KASPAROV Turbo Advanced Trainer

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r//VS,allek-

TRAINER
ADVANCED
TURBO

INDEX

'

Fig.1

TABLE DES MATIERES

Koy8,Llghl and F.at|lra3


1, lnlroduclion
2. Gettingstartd
3. Levelsofskill
4, Advanc6dfaturs
5 Coachingfacililis
6, Mast6rstudygams
7. Technicaldetails
8. Rulof ChB
9. TroublsShooling

Touch6,Lumiresr
Carclriatiqus
1, lnlroduclion
2, Mise6n march6
3. NivsauxdJu
4. Carac-tristiques
avanes
pdagogiques
5. Fonclions
6. Etudosd6 pnisde maftrss
7. Dtails
tchniques
8. Rgl6sclsci6cs
9. Encasde panne

INHALT

INDOUDSOPGAV

Tast.n, LEl).Anzeigenund
Eigen3chrltsn
1. Einlitung
2. DrAnfang
3. DieSpilstufsn
4. WsitreFunktionen
5. Di Hilfistufn(coAcH)
6. Misterbungspadin
7. Tnisch Eignschfren
8. Schachrgln
9. Fhleucfi

Tost3en,Lampjes n
1. lntroducli
2. Ho6u bgint
3. Sp6lniv6aus
4. Gavancrds
ignschappsn
5. Oenmoslijkhdn
6. Ms-trpartijen
om te
7. Tsdnischsgege!ns
8, D rglsvanhet schaakspel
n hunmogliik
9. Problemn

TURBOADVANCED
TRAINER

OearF.llow ChsssPlaysr.
Wn cornFll6rsws's lilst inv.ntdjugrov'ttlr dcadss
9o,l peopl6roliu
od.r mnk'ndwaswii.ss to rhe
singl. mGr imporinl d4.lopm.ni ot our lim. Today
computrsh.v
bamalraalyvilabl.,andnowthere
ls cmplr in almosl.v.ryhou$hold.
you
Sallthasaskdmelo wril6 lwwordslowelcome
ro lh wo'ld ol ch$-playlngcomputss I l^evob6on
personallyessocletod
wlrilh. oempsnysin
1983and
canth6rloro
speekaboulils products
liom erpetinc.
w.rs regaded simplG
l.,htilrcsntly
chssscompulors
srios
loyswh'chwould.sverb. clpbl. ol prcviding
opposronior e.lhlshsl. Thr rpid dvn6 ol
lsch.ology and prograrnmlngskllls hav crtinly
changsdlnt.Todaychssscompulershavsb@m an
ec.eprd parr oi rh ch.ss world, $toing nor only ro
i.rrodu@nwplay6.sto
th. worldsiin.stgm,bulbo
encouraging
rh6mro ral. pl In tounmnrsaginst
humanopponnts.
Chosscomputolsn tachyouall
thoba3icsl thgamandk.op pwithyovenilyou
go on 10becomaroPclubPly.r.
San6khasbeenarlhlorotronlollhisdvelopmnland
lor manyol lh. mod inroresting
hsb6nrssponsiblo
innovations.
hisiho.lych3compuror@mpnyundr
swiss managsmonr,and I look totuard lo a bng and
producliverelationshipwitn Sii.k nd wiin you who
havchosnthsircompul.rs,
lwihyouenloym.nl
Kaspaov
andslr3lclronlrcmyour
chesscompur.r- andwho kno$,me!w llml in
mbalacrosslh ch6ssboerd
Inlh ttuE!

A*P""-

Wo.ldCh.mpion

OUICKSTART
Fot those who woulcl lik to play a game
inncliatly witho heving b rcad this ntirc
nanual litst, herc's a Quick Stt prccedurc,

especilYlot yau!
battiesas
1 . Insrt4C/R14/AM2alkalin
indicrd
in tig.1.
2. PressGOto switchcomputron. lf it dos
prsstheACLkeyasdescribed
norrespond,
3. Set up th6 ci6ss piec6sin theirsianing
positions,wilh whitepicesdosestto 'ou.
Prcss1{EIf GM
prssa picdown,mak
5. To entrmov6s,
yourmov,andpressdowngn.
bytherownd
6. compdormovsindicated
columnboardlights.
abova
7. Makeyournextmoveas described
Enjoyyourfrrstgm6l
off rtwill
L PressSTOPto lurnthcomputer
remembr
thecu(entsion.

t
-,
rlll

KEYS,UGHTNDFEATURES
KEYS

NEWGAME
LEVEL

Pressto seldlvelofskill.

STOP
GO

t{ot{auTo
COACH
SETUP
INFO
COLOR

LIGHTS

wHtfe/
Ex6cuten6xtmov,Prssing
thisksy BI.ACK
whnhisyourturn
caussthecomputr
to playthenextmov6ioryou,prssing
it whn ths computeris thinking CHECK
intrrupts
thethoughtpfoc6s.
END
Prsslo rstto lh s|rtpositionfor a SETUP

TKEBCK

Sidto mov.Whsnihe computris


color lamp
thinkingthe appropriat
Kingin chock.
End of gam.
A position is bingentercd or modilied.

NOl{ AUTO

The compLltdacls as a rlreand


adv'sor.

Prssto iurn off the comp!er.The


currntposilionis savedin memory.

COACH

A coach levl is being selectedor


modiled.

Pressto switdrth compLrter


on. Play
isresumedatthepoint\/vl]rcthe
STOP
keywaspressd.

