Amiga 3000 Manual

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I ntroducing The

(! Commodore®

IGA

3000

Introducing The

C'=' Commodore"

IGA

3000

,.

About this Book

This book introduces you to th.eCommodore® Amiga@ 3000 computer. The book briepy describes the major components and features of the Amigo 3000 and tells how each works.

Please read this book and Chapter 1 of the Using the System Software manual included with your computer. You $hould then be ready to use programs like word processors, spreadsheets, etc. Of course you will also have to read the manual for each program you want to use.

The Amigo 3000 is a sophisticated, powerful machine. As you are using it you may find that you need or want additional information on its general operation and specific features. You can find detailed hardware mfonnation on the A3000 in this manual. You can find detailed software infonnation in the Using the System Software manual.

NOTE: You can read this introductory book either before or after you unpack and set up your computer, HOWEVER, WHEN YOU DO SET UP YOUR COMPUTER BE SURE TO FOLLOW THE INSTRUCTIONS GIVEN IN THE AMIGA 3000 QmCK CONNECT.

"

Introducing the Commodore Amigo 3000, Rev 5 First Printing January 1991

Copyright © 1990 by Cornmodore-Amiga Incorporated. All Rights Reserved. This document may not, in whole or in part, be copied, photocopied, reproduced, translated or reduced to any electronic medium or machine readable form without prior consent, in writing, from Commodore.

Commodore and the Commodore logo are registered trademarks of Commodore Electronics Limited. Amiga is a registered trademark of Commodore-Amiga. AmigaDOS, AutoConfig, A3000, Bridgeboard and Workbench are trademarks of Commodore-Amiga.

All other trademarks are the property of the respective trademark owners.

Nothing contained in this document shall give rise to warranties or guarantees, either expressed, or implied with respect to the products described herein, their functionality, compatibility or availability. Further, Commodore assumes no responsibility or liability for statements or representations made by itself or by third party vendors or in the publications reproduced herein. IN NO EVENT WILL COMMODORE BE LIABLE FOR DIRECT, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL DAMAGES RESULTING FROM ANY CLAIM ARISING OUT OF THE REPRESENTATIONS MADE HEREIN, EVEN IF IT HAS BEEN ADVISED OF THE POSSIBILITIES OF SUCH DAMAGES. SOME STATES DO NOT ALLOW THE EXCLUSION OR LIMITATION OF SUCH WARRANTIES OR DAMAGES, SO THE ABOVE EXCLUSION OR LIMITATIONS MAY NOT APPLY.

Information in this document is subject to change without notice and does not represent a commitment on the part of Commodore.

NOTICE: If this product is being acquired for or on behalf of the United States of Americarr its agencies and/or instrumentalities, it is provided with RESTRICTED RIGHTS, and a use, duplication, or disclosure with respect to the included software and documentation is subject to the restrictions set forth in the Rights in Technical Data and Computer Software clause at 252.227-7013 of the DOD FAR and the Rights in Data-General clause at 52.227-14 of the FAR. Unless otherwise indicated, the manufacturer/integrator is Commodore Business Machines, Inc., 1200 Wilson Drive, West Chester, PA 19380.

FCC USER'S MANUAL STATEMENT

WARNING:

This device complies with Part 15 of the FCC Rules. It also complies with Standard CI08.8-MI983 of the Canadian Standards Association's Regulations. Operation is subject to two conditions: 11) This device may not cause harmful interference, and 12) this device must accept any interference received, including interference that may cause undesired operation. If this device does cause interference, correct it by doing any of the following:

• Reorient the receiving antenna or AC plug.

• Change the relative positions of the device and the receiver.

• Plug the device into a different outlet so the device and receiver are on different

circuits.

CAUTION: Only equipment with shield-grounded cables [computer input-output deviceshterminals, printers, etc.], certified to comply with appropriate FCC limits can be attac ed to this device. Operation with non-certified equipment may result in communications interference. Changes or modifications to this device not expressly approved by the party responsible for compliance could void the user's authority to operate the device.

Your house AC wall receptacle must be three-pronged type lAC ground]. If it is not, contact an electrician to install the proper receptacle. If a multi-connector box is used to connect the computer and peripherals to AC, tlie ground must be common to all units.

If necessarv,. the user should consult the dealer or an experienced radio-television technician for adaitional suggestions. The user may find the following booklet helpful prepared by the Federal Communication Commission: "How to Identify and Resolve Radio-TV Interference Problems." This booklet is available from the U.S Government Printing Office, Washington, D.C. 20402, stock no. 004-000-0034.5-4.

PIN: 363 303-05 929323412340

..

Contents 1

Contents

1. OVERVIEW OF THE AMIGA 3000 1-1

THE PARTS OF THE A3000 SYSTEM 1-3

THE A3000 DOCUMENTATION 1-8

2. FEATURES OF THE AMIGA 3000 2-1

HARDWARE FEATURES 2-1

68030 Microprocessor 2-1

68881/68882 Numeric Coprocessor 2-2

Hard Disk 2- 2

Display Enhancer 2- 2

SCSI Controller 2-3

STANDARD AMIGA FEATURES 2-3

Graphical User Interface (GUI) Processing 2-3

Command Line Processing 2-4

Multitasking 2-4

Text-to-Speech Conversion 2-4

Stereo Sound 2-4

AUTOCONFIG 2-5

GRAPHICS CAPABILITIES 2-5

FOR MORE INFORMATION. . . 2-7

3. GETTING STARTED 3-1

ABOUT SOFTWARE 3-1

ABOUT DISKS 3-2

Floppy Disks 3-3

Protecting Floppy Disk Information 3-3

Hard Disks 3-5

ABOUT THE MOUSE 3-5

TURNING ON THE A3000 3-7

ABOUT THIS BOOK

2 Contents

BOOTING THE A3000 3-8

Booting from the Hard Disk Drive 3-8

Booting from the Floppy Disk Drive 3-8

WORKBENCH - THE AMIGA GRAPHICAL

USER INTERFACE 3-9

THE WORKBENCH SCREEN 3-10

Moving the Pointer and Selecting 3-11

About Menus 3-12

Additional Workbench Features 3-13

BACKING UP YOUR ORIGINAL DISKS 3-14

LOADING PROGRAMS FROM A FLOPPY DISK 3-15

SAVING YOUR WORK 3-15

TURNING OFF THE A3000 3-16

THE A3000 HARD DISK 3-17

Copying Programs to the Hard Disk 3-18

Loading Programs from the Hard Disk 3-18

Saving/Retrieving Hard Disk Files 3-18

Backing up the Hard Disk 3-18

Contents of the Hard Disk 3-19

CARING FOR YOUR A3000 3-20

Cleaning the Mouse 3-21

Taking Care of Floppy Disks 3-23

Contents 3

4. EXPANDING THE AMIGA 3000 4-1

EXPANSION OPTIONS AVAILABLE 4-1

Using Expansion Slots 4-1

Memory Expansion on the Motherboard 4-3

CHIP RAM Expansion 4-3

Video Expansion 4-3

Adding Disk Drives 4-5

Adding SCSI Devices 4-5

PC Emulation with Bridgeboards 4-5

INSTALLING OPTIONS 4-6

Removing the A3000's Cover 4-6

Installing Expansion Cards 4-8

Installing Video Expansion Cards 4-9

Installing Hard and Floppy Disk Drives 4-10

Installing Random Access Memory (RAM) Chips 4-13

FAST Memory 4-14

CHIP Memory 4-18

Connecting Additional SCSI Devices 4-23

APPENDICES

A. TECHNICAL SPECIFICATIONS A-I

B. INPUT/OUTPUT CONNECTOR PIN

ASSIGNMENTS B-1

C. USING THE DISPLAY ENHANCER cr

D. THE A3000 KEYBOARD n-i

E. USING THE A3000 INSTALL DISK s-t

F. A3000 SCHEMATICS F-l

G. JUMPER SETIINGS c-i

,.

Overview 1-1

Chapter 1

Overview of the Amiga® 3000

The Amiga 3000 (also known as the A3000™) is an extremely advanced, high-speed personal computer. Incorporating all the unique features of earlier Amiga computers, the A3000 offers a high-speed microprocessor, a numeric coprocessor, and additional input and output features for significantly enhanced computing speed and versatility. The A3000 is remarkably sophisticated and powerful, yet it is also affordable and accessible - even a computer novice can be up and running with a minimum of effort.

The A3000 is shipped with two types of random access memory (RAM). This memory includes Fast RAM (memory available for basic computing functions, such as data processing), and Chip RAM (memory available primarily for tasks involving graphics and sound). The A3000 motherboard can accommodate up to a total of 18 MB of RAM on the motherboard. The amount of RAM in your machine depends on the model you have selected.

The A3000 can accommodate up to two megabytes of

Chip RAM. This allows the A3000 to enhance the already impressive graphics and sound capabilities of earlier Amiga models.

The A3000 is an open-architecture machine. The A3000 internal expansion slots are upwardly compatible with Amiga 2000 expansion cards (like the Commodore Bridgeboard™ PC emulation cards), while offering increased performance for new devices developed specifically for the A3000. These expansion slots allow a wide variety of specialized circuit cards to be

1·2 OvelView

quickly and easily installed in your A3000, adding networking capability, video processing, microprocessor enhancements, and other resources - all within the main chassis of the computer. Such cards, available from Commodore and from many third parties, increase the power of the A3000 without increasing its desktop footprint.

Many devices commonly considered add-on devices come standard with the A3000, saving you money and freeing up valuable expansion slots for other uses. For instance, included on the A3000 motherboard is a DMA SCSI controller for managing hard disks and other SCSI devices. The A3000 also has built-in Display Enhancer circuitry that can produce crisp screen output in selected graphics modes (this requires a multiscan-type monitor). This leaves the video expansion slot available for other video devices, such as an internal genlock or other graphics cards.

The new ECS (Enhanced Chip Set) circuitry supports two new video modes: the Productivity mode and the Superhires mode, available when using AmigaDOS 2.0. (These modes are described in the Using the System Software manual).

For the technical specifications and detailed technical information on the A3000, see the appendices to this manual.

OvelView 1-3

The Parts of the A3000 System

• The Main Unit - Houses the 68030 CPU (central processing unit), the "brain" of the A3000. The main unit also contains:

- memory, processing chips, and specialized components,

including: -system RAM

- 6888x numeric coprocessor

- sound and graphics chips

- Display Enhancer circuitry

.~ - DMA SCSI controller

1-4 OvelView

- disk drives, including:

- one hard drive

- one floppy drive

- space for a second drive (hard or floppy)

- expansion slots, for optional internal devices, such as:

- expansion cards for memory, communications, etc.

- PC emulation cards [Bridgeboards]

- special video processing cards, etc.

- external connectors, for optional external peripheral

equipment, such as: - printers

-modems

- disk drives

- video equipment

- audio equipment, etc.

- power supply and fan

~I

~ II

1

~I

OvelView 1-5

• The Keyboard - Provides

a full typewriter-style layout, plus a standard numeric keypad and a set of program-activated function keys. The keyboard is used to communicate information and instructions

to the computer, and to

respond to messages from

the computer. Many mouse

functions (see below) can be

performed via the keyboard.

The keyboard connects to

the keyboard port on the

right side of the main unit.

