Covert Ops Other Traits
Covert Ops Other Traits
Covert Ops Other Traits
The
following
rules
are
purely
op2onal
and
intended
as
a
way
of
helping
round
out
an
opera2ve.
They
should
be
used
in
conjunc2on
with
the
rules
on
pg
12
of
the
GMs
Opera2ons
Manual.
Sex
AAer
determining
the
sex
of
the
character
roll
percen2le
dice.
On
a
roll
of
00-01%
the
character
has
the
advantage
of
being
androgynous
in
appearance;
this
allows
them
to
impersonate
being
male
or
female
with
equal
success.
Race
Eyes
Select
eye
colour:
red/pink
(albino),
light
grey,
grey,
pale
blue,
blue,
dark
blue,
light
green,
green,
hazel,
light
brown,
brown,
dark
brown,
black.(Use
of
glasses/contact
lenses
is
determined
separately).
Hair
Player
chooses
from
one
of
the
following
colours:
ash
blonde,
blonde,
dark
blonde,
red-blonde,
red,
red-brown,
light
brown,
brown,
dark
brown,
black,
blue-black,
grey,
white
(note
greying
if
applicable).
At
the
same
2me
the
characteris2cs
of
the
hair
must
be
noted
straight,
wavy,
curly,
kinky
and
amount
and
length
noted
full,
balding,
fringe,
bald;
very
long,
long,
shoulder-length,
short,
close-cropped.
Complexion
Select
both
colour
and
texture:
albino,
pale/light,
fair,
ruddy,
tan,
brown,
olive,
dark,
yellow,
ivory,
black;
smooth,
average,
coarse/
rough,
wrinkled,
scarred,
pocked.
Blood Type
Two
major
factors
must
be
considered
when
determining
blood
type:
blood
group
and
Rh
factor.
To
determine
blood
type,
roll
percen2le
dice
on
the
following
table.
Caucasian
African
American
Hispanic
Asian
AB-
AB+
BA-
BA+
AB-
AB+
AO-
00
01-03
04-10
11-43
44-45
46-54
55-61
00
01-04
05-06
07-29
30
31-48
49-52
00
01-02
03-04
05-32
33
34-42
43-46
00
01-07
08
09-34
35
36-59
60
AO+
62-99
53-99
47-99
61-99
A
character
with
a
haemorrhaging
wound
loses
one
pint
of
blood
per
minute.
If
rescue
facili2es
are
available
roll
percen2le
dice,
once
for
blood
group
and
again
for
Rh
factor,
on
the
following
table
to
determine
blood
type
availability
for
transfusion.
Table
2:
Blood
Availability
Dice
Roll
Blood
Group
Rh
Factor
01-42
43-85
86-95
O
A
B
Posi2ve
Positive
Negative
96-00
AB
Negative
If
that
blood
type
is
compa2ble
with
the
injured
character,
then
that
blood
type
is
available
and
the
character
can
receive
a
transfusion.
If
the
character
needs
more
than
one
pint
of
blood,
roll
for
each
pint
separately.
If
there
is
not
enough
whole
blood
(or
packed
red
blood
cells)
available,
the
vic2m
will
go
into
shock,
even
if
blood
plasma
is
used.
Medical
aden2on
will
stop
haemorrhaging.
An
average
person
has
about
6
pints
of
blood.
Blood
types
that
are
compa2ble
for
transfusions
are
shown
on
Table
3:
Blood
Compa2bility.
Whole Blood
Plasma
O
A
B
AB
O
O,
A
O,
B
O,
A,
B,
AB
O,
A,
B,
AB
A,
AB
B,
AB
O,
AB
In
all
transfusions
other
than
Plasma,
Rh
factors
must
also
be
compa2ble;
for
example,
A-
recipients
can
only
receive
red
blood
cell
transfusions
from
0-
and
A-
donors.
Donor
Rh+
Rh-
Rh+
or
Rh-
Rh-
only
The
universal
red
cell
donor
has
Type
O-
blood
type.
The
universal
plasma
donor
has
Type
AB
blood
type.
Frozen
blood
takes
45
minutes
to
thaw.
Whole
blood
can
be
saved
for
only
30
days,
so
a
personal
stockpile
of
a
rare
blood
type
is
limited.
Vision Correction
If
vision
correc2on
is
indicated,
roll
percen2le
dice:
the
result
is
the
percentage
(rounded
up)
of
that
character's
Dexterity
that
is
lost
whenever
glasses
or
contacts
are
not
worn.
Example:
Opera2ve
374
has
Dexterity
of
75,
but
must
wear
glasses.
The
percen2le
dice
roll
was
20,
so
OP
374s
Dexterity
will
be
reduced
by
20%
of
75
(or
15),
and
therefore
will
have
a
Dexterity
of
60
whenever
he
does
not
wear
glasses.
Distinguishing Characteristics
Fingerprints,
voice
prints,
and
re2nal
paderns
are
the
most
common
forms
of
biometric
iden2ca2on.
No
two
persons
have
iden2cal
characteris2cs.
Iden2cal
twins
and
vocal
impersonators
cannot
fool
a
trained
specialist
who
has
the
proper
equipment.
High
quality
recordings
may
fool
a
voice
print
iden2er.
Fingerprints
can
be
temporarily
altered
by
adhesive
covers
or
singed
beyond
recogni2on.
Re2nal
paderns
are
the
most
dicult
to
fake
because
of
their
inaccessibility.
Contact
lenses
may
be
designed
to
thwart
re2nal
scans.
Fingerprints,
voice,
and
re2nal
scanners
can
be
connected
to
a
computer
system
that
compares
the
input
data
against
those
in
its
memory.
If
the
paderns
match,
a
door
can
be
unlocked,
a
machine
started,
or
guards
alerted.
If
the
paderns
are
not
in
the
computer's
memory
other
programmed
ac2ons
can
be
taken;
the
padern
could
be
recorded,
or
a
weapon
or
alarm
could
be
triggered.
