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R 3 Dlog

The log file documents the startup process of a game called InfectZMMO. It records checking for hardware compatibility, loading settings files and map assets, initializing audio and networking. The game connects to a master server and loads the Colorado_V2 level, which takes over 90 seconds to fully load.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
549 views9 pages

R 3 Dlog

The log file documents the startup process of a game called InfectZMMO. It records checking for hardware compatibility, loading settings files and map assets, initializing audio and networking. The game connects to a master server and loads the Colorado_V2 level, which takes over 90 seconds to fully load.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
You are on page 1/ 9

--- Log started at Fri Mar 04 12:52:29 2016

000004.466| CrashSender.exe is not found in the specified path.


000004.858| Checking for D3D11
000005.281| Game Version: InfectZMMO v1.1.5 (build: Feb 25 2016 01:22:28) - fin
al
000005.281| Available memory: 3926 MB
000005.308| r3dFS: version:March 4, 2016 8:19, 27354 files
000005.386| r3dFile: can't open local.ini
000005.386| Can't open file "local.ini"
000005.387| readGameOptionsFile: couldn't open both gameSettings.ini and C:\User
s\Joanderson\AppData\Local\InfectZMMO\InfectZConfig\gameSettings.ini! Using defa
ults.
000005.387| Selected resolution from desktop dimensions: 1366x768
000005.401| writeGameOptionsFile: Saving settings to C:\Users\Joanderson\Documen
ts\InfectZMMO\InfectZConfig\gameSettings.ini
000005.462| readInputMap: couldn't open both inputMap.xml and C:\Users\Joanderso
n\AppData\Local\InfectZMMO\InfectZConfig\inputMap.xml! Using defaults.
000005.462| writeInputMap: Saving settings to C:\Users\Joanderson\Documents\Infe
ctZMMO\InfectZConfig\inputMap.xml
000005.463| userSettings: couldn't open both userSettings.xml and C:\Users\Joand
erson\AppData\Local\InfectZMMO\InfectZConfig\userSettings.xml! Using defaults.
000005.464| userSettings: Saving settings to C:\Users\Joanderson\Documents\Infec
tZMMO\InfectZConfig\userSettings.xml
000005.466| SOUND: initializing sound system
000005.972| SOUND: '1' sound drivers found
000005.972| SOUND: sound caps = 0xF8, speakermode= 2
000005.972| SOUND: sound driver 'Alto-falantes (VIA High Definition Audio)'
000006.026| SOUND: sound system ready
000006.026| FMOD: LoadSoundEffects: Loading from Data\Sounds\Sounds.fev
000009.009| Starting voice
000009.010| VoipLog:[4] 2016-03-04 12:52:33.883936|INFO
|
| |
TeamSpeak 3 Client 3.0.2 (2012-07-19 10:50:53) SDK
000009.084| VoipLog:[3] 2016-03-04 12:52:33.957941|DEBUG |Direct Sound | |
setting timer resolution to 1ms
000009.181| Playback device: Alto-falantes (VIA High Definition Audio) (default
)
000009.181| Capture device: Microfone (VIA High Definition Audio) (default)
000009.389| Input Devices enabled: Mouse, Keyboard
000009.470| VMEM As seen through DDRaw: 128
000009.470| VMEM As seen through WMI: 0
000009.470| Setting mode: 1366x768x32 Flags=0
000009.473| Could not initialize NVApi.
000009.473|
000009.478| Adapter: Intel(R) HD Graphics
000009.478| igdumd32.dll 9.17.10.3347
000009.478| Monitor: \\.\DISPLAY1 (1366x768)
000009.504| r3dRenderLayer::SetMode(x=1366,y=768,bpp=32,windowed=0,hz=60)
000009.505| RENDER OFFSET 116D0024
000009.807| GPU supports D3DQUERYTYPE_TIMESTAMP
000009.807| GPU supports D3DQUERYTYPE_TIMESTAMPFREQ
000009.807| D3D hack support = NullRT: 1, hwPCF: 1, IntZ: 1, ResZ: 1
000009.809| We have 1751 MB texture memory
000009.922| r3dFont: Creating Verdana 10pt
000009.949| r3dFont: Finished creating Verdana 10pt
000009.950| Loading shaders...
000010.563| Finished loading shaders (0.613256 sec)!
000010.566| Started background thread: 5980
000010.627| Creating dynamic buffer of size 1.00 MB
000010.627| Creating dynamic buffer of size 0.09 MB