INFO

is given.
A suggestion

FETURES
piecs,verity
1. PiecekyslJseto choospromotd
Pfessto takebacklastmove,Upto 34
boad poshionand st up newpositions.
individualmovscen b r6trct6d.
hasa sensorlhd
2. Sensorchsssbord:achsquaJ
piecemovmnl.
regislr
t,sedto entera ssquen.eol movss.
3. ACL switch(in baseol sei).
Prssto setcoachlvel(E,F, G or H)- 4. aordlmpiths compulrussstheselighlsto
gamemov6s,takeback
movs,orshowyou
indicate
Enlrseiup rnodlo changeorenter
whichmovehis considsring.
Theyaralsousedto
verifytheboardposhion,
to displaylhslevelof skill
andto displayevaluation
ol boardposition.
Pr6sto get advicetromthecomputer
(in baseof set).
ndevaluat
currentboardposition. 5. Chesspiecestoragecompanment
(in basof set).
6. Balterycompment
Used to selecl color of piec bging 7, Socketfor mainEadapior.
veiliedor stup.

2.1 Howto movyourpics


Tomaka movefirstpressdownon thepleceyouwish
Youwillheara shortb6ep.Placthpiceonils
tomove.
Your KasprovTurbodvancdTraineris a unique
squar6andpressdo^/nagain.Youwillhear
poqramis spciy desrination
chesspartnerandcoach.ltsstronq
boginsto computeits
intgrated
whhour CompdrAssistd
Lrning(CAL) asecondbpandthecomputer
book, KasparovAdvancedTrainr - Stspby'Step rePlY.
Prcgran to ChessMastery,to providelou withyoLrrowr
poftablechesscod. The carlullyslectdmaster 2.2 Howthecompuiormoves
its own movsby soLrnding
a
gmesandhighlighld
posiiions
inthcomprnsandthe Thcomp|nffindicies
ontwolightson thsidof th
book, give you n inlerdive chss-lriningproganr, doublbpandturning
justwantto impfoveyour chssboafd.
ihehorizontal
rowand
Theslighisindicats
youara beginneror
wherher
vr cd columnoi the piocelhe computerwlshesto
gam.
Thcomptnr
move.Press
thispiecedownonilssquar6.
In additionto the gamesand studypositionsin lhe nowshowsyouwhreth
piocemungo. Movell'epiece
compute/smmory,the Tu.boAdvancd
Tinlhas to thsquarindicateo
andprssdo$/nto complete
th
manyfn coachingtunctionslhat work ior you even
whnyou aren1usinglhe studyposnionsIn normal
games,thecofrpLltr
monilorsyourmovesandmakes
sureloudo notbreakrhe
rulesofchss.
coacfring
Spcial
allowsittogiveyoublunderand
thrcatwamings-andthe
lak-back
leatureletsyouavoidlheprcblmlAtanyiime,
th comp'nrcn showyu ih6 movit considrs
th
bst,ndtell you how lou redoing.
I. INTRODUCTION

1.1 Larningchssth Gywry


YourKsparv
Tlrbo Advncd
Traineriersyou lem
chessandpradicethe 6asyway. Theiniegtedbook
you to improveyour game and gamesencourage
enjoyablylAsyoulearnto playbsttrchess,
lakeon ihe
challenge
ol higherandhighqlev6lsof chess.Thsts
by-sieptrainingprocessallorvsyou to monitoryour
progresson yourwayto chessmaslry,
The ChsssRulos
Remember,
your KasparovTurboAdvanced
Trainerknowsthe rulesot thegam- including
castling,
npassartadstal6ma16,
Sometimes
it mayapparto be playingiregula.lywhen
in
factitisobeyingthe
ctrssrules.ln casyouare
game,w
notverylamiliarwithlhe
havincludd
a biel overview
ofihe rulsat the backol the
manual.Additionalinformation
nraybfoundin
youflocallibrary,
whichis surcto havseveral
bookson th sublct.

AAAA AA

Thecomprrterwantsto moveth king's pawnlrcm e7


to e5. Ptossit downon e7

I I I l.i,l ll
;Y.
tr
I
A
7

3
2
1

A AAA A A

agt"
tr

2. GETTINGSTARTED
YourKasprovTuf
boAdvancod
Tlainruss
advanced
singl+chipmicrocomputer
tochnology
nd givesyou
over'50 ho!r'sofplayon4 C/R14/AM2alkalir
bateies.
Openll.ebafieycompal.1enland
insenrhe
ba eriesas hwants to move h ta e5. Place it therc and ptss down
shctlnl tig.1.
2.3 Spscislmoves

position
Sstupthechesspiocsintheopsning
ndpress Whencapturingyou only haveto ky in the move otlhe
GO. Thcompderis nowadyto playagamagainst
you. Infails to fectprop6.ly-sometimssraticdischarg
causesitto lockup"-usapinorotherpoidedobjed When castling,1l5t move the king. The computrwill
to activateCLswitchlocatedin thebaseofrheser Th;s remindyou to movethe rook.
cloalsthommoryandrss16
thcomputr.