To
obtain
a
numerical
equivalent
of
a
set
of
ngerprints,
roll
percen2le
dice
ve
2mes
and
write
the
numbers
down
in
sequence.
Persons
with
more
or
fewer
than
10
ngers
s2ll
roll
the
dice
ve
2mes.
Voice
prints
and
re2nal
paderns
can
be
given
numerical
equivalents
the
same
way.
For
example,
if
ve
consecu2ve
dice
rolls
are
01,
93,
85,
33,
and
17,
then
the
character's
ngerprint
padern
is
0193853317.
The
odds
against
another
character
having
the
same
padern
are
10
billion
to
1.
If
par2al
prints
at
the
scene
of
a
crime
were
0193853--,
the
owner
of
the
prints
would
be
highly
suspect.
An
iden2ca2on
check
that
combines
ngerprints
with
other
iden2fying
codes
is
very
dicult
to
fool.
Other
iden2fying
characteris2cs
include
scars,
tadoos,
ear
prints,
foot
prints,
accents,
facial
features,
eye
colour,
mannerisms,
limps,
and
speech.
Many
of
these
can
be
copied,
altered,
or
hidden,
and
should
not
be
relied
upon
as
posi2ve
iden2ers.
Personal Life
Birthplace and Residence
The
loca2on
where
a
character
grew
up
or
lives
is
the
choice
of
the
player.
No
modiers
are
allowed
for
dierences
in
upbringing.
A
player
character
from
an
urban
slum
has
no
advantages
or
disadvantages
when
compared
to
a
player
character
from
a
farm
community
or
wilderness.
Education
Some
players
may
decide
that
their
opera2ve
has
one
or
more
degrees,
provided
the
requirements
listed
in
Table
5
are
met.
Table
5:
Degrees
Logic
Min. Age
Degree
51
-
60
61
-
70
71
+
22
24
26
Bachelors
Masters
Doctorate
A
Level
of
1
in
the
Academic,
Medic
or
Technician
skills
may
indicate
a
possible
degree
subject.
Primary
and
secondary
talents,
along
with
an
opera2ves
background,
can
also
help
decide
this.
Annex
D
has
a
broad
lis2ng
of
degrees
to
help
the
player
choose.
Bachelor's
Degree
or
equivalent
training.
Most
Bachelor's
degrees
are
either
BA
(Bachelor
of
Arts)
or
BSc
(Bachelor
of
Science).
Certain
elds
have
specialized
degrees,
such
as
BBA
(Bachelor
of
Business
Administra2on)
or
BFA
(Bachelor
of
Fine
Arts).
Master's
Degree
or
equivalent
training.
Agents
that
studied
law
earn
an
LLM
(Master
of
Laws)
degree.
Agents
that
study
religion
earn
a
MDiv
(Master
of
Divinity)
degree.
To
earn
a
Master's
Degree
in
a
post-secondary
school
the
agent
must
add
3
or
4
years
to
his
star2ng
age.
Doctorate
(PhD)
Degree
or
equivalent
training.
Agents
that
studied
law
earn
an
LLD
(Doctor
of
Laws)
degree.
Agents
that
studied
religion
get
a
DD
(Doctor
of
Divinity)
degree.
Agents
that
studied
medicine
have
an
MD
(Doctor
of
Medicine)
or
DDS
(Doctor
of
Dental
Surgery)
degree.
Military Record
If
an
opera2ve
has
served
in
the
military,
the
branch
of
the
military
served
under
is
the
player's
choice.
Roll
percen2le
dice
and
check
Table
6:
Military
Record
to
determine
the
highest
rank
earned
by
the
character.
The
table
is
based
on
NATO
codes
(see
Annex
C:
Military
Ranks);
opera2ves
from
other
countries
hold
equivalent
ranks.
A
roll
of
00
indicates
that
an
opera2ve
held
a
rank
above
Colonel
(Army)
or
Captain
(Navy).
The
player
can
choose
which
of
these
ranks
was
held
(other
than
OF-10).
The
number
of
years
spent
in
the
service
is
also
up
to
the
player,
with
certain
restric2ons.
The
maximum
equals
the
character's
age
minus
15
years.
Service
in
many
countries
(mandatory
or
voluntary)
begins
at
age
17
or
18.
Assume
that
characters
who
enlisted
younger
than
17
somehow
falsied
their
age
records.
The
average
rate
of
promo2on
is
one
rank
per
two
years
of
service.
Any
character
exceeding
this
average
will
have
reached
the
highest
rank
adainable
with
average
promo2ons;
he
also
receives
one
military
honour
or
decora2on
for
every
two
ranks
between
the
rank
rolled
and
the
rank
adained.
Example:
A
player
with
a
27
year
old
opera2ve
that
was
in
the
army
for
9
years
rolls
a
97.
The
character
earned
the
equivalent
of
the
rank
of
Major
(OF-3),
but
in
nine
years
the
character
could
only
be
promoted
four
2mes,
to
Sergeant
(OR-5).
Major
is
eight
ranks
above
Sergeant,
so
the
character
receives
four
decora2ons,
and
leaves
the
army
with
the
rank
of
Sergeant.
Characters
with
a
Bachelor's
degree
can
enter
the
military
at
OF-1
(2nd
Lieutenants
or
Ensigns).
A
Masters
Degree
or
above
allows
entry
at
OF-2
(Captain
in
the
Army,
or
Lieutenant
in
the
Navy).
Such
characters
do
not
roll
on
the
rank
table.
Instead,
they
receive
promo2ons
based
strictly
on
length
of
service:
one
year
from
2nd
Lieutenant
to
1st
Lieutenant
(OF-1
to
OF-1),
two
years
from
1st
Lieutenant
to
Captain
(OF-1
to
OF-2),
four
years
from
Captain
to
Major
(OF-2
to
OF-3),
ve
years
from
Major
to
Lt.
Colonel
(OF-3
to
OF-4),
and
ve
years
from
Lt.
Colonel
to
Colonel
(OF-4
to
OF-5).
Notwithstanding
this
rule,
a
player
must
roll
99
or
00
with
percen2le
dice
for
a
character
to
become
a
Colonel
or
higher
rank
ocer
(Naval
ocers
receive
Navy
equivalent
ranks).
