleted.

In these cases, a warning message is displayed.


Additionally, the deletion must be confirmed in the warning message box that appears:

When the clip is protected.

When the Confirm del clp/plst parameter is set in the Operational Setup menu (p.5.1
F3).
Note
When a clip is deleted, all playlists are scanned and that clip is removed from all
of them.

In the Remote Panel Interface


Deleting a Single Clip
Note
The F_key corresponding to the clip location on the Remote Panel must be
green to be able to delete it.
To delete a clip, proceed as follows:
1. Select the page and bank where the clip that you want to delete is stored.
2. Press CLEAR, then press the F_ key corresponding to the clip.
Warning
In most cases, no confirmation is required and the clip will be instantly deleted.
3. If a confirmation message appears, press ENTER to confirm the selected clip
deletion.

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Deleting All Unprotected Clips in a Bank


To delete all unprotected clips stored on a given bank, proceed as follows:
1. Select the page where the bank that you wish to clear of all unprotected clips is
stored.
2. Press CLEAR, SHIFT , then the F_ key corresponding to the bank.
The following confirmation message is displayed:
Caution:
This will delete all unprotected clips
stored on bank X
[Menu] : Cancel[Enter] : Confirm

3. Press ENTER to confirm the unprotected clips deletion on the selected bank.

Deleting All Unprotected Clips


You can delete all unprotected clips in one operation using the Clear All Clips command.
Warning
The clips included in playlists, and the playlist themselves will be deleted.
The following clips will not be deleted:

Clips stored on protected pages as defined in the Setup menu.

Clips protected by another protocol.

To clear all unprotected clips, proceed as follows:


1. Press SHIFT+MENU to go to the main menu.
2. Press F7 (Clear All Clips command).
3. When the confirmation message is displayed, press ENTER to confirm the
unprotected clips deletion.
4. A message is displayed on the video monitor to notify the operation completion.
Warning
The Clear All Clips command is different from the Clear Video Disks
command available in the Maintenance menu of EVS software.

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The Clear All Clips command deletes only the unprotected clips.

The Clear Video Disks command in the Maintenance menu


definitively deletes all video and audio data from the disks, including
any clip stored in protected pages.

4. Clip Management

OPERATION MANUAL Nano 12.05

In the VGAInterface
To delete a clip, proceed as follows:
1. Move the cursor to the clip to delete.
2. Press CTRL+DEL or click on the corresponding area in the Clip Management area.

4.4.4.

In CAM mode, only the camera selected is deleted.

In CLIP mode, all cameras of the clip are deleted.

Copying and Moving Clips


Principles

Copying a clip gives a new clip which is totally independent from the original. It can
therefore be trimmed, named, deleted, etc. without affecting the original.

Copying clips locally on a server does not duplicate the video and audio material on
the drives: it simply creates a separate reference to the same material. This means
that the available storage capacity will not decrease when making copies of clips on a
server. It also means that deleted copies of clips will not increase the available
capacity of the server, as the material will not be deleted as long as one instance of
the clip remains.

When moving a clip using the Move function, the reference to this clip in playlists will
automatically be updated. This is very useful when you wish to re-organize your clips
across different pages and banks, since playlists are not affected. If you copy the
clips and then delete the originals instead of using the Move function, the reference to
the original clips will be removed from the playlists when deleting these clips.

In the Remote Panel Interface


To copy or move a clip, proceed as follows.
1. Select the original clip. It can be a local or a growing clip.
2. Select an empty location.
The following Copy/Move menu is displayed:
Copy Clip113 to Clip 141
Cam A B
[Menu]: Cancel
[Enter]: Confirm

COPY

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MOVE

SHORT

CLIP

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3. Select the COPY or MOVE function by pressing the A or B key. The selected function
will be highlighted on the Remote Panel and the message will be updated accordingly
on the OSD.
4. Press the D key in the Copy/Move menu to select:

'CLIP' mode: all camera angles of the clips will be copied or moved.

'CAM' mode: only the camera angles of the clip loaded on the controlled channels
will be copied or moved.

5. Press ENTER to confirm or MENU to cancel.

In the VGAInterface
Copying and moving clips is performed using the CUT, COPY and PASTE functions
available in the Clip Management area.

How to Copy a Clip


To copy or move a clip, proceed as follows.
1. Move the cursor to the clip to copy.
2. For a copy, press CTRL+C (COPY function) or for a move, press CTRL+X (CUT
function) or click on the corresponding area in the Clip Management area. During a
move operation, the original clip is deleted.
3. The clip is copied to the clipboard .The clipboard area displays its content: clip number
and the selected cameras.

In 'CLIP' mode: all camera angles of the clips will be copied.

In 'CAM' mode: only the selected camera angle will be copied.

4. Move the cursor to the clip/playlist location where the content of the clipboard should
be copied.
5. Press CTRL+SHIFT+V (SHORT PASTE function) or click on the corresponding area
in the Clip Management area.

In 'CLIP' mode: only the available camera locations inside the destination clip are
copied. If some camera angles already exist for the destination clip, they are not
be overwritten by the corresponding camera in the clipboard.

In 'CAM' mode: the selected camera angle is copied.

6. During a move operation, the original clip is deleted.


Note
A Cut & Paste of a clip is equivalent to a Move Clip, meaning that any
reference to that clip inside playlists will be updated to the new location of that
clip. This is not the case when doing a Copy & Paste, then deleting manually
the original clip.

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How to Copy a Clip in the VDR Panel Player


To copy a clip from the VDR Panel Player, proceed as follows:
1. Load the original clip
2. Press ALT+S to save the current clip to another location. This creates a copy of the
clip.
3. Save the clip to the current cursor location by pressing ENTER, or to the first available
clip location on the current server by pressing ALT+U.
4. You can also rename the clip during this operation.
Note
The Cut / Copy / Paste functions are available at any time to move and copy
clips in the lower section of the VDR Panel, even when one of the upper
windows is active.

4.4.5.

Naming a Clip
You can name a clip in the VGA interface.
To name a clip, proceed as follows:
1. In the Clip screen, select the clip to name in one of the following ways:
2. Click on the clip with the stylus
3. Position the green arrows around the desired clip with the keyboard.
4. Type in the desired name with the keyboard. All characters available from the
keyboard are accepted, including blanks.
5. Press F1:

In CAM mode, only the camera where the cursor is located is named.

In CLIP mode, all cameras of the clip where the cursor is located are named.

The entry in the Name field is not cleared by pressing F1 and remains for future use. Press
BACKSPACE to delete the last character in the Name field, or press ESC to clear the
whole field.

4.4.6.

Restriping Clips
Limitation of the Remote Panel Interface
The function to restripe the timecode of a clip via the Remote Panel is restricted as
follows and you should use the VGA interface to change these parameters:

You can modify only the primary timecode.

You cannot modify the date of the clip.

You cannot modify the type of the primary timecode.