000010.664| Creating dynamic buffer of size 0.15 MB


000010.664| r3dFont: Creating Tahoma 12pt
000010.687| r3dFont: Finished creating Tahoma 12pt
000010.687| r3dFont: Creating Verdana 10pt
000010.687| r3dFont: Finished creating Verdana 10pt
000010.916| Creating render targets
000010.916| CreateDynamicEnvMap: creating of size 512x512x6000010.917| r3dFont:
Creating Verdana 8pt
000010.919| r3dFile: can't open data/fonts/verdana_8_0.tga
000010.941| r3dFont: Finished creating Verdana 8pt
000011.169| Loaded 12 of 12 grass settings locations from the glist file
000011.170| Loaded 12 grass settings files
000011.702| Trying to load a weapon with id '800117' that is already loaded!0000
14.928| r3d: device is lost
000015.432| SetHomeDir: Levels\WZ_FrontEndLighting
000015.432| We have 1555 MB texture memory
000018.070| r3dFile: can't open Levels\WZ_FrontEndLighting/wind.cfg
000018.070| Loading 'Levels\WZ_FrontEndLighting/LevelSettings.xml'
000018.095| r3dFile: can't open data/shaders/texture/cclut3d/cameradrone.dds
000018.096| Loading sky texture: Data/SkyDome/wz_night_02b.dds
000018.510| Loading sky texture: Data/SkyDome/wz_night_02b.dds
000018.510| LoadGrassLib()...
000018.686| g_pGrassMap->Load...
000018.686| Loaded grass for 0.00 seconds000018.687| Unloaded 0.0 MB STATIC deca
l textures
000018.687| Unloaded 0.0 MB DYNAMIC decal textures
000018.687| Loading decal library Data\Decals\library.xml.
000018.687| Loading decal library Levels\WZ_FrontEndLighting\decals.xml.
000018.688| Loaded 0.0 MB STATIC decal textures
000018.805| Loaded 0.8 MB DYNAMIC decal textures
000018.806| LoadLevel_MatLibs...
000018.806| LoadLevel_Objects...
000018.879| r3dapp: SysCmd: f120
000018.933| d3d: starting to reset device
000018.935| released
000019.218| reseted
000019.230| restored (1). reset ok
000021.566| LoadLevel_MatLibs...
000022.898| Building skeleton cache..000023.042|
000023.042| Building obstacles cache..000023.060|
000023.068| done.
000023.068| Loading 'Levels\WZ_FrontEndLighting\collections\collections.xml'
000023.078| r3dFile: can't open Levels\WZ_FrontEndLighting\collections\elements.
bin
000023.078| COLLECTIONS: Could not open 'Levels\WZ_FrontEndLighting\collections\
elements.bin'
000023.082| CollectionsManager::Init: populating 0 objects... 000023.082| done i
n 0.00 seconds
000023.082| World loaded
000023.082| Total load time: 5.08
000037.774| AnimCSV: SNP_AW50rw is not in game, remove it
000038.069| r3dNetwork: Creating client
000038.100| IP: 192.168.0.2
000038.101| r3dNetwork: connecting
000038.410| Acquired base profile data for 22.981586
000038.995| writeGameOptionsFile: Saving settings to C:\Users\Joanderson\Documen
ts\InfectZMMO\InfectZConfig\gameSettings.ini
000039.070| Creating dynamic buffer of size 0.02 MB
000102.732| WO_API: failed with error code 9 Gamertag already exists
000102.733| ApiCharCreate failed: 9000113.996| r3dFile: can't open Data/Menu/ski