Whnyou promotea pawnthe computerwillwamrc


kno/'/whichpicyouchoose.Pss a pickey(botiom
row)to tll it which piecyou want. when the compr
prcmotsyou mustprssth pieckeysrofindourwhictr
..
-

Whheca1 cparc l pawn n passantb/ noving his


pawntrcn 15to 6. Thconputet wili alwaysrcnind
you to removeth caphnedpawn frcn the boar.l
2.5 lllsgalmoveg
lryouanemptto
mka movetharisnorpmindbyth
thcomperwillreluseto acceptii. Youwill
In th abovepositionpromotinga pawnto a Oueen rulsthen
wouldb latal- Blackcandslivrimm6diarmaron a6t he anrrorbsep(highlow)
andthboad lig|nswillsry
youerethepieceyouareiryjngto move
promoteth
SoWhiteshould
pawntoaknight,iorkinqthe on,showing
blackkingandqun.Thisishowtodo ir pressthspa!{n camfrom.You
mayplaceitonaleglsquarc
or on rhe
down, move it io the 8th rank, pr6ssit drn rhereand originalsquareand moveanotherpiece.You willalso
replacsnwitha knigfrt.PrsstheKnightksy(bonomrow) h6arth rrorbeepif you do not xcuiea computer
movconectly,
or ifyou prssan improperpanelkey.
io lllthcomputer
whd youhav6chosen.
2.4 Cpturing"n p.3sent"
Manybeginnercrs noi hmiliar withthisrule(whichwas
idroducdiniochessinths 1sthcentury).
Cpturinq
"en
passant"is whna pawnis on th 5th rank, lf an enerny
pwncrosssthesth rank(bcusoof irsabitirvio move
2 squareson itslrst mov)lh6nthepawnmayactasifth
enmyp/vnhad only movd one squareandcaprreit
enpassant.
Thiscanonlybedon6onthevrynextmovo_

,l:

2.6 Chck,Mal,snd Dr.w


Whenthecomputer
putslour kingin checktheCHECK
goon. lfagameendsincheckmate
lightwill
tireENDligtlt
willgo on as well.TheENDlightalonmeansthatlhe
2.7 lking bckmovos
To takebacka movsimplypressTAKEBCKwhenit
isyourturnto play.ThecomplJter
willhelpyouto retct
movesby showingyouwhichpieceswersmovedand
whrthey camtrom.You canlak back up ro 34
individual
moves(17for achside).
2.8 Changingsides
lfatanytime
duringa gamsyouwishtochange
sideswittl
thecomputer
youmaydo so by pr6ssing
PLYinsread
ofmakingyourmov6.Thecomperwillmakethe nxt
moveloryouandyoucango onplayjng
icrtheothersid.
Youcanchangesidesasofrenasyoulike.You cneven
pressPLYafrreverymoveand makethe compdr
playtheentiregameagainstitseli

IA

h the abovepositbn Blackh iusttied to avoidthe


capturcol hispawnby a.Latcing h two squarcshom
e7 to 5

Playings gamey,ithrho blckpiecos


Ityouwantto playa gamewilhth6
blckpieces,
firststtheseup at the bottomot th board(rhe
side nearestio you). Nov,/pressilEW GAME,
COLORandPLY.Thcompderwillmakeih
nr$ movelorWhite,movingdownfromthtop
oflhg board,

2.9 Nwgime
To stail a n!'/gams prcsst{ElV GAli4Eand set up rhe
picsin lh strtingposition.
2.lO Gamemmory
You can intrrupta game at any siage (venwhenthe
comp'Jter
is thinking)simplyby pr6ssing
STOP.Playis
int6fiuptdandall lig||tsareturnsdoffto consrvebaflery
po' r.Thscomp(Jterwill"rsmmbi
theposiiiontorup
to24monthsandberadytorsumplaywhnloutum
it on againby p{ssingGO. Th l6vlnd all othor
parameters
willreminunchangd,
3. LEVELSOF SKILL
Your Ksparovchesscomputsrhasa roralof Al skill
l6vlswirich
includlevelstor casualplay,tournaments,
spedchss,analysis
andproblmsolving.
Remernbr,
thai just like a humanbeingth6 computerbecomes
strongefwhn
h hasnroretime
lo thinkaboutitsroves.

3.2 Tou.namsntlevels
playsa certainnumberof
Ontheselevels,
thecomputer
movosin agivnamountofrims,
attempting
ro meetth
so{alled"timcontrolsat spcilcpointsin thgams.
At
Thisis 6xacltwhd hppnsin humantournarnents,
the tim control,th arbitrchcksto sewhethorboltl
players
havcompleted
tle required
numberol moves.
lf oneol lhmhasnt,thatplayerlossthegame.

C1
C2
C3
C4
C5
C6
C7
Ca

40 movsin 90 mindes
35 mov6sin 105minLns
,10movsin 106mindes
35 movesin 90 mindes
4omov6sin 120minutes
45 movesin 150minutes
50 movesin 120minutes
40 movesin 180mines