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In the Remote Panel Interface


To restripe the timecode of a clip, proceed as follows:
1. Recall the clip by pressing the corresponding F_ key.
2. Move the jog dial to reach the picture where you want to define a new timecode.
3. Press the MENU key to access the secondary menu.
4. Press SHIFT+C to call the Set TC function.
5. Enter the new timecode for the current picture.
6. In 59.94Hz modes (NTSC), press SHIFT+MENU to select between 'Drop Frame'
and 'Non Drop Frame' modes.
7. Press the D key to select 'CAM' or 'CLIP' mode.

In 'CAM' mode, only the timecode of the camera angle loaded on the primary
channel will be changed.

In 'CLIP' mode, the timecode of all camera angles of the clip will be changed.

8. Press ENTER to confirm or MENU to cancel.


The primary timecode of the entire clip is updated according to the new timecode value so
that the timecode remains continuous over the whole clip.
Next time this function is called, the value previously used will be set as default.

In the VGAInterface
To restripe the timecode of a clip, proceed as follows:
1. Move the cursor on the desired clip and press ENTER or click on it with the stylus to
recall it.
2. Press ALT-T on the keyboard to call the SET TC function. The following Set
Timecode screen is displayed:

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3. To modify one of the following timecodes:

The LTC timecode and date: Type in the new timecode for the Short IN point and
date of the clip in the Set TC field following the LTC field.

The user-defined timecode and date: Type in the new timecode for the Short IN
point and date of the clip in the Set TC field following the USER field.

The primary TC for this clip: Press the A or B key corresponding to the requested
primary TC.

4. In 59.94Hz modes (NTSC), press the SPACEBAR to select between 'Drop Frame'
and 'Non Drop Frame' modes.
5. Press F2 to select 'CAM' or 'CLIP' mode.

In 'CAM' mode, only the timecode of the camera angle loaded on the primary
channel will be changed.

In 'CLIP' mode, the timecode of all camera angles of the clip will be changed.

6. Press ENTER to confirm or ESC to cancel.


The timecode of the entire clip is updated according to the new timecode value so that the
timecode remains continuous over the whole clip.

4.4.7.

Shortening a Clip
You can shorten a clip using the Remote Panel.
To shorten a clip, proceed as follows:
1. Recall the desired clip by pressing the corresponding F_ key.
2. Move the jog dial to browse the clip and reach to the desired Short IN point.
3. Press the IN key to mark a new Short IN point. This new Short IN point is instantly
saved.
4. Move the jog dial to reach the desired Short OUT point.
5. Press the OUT key to mark a new Short OUT point. This new Short OUT point is
instantly saved.
Move the lever or press the PLAY key to play the clip. The replay will stop at the new
Short OUT point (or after the Short OUT point if the post-roll mode is enabled).
Note
You can use Goto IN and Goto OUT functions to jump immediately onto Short
IN or Short OUT points respectively.

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Changing the Primary Camera of a Clip


You can change the primary camera of a clip in the VGA interface.
To change the primary camera of a clip, proceed as follows:
1. In the Clip screen, move the cursor to the desired camera.
2. Press F4 on the keyboard or click with the stylus on the corresponding area in the
Function bar.

4.4.9.

This camera becomes the new primary camera.

If the selected camera is a secondary camera (indicated by =), it becomes the


primary camera and the previous primary camera becomes the secondary
camera.

Managing Cue Points


Description
Cue points are used as tags to mark points on the record trains and clips during recording
or playback.
Once this marking is done, you can use the cue points to quickly and easily retrieve those
specific moments and use them.

Cue Points Configuration


The behavior of the cue points on clips and on record trains is defined by the following
parameters:

Mark cue points (Live / Playback)

Preroll

Freeze on cue points (Yes / No)


See the section "Clips Settings" in the Configuration manual for detailed information
on these settings.

Browse button (Browse / Sort TC)


See the section "Controller Settings" in the Configuration manual for information on
this setting.

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Possible Actions on Cue Points


Adding Cue Points
To add a cue point, press the Mark key.

If Mark cue point is set to Playback, the cue point is added on the current clip.

If Mark cue point is set to Live, the cue point is added on the record train of the PGM
recorder.

Deleting Cue Points


To delete a single cue point, proceed as follows:
1. Go to the cue point.
2. Press the CLEAR + Mark keys.
To delete all cue points, proceed as follows:
1. Make sure you are not on a cue point.
2. Press the CLEAR + Mark keys.

Browsing Through Cue Points


To go to the previous available cue point, press the Last Cue key.

If a preroll value is set, the PGM goes to the previous cue point minus the preroll
duration.

If the timecode of the previous cue point minus the preroll duration happens before
Protect IN, the PGM goes to the Protect IN point.

The previous cue point is loaded with the same camera angle as when it was defined.
If this makes a duplicate of a camera angle that is displayed on another controlled
PGM, the camera angles are swapped between both PGMs.

To browse through the cue points, proceed as follows:


1. Make sure the Browse parameter is set to Browse.
2. Make sure cue points are defined on the current clip or record train.
3. Press the Browse key to browse through the cue points of the clip or record train.

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Freezing on a Specific Image


To freeze on a specific image, proceed as follows:
1. Make sure the Freeze on cue points parameter is set to Yes in the Multicam
Configuration module.
2. Add a cue point on the image you want to freeze on.
3. Go to that cue point.
If a cue point is located between OUT point and OUT point + PostRoll, the playout does
not freeze on the OUT point but on the cue point; and then on the OUT+ PostRoll.
If a cue point is located after the OUT + PostRoll, the playout freezes on the OUT +
PostRoll, and then on the cue point.

Cue Point Behavior

Cue points are managed only using the LSM Remote Panel.

Cue points are stored in the LSM Remote RAM memory, so they can be used only
locally on the LSM Remote and are lost whenever Multicam is stopped.

During local clip copy, the cue points associated to the clip are also copied.

During remote clip copy, the cue points associated to the clip are not copied.

During clip creation, all cue points existing on the record train between Protect IN and
Protect OUT points are stored along with the clip in Multicam.

A maximum of 32 cue points can be stored per clip:

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If more than 32 cue points are defined on the portion of the train being clipped, only
the last defined 32 cue points are copied to the clip.

When a clip has 32 cue points defined, additional cue points delete the oldest
ones.

When a clip or a record train is loaded, the Mark key color on the LSM Remote is:

Off: No cue points are defined.

Green: At least one cue point is defined.

Red: The PGM is located exactly on a cue point.

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5.

Playlist Management

5.1.

Introduction
Playlist Creation
Playlists can be created on the server via the Nano Remote Panel and/or the Multicam
user interface.

Limitation on Playlist and Timeline Elements

A playlist can include up to 1000 elements.

Up to 16000 playlist elements can be saved on a server.

The temporary playlist elements, available for undo and redo actions, are stored on the
server and are purged each time the Multicam application is closed.

Playlist Location
All playlists created are automatically stored on the banks dedicated to playlists and
timelines on the server, i.e. the bank 10 of each page.
Playlists on page 10 are not available from the EVS Remote Panel. These playlists are
reserved for external protocols (Odetics, Louth VDCP, EVS AVSP).

5.2.

