Creates
Creates
Creates
Thinking:
Theory,
Techniques,
and
Assessment
Creative Thinking
(A common Quote: "I'm Not Creative!!!")
a. Creativity Definition: Young (1985): Creativity "is the skill of bringing about
something new and valuableCreative people do more than break away from old
patterns. They do more than find alternatives. They diverge from familiar patterns,
but then they converge on new solutions. They break laws to remake them. They
make hard decisions about what to include and what to eliminate. Creative people
innovate. They aim toward newness. This can be considered in several senses:"
b. 10+ Creative Thinking Ideas:
1. Brainstorming More ideas/wilder the better, no eval, combo to improve
(How to study better? How to raise test scores? What are bet teaching techniques)
2. Reverse Brainstorming
(How to study worse? How to lower test scores? What are worst teaching techniques)
3. Creative Writing and Story Telling
(Object obituaries, Tell a tall tale, cartoons, jokes/quips, story starters, wrap arounds,
forced responses, newsletters, object talking, etc., Golub, 1994)
4. Idea-Spurring Questions, Checklists, or Cards (e.g., Osborn's SCAMPER
method): How do we: substitute, combine, adapt, modify/max-min put to other uses,
elim, rev/rearrange
5. Six hats (wear different color hats for different types of thinking)
6. Free Writing/Wet Inking
(write without lifting pen for 3-5 minutes on, e.g., Best teacher ever had)
7. Checkerboarding, Attribute Listing, Morphological Synthesis
(Analyze or combine 2 key variables/components in grid/matrix; e.g., CT &CR)
8. Analogies, Metaphorical Thinking, Synectics, or Forced Associations
(This school is like a ____; An good presenter is like a ____? IU hoops is like ____?)
9. Semantic Webbing/Chaining/Linking/Mapping of Ideas, Free Association
Activities
(What is a greenhouse effect? What is a good curric? What is effective teaching?)
10. Simulations and Role Plays
(Computer sims, act out plays or literature, simulated games or performance)
11. Other techniques
The Second Best Answer, What else, > 1 Right Answer (What else applies)
Elaboration/Explanation (Another reason is)
Diaries, Personal Journals (When in the field, I want to jot down)
Just Suppose/What If Exercises (What if we had cooperative exams?)
Creative Dramatics/Improvisation (imagine hearing, seeing,
feeling)
Young (1985) Creativity (p. .78) "is the skill of bringing about something new and valuable."
p. 82 "Creative people do more than break away from old patterns. They do more than
find alternatives. They diverge from familiar patterns, but then they converge on new
solutions. They break laws to remake them. They make hard decisions about what to
include and what to eliminate. Creative people innovate. They aim toward newness. This
can be considered in several senses:"
Six General Principles of Creativity (Perkins, 1984)
1. Involves aesthetic (i.e., original, powerful, fundamental) as much as practical thinking.
2. Depends on attention to purpose (i.e., structure, standards, goals) as much as to results.
3. Depends on mobility (i.e., flexibility, divergency, revision) more than fluency.
4. Depends on working at the edge (i.e., challenge) more than at the center of competence.
5. Depends as much on being subjective as on being objective.
6. Depends on intrinsic, more than extrinsic, motivation.
(Schools shun aesthetics, purpose, mobility/divergency, challenge, multiple viewpoints,
internal motivation)
Overview of Perkins Smart Schools (1992) (Chapters 1-6)
1. Inert unconnected knowledge is inferior to classroom emphasizing higher-order thinking.
2. Need effort-related definition of intelligence not single entity.
3. Cultural and classroom expectations impact on effort.
4. There are multiple theories of learning and multiple ways to teach; pick a good one(s).
5. There are many ways to teach for understanding and to test student understanding.
6. Meta-awareness of our understanding is of primary importance in the metacurriculum.
7. There are a # of overlapping trends in education: whole language, concept mapping, etc.
8. Dispositions of good thkg (eg., broad, adventurous, curious, plan, strategic, evel) are impt.
9. Transfer is not automatic; need a good shepard or bridging/scaffolding learning.
10. Good classroom learning results from realizing the distributed nature of intelligence.
Roger von Oech from A Whack In the Side of the Head (1983):
Soft Thinking: metaphor, dream, play, child, hunch, ambiguous, fantasy, approximate, humor.
Hard Thinking: logic, reason, work, adult, analysis, consistency, reality, exact, precision.
Whack in the Head Tips:
1. Challenge the rules and play the revolutionary.
2. #1 has its dangers.