llIcons/Skill37.dds
000113.996| r3dFile: can't open Data/Menu/skillIcons/Skill37BW.dds
000141.836| r3dNetwork: Creating client
000141.855| IP: 192.168.0.2
000141.856| r3dNetwork: connecting
000142.374| r3dNetwork: external ip: 168.90.242.3:60973
000142.374| connected to master server peer00
000151.840| r3dNetwork: Deinitialize
000174.358| r3dNetwork: Creating client
000174.377| IP: 192.168.0.2
000174.377| r3dNetwork: connecting
000174.855| r3dNetwork: external ip: 168.90.242.3:60974
000174.855| connected to master server peer00
000175.716| obj_Zombie::FreePhysSkeletonCache:000175.716| done in 0.00 seconds
000175.742| r3dNetwork: Deinitialize
000176.119| r3dNetwork: Creating client
000176.138| IP: 192.168.0.2
000176.138| r3dNetwork: connecting
000176.791| r3dNetwork: external ip: 168.90.242.3:60976
000177.274| writeGameOptionsFile: Saving settings to C:\Users\Joanderson\Documen
ts\InfectZMMO\InfectZConfig\gameSettings.ini
000177.276| userSettings: Saving settings to C:\Users\Joanderson\Documents\Infec
tZMMO\InfectZConfig\userSettings.xml
000177.276| SetHomeDir: Levels\Colorado_V2
000177.276| We have 1524 MB texture memory
000177.277| r3dFile: can't open levels/colorado_v2/loadingscreen2.dds
000177.571| r3dFile: can't open Levels\Colorado_V2/wind.cfg
000177.571| Loading 'Levels\Colorado_V2/LevelSettings.xml'
000177.607| r3dFile: can't open data/shaders/texture/cclut3d/cameradrone.dds
000177.627| Loading sky texture: Data/SkyDome/wz_night_02c.dds
000178.010| LoadGrassLib()...
000178.103| g_pGrassMap->Load...
000178.231| Loaded grass for 0.13 seconds000178.232| Unloaded 0.0 MB STATIC deca
l textures
000178.232| Unloaded 0.8 MB DYNAMIC decal textures
000178.232| Loading decal library Data\Decals\library.xml.
000178.233| Loading decal library Levels\Colorado_V2\decals.xml.
000178.261| Loaded 0.7 MB STATIC decal textures
000178.268| Loaded 0.2 MB DYNAMIC decal textures
000178.278| LoadLevel_MatLibs...
000178.278| LoadLevel_Objects...
000179.581| r3dFile: can't open data/objectsdepot/_roads/textures/roadasphalt01_
s.dds
000180.163| TERRAIN: LOADING Levels\Colorado_V2\TERRAIN
000181.308| TERRAIN3: Finished reading script file
000181.315| r3dTerrain3::CreateMipFile: we have 219.44 GB free space.
000181.318| r3dTerrain3::CreateMipFile..000196.510| done in 15.19 seconds
000196.510| Creating dynamic buffer of size 0.50 MB
000198.063| TERRAIN: LOADED
000254.440| LoadLevel_MatLibs...
000258.992| Building skeleton cache..000259.640|
000259.640| Building obstacles cache..000259.641|
000259.641| done.
000259.662| Loading 'Levels\Colorado_V2\collections\collections.xml'
000263.089| Loading collection elements from file: Levels\Colorado_V2\collection
s\elements.bin...000266.195| done in 3.11 seconds
000266.251| CollectionsManager::Init: populating 20902 objects... 000266.268| do
ne in 0.02 seconds
000266.268| obj_Zombie::InitPhysSkeletonCache..
000267.858| done

000267.858| World loaded


000267.858| Total load time: 90.58
000282.737| VoipLog:[5] 2016-03-04 12:57:07.615593|DEVELOP |Windows Audio Sessio
n| | DeviceDeleteList::waitForDeletes - enter
000282.737| VoipLog:[5] 2016-03-04 12:57:07.615593|DEVELOP |Windows Audio Sessio
n| | DeviceDeleteList::waitForDeletes - leave
000282.737| VoipLog:[5] 2016-03-04 12:57:07.615593|DEVELOP |Windows Audio Sessio
n| | DeviceDeleteList::waitForDeletes - enter
000282.737| VoipLog:[5] 2016-03-04 12:57:07.615593|DEVELOP |Windows Audio Sessio
n| | DeviceDeleteList::waitForDeletes - leave
000282.741| VoipLog:[3] 2016-03-04 12:57:07.619593|DEBUG |Windows Audio Sessio
n| | WAS::openDevice-enter
000282.781| VoipLog:[3] 2016-03-04 12:57:07.659595|DEBUG |Windows Audio Sessio
n| | WAS Buffer size: 960
000282.781| VoipLog:[3] 2016-03-04 12:57:07.660596|DEBUG |Windows Audio Sessio
n| | WAS::openDevice-leave
000282.783| VoipLog:[3] 2016-03-04 12:57:07.661596|DEBUG |Windows Audio Sessio
n| | WAS::startDevice-enter
000282.783| VoipLog:[3] 2016-03-04 12:57:07.662596|DEBUG |Windows Audio Sessio
n| | WAS::startDevice-leave
000282.812| VoipLog:[3] 2016-03-04 12:57:07.691597|DEBUG |Windows Audio Sessio
n| | WAS::openDevice-enter
000283.157| VoipLog:[3] 2016-03-04 12:57:08.035617|DEBUG |Windows Audio Sessio
n| | WAS Buffer size: 960
000283.157| VoipLog:[3] 2016-03-04 12:57:08.035617|DEBUG |Windows Audio Sessio
n| | WAS::openDevice-leave
000283.330| VoipLog:[4] 2016-03-04 12:57:08.209627|INFO
|PreProSpeex | 1|
Speex version: speex-1.2beta3
000283.331| VoipLog:[3] 2016-03-04 12:57:08.209627|DEBUG |Windows Audio Sessio
n| | WAS::startDevice-enter
000283.332| VoipLog:[3] 2016-03-04 12:57:08.210627|DEBUG |Windows Audio Sessio
n| | WAS::startDevice-leave
000283.332| VoipLog:[3] 2016-03-04 12:57:08.210627|DEBUG |Windows Audio Sessio
n| | Got 2 or more rendering spaces in same loop 480 960 480
000295.859|
Time between load end and game start: 28.00
000676.925| Creating dynamic buffer of size 0.13 MB
000844.310| Loading sky texture: Data/SkyDome/wz_skydawn_03.dds
000844.311| Loading sky texture: Data/SkyDome/wz_skydawn_03.dds
001103.865| Creating dynamic buffer of size 0.13 MB
001103.865| Creating dynamic buffer of size 0.13 MB
001103.866| Creating dynamic buffer of size 0.13 MB
001105.645| r3dapp: SysCmd: f120
001105.670| d3d: starting to reset device
001106.231| released
001106.580| reseted
001151.040| r3dFile: can't open data/objectsdepot/_roads/textures/roadasphalt01_
s.dds
001151.784| restored (2). reset ok
001155.815| ***** disconnected from game server
001155.815| r3dNetwork: Deinitialize
001156.654| obj_Zombie::FreePhysSkeletonCache:001156.654| .001156.655| .001156.6
55| .001156.655| .001156.656| .001156.656| .001156.656| .001156.656| .001156.657
| .001156.657| .001156.657| .001156.657| .001156.658| .001156.658| .001156.658|
.001156.659| .001156.659| .001156.659| .001156.659| .001156.660| .001156.660| .0
01156.660| .001156.660| .001156.661| .001156.661| .001156.661| .001156.661| .001
156.662| .001156.662| .001156.662| .001156.662| .001156.663| .001156.664| done i
n 0.01 seconds
001156.861| Possible texture leak for 'data/grass/test_grass_01_d.dds'(1)
001156.861| Possible texture leak for 'data/grass/test_flower_01_d.dds'(35)