Opera2ves
may
s2ll
get
promoted
whilst
serving
in
the
Secret
Services
(up
to
OF-4).
01-10
11-30
31-60
61-69
70-75
76-81
82-85
86-88
89-90
NATO Code
OR-1
OR-2
OR-3
OR-4
OR-5
OR-6
OR-7
OR-8
OR-9
Ocer
Ranks
Dice Roll
91-92
93-95
96
97
98
99
00
00
00
00
NATO Code
OF-1
OF-1
OF-2
OF-3
OF-4
OF-5
OF-6
OF-7
OF-8
OF-9
Alignment Chart
Table
7:
Alignments
Percentile
Dice Roll
Political
Alignments
Change
Economic
01-06
07-18
19-82
83-94
95-00
Democratic
Republic
Neutral
Authoritarian
Autocratic
Radical
Liberal
Neutral
Conservative
Reactionary
Capitalist
Unionist
Neutral
Socialist
Communist
Characters
with
similar
alignments
will
get
along
well
together,
because
they
understand
each
other's
poli2cal
and
economic
views.
Characters
with
opposite
alignments
on
any
axis
will
not
get
along
well.
If
their
alignments
are
opposite
on
more
than
one
axis,
the
characters
may
be
hos2le
to
one
another.
When
characters
with
opposite
alignments
must
work
together
for
an
extended
2me,
nd
the
numerical
dierence
between
their
alignments
on
each
axis.
The
average
of
these
three
dierences
is
the
percentage
chance
there
will
be
trouble.
Example:
Bobby's
alignment
is
10/33/55,
and
Karl's
alignment
is
10/44/95.
The
dierences
are
0/11/40.
The
average
of
these
dierences
is
(51/3)
=
17.
If
the
GM
rolls
17
or
less
on
percen2le
dice,
these
two
agents
will
clash
at
some
point
during
the
mission.
The
GM
should
never
force
characters
to
ght
each
other,
but
should
use
coincidences
and
accidents
to
create
a
mood
of
tension
and
suspicion
between
the
characters,
allowing
the
players
to
resolve
their
dierences
themselves.
Religion
A
player
should
select
a
religion
from
the
following
list
for
his
opera2ve
(even
if
the
opera2ve
is
not
ac2vely
prac2sing
the
religion).
If
the
player
does
not
want
his
character
to
have
a
religion,
this
should
be
specied
on
the
character
sheet
as
None.
Chris2an
(including
Church
of
England,
Church
of
Scotland,
Church
of
Ireland,
Catholic,
Protestant
and
all
other
Chris2an
denomina2ons),
Buddhist,
Hindu,
Jewish,
Muslim,
Sikh,
any
other
religion
(specify)
or
no
religion
at
all.
It
should
be
noted
that
the
majority
of
people
are
considered
to
be
a
member
of
a
religion
even
if
it
isnt
ac2vely
prac2sed.
Tags
A
"tag"
is
a
vivid
trait
of
some
kind
that
becomes
apparent
to
anyone
mee2ng
the
character.
Select
one
or
two
from
the
list,
or
make
up
your
own,
for
each
PC.
Men2oning
these
tags
or
ac2ng
them
out
will
make
these
characters
much
more
lifelike
and
memorable.
Suggested
Tags
Bossy/Rude
Apologe2c/Meek
Gum/Tobacco
Chewing
Gaze,
ShiAy/Staring:
Repeated
Gesture
(hand
through
air,
scratch
nose,
etc.)
Laugh
(unusual)
Dis2nc2ve
Style
(punk,
disco)
Unusual
Walk
Chain
Smoking
Depressed/Morose
Angry/Frustrated
Sexy/Flirta2ous
Ever-present
Pet/Companion
Nervous/Fidgety
Prejudiced
Unusual
Breathing
(wheezing,
rapid)
Drinking
Ever-present
Possession
(cane,
monocle,
ring)
If
you
want
your
PC
to
have
tags,
write
your
selec2ons
(or
new
tags
of
your
own
crea2on)
in
the
Appearance/Descriptor
sec2ons
of
the
character
dossier.
Like
other
aspects
of
the
prole,
tags
have
no
game
eect
-
they're
strictly
role-playing
aids.
Voice:
How
characters
sound
can
determine
how
other
characters
react
to
them.
A
character's
voice
can
embellish
or
even
dene
his
or
her
personality.
Accents:
These
are
simple
and
eec2ve
means
of
depic2ng
a
PC.
They
reinforce
character's
na2onality,
which
can
oAen
be
important.
Many
accents
are
rela2vely
easy
to
mimic.
Watching
movies
in
which
actors
speak
with
accents
can
enhance
your
skill
at
mimicking
vocal
styles.
Finances
The
following
sec2on
on
nances
should
only
be
considered
if
using
the
op2onal
rules
star2ng
on
pg
26
of
the
GMs
Opera2ons
Manual.
Yearly Income
10%
15%
25%
28%
33%
35%
40%
$0
-
$9,275
$9,276
-
$37,650
$37,651
-
$91,150
$91,151
-
$190,150
$190,151
-
$413,350
$413,351
-
$415,050
$415,051
+
A
character
that
does
not
pay
his
taxes,
or
pays
only
part
of
what
is
owed,
will
be
detected
on
a
percen2le
dice
roll
determined
by
the
dierence
of
the
tax
he
owes
compared
to
the
amount
he
actually
pays.
Example:
A
character
has
earned
$95,000
over
the
last
year.
He
is
due
to
pay
28%
in
taxes
which
amounts
to
$26,600.
The
player
feels
that
this
is
too
much
and
decides
to
only
pay
$15,000
which
approximates
to
nearly
16%;
the
Inland
Revenue
will
detect
his
fraud
on
a
roll
of
12%
or
under.
Detected
tax
evaders
are
pursued
and
arrested
by
police.
Living Expenses
AAer
taxes,
annual
living
expenses
account
for
76%
to
85%
(75
+
1d10)
of
a
character's
net
annual
income,
plus
1%
per
dependent.