• The Mouse - Controls the movement of a small, arrow-shaped pointer on the display screen. When you move the mouse over a flat surface like a desk, the pointer on the screen moves accordingly. By clicking on the mouse buttons you can transmit instructions to the Amiga. The mouse connects to the front mouse port on the right side of the main unit.

• Floppy Disks - A circular piece of magnetically coated material enclosed in a protective hard plastic housing. Floppy disks are used to store information and programs that tell the computer what to do. Amiga floppy disks are 3.5 inches across and

can hold approximately 880,000 characters of information.

"

1-6 Overview

• Floppy Disk Drive(s) - When a floppy disk is inserted into the floppy disk drive, the computer can be instructed to obtain (read) information from the disk, or send (write) information to it. The standard A3000 includes one floppy disk

drive, located on the front of

the main unit.

• Monitor - Displays information generated by the computer's operating system and your programs. The monitor may be one of several types, and mayor may not be included as part of the Amiga 3000 package, depending on the country of purchase. Depending on its

type, the monitor connects

to either the 15 or 23 pin

video port on the back of the

main unit.

• Hard Drive - Stores very large amounts of information (many times more than a standard floppy disk). Hard drive capacities will vary, depending on which model of the A3000 you have purchased. The standard A3000 hard drive is located inside the main unit.

• Built-In Clock/Calendar - Maintains the time and date even when the computer is turned off, via a battery back-up. The clock/calendar and battery back-up are located inside the main unit.

Overview 1· 7

• Peripherals - Internal and external peripherals (printers, modems, disk drives, Bridgeboard PC emulators, genlocks, etc.) can be added to your Amiga 3000 system. See the Amiga 3000 Quick-Connect for the basic external A3000 setup and connection instructions. See Chapter 4, Expanding the Amiga 3000, in this manual for information on internal expansion options (memory, expansion cards, etc.).

"

1-8 Overview

The A3000 Documentation

In addition to this manual, the A3000 package includes the following documentation:

• QUICK CONNECT-How to Set Up the Commodore Amiga 3000

This is a 6-inch by 9-inch booklet that tells how and where to connect the A3000 equipment, including optional devices. The booklet folds out to become a large poster. You can hang the poster in a convenient spot while you follow the connection instructions .

• USING THE SYSTEM SOFTWARE

This manual provides comprehensive information on the Amiga operating system. The manual includes detailed coverage of the Workbench, the basic user interface for the Amiga. The manual begins with a tutorial aimed at the new user. Subsequent sections build on this base, introducing advanced Workbench features.

This manual also documents AmigaDOS, the operating system that manages the Amiga's computing resources. The AmigaDOS material includes a chapter describing the AmigaDOS text editors, plus a reference section.

Features 2-1

Chapter 2

Features of the Amiga 3000

Hardware Features

68030 Microprocessor

The central processing unit of the A3000 is a Motorola® 68030™ microprocessor, available with clock speeds of either 25 or 16 MHz. (Clock speed, given in MHz, is one measure of how fast a computer's microprocessor(s) can perform tasks.)

The Motorola 68030 microprocessor vastly increases processing speed over previous Motorola 68000'M-class microprocessors in several important ways:

• It has full 32 bit architecture - that is, it reads and writes data in 32-bit blocks (compared with the 16-bit architecture of earlier Amiga models).

• Its cache memory allows faster performance, even with 16-bit memory.

• It works directly with the A3000's built-in Floating Point Unit (Motorola 68881 ™ or 68882 ™ numeric coprocessor) for very fast mathematical calculations.

Except for the difference in speed, the 16 MHz version of the A3000 has all the advanced features of the 25 MHz version.

2·2 Features

68881/68882 Numeric Coprocessor

The A3000 is also equipped with either a Motorola 68881 or Motorola 68882 numeric coprocessor, running at a clock speed of 16 or 25 MHz, respectively (matching the clock speed of the 68030 CPU). The addition of a numeric coprocessor greatly increases the processing speed for numeric-intensive applications like graphics, spreadsheets and CAD programs.

Hard Disk

The A3000 comes with a built-in hard disk drive. The hard disk drive has a storage capacity equivalent to that of dozens of floppy disks. A hard disk drive stores and retrieves information much faster than a floppy disk drive.

For information on using the hard disk, refer to the Using the System Software manual, especially Chapter 6.

Display Enhancer

The A3000 includes special video display circuitry, known as the Display Enhancer, that offers improved display capabilities.

The action of the Display Enhancer is software-compatible with the function of many existing software packages and internal Amiga plug-in cards, as well as the new Productivity mode available with the new Enhanced Denise chip and AmigaDOS 2.0.

Refer to Appendix C for detailed information on the features and use of the Display Enhancer.

Features 2-3

SCSI Controller

The A3000 has a built-in DMA SCSI (Small Computer System Interface) Controller that provides a link between the hard disk and the Amiga, allowing you to boot (start operations) directly from the hard drive. There is no need to insert a disk into the floppy disk drive to get the system up and running.

The A3000 has internal and external SCSI connectors for additional hard disks or other SCSI devices.

Standard Amiga Features

Following are brief descriptions of features that are included in all Amiga computers. For more details on these features, see the Using the System Software manual.

Graphical User Interface (GUI) Processing

A Craphical User Interface (CUI) allows you to tell the computer what to do by selecting graphic symbols (in the form of icons, or small pictures), rather than having to type in words or commands. Because the icons are displayed automatically by the computer, you don't have to memorize a long list of commands or keystrokes to get the computer to respond correctly to your instructions. This makes a CUI extremely easy to use.

Amiga computers provide a versatile CUI known as the Workbench. For an introduction to the basics of the Workbench, see Chapter 3 of this manual. For complete details on the Workbench, refer to the Using the System Software manual included with your computer.

,.

2-4 Features

Command Line Processing

In command line processing, you type in each command or instruction to the computer. Although command line processing is not as simple to use as CUI processing, command line instructions can be made very precise. Command line processing can therefore be very useful- even essential- in advanced processing situations.

Amiga computers offer a highly sophisticated, easy-to-use command line processing system known as the Shell. With the Amiga's multitasking capabilities, you can open a number of Shells at one time.

For added versatility; the Workbench and Shell work together. You can load the Workbench using the Shell, and you can call up the Shell from the Workbench. (See the Using the System Software manual for details on the Shell.]

Multitasking

Multitasking is the ability of a computer to handle a number of tasks or programs operating simultaneously. This concurrent activity does not require any action by the user, and does not depend on special programming techniques. Multitasking ability is unique to the Amiga line of computers, when compared with computers in or near their price ranges.

Text-to-Speech Conversion

The Amiga has the ability to convert text input directly to speech. There are controls for rate, pitch, volume, inflection, and even type of voice (male, female, computer). This is another standard ability that is unique to the Amiga family of computers.

Stereo Sound

"

The Amiga has four independent sound channels, configured as one stereo or two mono channels. The Amiga sound system can reproduce complex waveforms and can perform 8-bit digital-to-analog conversions.

Features 2-5

AUTOCONFIG ™

All expansion slots are controlled by a feature known as AUTOCONFIG 1M, which automatically recognizes an expansion card installed in the A3000. AUTOCONFIG ensures that the system is aware of the added capability; the user does not have to run a special setup program or change hardware switches.

Graphics Capabilities

This section summarizes the types of screen display that you can use with your A3000. (The type of screen display is also referred to as the display mode.) For details on the display modes available, see Chapter 3 in the Using the System Software manual.

Changing the display mode changes the number of pixels that make up the screen. This is also known as the screen resolution. The higher the number of pixels, the sharper the image becomes.

The standard Workbench screen that appears when you tum on [boot] your A3000 is known as a Hires (high-resolution) interlaced screen. It is 640 pixels wide (left to right). Its height is determined by your country's video standard: NTSC, the video standard used in most of North America, parts of Latin America, and Japan; or PAL, the video standard used in Europe, Australia, and New Zealand. For an NTSC display, a Hires interlaced screen is 400 pixels high (top to bottom); for a PAL display, it is 512 pixels high.

,.

2-6 Features

Certain software, like desktop publishing, or CAD/CAM programs, require this higher resolution in order to present the information clearly. For instance, if a desktop publishing program is used in a low-resolution screen (320 x 200/256 pixels), the text will not be clearly defined-circular letters may have jagged edges or portions of letters may appear to be missing. You will not be able to see a true representation of your page. However, the same page on an Amiga Hiresinterlaced screen (640 x 400/512 pixels) will be sharp and crisp. It will more closely resemble the printed output.

The display modes available to you may depend upon the type of monitor you are using. Interlaced screens may flicker when used with certain monitors. The A3000's built-in Display Enhancer is designed to eliminate the flicker (when used with a multiscan monitor).

The following chart lists the display modes, the hardware needed to use that mode, and the standard screen sizes.

Standard Maximum
Graphics Special Screen Size Number
Display Mode Requirements (Pixels) of Colors
Hires 640 x 200/256 16
Hires Interlaced 640 x 400/512 16
SuperHires 1280 x 200/256 4
SuperHires 1280 x 400/512 4
Interlaced
Productivity Multiscan 640 x 480 4
monitor
Producti vi ty Multiscan 640 x 960 4
Interlaced monitor
A2024/10Hz A2024 monitor 1008 x 80011 024 4 shades of grey
A2024115Hz A2024 monitor 1008 x 800/1024 4 shades of grey Note that the display mode you choose only pertains to the Workbench screen. (See Chapter 3 in this manual and the Workbench chapters in the Using the System Software manual for information on the Workbench.) If your software application opens its own screen, you should check the documentation for the application to see which display modes the application supports.

Features 2-7

Your Amiga 3000 additionally supports the following display modes, which are not used by Workbench but which are available to applications which open their own screens.

Graphics Display Mode Lores

Lores Interlaced HAM

HAM Interlaced

Standard Screen Size

(Pixels) 320 x 2001256 320 x 400/512 320 x 2001256 320 x 400/512

Maximum Number of Colors

32

32

4096

4096

For More Information . . .

The features briefly noted in this chapter have been selected to show the A3000's wide range of capabilities. Refer to the appendices of this manual for more information on A3000 hardware features. Refer to the Using the System Software manual for more information on Amiga software features.

,.

Getting Started 3-1

Chapter 3 Getting Started

This section introduces the basics for using your A3000.

For full details on using your A3000, you should read the Using the System Software manual packaged with your computer. This manual provides complete information on the Workbench, which is the graphical user interface for users who are new to the Amiga. The Using the System Software manual includes step-by-step tutorials on each feature of the Workbench. You will of course have to follow the instructions given in the user's manual for each program that you want

to use.

NOTE: As a result of Commodore-Amiga's ongoing product improvement program, the displays shown in this manual may differ slightly from those that appear on your monitor.

About Software

Software is a set of instructions (often called a program) that tells your computer what to do. There are many kinds of software, including:

• application programs, such as word processors, video titlers, spreadsheets, databases, games, drawing programs, music programs, etc .

• programming languages, such as C, AREXX, etc.

,.

3-2 Getting Started

• utilities, such as file management programs or font editors

• operating systems, such as AmigaDOS®, which controls how your Amiga interacts with you and with the equipment in your system

Software is contained on some form of storage medium, most often a floppy disk or a hard disk. For those new to computing in general or to Amiga computing in particular, the next section provides an introduction to floppy and hard disks.