001156.861| Possible texture leak for 'data/grass/wz_newgrass_01_d.dds'(15)


001156.861| Possible texture leak for 'data/grass/cali_bush_01_d.dds'(1)
001157.674| SetHomeDir: Levels\WZ_FrontEndLighting
001157.675| We have 1554 MB texture memory
001159.171| r3dFile: can't open Levels\WZ_FrontEndLighting/wind.cfg
001159.184| Loading 'Levels\WZ_FrontEndLighting/LevelSettings.xml'
001159.225| r3dFile: can't open data/shaders/texture/cclut3d/cameradrone.dds
001159.226| Loading sky texture: Data/SkyDome/wz_night_02b.dds
001159.880| Loading sky texture: Data/SkyDome/wz_night_02b.dds
001159.924| LoadGrassLib()...
001160.032| g_pGrassMap->Load...
001160.063| Loaded grass for 0.03 seconds001160.064| Unloaded 0.7 MB STATIC deca
l textures
001160.064| Unloaded 0.2 MB DYNAMIC decal textures
001160.064| Loading decal library Data\Decals\library.xml.
001160.074| Loading decal library Levels\WZ_FrontEndLighting\decals.xml.
001160.075| Loaded 0.0 MB STATIC decal textures
001160.157| Loaded 0.8 MB DYNAMIC decal textures
001160.174| LoadLevel_MatLibs...
001160.175| LoadLevel_Objects...
001162.375| LoadLevel_MatLibs...
001163.131| Building skeleton cache..001163.174|
001163.174| Building obstacles cache..001163.174|
001163.174| done.
001163.174| Loading 'Levels\WZ_FrontEndLighting\collections\collections.xml'
001163.174| r3dFile: can't open Levels\WZ_FrontEndLighting\collections\elements.
bin
001163.175| COLLECTIONS: Could not open 'Levels\WZ_FrontEndLighting\collections\
elements.bin'
001163.175| CollectionsManager::Init: populating 0 objects... 001163.175| done i
n 0.00 seconds
001163.175| World loaded
001163.175| Total load time: 4.17
001163.525| r3dNetwork: connecting
001163.837| Acquired base profile data for 6.270386
001164.190| writeGameOptionsFile: Saving settings to C:\Users\Joanderson\Documen
ts\InfectZMMO\InfectZConfig\gameSettings.ini
001170.136| r3dNetwork: Creating client
001170.154| IP: 192.168.0.2
001170.154| r3dNetwork: connecting
001170.674| r3dNetwork: external ip: 168.90.242.3:62767
001170.674| connected to master server peer00
001180.138| r3dNetwork: Deinitialize
001181.602| r3dNetwork: Creating client
001181.621| IP: 192.168.0.2
001181.621| r3dNetwork: connecting
001182.110| r3dNetwork: external ip: 168.90.242.3:62769
001182.110| connected to master server peer00
001183.477| obj_Zombie::FreePhysSkeletonCache:001183.477| done in 0.00 seconds
001183.490| Possible texture leak for 'data/grass/test_grass_01_d.dds'(2)
001183.490| Possible texture leak for 'data/grass/test_flower_01_d.dds'(53)
001183.490| Possible texture leak for 'data/grass/wz_newgrass_01_d.dds'(23)
001183.490| Possible texture leak for 'data/grass/cali_bush_01_d.dds'(2)
001183.491| r3dNetwork: Deinitialize
001183.828| r3dNetwork: Creating client
001183.846| IP: 192.168.0.2
001183.846| r3dNetwork: connecting
001184.435| r3dNetwork: external ip: 168.90.242.3:62771
001184.885| writeGameOptionsFile: Saving settings to C:\Users\Joanderson\Documen
ts\InfectZMMO\InfectZConfig\gameSettings.ini