3. Periodically inspect your ideas to see if the help your thinking.
4. Avoid falling in love with ideas.
5. Hold rule inspecting and rule discarding sessions in your organization.
6. Take advantage of ambiguity and think of how else you might use something.
7. Cultivate your personal resources so as to look for more than 1 meaning.
8. Write an ambiguous job description for yourself.
9. If you make an error, use it as a stepping stone to a new idea.
10. Strengthen your risk muscle at least once every 24 hours.
p. 65 "TIP: For more effective thinking, rotate your ideas every 10,000 thoughts. Creativity
involves not only generating new ideas, but escaping from obsolete ones as well."
Davis (1992) Principles of Creativity:
1. Creativity is not just for artists, inventors, scientists.
2. Creativity is a way of thinking and living.
3. Creative people are "creatively conscious."
4. Creative people see things from different viewpoints.
5. Creative people do not grab the first idea that comes along.
6 7 8 9 10
___ 1. censors
___ 2. evaluates
___ 3. reassures & supports
___ 4. analyzes
___ 5. is realistic
___ 6. looks at consequences
___ 7. is logical
___ 8. alert to danger
___ 9. avoids surprises
___ 10. avoids wrongness
___ 11. punishes wrongness
___ 12. is serious
___ 13. is pessimistic
___ 14. is judgmental
___ 15. argue
___ 16. inattention/distant
___ 17. be noncommittal
___ 18. correct and precise
___ 19. dominant/commands
___ 20. point out flaws
___ 21. fearful
feels
takes risks
takes risks
makes connections
plays
speculates
is curious
sees the fun in things
likes surprises
open to anything
in touch with total experience
does not mind being confused
is optimistic
focus on what is going for the idea
waste no energy evaluating early
listen and interested
wholly open to being available
set up win/wins-nobody loses
deal with as an equal-eliminate rank
see the value in/assume valuable implic's
is impetuous
(over)
Idea Squelchers:
"We've never done it before."
"It won't work."
"Too modern" or "Too old fashioned."
"It's not in the budget."
You've gotta be kidding."
"What bubble head thought that up?"
"Let's wait and see."
"That's not our job."
"It's not in the curriculum."
"It's too late."
"Don't rock the boat."
"That's not our department."
"I'll bet some professor suggested that."
============================================================
Later on: Assume this committee is loaded with "Idea Squechlers." You keep hearing:
"it'll Never Fly Wilbur!" I want to identify ways to increase creative thinking in this
teaching/learning environment. First you must identify the barriers.
1. What are 4-5 blockers, hinderances, barriers, roadblocks, problems to achieving
increasing creative thinking here in Lebanon?
2. In groups of 3-4 people put 3 roadblocks on 4 x 6 cards (or on paper)
3. Collect and read comments and problems foreseen.
4. Redistribute cards and creatively think of ways to solve these.
5. Report back
Idea spurring--Osborn
1. Put to other uses? Other uses if modified?
2. Adapt? What other ideas does this suggest? What could I copy?
3. Modify? New twist? Change color, meaning, motion, sound, odor, form?
4. Magnify? Stronger? Higher? Longer? Thicker? Exaggerate? Multiply?
5. Minify? What to subtract? Smaller? Miniature? Streamline? Omit?
6. Substitute? What else instead? Other material? Other place? Approach?
7. Rearrange? Other pattern? Other layout? Change pace? Change schedule?
8. Reverse? How about the opposite? Turn it backward? Turn tables?
9. Combine? Combine units? Combine appeals? Combine ideas?
Attribute listing (Changing an attribute or quality of something)
Attribute modifying.
Attribute Transferring.
Checkerboarding.
CreativeProblemSolvingMethods
PolyaMethod
Understandtheproblem(Whatisunknown?Whatarethedata?)
