AWOP Location Guide

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A World Of Pain Location Guide [Contains Minor Spoilers]:

2x Abandoned Goodsprings Shacks


Located in Goodsprings, look out for the long dark brown shacks. One belongs to the local gun shop
owner Frankie and you will lose karma if you take his stuff.
2x Cottonwood Overlook Shacks
REMOVED & MOVED to an Abandoned Legion Camp on the shore opposite the Sunken Beach Houses.
Abandoned Gas Station
Located near Sunset Sarasparilla HQ, very close to the recently re-opened Summer Springs Boarding
House.
Abandoned Military Facility aka Underground Facility Barracks
Located under Ivanpah Dry Lake inside the Maintenance Tunnels which can be accessed via the road
near the broken bridge.
Ant Caves
Located near Ivanpah Race Track, exact location may vary due to a local graphics bug. Due to bug you
can no longer get out through the standard cave entrance. It can also be accessed through the Nipton Pit
Stop Bomb Shelter. Watch the Vipers fight it out with giant Ants.
Bonnie Springs Sewer
Massive area located on the road near Bonnie Springs - watch out, contains Ghouls, Supermutants and
high level Vipers. Alternative entrance to The Underground
Canyon Station
Located in a railway tunnel near Crescent Canyon, contains Ceasar's Legion
Collapsed Underpass
Can be loacted inside the Emergency Service Railyard Station. Contents are best kept a secret.
Clark Field Reservoir
Located at Clark Field, easy to spot ghoul infested reservoir.
Devil's Gullet Cave
Located at the bottom of the Devil's Gullet, populated with Golden Geckos.
Drainage Chamber
Small area located just south of Powder Ganger Camp West.
Emergency Railyard Station
Station interior located at the Emergency Service Railyard.
Fiend Hideout:
Gas station with a few Fiends inside. Located near REPCONN.
Fiend House
House with a basement full of Fiends. Its near Violets lair (The fiend guarded by a pack of dogs) around
the West Vegas ruins.
Firetooth Caverns
North-west of Primm. Fire Geckos within.
Frankies Guns & Ammo
Located just outside of Goodsprings, a chance to loot some half-decent firepower early in the game.
Freeside Bank
Can only be accessed via the Freeside Thug Hangout. Youll have to look around well to spot the way in.
Freeside Thug Hangout
Located in Freeside (the part with Mick & Ralphs store). Look out for a new door near the Thug ambush
alley. Not everyone inside will be a threat to you.
Goodsprings Sewer
Located on the road leading north out of Goodsprings, contains a lot of mole rats and some other nasty
surprises.
Greenblood Caves
Cazador defended cave system north of Vault 22 and north-west of Hopewell Apartments.
Hopewell Apartments
Right next to Freesides West entrance. Beware of the Beast.
Infested NCR Bunker
Located west of Mesquite Mountains Dry Camp where the giant Radscorps roam. More inside.
Jean Sky Diving Bomb Shelter

