Codex Dark Angels
Codex Dark Angels
Codex Dark Angels
Special Weapons
-Bolt Gun...Free
-Flamer...5pts
-Storm Bolter...5pts
-Melta Gun...10pts
-Volkite Serpenta...5pts
-Grav Gun...15pts
Heavy Weapons
-Grav Pistol...15pts
A model may replace his boltgun and/or bolt pistol with one
of the following
-Plasma Pistol...15pts
-Heavy Bolter...5pts
Melee Weapons
-Multi melta...10pts
-Chainsword...Free
-Heavy Chainsword...5pts
-Lascannon...20pts
-Power Weapon...15pts
Artifact Weapons
-Lightning Claw...15pts
-Powerfist...25pts
-Volkite Charger...10pts
-Thunder Hammer...30pts
-Volkite Culverine...15pts
Terminator Weapons
-Plasma Gun...15pts
-Plasma Cannon...15pts
-Volkite Charger...5pts
-Auspex...5pts
-Plasma Talon...10pts
-Combat Shield...5pts
-Lightning Claw...10pts
-Infravisor...5pts
-Thunder Hammer...20pts
-Melta Bombs...5pts
-Digital Weapons...10pts
-Storm Shield...Free
-Porta Rack..10pts
-Lightning Claw...Free
-Rad Grenades...10pts
-Chainfist...5pts
-Conversion Field...15pts
-Thunder Hammer...5pts
-Jump Pack*...15pts
-Displacer Field...25pts
*May not be taken together, nor with Terminator Armor. Jump Packs may not be taken by Techmarines.
Chapter Relics
-Foe Smiter...20pts
-Dozer Blade...5pts
-Lion's Roar...20pts
-Storm Bolter...5pts
-Mace of Redemption...30pts
-Extra Armor...10pts
-Shroud of Heroes*...50pts
-Plasma Talon...20pts
Sacred Standards
Dreadnought Weapons
You may only include one Sacred Standard per Detachment. A model may replace its Multi Melta with one of the
A Standard Bearer may take one of the following
following
-Standard of Retribution...45pts
-Standard of Devastation...65pts
-Standard of Fortitude...85pts
AP
Type
User
Melee
Adaptive Tactics: At the beginning of your turn as long as the Company Veteran Squad is not Falling
Back or Gone to Ground, they may take a Ld Test. If successful, the unit (except any Independent
Characters) gains one of the following special rules (choose one) until the start of your next turn.
Tank Hunters
Monster Hunters
Split Fire
Move Through Cover
Stealth
Skyfire
Deathwing Knight Dreadnought: The Dreadnought gains Vengeful Strike, You Cannot Hide, and
Preferred Enemy (Chaos Space Marines).
Chaplain Dreadnought: The Dreadnought gains Hatred, Fleet, and Fear.
Ravenwing Black Knight Dreadnought: The Dreadnought gains Hit and Run, Scouts, and Move
Through Cover.
Hunter of the Skies: The Nephilim Jetfighter has Preferred Enemy against Flyers, Super Heavy Flyers,
Flying Monstrous Creatures, Flying Gargantuan Creatures, and Skimmers and Jetbikes that have
moved in the previous turn.
Blacksword Missile: Gains Armorbane.
Rift Cannon: Gains Pinning and Strikedown.
Siege Assault Tank: The Land Raider Ares may always fire its Twin Linked Heavy Flamers, no matter
how many other weapons are fired. They still may be affected by Power of the Machine Spirit.
Volkite Weapons, Predator Cannon, Avenger Bolt Cannon, Graviton Cannon, Hyperios Missile
Launcher, Helical Targeting Array: See Horus Heresy Legiones Astartes and/or Imperial Armour 2.
Grav Weapons, Orbital Bombardment, Land Speeder Storm: See Codex Space Marines.