About Disks

There are two main types of computer disks: floppy disks and hard disks. Floppy disks offer low cost and transportability. Hard disks offer high speed and relatively large storage capacity.

Information on disks is stored magnetically, in somewhat the same way that sound is recorded on audio tape. You can copy the information on a disk to another floppy disk or hard disk, or to other storage media [e.g., tape).

A computer can include both floppy drives and hard disk drives, as well as other storage devices, such as a tape unit. Your A3000 includes at least one floppy disk drive and one hard drive. Additional floppy disk drives are available from Commodore and third party manufacturers as internal or external add-on peripherals. Additional hard disk drives are available from third party manufacturers as internal or external add-on peripherals.

Getting Started 3-3

Floppy Disks

Floppy disks are sheets of magnetically coated material enclosed in a square protective cover. In order for the computer to read (retrieve) information from a disk or to write (save) information to a disk, you must insert the disk in a floppy disk drive.

The 3.5 inch floppy disks used with the A3000 have a rigid plastic shell and a metal cover (known as a shutter) for protection against damage, fingerprints, etc. Each Amiga 3.5 inch floppy disk holds 880 kilobytes (abbreviated 880K) of data. This is roughly equivalent to 400 typewritten pages.

Protecting Floppy Disk Information

Note the small plastic tab on the back of each floppy disk. This is known as a write-protect tab. When you receive your A3000, the tab on each disk should be in the upper position [i.e., at the top edge of the disk). This position is known as the writeinhibit position. When the tab is in this position, you should be able to see through a small hole in the plastic disk cover.

With the tab in this position, you can read (that is, retrieve) the information on the disk, but you cannot write to the disk (that is, you cannot change the information or add new information).

If you want to write to the disk, simply move the tab down [i.e., toward the middle of the disk), so that it covers the hole. This position is known as the write-enable position.

,.

3-4 Getting Started

, -.------------

back of 3.5 inch disk

Although the disk housing is relatively sturdy, you should follow certain rules in handling the disks. For a list of these rules, see the Caring for Your Amiga section at the end of this chapter.

IMPORTANT: In addition to the 3.5 inch Amiga disks packaged with your computer, you should always have some blank 3.5 inch floppy disks ready. (You can get blank disks from various sources - your Amiga dealer, computer stores, office supply stores, etc.]. Use only double-sided, double-density disks.

Getting Started 3-5

Chapter 1 of the Using the System Software manual tells how to copy the information from the original Amiga disks onto blank disks. This is important because it will allow you to work with the copies (known as working disks) and keep the originals in a safe place. You can use the originals to make new backups if the first copies become damaged in any way.

Hard Disks

Hard disks typically hold from 10 megabytes to hundreds of megabytes of data (the upper limit for storage capacity is being raised continually). A hard disk is enclosed in a sealed housing. Information moves to and from the hard disk electronicallythe disk is never touched by the user.

The A3000 includes an internal hard disk, located in a bay at the center rear of the main unit.

See The A3000 Hard Disk section later in this chapter and Chapter 6 in the Using the System Software manual for more information on the hard disk.

About the Mouse

While working with your computer you will generally be using the mouse. The mouse controls the movement of a small, arrow-shaped pointer on the display screen. When you move the mouse over a flat surface like a desk or table top, the pointer on the screen moves in the same direction as the mouse.

,.

3-6 Getting Started

There are two buttons on the mouse. The left mouse button is called the selection button, the right button is called the menu button. These terms are explained later in this section.

For details on caring for the mouse, see the Caring for Your Amiga section at the end of this chapter.

NOTE: The descriptions in this chapter and throughout the rest of this manual assume that you are using a mouse. However, there are certain keys on the keyboard that you can use in place of the mouse. For details,

see Chapter 2 in the Using the System Software manual.

,.

Getting Started 3-7

Turning On the A3000

NOTE: Before you tum on your A3000, be sure that you have correctly installed and connected all the equipment in your A3000 system. See the Amiga 3000 Quick Connect for instructions on connecting equipment to your computer.

First, tum on the monitor and any other equipment attached to your A3000. (See your equipment manuals for further information. )

power light

power switch

Next, press the power switch located on the upper right front of the A3000. The power light on the left front of the A3000 will light up .

..

3-8 Getting Started

Booting the AlOOO

The process of starting a computer is often referred to as booting the computer. The Amiga 3000 can be booted from either the hard or floppy disk drive.

Booting from the Hard Disk Drive

The A3000 is set to automatically boot the Amiga from the hard disk. Simply tum on the computer and in a short time the Workbench screen appears on your monitor. (For an introduction to the Workbench screen, see pages 3-10 through 3-14.)

Booting from the Floppy Disk Drive

You can also boot the A3000 from the floppy drive. To do this, BEFORE you tum on the A3000, insert the Workbench or a bootable program disk in Drive DFO:. (This is the A3000's internal floppy disk drive. If you have two internal floppy drives, DFO: is the drive on the right.) If the A3000 finds a bootable floppy disk in Drive DFO:, the computer will boot from that disk rather than the hard disk.

For details on booting from a floppy disk, see Chapter 1 of the Using the System Software manual.

Getting Started 3-9

Workbench - The Amiga Graphical User Interface

An easy way for users to operate a computer is through a Graphical User Interface (GUI), which is a pictorially oriented system. When working with a typical GUI, you use a mouse to move an arrow-shaped symbol called a pointer around the monitor screen. The pointer is used to select icons, which are small pictures that identify items such as files or functions.

In some cases the selection involves a menu, which is a list of options from which you can pick the item or function you want.

The process may also involve one or more windows, which are special areas of the screen that can accept and/or display information.

The Amiga provides a powerful GUI known as the Workbench. The Workbench combines the mouse, pointer, icons, menus and windows with its own special Amiga tools. The result is sophisticated computing power right at your fingertips, in a very easy-to-use package.

3-10 Getting Started

The Workbench Screen

NOTE: This section provides a brief introduction to the Workbench screen. For complete information, including tutorials, on all elements of the Workbench, see Chapters 1 through 6 of the Using the System Software manual.

Workbench U %5976 graph i~~_M_eM __ 970544 other Men

Icons

,.

Getting Started 3-11

Notice the title bar at the top of the screen. This identifies the screen as the Workbench. On the Workbench are several icons (small pictures or symbols). The icons on the screen represent the currently available A3000 storage devices (hard disk, floppy disk, RAM disk, etc.). To learn all about these icons, see the Using the System Software manual.

Moving the Pointer and Selecting

The small arrow on the screen is known as the pointer. You use the mouse to move the pointer to select items on the screen.

If, while you are moving the mouse, you run out of desk space and your pointer still is not where you want it to be, just lift the mouse off the desk and put it down where there is room. Lifting the mouse does not move the pointer.

NOTE: The size and shape of the pointer, as well as the rate at which it moves, can be changed. See the Using the System Software manual for details.

As noted previously; icons are used to represent various Amiga items, such as files, drawers and tools. When you want to use an icon, you must move the pointer to that icon and select it.

To perform the selection function, you use the left button on the mouse. For this reason, the left mouse button is known as the selection button.

As an example, use the mouse to move the pointer to the Work icon. Then click (press) twice on the selection (left) button. (This action is known as double clicking.) Be sure to press the button twice in rapid succession.

3·12 Getting Started

Notice that the Work icon is highlighted at the first press of the mouse button. This indicates that the icon has been selected. After the second press of the left button, the Work window will appear.

Sometimes when you double-click on an icon, the pointer changes shape and becomes a Wait pointer.

When you see this pointer, it means that the Workbench is busy doing what you asked it to do. When the pointer returns to its original shape, you can continue working.

ART

If you decide you no longer want an icon selected, move the pointer to any location on the Workbench screen that is not occupied. Then click once on the selection (left) button.

About Menus

Menus provide a list of the choices available to you. To make a choice from a menu, you use the right mouse button. For this reason, the right mouse button is known as the menu button.

Holding down the menu (right) button causes a menu bar to appear across the top of the screen. The menu bar shows the headings of any menus that are available to you.

Getting Started 3-13

menu bar

\

NOTE: For full details on selecting icons and using menus, see the Using the System Software manual.

Additional Workbench Features

There are many special features available on the Amiga to ensure peak performance. For example, since the Arniga is a multitasking system, it is possible to open a number of windows and have a variety of programs running at the same time. This can put a premium on screen space. The Workbench therefore provides ways to manage the screen output and functions for optimum results.

You may have noticed the gadgets - the small symbols in the border and comer areas of windows. These gadgets allow you to customize the size, position, and other characteristics of windows shown on the Workbench screen.

3-14 Getting Started

: .. .' .... ------------

For example, you can use gadgets to move windows by a process known as dragging. To drag a window, point to its title bar, hold down the selection button, and move the mouse. The window is repositioned at whatever point you release the selection button.

You can position one window in front of or behind another. You can also scroll the contents of a window when the window holds too many items to be displayed at one time.

For detailed instructions on using all the Workbench features, including the gadgets, see the Using the System Software manual.

Backing Up Your Original Disks

Before you do anything else with your A3000, you should BACK UP (that is, make a copy of) your floppy disks. By backing up your floppy disks, you will ensure that even if a disk is lost or damaged you will still have a copy of it.

For step-by-step instructions on how to copy floppy disks, refer to Chapter 1 of the Using the System Software manual.

When you've made a copy of a disk, put the original in a safe place and use the copy, called a working disk, for everyday use. If you lose or damage a working disk, you'll always be able to make another working disk from the original.

..

Getting Started 3-15

Loading Programs from a floppy Disk

In order to use a program on your A3000, the program must first be placed into the memory of the computer. This is often referred to as loading the program.

The method you use to load programs from a floppy disk depends on the software you are using. In some cases the program disk contains not only the program itself, but also the files required to boot the A3000 and perhaps a routine that allows you to copy the program to a hard disk. To load a program properly, be sure to follow the loading instructions included with the software package you are using.

When you are loading a program from a floppy disk, the light on the disk drive will come on, indicating that the disk drive is active. DO NOT ATTEMPT TO INSERT OR REMOVE A FLOPPY DISK WHILE THE DRIVE ACTIVITY LIGHT IS ON. Once the program is loaded, follow the operating instructions supplied in the software documentation.

Refer to the Using the System Software manual for detailed instructions on how to load and run programs.

hard dIsk drIve actIvIty light

3·16 Getting Started

Saving Your Work

Most software has a specific procedure for saving your work. For exact instructions on saving your work, see the user's manual for the application software you are using.

Turning Off the A3000

When you finish a computing session and want to tum off the A3000, first save any work that you want to keep. Next, remove any disk(s) from the floppy drivels). Then press the power switch on the right front of the A3000. The power light on the left front of the A3000 will go out. Turn off the monitor and any peripherals.

WARNING!

• DO NOT TURN OFF THE A3000 OR REMOVE A DISK FROM A DRIVE IF ITS FLOPPY DISK DRIVE ACTIVITY LIGHT IS ON .

• WAIT AT LEAST 5 SECONDS AFTER THE HARD DISK ACTIVITY LIGHT GOES OUT BEFORE TURNING OFF YOUR A3000.

