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Quality Class Size Name: Initiative Max HP

This document contains detailed ship specifications and logs for tracking cargo, crew pay, hyperdrive travel calculations, damage conditions, and subsystem health for a spaceship. It includes sections for the ship name, size and attributes, cargo capacity and revenue, crew pay grades and shares, hyperdrive and sublight travel estimators, and an engineer's log for tracking subsystem damage.

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Aeg
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© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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0% found this document useful (0 votes)
34 views

Quality Class Size Name: Initiative Max HP

This document contains detailed ship specifications and logs for tracking cargo, crew pay, hyperdrive travel calculations, damage conditions, and subsystem health for a spaceship. It includes sections for the ship name, size and attributes, cargo capacity and revenue, crew pay grades and shares, hyperdrive and sublight travel estimators, and an engineer's log for tracking subsystem damage.

Uploaded by

Aeg
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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____________________

Name

_____________________________
Quality

Size

Size

Class

Size

_____
Initiative

_____

_____
Max HP
_____

Defense

Current HP

(hrs)

_____

_____
Hyperdrive
Recharge

_____
Hyper Range

_____________________________
Registration

Manufacturer

_____
Acceleration

_____

Cargo
Capacity

Fuel Capacity

_____ Tons

Attacks
Rating
Bonus

Rating
HP

Bonus

Rating
Bonus

HP

Rating
HP

Bonus

HP

Defenses

Rating
Bonus

Rating
HP

Bonus

HP

Notes: ___________________________________________________________________________
_________________________________________________________________________________

___Bonus ___Assigned Crew


Max HP

Damage

___________________
___________________
___________________
___________________
___________________
___________________
Subsystems
___________________

___Bonus ___Assigned Crew


Max HP

Damage

___Bonus ___Assigned Crew


Max HP

Damage

___________________
___________________
___________________
___________________
___________________
___________________
Subsystems
___________________

___Bonus ___Assigned Crew


Max HP

Damage

___Bonus ___Assigned Crew


Max HP

Damage

___________________
___________________
___________________
___________________
___________________
___________________
Subsystems
___________________

___________________
___________________
___________________
___________________
___________________
___________________
Subsystems
___________________

___________________
___________________
___________________
___________________
___________________
___________________
Subsystems
___________________
___Bonus ___Assigned Crew

Max HP

Damage

___________________
___________________
___________________
___________________
___________________
___________________
Subsystems
___________________

Cargomasters Manifest
Ships Cash: _____

Cargo Capacity: _____

Cargo

Class

Cost Per LY: _____

Buy
Price

Sell
Price

Cost per ton per LY: _____

Tons

Invested
Cash

Revenues
per Ton

Cargo Revenue: ______


Profits
Cargo Revenue

(______) + Other Revenues (______) Costs (______) = Profits (______)

Paymasters Logs
Pay Grade
Officers

Shares
8 ea.

Total Profits ______


Crew

Shares

Portion
Owners Share (20% of profits)

Elite

8 ea.

Captains Share (10% of profits)

Veteran

6 ea.

Crews Share (70% of profits)

Experienced

4 ea.

Value per Crew Share


(70% divided by # shares)

Regular

2 ea.

Green

1 ea.

Total Shares_____

Total
Revenue

Navigators Tools
Ship Max. Fuel: __________

Ship Current Fuel: _________


(hrs)

Current Date On Earth: ( _____ / _____ / _____ )


MM

DD

Class
0
1
2
3
4
5
6
7
8
9
10

Maximum
LY Range
1
2
4
8
16
24
36
48
64
80
100

Days passed
on ship per LY
120
60
30
15
7.5
4
2
1
12 hours
6 hours
3 hours

_____
Hyperdrive
Recharge

YY

FTL Travel Time Estimator

Hyperdrive
_____ Readiness

_____
Months Passed
on earth per LY
12
11
10
9
8
7
6
6
5
5
4

Hyper Range

Hyper Jump Calc


LY distance: ____
Shipboard Time Elapsed: _________
Objective Time Elapsed: _________

Sublight travel time estimator


Ship Max Acceleration: _____

Time in Hours

Time in Hours
Acceleration
1 AU
(g)
(turnaround)
0.1
217
0.2
154
0.3
125
0.4
108
0.5
97
0.6
88
0.7
82
0.8
76
0.9
72
1
68

Ship Loaded Acceleration: _____

1 AU
(full burn)
153
108
88
76
68
62
58
54
51
48

Acceleration
1 AU
(g)
(turnaround)
1.1
65
1.2
62
1.3
60
1.4
58
1.5
56
1.6
54
1.7
52
1.8
51
1.9
49
2
48

1 AU
(full burn)
46
44
42
41
39
38
37
36
35
34

Engineers Log
When Taking damage, roll d20 and consult
table

1:

Damage applied to system


with least hp.

2-4:

Weapons systems hit.

5-7:

Engines Systems hit.

8-10:

Hull systems hit.

11-13:

Computers systems hit.

14-16:

Sensors systems hit.

17-19:

Communications systems hit.

20:

Damage applied to system


with most hp.

Damage Conditions

HP

Minor Damage: Use of subsystems


grants disadvantage until a dc 10
engineering or repair check is made.

HP

Severe Damaged: Use of subsystems


grants disadvantage until a dc 20
engineering or repair check is made.

HP

Critical Damage: Subsystems offline


until a dc 20 engineering or repair
check made.

0 HP

Systems Failure: Subsystems Disabled

Further hits on a subsystem are applied to


the system with the most remaining HP.

Weapons System Max HP: _____

Computers System Max HP: _____

HP:_____

HP:_____

HP:_____

HP:_____

HP:_____

Current HP

Engines System Max HP: _____


HP:_____

HP:_____

Current HP

Sensors System Max HP: _____


HP:_____

HP:_____

HP:_____

Current HP

Hull System Max HP: _____


HP:_____

HP:_____

HP:_____

HP:_____

Current HP

Communications System Max HP: _____


HP:_____

Current HP

HP:_____

HP:_____

HP:_____

Current HP

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