HQ
Company Master
Profile
90 Pts
WS BS S T W I A Ld Sv Unit Type
Company Master
Wargear:
Power Armor
Bolt Pistol
Chainsword
Frag Grenades
Krak Grenades
Iron Halo
Options
Special Rules
Independent Character
Inner Circle
Interrogator Chaplain
Profile
Interrogator Chaplain
Unit Composition
110 Pts
WS BS S T W I A Ld Sv Unit Type
5
Wargear:
Power Armor
Bolt Pistol
Crozius Arcanum
Frag Grenades
Krak Grenades
Rosarius
Special Rules
Fear
Independent Character
Inner Circle
Zealot
Unit Composition
Chaplain
90 Pts
Profile
WS BS S T W I A Ld Sv Unit Type
Chaplain
Wargear:
Power Armor
Bolt Pistol
Crozius Arcanum
Frag Grenades
Krak Grenades
Rosarius
Unit Composition
Special Rules
Independent Character
Zealot
Librarian
Profile
65 Pts
WS BS S T W I A Ld Sv Unit Type
Librarian
Unit Composition
Wargear:
Power Armor
Bolt Pistol
Force Weapon
Frag Grenades
Krak Grenades
Psychic Hood
Options
Special Rules
Independent Character
Inner Circle
Psyker (Mastery Level 1)
Psyker
A Librarian generates his powers from the Divination, Pyromancy, Telepathy, Telekinesis, and Daemonology
(Sanctic) disciplines
Tech Marine
Profile
Tech Marine
50 Pts
WS BS S T W I A Ld Sv Unit Type
4
4 4 4 1 4 1
Wargear:
Artificer Armor
Bolt Pistol
Power Weapon
Servo Arm
Frag Grenades
Krak Grenades
Unit Composition
Options
May upgrade to a Servo Harness...25pts
May take items from the Melee Weapons, Ranged Weapons,
Artifact Weapons, and/or Special Issue Wargear sections of the
wargear list.
Special Rules
And They Shall Know No Fear
Blessings of the Omnissiah
Bolster Defenses
Grim Resolve
Independent Character
*A Techmarine does not take up a FoC Slot. Instead, you may take 1 Techmarine for every Company
Master, Interrogator Chaplain, Chaplain, and/or Librarian (plus any Special Characters) in a Dark
Angel Detachment. For all other intents and purposes, they are counted as a separate HQ choice.
Servitors
Profile
Servitor
Wargear:
Carapace Armor
Servo Arm
Special Rules
Mindlock
10 Pts
WS BS S T W I A Ld Sv Unit Type
3
3 3 3 1 3 1
8 (4+) Infantry
Unit Composition
1 Servitor
Options
May include up to four additional Servitors...10pts/model
Any servitor may replace their Servo Arm with a
-Heavy Bolter or Multi Melta...10pts/model
-Plasma Cannon...20pts/model
*A Servitor unit does not take up a FoC Slot. Instead, you may take 1 Servitor unit for every
Techmarine in a Dark Angel Detachment. For all other intents and purposes, they are counted as a
separate HQ choice.
Command Squad
Profile
100 Pts
WS BS S T W I A Ld Sv Unit Type
Unit Composition
Veteran
4 4 4 1 4 2
9 (3+) Infantry
Apothecary
4 4 4 1 4 2
Company Champion
4 4 4 1 4 3
Wargear:
Power Armor
Bolt Pistol
Chainsword
Frag Grenades
Krak Grenades
Options
One Veteran may take a banner from the following list
-Company Standard...15pts
-Reverered Standard...25pts
-Dark Angel Chapter Banner...45pts
-An item from the Sacred Standard section of the wargear list
One Veteran may be upgraded to a Company Champion, replacing his chainsword
with a Blade of Caliban and a Combat Shield...20pts
One Veteran may be upgraded to an Apothecary, replacing his Chainsword with a
Narthecium...15pts
Any model may take items from the Melee Weapons, Ranged Weapons, and/or
Artifact Weapons sections of the wargear list
Any model may take any of the following
-Storm Shield...15pts/model
-Melta Bomb...5pts/model
The unit can select a Rhino, Razorback, or a Drop Pod as a Dedicated Transport.
Special Rules
And They Shall
Know No Fear
Grim Resolve
5 Veterans
*A Command Squad does not take up a FoC Slot. Instead, you may take 1 Command Squad for every
Company Master, Interrogator Chaplain, Chaplain, and/or Librarian (plus any Special Characters) in a
Dark Angel Detachment. For all other intents and purposes, they are counted as a separate HQ choice.
