Mikroc Dspic Manual
Mikroc Dspic Manual
mikroC
for dsPIC30/33 and PIC24
Making it simple
Highly sophisticated IDE provides the power you need with the
simplicity of a Windows based point-and-click environment.
DISCLAIMER:
mikroC for dsPIC30/33 and PIC24 and this manual are owned by mikroElektronika and are
protected by copyright law and international copyright treaty. Therefore, you should treat this
manual like any other copyrighted material (e.g., a book). The manual and the compiler may
not be copied, partially or as a whole without the written consent from the mikroEelktronika.
The PDF-edition of the manual can be printed for private or local use, but not for distribution.
Modifying the manual or the compiler is strictly prohibited.
LICENSE AGREEMENT:
By using the mikroC for dsPIC30/33 and PIC24 compiler, you agree to the terms of this
agreement. Only one person may use licensed version of mikroC for dsPIC30/33 and
PIC24 compiler at a time.
Copyright mikroElektronika 2003 - 2006.
This manual covers mikroC version 3.0.0.0 and the related topics. Newer versions may
contain changes without prior notice.
CONTACT US:
mikroElektronika
Voice: + 381 (11) 30 66 377, + 381 (11) 30 66 378
Fax: + 381 (11) 30 66 379
Web: www.mikroe.com
E-mail: office@mikroe.com
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mikr oC for dsPIC User s manual
Table of Contents
Quick Overview 1
Code Editor 3
Code Explorer 6
Debugger 7
Error Window 11
Statistics 12
Integrated Tools 15
Keyboard Shortcuts 17
Projects 22
Source Files 24
Search Paths 24
Managing Source Files 25
Compilation 27
Output Files 27
Assembly View 27
Error Messages 28
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Keywords 49
Identifiers 50
Punctuators 51
Objects and Lvalues 55
Scope and Visibility 57
Name Spaces 59
Duration 60
Types 62
Fundamental Types 63
Arithmetic Types 64
Enumeration Types 65
Void Type 67
Derived Types 68
Arrays 68
Pointers 71
Function Pointer 73
Pointer Arithmetic 75
Structures 79
Unions 84
Bit Fields 85
Types Conversions 87
Standard Conversions 87
Explicit Typecasting 89
Declarations 90
Linkage 92
Storage Classes 94
Type Qualifiers 96
Typedef Specifier 97
asm Declaration 98
Initialization 100
Functions 101
Function Declaration 101
Function Prototypes 102
Function Definition 103
Function Reentrancy 103
Function Calls 104
Ellipsis Operator 106
Operators 107
Precedence and Associativity 107
Arithmetic Operators 109
Relational Operators 111
Bitwise Operators 112
Logical Operators 114
Conditional Operator ? : 116
Assignment Operators 117
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Contact Us 500
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CHAPTER
1
Watch
Window
Code
Explorer
Code
Editor
Project
Summary
Breakpoints
Error Window
Window
Code
Assistant
mikroC for dsPIC30/33 and PIC24 allows you to quickly develop and deploy com-
plex applications:
- Write your C source code using the highly advanced Code Editor
- Use the included mikroC for dsPIC30/33 and PIC24 libraries to dramatically
speed up the development: data acquisition, memory, displays, conversions, com-
munications
- Monitor your program structure, variables, and functions in the Code Explorer.
Generate commented, human-readable assembly, and standard HEX compatible
with all programmers.
- Inspect program flow and debug executable logic with the integrated Debugger.
Get detailed reports and graphs on code statistics, assembly listing, calling tree
- We have provided plenty of examples for you to expand, develop, and use as
building bricks in your projects.
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CODE EDITOR
The Code Editor is an advanced text editor fashioned to satisfy the needs of pro-
fessionals. General code editing is same as working with any standard text-editor,
including familiar Copy, Paste, and Undo actions, common for Windows environ-
ment.
You can customize these options from the Editor Settings dialog. To access the
settings, choose Tools > Options from the drop-down menu, or click the Tools
icon.
Tools Icon.
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If you type a first few letter of a word and then press CTRL+SPACE, all the valid
identifiers matching the letters you typed will be prompted in a floating panel (see
the image). Now you can keep typing to narrow the choice, or you can select one
from the list using the keyboard arrows and Enter.
The Parameter Assistant will be automatically invoked when you open a parenthe-
sis "(" or press CTRL+SHIFT+SPACE. If name of a valid function precedes the
parenthesis, then the expected parameters will be prompted in a floating panel. As
you type the actual parameter, the next expected parameter will become bold.