All
earnings
leA
aAer
taxes
and
living
expenses
can
be
saved,
invested,
or
spent
as
the
player
chooses.
Investing
Opera2ves
can
invest
in
oil,
gold,
coins,
stamps,
an2ques,
silver,
rare
books,
art,
gemstones,
real
estate,
stocks,
currency
exchange,
bonds,
or
unique
objects.
Unique
objects
include
precious
metals
other
than
gold
and
silver,
sports
memorabilia,
comic
books,
toys,
games,
war
souvenirs,
and
other
esoteric
items.
Roll
2d10
and
add
the
two
numbers
together,
trea2ng
0s
as
10s.
Subtract
9.
The
result
is
the
percentage
gain,
or
loss,
on
the
investment
in
one
game
year.
Example:
A
character
invests
1,000
in
diamonds
on
January
1.
Diamonds
are
considered
gemstones.
A
year
later
on
January
1
percen2le
dice
are
rolled
and
the
numbers
are
5
and
1,
for
a
total
of
6.
Subtrac2ng
9
leaves
nega2ve
3.
This
means
the
value
of
the
diamonds
declined
3%.
The
character
invested
1,000
and
is
paid
back
970.
The
best
possible
investment
would
have
produced
11
%
or
1,110.
Over
a
period
of
10
years
an
average
investment
will
produce
a
10%
prot.
Interest
Assume
that
annual
interest
from
all
bank
savings
accounts
is
1
to
10
percent,
determined
randomly.
To
earn
interest
money
must
remain,
unused,
in
the
bank
for
one
game
year.
Above
is
an
example
Swiss
IBAN.
The
country
code
for
Switzerland
is
CH.
The
IBAN
check
digits
93
validate
the
rou2ng
des2na2on
and
account
number
combina2on
in
this
IBAN.
The
BBAN
is
0076
2011
6238
5295
7,
which
contains
the
country-specic
details
of
the
account
number.
The
bank
iden2er
is
00762
and
the
account
number
is
011623852957.
Switzerland
is
a
member
of
the
Single
Euro
Payments
Area
(SEPA).
To
roll
up
a
random
Swiss
IBAN
for
a
character
just
roll
%dice
for
each
pair
of
digits
and
complete
the
number
by
rolling
1d10
for
the
nal
digit.
Life Insurance
An
character
can
buy
life
insurance
for
10%
of
the
policy's
total
payo
(e.g.
a
10,000
policy
costs
1,000).
The
named
beneciary
may
not
be,
or
become,
a
player
character.
The
beneciary
loses
the
benet
if
he
is
even
indirectly
the
cause
of
the
character's
death.
A
posi2vely
iden2ed
body
is
required
for
the
benet
to
be
paid.
If
the
body
is
missing,
the
benet
will
be
paid
if
the
body
is
not
found
for
7
years.
Wills
A
player
character
can
prepare
a
will
leaving
up
to
75%
of
his
or
her
possessions
(excluding
special
devices)
and
money
to
one
or
more
individuals,
agencies,
or
chari2es.
An
inheritance
should
never
be
given
to
another
player
character
or
to
a
descendant
that
later
will
become
a
player
character.
Agencies
generally
put
any
inheritances
in
an
educa2on
or
development
fund
for
use
by
their
employees;
agencies
will
not
turn
an
en2re
inheritance
over
to
a
par2cular
individual.
If
a
player
character
dies
without
a
will
all
possessions
go
to
the
state.
Agency
equipment
that
is
iden2ed
is
usually
returned
to
the
agency,
if
the
agency
is
recognized
by
the
state.
Languages
The
Covert
Ops
Core
Rulebook
lists
the
the
top
ten
most
spoken
languages
in
the
modern
world
on
pg
61.
Appendix
B
of
this
document
provides
a
more
detailed
list
of
the
major
languages
of
the
world.
Below
are
three
addi2onal
languages
that
opera2ves
might
want
to
learn.
Annex A: Race
Eleven
Categories
of
Classica2on
(UK
Census).
Presentation Group
Combined Categories
White
White
Bri2sh
White
Irish
Any
Other
White
------------------------------------------------------------------------------------------
Mixed
White
and
Black
Caribbean
White
and
Black
African
White
and
Asian
Any
Other
Mixed
------------------------------------------------------------------------------------------
Indian
Indian
------------------------------------------------------------------------------------------
Pakistani
Pakistani
------------------------------------------------------------------------------------------
Bangladeshi
Bangladeshi
------------------------------------------------------------------------------------------
Other
Asian
Other
Asian
------------------------------------------------------------------------------------------
Black
Caribbean
Black
Caribbean
------------------------------------------------------------------------------------------
Black
African
Black
African
------------------------------------------------------------------------------------------
Other
Black
Other
Black
------------------------------------------------------------------------------------------
Chinese
Chinese
------------------------------------------------------------------------------------------
Other
ethnic
group
Other
Ethnic
Group
------------------------------------------------------------------------------------------
Summary
of
how
write-in
answers
are
allocated
to
main
census
ethnic
groups
(UK).
Write-in answer
Census category
English
White
Bri>sh
Scowsh
Welsh
Cornish
------------------------------------------------------------------------------------------
Northern
Irish
Other
White
Cypriot
Gypsy/Romany
Former
USSR
Bal2c
States
Former
Yugoslavia
Other
European
White
South
African
American
Australian
New
Zealander
Mixed
White
------------------------------------------------------------------------------------------
Bri2sh
Indian
Indian
Punjabi
------------------------------------------------------------------------------------------
Bri2sh
Pakistani
Pakistani
Kashmiri
------------------------------------------------------------------------------------------
Bri2sh
Bangladeshi
Bangladeshi
------------------------------------------------------------------------------------------
Bri2sh
Asian
Other
Asian
East
African
Asian
Sri
Lankan
Tamil
Sinhalese
Caribbean
Asian
Bri2sh
Asian
Nepalese
Mixed
Asian
(i.e.