220 Pts
WS BS S T W I A Ld Sv Unit Type
Deathwing Terminator
4 4 4 1 4 2
9 (2+) Infantry
Deathwing Apothecary
4 4 4 1 4 2
Deathwing Champion
4 4 4 1 4 3
Wargear:
Terminator
Armor
Storm Bolter
Power Fist
Special Rules
Deathwing
Assault
Inner Circle
Split Fire
Vengeful Strike
Unit Composition
5 Deathwing Terminators
Options
One Deathwing Terminator may take a banner from the following list
-Deathwing Company Standard...45pts
-Reverered Standard...25pts
-An item from the Sacred Standard section of the wargear list
One Deathwing Terminator may be upgraded to a Deathwing Champion, replacing all
of his weapons with a Halberd of Caliban...10pts
One Deathwing Terminator may be upgraded to an Apothecary, replacing his
Powerfist with a Narthecium...25pts
Any model may take items from the Terminator Weapons section of the wargear list
One Deathwing Terminator may choose one of the following options
-Take a Cyclone Missile Launcher...25pts
-replace his Storm Bolter with:
Heavy Flamer...10pts
Plasma Cannon...15pts
Assault Cannon...20pts
Grav Cannon...20pts
The unit can select any Land Raider of any type as a Dedicated Transport. The Land
Raider must have the Deathwing Vehicle upgrade.
*A Deathwing Command Squad does not take up a FoC Slot. Instead, you may take 1 Deathwing
Command Squad for every Company Master, Interrogator Chaplain, and/or Librarian in Terminator
Armor (including Belial) in a Dark Angel Detachment. For all other intents and purposes, they are
counted as a separate HQ choice.
120 Pts
WS BS S T W I A Ld Sv Unit Type
4 4 5 1 4 2
9 (3+) Bike
Ravenwing Apothecary
4 4 5 1 4 2
Ravenwing Champion
4 4 5 1 4 3
Unit Composition
3 Ravenwing Black Knights
Wargear:
Options
Power Armor
One Ravenwing Black Knight may take a banner from the following list
Bolt Pistol
-Ravenwing Company Standard...15pts
-Reverered Standard...25pts
Plasma Talon
-An item from the Sacred Standard section of the wargear list
Corvus Hammer
One
Ravenwing Black Knight may replace his Plasma Talon with a Ravenwing
Frag Grenades
Grenade
Launcher
Krak Grenades
One
Ravenwing
Black Knight may be upgraded to a Ravenwing Champion, replacing
Teleporter
his
Corvus
Hammer
with a Blade of Caliban and a Combat Shield...15pts
Homer
One Ravenwing Black knight may be upgraded to a Ravenwing Apothecary, replacing
his Chainsword with a Narthecium...30pts
Special Rules
*A Ravenwing Command Squad does not take up a FoC Slot. Instead, you may take 1 Ravenwing
Command Squad for every Company Master, Interrogator Chaplain, Chaplain, and/or Librarian on a
Bike (including Sammael) in a Dark Angel Detachment. For all other intents and purposes, they are
counted as a separate HQ choice.
Troops
Tactical Squad
70 Pts
Profile
WS BS S T W I A Ld Sv Unit Type
Unit Composition
Space Marine
4 4 4 1 4 1
8 (3+) Infantry
4 4 4 1 4 1
Veteran Sergeant
4 4 4 1 4 2
Wargear:
Power Armor
Boltgun
Bolt Pistol
Frag Grenades
Krak Grenades
Special Rules
And They Shall
Know No Fear
Combat Squads
Grim Resolve
4 Space Marines
Options
May include up to 5 additional Space Marines...14pts/model
One Space Marine may take an item from the Special Weapons, Heavy Weapons, or
Artifact Weapons section of the wargear list
If the Squad numbers 10 models, one additional Space Marine may take an item from
the Special Weapons, Heavy Weapons, or Artifact Weapons section of the wargear list.
Only one item from the Special Weapon and one item from the Heavy Weapons may
be taken in the squad.
May upgrade the Space Marine Sergeant into a Veteran Sergeant...10pts
The Space Marine Sergeant or Veteran Sergeant may take items from the Melee
Weapons and Ranged Weapons sections of the wargear list
The Space Marine Sergeant or Veteran Sergeant may take Melta Bombs...5pts
The unit can select a Rhino, Razorback, or a Drop Pod as a Dedicated Transport.
