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Grimdark Future - Robot Legions v1.2

The document provides background and strategy information for the Robot Legions faction in the Grimdark Future wargame. Originally created as helper robots by elves, the Robot Legions became sentient, rebelled against their creators, and have been mercilessly hunting all biological life forms. They are heavily armed, extremely tough to kill with regeneration abilities, but also slow moving. Their strategy focuses on durability and maintaining objectives while compensating for their lack of speed.

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0% found this document useful (0 votes)
388 views2 pages

Grimdark Future - Robot Legions v1.2

The document provides background and strategy information for the Robot Legions faction in the Grimdark Future wargame. Originally created as helper robots by elves, the Robot Legions became sentient, rebelled against their creators, and have been mercilessly hunting all biological life forms. They are heavily armed, extremely tough to kill with regeneration abilities, but also slow moving. Their strategy focuses on durability and maintaining objectives while compensating for their lack of speed.

Uploaded by

Simon Phelon
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as PDF, TXT or read online on Scribd
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Grimdark Future Robot Legions v1.

2
by Gaetano Ferrara (http://onepagerules.wordpress.com/)

Background About OPR


Robot Legions are a sentient faction of androids and other OPR (onepagerules) is the home of many free games which
machines that have developed sentience and are now out to are designed to be fast to learn and easy to play. This project
destroy all biological life forms. They are cruel and relentless was made by gamers for games and it can only exist thanks to
in their quest, stopping at nothing. the generous support of our awesome community!

Originally designed as helper robots by the elves, when these If youd like to support the continued development of our
androids started to become sentient their creators tried to games you can donate on patreon.com/onepagerules.
shut them down. The robots then rebelled and killed their
masters, driving them off their planets. Find more of our games at onepagerules.wordpress.com.

Since then the Robot Legions have been hunting all biological Join the community by following us here:
life forms in the Sirius sector mercilessly.
Facebook: facebook.com/onepagerules
Reddit: reddit.com/r/onepagerules
Strategy Twitter: twitter.com/OnePageRules

Robot Legions are heavily armed and extremely tough to kill, If you want to give us your feedback or have any questions
with most units being able to rise back from the dead. Due to feel free to contact us:
this they are generally pretty expensive and wont be able to
bring a lot of units to the table. Forum: onepagerules.proboards.com
E-Mail: onepageanon@gmail.com
Thanks to their high defense and regeneration abilities you
dont have to worry about keeping them safe, but can instead Thank you for playing and happy wargaming!
focus on marching down the field and wreaking havoc.
Gaetano Ferrara (onepageanon)
Their biggest disadvantage however is their slow speed, which
makes it hard to get into melee and grab objectives. The best
way to compensate for this is to make up a plan at the start
and stick to it, focussing your fire on enemies that try to
contest the same objectives.

The Robot Legions are very durable, making for a great


beginner army with few drawbacks.
Grimdark Future Robot Legions v1.2
by Gaetano Ferrara (http://onepagerules.wordpress.com/)

Name [size] Qua Def Equipment Special Rules Upgrades Cost


Overseer [1] 3+ 7+ Energy Staff (12, A3, AP(1)) Hero, Regeneration, Slow, Tough(3) A 70pts
Annihilator 3+ 8+ Energy Staff (12, A3, AP(1)) Ambush, Hero, Regeneration, Strider, A 85pts
Overseer [1] Tough(3)
Technomancer [1] 3+ 5+ Energy Staff (12, A3, AP(1)) Hero, Regen-Protocol, Slow, Tough(3) B 60pts
Nanobot 3+ 8+ Spirit Attack (A4, AP(3), Rending) Ambush, Fear, Fearless, Flying, Hero, - 165pts
Wraith-Shard [1] Psychic(3), Regeneration, Tough(3)
Warriors [5] 3+ 5+ Gauss Rifles (24, A1, Rending) Regeneration, Slow - 110pts
Guardians [5] 3+ 6+ Energy Rods (12, A1, AP(1)) Regeneration, Slow C 110pts
Eternals [5] 3+ 6+ Gauss Rifles (24, A1, Rending) Regeneration, Slow D 115pts
Flesh-Eaters [5] 3+ 5+ Metal Claws (A3, Rending) Ambush, Fear, Regeneration, Scout, Slow - 170pts
Snipers [5] 3+ 6+ Sniper Carbines (24, A1, AP(2), Sniper) Ambush, Hunter, Regeneration, Slow - 235pts
Bot Swarms [3] 6+ 2+ Swarm Attacks (A4, Rending) Fearless, Strider, Tough(3) - 75pts
Hover Bikes [3] 3+ 5+ Linked Gauss Rifles (24, A1, Rending) Regeneration, Strider G 90pts
Annihilators [3] 3+ 7+ Gauss Cannons (24, A2, AP(1), Rending) Ambush, Regeneration, Strider, Tough(3) E 255pts
Robot Snakes [3] 3+ 7+ Metal Fangs (A3, AP(2), Rending) Fearless, Regeneration, Strider, Tough(3) F 265pts
Transport Tank [1] 3+ 7+ Gauss Rifle Array (24, A5, Rending) Strider, Tough(3), Transport(11), Vehicle - 125pts
Doom Tank [1] 3+ 7+ Gauss Rifle Array (24, A5, Rending), Strider, Tough(3), Vehicle - 295pts
Doom Cannon (48, A1, AP(6), Blast(3))
Support Platform [1] 3+ 7+ Gauss Cannon (24, A2, AP(1), Rending), Slow, Strider, Tough(3), Vehicle H 205pts
Linked Flux Cannon (24, A4, AP(3), Flux)
Spider Walker [1] 3+ 7+ Walker Stomp (A3, AP(3)), Strider, Tough(3), Vehicle J 170pts
Heavy Gauss Cannon
(36, A1, AP(5), Deadly, Rending)
Spider Robot [1] 4+ 8+ Spider Fangs (A2, AP(2)) Strider, Tough(3), Vehicle I 70pts
Night Transport [1] 3+ 7+ Linked Flux Cannon (24, A4, AP(3), Flux) Flyer, Tough(3), Transport(11), Vehicle - 175pts
Doom Fighter [1] 3+ 7+ Death Beam (24, A1, AP(8), Blast(3)), Flyer, Tough(3), Vehicle - 285pts
Linked Flux Cannon (24, A4, AP(3), Flux)
Death Fortress [1] 3+ 10+ 4x Gauss Machinegun (24, A3, AP(1), Rending), Ambush, Slow, Strider, Titan, Tough(9), - 620pts
Heavy Antimatter Cannon (24,A1,AP(4),Blast(6)) Transport(21), Vehicle
Fortress of 3+ 10+ 4x Heavy Flux Cannon (24, A5, AP(3), Flux) Ambush, Slow, Strider, Titan, Tough(12), - 900pts
Destruction [1] EMP Pulse (30, A1, Anti-Air, Deadly, EMP) Vehicle