001184.885| userSettings: Saving settings to C:\Users\Joanderson\Documents\Infec


tZMMO\InfectZConfig\userSettings.xml
001184.886| SetHomeDir: Levels\Colorado_V2
001184.886| We have 1536 MB texture memory
001184.886| r3dFile: can't open levels/colorado_v2/loadingscreen2.dds
001184.930| r3dFile: can't open Levels\Colorado_V2/wind.cfg
001184.957| Loading 'Levels\Colorado_V2/LevelSettings.xml'
001185.165| r3dFile: can't open data/shaders/texture/cclut3d/cameradrone.dds
001185.168| Loading sky texture: Data/SkyDome/wz_night_02c.dds
001185.541| LoadGrassLib()...
001185.646| g_pGrassMap->Load...
001185.799| Loaded grass for 0.15 seconds001185.805| Unloaded 0.0 MB STATIC deca
l textures
001185.805| Unloaded 0.8 MB DYNAMIC decal textures
001185.805| Loading decal library Data\Decals\library.xml.
001185.806| Loading decal library Levels\Colorado_V2\decals.xml.
001185.825| Loaded 0.0 MB STATIC decal textures
001185.860| Loaded 0.8 MB DYNAMIC decal textures
001185.860| LoadLevel_MatLibs...
001185.860| LoadLevel_Objects...
001186.985| r3dFile: can't open data/objectsdepot/_roads/textures/roadasphalt01_
s.dds
001187.610| TERRAIN: LOADING Levels\Colorado_V2\TERRAIN
001188.790| TERRAIN3: Finished reading script file
001188.796| Creating dynamic buffer of size 0.50 MB
001189.821| TERRAIN: LOADED
001228.921| LoadLevel_MatLibs...
001231.072| Building skeleton cache..001231.812|
001231.812| Building obstacles cache..001231.812|
001231.812| done.
001231.812| Loading 'Levels\Colorado_V2\collections\collections.xml'
001234.883| Loading collection elements from file: Levels\Colorado_V2\collection
s\elements.bin...001238.032| done in 3.15 seconds
001238.102| CollectionsManager::Init: populating 20902 objects... 001238.119| do
ne in 0.02 seconds
001238.119| obj_Zombie::InitPhysSkeletonCache..
001239.948| done
001239.948| World loaded
001239.948| Total load time: 55.06
001252.468| VoipLog:[3] 2016-03-04 13:13:17.364059|DEBUG |Windows Audio Sessio
n| | WAS::associateAECDevice-enter
001252.468| VoipLog:[3] 2016-03-04 13:13:17.365059|DEBUG |Windows Audio Sessio
n| | WAS::associateAECDevice-leave
001252.468| VoipLog:[3] 2016-03-04 13:13:17.365059|DEBUG |Windows Audio Sessio
n| | WAS::stopDevice-enter
001252.468| VoipLog:[3] 2016-03-04 13:13:17.365059|DEBUG |Windows Audio Sessio
n| | WAS::stopDevice-leave
001252.468| VoipLog:[3] 2016-03-04 13:13:17.365059|DEBUG |Windows Audio Sessio
n| | WAS::closeDevice-enter
001252.469| VoipLog:[5] 2016-03-04 13:13:17.365059|DEVELOP |Windows Audio Sessio
n| | DeviceDeleteList::queueDeviceDelete - enter
001252.469| VoipLog:[5] 2016-03-04 13:13:17.365059|DEVELOP |Windows Audio Sessio
n| | DeviceDeleteList::queueDeviceDelete - leave
001252.469| VoipLog:[3] 2016-03-04 13:13:17.365059|DEBUG |Windows Audio Sessio
n| | WAS::closeDevice-leave
001252.469| VoipLog:[5] 2016-03-04 13:13:17.365059|DEVELOP |Windows Audio Sessio
n| | DeviceDeleteList::waitForDeletes - enter
001252.469| VoipLog:[5] 2016-03-04 13:13:17.366060|DEVELOP |Windows Audio Sessio
n| | Waiting for device to close
001252.489| VoipLog:[5] 2016-03-04 13:13:17.385061|DEVELOP |Windows Audio Sessio