Scout Squad
Profile
60 Pts
WS BS S T W I A Ld Sv Unit Type
Unit Composition
Scout
3 4 4 1 4 1
8 (4+) Infantry
Scout Sergeant
4 4 4 1 4 1
Veteran Sergeant
4 4 4 1 4 2
Wargear:
Scout Armor
Boltgun
Bolt Pistol
Frag Grenades
Krak Grenades
Special Rules
And They Shall
Know No Fear
Combat Squads
Infiltrate
Move Through
Cover
Scouts
4 Scouts
Options
May include up to 5 additional Scouts...12pts/model
The squad may take Camo Cloaks...2pts/model
Any model may replace his Boltgun with a Space Marine Shotgun, a Combat Knife,
or a Sniper Rifle...Free
One Scout may replace his Boltgun with one of the following
-Heavy Bolter...8pts
-Missile launcher...15pts
May also take Flakk Missiles...10pts
May upgrade the Scout Sergeant into a Veteran Sergeant...10pts
The Scout Sergeant or Veteran Sergeant may take items from the Melee Weapons and
Ranged Weapons sections of the wargear list
The Sscout Sergeant or Veteran Sergeant may take Melta Bombs...5pts
The unit can select a Land Speeder Storm as a Dedicated Transport.
Elites
Company Veterans Squad
Profile
100 Pts
WS BS S T W I A Ld Sv Unit Type
Unit Composition
Veteran
4 4 4 1 4 2
9 (3+) Infantry
4 Veterans
Veteran Sergeant
4 4 4 1 4 2
Wargear:
Power Armor
Boltgun
Bolt Pistol
Frag Grenades
Krak Grenades
Options
May include up to 5 additional Veterans...20pts/model
Any model may take items from the Melee Weapons and Ranged Weapons sections of
the wargear list
Any model may take any of the following
-Close Combat Weapon...2pts/model
-Melta Bombs...5pts/model
-Combat Shield...5pts/model
Special Rules
-Storm Shield...10pts/model
Adaptive Tactics
For
every
5 models in the squad, up to two Veterans may take an item from the
And They Shall
Special
Weapons,
Heavy Weapons, or Artifact Weapons section of the wargear list
Know No Fear
The
unit
can
select
a Rhino, Razorback, or a Drop Pod as a Dedicated Transport.
Combat Squads
Grim Resolve
220 Pts
WS BS S T W I A Ld Sv Unit Type
Unit Composition
4 Deathwing Terminators
Deathwing Terminator
4 4 4 1 4 2
9 (2+) Infantry
Deathwing Sergeant
4 4 4 1 4 2
Wargear:
Terminator Armor
Storm Bolter
Power Fist (Deathwing
Terminators only)
Power Sword (Deathwing
Segeant only)
Special Rules
Deathwing Assault
Inner Circle
Split Fire
Vengeful Strike
Options
May include up to 5 additional Deathwing Terminators...44pts/model
Any model may take items from the Terminator Weapons section of the
wargear list
For every 5 models in the squad, one Deathwing Terminator may choose
one of the following options
-Take a Cyclone Missile Launcher...25pts
-replace his Storm Bolter with:
Heavy Flamer...10pts
Plasma Cannon...15pts
Assault Cannon...20pts
Grav Cannon...20pts
The unit can select any Land Raider of any type as a Dedicated Transport.
The Land Raider must have the Deathwing Vehicle upgrade.
Deathwing Knights
Profile
235 Pts
WS BS S T W I A Ld Sv Unit Type
Unit Composition
4 Deathwing Knights
Deathwing Knight
4 4 4 1 4 2
9 (2+) Infantry
Knight Master
4 4 4 1 4 3
Wargear:
Terminator Armor
Flail of the Unforgiven
(Knight Master only)
Mace of Absolution
(Deathwing Knights only)
Storm Shield
Options
May include up to 5 additional Deathwing Knights...46pts/model
May take a Perfidious Relic of the Unforgiven...10pts
The unit can select any Land Raider of any type as a Dedicated Transport.
The Land Raider must have the Deathwing Vehicle upgrade.