Devisingaplan(findtheconnectionbetweendataandunknown)
Carryingouttheplan(checkeachstepforcorrectness)
Osburn Method
Orientation(pickingoutproblem)
Preoperation(gathering,organizing)
AnalysisandIdeation(Seekingpossiblesolutions)
Incubation(timelagformindtosynthesizeproblemandsolution)
Evaluation(verifying,testing)
Parnes Method
ObjectiveFinding(messfinding)
FactFinding(listing/datafinding)
ProblemFinding(selectingsalientproblem)
IdeaFinding(brainstorming)
SolutionFinding(criteriaforevaluation)
AcceptanceFinding(implementation)
Oech Method
Explorer(lookingformaterialsfornewideas)
Artist(rearrangethings)
Judge(evaluationsanddecisions)
Warrior(implementation)
Wallas Model
Preparation (acquiringknowledgeandbecomingawareofhowproblemsfittogether
evaluatepossibleproblemsandstrategies)
Incubation
(sortingoutideasaperiodofquietreflectionandthenbrainstorming
suggestions)
Illumination (Ahafindpossiblesolution(s))
Verification (empiricaltestingofplanofactingorsolution)
Davis/AUTA Creativity Model
Awarenessoftheimportanceofcreativity(toselfandsociety)
Understandingofcreativity(thecreativeperson/process/theories)
Techniques(exposuretomethodsandstrategies)
SelfActualization(selfmotivationandrealizingpotential)
Torrances Stepwise Process of Creativity
Sensingaproblemorgapininformation
Formingideasorhypotheses
Communicatingtheresults
Rules for Brainstorming
1. Criticismisruledout(deferredjudgement)
2. Freewheelingiswelcomed(thewilderthebetter)
3. Quantityiswanted(longerlistsincreasethepossibilityofsolution)
4. Combinationandimprovementaresought(hitchhikingonideas)
Personality Characteristics:
1. Willingness to take risks
2. Perseverance, Drive, Commitment to Task
3. Curiosity
4. Openness to Experience, Open-Minded
5. Tolerance for Ambiguity
6. Broad Interests
7. Value Originality
8. Intuition and Deep Emotions, Perceptive
(imaginative play, similes, analogies, guesses)
9. Being Internally Occupied, Withdrawn, Needs Privacy Time
10. Awareness of Their Own Creativeness
11. Sense of Humor
12. Attracted by Complexity & Novelty
13. Artistic
Creativity Traits:
1. Products: Fluency, Flexibility, Originality,, Elaboration
2. Attitudes: Curiosity, Imagination, Complexity, Risk Taking
3. Behaviors: Flexible, Imaginative, Nonconforming, Novel Answers
Thinking/Cognitive Characteristics:
1. Metaphoric Thinking (new synthesis, perspective, transformation)
2 Flexibility & Skill in Decision Making
3. Independence in Judgment (not compelled by latest trends)
4. Coping Well with Novelty (What if?, work with ideas)
5. Logical Thinking Skills (evidence, conclusions, if-then, cause-effect)
6. Visualization (imagery, personal analogies)
7. Escaping Entrenchment (new angle/pattern, break set, unpredictable)
8. Finding Order in Chaos (complexity in thought, asymmetrical images)
9. Problem Finding
10. Evaluation
Why Measure?
1. Screen
2. Identify Creative and Gifted
3. Strengthen
4. Evaluate important features
5. See potential
6. Support Strengths of Individuals
7. Provides baseline data to diagnose needs
8. Evaluate efforts to enhance creativity
9. Provide a common language to discuss CR
10. Remove creativity from mystery/superstition
How Measure?
1. Self-Assessment
2. Peer, Parent, Teacher Rating/Nomination
(e.g., adjective check lists)
3. Observations
4. Products
5. Personality Tests
6. Biographical Sketches
7. Aptitude and Ability Tests
8. Awards
9. Acceleration, Mentorship, Enrichment Programs
10. Problem Finding/Solving
Creativity Tests:
1. Exercise in Divergent Thinking (CAP Packet)
2. Exercise in Divergent Feeling (CAP Packet)
3. The Williams Scale (CAP Packet)
4. Wallas & Kogan Tests
5. Monitor Tests of Creative Potential
6. How Do You Think (Davis)
7. Structure of the Intellect
(SOI; Guilford Tests: Contents, Operations, Products)
8. Group Inventory for Finding Creative Talent
(i.e., Davis: GIFFI I/11, GIFT, PRIDE)
9. Torrance Tests of Creative Thinking (TTCT)
10. Adjective Check List
11. Getzels and Jackson Tests
12. Creative Attitude Survey (Schaeffer)
13. Thinking Creatively in Action and Movement (Torrance)
14. Thinking Creativity with Sounds and Words (Torrance)
15. Barron-Welsh Art Scale
16. Remote Associates Tests (RAT)
17. The Creative Reasoning Test
(20 items to assess creativity using riddles)
18. Biographical Inventory-Creativity
19. Instruments assessing creative products
20. The Creativity Behavior Inventory
21. Khatena-Torrance Creative Perception Inventory
a. What Kind of Person Are You? (WKOPAY) (Five factors:
acceptance of authority, self-confidence, inquisitiveness,
awareness of others, and disciplined imagination)
b. Something about Myself
CREATIVITYATTITUDESURVEY
by
CarlesE.Schaefer,Ph.D.