mixture
of
descrip2ons
in
the
Asian
sec2on)
------------------------------------------------------------------------------------------
Caribbean
and
West
Indian
Black
Caribbean
islands
(and
also
Guyana)
apart
from
Puerto
Rican,
Dominican
and
Cuban,
which
are
La2n
American
------------------------------------------------------------------------------------------
Nigerian
Black
African
Somali
Kenyan
Black
South
African
Other
Black
African
countries
------------------------------------------------------------------------------------------
Black
Bri2sh
Other
Black
Black
American
Mixed
Black
-----------------------------------------------------------------------------------------
Hong
Kong
Chinese
-----------------------------------------------------------------------------------------
Japanese
Other
Ethnic
Group
Vietnamese
Filipino
Malaysian
Aborigine
Afghani
Burmese
Fijian
Inuit
Maori
Na2ve
American
Indian
Thai
Tongan
Samoan
------------------------------------------------------------------------------------------
Other
categories
that
cannot
be
systema2cally
allocated
to
census
ethnic
groups
(UK).
Details / Examples
Arab
Buddhist
Hindu
Iranian
Israeli
Jewish
Kurdish
La2n
American
Cuban,
Puerto
Rican,
Dominican,
Hispanic
Moroccan
Mul2-ethnic
islands
Mauri2an,
Seychellois,
Maldivian,
St
Helena
Muslim
Other
Middle
Eastern
Iraqi,
Lebanese,
Yemeni
Other
North
African
Sikh
South
American
includes
Central
American
------------------------------------------------------------------------------------------
FAMILY OR
SUBGROUP
MAJOR LANGUAGES
Germanic:
Italic:
Romance:
Cel>c:
Hellenic:
Slavic:
Bal>c:
Iranian:
Indic:
Finno-Ugric:
Turkic:
Mongolian:
Southern
Caucasian:
Sini>c:
Tibeto-Burman:
Thai:
Polynesian:
Indonesian:
Eskimo-Aleut:
Benue-Congo:
Semi>c:
Egyp>an:
Chari-Nile:
North
American
Indian:
Independent:
Creole:
Ar>cial:
Afrikaans,
Danish,
Dutch,
English,
Flemish,
German,
Icelandic,
Norwegian,
Swedish,
Yiddish
La2n
French,
Italian,
Portuguese,
Rumanian,
Spanish
Irish
Gaelic,
Scowsh
Gaelic,
Welsh
Greek
Bulgarian,
Czech,
Polish,
Russian,
Serbo-Croa2an,
Slovak,
Ukrainian
Latvian,
Lithuanian
Kurdish,
Persian
Bengali,
Hindi,
Nepali,
Sanskrit
Estonian,
Finnish,
Hungarian
Tatar,
Turkish
Mongolian
Georgian
Chinese
Burmese,
Tibetan
Lao,
Thai
Hawaiian,
Tahi2an
Indonesian,
Malagasay,
Malay
Aleut,
Eskimo
(Inuit)
Bantu,
Kiswahili
Arabic,
Aramaic,
Hebrew,
Maltese
Cop2c
Bushman,
Hodentot,
Nubian
Cherokee,
Cheyenne,
Comanche,
Maya,
Sioux,
Yuma
Albanian,
Armenian,
Basque,
Japanese,
Khmer,
Korean,
Vietnamese
French
Creole,
Taki-Taki
Esperanto,
Interlingua
Most Influential Languages2
Language
Core
Outer Core
Fringe
Total
Rank
Language
Points
English
24
82
115
English
37
23
French
18
12
35
French3
Arabic
18
24
Spanish
20
Spanish
19
20
Russian
16
Russian
11
16
Arabic4
14
German
Chinese5
13
Mandarin
German
12
Portuguese
Japanese
10
Hindi/Urdu
Portuguese
10
10
Bengali
10
Hindi/Urdu
10
Japanese
hdps://en.wikipedia.org/wiki/Ranks_and_insignia_of_NATO
hdps://en.wikipedia.org/wiki/List_of_compara2ve_military_ranks
British Army
and Royal
Marines1
OF-104
General
of
the
Army
Field
Marshal General
of
the
Admiral
of
the
(not
RM)
Air
Force
Fleet
(no
USMC
equivalent)
OF-9
OF-8
OF-7
General
Lieutenant
General
US Army,
USAF and
USMC2
General
Lieutenant
General
Royal Navy
Admiral
Vice
Admiral
Rear
Admiral
US Navy
RAF3
Bundeswehr Heer
and Luftwaffe
Bundesmarine
Fleet
Admiral
(FADM)
Marshal
of
the
Royal
Air
Force
Admiral
(ADM)
Vice
Admiral
(VADM)
Rear
Admiral
(Upper
Half)
(RADM)
Rear
Admiral
(Lower
Half)
(RDML)
General
Admiral
Air Marshal
Generalleutnant
Vizeadmiral
Generalmajor
Konteradmiral
Air Commodore
Brigadegeneral
Captain (CAPT)
Group Captain
Oberst
Oberstleutnant
Fregadenkapitn
Major
Korvedenkapitn
Stabshauptmann
Stabskapitnleutnant
Hauptmann
Kapitnleutnant
Flying Ocer
Oberleutnant
Pilot Ocer
Leutnant
Ocer Designate
Oberf hnrich
Ocer Cadet
Fahnrich
Seekaded
OF-6
Brigadier
Brigadier
General
OF-5
Colonel
Lieutenant
Colonel
Colonel
Lieutenant
Colonel
OF-3
Major
Major
Lieutenant
Commander
Lieutenant
Commander
(LCDR)
Squadron Leader
OF-2
Captain
Captain
Lieutenant
Lieutenant (LT)
Flight Lieutenant
OF-4
Lieutenant
First
Lieutenant
Second
Lieutenant
Second
Lieutenant
OF-1
OF(D)
Ocer
Designate
(not
RM)
Student
Ocer
Ocer Cadet
Commodore
Captain
Commander
Sub
Lieutenant
Lieutenant,
Junior
(junior
to
Army/
Grade
(LT(JG))
RAF
equivalent)
Ac2ng
Sub
Lieutenant
Ensign
(ENS)
(junior
to
Army/
RAF
equivalent)
Midshipman
Cadet
Ocer Cadet
Midshipman
Not
listed
are
US
warrant
ocers.