Selecting Playlists
Playlist LSM ID
The playlist numbering system is as follows:
In the example, the digits have the following meaning in the numbering
system:
5 refers to the clip page number (1 to 10).
The bank page is not specified as the playlists are always stored on
bank 10 of a page.
7 refers to the playlist position (1 to 10) inside bank 10.

Note
The playlist bank of page 10 is not available from the EVS remote, since it is
actually reserved for the EVS AVSP protocol (for Air Box and Air Edit).

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How to Recall a Playlist


To recall a playlist, proceed as follows:
1. Select the page where the playlist is stored by pressing the SHIFT+Page key and the
function key corresponding to the given page.
2. Select the bank where the playlist is stored by pressing the SHIFT+F10 key
corresponding to the playlist bank.
3. Select the position where the playlist is stored in the bank by pressing the F1 to F9
key corresponding to the playlist position.

5.3.

Playlist Functions on the Remote


Panel

5.3.1.

Edit and Playout Modes


Introduction
Two modes are available on the Remote Panel to access and manipulate the playlists:
The Playlist Edit mode and the Playlist Playout mode:

The Playlist Edit mode is used to modify the playlist.

The Playlist Playout mode is used to roll the playlist on air.

Editing the playlist in Playlist Playout mode is not possible.

Accessing the Playlist Edit Mode


When you load a playlist selected by pressing the PLST key on the Remote Panel, you
directly enter the Playlist Edit mode. The first frame of the element highlighted in the
playlist appears on the PGM. At the start, full control will be on the PGM side; scrolling
through the playlist can be done here.
Note
From the Playlist Playout mode, you need to press the EDIT function (D button)
or move the jog dial to return to the Playlist Edit mode from where you can edit
the playlist.
The main menu in the Playlist Edit mode available is the following:

Insert

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Speed

Effect

Edit All

FX Dur

Delete

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A secondary menu is also available when you select MENU from the main menu in the
Playlist Edit mode. All commands are not always available in the secondary menu:

Replace

OtherAng

Add cut

Redo

Undo

In Playlist Edit mode, the duration displayed in the top right corner of the LCD screen is
the playlist total duration, from the beginning to the end.

Accessing the Playlist Playout Mode


To load a selected playlist is Playlist Playout mode, you need to press the PLST key on
the Remote Panel a second time when the playlist is open in Playlist Edit mode.
The first frame of the playlist element following the one on the PGM will be displayed on
the PRV side. This allows the operator to play only parts of the playlist, starting from the
current position.
The menu available from the Playlist Playout mode on the Remote Panel display is the
following:

FilmFX

NEXT

SKIP

EDIT

Note
A third selection of the PLST button cues the playlist to the beginning,
displaying the first playlist element on the PGM side and the following clip on the
PRV.

5.3.2.

Functions in Playlist Edit Mode


Main Menu Functions
Edit All
If you want to edit all clips of the playlist at the same time, select Edit All (SHIFT+D)
before you perform the requested editing action with one of the following playlist
commands: Speed, Effect, FX Dur.

Insert
The Insert function (A key) allows the operator to insert a clip into the playlist. The same
operation can be achieved using the TAKE key.

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Speed
The Speed function (B key) allows defining the speed at which one or all clips of a playlist
will be played. Select the playback speed of the clip with the lever, then press ENTER to
validate. Values are Unknown and from 0 to 100%.
Operators have access to the secondary lever control like when clips are replayed. While
editing the speed of a clip, pressing SHIFT+Lever on the Remote allows to access the
secondary lever speed defined in the menu.

FX Dur
The FX Dur function (C key) sets the duration of the transition effect. The default value
that initially appears is determined by the value set in the Setup menu. The effect duration
will affect the transition at the beginning of the selected clip. Use the lever to to adjust the
value, then press ENTER to confirm.

Effect
The Effect function (SHIFT+C key) is used to select the type of transition effect
(Mix/Wipe/Cut/Fade). Move the lever to set the type of effect, when Effect is highlighted.
Press ENTER to validate.

Delete
The Delete function allows the operator to quickly edit a playlist by removing the selected
clip. The clip that has been cut can then be inserted into another location. This clip is
displayed on the second PRV output. To insert it at another position in the playlist, simply
go to that position using the jog dial and press the Insert key (or TAKE).

Secondary Menu Functions


Replace
The Replace function makes it possible to replace a portion of a playlist by the same A/V
material to which effects have been added (externally or internally). This consolidates the
effects within the playlist.

Undo/Redo
The last modifications of a playlist can be undone/redone for as long as the operator does
not exit the Playlist mode (e.g.: returning to Live).
Pressing the Undo command (D key) will undo the last modification. Up to 9 modifications
can be undone. Once a modification has been undone, it is possible to redo it by pressing
the Redo key (C key).

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OtherAng
The OtherAng (Other Angle) function (SHIFT+C key) allows the operator to replace the
current playlist element by another playlist element showing a different angle of the
recorded material.
When the OtherAng option is selected, Multicam loads the local and network trains that
include the TC IN of the playlist element to replace. The trains are loaded on the PRV
channel, at the current TC of the loaded element. The jog is used to shift from one record
train to the other.
Once the requested record train is displayed on the PRV channel, pressing ENTER
replaces the current playlist element by the one created from the selected angle.

Add cut
The Add cut function (SHIFT+D key) allows the operator to split an existing clip into two
independent clips at a selected point. Both resulting clips are duplicates of the original one
with additional short-in and short-out points added at the split point.

5.3.3.

Functions in Playlist Playout Mode


Once the playlist is cued and ready to roll, the menu below is displayed on the Remote
LCD. This menu gives the operator the ability to manipulate the playlist while it is playing.
The duration displayed in the top right corner of the LCD screen in Playlist Playout mode
is the remaining duration until the end of the playlist.
PL11 LSM 04 Albert LOC LEFT=00:00:02:22
111A
Clipname01200:00:29UnkW00:10
112B/03Clipname45600:53:29 UnkM00:10
112B
Clipname89100:53:29 UnkM00:10

Film FX

Next

Skip

Edit

Film FX
Selecting this function will create a film style effect during the playout of the playlist by
repeating one field every two fields. Please note that the audio is not affected by this
effect. This mode is deactivated when exiting a playlist.

Next
While the playlist is rolling on air, selecting the Next function will start the transition of the
next clip with the transition effect listed on the playlist. This can be used if a clip is running
too long and it is necessary to shorten up the playing time.

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Skip
While the playlist is rolling, the next clip in the sequence is always displayed on the PRV
screen. The Skip function allows the operator to discard clips before they go on-air. The
clip that will be skipped is the one displayed on the PRV screen. This function does not
remove the clip from the playlist, but it simply allows it to be skipped during playback.

Edit
Selecting the Edit function gets the user back to the Playlist Edit mode.

5.4.

Playlist Functions on the VGA

5.4.1.

VGA Playlist Screen


Introduction
Pressing F10 on the keyboard calls the VGA Playlist screen. The Playlist screen displays
information on the clips included in the current or loaded playlist. Several transport
functions are available from this screen. "Clip Functions on the VGA" on page 37 for more
information.