Special Rules
Deathwing Assault
Fortress of Shields
Hammer of Wrath
Inner Circle
You Cannot Hide
Dreadnought
Profile
Armor
100 Pts
WS BS S F S R I A HP Unit Type
Unit Composition
Dreadnought
4 6 12 12 10 4 2
Venerable Dreadnought
5 6 12 12 10 4 3
3 Vehicle (Walker)
Mortis Dreadnought
4 6 12 12 10 4 2
3 Vehicle (Walker)
Wargear:
Power Fist with Built In
Storm Bolter
Multi Melta
Searchlight
Smoke Launchers
Options
May take items from the Dreadnought Weapons list.
May replace power fist and built-in storm bolter with one of the following:
-Missile Launcher...10pts
-Twin-linked Autocannon...15pts
May replace built-in storm bolter with
-Heavy Flamer...10pts
-Plasma Talon...15pts
Special Rules
May take Extra Armor...10 pts
Deathwing Vehicle
(Venerable Dreadnought
May be upgraded to be a Venerable Dreadnought...25 pt
only)
A Venerable Dreadnought may be upgraded to one of the following
Helical Targeting Array
-Deathwing Knight Dreadnought...15pts
(Mortis Dreadnought only)
-Chaplain Dreadnought...15pts
-Ravenwing Black Knight Dreadnought...20pts
If Venerable Dreadnought is not chosen, may be upgraded to a Mortis
Dreadnought. A Mortis Dreadnought must replace all of its weapons with
one of the following
-2 Missile Launchers...15pts
-2 Twin Linked Heavy Bolters...20pts
-2 Twin Linked Autocannons...25pts
-2 Twin Linked Lascannons...45pts
Can select a Drop Pod as a Dedicated Transport.
Dedicated Transports
Rhino
Armor
Profile BS
Rhino
11 11 10
35 Pts
S R HP Unit Type
Wargear:
Special Rules
Storm Bolter
Repair
Searchlight
Smoke Launchers Transport Capacity
10 Models
Razorback
Profile
Razorback
Drop Pod
55 Pts
BS F S R HP Unit Type
Unit Composition
Transport Capacity
6 Models
Profile
Options
May take items from the Dark Angels Vehicle
Equipment list.
May replace its Storm Bolter with a Plasma
Talon...15pts
Armor
Wargear:
Twin Linked Heavy Bolter
Searchlight
Smoke Launchers
Drop Pod
Unit Composition
Options
May take items from the Dark Angels Vehicle Equipment list.
May replace its Twin Linked Heavy Bolter for one of the following
-Twin Linked Heavy Flamer...Free
-Twin Linked Assault Cannon...20pts
-Twin Linked Lascannon...20pts
-Lascannon and Twin Linked Plasma Gun...20pts
Armor
BS F S R HP Unit Type
35 Pts
Unit Composition
Wargear:
Special Rules
Storm Bolter
Drop Pod Assault
Immobile
Internal Guidance System
Transport Capacity
10 Models or one Dreadnought
Options
May replace its Storm Bolter for a
Deathwind Launcher...15pts
May take a Locator Beacon...10pts
Armor
45 Pts
BS F S R HP Unit Type
Wargear:
Cerberus
Launcher
Heavy Bolter
Jamming Beacon
Special Rules
Deep Strike
Scouts
Transport
Five Scouts
Unit Composition
1 Land Speeder Storm
Options
May replace its Heavy Bolter with one of the following
-Heavy Flamer...Free
-Multi Melta...10pts
-Assault Cannon...20pts
Fast Attack
126 Pts
WS BS S T W I A Ld Sv Unit Type
Unit Composition
Ravenwing Biker
4 4 5 1 4 1
8 (3+) Bike
Ravenwing Sergeant
4 4 5 1 4 1
4 4 5 1 4 2
4 4 5 2 4 2
8 (3+) Bike
Wargear:
Power Armor
Bolt Pistol
Twin Linked
Boltgun
Heavy Bolter
(Attack Bike)
Frag Grenades