You can insert the Code Template by typing the name of the template (for
instance, whileb), then press CTRL+J, and the Code Editor will automatically
generate the code. Or you can click a button from the Code toolbar and select a
template from the list.
You can add your own templates to the list. Just select Tools > Options from the
drop-down menu, or click the Tools Icon from Settings Toolbar, and then select
the Auto Complete Tab. Here you can enter the appropriate keyword, description,
and code of your template.
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Auto Correct
The Auto Correct feature corrects common typing mistakes. To access the list of
recognized typos, select Tools > Options from the drop-down menu, or click the
Tools Icon, and then select the Auto Correct Tab. You can also add your own pref-
erences to the list.
Comment/Uncomment
Comment / The Code Editor allows you to comment or uncomment selected block of code by
Uncomment Icon.
a simple click of a mouse, using the Comment/Uncomment icons from the Code
Toolbar.
Bookmarks
CTRL+<number> : Go to a bookmark
CTRL+SHIFT+<number> : Set a bookmark
Goto Line
Goto Line option makes navigation through large code easier. Select Search >
Goto Line from the drop-down menu, or use the shortcut CTRL+G.
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CODE EXPLORER
The Code Explorer is placed to the left of the main window by default, and gives a
clear view of every declared item in the source code. You can jump to a declara-
tion of any item by clicking it, or by clicking the Find Declaration icon. To expand
or collapse treeview in Code Explorer, use the Collapse/Expand All icon.
Also, two more tabs are available in Code Explorer. QHelp Tab lists all the avail-
able built-in and library functions, for a quick reference. Double-clicking a routine
Collapse/Expand
in QHelp Tab opens the relevant Help topic. Keyboard Tab lists all the available
All Icon. keyboard shortcuts in mikroC for dsPIC30/33 and PIC24.
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DEBUGGER
The source-level Debugger is an integral component of mikroC for dsPIC30/33
and PIC24 development environment. It is designed to simulate operations of
Microchip technology's dsPIC30/33 and PIC24micros and to assist users in debug-
Start Debugger
ging software written for these devices.
The Debugger simulates program flow and execution of instruction lines, but does
not fully emulate dsPIC30/33 and PIC24 device behavior: it does not update
timers, interrupt flags, etc.
After you have successfully compiled your project, you can run the Debugger by
selecting Run > Debug from the drop-down menu, or by clicking the Debug Icon .
Starting the Debugger makes more options available: Step Into, Step Over, Run to
Cursor, etc. Line that is to be executed is color highlighted.
Debug [F9]
Pause Debugger
Start the Debugger.
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Watch Window
Variables
The Watch Window allows you to monitor program items while running your pro-
gram. It displays variables and special function registers of dsPIC30/33 and PIC24
MCU, their addresses and values. Values are updated as you go through the simu-
lation.
Double clicking one of the items opens a window in which you can assign a new
value to the selected variable or register and change number formatting.
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Stopwatch Window
The Stopwatch Window displays the current count of cycles/time since the last
Debugger action. Stopwatch measures the execution time (number of cycles) from
the moment the Debugger is started, and can be reset at any time. Delta represents
the number of cycles between the previous instruction line (line where the
Debugger action was performed) and the active instruction line (where the
Debugger action landed).
Note: You can change the clock in the Stopwatch Window; this will recalculate
values for the newly specified frequency. Changing the clock in the Stopwatch
Window does not affect the actual project settings it only provides a simulation.
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Debugger View RAM Window is available from the drop-down menu, View
Debug Windows View RAM.
The View RAM Window displays the map of dsPIC30/33 and PIC24s RAM, with
recently changed items colored red. You can change value of any field by double-
clicking it.
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ERROR WINDOW
In case that errors were encountered during compiling, the compiler will report
them and won't generate a hex file. The Error Window will be prompted at the
bottom of the main window by default.
The Error Window is located under the message tab, and displays location and
type of errors compiler has encountered. The compiler also reports warnings, but
these do not affect the output; only errors can interefere with generation of hex.
Double click the message line in the Error Window to highlight the line where the
error was encountered.
Consult the Error Messages for more information about errors recognized by the
compiler.
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STATISTICS
After successful compilation, you can review statistics of your code. Select Project
> View Statistics from the drop-down menu, or click the Statistics icon. There are
Statistics Icon. six tab windows:
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RAM Window
Summarizes all GPR and SFR registers and their addresses. Also displays symbol-
ic names of variables and their addresses.
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ROM Window
Lists op-codes and their addresses in form of a human readable hex code.