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Display Depending on the Load Playlist Setting


When the Load Playlist parameter is set to Conditional in the Operational Setup menu on
the Remote Panel (P3.3 F2), the information displayed on the VGA Playlist Screen will
differ depending on whether a playlist is loaded on the PGM1 or not:
If a playlist is loaded on the PGM1:

All the information displayed on the Playlist Screen refers to the loaded playlist.

The PLAY, SKIP, NEXT and RECUE commands are displayed on the bluehighlighted section at the bottom of the page.

If no playlist is loaded on the PGM1:

5.4.2.

The information displayed on the Playlist screen refers to the current playlist, except
the remaining time, which is not displayed.

The PLAY, SKIP, NEXT and RECUE commands are NOT displayed on the bluehighlighted section at the bottom of the page.

VGA Playlist Bank Screen


Pressing END on the keyboard when the Clip screen is displayed allows the users to
access the VGA Playlist Bank screen on the given page. This gives an overview on the
playlists and timelines stored on the bank.

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For each playlist the following information is displayed:

5.4.3.

Field

Description

Playlist ID

Unique identifier of the playlist on the server.


Ex: PL16

Playlist Name

Name of the playlist. It cannot exceed 12


characters.
Ex: game edit

X clips

Number of available clips in the playlist


(unavailable network clips are not taken into
account).
Ex: 98 clips

Dur: --:--:--:--

Total playback duration with available clips.


Ex: 00:04:34:12

Aux Clip

Aux Clip ID and name of the audio auxiliary clip.

Editing Functions in VGA Playlist Screen


To use the following commands, you must be in Playlist Edit or Playlist Playout mode:

To enter the Playlist Edit mode, press the PLST key on the EVS Remote. The screen
of the Remote Panel displays the information about the previous, current and next
three clips of the playlist.

To enter the Playlist Playout mode, press the PLST key again.

The following operations can be performed from the VGA playlist screen:

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Criteria

Description

Naming a
playlist or the
current clip

For more information, see section "Naming a Playlist or Playlist


Element" on page 75.

PLAY/pause

Press ALT+P to start the playback / pause of the playlist from the
current position.

RECUE

Press ALT+R to recue to the beginning of the playlist and pause.

NEXT

Press ALT+N while the playlist is playing to force immediately the


transition to the next clip in the playlist.

SKIP

Press ALT+S while the playlist is playing to skip the next clip. The
current clip will play until the defined OUT point, than the playlist will
skip the next one and play the one after instead.

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5.5.

Operations on Playlists

5.5.1.

Setting and Loading Playlists


Introduction
A distinction is made between setting and loading a playlist:

When you load a playlist, you actually load it on a given player channel either to edit it
or to play it out.

When you set the current playlist, you access the playlist location on the server but
you do not load it on a player channel. Thus you can insert clips directly in the current
playlist without having to load it onto a channel.
Note
At Multicam startup, the current playlist is automatically playlist 11,that is the
playlist 1 on bank 10 of page 1.

How to Set the Current Playlist


In the Remote Panel Interface
To set the current playlist, proceed as follows:
1. Press SHIFT+Page+F_ key to select the page in which the desired playlist is located.
2. Press SHIFT+F10 to select the playlist bank.
3. Press F_ key to select the desired playlist.
4. Press ENTER to confirm.
To load the current playlist, continue as follows:
5. Press PLST to load the current playlist on a player channel (it cannot be empty).
To exit the playlist mode:
6. Press the RECORD key to return to E2E mode.

If the new playlist is not empty, it is automatically loaded on the PGM (in
PGM/PRV mode) and it becomes the current playlist.

If the new playlist is empty, the system will ask you whether you want to copy the
current playlist at this new location.
Note
Page 1 contains playlists 10 to 19, Page 2 contains playlists 20 to 29, and so on.

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In the VGAInterface
To set the current playlist, proceed as follows:
1. From the clip screen, press END to access the playlist bank.
2. Press DOWNARROW to select the playlist that you want to define as the current
playlist.
3. Press ENTER on the selected playlist to set it as the current playlist.

How to Recall and Load a Playlist


You can only recall and load a playlist if this is not empty.
To load a playlist on a player channel, proceed as follows:
1. Access the desired playlist bank by pressing F10 from the requested page.
2. Select the playlist to load with the F1-F10 keys.
The selected playlist becomes current and is displayed on the LCD display.
3. Press PLST key on the Remote Panel to load the current playlist.
If the new playlist is not empty, it is automatically loaded on the PGM (in PGM/PRV
mode) and it becomes the current playlist.
If the new playlist is empty, the system will ask you whether you want to copy the current
playlist at this new location.

5.5.2.

Rolling a Playlist
How to Roll a Playlist
After recalling a playlist, you will roll the playlist using the pre-defined speed of each clip.
Use the PLAY key to start rolling the playlist.

Playlist Speed

As soon as the lever is used to start the playback or during playback, the pre-set
speed for the current clip is canceled and set by the lever position only.

The playlist will return to pre-set speed mode as soon as another clip with a pre-set
speed is found.

If the speed for a supermotion clip is set to UNK, pressing the PLAY key on that clip
will start the playback of the playlist at the speed specific to the SLSM camera (for
example 33% with SLSM 3x cameras).
Note
When using the PLAY key to start the playlist, it is recommended to set the
lever at the top position (100%). If the lever is in low position and the operator
touches it by mistake while the playlist is rolling, the playlist could freeze on-air.

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5.5.3.

Deleting Playlists
Note
Deleting a playlist deletes all the playlist elements from the playlist as well as
the playlist definition in the database.

In the Remote Panel Interface


To delete a playlist, proceed as follows:
1. Press SHIFT+Page+F_ key to select the page in which the playlist to delete is
located.
2. Press SHIFT+F10 to select the playlist bank.
3. Press CLEAR+F_ key to delete the corresponding playlist.
4. According to the value of the Confirm del clp/plst parameter in the Operational
Setup menu (p.5.1 F3), you will be asked or not to confirm the deletion action.
5. The empty playlist location remains available.
To delete all playlists stored on a same bank, proceed as follows:
1. Press SHIFT+Page+F_ key to select the page in which the playlists to delete are
located.
2. Press CLEAR+SHIFT+F10 to delete all playlists stored in the corresponding bank.
The following confirmation message is displayed:
Caution:
This will delete all playlists/
timelines stored on bank 0
[Menu] : Cancel [Enter] : Confirm
3. Press ENTER to confirm the deletion. All playlists and timelines on the selected bank
will be deleted.

In the VGAInterface
To delete a playlist, proceed as follows:
1. In the Clip window, go to the requested playlist bank by pressing ALT+Down Arrow
in the requested page.
2. Highlight the requested playlist and press CTRL+DEL to delete the playlist entry.

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Copying Playlists
Introduction
From the VGA Clip screen and the Remote Panel, you can copy playlists locally.
The copy process is seamless to the user as long or short copies of a playlist are
performed as a background process. If the destination playlist is recalled and the on-air
playlist element has not yet been transferred to the local machine, the on-air element
played out is the original one. The on-air element will be automatically copied locally when
the playlist will be removed from the playout channel.