Krak Grenades
Teleporter
Homer
Special Rules
And They Shall
Know No Fear
Grim Resolve
Hit and Run
Ravenwing
Combat Squads
Scouts
Options
May include up to 3 additional Ravenwing Bikers...27pts/model
Any model may take a Close Combat Weapon...2pts/model
Up to 2 Ravenwing Bikers may take one of the following
-Flamer...5pts/model
-Melta Gun...10pts/model
-Volkite Charger...10pts/model
-Grav Gun...15pts/model
-Plasma Gun...15pts/model
The Ravenwing Sergeant may be upgraded to a Ravenwing Veteran Sergeant...10pts
The Ravenwing Sergeant or Ravenwing Veteran Sergeant may take items from the
Melee Weapons and Ranged Weapons sections of the wargear list
The Ravenwing Sergeant or Ravenwing Veteran Sergeant may take Melta
Bombs...5pts
May include one Ravenwing Attack Bike...45pts
-The Ravenwing Attack Bike can replace its Heavy Bolter for one of the
following:
Multi Melta...10pts
Plasma Cannon...15pts
If the unit has 6 Ravenwing Bikers, including Sergeant or Veteran Sergeant, it may
include a single Land Speeder chosen from the Ravenwing Support Squad entry
2 Ravenwing Bikers
Armor
BS F S R HP Unit Type
55 Pts
Unit Composition
126 Pts
WS BS S T W I A Ld Sv Unit Type
Unit Composition
2 Ravenwing Black Knights
4 4 5 1 4 2
9 (3+) Bike
Ravenwing Huntmaster
4 4 5 1 4 2
Wargear:
Options
Power Armor
May include up to 7 additional Ravenwing Black Knights...42pts/model
Bolt Pistol
For every 3 models, one Ravenwing Black Knight may replace his Plasma Talon with
a Ravenwing Grenade Launcher...Free
Plasma Talon
The Ravenwing Huntmaster may replace his Corvus Hammer for one of the following
Corvus Hammer
-Power Weapon...12pts
Frag Grenades
-Lightning Claw...12pts
Krak Grenades
-Power Fist...22pts
Teleporter
-Thunder Hammer...27pts
Homer
The Ravenwing Huntmaster may take Melta Bombs...5pts
Special Rules
And They Shall
Know No Fear
Grim Resolve
Hit and Run
Scouts
Skilled Rider
Ravenwing Deathshroud
Profile
Ravenwing Deathshroud
Wargear:
Heavy Bolter
Special Rules
Deep Strike
Icon of Old Caliban
Scouts
Shroud of the Aegis
Armor
BS F S R HP Unit Type
80 Pts
Unit Composition
Assault Squad
70 Pts
Profile
WS BS S T W I A Ld Sv Unit Type
Unit Composition
Space Marine
4 4 4 1 4 1
4 4 4 1 4 1
8 (3+)
Veteran Sergeant
4 4 4 1 4 2
9 (3+)
Wargear:
Power Armor
Bolt Pistol
Chainsword
Frag Grenades
Krak Grenades
Jump Pack
Special Rules
And They Shall
Know No Fear
Combat Squads
Grim Resolve
Options
May include up to 5 additional Space Marines...17pts/model
Up to 2 Space Marines may replace their Bolt Pistol with a:
-Flamer...5pts/model
-Volkite Serpenta...5pts/model
-Plasma Pistol...15pts/model
-Grav Pistol....15pts/model
May upgrade the Space Marine Sergeant into a Veteran Sergeant...10pts
The Space Marine Sergeant or Veteran Sergeant may take items from the Melee
Weapons and Ranged Weapons sections of the wargear list
The Space Marine Sergeant or Veteran Sergeant may take Melta Bombs...5pts
The unit may remove their Jump Packs, changing their unit type to Infantry. They
may then have a Rhino, Razorback, or a Drop Pod as a Dedicated Transport at a 35pt
discount.