n| | DeviceDeleteList::clearQueue - enter
001252.507| VoipLog:[5] 2016-03-04 13:13:17.403062|DEVELOP |Windows Audio Sessio
n| | DeviceDeleteList::clearQueue - leave
001252.507| VoipLog:[5] 2016-03-04 13:13:17.403062|DEVELOP |Windows Audio Sessio
n| | DeviceDeleteList::waitForDeletes - leave
001252.507| VoipLog:[3] 2016-03-04 13:13:17.403062|DEBUG |Windows Audio Sessio
n| | WAS::stopDevice-enter
001252.507| VoipLog:[3] 2016-03-04 13:13:17.404062|DEBUG |Windows Audio Sessio
n| | WAS::stopDevice-leave
001252.507| VoipLog:[3] 2016-03-04 13:13:17.404062|DEBUG |Windows Audio Sessio
n| | WAS::closeDevice-enter
001252.507| VoipLog:[5] 2016-03-04 13:13:17.404062|DEVELOP |Windows Audio Sessio
n| | DeviceDeleteList::queueDeviceDelete - enter
001252.507| VoipLog:[5] 2016-03-04 13:13:17.404062|DEVELOP |Windows Audio Sessio
n| | DeviceDeleteList::queueDeviceDelete - leave
001252.507| VoipLog:[5] 2016-03-04 13:13:17.404062|DEVELOP |Windows Audio Sessio
n| | DeviceDeleteList::clearQueue - enter
001252.508| VoipLog:[3] 2016-03-04 13:13:17.404062|DEBUG |Windows Audio Sessio
n| | WAS::closeDevice-leave
001252.508| VoipLog:[5] 2016-03-04 13:13:17.404062|DEVELOP |Windows Audio Sessio
n| | DeviceDeleteList::waitForDeletes - enter
001252.508| VoipLog:[5] 2016-03-04 13:13:17.404062|DEVELOP |Windows Audio Sessio
n| | Waiting for device to close
001252.533| VoipLog:[5] 2016-03-04 13:13:17.429063|DEVELOP |Windows Audio Sessio
n| | DeviceDeleteList::clearQueue - leave
001252.533| VoipLog:[5] 2016-03-04 13:13:17.429063|DEVELOP |Windows Audio Sessio
n| | DeviceDeleteList::waitForDeletes - leave
001252.533| VoipLog:[3] 2016-03-04 13:13:17.430063|DEBUG |Windows Audio Sessio
n| | WAS::openDevice-enter
001252.607| VoipLog:[3] 2016-03-04 13:13:17.503067|DEBUG |Windows Audio Sessio
n| | WAS Buffer size: 960
001252.607| VoipLog:[3] 2016-03-04 13:13:17.503067|DEBUG |Windows Audio Sessio
n| | WAS::openDevice-leave
001252.607| VoipLog:[3] 2016-03-04 13:13:17.504067|DEBUG |Windows Audio Sessio
n| | WAS::startDevice-enter
001252.608| VoipLog:[3] 2016-03-04 13:13:17.504067|DEBUG |Windows Audio Sessio
n| | WAS::startDevice-leave
001252.608| VoipLog:[3] 2016-03-04 13:13:17.505067|DEBUG |Windows Audio Sessio
n| | WAS::openDevice-enter
001252.654| VoipLog:[3] 2016-03-04 13:13:17.550070|DEBUG |Windows Audio Sessio
n| | WAS Buffer size: 960
001252.654| VoipLog:[3] 2016-03-04 13:13:17.551070|DEBUG |Windows Audio Sessio
n| | WAS::openDevice-leave
001252.655| VoipLog:[3] 2016-03-04 13:13:17.551070|DEBUG |Windows Audio Sessio
n| | WAS::startDevice-enter
001252.655| VoipLog:[3] 2016-03-04 13:13:17.552070|DEBUG |Windows Audio Sessio
n| | WAS::startDevice-leave
001252.656| VoipLog:[3] 2016-03-04 13:13:17.552070|DEBUG |Windows Audio Sessio
n| | Got 2 or more rendering spaces in same loop 480 960 480
001252.669| Loading sky texture: Data/SkyDome/wz_skydawn_03.dds
001252.670| Loading sky texture: Data/SkyDome/wz_skydawn_03.dds
001262.966|
Time between load end and game start: 23.02
001287.048| r3dNetwork_Peer_Timeout: 93.158.236.74
001287.048| ***** disconnected from game server
001287.048| r3dNetwork: Deinitialize
001287.940| obj_Zombie::FreePhysSkeletonCache:001287.940| .001287.941| .001287.9
41| .001287.941| .001287.942| .001287.942| .001287.942| .001287.942| .001287.943
| .001287.943| .001287.943| .001287.944| .001287.944| .001287.944| .001287.944|
.001287.945| .001287.945| .001287.945| .001287.945| .001287.946| .001287.946| .0