Copy Options
When you copy a playlist, you have different options:

The EDL copy copies only the playlist definition while the playlist elements remain at
their original location.

The EDL+Clips copy copies the playlist definition and the playlist elements to the
destination. In this case, you must also choose one of the following:

The short copy that copies only the material included between the IN and OUT
points of the playlist elements with the clip guardbands as defined on the
destination system.

The long copy that copies the complete original clips. This makes a difference
when the playlist elements have been trimmed compared to the original clip.

EDL+Clips copy processes cannot be queued. If the operator tries starting a new copy
process while the previous one is still running, a message will ask him whether he wants
to stop the previous process to start the new one, or cancel his new request.

Available Copy Actions


The following table provides an overview on the copy actions available from the Remote
Panel and from the VGA interface. The playlists are copied to an empty playlist position:
Remote Panel
EDL Copy
EDL+Clips Copy (short or long)

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VGA Interface
Yes

Yes

No

To play back a selected clip, with the lever, at a speed varying from 0% to a given
maximum speed, you need to do the following:

Define the requested maximum speed in the PGM Speed/Var max parameter
(p.9.1 F3) in the Operational Setup menu.

Select (highlight) the VarMax option in the secondary menu in PGM/PRV mode.

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In the Remote Panel Interface


To copy a playlist, proceed as follows:
1. Go to the source playlist bank.
2. Select the original playlist to copy by pressing the corresponding F_ key.
3. Go to the destination playlist bank.
4. Select an empty playlist location.
A new menu appears on the LCD display of the Remote Panel, with the corresponding
message on the OSD of the output monitors, asking whether you want to copy the
original playlist to the new location or whether you simply want to select a new, empty
playlist (default choice):
Select New Playlist 13 ?

[Menu]: Cancel
[Enter]: Confirm

COPY

NEWPLST

5. Press COPY (A key) to select the copy option. The menu becomes:
Copy Playlist 11/03
to Playlist 13 ?
[Menu]: Cancel
[Enter]: Confirm

COPY

PLST+CLP

NEWPLST

6. Specify whether to copy the EDL with or without the clips:

Press ENTER to copy only the EDL without copying the elements contained in
the original playlist. The copy is done instantly since there is no material to
transfer.

Press PLST+CLP (B key) to copy the EDL together with the playlist elements.
The display becomes:

Copy Playlist and all net. clips


to Playlist 13 ?
[Menu]: Cancel
[Enter]: Confirm

COPY

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PLST+CLP

SHORT

NEWPLST

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7. Press the C key to specify whether to perform a SHORT or a LONG copy.

SHORT mode (default): only the section of the elements between the Short IN
and Short OUT as defined in the playlist will be copied, increased by the duration
of the guardbands, as defined on the destination system.

LONG mode: the entire original clips, including their guardbands, will be copied on
the destination system.

8. Press ENTER to confirm the copy or MENU to cancel.


The F_ key of the destination playlist will flash until all clips have been copied. This
playlist can be recalled during that process for browsing, editing, or playback.

In the VGAInterface
To copy a playlist, proceed as follows:
1. Press the END key to open the playlist bank.
2. Select the playlist to copy.
3. Press CTRL+C to copy the playlist.
4. Go to the empty playlist location on the same server where you want to copy the
playlist.
5. Press CTRL+V to paste the playlist. The EDL of the playlist is copied to the
requested location.

Merging Playlists
From the VGA Interface, it is possible to merge two playlists by copying a playlist and
pasting it to an existing playlist. The copied playlist will be added at the end of the
destination playlist.

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5.5.5.

Naming a Playlist or Playlist Element


Introduction
You can name or rename a playlist or one of its elements only from the VGA interface.
Note
When entering a name, use BACKSPACE to delete the last character or ESC
to clear the entire field.

How to Name a Playlist


From the Playlist Bank Window
To name a playlist from the VGA Playlist Bank window, proceed as follows:
1. From the Clip screen, press END to go to the Playlist Bank screen of the requested
page.
2. Use the DOWNARROW to select the playlist to name.
3. Enter the desired name on the keyboard. It appears in the Name field at the bottom of
the screen.
4. Press F1 to assign the new name to the selected playlist. The playlist name appears
in the title bar next to the playlist number.

From the Playlist Window


To name the current playlist from the VGA Playlist window, proceed as follows:
1. Press F10 to open the VGA Playlist screen. The current playlist is displayed.
2. Enter the desired name on the keyboard. It appears in the Name field at the bottom of
the screen.
3. Press SHIFT+F1 to assign the new name to the current playlist. The playlist name
appears in the title bar next to the playlist number.

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How to Name a Playlist Element


To name the current element in the loaded playlist from the VGA Playlist window, proceed
as follows:
Note
This function is only available when the playlist is the current one in Playlist Edit
mode (PLST EDIT) or Playlist Playout mode (PLST DIFF) on the Remote
Panel.
1. Press F10 to open the VGA Playlist screen. The loaded playlist is displayed and the
current playlist element on the Remote Panel is selected.
2. Enter the desired name for the element on the keyboard. It appears in the Name field
at the bottom of the screen.
3. Press F1 to assign the new name to the current element. The name for the current
element appears in the Name column of the selected element.
Note
Naming the current element of the loaded playlist will affect the original clips.

5.5.6.

Consolidating a Playlist
Introduction
Using the internal loop, you can record a playlist back to the server as a big clip if you
want, for example, to record the playlist effects (split screen, target tracking, painting,
etc.) as regular video inside the server.
You can only consolidate a playlist from the Remote Panel.
Depending on the Internal Loop parameter in the Operational Setup menu (p.9.2 F6),
both video and audio can be looped back into the system, or only the video track is looped
and the system keeps recording the live audio at the same time.

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How to Loop Back a Playlist into the Server


To consolidate a playlist using the internal Loop mode, proceed as follows:
1. Add the requested effects to the playlist.
2. Recue the playlist.
3. Activate the Loop mode via the SHIFT+Loop key.
4. Roll the playlist.
The playlist will be recorded onto the disks (Channel 1 CAM A) as a continuous
video/audio stream.
When you exit the playlist mode, go back to LIVE record and simply jog back, you will see
the playlist recorded with all its transitions and at the speed they were played.

5.5.7.

Generating a Continuous TC in a Playlist


Introduction
From the VGA interface, you can regenerate a continuous timecode for the whole playlist
or for each clip of a playlist. This can be useful when:

You do not want to have a playlist with disrupted timecodes from the various playlist
elements.

You want to change the timecode type in the VITC or LTC timecode.

Settings for Continuous Timecode in Playlists


The following table describes the various parameters that should be defined when
regenerating the timecode in a playlist:
Possible
Values

Parameter

Description

Continuous in

Specifies whether the TC should be continuous


for the whole playlist or for each playlist element.