Anylevelmaybchangdallhob6ginning
oratanyrime
3.3 SuddsnDs8lhlvls
dunnga gam.
Alournanrntformihaiis
rapidlygainingpopularityisone
whch requirseachplayerto makall his movssin
Howto chngolv16
crtainamourt of time,rcgardless
of the numberof
Whn you prss LEVELth ligtts on ih sid
movesin a gam.lf on sidrunsout of timewithod
panlwill displayth lvlorrreny set.Kep
chckmaring
rh opponnt,
thatsidlosesth gm.
prossingLEVELuniil the lsvel you want is
Thstournamnrsar retrcdro as a SuddenDeath.
displayed.
PressCOLORto iump I levelsat a
draw(.9.
Theqamemayblrminatedn isatchnical
tim. Fo. 6xamplif lou ar in lsvel 43, press
insulfrcint
matrialto mare) or if bothplayersagreto a
LEVEL,
thenCOLOR,to jumpto83.
D1tioD8.thecomputendes
io coff olteallth
on Lvls
3.1 Levelalor casu8lplay
movesol the gamein th iimesspecilidbelow In a
Thstimesareaveragedov6r l numbro{movs.
gradually
itsspsd
longergame,th6computer
increases
Inthsopningandih endgamqihe compertendsto
an atiemotto siavwithinihe allocatedllme.
in
play lastr, but in tacticllycomplicatsdmiddlgam
poshions,
TuoAdvancedlrainer
maytkeconsidef
ably
longeron individual
mov6s.
SuddnOathlvl
D1
5 minuts/game
D2
10minLnes/game
CasuelLevls Avo.ago Tim per move
15minuls/garns
D3
20 minuls/game
D4
05
30 minLns/gane
A3
4s mints/gams
D6
07
60 mimnes/gam
A5
D8
90 rninuts/game
A6
A8
B1
82
B3
B4
85
87
B8

lnfinho- will searchurtil


intgrrupted

3.4 asginnorlevols
playr,
you mighl
or a vrycasual
lf 'ou area beginner
anyof
frndrhatthscompLrer
isirnpossibleto
beatusing
the normiplyinglevels.lt is vry frusalingnd
geibaten
sverysinglefi
ff e,withodevr
discoulagingto
havinga chanceto lry o'n any ot your tacticalplans.
TurboAdvalcedTinerhaseiglt
Therfore,
Kasparov
spcialBginnrLvels.On LevelsE1 E8,ths computr
plalsahost inslantaneously
oneachmove.Thispreverns
th comperfrom u6ingils lull por/or,and mak8it

possible
forevena bsginnerto
winoccasionally.
LvlE1
is lh6 siest,and ths compderr'splayings6ngth
ancr6a$sgraduallyup lhroughLevlE8.
B.ginnerLovol!
E1
E2
E3
E4
E5
E6
E7
E8

1 cond/mov
2 sconds/mov
3 ssconds/mov
4 sconds/mov
5 sconds/mov
6 sconds/mov
7 ssconds/movo
8 ssconds/mov

bySmudLoyd(1867)

AA

s
A

c0)

3.5 lrrte S.3rch


MstoS6rch
F1
F2
F3
F4
F5
F6
n
F8

Md in I
Ma.6a2
Md in 3
Mde in 4
Marein 5
Mat6in 6
Mdei7
Mtsin 8

3.8 T.lining l.v.l!


Onthss lvebth6 comptnsrsarci to a fxd dpth
(looksahada certainnumbrol moves).On LvlH4,
ior 6xampl6,it looks at atl continuaionsup ro t2 ply (a
"ply' is a rnovfcr ithrsict6).8y the sametokn,on
Lv6lH8,h looksat all possibilhissior tn nxt 16 ply (8
movssior achsid).

Whit. io pl.ylnd malein thrso movss


Entorlhis posilion(asdcribdin sciion4.4
andstlvlF3or higher PressPI,AY.In a f.,
sconclslh6
clmouterwillshowvoulhsolulion:
1 e8=I (undolplomotio!:r
roa bishopl).
Trythe
detuncas
1....K,1....Ke8
and 1....K98
to s
howWhitsmatson th third mov6.
3.7 In3lrntancoua
raplis3
All limesgivenfor ihs differntlevslsot skillareavsrag
ms ovra largsnumb.of rr|ovs.Dopndingon th
-fge
olthgamandth6tdicalcompl6xityolapostion,
the compr mytakconsiderablymor(oal6ss)tinr

llyql tvsjLlstmdarno/s andrheBLCKlig|( isfashing


isplayirE\rithltE'ririls ics)
l{oto: ln certaincircumstanc(caures,promotions! (orflWHm thcornpLrr
thisme slhd thocorputerisitinkn$ Afflo bgindngol
6ic.),th computrlooksb6yondths fxed dpth ply.
a garn,hot!s, rdis,illbe hnbnuson al lvk
isbbeaau9tr6conp.rrisplayirgmot/sthdresdd
Trlining lovel3
in ib OprirEsEook lt ho{is a grd dai o gpod
opnin$ tht ch6ssmastslsh,/6discovrdo!r lh6
Srchdpih:1ply
Sarchdepth:2ply
Sarchdepth:3ply
Eveninihsmiddlsgamsyoumaybesuprisdtof
ndthe
G4
Sarchdspth : 4 ply
compq vryofln r6plyinginstanlnsously
lo your
G5
Soarchd6pth: 5 ply
movs.Thsrsisavsrygood rasonicr lhis:whilyouar
G6
S6.chclpth: 6 ply
porringovera movthcompder is notidl, illriesio
G7
Searchdepth:7ply
arnicipalyour possiblrplies.lf you play one of th
G8
Srchdepth:8ply
movesthcomoulerconsidred.
thnitdo not ndio
H,I
Ssarchdepth:9ply
think any turrhr.lt iusl playsrh rnov n has akeady
H2
Sarchdepih: 10pV
compuled- jnslantanously.
H3
Sarchdepth: 11ply
H4
deplh:12pt
3.8 Ini6ruptln0th. thoughtprocs3
Sarch
ti5
llthe computris spndingtoo longovd a moveyoucan
Sarchdpth: 13pt
intrupt h by pressingPLAYwhichwill causeit to stop
H6
Sarchdepth: 14pV
H7
computingand plyths bst movs il hs firund so far
Searchdepth: 15pt
Th Gatureis 6sp6cialvusetulon l6v6l88 (analysis)in
H8
Searchdepth: 16pV
whichthe comFrtrwillgo on thinhng untiltiou irnsrru