01287.946| .001287.946| .001287.947| .001287.947| .001287.947| .001287.947| .001


287.948| .001287.948| .001287.948| .001287.948| .001287.949| .001287.950| done i
n 0.01 seconds
001288.171| Possible texture leak for 'data/grass/test_grass_01_d.dds'(2)
001288.171| Possible texture leak for 'data/grass/test_flower_01_d.dds'(70)
001288.171| Possible texture leak for 'data/grass/wz_newgrass_01_d.dds'(30)
001288.171| Possible texture leak for 'data/grass/cali_bush_01_d.dds'(2)
001289.145| SetHomeDir: Levels\WZ_FrontEndLighting
001289.146| We have 1507 MB texture memory
001292.088| VoipLog:[2] 2016-03-04 13:13:56.985326|WARNING |SCHandler
| 1|
Got command data while disconnected, dropping
001293.917| WO_API: http timeout
001294.102| WO_API: http timeout
001294.102| GetShopData FAILED, code: 8
001294.129| Couldn't get profile data! stage: 1
001300.048| r3d: device is lost
001302.776| r3dapp: SysCmd: f060
001302.776| alt-f4 pressed
001302.776| ...terminating application
001302.887| obj_Zombie::FreePhysSkeletonCache:001302.887| done in 0.00 seconds
001302.890| Deleting render targets
001302.902| r3dBackgroundTaskDispatcher::Close
001302.902| Exiting background thread: 5980
001302.945|
001302.947| r3dTexture::~r3dTexture: rogue texture 'data/decals/icecrack_01_n.dd
s' - escaped usual deleting procedures
001302.947| r3dTexture::~r3dTexture: rogue texture 'data/decals/icecrack_01_d.dd
s' - escaped usual deleting procedures
001302.947| r3dTexture::~r3dTexture: rogue texture 'data/decals/blood_splat_comp
ose01_normal.dds' - escaped usual deleting procedures
001302.947| r3dTexture::~r3dTexture: rogue texture 'data/decals/blood_splat_comp
ose01_diffuse.dds' - escaped usual deleting procedures
001302.947| r3dTexture::~r3dTexture: rogue texture 'data/shaders/texture/cclut3d
/default.dds' - escaped usual deleting procedures
001302.947| r3dTexture::~r3dTexture: rogue texture 'data/shaders/texture/cclut3d
/cameradrone.dds' - escaped usual deleting procedures
001302.947| r3dTexture::~r3dTexture: rogue texture 'data/shaders/texture/cclut3d
/c1_dusk_01.dds' - escaped usual deleting procedures
001302.948| r3dTexture::~r3dTexture: rogue texture 'data/images/sound.dds' - esc
aped usual deleting procedures
001302.948| r3dTexture::~r3dTexture: rogue texture 'data/grass/wz_smallstone_01_
d.dds' - escaped usual deleting procedures
001302.948| r3dTexture::~r3dTexture: rogue texture 'data/grass/cali_des_bushs_01
_d.dds' - escaped usual deleting procedures
001302.948| r3dTexture::~r3dTexture: rogue texture 'data/grass/test_grass_01_d.d
ds' - escaped usual deleting procedures
001302.948| r3dTexture::~r3dTexture: rogue texture 'data/grass/test_flower_02_d.
dds' - escaped usual deleting procedures
001302.948| r3dTexture::~r3dTexture: rogue texture 'data/grass/test_flower_01_d.
dds' - escaped usual deleting procedures
001302.948| r3dTexture::~r3dTexture: rogue texture 'data/grass/wz_newgrass_01_d.
dds' - escaped usual deleting procedures
001302.948| r3dTexture::~r3dTexture: rogue texture 'data/grass/wz_grass_01_d.dds
' - escaped usual deleting procedures
001302.948| r3dTexture::~r3dTexture: rogue texture 'data/grass/cali_bush_01_d.dd
s' - escaped usual deleting procedures
001302.948| r3dTexture::~r3dTexture: rogue texture 'data/grass/test_flower_02_dr
y_d.dds' - escaped usual deleting procedures
001302.948| r3dTexture::~r3dTexture: rogue texture 'data/grass/cali_bush_02_d.dd
s' - escaped usual deleting procedures