PLST, CLIP

From

Specifies the initial TC value to be used for the


timecode regeneration

Timecode,
LTC TC, User
TC

In

Specifies the TC type in which the timecode


should be regenerated

LTC or VITC
in SD
HANC VITC,
HANC LTC,
or both

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How to Activate the Continuous Timecode Regeneration


To activate the continuous timecode regeneration, proceed as follows:
1. In the Playlist page (F10), press TAB several times until the ON/OFF field after
Regeneration of TC is green highlighted.
2. Press the right arrow key to toggle the function to ON.
3. Press TAB again to highlight the 'continuous in PLST' text segment, and, with the
right arrow, select whether the regeneration will be applied on the playlist (PLST) or on
the playlist clips (CLIPS).
4. Press TAB to highlight the 'from 00:00:00:00' segment, and type the start TC to be
used for the regeneration.
5. Press TAB again to highlight on the timecode type, and toggle to the requested
timecode type with the right arrow.
The continuous timecode regeneration function is now active. However, the timecode will
effectively be regenerated when you replay the playlist after activating a loop.
To deactivate the function, press the left arrow on the field to toggle the function to OFF.

How to Regenerate the Timecode in a Playlist


To regenerate the timecode in a given playlist, proceed as follows:
1. Activate the TC Regeneration and define the related settings on the Playlist page
(F10), in the blue-highlighted area at the bottom of the page. This feature is defined for
each playlist individually:

2. Activate the internal loop using the SHIFT+Loop keys


3. Roll the playlist.
This will record the playlist back into the recorder channel 1 (CAM A) with the regenerated
timecode.

5.6.

Operations on Clips in Playlists

5.6.1.

Adding Clips in a Playlist


Introduction
You can add clips to a playlist in different ways, but always from the Remote Panel:

78

Adding clips at the end of the current playlist without entering the Playlist Edit mode.

Inserting clips before or after the clip selected in the loaded playlist.

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How to Add Clips at the End of the Current Playlist


You can create a playlist very quickly. The experienced operator can include a clip at the
end of the playlist containing an action that happened seconds before the playlist is played
on air. To add clips quickly at the end of the current playlist, you do not have to enter the
Edit mode.
To add clips to the current playlist, proceed as follows:
1. Activate a playlist as the current playlist.
2. Recall the first clip for your playlist.
3. Press ENTER on the Remote Panel.
The clip is added at the end of the current playlist.
4. Repeat as many times as necessary until the last clip is entered.

How to Insert Clips into a Playlist


The following rules apply to the procedure below:

You need to be in PGM/PRV mode to be able to use the TAKE key on the Remote
Panel to insert a clip.

Depending on what is selected for the Insert in playlist parameter in the Operational
Setup menu (p.3.1 F6), the clip will be inserted before or after this selected position.

To insert a clip into a playlist, proceed as follows:


1. Using the Playlist Edit mode or the Browse mode, scroll to the location where the clip
must be inserted.
2. Call the selected clip. It appears on the PRV output.
3. Do one of the following to insert the selected clip in the playlist, at the position shown
on the PGM output:

Press the A key (Insert function) on the Remote Panel

Press the TAKE key on the Remote Panel

Press the SHIFT+INSERT keys on the Remote Panel

A confirmation message will appear if that option has been enabled in the Setup menu.
After the clip has been inserted, you can press PLST to return to the playlist at the current
position.

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Inserting Growing Clips into Playlists


Growing clips can be inserted in playlists in the same way as other clips. However, their
display has the following characteristics:
Display:

They will be displayed with the Creating message in the playlist on the VGA.

The growing clips ID will be blinking on the mini playlist display and on the playlist
screen on the Remote Panel, as well as on the OSD.

Remaining time:

5.6.2.

The remaining time in playlists containing growing clips with only an IN point is
displayed as --:--:-- on the screens (OSD, VGA, Remote Panel screen) where this
information is shown.

Deleting and Moving Playlist Elements


Introduction
Just as you can add clips into a playlist only with the Remote Panel, deleting clips from a
playlist or moving clips within a playlist are also performed via the Remote Panel.

How to Delete an Element from a Playlist


To delete a playlist element in a playlist, proceed as follows:
1. While you are in Playlist Edit mode, scroll within the playlist to the element that needs
to be deleted.
If the Browse mode is active, the first frame will appear on the display as each clip is
scrolled through.
2. Select Delete from the Playlist Edit menu.
The selected element will be removed from the playlist. A confirmation message will
appear if the Confirm Ins/Del clips parameter has been enabled in the Operational Setup
menu (p.3.2 F1).

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How to Move an Element within a Playlist


Note
You can only move elements within a playlist if you are in PGM/PRV mode.
To move a playlist element within a playlist using the Remote Panel, proceed as follows:
1. While you are in Playlist Edit mode, scroll within the playlist to the clip that needs to
be moved.
2. Select Delete from the Playlist Edit menu. The clip is sent to the clipboard and loaded
on the PRV channel.
3. Scroll to the location in the playlist where you want to insert the clip.
Remember that the position where the clip is inserted will depend on the value of the
Insert in playlist parameter in the Operational Setup menu (p3.1 F6), that is to say before
or after the selected playlist element.
4. Press TAKE or Insert on the Remote Panel to insert the clip from the clipboard at the
requested location.
The playlist element is inserted at the requested location.
If the playlist element has been trimmed before being moved, the element will be
reinserted in the new position with the new guardbands.

5.6.3.

Browsing Within a Playlist


Introduction
You can browse within a playlist in different ways in the Remote Panel:

Browse through the content of each clip in the playlist.

Browse quickly by jumping to the first field of each clip in the playlist.

Browsing Through a Playlist


When you load a playlist, the default playlist mode allows you to scroll up and down
through all the playlist elements.

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Browsing Quickly Through a Playlist


When you are neither in Playlist nor in Clip mode, press the Browse key on the Remote
Panel to enter the current playlist in Browse mode.
In this mode, you can quickly jump to the first field of each clip inside the playlist by
moving the jog dial. To return to the normal Playlist Edit mode, press the Browse key
again.
When you are in Playlist Edit mode, you can of course also activate the Browse mode by
pressing the Browse key.
PL11 LSM01 Paola LOC TDUR=00:00:02:22
111A/04Clipname01200:00:29Unk W00:10
112B
Clipname45600:53:29 Unk W00:10
112B/02 Clipname89100:53:29 Unk W00:10

Insert

5.6.4.

Speed

Effect
FX Dur

Edit All
Delete

Changing the Camera Angle of a Playlist


Element
From the Remote Panel, you can change the camera angle of a playlist element if the
material is still available in a local or distant record train.
To change the camera angle of a playlist element, proceed as follows:
1. When you are in Playlist Edit mode, scroll within the playlist to the playlist element.
2. Press MENU to access the secondary menu:
OtherAng
Replace
3. Press SHIFT+C to search and load the local and distant record trains that include the
same TC IN as the playlist element.
The first record train is loaded on the PRV channel, at the current TC of the loaded
element.
4. Press Browse and use the jog to move within one record train to browse its content.
5. Once you have loaded the requested camera angle on the PRV channel, press
ENTER.
This will replace the current playlist element by a new clip having the same TC IN and TC
OUT. The new clip is stored on the playlist receive page.
The effects, the split audio and the swap points defined on the initial playlist element are
preserved.