IMPORTANT: Turning off or rebooting the computer erases whatever is in the memory of the computer, so be sure to save your work before you use these procedures. See the Using the System Software manual for details on saving and rebooting.

,

Getting Started 3-17

---------------".

The A3000 Hard Disk

Your A3000 comes with a built-in hard disk. The hard disk has a storage capacity equivalent to that of dozens of floppy disks, The hard disk allows faster storage and retrieval of information than a floppy disk.

Following is general information about the hard disk. For specific instructions on hard disk use, see the Using the System Software manual, especially Chapter 6,

Formatting prepares the disk to receive data in a form compatible with the Amiga's operating system, The A3000 hard disk has already been formatted at the factory, If you install another hard disk, that disk must be formatted by you or your dealer,

Copying Programs to the Hard Disk

The Workbench2,O and Extras software have been factoryinstalled on the A3000 hard disk. You will also want to transfer other programs to your hard disk. The documentation for many programs that you purchase will tell you how to do this, If a program lacks such documentation, see the Using the System Software manual for copying instructions, The System Software manual also gives complete instructions on how to perform all file handling procedures, such as moving a file, combining one file with another one, deleting a file, etc,

3-18 Getting Started

Loading Programs from the Hard Disk

If the floppy disk for a program is not copy-protected (that is, if the originator has not made it impossible for a copy to be made using standard copying procedures), you can copy the program to the hard disk. You will then be able to load and run the program from the hard disk, usually much faster than you could do from a floppy disk.

Saving/Retrieving Hard Disk Files

You can save files to and retrieve files from the hard disk as you would a floppy disk. See the Using the System Software manual for instructions on how to save and retrieve hard disk files.

Backing Up the Hard Disk

The information on a disk (hard or floppy) may be damaged or destroyed by a hardware or software failure. To ensure that you have a copy of your important programs and files, you should back up your floppy and hard disks. Since a hard disk can store large amounts of information, it is especially important that you back up the hard disk periodically.

Special software is included with your A3000 computer to allow you to back up the hard disk by copying the information stored on the hard disk to another storage medium like floppy disks or an optional streaming tape drive. See Chapter 6 and Appendix C in the Using the System Software manual for information on hard disk backup procedures.

Getting Started

3-19

.

You should back up the hard drive frequently - daily or weekly, depending on how often the information is used and how important the information is. Without a backup copy, it will be impossible for you to replace any files that may be lost due to user error, or to system or hard disk failure.

Contents of the Hard Disk

A hard disk's storage area can be divided into a number of partitions, or subdivisions. As shown in the Workbench screen on page 3-10, the A3000 hard disk has two partitions: Work and System2.0. The Work partition is empty when you receive your A3000. You can use this partition to store your programs and files. The System2.0 partition includes a copy of the Workbench software you use in working with the A3000, the startup files that tell the computer how the system is to be set up, directories and files that are on the Workbench and Extras floppy disks, plus various other software, such as utilities.

*** IMPORTANT ***

For complete information on using the hard disk, including how to use the backup software, refer to the Using the System Software manual.

3-20 Getting Started

Caring for Your Amiga

Your Amiga needs very little care to keep it working at its best. Observe the following precautions to keep your Amiga in top shape.

• Keep the Amiga dry. Keep liquids away from the Amiga.

An accidental spill can seriously damage disks or the Amiga itself.

• Keep the Amiga out of temperature extremes. Working temperature range is 0 to 45°C (32 to 113°F). Storage temperature range is 0 to 60°C (32 to 140°F). If the system experiences excessive heat or cold, the Amiga may not function reliably.

• Keep connectors and the ends of cables clean. Any substance that adheres to connectors or the ends of cables can prevent a good electrical connection or damage the connector.

• Keep magnets away from the monitor, and all other components of the computer setup. Although magnets won't damage the monitor, they can distort the video display and they can damage disks. In addition to more obvious magnets, beware of magnets in telephones, electronics equipment (especially loudspeakers), and electric motors.

• Do not attempt to service your Amiga yourself. If your Amiga needs service, take it to an authorized Amiga Service Center. Attempting to service the computer on your own will void the warranty on your Amiga.

Getting Started 3-21

Cleaning the Mouse

Use the mouse on a clean surface. The ball on the bottom of the mouse must be clean to work properly. If the mouse behaves erratically, it may need cleaning.

To clean the mouse, you will need:

• a soft, dry, lint-free cloth

• alcohol, or head cleaning fluid for tape recorders

• cotton swabs

Here's how to clean the mouse:

• Tum the mouse upside down with its cable toward you.

Hold the mouse in both hands and put your thumbs on the ridged panels on either side of the ball.

• With your thumbs, firmly tum the ball cover to the open position. With the mouse upside down, lift off the cover.

Q

II I]

"]

3-22 Getting Started

• Put your hand over the opening, turn the mouse right side up, and catch the ball.

• In the opening, you will see small rollers. Moisten a cotton swab with isopropyl alcohol or tape head cleaning fluid and gently swab the surface of each roller. Turn each roller as you swab to clean it all the way around.

Getting Started 3-23

• Use the cloth to wipe off the mouse ball. (Do not use any liquid when cleaning the mouse ball.) When you are done, blow gently into the opening to remove any dust, replace the ball, and replace the cover for the ball.

Taking Care of Floppy Disks

To protect the information on your floppy disks, observe these precautions:

• Make copies (working disks) of important disks. Work with the copies and keep the originals in a safe place for use as backups if the copies become damaged. See the Using the System Software manual for details on copying disks.

• Never remove a disk from a drive when the drive light is on. The disk drive light tells you that the Amiga is using a disk.

• Don't touch the surface of the disk. The metal shutter on a floppy disk closes automatically whenever you remove the disk from a disk drive. Do not touch the surface of the disk underneath the cover.

• Keep disks away from magnets. Disks store information magnetically. Magnets can ruin the information on a disk.

• Keep disks away from extreme heat or cold. Do not leave disks in direct sunlight, near heat sources, or in cars parked in the sun.

Expansion 4-1

-----------------------------------~~

Chapter 4

Expanding the Amiga 3000

This chapter summarizes the expansion options available with the A3000 and provides general illustrations showing how these options can be installed in the A3000 chassis. For detailed information see the user's manual for the option you are installing.

Expansion Options Available

There is a large and continually growing list of options you can choose from to take advantage of the extensive expansion capabilities of the A3000.

Using Expansion Slots

There are four IOO-pin Amiga bus expansion slots, one 200-pin Fast slot, one video expansion slot, and two 86-pin PCI ArM slots. All slots except the Fast slot are located on the daughterboard, which is perpendicular to the A3000 motherboard. Two of the lOO-pin Amiga slots are in line with PCI AT slots.

The lOO-pin expansion slots are compatible with A2000 expansion cards (ZORRO II cards), while offering increased performance for new devices developed specifically for the A3000 (ZORRO III cards). These slots can accept a variety of options, including video digitizers, audio samplers, multiport 110 boards, etc. - all within the main chassis of the computer. Such options, available from Commodore and from many third parties, increase the power of your A3000 without increasing its desktop footprint.

4-2 Expansion

The Fast slot on the local 68030 bus can be used for future expansion, such as a Motorola 68040 microprocessor or other high-performance options.

power supply

hard disk drive

equipment plaHorm

(FAST RAM and FAST SLOT on motherboard, underneath equipment plaHorm)

(backplane)

expansion sockets

populated CHIP RAM sockets

Expansion

----------,;,~

4-3

Memory Expansion on the Motherboard

Two types of chips may be used, allowing a maximum of either 6 MB or 18 MB of memory on the motherboard. All this RAM can be directly addressed by the operating system. Because no paging or other time-consuming RAM accessing scheme is required, processing speed is increased.

Chip RAM Expansion

The A3000 comes with one megabyte of Chip RAM (also known as graphics RAM), out of the total of two megabytes

of system RAM on the motherboard. You can add another megabyte of Chip RAM by having an authorized Amiga service center install additional chips into the sockets provided on the motherboard.

Video Expansion

The A3000 provides a video expansion slot for internal video expansion, such as a television encoder or a genlock interface. Using this slot keeps all video circuitry in the metal housing of the A3000's main unit, helping to minimize RF problems.

The video slot is located at the top of the daughterboard, in line with a standard Amiga bus expansion slot. This allows a video expansion card to be designed to incorporate, or be easily connected to, a standard Amiga expansion card.

Genlocks can be connected to the A3000, either internally (via the video slot) or externally. This provides a cost-effective way to add sophisticated Amiga computer graphics, special effects and titles to video output, videotapes, etc.

4-4 Expansion

The analog RGB output of the A3000 directly supports encoders and genlocks. These optional devices allow the A3000 to conform to television standards (either the European PAL or North American NTSC). This means that the A3000 can be connected to standard video equipment, including monitor and projection type television displays. With the exception of the genlock or encoder itself and possibly the cabling, no special equipment is needed. The A3000 can also work in conjunction with television studio equipment for a wide variety of tasks, such as paintbox graphics, character generation, and animation.

Adding Disk Drives

The A3000 has internal mounting bays for three 3.5-inch drives. Two bays have external and internal access, while one bay has internal access only. In the standard A3000, two bays are occupied: one by a floppy drive and one by a hard drive.

A floppy drive can also be added externally, using the floppy disk connector on the rear of the main unit.

Adding SCSI Devices

The A3000's built-in DMA SCSI controller allows the connection of up to seven SCSI devices, including hard drives, scanners, tape units, CD-ROMs, etc. There are internal and external SCSI connectors.

Expansion

4-5

, . ---------_.,

PC Emulation With Bridgeboards

Commodore produces a line of PC emulator cards known

as Bridgeboards. Each Bridgeboard is a fully functional PC that includes its own microprocessor and the circuitry needed to interface between the PC and Amiga systems. Since the Amiga has multitasking capability, the Bridgeboard can run concurrently with Amiga programs. The Amiga emulates CGA/MDA types of PC displays in a window on the Amiga monitor.

The Bridgeboardl Amiga hybrid architecture may be used for applications where the PC system functions as a coprocessor. The dual-port RAM provides the path for the communications between the two systems. There is full access to the complete range of PC compatible add-ons. You can also set up the A3000 hard disk drive for use by both MS-DOS and AmigaDOS.

A Bridgeboard can be installed in one of the two PCI ATcompatible expansion slots on the Amiga daughterboard. The other PCI AT-compatible slot can then be used for a PC card (e.g., a video card). With a Bridgeboard installed, the A3000 can run MS-DOS (or other PC-compatible operating systems) and popular MS-DOS compatible software packages.

4-6 Expansion

Installing Options

CAUTION: Before any internal expansion device is installed, the A3000 must first be turned off and disconnected from the power receptacle. All cables for peripherals should be disconnected from the A3000.

This section gives general information on installing options for the A3000. It is assumed that installing an option inside the A3000 always includes:

1. Turning off the A3000 and disconnecting it from the power socket. Failure to do so could endanger both you and your computer.

2. Removing the A3000's cover.

3. Reassembling the A3000 and replacing the cover.

Removing the A3000's Cover

To remove the A3000's cover, remove the two screws on the lower left side of the A3000. Remove the two screws on the lower right side of the A3000. Remove the center screw from the rear of the A3000. Put the screws aside.