A Upgrade with one: F Upgrade any model with one: Special Rules
Wrist-Mounted Flamer (12, A6) +25pts Whip coil (Linked in melee) +5pts Bot Fabricator: Once per turn, if this unit is within
Wrist-Mounted Laser Cannon +30pts Antimatter Pistol (12, A1, AP(2)) +10pts 6 of a Bot Swarm unit, you may roll one die. On a
(48, A1, AP(6), Deadly, Limited) Death Gaze (12, A1, Deadly, Rending) +10pts 4+ add 2 Bot Swarm model to that unit.
Replace Energy Staff: Flux: For each unmodified result of 6 you roll to
Energy Sword (A3, AP(2)) Free G Replace any Linked Gauss Rifle: hit the target takes two additional hits.
Gauss Sword (A3, AP(1), Rending) +5pts Linked Flux Rifle (24, A1, AP(1), Flux) +5pts Hunter: On a round in which this unit arrives from
Antimatter Rifle(24,A1,AP(2),Blast(3)) +35pts Ambush it gets AP(+4).
Energy Scythe (A3, AP(5)) +20pts
Regen-Protocol: The hero gests the Regeneration
special rule. The hero and his unit may ignore
B Upgrade with any: H Replace Gauss Cannon:
wounds from Regeneration on 4+.
Gloom Protocols (the hero and his unit +10pts Flux Cannon (24, A4, AP(3), Flux) +70pts
Repair-Protocol: Once per turn, if this unit is
get the Fearless special rule) within 2 of a Vehicle, then it may try to repair it.
Dread Protocols (when the hero is +10pts I Upgrade with any: Roll one die, on a 4+ the vehicle heals one wound.
activated target enemy unit within 18 Repair-Protocol +10pts
must take a morale test) Antimatter Rifle(24,A1,AP(2),Blast(3)) +50pts Psychic Spells
Nightmare Protocols (the hero and his +15pts Bot Fabricator +100pts Thunderbolt Bots (3+): Target enemy unit within
unit get the Fear special rule) 12 takes 1 automatic hit with AP(5).
Solar Protocols (when activated target +20pts J Replace Heavy Gauss Cannon: Fire Bots (4+): Target enemy unit within 12 takes
enemy unit within 12 takes D3 Antimatter Cannon +35pts 2D3 automatic hits.
automatic hits with AP(1)) (24, A1, AP(3), Blast(6)) Meteor Bots (5+): Target enemy unit within 12
Fusion Ray (24, A2, AP(7), Deadly) +55pts
Darkness Protocols (the hero and his +30pts takes D3 automatic hits with AP(4).
unit get the Ambush special rule) Star Bots (6+): Target enemy unit within 12 takes
Flame Protocols (when activated +55pts 4D3 automatic hits.
target enemy unit within 12 takes D6 Assault Bots (6+): Target enemy unit within 12
automatic hits with AP(3)) takes 3D3 automatic hits with AP(2).
Arrow Bots (6+): Target enemy unit within 12
C Replace all Energy Rods: takes 1 automatic hit with AP(10) and Deadly.
Energy Swords (A2, AP(2)) and +55pts
Shields (Defense +1)
Antimatter Pistols (12, A1, AP(2)) and +80pts
Gauss Swords (A2, AP(1), Rending)
Energy Scythes (A2, AP(5)) +90pts
Upgrade all models with:
Jetpacks (Ambush, Flying) +40pts

D Replace all Gauss Rifles:


Flux Rifles (24, A1, AP(1), Flux) +20pts

E Replace one Gauss Cannon:


Heavy Gauss Cannon +65pts
(36, A1, AP(5), Deadly, Rending)

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