Fordham University
StudentsName______________________Age_____Sex_____Date_____________
School_____________________________Class(orGrade)______________________
Teacher____________________________Rater_______________________________
Directions
Onthefollowingpageswewouldlikeyoutotellushowyouthinkandfeelabout
differentthings.Therearenorightanswersexceptthosethatareaccurateaboutyourself.
ForeachstatementwewantyoutocirclethewordYesifyouAGREE,orthe
worldNoifyouDISAGREE.
BesuretoanswerYesorNotoeveryquestion,evenifitseemshardtodecide.
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Yes
No
Matching:
a.
Critical/Critical thinking
b.
Creative/Creative thinking
c.
Cooperative/Cooperative learning
Questions:
_______ 1. The _____________ individual has a certain freedom of spirit and
unwillingness to be bound by the unwritten cannons of society, characteristics
not necessarily found in the highly intelligence individual. Implicit theories
of __________________ encompass a dimension of aesthetic taste and
imagination that is absent in implicit theories of intelligence, and also
encompass aspects of inquisitiveness and intuitiveness that do not seem to
enter into implicit theories of intelligence (Sternberg, 1986).
_______ 2. _____________ thinking calls for a persistent effort to examine any belief
or supposed form of knowledge in the light of evidence that supports it and
the further conclusions to which it tends (Glaser, 1941).
_______ 3. ___________ thinkingis a process of evaluation or categorizing in terms
of some previously accepted standards. It is a logical examination of data
which avoids fantasies and judgements on an emotional basis only (Russell,
1960).
_______ 4. _____________ is the cognitive abilities that produce original idea
combinations in people and generate new knowledge and problem solving
techniques (Gallini, 1983).
_______ 5. an equal partnership in which paired students study together with the
mutual goal of mastering academic material (Larson & Dansereau, 1986, p.
516).
_______ 6. _____________ may be defined, quite simply, as the ability to bring
something new into existence (Barron, 1969).
_______ 7. _____________ includes defining a problem, selecting pertinent
information, recognizing stated and unstated assumptions, formulating and
selecting relevant hypotheses, drawing conclusions, and detecting bias in
statements.
_______ 8. _____________ is more than mere spontaneity for it involves deliberation
as well. It is more than divergent thinking for it converges on some solution.
It not only generates possibilities but also chooses among them. It is as much
asking the right question as finding the right answer (Young, 1985).
_______ 9. _____________ thinking is reflective and reasonable thinking that is
focused on deciding what to believe or do (Ennis, 1985); at its root, it is
the correct assessment of statements (Ennis, 1962).
_______ 10. The _______________ thinker tries to be well-informed, takes into
account the total situation, seeks a clear statement of the thesis or the question,
looks for alternatives, deals with components of the problem in an orderly
manner, seeks as much precision as the subject matter will allow, asks
clarifying questions when confused, and judges conclusion (Presseisen, 1986).
True/False (T/F):
11. _____ Creative thinking aims to produce an assessment of things, beliefs, and
courses of action, while critical thinking aims to produce an original product
(Perkins, 1987)
12. _____ Perkins and Glaser hold that attitudes or dispositions are the backbones of
creative and critical thinking; certain dispositional qualities like an inquiring
mind, a need to evaluate information, a willingness to test ones opinions,
and a desire to consider alternate points of view, appear to link these two
types of thinking.
13. _____ There is an overlap between the two (i.e., critical and creative thinking) since
creative thinking involves innumerable episodes of evaluating solutions and
critical thinking depends on inventions and ways of breaking ones mental
set.
14. _____ Creative people do more than break away from old and familiar patterns and
listing numerous alternatives; they have goals that they use to assist them in
converging on new solutions.
15. _____ As suggested by Isaksen and Parnes (1985), all human intellectual abilities
and emotional energies could be united in attacking problems or challenges
in a reciprocating pattern between imagination and judgement. They have
outlined a six stage problem solving model wherein each stage includes a
divergent phase (free flow of thoughts) and a convergent phase (evaluation
and selection of thoughts).
16. What is your personal definition of creativity?
18. What do creative people do? How can we spot a creative person?
19. Circle creative thinking terms and place a check next to critical thinking terms:
a. displays curiosity, b. consequences, c. determines relevance and irrelevance of
information, d. elaboration, e. visualization, f. seeks support for opinions and
hypotheses, g. recognizes appropriate conclusions and implications, h.
nonconforming, i.is flexible, j. unpredictable/spontaneous, k. makes
comparisons, and contrasts, l. answers and solutions are unique, m. provides
justification, n. finds patterns, o. analyses assumptions, p. states and defends