ttby prcssingPLY- unlessthrois onlyonmoveitcan


Dlavor it fnds a lorced rd6,
So ploa6rmomb.r...
PrssPLAYwhon the computeris thinkingio
inl,srruptthe thougft procss
PrssPLAYwhenit isyourlumto playifyouwant
lo changesids(sesction2.8)
4. ADVANCEDFEATURES
Whdwe havs6nsofar is noughto givsyoucountlss
hows of pleasurwith lour Kasparovuo Advanced
Trainsr. You can playsrraightgamsagainstit, corrcl
mislaks
andadjustrhlvlof skillto matchyourown.
Butthrearmanyothrthingsthcomputqcandothd
maks it ven rnorfun to us6, This chaptq dalswith
eachof themindividuallv.

4.3 Inlormetion lrcm ths computsr


Would you like lo know what your eleconic chess
padnd is doing$hileitis computinga move? Well,your
Ksprovch6sscomputerwillgladlytellyou, givingyou
a v,ahh of informanon on hs "thought procss". lt wil'
sho^/ you rtrich move it is presently conside ing n its
evaluationof the currentposition. This is not just of
passing;nterest- it can helpyou to learnmoreaboutthe
gam.
PrssINFO whilsths computris ltlinking. lt willshort
yourh bsrmovs h hasfoundso far. NoletnatihlNFo
light is tumd on.
lf you prsslilFo a scondtim (whilih compr is
thinking)th6 lighlson th lfr'hndsid of ths boardwill
shox you what it thinks of lh current poition. The
evlualion is on a scale of 1 l,o8. This is howto ifierprt
thedisplay:

4.1 Nonulo
Light
Normally,as soon as you have mad a move on th
8
snsorboard,ths computrimmediatsly
beginsto
7
computits reply.ELltthrear6 situdions in whichyou
6
justwanttosr{r movs,Foainatanceyoumaywanttotry
5
a specialopeningagainstth6 comp|Jtr,
ons it dosnt
4
playof ils o\/vaccord.Or you maywantio iorc itto play
3
acincontinudioninordsrtourdrstandacomplicatd
2
1

In such casesjust press Otl AUTO. This puts the


computerintoa spcialmodin whichitwillnotcomputs
a rply, bd only keep lrck of the movs you nter,
makingsurethatlhey rc lo91.To tum to normalplay
pre6sNOI{^UTO a scondlim.
ol:Whiler.ouarin NONAUTOmodetheNONAUTO
light is on. Pressing EW G lilE alwayscancelsihe

PlyingthroughmaCorgrmos
Onvryinlrsting
us6of NONAUTOis to
tudymstq gam6s.You canplaythroughthe
gemss,orhmousgams
WoddChampionship
you fnd in ch6ss books, o( in tacl your own
gaoresagainstfrindsor th6 computer,in NON
AUTOmod.Whenev6ryou
rachnintsting
po6ilionandwanttoanalyseit$dhthecomputer,
pressPLAY- h wil compd6 and xeqrtethe

4.2 The comDulsras s roforoa


TheNONAUTOmodhasanoihsrimpodrnu.When
youplaya gamewirha iisnd prssl{Of{ UTOahdthen
plylhgams
onthsensorboard.Thecompderwill
aci
as a rfre6andadvisor.lt willpfotstifanyonmakesan
ill6galmovs,and ff ith6rsiclndshlphe canahra,6
prc6sPLYad get som6advicftomtho comper.

Meaning
Whhhasawinning posilion
Whh has a cbany bettr position
White has an advantage
The posilion is balancd
The posilionibalancad
BIck har an advantage
Blackhascle y bttrposition
Blackhas awinning posilion

You can watch th valudion change as tbe computt


looks morc dply into lhe position.
Ncis thd t| INFO disay (bd fibv or vludio'|) is
rdahed throughon th game, in hd vsr ,.*lgn yo|r san a
nwgEmaYoucans{iEhitoff byprsringI FOathirdlil.

An exporimntv,ilh INFO
PressNEWGAMEand NO AUTO,and thn
enier the followingmovs: 1.e2-4 e7-e5
2. Ngl-Ed7'd63.Bfl<4h7-m4.NbldacS4.
Now st ths comouterto lvl 88 and oress
P|AY. PrsssINFOandwatdrhowthcomputsr
ksepchangingits mind until it fnds a really
good move(5.Nf;1x651).
You shouldalopress
ll{FO again!o s66howthevalualionchangs.
',!ih rhe posinonto find out whytho
Exprimr
whitequ66nmaynotbecapturdafter5.Nf3xe5.
lfyouday5.-.Bg4xd1forBleckth6
computrwill
immediatelyshowyou the rasonl