In
accordance
with
Army
Regula2on
(AR)
135-100
,
(Para.
3-5,
Department
of
the
Army
Pamphlet
600-3,
14
October
2005)
[hdps://warrantocerhistory.org/ArmyWOdened.htm],
a
warrant
ocer
is
an
ocer
who
can
and
does
command,
carry
out
military
jus2ce
ac2ons
and
sits
on
both
selec2on
and
promo2on
boards.
A
warrant
ocer
is
a
single-track
specialty
ocer
ini2ally
appointed
by
the
Secretary
of
the
Army;
he/she
receives
a
commission
upon
promo2on
to
Chief
Warrant
Ocer
Two
(CW2).
Enlisted Ranks
(Germany:
see
below)
NRC
note
1
nominally
supervises
(US forces)
US Army
USAF
USMC
USN
British Army
The
senior
Chief
Master
Sergeant
Master
Chief
Sergeant
enlisted
Sergeant
of
Major
of
Pedy
Ocer
Major
of
the
person
in
the
Air
Force
the
Marine
of
the
Navy
Army
each
service
(CMSgtAF)
Corps
(MCPON)
Brigade
(Army),
Wing
Command
Command
Command
Sergeant
(USAF),
Chief
Master
Master
Chief
Warrant
Ocer2
OR-9
Sergeant
Major
Regiment
Sergeant
Pedy
Ocer
Class
1
(WO1)
Major
(CSM)
(SgtMaj)
(USN,
USMC)
(CMSgt)
(CMCPO)
or
higher
Badalion
Master
Chief
Master
Master
Chief
(Army,
USN,
Sergeant
Gunnery
OR-9
Sergeant
Pedy
Ocer
USMC),
Group
Major
(SGM)
Sergeant
(CMSgt)
(MCPO)
(USAF)
(MGySgt)
Company
(Army,
USN,
First
First
USMC),
Sergeant
Sergeant
Senior
Master
Senior
Chief
Squadron
(1SG)
(1st
Sgt)
Warrant
Ocer2
OR-8
Sergeant
Pedy
Ocer
(USAF)
Class
2
(WO2)
(SMSgt)
(SCPO)
Master
Master
Sergeant
Sergeant
(MSG)
(MSgt)
Royal
Marines
Royal Navy
RAF
Household
Cavalry
OR-9
Sergeant
Platoon
First
Class
(Army,
USN,
OR-7
(SFC)
or
USMC),
Flight
Platoon
(USAF)
Sergeant
Master
Sergeant
(MSgt)
Gunnery
Sergeant
(GySgt)
Squad
or
Sec2on
Sta
Sergeant
(SSG)
Technical
Sergeant
(TSgt)
Sta
Sergeant
(SSgt)
Fireteam
OR-6
OR-5
note
4
OR-4
OR-3
OR-2
OR-1
Warrant
Ocer2
Class
1
(WO1)
Warrant
Warrant
Warrant
Ocer2
Ocer2
(WO)
Ocer2
Class
1
or
Master
Class
1
(WO1)
(Aircrew)
(WO1)
Warrant
Ocer2
Class
2
(WO2)
Warrant
Ocer2
Class
2
(WO2)
No
OR-8
equivalent
Warrant
Ocer2
Class
2
(WO2)
Charge
Chief
Pedy
Flight
Colour
Ocer3
Sta
Chief
Pedy
Sta
Sergeant
Sergeant
or
Sergeant
(CCPO)
Corporal
Ocer
(CPO)
(SSgt)
Chief
(CSgt)
(SCpl)
Chief
Pedy
Technician
Ocer
(CPO)
Pedy
Ocer
1st
Class
(PO1)
Sergeant
Pedy
Ocer
Corporal
of
Sergeant
(Sgt)
Sergeant
(Sgt)
(Sgt)
(PO)
Horse
(CoH)
Pedy
Ocer
2nd
Class
(PO2)
Corporal
Lance
(CPL)
or
Pedy
Ocer
Corporal
(Cpl)
Senior
Airman
Corporal
Corporal
Leading
Corporal
of
Specialist
3rd
Class
or
Bombardier
Corporal
(Cpl)
(SRA)
(Cpl)
(Cpl)
Rate5
Horse
Four
(SP4
or
(PO3)
(Bdr)
(LCoH)
SPC)
Lance
Corporal
Lance
Lance
Lance
Private
First
Airman
First
(LCpl)
or
Lance
No
OR-3
No
OR-3
Corporal
Seaman
(SN)
Corporal
Corporal
Class
(PFC) Class
(A1C)
Bombardier
equivalent equivalent
(LCpl)
(LCpl)
(LCpl)
(LBdr)
Junior
Technician
(technical
Private
(Classes
trades
only
Seaman
1
to
3)
(Pte)
or
Private
First
Marine
Trooper
Senior
Private
(PV2) Airman
(Amn)
Appren2ce
other
corps
2tle
Able
Rate6
Class
(PFC)
(Mne)6
(Tpr)
AircraAman
(SA)
such
as
Sapper,
(SAC)
Gunner
etc.