001302.948| r3dTexture::~r3dTexture: rogue texture 'data/weapons/hitmarker.dds'


- escaped usual deleting procedures
001302.950| WARNING: pd3ddev have 30 reference counts
001302.992| Shutting down voice
001302.993| VoipLog:[3] 2016-03-04 13:14:07.889949|DEBUG |Windows Audio Sessi
on| | WAS::stopDevice-enter
001302.993| VoipLog:[3] 2016-03-04 13:14:07.889949|DEBUG |Windows Audio Sessi
on| | WAS::stopDevice-leave
001302.993| VoipLog:[3] 2016-03-04 13:14:07.889949|DEBUG |Windows Audio Sessi
on| | WAS::closeDevice-enter
001302.993| VoipLog:[5] 2016-03-04 13:14:07.889949|DEVELOP |Windows Audio Sessi
on| | DeviceDeleteList::queueDeviceDelete - enter
001302.993| VoipLog:[5] 2016-03-04 13:14:07.889949|DEVELOP |Windows Audio Sessi
on| | DeviceDeleteList::queueDeviceDelete - leave
001302.993| VoipLog:[5] 2016-03-04 13:14:07.889949|DEVELOP |Windows Audio Sessi
on| | DeviceDeleteList::clearQueue - enter
001302.993| VoipLog:[3] 2016-03-04 13:14:07.889949|DEBUG |Windows Audio Sessi
on| | WAS::closeDevice-leave
001302.993| VoipLog:[5] 2016-03-04 13:14:07.890949|DEVELOP |Windows Audio Sessi
on| | DeviceDeleteList::waitForDeletes - enter
001302.993| VoipLog:[5] 2016-03-04 13:14:07.890949|DEVELOP |Windows Audio Sessi
on| | Waiting for device to close
001302.997| VoipLog:[5] 2016-03-04 13:14:07.894950|DEVELOP |Windows Audio Sessi
on| | DeviceDeleteList::clearQueue - leave
001302.997| VoipLog:[5] 2016-03-04 13:14:07.894950|DEVELOP |Windows Audio Sessi
on| | DeviceDeleteList::waitForDeletes - leave
001303.193| VoipLog:[3] 2016-03-04 13:14:08.090961|DEBUG |Windows Audio Sessi
on| | WAS::stopDevice-enter
001303.193| VoipLog:[3] 2016-03-04 13:14:08.090961|DEBUG |Windows Audio Sessi
on| | WAS::stopDevice-leave
001303.193| VoipLog:[3] 2016-03-04 13:14:08.090961|DEBUG |Windows Audio Sessi
on| | WAS::closeDevice-enter
001303.193| VoipLog:[5] 2016-03-04 13:14:08.090961|DEVELOP |Windows Audio Sessi
on| | DeviceDeleteList::queueDeviceDelete - enter
001303.193| VoipLog:[5] 2016-03-04 13:14:08.090961|DEVELOP |Windows Audio Sessi
on| | DeviceDeleteList::queueDeviceDelete - leave
001303.193| VoipLog:[5] 2016-03-04 13:14:08.090961|DEVELOP |Windows Audio Sessi
on| | DeviceDeleteList::clearQueue - enter
001303.194| VoipLog:[3] 2016-03-04 13:14:08.090961|DEBUG |Windows Audio Sessi
on| | WAS::closeDevice-leave
001303.194| VoipLog:[5] 2016-03-04 13:14:08.090961|DEVELOP |Windows Audio Sessi
on| | DeviceDeleteList::waitForDeletes - enter
001303.194| VoipLog:[5] 2016-03-04 13:14:08.090961|DEVELOP |Windows Audio Sessi
on| | Waiting for device to close
001303.194| VoipLog:[5] 2016-03-04 13:14:08.091961|DEVELOP |Windows Audio Sessi
on| | DeviceDeleteList::clearQueue - leave
001303.194| VoipLog:[5] 2016-03-04 13:14:08.091961|DEVELOP |Windows Audio Sessi
on| | DeviceDeleteList::waitForDeletes - leave
001303.417| r3dNetwork: Deinitialize

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