4.4 Advicafiom tha comoutar


Duringa gemyou myrecha positionin whichyou
cant thinkol a good move. Justprssl FO. The
comptnr\4ill uggta lov fi)r you, q6ing lightslo

indictthtlhis isonv a suggstion.Yu cnccptrts


aclvicaor play anyothrmovyou like.
U!. ol I FO
Whibth complterb thinking:
Prssll{FO tor "b6st mov6so lal'
PrssINFOagainicr valualion
PrssINFOalhkd limto canceldisplay
Whnit b yourtun to mov6:
Prssll{FO lo get advicefromlhe compdsr
4.5 V.rilying ihc bo.rd position
l! maysorntirnshppntha yot.ihavupstth pices
onlheboad orforsomotherrsason
arenotsuf6lhalth
posilionis corrcLln suchcasyou calwa,sskth
compr to showyouth proprlocationof 6chpiec6,
Thisisvsrysimple.
Juslpr6sson6of thpicksys.The
computerwilluseths boardlightsto showyouwh16thd
picis localedon lho board.Prcssthe samspieceky
aginto fnd turthrpicsof th sam kind {an (or
bep indics ihat lhr ar6 no morc of the pic
slcied).
You canchckothsrpiscsby pressing
lh
pprcpriatepieck)s, in anyorcler)'ou lik.To changs
colorsprsscoloR. watchthwHITE/BLAcK
llghtsr,o
makesurswhichcolorlh6pic6is,
4.6 Howto ch.ng.th. bolrd po3ition
This, too, is vsry easy. First prss SETUP to p th
compurrinro set-upmod (thsET uP light is md
on).Youcnnowromovor addpkcss at wjll:
- To rmova picesimplypr6ssit do\/vrlon itscuiint
squarand rmov6it lrom th board,
- To adda newpic6firsts6lctthe
color(bypressing
COLORif nscssary).Now pressth6 appropriat
piec key end press th n6/, piece on an mpty

Ex3mplo:Tosetup aposilionwnhwhitkingon E1,while


rookon41, bhck hrc on D5,andblackrookon82,fr$
placethe pic6so.r lhe board.Novt/pressSETUP and
EWG;lE to clear th board. PressCOLOR (if
ncessary)
to lurnlheWtilTElighton.Prsssth6kingkey
pr6sslhwhit
anclthn
kjngdolin on itssquar.Pres
throokkyandthenth6whitercokon itssquare,Non,
pressCOLORtotumthBLACKlighton.Prssstheking
keyandpressth6blackkingon itssquers.Prssth6rook
keyandthent'hblack.ook on itssquare.PrssCOLOA
(WHITEljgh on = Whiteto mow) and SETUPro rerum
Nots: in ihe abovo positionthe compulsr will permn
caslling. lf you prsssPLAYit will cstlsand capnJrcth
blackrookon ths next move.
Whnyousetup position,
makosurethatth6positio
youlavSETUPmod6,othMise,
is leglbeicr6
lhere
maybs an unprsdictabl
resuh.
5. COACHINGFACIL]TIES
YourKasoarovTurboAdvancedTrainrhasa numberol
uniquecoachingfacilhisthatencouragetheb6ginnerto
improvehis playingskilland his understanding
of ths
game.ltwillwarnyou\,rh6na pieceis attack6d,\ 'hnyou
havcommitted
a blunder,and it willtaksyouthrough
gamsin thhistoryof chss,
someofthgmo51xciting
qui2uingyouon
thekymovesandratingyourskill.
5.1 Coh l.v.lG: l{ormlgme!
wben you switdrth6 comBner on for lhe frsl tim th
coci l6vl G" is s6t. Gamesare conduciedin th
5.2 CoechlevelF:Hlll coch
lfyoupressandholdthsCO GH,rhenrhF lightblow
lighttlashs
briefly.In
lheboardligftsupandlh6COACH
thismode("halfcoch")th
compLrtdlrill
wrnyouwhn
itthinksvouhavcommittecl
a blunder,hdosthisinthe

piece,Thecomputr
Sayyoumkamov6lhatlossa
will nol rplylo this movs in lh normallashion (and
gleetullycptur6th piece). lt will sorJnda double
wamingbeepandffashirsnextmovwhhboid ligtrts.lf
Try th icllowingoxprimntPrssl{EW GMEand youagr6lhat'our lastmove!s reallya blundryou
SETUP.Nowprssslh blackqundownon ilssquar can .etract it (withoutprssingTAKE aacKl) and rry
andr6movaitlromtheboard.PrssSETUPagainto quit something
computr
ls,oryouc3nmakelh6rnov6th
st up mods.You can now playa qu6erodds" gam6 is iashingandchllng
itlo prov6youwontwrong.
gnsrthecomper (hwjllb pling wnhoutirsqusn).
Try adding a sscond blad( king to the position.The s.3 Cochl.v.l ErFullcoach
comper lrill retusto playth6 grhs,sincrhs pcirion
PrcssCOCH a s6condtime and \,ou will nter "tull
is illgalNowrhecomputrwill
coach mod6(th6Elightnashes).
yooranendon
not
only
draw
to
blundls,
butit willalso
posilion
4.7 Stlingup. 6pcirl
pigc.Mor6
youwhn
warn
ar6
in
dangerollosing
a
lou
posilionwhich
lfyouwanttostupa spcial
contains
onV
your
pieces
of
is
dtckd
by a
specilicall).
When
on
a bw pieces,thenit is betterlo stafllrom scralch. Press
piecthcomputr
willsoundthdoublwamingbp
SETUP and NEIVGME.ThiclaGthe boardot all
andflashth squarcof tho endangerdpi6celor aboLrt
oices.You can now 6td the oositionas dscribd
tn seconds. Ol courseit dosthis bforyou actualv
Mak sure th th WHITEor aLAC{ ligfts !.rectt
indictethelids to movgnxtbeforcyoureturnto normal
playby pressing
SETUPgain.

makoyourmovo.

s.4 Cch lvslH: Silent


lllou pressCOACHagainthnthHlightflash6sandlh6
COACHlightis tuned off Thisis ths "silent"modein
whichth6rear6no beepsor warnings,Youmustwalci
ihs indicaiorligtnsand prpiscsandkeyscretult
whenplayingwithoLnsound.