Leading
AircraAman
(LAC)
Airman
Basic
Seaman
Private
(Class
4)
Ordinary
AircraAman
Private
(PV1)
Private
(Pvt)
(AB)
Recruit
(SR)
or
Junior
Rate
(AC)
Bundeswehr (Army)
and
Luftwaffe (Air Force)
Bundesmarine (Navy)
OR-9
OR-8
OR-7
OR-6a
OR-6b
OR-5a
OR-5b
OR-5c
OR-4a
OR-4b
OR-3a
OR-3b
OR-2
OR-1
Oberstabsfeldwebel
Stabsfeldwebel
Haupeldwebel
Oberfeldwebel
Feldwebel
Stabsunterozier
Fahnenjunker
Unterozier
Oberstabsgefreiter
Stabsgefreiter
Hauptgefreiter
Obergefreiter
Gefreiter
Schtze/Flieger
Oberstabsbootsmann
Stabsbootsmann
Hauptbootsmann
Oberbootsmann
Bootsmann
Obermaat
Seekaded
Maat
Oberstabsgefreiter
Stabsgefreiter
Hauptgefreiter
Obergefreiter
Gefreiter
Matrose
WO-1
WO-2
WO-3
WO-4
WO-5
Warrant
Ocers
(WO)
and
Chief
Warrant
Ocers
(CWO)
in
the
US
Military
rank
below
ocers
but
above
ocer
candidates
and
enlisted
servicemen.
A
player
who
wants
his
character
to
have
served
in
the
US
Army
may
choose
to
replace
Ocer
ranks
OF-1
to
OF-5
on
Table
5
with
the
equivalent
Warrant
Ocer
rank
in
the
table
above.
OR-9
OR-8
OR-7
Warrant Ocer
OR-6
Sergeant
OR-5
Master Corporal
OR-4
Corporal
OR-3
Private (Trained)
OR-2
Private (Basic)
OR-1
Private (Recruit)
OF-10
OF-9
General
Admiral
OF-8
Lieutenant-General
Vice-Admiral
OF-7
Major-General
Rear-Admiral
OF-6
Brigadier-General
Commodore
OF-5
Colonel
Captain
OF-4
Lieutenant-Colonel
Commander
OF-3
Major
Lieutenant Commander
OF-2
Captain
Lieutenant
Lieutenant
Sub-Lieutenant
Second Lieutenant
Ac2ng Sub-Lieutenant
OF-1
OF(D)
Naval Cadet
OF-10
Marchaux
de
France
Marchal de France
OF-9
OF-8
OF-7
Ociers Gnraux2
OF-6
OF-5
Colonel
OF-4
Marine nationale
Great Ocers
Amiral
de
France
Amiral
Ociers Gnraux
Vice-Amiral
d'escadre
Vice-Amiral
Contre-Amiral
Capitaine
de
vaisseau
Ociers
suprieurs Capitaine
de
frgate
OF-3
Commandant
Capitaine de corvede
OF-2
Capitaine
Lieutenant de vaisseau
OF-1
Lieutenant
OF-1
OF(D)
Aspirant
Student Ocer
lve ocier
Ociers
subalternes
Marine nationale
OR-9
Major
Major
OR-9
Adjudant-chef
Matre principal
OR-8
OR-7
Sous-ociers
Adjudant
No
OR-7
equivalent
Ociers mariniers
Premier
matre
No
OR-7
equivalent
OR-6
Sergent-chef (Marchal-des-logis-chef)
Matre
OR-5
Sergent (Marchal-des-logis)
Second-Matre
OR-4
OR-4
Caporal-chef (Brigadier-chef)
OR-3
Militaires du rang
Caporal (Brigadier)
OR-2
OR-1
1. Rank
insignia
in
the
French
army
depend
on
infantry
or
cavalry
units.
The
infantry
arms
(armes
pied)
include
normal
infantry,
naval
troops,
the
Foreign
Legion
and
engineers;
cavalry
arms
(armes
cheval)
include
armoured
cavalry,
ar2llery,
maintenance
and
logis2cs.
Gold
insignia
are
used
for
the
infantry
and
silver/white
for
the
cavalry.
The
ar2llery,
however,
uses
gold
as
the
main
colour,
despite
being
a
cavalry
branch,
and
spahis
use
gold
as
the
main
colour
despite
being
part
of
the
cavalry,
a
dis2nc2on
represen2ng
the
armoured
cavalry.
2. There
is
no
dis2nc2on
between
infantry
and
cavalry
generals,
since
they
are
all
supposed
to
be
able
to
command
any
type
of
unit.
"
"
"
none
Segen
OF-1 Lieutenant
none
Seren
OF-2 Captain
"
OF-3 Major
"
"
OF-5 Colonel
"
none
Aluf
"
Note
about
ranks:
If
the
ranks
of
the
IDF
are
to
be
translated
one-to-one
to
Western
ranks
then
a
"Rav
Aluf"
is
equivalent
to
Lieutenant
General
(since
Major
General
is
"Aluf")
but,
since
Rav
Aluf
in
Israel
is
the
high
commander
of
the
army
(including
air
force
and
navy),
the
transla2on
of
it
as
"General"
is
more
appropriate.
Enlisted
Ranks
of
the
Israeli
Defence
Forces.
Enlisted Ranks
Rank in Hebrew
Abbreviations
Pronounced as...
none
Turai
OR-2 Private
"
OR-4 Corporal
none
Samal
OR-5 Sergeant
"
Abbreviations
Pronounced as...
"
"
"
"
"
"
Rank
Supreme
Ocers
or
General
Ocers
Rank in Russian
NATO
Equivalent
-
-
-
OF-10
OF-9
OF-8
OF-7
OF-6
OF-5
Podpolkvnik
OF-4
Mayr
OF-3
Captain
Kapitn
OF-2
Senior Lieutenant
Strshiy Leytennt
OF-1a
Lieutenant
Leytennt
OF-1b
Junior Lieutenant
Mldshiy Leytennt
OF-1c
Senior
Ocers
or
Lieutenant
Colonel
Field
Grade
Ocers Major
Junior
ocers
or
Company
Grade
Ocers
Pronounced as...
Warrant
Ocers
and
Other
Ranks
of
the
Russian
Federa2on
Army
and
Air
Force
Category
Rank
Rank in Russian
Pronounced as...
NATO
Equivalent
Starshiy
praporshchik
Praporshchik
Starshin
Strshiy
serzhnt
Serzhnt
Mldshiy
Serzhnt
OR-9
OR-8
OR-7
OR-6
OR-5
OR-4
Yefrytor
OR-3
Private
Ryadovy
OR-2
Rank
Rank in Russian
Pronounced as...