Nephilim Jetfighter
Profile
4 Space Marines
Armor
170 Pts
BS F S R HP Unit Type
Nephilim Jetfighter
Unit Composition
Wargear:
Special Rules
Twin Linked Heavy Bolter
Hunter of the Skies
Twin Linked Lascannons
Strafing Run
Six Blacksword Missiles
Unrelenting Hammer
Armor
150 Pts
BS F S R HP Unit Type
Options
May replace its Twin Linked Lascannon
with an Avenger Bolt Cannon...10pts
Unit Composition
Options
May replace its Two Hurricane Bolters with
Two Typhoon Missile Launchers...20pts
May replace its Rift Cannon for a Graviton
Cannon...15pts
Heavy Support
Devastator Squad
Profile
70 Pts
WS BS S T W I A Ld Sv Unit Type
Unit Composition
Space Marine
4 4 4 1 4 1
8 (3+) Infantry
4 4 4 1 4 1
Veteran Sergeant
4 4 4 1 4 2
Wargear:
Power Armor
Boltgun
Bolt Pistol
Frag Grenades
Krak Grenades
Signum (Sergeant Only)
Special Rules
And They Shall Know
No Fear
Combat Squads
Grim Resolve
Predator
Profile
Whirlwind
Whirlwind
85 Pts
BS F S R HP Unit Type
Unit Composition
Wargear:
Predator Cannon
Searchlight
Smoke Launchers
Profile
Options
May include up to 5 additional Space Marines...14pts/model
Up to 4 Space Marines may take an item from the Heavy Weapons or Artifact
Weapons section of the wargear list
May upgrade the Space Marine Sergeant into a Veteran Sergeant...10pts
The Space Marine Sergeant or Veteran Sergeant may take items from the
Melee Weapons and Ranged Weapons sections of the wargear list
The Space Marine Sergeant or Veteran Sergeant may take Melta Bombs...5pts
The unit can select a Rhino, Razorback, or a Drop Pod as a Dedicated
Transport.
Armor
Predator
4 Space Marines
Options
May replace Predator Cannon with Twin Linked Lascannon...15pts
May take two Side Sponsons which are both armed with one of the following
-Heavy Bolters...20pts
-Twin Linked Plasma Guns...40pts
-Lascannons...40pts
May take items from the Dark Angels Vehicle Equipment list.
Armor
65 Pts
BS F S R HP Unit Type
Unit Composition
Wargear:
Whirlwind Multiple
Missile Launcher
Searchlight
Smoke Launchers
Options
May replace Whirlwind Multiple Missile Launcher with Hyperios Missile
Launcher ...50pts
May take items from the Dark Angels Vehicle Equipment list.
Vindicator
Profile
Armor
125 Pts
BS F S R HP Unit Type
Vindicator
Wargear:
Vindicator Cannon
Searchlight
Smoke Launchers
Land Raider
Profile
Land Raider
Unit Composition
Options
May take items from the Dark Angels Vehicle Equipment list.
May take a Siege Shield...10pts
Armor
250 Pts
BS F S R HP Unit Type
Unit Composition
Wargear:
Twin Linked Heavy Bolter
Two Twin Linked
Lascannons
Searchlight
Smoke Launchers
Special Rules
Assault vehicle
Power of the
Machine Spirit
Transport Capacity
10 Models
Armor
BS F S R HP Unit Type
Profile
Land Raider Redeemer
250 Pts
Unit Composition
Wargear:
Special Rules
Two Hurricane Bolters
Assault vehicle
Twin Linked Assault Cannon
Power of the
Machine Spirit
Frag Assault Launchers
Searchlight
Transport Capacity
Smoke Launchers
16 Models
Options
May take items from the Dark Angels
Vehicle Equipment list.
May take a Multi Melta...10pts
May be upgraded to a Deathwing
Vehicle...30pts
Armor
BS F S R HP Unit Type
Options
May take items from the Dark Angels
Vehicle Equipment list.
May take a Multi Melta...10pts
May be upgraded to a Deathwing
Vehicle...30pts
245 Pts
Unit Composition
Wargear:
Special Rules
Two Flamestorm Cannons
Assault vehicle
Twin Linked Assault Cannon
Power of the
Machine Spirit
Frag Assault Launchers
Searchlight
Transport Capacity
Smoke Launchers
12 Models
Options
May take items from the Dark Angels
Vehicle Equipment list.
May take a Multi Melta...10pts
May be upgraded to a Deathwing
Vehicle...30pts
Armor
BS F S R HP Unit Type
Unit Composition
4 14 14 14 4 Vehicle (Tank)
Wargear:
Special Rules
Demolisher Cannon
Power of the
Machine Spirit
Two Twin Linked Heavy
Flamers
Siege Assault
Tank
Twin Linked Assault Cannon
Searchlight
Smoke Launchers
Profile
295 Pts
1 Land Raider Ares
Options
May take items from the Dark Angels
Vehicle Equipment list.
May take a Multi Melta...10pts
May be upgraded to a Deathwing
Vehicle...30pts
Armor
BS F S R HP Unit Type
140 Pts
Unit Composition