7.3 Tochnicl!o.cilicalions

COACH
Lov6l
ligh
Elf.cl
F = hallcoach On
Elundrwarnjng
E = tull coach On
Blundd nd altacked
p|cwaming

Stsk ,Bsns he right to nak tchnical changes


ltrithodnoticein 1intercsiol progrss.

Spd:
16MHz
LEDlamps:
24 redcolor
Kys:
17
Po\4,r
consumption:0.25W
atieryrquirmnt 4 C/R14/AM2
Banerylif:
1s0 hou (alkalinbdiedes)
Prssing
COACHoncemor6g6lsyoubacktothenormal AC adapterplug:
9V DCd 3OOmA
wilh2.1mm lDls.smmOD
Drmnsions:
335x 252x 37 mm
5.5 Summaryol cochlvlr
1 kg (withoutbanri6s)

H = silent
G = normal

Off
Oll

6 Do not use rcharseable


batle.iss.

Nosound, no coach
Normalsounds,no coach

8. RULESOF CHESS
Whenchangingcoachlevlswarchihe lightsat the ThepurpoGe
otthegmeis to traplh enrnyKing.Do
boltomofth6board.Thecoachlv6lrmainsunchnqsd lhisbymakinga movewhichrould
allowyoulo takethe
svenwhenvou prssl{EW Gl$EKingon lhe nxtmovo- thisis clledchck.A Kingmust
moveod ol chckimmdiatslyby movingoutof the lir'
. MASTERSTUOYGAMES
ol anack,capruring
ths anackingpic6,or irnrcpiing
Ydrr Ki6provTurboAdvnc.dTr.lnrkJoseightoflh the .hckwithons oJhs own mn.It th Kingcannot
m6t barnitul
andint$inggarn6 inlhs hlnoryotdss. gscape
chck,heismardandthegameisover.
Aplayer
ThrsparovAdvancdTrajnerbookbk6r,ou
sie+$ep
maynevd plchisownKingin check.
tkough ths gama,fom loadirEthmintothcomp(ner
io undsstandinglhs cornplo(ihs
oi hs day.
8.1 INITIALPOS]TIOII& GAIIE PLAY
Whitemovsfirst, playrs
Eachofthe gamshasbnselecldlor bolhitsteaching thnmovealtemat6t.Only
p.tormnc
andenjoynentvalue,
toenhancyour
in one piecsis movsdin a
ltlrll
prcticalendtun way.As you go throughthe gamss,th turn(xcptin lh6 csof
you
clmpLtr asks
to makechoicsabo th bst caslling).Captur by
possiblsmovsin severalcriticalpositions.andevallrats movrng
a prceto
esquare
youonyouranswers.
Asyoulrnthefrnepointsotchss ocdrpiedby th snslny's
you can s6 your performncrise with yolrr skill and piece and rcmovingit. A
A A&A
pio cnnot mov to a
squarsoccupiedby oneo,
7. TECHNICALDETAILS

w9

7.1 Th.ACLkey
PIECESA LEGALMOVES
Comoutsrssomslimes"lock uo" bcauseol static 8.2 CHESS
dischafgsor someotherel6ctrical
ll this
Knighl (3 poirns)
dislurbanc6.
happnsusa psnciltoadivdrhCLkyonthoback
ofth cabinstloratwseconds.Thirststhecompdsr
andclarsnsm6mory,You canalsoromovelhe balteris
lor aboLrta minLnto resetths computr.

HtrHt

7.2 Careand mininnce


Yourcomprleris a precision
l6ctronic
device,Do not
subjdh lo rough handljngor xposit b nrsm Bbhop (3poirts)
lemperatursormoisturoDonotus6chmicalgntsto
clenlh set as thsemay damagsthe plastic. Wak
banerisshould
promp y astheymightlak
breplaced
andcusdamaoeto lhe cornoutr.

ook(5 poinrs)

ffiEtr

Ou..n (9poir|ts)

J
LI

(,

.'[.ri
. * .'
*n. g * .

*. k

s t .t . .

|ft9

l-trlFl;:;
*l
| .,*i lt

lHlP-"il--l
ft. r.
ttF
|
lFll

lglh:

!,

e u,l

& r

e3 casrul|c
A rnov ol ths King and ohhsr
.l5* ,$
Rook,butalway8countdaBon6
Enfir
mov,ThKingmovs2 squaroa
-!iE
!:|r:
toth rigln(Kingsid)ortoihellt
ttl
(Ouomij);lhe Rookmovb
&
&r
thinsidsqurenexttothKing.
alld/v6d
Caglingb oov
oncin a
garn6pr 31d6,and only whnth6 l(ng ahd Rookhevs
not movdbskrs. ThKingcannotbe in 6ck or mov
throuohor lnlo chck.

v,'lt-t

8.4 PAW}{PROTOflOX
A o,vnwt c b on rhs 7tfr lEnk
giB prom<rd to a Q(lccn, a
Rook, a Bbhop or a Knigll aB
soon aBit movsto lh 8lh lank