_________ __;IIr~

Expansion 4-7

Tum the A3000 so that you are facing the front of the machine. Grasp the cover on both sides and slide it towards you.

If the cover seems stuck, do not force it. Look under the cover to see if any wires or cables are caught on the cover. If anything is caught, gently untangle it, and continue to slide the cover off.

Removing the Cover

cover screws

4-8 Expansion

Installing Expansion Cards

Expansion cards are installed on the daughterboard. daughterboard (backplane)

video slot _t~~~~;;;~~l

PC-AT slots

Amiga slots

Installing Expansion Cards

1. Remove cover plate if access from outside the machine is required (for I/O ports, etc.]

2. Insert card in selected slot.

~akesurethatthecardisin ~---------------------------, the proper card guide in the front of the A3000, and that the appropriate edge card connectors are aligned correctly. Press firmly, but do not use excessive force.

3. Reinstall the cover plate screw to hold the card in place.

cover plate

®

card guide

100 pin slot

expansion card

Expansion

4-9

Installing Video Expansion Cards

A video card is installed in the video slot at the top of the daughterboard.

Installing Video Cards

1. Remove screw from cover plate.

2. Lift off cover plate.

3. Unscrew adapter strip from cover plate and attach cover plate to video card.

4. Insert video board in appropriate side of video slot on daughterboard.

cover plate

CD

®

4-10 Expansion

Installing Hard and Floppy Disk Drives

There is space in the A3000 expansion bay on the right side of the chassis for three 3.5 inch drives. The standard A3000 as shipped has a 3.5 inch floppy drive mounted in the left front bay and a 3.5 inch hard disk mounted in the rear drive bay, just behind the floppy drive. You can install another 3.5 inch floppy or hard drive in the bay next to the floppy drive. You can also replace the original hard drive if you wish.

The following are general comments on installing an expansion device [e.g., a drive) in the expansion bay. For more specific instructions see the user's manual for the expansion item being installed.

If a hard drive with a faceplate is to be mounted in one of the front bays you will need to remove the faceplate.

There are two ribbon cables that connect the drives to the motherboard. The wider cable (50 pins) is used for the hard drive and other SCSI devices. The narrower cable is used for floppy disk drives. Each ribbon cable has two connectors. There are also power cables used to connect the drives to the power supply. Note the orientation of the power cables and ribbon cables of the standard drives before disconnecting the cables from the drives.

Note the slots in the equipment platform. The brackets on the device mounting plates fit into these slots. When installing a device, make sure the mounting brackets on the plate go through the slots in the equipment platform.

Connect the appropriate ribbon cable to the device. Make sure that the cable is aligned properly and that pin 1 on the ribbon cable is aligned with pin 1 on the device connector.

Connect the device to the A3000's power supply. Locate the wires running from the power supply. Attach one of the power connectors to the device's power connector. The power connector is shaped so that it can fit only one way.

Expansion 4-11

Reassemble the computer components and replace the cover. Reconnect whatever equipment has been disconnected.

Removin~lnstalling a Floppy Disk Drive

1. Remove front screw.

2. Lift drive from equipment platform.

3. Disconnect power connector.

4. Disconnect ribbon cable.

5. Remove mounting plate

screws.

6. Lift off mounting plate. NOTE: To install a drive, reverse these steps.

NOTE: To install a second poppy drive, first move the original poppy drive to the drive bay on the right side of the chassis. (Remove the bezel to permit access to the drive] Install the second poppy drive in the left bay. Move Iumper 1351 on the motherboard.

'-12 Expansion

Removing/Installing a Hard Disk Drive

1. Remove front screw.

2. Lift drive from equipment platform.

3. Disconnect power connector.

4. Disconnect ribbon cable.

5. Remove mounting plate screws and lift off mounting plate.

@

NOTE: To install a drive, reverse steps 1 through 5. Then adjust jumper settings on the hard disk to provide a unique SCSI address.

Also, if both internal and external add-on SCSI devices are present, the termination resistor packs must be removed from the original hard disk for proper SCSI operation.

®

®

Expansion 4-13

Installing Random Access Memory (RAM) Chips Sockets are provided on the motherboard to allow the user to increase the amount of memory in two of the A3000's memory subsystems-Fast memory and Chip (graphics) memory. To increase Fast memory, memory can also be added via ZORRO II/III expansion cards. However, the Fast memory system provided on the motherboard allows expansion while leaving the expansion slots available for other devices. It is therefore recommended that RAM be expanded via the sockets provided on the motherboard in order to ensure maximum system expandability.

WARNING: Installation of RAM chips should be
performed by an authorized Commodore-Amiga
Service Center, or by your Commodore-Amiga dealer,
Commodore-Amiga will not be responsible or liable for
any damages caused by improper installation of RAM
chips.
CAUTION: If the A3000 is connected to a power
outlet, the power must be turned off and all cables and
peripherals must be disconnected from the A3000,
before the A3000 case is opened. RAM chips are sensitive to static electricity. Contact with a chip when high levels of static electricity are present could ruin a chip. Touching a nearby grounded metal surface before touching the chip can help reduce static levels.

In general, the following steps are required to install RAM chips:

1. Disconnect the A3000 from power.

2. Remove the cover of the A3000.

4-14 Expansion

3. If adding Fast RAM, remove the equipment platform and disconnect the power harness and equipment cables from the motherboard for whatever equipment is installed on the platform.

4. Insert the RAM chips.

5. Adjust the RAM size jumper (if necessary).

6. Reassemble the A3000 and reconnect all equipment.

7. Check that the A3000 recognizes the new memory at power up.

Fast Memory

Fast memory (also known as Fast RAM) is non-Chip memory that resides on the local 32-bit 68030 processor bus. This memory is generally used for program code execution. The Fast RAM is tightly coupled to the 68030 via custom circuitry that has been designed to provide very efficient operation. This allows programs to execute very quickly from this RAM.

The standard A3000 is shipped with 1 megabyte of Fast RAM. (Other models may provide more RAM.) The organization of the RAM chips is 256K x 4. A total of 32 RAM chips can be installed in the Fast RAM section. Using 256K x 4 DRAMS, this results in a total of 4 megabytes of Fast RAM. The A3000 also supports the use of DRAMs organized as 1 megabit x 4 (1M x 4). If all ~ of the RAM locations are populated with 1M x 4 DRAMs, the total amount of Fast RAM is 16 megabytes.

WARNING: 256K x 4 and 1M x 4 DRAMs CANNOT be intermixed in the Fast RAM section! If the first bank has 256K x 4 DRAMs, then subsequent banks must have 256K x 4 DRAMs as well. If the first bank has 1M x 4 DRAMs, then the other banks also must have 1M x 4 DRAMs.

Expansion 4-15

There are four banks of Fast memory that can be filled. Each bank consists of 8 RAM chips. Using 256K x 4 DRAMs, each bank adds 1 megabyte. With 1M x 4 DRAMs, each bank adds 4 megabytes. Bank 0 consists of locations labeled as U850- U857, bank 1 U858-U865, bank 2 U866-U873 and bank 3 U874-U881. Fast RAM MUST begin in bank 0, and is added to banks 1 through 3 in sequence.

The Fast RAM section of the motherboard is shown in the illustration on page 4-22. This section consists of 8 20-pin DIP sockets (U850D-U857D), as well as 32 20-pin ZIP sockets (U850-U881). As stated earlier, a maximum of 32 of these locations may be populated with RAM chips. The 8 DIP locations and the 8 lowest numbered ZIP locations are electrically equivalent (both are bank 0). RAM chips can be installed in either the DIP section OR the first bank in the ZIP section, but not both.

Two types of RAM sockets (DIP and ZIP) are provided for RAM bank 0 to allow for greater flexibility in arranging the RAM to suit your needs. The 1 megabyte of Fast RAM that is shipped in the A3000 is supplied in the form of DIP DRAMs in locations labeled as U850D through U857D. This allows the RAM chips from these sockets to be removed and added to the Chip RAM section of the board (Chip RAM accepts only DIP DRAMs) if you purchase more Fast RAM.

4-16 Expansion

In the Fast RAM section, the use of static column mode DRAMs allows for improved system performance. It is therefore recommended that this type of DRAM be used when upgrading the system. In order to take advantage of static column mode DRAMs, ALL of the Fast RAM must be static column mode DRAMs.

NOTE: Static Column and Page Mode RAM should not be mixed in the Fast RAM section. The 1MB DIP-package RAM supplied in the standard configuration may be either type, depending on availability at the time your A3000 was assembled.

There is one jumper (J852) that is associated with the Fast RAM. When using 256K x 4 DRAMs, pins 2 and 3 of this jumper should be connected. If the Fast RAM section contains only 1M x 4 DRAMs, then pins 1 and 2 should be connected.

3 J852 setting for 256K x 4 DRAMs

J852 setting for 1Mx4DRAMs

If the new RAM is functioning properly it will automatically be recognized by the operating system when the A3000 is powered up. The title bar of the Workbench screen (which shows how much "other" memory is available to the system)

Expansion

4·17

:..:.

_________ .J,,'..,

should indicate the addition of the new memory. If this number does not reflect the expected amount of Fast RAM, then there is a problem. Check that the RAM chips were inserted properly, and check for any bent pins. (Note that installing a memory chip backwards may very likely destroy the chip.)

The following is a list of required parameters for the new Fast RAM:

256 kilobits by 4 bits (256K x 4)

or

1 megabit by 4 bits (1M x 4) 80 nanoseconds or less

page or static column mode

20-pin DIP (Bank 0, U850D-U857D only)

20-pin ZIP

The following are examples of acceptable DRAMs:

Organization:

Speed:

Type:

Package:

256K x 4 Page Mode TOSHIBA TC514256

OKI MSM514256

HITACHI HM514256 NEC IlPD424256

1M x 4 Page Mode TOSHIBA TC514400 HITACHI HM514400

NEC IlPD424400

OKI MSM514400

256K x 4 Static Column Mode

TOSHIBA TC514258

SHARP OK! HITACHI NEC

TI

LH64258 MSM514258 HMS142S8 IlPD424258 TMS44C258

1M x 4 Static Column Mode

TOSHIBA TC514402

OKI MSM514402

4·18 Expansion

The RAM part numbers listed DO NOT include the package type information (ZIP or DIP). Therefore, you must specify the package type you want when ordering these DRAMs (package types will be suffixes to the part numbers listed).

Here are some examples of the options available when adding Fast RAM:

1. Leave the DIP DRAMs in bank 0 and add additional 256K x 4 ZIP DRAMs in banks 1 through 3.

2. Move the DIP DRAMs in bank 0 to the CHIP RAM section and add additional 256K x 4 ZIP DRAMs in banks 0 through 3.

3. Move the DIP DRAMs in bank 0 to the CHIP RAM section and add 1M x 4 ZIP DRAMs in banks 0 through 3.

4. Move the DIP DRAMs in bank 0 to the CHIP RAM section and add 1M x 4 DIP DRAMs in bank 0 and 1M x 4 ZIP DRAMs in banks 1 through 3.