NATO
Equivalent
Supreme
Ocers
or
General
Ocers1
Admiral
Vice
admiral
Counter
admiral
-
-
Admiral
ota
Admiral
Vitse-admiral
Kontr-admiral
Senior
Ocers
or
Field
Grade
Ocers
OF-10
OF-9
OF-8
OF-7
OF-6
OF-5
OF-4
OF-3
Captain lieutenant
Kapitan-leytenant
OF-2
Senior lieutenant
Starshiy leytenant
OF-1a
Lieutenant
Leytenant
OF-1b
Junior lieutenant
Mladshiy leytenant
OF-1c
Junior
Ocers
or
Company
Grade
Ocers
1. Note
that
there
is
doubt
about
rank
equivalence
in
countries
that
have
eet
admirals
but
no
commodores,
such
as
the
former
German
Empire
and
Russia
-
oAen
it
is
considered
that
in
these
countries
a
eet
admiral
equates
to
an
OF-9
rank,
an
admiral
to
OF-8,
a
vice
admiral
to
OF-7,
and
a
rear
admiral
to
OF-6
(i.e.
the
ranks
all
move
down
one
grade).
2. Rank
not
awarded
since
Vladimir
Masorin's
re2rement
in
2007.
Warrant
Ocers
and
Ra2ngs
of
the
Russian
Federa2on
Navy
Rank
Rank in Russian
Pronounced as...
NATO
Equivalent
Senior
michman
Michman
Chief
of
the
ship
Chief
pedy
ocer
Pedy
ocer
rst
class
Pedy
ocer
second
class
starshy
michman
michman
Glavny
starshina
of
the
ship
Glavny
starshina
Starshina
pervogo
staghe
Starshina
vtorogo
staghe
OR-9
OR-8
OR-7
OR-6
OR-5
OR-4
Leading seaman
starshy matros
OR-3
Seaman
Matros
OR-2
Category
Warrant Ocers
Pedy Ocers
Seamen
BA
-
Bachelor
of
Arts
BBA
Bachelor
of
Business
Administra2on
BSc
-
Bachelor
of
Science
BFA
-
Bachelor
of
Fine
Art
BTech
-
Bachelor
of
Technology
(not
to
be
confused
with
BTEC)
BTh
or
BTheol
-
Bachelor
of
Theology
BD
-
Bachelor
of
Divinity
BMin
-
Bachelor
of
Ministry
BCL
-
Bachelor
of
Civil
Law
LLB
-
Bachelor
of
Laws
BLid
or
LidB-
Bachelor
of
Literature
or
Bachelor
of
Leders
BChir,
BCh,
ChB
or
BS
-
Bachelor
of
Surgery
BDS
-
Bachelor
of
Dental
Surgery
MB
or
BM
-
Bachelor
of
Medicine
BNurs
or
BN
-
Bachelor
of
Nursing
BMid
-
Bachelor
of
Midwifery
BEd
or
EdB
-
Bachelor
of
Educa2on
BEng
or
BE
-
Bachelor
of
Engineering
BPhil
-
Bachelor
of
Philosophy
BMus
or
MusB-
Bachelor
of
Music
Master's Degrees
Undergraduate
(Min.
24
years
of
age)
These,
like
most
bachelors
degrees,
are
honours
degrees,
indicated
by
puwng
'(Hons)'
aAer
the
degree
abbrevia2on.
The
majority
of
undergraduate
masters
degrees
are
within
science
and
engineering
subjects.
The
undergraduate
MAs
of
some
Scowsh
universi2es
are
also
honours
degrees
and
may
also
add
'(Hons)'.
MEng
used
to
be
oered
by
some
universi2es
as
a
postgraduate
degree,
but
is
now
an
undergraduate
degree.
MA
-
Master
of
Arts
MSc
-
Master
of
Science
LLM
-
Master
of
Laws
MJur
-
Master
of
Jurisprudence
(Law)
(Magister
Juris
at
Oxford)
MRes
-
Master
of
Research
MEd
-
Master
of
Educa2on
MLib
-
Master
of
Librarianship
MSt
-
Master
of
Studies
MMus
or
MusM-
Master
of
Music
MBA
-
Master
of
Business
Administra2on
MeB
-
Master
of
Electronic
Business
(eBusiness)
MTh
or
MTheol-
Master
of
Theology
MLid
-
Master
of
Leders
MFA
-
Master
of
Fine
Art
MPH
-
Master
of
Public
Health
MUniv
-
Master
of
the
University
MPhil
-
Master
of
Philosophy
Doctor's Degrees
Due
to
the
exibility
of
La2n
word
order,
there
are
two
schools
in
the
abbrevia2on
of
doctor's
degrees.
At
Cambridge,
D
follows
the
faculty
(e.g.
PhD,
LidD.),
while
at
Oxford
the
abbrevia2on
D
precedes
the
faculty
(e.g.
DPhil,
DLid).
Most
universi2es
in
the
UK
followed
Oxford
for
the
higher
doctorates
but
followed
interna2onal
precedent
in
using
PhD
for
Doctor
of
Philosophy.
The
degree
of
Doctor
of
Medicine
is
normally
considered
a
higher
doctorate,
although
in
some
universi2es
it
is
a
professional
doctorate
(similar
to
the
DEd).
Doctor
of
Philosophy
is
normally
reserved
for
doctorates
awarded
on
the
basis
of
original
research,
other
junior
doctorates
have
substan2al
taught
elements.
Higher
doctorates
are
normally
awarded
as
honorary
degrees
(hons
causa),
but
can
also
be
awarded
on
the
basis
of
published
work.
Doctor
of
Medicine
(MD
or
DM)
is
some2mes
a
higher
doctorate
and
some2mes
a
professional
doctorate.
DUniv
is
only
ever
an
honorary
degree.
The
sor2ng
between
junior
doctorates
and
higher
doctorates
below
is
dependent
on
the
gran2ng
ins2tu2on.
Several
ins2tu2ons
consider
some
of
the
junior
doctorates
listed
below
as
higher
doctorates.
Junior
Doctors
(Min.
26
years
of
age)