Bomb shelter defended by a tough gang of cannibal Powder Gangers. Loacted inside Jean Sky Diving
Shack.
Junction 15 Station
Located at Junction 15 Station.
Maintenence Tunnels
Located under the Ivanpah Dry Lake, expect a serious fight as the territory is being fought for by Super
Mutants and Jackal gang members.
Nipton Road Gas Station
Located at Nipton Road Reststop.
Nipton Sewer
Located on the road heading south to the southwest of Nipton. Can also be accessed through Pit Stop
Bomb Shelter or the Weapon Research Facility. Plagued with rats and robots.
Novac Collapsed Tunnels:
Located on the road between Novac and Clark Field and accessed through the Novac Shipping Office.
Pit Stop Bomb Shelter
Located at Nipton Road Pit Stop and defended by Jackals.
Primm Sewer
Located on the road south of Primm also accessed via the Toxic Caves, escaped convicts battle it out
with a horde of ghouls.
Quarry Junction Break Room
An interior location inside Quarry Junction.
Radiological Research Facility
Located at Mesquite Mountains Crater and defended ghouls, some armed.
Redoubts 007, 016b, 0291a, 03s4, 04RR8, 055Va, 06AF14, 07GV18c
All accessed via teleporters at Reimann Bunker. Trying to access the Redoubts from the outside before
using the teleporter will only work at Redoubt 04RR8 (which can also be accessed via the Radiological
Research Facility) otherwise access to the Teleport room if not the entire Redoubt will be locked from the
inside.
Reimann Cave
On the hillside North West of Goodsprings and south of Chances Grave & The Tribal Village.
Riddlers Toys & Games
Right next to the Mole Rat Ranch, North West of The Immortals Shack and North East of the New Vegas
Medical Clinic. Defended by Wasteland level Fiends.
Samson Rock Crushing Plant
Located at Samson Crushing Plant (already on map). Deathclaws inside.
Searchlight Bomb Shelter
Located in Camp Searchlight Church Basement. Ghoul territory.
Searchlight Sewer
Located south of Camp Searchlight, also accessed through the Bomb Shelter.
Spring Mount Underground Station
Super Mutant hideout accessed through either the Spring Mount Visitors Centre or Bonnie Springs Sewer.
Spring Mount Visitors Centre
Located at Spring Mt Ranch State Park and defended by Super Mutants.
Summer Springs Boarding House
Located east of the Monte Carlo Suites and filled with cannibal Tech Raiders.
Sunnytime Cigarettes HQ
Gecko infested factory built into the cliffside near Goodsprings Source.
The Immortals Shack
Directly East of the New Vegas Medical Clinic, follow the road and you will see a shack. The key is
currently in a hollowed out rock behind the washing machine in the fenced off area.
Toxic Caves
Ghoul populated cave located north of Primm.
Underground Weapon Research Facility
Can only be accessed through either Nipton Sewer or the Underground Facility Barrcks (formerly
Abandoned Military Facility). Two levels of robot mayhem. Very dangerous, bring lots of ammo.
Vault 40

Located east of Goodsprings built into the cliffside overlooking the main road. Look out for the billboard
and go south from there. Infested with Giant Mantises.
Vault 41
Located near Cliffside Prospector Camp built into the cliffside overlooking the river. Defended by Tech
Raiders.
Vault-Tec Offices
Located via the teleport to Redoubt 016b.
Viper's Lair
Railway tunnels located east of Harper's Shack defended by Viper Gunslingers.
Xander Bay
Located on the far east of the map, over the river and up on an accessible Cliffside covered with
Deathclaws. Can also be accessed via Redoubt 07GV18c.

THE UNDERGROUND:
2x Abandoned Underground Houses
Located in Reactor Sector B
Undefended (inside), easy to spot. The key on the dead doctor opens the door in the room full of turrets
(very handy when approaching from Bonnie Springs)
Hershey's Bar
Located in Underground Access West. Lakelurks.
Power Station B
Very dangerous area, entirely irradiated and full of ghouls, many armed. Can only be accessed through
Reactor Sector B
The Abyss
The tallest area I have made so far so dont fall down. Defended by lakelurks. Can be accessed through
Underground Incomplete Sector or Reactor Sector B
Underground Access West
Located on the top of the hill north of Goodsprings with the Goodsprings Sewer road on your left. You can
get a key as a reward from Frankie for killing several big monsters. Lakelurk territory.
Underground Incomplete Sector
More lakelurks, less ammo, youll need to find cover quick and I recommend stealth too. The main area is
swarming. Can be accessed via Underground Access West, Bonnie Springs Sewer or The Abyss.
Underground Reactor Sector B
Ghoul town. Can be accessed through Bonnie Springs or The Abyss.
Unused Mini-Vault Home
Can be found in the Incomplete Sector. Undefended.
Worker's Barracks
Home of the worlds toughest radroach, and his friends, I recommend explosives and quickly shutting
doors. Can only be accessed through the Incomplete Sector.
Areas new to Version 0.4:

Zeds Caverns [Complete] (A)


Boulder Sewer [Complete] (A)
The Radshack [Complete] (A)
Lost Legion Camp [Complete apart from notes] (A)
Cottonwood Cove Bunker [Complete] (B)
Ghost Town [Complete] (C)

Abandoned Ghost Town Home [Complete] (D)


Abandoned Grocer [Complete] (D)
Abandoned Workshop [Complete] (D)
Skeleton Crews Apartments [Complete] (D)
Lakelurk Nest [Complete] (E)
Dead Mans Pass [Complete] (F)
Underground Residential [Complete] [G]
Underground Apartment Block [Complete] (H)
4x Single Underground Apartments [Complete] (H)
Used Mini-Vault Home [Complete] (H)
Underground Communal House [Complete] (H)
Residential Trooper Barracks [Complete] (H)
Underground School [Complete] (H)
Freetech Broadcast Building [Complete] (I)
Underground Market [Complete] (J)
Underground Bar [Complete] (K)
Underground Diner [Complete] (K)
Underground Armory [Complete] (K)
Market Trooper Barracks [Complete] (K)
Power Plant A [Complete] (K)
Headbangerz Turf [Complete] (L)
Fabries Shack [Complete] (M)
Trappers Pass [N]
Nightstalker Den [N]
Military/Government Sector [N]
Underground Military HQ [N]

Several Luxury Mini-Vault homes [N]


Tech Raider Barracks [N]
Underground Station [N]

Location Guide (Spoiler Warnings)


(A) These can only be accessed through Zeds Mini-Mart for the time being and
the door has a very hard lock. Zeds Mini Mart can be found on the outskirts
of Boulder City and is map markered.
(B) Located at Cottonwood Cove. Easy to spot Cellar Door. Be prepared for a
serious fight if you are anti-legion (this area is not affected by the toxic barrel
dump quest option as far as I am aware).
(C) Located in The Underground, can be accessed through Reactor Sector B or
the Lakelurk nest (not a recommended entry point upon arrival in Ghost
Town you will be right in the middle of the action (however a hasty retreat
and some well placed C4 should help).
(D) All buildings that can be accessed in Ghost Town. The Workshop is the only
exception as it also links with the Lakelurk Nest. All buildings are well
defended apart from the House for which you must locate the key. [Tip Its
in one of the other Ghost Town buildings]
(E) The Lakelurk nest can be accessed from Ghost Town Workshop or the
wasteland not far from Vault 19 and the Sulphur Caves.
(F) Can be accessed through Ghost Town or Underground Residential. Defended
by friendly Underground troopers.
(G) The main Underground residential area. Can be accessed through Dead Mans
Pass, The Freetech Broadcast Building (lower levels) and soon the Market
Sector (TBC).
(H) All places you can visit connected to the Underground Residential Sector.
(I) The Freetech Broadcast Building can be found in the wasteland right next
door to the radioactive Poseidon Gas Station, not far from the Fiend House. It
can also be accessed through the Underground residential Sector. It is
populated by many friendly and useful characters.
(J) The Underground Market Sector can only be accessed through the Residential
area for the time being. It has many useful vendors and NPCs to talk to.
(K) All areas that can be accessed through the Market Sector. Colonel Hoff in the
Power Plant has a quest to track down a spy which will open up unique
dialogue options for many of the Underground NPCs.
(L) Headbangerz Turf can only be accessed through the Spring Mount
Underground Station (which in turn is accessed through the Visitors Centre or
Bonnie Springs Sewer). It is populated with friendly Super Mutants.
(M)Fabries Shack is located in Headbangers Turf. Its owner has some unique
weapons he can build for you if you can find the correct parts.
(N) All areas you will explore during main quest For The Underground where you
can lead a team of up to 8 troops to assault the Tech Raiders at their HQ. All
areas are connected and are very very heavily defended. Only the
Nightstaker Den is optional.

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