Chip Memory

Chip memory (also known as Chip RAM) stores graphics, sound and other data that is accessible by the Amiga custom chips. Certain software requiring large amounts of this type of data, or many programs executing concurrently that require this type of data, can quickly exhaust the one megabyte of Chip RAM that comes in the A3000 as shipped. Another megabyte of Chip RAM can be added. (See the motherboard illustration on page 4-22 for the location of the Chip RAM.) When adding Chip RAM, all eight of the empty sockets (U267- U274) must be populated with the new RAM chips.

There are no jumpers to set when adding Chip RAM. If the new Chip RAM is functioning properly (a memory test will be performed at power up), it will automatically be recognized by the operating system. The title bar of the Workbench screen

Expansion 4-19

(which shows how much "graphics" memory is available to the system) should reflect the addition of the new memory. If this number is not approximately 1 megabyte larger than it was when the machine was operated without the new Chip RAM, then the RAM is not working properly. Also, if the video screen turns green when the A3000 is turned on, then none of the Chip RAM is functioning properly. In either case, check that the RAM chips were inserted properly, and check for any bent pins.

The following is a list of required parameters for the new Chip RAM:

Organization:

Speed:

Type:

Package:

256 kilobits by 4 bits (256K x 4) 120 nanoseconds or less

page or static column mode 20-pin DIP

The following are examples of some of the DRAMs that are acceptable:

TOSHIBA TC514256
TC514258
OKI MSM514256
MSM514258
HITACHI HM514256
HM514258
NEC I1PD424256
I1PD424258
SHARP LH64258
TI TMS44C256 The RAM part numbers listed DO NOTinclude the package type information (ZIP or DIP). Therefore, you must specify the package type you want when ordering these DRAMs (package types will be suffixes to the part numbers listed).

t-20 Expansion

Installing Chip RAM

1. Install in empty sockets U267-U274. All eight sockets must be populated.

See page 4-22 for location of CHIP RAM sockets.

NOTE: Pin 1 of the chip should be facing the rear of the A3000.

Installing FAST RAM

1. Remove S clip at top center of daughterboard.

2. Left daughterboard up and out.

3. Remove spacer.

4. Remove S clips from left and right sides of backplane. (Be sure to save the S clips and reinstall them when reassembling the A3000.)

®

[cont'dl

Installing FAST RAM (cont'd)

S. Remove screws holding platform.

6. Lift platform.

7. Disconnect ribbon cables from motherboard.

8. Disconnect power supply connector from motherboard.

(Note that the connector is secured by a clamp.)

Expansion

4-21

Insert the RAM chips per the instructions on pages 4-14

through 4-18. Set Jumper J852

for the RAM type installed, per

the instructions on page 4-16.

NOTE: When installing ZIP chips, pin 1 of the chip should be at the left as you are facing the front of the A3000. See the illustration of the ZIP chip on page 4-22.

screw for

hard drivt mounting plate

®

NOTE: To help identify screw locations, Drawing 5 above shows the hard and floppy drives removed. When removing the center front screw, which secures both the floppy drive and the platform, hold the floppy drive firmly. To remove the screw marked ®, located on the platform behind the hard disk, first remove the rear screws. Then lift the ribbon cable at the rear of the hard drive to gain access to the screw.

Note orientation of cables before disconnecting, especially the location of pin 1; see pages 4-11/4-12.

®

-22 Expansion

Location of RAM Sockets on Motherboard

JumperJ852 (See page 4-16 for

jumper settings

for

Fast RAM.)

rear of A3000

Chip RAM

Fast RAM

ZIP RAM CHIP r------L------,

I pin 1

DIP RAM CHIP

I

pin 1

ZIP sockets

DIP sockets

Expansion 4·23 ..

----------:).~

Connecting Additional SCSI Devices

You can connect up to seven DMA SCSI devices to the A3000, using the internal SCSI connector and the connector marked SCSI PORT on the rear of the A3000.

When connecting external SCSI devices, gently insert the connector of the first device into the A3000's external SCSI PORT and secure the screws. The SCSI device will require its own power supply. Additional SCSI devices can be connected in a daisy-chain. (The first peripheral device connects to the A3000, the second device connects to the first device, etc.)

Use the existing 50-pin ribbon cable to connect internal SCSI devices. Each internal SCSI device must also be connected to the internal power supply.

Each SCSI device must be set to a different SCSI address. Note that the A3000 SCSI controller is set to SCSI address 7 and the internal hard drive is set to SCSI address 6. Addresses 0 through 5 are available for additional SCSI devices.

If multiple SCSI hard disks are connected to the A3000, you will need to remove the terminator packs on all but the last external SCSI device in the chain, and all but the last internal SCSI device in the chain. Refer to the manufacturer's documentation for the location of the terminator packs on each device.

For information on jumper settings for SCSI drives refer to Appendix G.

"

.. ,

Appendices

Specifications A-I"

__________ "i,'

AppendixA

Technical Specifications

CPU:

Clock Speed:

Coprocessors:

Memory:

ROM:

Interfaces:

Motorola 68030, 32 Bit 25 MHz or 16 MHz

Numeric coprocessor, either 68881 (16 MHz) or 68882 (25 MHz)

Multi-chip coprocessor system for DMA video, graphics and sound

2 MB RAM standard (1 MB Chip, 1 MB Fast); expandable on motherboard up to a total of 18 MB (2 MB Chip, 16 MB Fast); additional RAM can be added via expansion slots

512 KB

External:

Keyboard MouselJoystick (2)

Serial (RS232, PC-compatible) Parallel (Centronics, PC-compatible) 2 Video (DB23 15 KHz: ReB analog;

vc« DB15 31 KHz: Multiscanning compatible ReB analog)

SCSI

Stereo Audio Internal:

Amiga System Bus: 4 slots (100 pin)Zorro II & III

Secondary Bus System:

Two slots PCI AT-compatible (full size, 86- pin)

(slots are in line with Amiga 100-pin slots)

A-2 Specifications
One 200-pin Fast slot (local 68030 bus) for
68040, etc.
SCSI
Video Slot: 1 video slot for internal video cards; in line
with 100-pin Amiga slot
Power Supply: Switching, 135 watts, with dual-speed
thermostat-controlled fan
Keyboard: Detachable, 94 keys U.S./96 keys
international
Disk Drivels): Standard: built-in 3.5-inch floppy drive
(capacity: 880 KB formatted)
Internal mounting locations for three 3.5
inch half-height drives (two already used)
Built-in SCSI hard drive
Built-in DMA SCSI controller; supports
up to 7 SCSI devices
External Disk
Drives: Up to 2 optional Amiga-compatible floppy
disk drives
Video Display: Complies with:
North America: RGB NTSC
International: RGB PAL
4096 Colors
Display
Enhancer: See Appendix C
Environmental
Specification: Operating: 0-45°C (32 to 113°F)
Storage/Shipping: 0-60°C (32 to 140°Fj Specifications A-3

MTBF (Mean Time Between Failure)

Sound:

1.86 year

4 independent sound channels configured as two stereo channels

Text-to-speech conversion:

Built-in

Clock/Calendar: Built-in, with battery back-up System Software: Multitasking; includes AmigaDOS, Workbench, and various utilities

I/O Connectors B-1

Appendix B Input/Output Connector Pin Assignments

This section lists pin assignments for input/output connectors on the A3000. The information in this section is highly technical and is intended only for those expert in connecting external devices to computers. You do not need this information if you use a cable specifically designed for the A3000 and the peripheral you want to connect.

If you attach peripherals with cables other than those designed for use with the A3000, note: some pins on Amiga connectors provide power outputs and non-standard signals. Attempting to use cables not wired specifically for the Amiga may cause damage to the Amiga or to the equipment you connect. The descriptions that follow include specific warnings for each connector. For more information about connecting peripherals, consult your Amiga dealer.

In the descriptions that follow, a horizontal line over the signal name indicates a signal that is active low (e.g., STROBE). -

B-2 liD Connectors

Serial Connector-DB25 Male (SERIAL PORn

1

13

14 25

In the following table, the second column from the left gives the Amiga pin assignments. The third and fourth columns from the left give pin assignments for other commonly used connections; the information in these two columns is given for comparison only.

WARNING: Pins 9 and 10 on the Amiga serial connector are used for external power. Connect these pins ONLY if power from them is required by the external device. The table lists the power provided by each of these pins.

110 Connectors B-3
i .. :
Pin A3000 RS232 HAYES® Descri~tion
1 SHIELD GND GND Shield Ground
2 TXD TXD TXD Transmit Data
3 RXD RXD RXD Receive Data
4 RTS RTS Request to Send
5 CTS CTS CTS Clear to Send
6 DSR DSR DSR Data Set Ready
7 GND GND GND System Ground
8 DCD DCD DCD Carrier Detect
9 +12V + 12 Volts DC
10 -12V -12 Volt DC
11 AUDO Audio out of A3000
12 S.SD SI Speed Indicate
13 S.CTS
14 S.TXD
15 TXC
16 S.RXD
17 RXC
18 AUDI Audio into A3000
19 S.RTS
20 DTR DTR DTR Data Terminal Ready
21 SQD
22 RI RI RI Ring Indicator
23 SS
24 TXCI
25 B-4 uo Connectors

Parallel Connector-DB25 Female (PARALLEL PORT)

13

1

••••••••••• ••••••••••

25 14

WARNING: Pin 14 on the Amiga parallel connector supplies + 5 volts of power. Connect this pin ONLY if the power from it is required by the external device. NEVER connect this pin to an output of an external device or to a signal ground. Pins 17-25 are for grounding signals. DO NOT connect these pins directly to a shield ground.

I/O Connectors B-5

Pin Name Description
1 STROBE Strobe
2 DO Data Bit 0 (LSB)
3 Dl Data Bit 1
4 D2 Data Bit 2
5 D3 Data Bit 3
6 D4 Data Bit 4
7 D5 Data Bit 5
8 D6 Data Bit 6
9 D7 Data Bit 7 (MSB)
lO ACK Acknowledge
11 BUSY Busy
12 POUT Paper Out
13 SEL Select
14 +5VPULLUP + 5 Volts DC (lO mAl
15 Not Used
16 RESET Reset
17 GND Signal Ground
18 GND Signal Ground
19 GND Signal Ground
20 GND Signal Ground
21 GND Signal Ground
22 GND Signal Ground
23 GND Signal Ground
24 GND Signal Ground
25 GND Signal Ground B-6 uo Connectors

RGB Monitor Connector-DBll Male (15 KHz VIDEO PORT)

1 12

13 23
WARNING: Pins 21, 22 and 23 on the RGB monitor connector
are used for external power. Connect these pins ONLY if power
from them is required by the external device. The table below
lists the power provided by each of these pins.
Pin Name Descri~tion
1 XCLK External Clock
2 XCLKEN External Clock Enable
3 RED Analog Red
4 GREEN Analog Green
5 BLUE Analog Blue
6 01 Digital Intensity (47 Ohm)
7 DB Digital Blue (47 Ohm)
8 DG Digital Green (47 Ohm)
9 DR Digital Red (47 Ohm)
10 CSYNC Composite Sync
11 HSYNC Horizontal Sync (47 Ohm)
12 VSYNC Vertical Sync (47 Ohm)
13 GNDRTN Return for XCLKEN
14 ZD Zero Detect (47 Ohm)
15 Cl Clock Out
16 GND Ground
17 GND Ground
18 GND Ground
19 GND Ground
20 GND Ground
21 -12V - 5 Volts DC (50 rnA)
22 +12V + 12 Volts DC (100 rnA)
23 +5V + 5 Volts DC (100 rnA) I/O Connectors B-7

Display Enhancer Video Connector-VGA 0815

Female (31 KHz VIDEO PORT) .