8.7 Hll{TS & T|PS


G6ta H br the valuaof difieret f)i(rca.fhb \rill b
uEefulwhon making docisions on capturs and
exdlang,In gensrd,try lo capturlhe morvaluabl6
pic (s6ChPicBand LsgElMor for pic
p ndploato fm6mbr:
valu63).
lmportant
. Cadl),ourKingirto shy as soon as pos8ibl
giv)uth
. llyoucorirolthecnLsquar6,thi6will
advantags.To do rhb, rnovsyour csr|e p^,nsard
devlopt/ourBishoF a.d l(nightsarlyih the gam.
. Takadvantagofcapturs
6ituations,particuleyifyou
willgainmatdal.
. Concontd6, and don\ b caughtofi guard by your
oooonntl
Playinggainda Kr8paro, chsscomprJteris en idel
weyto lemtho sklls of chsaand improveyour gama
Thlo aro manygood bookswrittsr on chssand the
icllowlng16aomw rcommnd:
BATgFORDCHESSOPEI|nGS (BCO) #2
by Gar.yKalp3 ov & RyrnondD. Ks|s.
HOW10 AEAYOUR CftESS CO PUER
by Raymmd Knnd DavidLevy.

85 E}{ PASSAI{T
Afrra pawn'6initial2*quarmovo,ifl/ourpemlaon!f
sth rank on an adjdning 6l, you may captur "dl
patf' (in pasing).Mo\, your pal^r| on6 Bquar
diagonalv ln bhindth nmypatvn lf lh n p$ant
captu i6not madimmediatovaffrthe initial2.3quar
mov,th optioni maklngthb mov6is lo1.

OPE}III{GREPEROIREFORWHITE
by BaymondD. Kns.
PuHi6lEc
BetsfordBooks
4 Fhzharding6
Stret,
LondonWlH OAH,
lJnitdKlngdom.

6.8 DRAWS
A gam6n in a draM (1)ifyou Kingb notin dr6d( b
haa no lgel moves (stlmi);(2) if ltl sxt sarn6
bord po6ition occl.i 3 tims, with th6 Bameplay6r
havinglh6mov6eadrtim(draa/by
ims@ptition);(3)
ffthrarc nol enoughpioc3lofrto chckmaleth KirE
(dr'vby insuffidrt material);(4)it 50 movsha'robn
madwitrout anycerrur6 or pxn rbv (drawby th
sfiov rul);or (5) if the playlsmutuallyag on a
(1)- (4) arerecognizod
byyourcomputer.

10

9. TROUBLESHOONG
GUIDE
SYTI|PIOMS
1.The computerdos not
ract,bhav6s6fiaixlvor
"frez"
inthemiddlof
a
gln6,

2,Th compLlterfus6s to
accspt a mov or k6y
prssss but kps
soundjngtheror bp.

3.Ths compr ch6ls


makssillegalmovs.

POSSIBI-ECAUSES

WHTYOUSHOULDDO

Balterieswakor bad.
Banrienor insnedpropedy.

S6e Fjg. 1

Steiicdischarge orlctdcaldisturbancs
has causd th comDulsr to lock uo.

PrssACL ky (as dscabdin


sedion7.1)

lsnyo|l|tum?(lookatthcolorlamps)
lamp)
ls you kingin chcl? (CHECK
Willyoumovepulyoorkingintochecl(?
Ars you trying to castl incorclly?
(checkthe ruls)
Did you mov the rook first wh6n
castling?

Mk6sur6you re fmiliarwhhth6
in
chsssruls(se RulesofCh6s"
this manual).ljs6 th6 picekysto
confirmthboardsition,usTKE
BCKto rcconstructthe lastrnov.

(colorlight
Thecomputsr
is6tillthinking
lashing).

PrPLYto imrruptlho thought

Th6 comJteris tryingto showyou a


move(pehapslromih lastgams).

Prss a piece on the squaro


indicated.

It hasmada spcialmovliks
- En passant
- Castling
(king-sidsorqu6F
sid6)
- Pawnpromolion

the
Makssur\,ouarsfamiliarwhh
ch6srules.us th6 pi6c ksyto
confirmrhboardposition,usTAK
th lastmov.
BACKto recons-truct

Yourboad positionisnotcorect,som
picshavbndisplacd.

Vrifyth boad position (6esedion


4.5).

Battsris
arrunningout,
NONAIJTOtunclionis on.

Prsl{ON ^UTO lo lum it off,thn


prssPLAY.

Yourc;n hlpmodeF andhavemade


a movethatis not in th openings(s6
s6ction5).

Prss PLAY to continLror


TAKEBACK to try another mov
(sssclions.s).

You ar plyinga dody positionnd


hav6 mad6 an incorrctmov (se
ssdion6).

Prsss PLAY to continuo or


AKE BACK io try anothermov
(sesectjon5.6).

is silont
5. Computr

HelpmodH is sa (sesction54).

PrsCOCHto sothelpmodeG.

6.Chssboardsquarcor ky
do6nol respondco(cw
OR lightsdo not comeon

Faulrycontacts.Chsckas follorJsl
Rsmov6bdte es, reinstall
them,hold
th6 EW GAME ky down whil6
switchinglhe computeron. Press
I{EW GAltlE again You can now test
squarand key. Prcssth acl k6yto
rohrm!o normalplay,

ConuliSrvics Centre if rrot


prsists.

4.ThecomBnrwll not play

lt

o 19S2SaitskLid.
Printedin china
lr.p mChine

)/ii/Sailek

4litd!i'r
0592
41000
412090
P/N

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