Scratch Activities: by Richard Wiktorowicz Moorefield Girls High

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Scratch Activities

Version 1.0

by
Richard Wiktorowicz
Moorefield Girls High

richard_wiktorowicz@yahoo.com.au

These worksheets may be freely used, on the condition that, if you have developed your
own Scratch activities, please email me so they can be added to this resource.

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Scratch Activity #1 - Count Sprite


1. Count Sprite This script makes the Sprite count by 1

2. Change Count Sprite to count only in odd numbers.


3. Change Count Sprite to count only in even numbers.
4. This script counts and has a meow after. Modify it so that it has a meow after
odd numbers and a dog bark after even numbers.

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5. This script alternates costumes and sounds. Modify so that your script in 4
(above) also changes costume as well as sound.

6. Here is a script with two Sprites one that says Marco the other one Polo.
Modify it to a cat with a meow and a dog with a bark counting.

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Scratch Activity #2 Gliding Counting Ghosts and a Small Dragon


1. This script involves 4 Sprites

2. They take turns gliding towards the centre of the screen


3. This is how they do it.

4. Modify the script so that each Sprite counts by 1 and says the new counter i.e. 1,
2, 3, 4 then 5, 6, 7, 8 and so on. Each Sprite plays a different sound after saying
the number.
5. Modify the script so that each Sprite hides after doing its stuff and shows itself for
the next round.
6. Change the script to 6 Sprites counting, making sounds and disappearing.
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Scratch Activity #3 Bouncing Basketballs


1. This script involves 2 Sprites

2. The ball flies from Sprite1 and stops when it gets to the edge of the screen
3. This is how they do it. I shrank both Sprites so your
different.

will be

4. Modify the script so that Sprite2 makes a sound as it travels across the screen
5. Modify the script so that ball bounces off Sprite3 back to Sprite1 and plays a
different sound when returning to Sprite1. Start with this. Script on next page.

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6. Modify the script so that Sprite4 is in between and the ball travels from Sprite1 to
Sprite4 to Sprite3 and so on, in a loop. Use three different sounds.

7. Now add another Sprite (Sprite5) and


the ball sequence is Sprite1, Sprite4,
Sprite3, Sprite5 and back to Sprite1.
Put it in a loop.

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Scratch Activity #4 How To Draw A Head


1. Create a Sprite with the following costumes.
Costume 1

Costume 2

Costume 3

Costume 4

Costume 5

Costume 6

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Costume 7

Costume 8

Costume 9

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Scratch Activity #5 Geometrical Patterns


1. This script involves 1 Sprite with a black background.

2. Lets make it more colourful by adding

3. Change the turn angle

. Run the script.

4. Change the turn angle

. Run the script.

5. Change the turn angle

. Run the script.

6. Change the turn angle

. Run the script.

7. Change the turn angle

. Run the script.

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8. Into the last script lets add a

so the script looks like this

9. Change things a bit by


this

and

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so it looks like

10. And finally lets be random replace the bottom bit with and include in the forever
loop.

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Scratch Activity #6 How To Draw Another Head And Upper Body


Costume 1

Costume 2

Costume 3

Costume 4

Costume 5

Costume 6

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Next Sprite (Sprite2)

Sprite 1

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Scratch Activity #7 Rockets In Space


1. This rocket image is located in Student Files/IST Folder. Import it, shrink it and
colour it with a fancy pattern.

2. Here is a very simple script showing a rocket landing and after


takes off again. First create a light grey launching pad in the
Stage.

3. Add a costume of the rockets firing on descent and after take off.
4. Add different sounds for descent and take off.
5. Change it to two rockets, one lands waits for the second one and they both take
off together.

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6. Change it to three rockets, one lands waits for the second, they both wait for the
third one to land and they all take off together.

7. Change it to four rockets.

8. Change it to five rockets.

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Scratch Activity #8 Optical Illusion


1. Create a stage that is half black / half white

2. Import for Sprite1 and Sprite2

3. Colour both balls light grey


4. Place both Sprites

5. Here are the scripts

6. Do the balls seem to change colour as they move between black and white

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Scratch Activity #9 Maze Game


1. This Maze Sprite is located in the Student Files/IST Folder. Import it and change
it to your choice of colour.

2. Import the Sprite from the Student Files/IST Folder and change it to your
favourite colour.
3. Here is a script that allows you to control the

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Sprite

4. When you place the Sprite on your screen, look at the top of the screen, which
will give you the x and y coordinates of the Sprite at the beginning of the script.
Set your script to this value.

5. The problem at the moment is that you can walk through walls. You need to stop
when the Maze Sprite and the Dot Sprite touch.
6.

In the script below, the game will end when you touch an edge. This means it
will also be a game of skill to avoid touching the edges. Modify the script as
shown below.

7. Change the script to leave a trail as it moves around the maze


8. Create a small rectangular Sprite called Finish

and place it at the end of

the maze. Inside the


add
to the script so
that it gives you
when you complete the maze successfully (when
the Dot Sprite touches the Finish Sprite).

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9. Add sounds when it hits the maze and when it finishes


10. Add a timer and show the time it took to complete the maze once it is successfully
completed. Use
some winning music.

at beginning and

11. Create you own maze for your friends to try.

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at finish. Play

Scratch Activity #10 Rock, Paper and Scissors


1. Rock, Paper and Scissors is a hand game where, Rock beats Scissors, Scissors
beats Paper and Paper beats Rock. Scoring only happens on winning moves.

2. Import the Paper, Rock and Scissors Sprites from the Student Files/IST Folder.
3. Import the Paper Wins, Rock Wins and Scissors Wins Sprites from the Student
Files/IST Folder. Add the text
to each of the required
Sprites
4. Create a

Sprite

5. Rename all your Sprites with the appropriate names from the grey picture at the
top of the page.
6. The Rock1 Sprite has 3 scripts.

7. The Paper1 Sprite has 2


scripts.

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8. Write the two scripts for Scissors1 to go in the bottom corner when clicked
generates a random number and glides into the centre.
9. This is the script for

10. Write the script for Paper2, which only reacts when the random
number is 2. The broadcasts are different because its Paper this
time.
11. Write the script for Scissors2, which only reacts when the
random number is 3. The broadcast are different because its
Scissors this time.
12. This is the script for Paper Wins

13. Write the scripts for

14. Add some sounds

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