5

Pin Description
1 Red Video
2 Green Video
3/ Blue Video
4 Monitor Id Bit 2 (Ground)
5 , Ground
6)' Red Return (Ground)
7 Green Return (Ground)
81 Blue Return (Ground)
9 Key (Not Used)
lOl Sync Return (Ground)
11 Monitor ID Bit 0 (Ground)
12 Monitor ID Bit 1 (Ground)
13/ Horizontal Sync
14 Vertical Sync
15 Not Used B-8 I/O Connectors

Mouse/Game Controller Connectors-DB9 Male (MOUSE PORTS)

5

If you use a mouse to control the Workbench, you must attach it to mouse connector 1 (the front mouse connector on the right side of the A3000). You can attach joystick controllers and light pens to either of the connectors. The following tables describe mouse, game controller, and light pen connections.

WARNING: Pin 7 on each of these connectors supplies + 5 volts of power. Connect this pin ONLY if power from it is required by the external device.

Connector 1: Mouse

Pin Name Description
1 MOUSE V Mouse Vertical
2 MOUSEH Mouse Horizontal
3 MOUSE VQ Vertical Quadrature
4 MOUSEHQ Horizontal Quadrature
5 MOUSE BUTTON 2 Mouse Button 2
6 MOUSE BUTTON 1 Mouse Button 1
7 +5V + 5 Volts DC (100 rnA)
8 GND Ground
9 MOUSE BUTTON 3 Mouse Button 3 I/O Connectors B-9

Connectors 1 and 2: Game Controller (Joystick)

Pin Name Description
1 FORWARD Controller Forward
2 BACK Controller Back
3 LEFT Controller Left
4 RIGHT Controller Right
5 POT X Horizontal Potentiometer
6 FIRE Controller Fire
7 +5V + 5 Volts DC (100 mAl
8 GND Ground
9 POTY Vertical Potentiometer
Connectors 1 and 2: Light Pen Pin

Name

Description

1 2 3 4 5 6 7 8 9

LIGHT PEN PRESS LIGHT PEN

+5V

GND

Not Used Not Used Not Used Not Used

Light Pen Switch Capture Beam Position +5 Volts DC (100 rnA) Ground

Not Used

B-I0 I/O Connectors

External Disk Connector-DB23 Female (FLOPPY DISK DRIVE PORT)

12

•••••••••• •••••••••

23

Pin Name Description
1 RDY Disk Ready
2 DKRD Disk Ready Data
3-7 GND Ground
8 MTRXD Disk Motor Control
9 SEL3B Select Drive 3
10 DRESB Disk Reset
11 CHNG Disk Has Been Removed From Drive-
Latched Low
12 +5V +5 Volts DC
13 SIDEB Select Disk Side-O = Upper, 1 = Lower
14 WPRO Disk Is Write Protected
15 TKO Drive Head Position Over Track 0
16 DKWE Disk Write Enable
17 DKWD Disk Write Data
18 STEPB Step The Head-Pulse, First Low,
Then High
19 DIRB Select Head Direction-
O=Inner, 1 = Outer
20 SELlB Select Drive 1
21 SEL2B Select Drive 2
22 INDEX Disk Index Pulse
23 +12V + 12 Volts DC 110 Connectors B-ll

External SCSI Connector-DB25 Female
(SCSI PORT)
13 1
•••••••••••
••••••••••
25 14
Pin Description
1 REQ
2 MSG
3 1/0
4 RST
--
5 ACK
6 BSY
7 Ground
8 Data 0 (LSB)
9 Ground
10 Data 3
11 Data 5
12 Data 6
13 Data 7 (MSB)
14 Ground
15 C/D
16 Ground
17 ATN
18 Ground
19 SEL
20 Parity
21 Data 1
22 Data 2
23 Data 4
24 Ground
25 Termination Power B-12 uo Connectors

Internal SCSI Connector (MOTHERBOARD)

1 3 5 7 9 11 13151719212325272931333537394143454749

II I I I I I I I I II I I I I I I I II II I II

2 4 6 8 101214161820222426283032343638404244464850

Pin Description
2 Data 0 (LSB)
4 Data 1
6 Data 2
8 Data 3
10 Data 4
12 Data 5
14 Data 6
16 Data 7 (MSB)
18 Parity
20 Ground
22 Ground
24 Ground
26 Termination Power
28 Ground
30 Ground
32 ATN
34 Not Used
-
36 BSY
38 ACK
40 RST
42 MSG
44 SEL
46 CID
--
48 REQ
50 1/0 All odd pins, except pin 25, are ground. Pin 25 is not used.

uo Connectors B-13

100 Pin Expansion Slot
Physical Zorro II Zorro III ZOllO III
Pin Name Name Address Phase Data Phase
1 Ground Ground Ground Ground
2 Ground Ground Ground Ground
3 Ground Ground Ground Ground
4 Ground Ground Ground Ground
5 +SVDC +SVDC +SVDC +SVDC
6 +SVDC +SVDC +SVDC +SVDC
7 OWN OWN OWN OWN
8 -SVDC -SVDC -SVDC -SVDC
9 SLAVEN SLAVEN SLAVEN SLAVEN
10 + 12VDC + 12VDC + 12VDC + 12VDC
11 CFGOUTN CFGOUTN CFGOUTN CFGOUTN
12 CFGINN CFGINN CFGINN CFGINN
13 Ground Ground Ground Ground
14 C3 C3 Clock C3 Clock C3 Clock
15 CDAC CDAC Clock CDAC Clock CDAC Clock
16 Cl Cl Clock Cl Clock Cl Clock
17 CINH OVR CINH CINH
18 MTCR XRDY MTCR MTCR
19 INT2 INT2 INT2 INT2
20 -12VDC -12VDC -12VDC -12VDC
21 AS AS AS AS 8-14 110 Connectors

100 Pin Expansion Slot (cont'd.)
Physical Zorro II Zorro III Zorro III
Pin Name Name Address Phase Data Phase
22 INT6 INT6 INT6 INT6
23 A6 A6 A6 A6
24 A4 A4 A4 A4
25 Ground Ground Ground Ground
26 A3 A3 A3 A3
27 A2 A2 A2 A2
28 A7 A7 A7 A7
29 LOCK Al LOCK LOCK
30 AD8 A8 A8 DO
31 FCO FCO FCO FCO
32 AD9 A9 A9 Dl
33 FCI FCI FCI FCI
34 AD 10 AD 10 AD 10 AD2
35 FC2 FC2 FC2 FC2
36 ADll All All D3
37 Ground Ground Ground Ground
38 AD12 A12 A12 D4
39 AD13 A13 A13 D5
40 INT7 (EINT7) INT7 INT7
41 AD14 A14 A14 D6
42 INT5 (EINT5) INT5 INT5 110 Connectors B-15
'.
100 Pin Expansion Slot (cont'd.)
Physical Zorro II Zorro III Zorro III
Pin Name Name Address Phase Data Phase
43 A015 A15 A15 07
44 INT4 (EINT4) INT4 INT4
45 AD16 A16 A16 08
46 BERR BERR BERR BERR
47 AD17 A17 A17 09
48 MTACK (VPA) MTACK MTACK
49 Ground Ground Ground Ground
50 E Clock E Clock E Clock E Clock
51 OSO (VMA) OSO OSO
52 AD18 A18 A18 010
53 RESET RST RESET RESET
54 AD19 A19 A19 Oll
55 HLT HLT HLT HLT
56 AD20 A20 A20 012
57 AD22 A22 A22 014
58 AD21 A21 A21 013
59 AD23 A23 A23 015
60 BRN BRN BRN BRN
61 Ground Ground Ground Ground
62 BGACK BGACK BGACK BGACK
63 AD31 015 A31 031
64 BGN BGN BGN BGN B-16 110 Connectors

100 Pin Expansion Slot (cont'd)
Physical Zorro II Zorro III Zorro III
Pin Name Name Address Phase Data Phase
65 AD30 014 A30 030
66 OTACK OTACK OTACK OTACK
67 A029 013 A29 029
68 READ READ READ READ
69 A028 012 A28 028
70 OS2 LOS OS2 OS2
71 AD27 011 A27 027
72 OS3 UOS OS3 OS3
73 Ground Ground Ground Ground
74 CCS AS CCS CCS
75 SOO DO N/A* 016
76 AD26 010 A26 026
77 SOl 01 N/A* 017
78 A025 09 A25 025
79 SD2 02 N/A* 018
80 AD24 08 A24 024
81 S03 03 N/A* 019
82 S07 07 N/A* 023
83 SD4 04 N/A* 020
84 SD6 08 N/A* 022
85 Ground Ground Ground Ground
*NI A = Not applicable to this phase. I/O Connectors B-17
"
100 Pin Expansion Slot (cont'd)
Physical ZOllO II Zorro III Zorro III
Pin Name Name Address Phase Data Phase
86 S05 05 N/A 021
87 Ground Ground Ground Ground
88 Ground Ground Ground Ground
89 Ground Ground Ground Ground
90 Ground Ground Ground Ground
91 SenseZ3 Ground SenseZ3 SenseZ3
92 7M E7M 7M 7M
93 DOE DOE DOE DOE
94 IORST BUSRST IORST IORST
95 BCLR GBG BCLR BCLR
96 INTI (EINTl) INTI INTI
97 FCS Not Used FCS FCS
98 OSI Not Used OSI OSI
99 Ground Ground Ground Ground
100 Ground Ground Ground Ground
*N/A = Not applicable to this phase. B-18 I/O Connectors

Video Slot

123456789101112131415161718 123456789101112131415161718
III I I I I I I I I I I I I I I I I II I I I I I I I I I I I I I I I I I
19202122 232425262728 2930313233343536 1920 2122 23242526 27 282930313233343536 standard video slot

extended video slot

Pin Signal Pin Signal
1 Reserved for 2 Reserved for
Expansion Expansion
3 Left Audio Out 4 Right Audio
5 Reserved for Out
Expansion 6 +5 Volts DC
7 Analog Red 8 +5 Volts DC
9 Video Ground 10 + 12 Volts DC
11 Analog Green 12 Video Ground
13 Video Ground 14 CSYNC
15 Analog Blue 16 XCLKEN
17 Video Ground 18 Burst Gate
19 C4CLOCK 20 Video Ground
21 Video Ground 22 HSYNC (47 Ohm)
23 BO = DI 24 Video Ground
25 B3 = DB 26 VSYNC (47 Ohm)
27 G3 = DG 28 Comp Sync (Analog)
29 R3 = DR 30 PIXELSW (47 Ohm)
31 -5 Volts DC 32 Video Ground
33 XCLK 34 Cl CLOCK
35 -5 Volts DC 36 Strobe 110 Connectors B-19

----------,.