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5.6.5.

Adding Cuts in Playlist Elements


Description
The Add Cut command is only available from the Remote Panel. This command
duplicates a playlist or timeline element (clip, record train...) and adjusts the SHORT IN
and SHORT OUT points of these new duplicated elements:

On both these elements, the guardbands and other effects are kept unchanged as in
the original one.

In the first duplicated element, the SHORT IN point is left unchanged while the
SHORT OUT point is adjusted to the cut point.

In the second duplicated element, the SHORT OUT point is left unchanged while the
SHORT INpoint is adjusted to the cut point as illustrated hereunder.

Multicam Behavior
When adding a cut to a clip, Multicam will behave as follows:

The transition applied at the cut point is a cut (for both audio and video).

The speed of the cut elements is the same as the original element, even if it is
Unknown.

The stop and start modes of the cut elements are auto.

Any loop defined on the playlist that includes the original element conserves and
includes the cut elements.

Any tag defined and active on the original element at the cut point is recreated at the
short-in of the second cut element.

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The adding cut is not possible in the following cases:

5.6.6.

Within a video effect.

Within an audio effect beginning or finishing the original element.

Trimming Clips into a Playlist


Introduction
Every playlist element can be trimmed independently of all other instances of the same
clip number. Trim actions are only available in the Remote Panel.

How to Trim Clips in a Playlist


To trim clips in a playlist, proceed as follows:
1. Browse to the desired element in the playlist.
2. Re-mark a new Short IN or Short OUT.
If the clip duration is too short, clear the IN or OUT point by selecting CLEAR and
then set the new IN or OUT point at the desired position.
Note
Clearing restores the existing IN or OUT point to the end of the guardbands of
the clip.

5.6.7.

Sorting the Playlist Elements by TC IN


Introduction
From the VGA Interface, it is possible to sort (reorder) the playlist elements by TC IN. The
sort is done on the TC displayed in the TC IN column, whatever the type of TC displayed
(User TC or LTC).
Note
This operation will change the order of the playlist elements, and reset the
transitions to the default transitions defined on the Remote Panel.

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How to Sort Playlist Elements by TC IN


To reorder the playlists elements by TC IN in a playlist, proceed as follows:
1. Open the playlist in the VGA Playlist screen.
2. Press the TAB key until you highlight the Sort by TC IN field in the Playlist
management area at the bottom of the screen.
3. Press ENTER to validate.
4. Press ENTER again to confirm the operation.
The playlist elements are reordered by TC IN.
You can undo the operation using the Undo command available in Playlist Edit mode on
the Remote Panel.

5.7.

Transition and Audio Operations

5.7.1.

Overview on Transition Effects


Introduction
You can apply effects on the audio and video transitions of a clip in a playlist. For each
transition, you define the effect type and duration. You can only apply transition effects
using the Remote Panel.
By default, a mix transition effect (audio and video) is applied to each new clip inserted
into the playlist. However, you can change the type of transition effect in the main menu of
the Playlist Edit mode.
With the license code 111, the duration and type of the audio transitions are tied to the
duration and type of the video transitions.

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Illustrations
The following drawings show that the transition effects are applied on the material
included in the playlist element, not on the guardbands:

Normal Playlist with Cuts

Playlist with 1:00 sec Effect Duration


In an LSM playlist, the video and audio effects end at the OUT point of a clip, so the
duration of clips is shortened by the length of the effect.

Available Video Transition Effects


The following video transition effects can be defined:

86

Effect Type

Description

Cut

No transition effect is applied between both elements.

Mix

Dissolve effect between both elements.

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Effect Type

Description

Wipe

The last frame of the previous element is gradually replaced


by the first frames of the next element.
The wipe effect is shown as a vertical line moving across the
video. The direction of the wipe effect (left to right, right to
left) is defined in the Wipe type parameter in the Operational
Setup menu (p.3.1 F4).

Fade from color (<)

A fade out effect from a defined color is applied on the first


frame of the clip (on which the effect is defined). The
previous clip ends in cut mode.
In the drawing below, the previous clip is displayed in red, the
next clip is green, and the fade in black:

Fade to color (>)

A fade in effect to a defined color is applied on the previous


clip up to the transition in cut mode to the next clip (on which
the effect is defined).
In the drawing below, the previous clip is displayed in red, the
next clip is green, and the fade in black:

Fade to/from color (V


fade)

A fade in effect to a defined color is applied on the previous


clip up to its OUT point and a fade out effect from the same
color is applied on the next clip (on which the effect is
defined) from its IN point. The effect duration must be a
multiple of 2 frames.
In the drawing below, the previous clip is displayed in red, the
next clip is green, and the fade in black:

Note
The color of the fade effects is defined with the Fade to/from color parameter in
the Playlist settings of the Operational Setup menu (p.3.3 F1).

Default Values for Transition Durations


It is possible to set a default value for the duration of the video transitions in the
Operational Setup menu. Once this is defined, each time a clip is entered or inserted into a
playlist, transitions are applied with the default values.
The Video effect duration parameter is available in the Operational Setup menu (p.3.1
F1), and ranges up to 20:00 secs.

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Adding Transition Effects in a Playlist


Transition Effects Commands
The functions related to transition effects are available from the main menu of the Playlist
Edit mode, and the effects applied are also displayed on the Remote Panel display:

How to Add a Transition Effect


You can add transitions on one or all elements of a playlist as follows, or more precisely
modify the default effect applied (mix):
1. Select the playlist location and press PLST to open it in Playlist Edit mode. The main
menu appears:

Insert

Speed

Effect

Edit All

FX Dur

Delete

2. Browse to the playlist element at the beginning of which you want to modify the effect
or press Edit All (SHIFT+D) to modify the effect on all playlist elements.
3. To modify the effect, press Effect (SHIFT+C) and move the lever until the requested
effect is displayed on the LCD display.
The effect type is displayed as a letter/symbol in the information corresponding to the
loaded element (see highlighted letter):
111A/04 Clipname012 00:00:29 Unk W00:10

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The following effect types are available:


Command

Description

Cut

Mix

Wipe

>

Fade to color

<

Fade from color

Fade to/from color

4. To modify the default duration for the transition effect, press FX Dur (C) and move the
lever until the requested duration is displayed in the last field of the corresponding
element:
111A/04 Clipname012 00:00:29 Unk W00:20
5. Press ENTER to validate the modifications in effect type and/or duration.

5.7.3.

Using the Replace Function


Introduction
The purpose of the Replace function is to consolidate the effects defined on a playlist as
follows:
The operator loops a section or an entire playlist back to themselves and, during the
playback, add some effects externally (graphic insertion for instance) or internally
(changing the speed).
While the operator plays the playlist back, and inserts the requested effects, the playback
result is re-injected into the playlist from a predefined IN frame. The OUT point of the
replaced section is predefined or manually defined in the record process.
The Replace function is only available on the Remote Panel.
Note
The Replace function is not allowed on playlists containing growing clips.