Extended Video Slot

1 2 3 4 5 6 7 8 9 10 11 121314151617 18 123456789'01112131415161718
III I II III I I I I I I I I I I III I II III I I I I I I I I I I
19202122232425262728293031 3233343536 19202122232425262728 29 30313233343536 standard video slot

extended video slot

Pin Signal Pin Signal
1 Ground 2 RO
3 R1 4 R2
5 Ground 6 GO
7 G1 8 G2
9 Ground 10 B1
11 B2 12 Ground
13 Monochrome Video 14 TBASE
15 CDACClock 16 POUT
17 C3 CLOCK 18 Busy
19 LPEN 20 ACK
21 SEL 22 Ground
23 PDO (LSB) 24 POI
25 PD2 26 PD3
27 PD4 28 PD5
29 PD6 30 PD7 (MSB)
31 LED 32 Ground
33 Raw Audio Left 34 Audio Ground
35 Raw Audio Right 36 Audio Ground Display Enhancer

------------.~'

C-I

Appendix C

Using the Display Enhancer

Introduction

The A3000 includes special video display circuitry known as the Display Enhancer. The Display Enhancer removes flicker and visible scan lines from most interlaced and noninterlaced graphics modes.

The Display Enhancer is software-compatible with existing software and internal Amiga plug-in cards, as well as the new ECS Productivity and Snpethires modes available with the new Enhanced Denise chip and AmigaDOS 2.0. The Display Enhancer can be used simultaneously with many external and internal genlocks. The Display Enhancer significantly augments the graphics presentation capabilities of the Amiga 3000.

C-2 Display Enhancer

Display Enhancer Main Features

• Compatible with both NTSC (NTSC-M) and PAL (PAL-B, PAL-G, PAL-H) Amiga video formats. (Note: NTSC is the video standard that is used throughout most of North America, parts of Latin America and Japan. PAL is the video standard that is used throughout Europe, Australia and New Zealand.)

• Employs de-interlacing in Amiga interlaced display modes to remove flicker and visible scan lines with full overscan support.

• Employs scan-doubling in Amiga noninterlaced display modes to remove visible scan lines without motion artifacts (ghost effects).

• Severe overscan support.

• Supports the new ECS display modes (such as Productivity mode) under AmigaDOS 2.0. The Display Enhancer automatically detects Productivity mode and bypasses the video data to the multiscan monitor.

• Enable/Disable mode switch allows bypassing of the Display Enhancer video for output of the original Amiga video to a multiscan VGA monitor. This is used to display the ECS Superhires mode (1280x2001256 or 1280x4001 512) on the monitor.

Display Enhancer C-3

• Display Enhancer output is not interfered with by many external and internal genlocks (NTSC or PAL), providing high-resolution, flicker-free display of Amiga-only (RGB) output.

• Transparent to software.

• Video output is compatible with standard VGA multiscan monitors.

• A standard female VGA DB15 connector is provided.

• An Amiga monitor (A1084, A1084S, A1080, A2002) or external composite encoder box (A520) can remain attached to the Amiga 's 23-pin RGB port, providing a standard video display.

• Fully supports the Amiga's 4096-color palette and HAM (hold-and-modify) modes.

Connecting a Multiscan Monitor

The Display Enhancer is compatible with standard VGA multiscan monitors (like the Commodore 1950 MULTISCAN Monitor), and provides a standard VGA DB15 female connector (marked 31 KHz) for output to a multiscan monitor. For instructions on connecting a multiscan monitor see the Amiga 3000 Quick Connect booklet.

C-4 Display Enhancer

Operation and Compatibility

The Display Enhancer is capable of operation in many of the graphics modes available on the Amiga. In the noninterlaced Amiga modes 1320x2001256, and 640x2001256), the Display Enhancer will automatically operate in Scan-double mode when the Display Enhancer mode switch is set to the Enable (DOWN) position. This means that the Display Enhancer repeats every line to increase the raster scan rate from 15.734 KHz NTSC (15.625 KHz PAL) to 31.46 KHz NTSC (31.25 KHz PAL). In this mode, the Display Enhancer removes visible scan lines and provides full overscan and HAM support, giving text and graphics a professional look. Another benefit of this mode is that there are no motion artifacts [i.e., shearing or ghosting effects with moving objects). This is of great value for animation and game software featuring rapid object animation.

Note: The mode switch is located on the rear of the A3000 main unit, next to the 31 KHz Video connector.

In the interlaced Amiga modes (320x4001512 and 640x4001 512), the Display Enhancer automatically operates in Deinterlace mode when the mode switch is set to Enable (DOWN) position. Here, the Display Enhancer stores the previous video field and combines it with the current incoming video field to remove flicker and visible scan lines. The raster scan rate is doubled and provides full overscan and HAM support. In this mode you may notice some motion artifacts (i.e., ghosting effects) with fast-moving animated objects.

Another Amiga display mode, which uses the ECS (Enhanced Chip Set) supported under AmigaDOS 2.0, is Productivity Mode. This mode has a display of 640x480 with 4 colors out of a palette of 64, and a raster scan rate of 31.46 KHz. In this display mode, the Display Enhancer will automatically bypass the video data to the multiscan monitor, since the raster scan rate is already at 31.46 KHz and has no flicker or visible scan lines.

Display Enhancer C-5

Still another Amiga display mode which uses the ECS under AmigaDOS 2.0 is Superhires mode. This mode has a display of either 12800001256 or 128Ox400/512, with 4 colors out of a palette of 64, and a raster scan rate of 15.734 KHz NTSC 115.625 KHz PAL). In this mode the Display Enhancer only samples every other pixel and may cause a distorted display, so you should set the mode switch to the Disable IUP) position.

If you encounter a display mode that adversely affects the Display Enhancer, simply flip the mode switch UP to Disable mode. Whatever display the Amiga generates will be sent to the monitor as if the Display Enhancer were not in the system.

External/Internal Genlock Compatibility

The Display Enhancer is compatible with many external and internal NTSC and PAL genlocks, including the new genlock extensions supported in AmigaDOS 2.0.

To use the Display Enhancer with an external genlock, simply connect the genlock to the A3000's 23-pin video port [marked 15 KHz), following the instructions given by the genlock's manufacturer.

To use the Display Enhancer with an internal genlock card, install the genlock card as instructed by the manufacturer.

After a genlock [internal or external) is connected or installed, set the Display Enhancer mode switch to the Enable IDOWN) position. The Display Enhancer will automatically provide a flicker-free high-resolution display of the A3OOD's computeronly output.

Once connected to the A300D, a genlock should normally provide Amiga graphics and video to the composite monitor or VCR connected to the genlock's video out connector.

C-6 Display Enhancer

If you experience any problems in obtaining a stable display, try adjusting the fine tuning control, using the technique described in the Adjustment Procedure section of this appendix. If this does not help, refer to the Troubleshooting section of this appendix. (Note that some genlocks require a stable input video source at all times to work correctly with the Amiga.)

If the problem remains even after you have followed the instructions in the Adjustment Procedure and Troubleshooting sections, then it is likely that your genlock is incompatible with the Display Enhancer. You can continue to use your genlock with the A3000, except that you will not be able to use the 31 KHz video output from the Display Enhancer to view your Amiga graphics display.

Adjusting the Display Enhancer Fine Tuning Control

There are two tuning adjustment controls for the Display Enhancer: Fine and Coarse. These controls have been factory preset to work with both NTSC- and PAL-based Amiga A3000s and should normally not require adjustment. The Coarse tuning control is not user adjustable; any adjustment must be performed by an authorized Commodore-Amiga service center. The Fine tuning control is user adjustable; if you are experiencing display problems such as pixel "jittering", follow the fine tuning adjustment procedure given in the next section.

Display Enhancer C-7

Adjustment Procedure

NOTE: The following description assumes familiarity with standard Amiga operating features. If you need an explanation of any of these features, such as using the mouse to select an icon, see the tutorial material in Chapter 1 of the Using the System Software manual included with your A3000 computer.

To adjust the Display Enhancer fine tuning control, you must have already connected a multiscan monitor to the Display Enhancer IS-pin video output (marked 31 KHz). Power on the monitor and then the A3000. Allow the A3000 to warm up for approximately five minutes. Activate the De-interlace/Scandouble mode of the Display Enhancer by flipping the mode switch DOWN to the Enable position. The display may look unusual and may have pixels "jittering," but it should otherwise be recognizable. The fine tuning adjustment will stabilize the display.

Locate the fine tuning control opening on the rear of the A3000, just next to the Enable/Disable mode switch. Position the monitor so that you will be able to see the screen while you are working at the rear of the A3000 with the plastic adjustment tool (the adjustment tool is the small, screwdriverlike tool supplied with the A3000i see the illustration below).

e-8 Display Enhancer

Open the Workbench2.0 Prefs drawer and double-click on the Screenmode icon. With the mouse, select the SuperHires video mode and click on the Use button. Your A3000 will then switch to the 1280 x 200/256 display mode. You should then flip the mode switch to the Disable (UPl position to put the Display Enhancer into Bypass mode. Double-click first on the Tools drawer and the Video Adjust drawer and then on the Test3 icon to bring up a special test pattern window on your screen.

Now, insert the adjustment tool straight into the opening

for the fine tuning control. Engage the tool in the screw

slot. Slowly turn the fine tuning control clockwise or counterclockwise until all parts of the display are stable and are not jittering. This should occur in one to fifteen full turns of the fine tuning control screw. If you think that you have gone too far, turn the fine tuning control in the opposite direction. You may hear a slight clicking sound as you turn the fine tuning control. This indicates that the screw has reached the end of its travel, and you should turn the screw in the opposite direction.

When you have achieved the best image you can with the Test3 program, double-click on the Testl icon. Flip the mode switch to Enable (DOWNl position and, using the adjustment tool, slowly turn the fine tuning control clockwise or counterclockwise until all parts of the Testl pattern are stable and are not jittering.

· ~

-------------------------

Display Enhancer

C-9

Click anywhere in the lower half of the image to bring up the title bar with the depth gadget in the upper right comer of the screen. Click on the depth gadget to bring up the Workbench screen; double-click on the Test2 icon, and repeat the same adjustment procedure as with Testl. When the display is stable, use the depth gadget to return to the Test! pattern and check to make sure that it has not lost stability with the new fine tuning setting. Then return to the Disable mode (UP) and recheck the Test3 pattern as well. Be sure to look closely at all the colors, lines, and patterns of all three images when adjusting the fine tuning control for a sharp and stable display. Once all test patterns appear satisfactory, adjustment is complete and you can return the mode switch to the Enable position (DOWN).

If after attempting to adjust the fine tuning control you are unable to obtain a stable display, please refer to the Ttoubleshooting section that follows. Once you have the Display Enhancer operating, you may need to adjust your monitor's size and position controls.

NOTE: If the display at any time develops pixel jitter due to component aging, you can slightly adjust the fine tuning control to make the display stable again.

Troubleshooting

If you are unable to produce a stable display, check the following:

1. Make sure the monitor you are using is a multiscan VGAcompatible monitor. Be sure that the monitor cable is correctly installed, and that the signal connections between your monitor and the A3000's IS-pin 31 KHz video connector are correct. Also check that your cables are screwed tightly into the connectors at both ends, and that your monitor is set for the correct mode (analog, RGB, etc.).

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