Accessing the Replace Function


Press MENU in Playlist Edit mode to open the secondary menu with the Replace
function. Select Replace in this menu to access the Replace function :
Clr Unav

OtherAng

Replace

Redo

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Undo

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Replace Edit Mode


This mode allows to specify the following information for the Replace:

IN point and OUT point, for the section to replace in the playlist. The OUT point can
also be defined during the Replace itself.

Loop mode parameters.

In the Replace Edit mode, the playlist is considered as one entity on which you can mark
one IN point and one OUT point (pressing the IN and OUT points does not retrim the
current playlist clip).
Those IN and OUT points will be used to determine what portion of the playlist will be
replaced.

Replace Playback Mode


In this mode, you play the playlist back and insert the new section between the defined IN
and OUT points.
After you have selected the required settings for the Replace function, the Replace
Playback mode is automatically activated: the playlist is cued before the IN point (to
create guardbands), ready to be initiated.
The playlist is played at the speed defined in the playlist but the lever can also be used to
vary the playback speed.
When the Protect OUT point of the clip is reached, a clip containing the IN and OUT
points with the guardbands is created on the Receive page defined in the Setup menu.
The loop is stopped and the user switches back to match Frame Edit mode.

Methods
You can perform a Replace action in two ways:

By defining an IN and OUT points in the Replace Edit mode.

By defining only an IN point in the Replace Edit mode, and defining the OUT point
while you perform the Replace in the Replace Playback mode.
Warning
The IN and OUT points cannot be marked on a transition (including split audio
transitions and swap zones) or on a split zone (the key will flash red when it is
the case).

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How to Perform a Replace


First define the Replace function in the Replace Edit mode. Then execute the Replace
function in the Replace Playback mode.
To perform a Replace, proceed as follows:
1. Open the playlist in which you want to replace a section in Playlist Edit mode.
2. In Playlist Edit mode, press Menu on the Remote Panel to access the secondary
menu.
3. Press the A key to enter the Replace Edit mode.
4. Use the jog dial to reach the desired IN point for the Replace section and press the IN
key to mark it.
When the IN point has been marked, the display switches to:
Cam A
Replace

Int.Loop

+2fields

Ext.Loop

5. If you want to specify the OUT point for the Replace section at this stage, jog to the
requested point and press the OUT key. Otherwise, you can define the OUT point
while you perform the Replace.
The Int.Loop (B) and Ext.Loop (C) keys are blinking.
6. If you want to specify the OUT point for the Replace section at this stage, jog to the
requested point and press the OUT key. Otherwise, you can define the OUT point
while you perform the Replace.
7. Press the B or C key to select whether you will use the internal loop or external loop to
perform the Replace.

The playlist is cued before the IN point (to create guardbands), ready to be
initiated.

A message appears on Remote: Start Replace: lever or play


button.

8. Push the lever or pressthe Play key on the Remote Panel to shift to the Replace
Playback mode and start the Replace process.
9. If you have not defined the OUT point for the Replace in step 5, press the OUT key
when you reach the desired OUT point.
While the Replace is being performed, the following messages are displayed on the
OSD:
Replace in Progress
Clipping guardbands
Replace by clip xxx

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On the Remote Panel, a confirmation message pops up:

Replace in/out by clip xxx ?


MENU: Cancel ENTER: OK

10. Press ENTER on the Remote Panel to validate the Replace:

The material between the IN and OUT points is replaced with the newly created
clip.

The playlist returns to Playlist Edit mode, positioned at the end of the inserted clip.

Press the MENU key on the Remote Panel to cancel the Replace.

Loop Mode in the Replace Function


When the IN point has been marked, the display switches to:
Cam A
Replace

Int.Loop

+2fields

Ext.Loop

The Int.Loop and Ext.Loop keys are blinking.

Before entering the Replace Playback mode, choose between Internal Loop or
External Loop.

The Internal Loop is the same loop as the existing loop process.

The External Loop allows you to select on which channel you will physically re-record
the output of your PGM. The link is physical: it is necessary to make the video link
manually with a router or video/audio cables; it is not done inside the server.

Additional parameters are available for the external loop:

With the Cam A function (SHIFT+C), you can select the camera the PGM will be
recorded to for the external LOOP process. Press SHIFT+C until the desired camera
is selected.

With the +2fields function (SHIFT+D), you can select by how much the video coming
back to your record channel will be delayed. If you are using a DVE, it could introduce
a delay. This system is based on the assumption that audio and video are in sync
when they hit the record channel. The delay value cannot be negative.
Select SHIFT+D to highlight the delay value; the display allows you to add frames or
fields of delay to the delay value. Press either MENU or SHIFT+D to leave this mode.

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5.7.4.

Adding an Auxiliary Audio Clip


Introduction
This option allows adding a new stereo audio track (e.g. sport comments, music, jingles,
ambient sound) to the original video clips. This is only available from the Remote Panel.
This stereo audio track is available on the PVW output and on analogue outputs 7/8 or on
digital outputs 15/16. The selection of the track output is done with the Audio slow motion
parameter in the Operational Setup menu (p.8.1 F1).
The original audio tracks are still available on outputs 1/2 (3/4). The auxiliary audio clip
selected is always played back with normal speed (100%), whatever the selected
playback speed for the video.
When the playback of the playlist is not started from the beginning, the system calculates
the offset between the current position and the beginning of the playlist, and applies the
same offset to the Aux. Clip, so that it can remain synchronized with the playlist.
If the duration of the Aux Clip is longer than the playlist duration, the auxiliary audio clip
keeps playing even after the video has stopped. Otherwise, the audio clip ends itself
before the end of the playlist, when the audio clip reaches its OUT point.

How to Add and Remove an Auxiliary Audio Clip


To add/remove an auxiliary audio clip to a playlist on the Remote Panel, proceed as
follows:
1. Activate the Aux.Clip button by selecting a clip from the clip bank.

This can be done outside of the PLST EDIT mode, or in PLST EDIT mode with
PRV CTRL ON.

The Aux Clip option appears in the secondary menu on the Remote Panel.

2. Press MENU to call the secondary menu.


3. Press Aux.Clip button (SHIFT+B).

The ID of the Aux Clip appears in the title bar of the Playlist screen (F10)

4. To remove the current aux. clip:

5. Playlist Management

Load the aux clip.

Pressing MENU to open the secondary menu.

Press CLEAR+SHIFT+B (Aux. Clip) on the Remote Panel.

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Corporate
+32 4 361 7000
North & Latin America
+1 973 575 7811
EVS Headquarters
Lige Science Park
16, rue Bois St Jean
B-4102 Seraing
Belgium

To learn more about EVS go to www.evs.com

Asia & Pacific


+852 2914 2501
Other regional offices
www.evs.com/contact

EVS Broadcast Equipment is continuously adapting and improving its products in accordance with the ever changing
requirements of the Broadcast Industry.
The data contained herein is therefore subject to change without prior notice. Companies and product names are
trademarks or registered trademarks of their respective companies.

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