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INTEGRATED TOOLS
USART Terminal
mikroC includes the USART (Universal Synchronous Asynchronous Receiver
Transmitter) communication terminal for RS232 communication. You can launch
it from the drop-down menu Tools > Terminal or by clicking the Terminal icon.
ASCII Chart
The ASCII Chart is a handy tool, particularly useful when working with LCD dis-
play. You can launch it from the drop-down menu Tools > ASCII chart.
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EEPROM Editor
EEPROM Editor allows you to easily manage EEPROM of dsPIC microcontroller.
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KEYBOARD SHORTCUTS
Below is the complete list of keyboard shortcuts available in mikroC for dsPIC
IDE. You can also view keyboard shortcuts in Code Explorer window, tab
Keyboard.
IDE Shortcuts
F1 Help
CTRL+N New Unit
CTRL+O Open
CTRL+F9 Compile
CTRL+F11 Code Explorer on/off
CTRL+SHIFT+F5 View breakpoints
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Debugger Shortcuts
F4 Run to Cursor
F5 Toggle breakpoint
F6 Run/Pause Debugger
F7 Step into
F8 Step over
F9 Debug
CTRL+F2 Reset
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CHAPTER
2
Building
Applications
Creating applications in mikroC for dsPIC30/33 and PIC24 is easy and intuitive.
Project Wizard allows you to set up your project in just few clicks: name your
application, select chip, set flags, and get going.
mikroC for dsPIC30/33 and PIC24 allows you to distribute your projects in as
many files as you find appropriate. You can then share your mikroCompiled
Libraries (.mcl files) with other developers without disclosing the source code.
The best part is that you can use .mcl bundles created by mikroPascal or
mikroBasic!
PROJECTS
mikroC for dsPIC30/33 and PIC24 organizes applications into projects, consisting
of a single project file (extension .dpc) and one or more source files (extension
.c). You can compile source files only if they are part of a project.
New Project
New Project.
The easiest way to create project is by means of New Project Wizard, drop-down
menu Project > New Project. Just fill the dialog with desired values (project name
and description, location, device, clock, config word) and mikroC for dsPIC30/33
and PIC24 will create the appropriate project file. Also, an empty source file
named after the project will be created by default.
Editing Project
Edit Project.
Later, you can change project settings from drop-down menu Project > Edit
Project. You can rename the project, modify its description, change chip, clock,
config word, etc. To delete a project, simply delete the folder in which the project
file is stored.
Add to Project.
Project can contain any number of source files (extension .c). The list of relevant
source files is stored in the project file (extension .dpc). To add source file to
your project, select Project > Add to Project from drop-down menu. Each added
source file must be self-contained, i.e. it must have all the necessary definitions
after preprocessing. To remove file(s) from your project, select Project > Remove
Remove from
Project. from Project from drop-down menu.
Note: For inclusion of header files, use the preprocessor directive #include.
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By using the Project Files new features, you can reach all the output files (.lst,
.asm) by a single click. You can also include in project the library files (.mcl), for
libraries, either your own or compiler default, that are project-specific.
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SOURCE FILES
Source files containing C code should have the extension .c. List of source files
relevant for the application is stored in project file with extension .dpc, along
with other project information. You can compile source files only if they are part
of a project.
Use the preprocessor directive #include to include headers. Do not rely on pre-
processor to include other source files see Projects for more information.
Search Paths
You can specify your own custom search paths. This can be configured by select-
ing Tools > Options from drop-down menu and then tab window Advanced.
In project settings, you can specify either absolute or relative path to the source
file. If you specify a relative path, mikroC for dsPIC30/33 and PIC24 will look for
the file in following locations, in this particular order:
1. the project folder (folder which contains the project file .ppc),
2. your custom search paths,
3. mikroC for dsPIC30/33 and PIC24 installation folder > uses folder.
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You can specify your own custom search paths: select Tools Options from the
drop-down menu and then select Search Path.
In project settings, you can specify either absolute or relative path to the header. If
you specify a relative path, mikroC for dsPIC30/33 and PIC24 will look for the
file in following locations, in this particular order:
1. the project folder (folder which contains the project file .ppc),
2. mikroC for dsPIC30/33 and PIC24 installation folder > include folder,
3. your custom search paths.
New File.
To create a new source file, do the following:
Select File > New from drop-down menu, or press CTRL+N, or click the New
File icon. A new tab will open, named Untitled1. This is your new source file.
Select File > Save As from drop-down menu to name it the way you want.
If you have used New Project Wizard, an empty source file, named after the proj-
ect with extension .c, is created automatically. mikroC for dsPIC30/33 and PIC24
does not require you to have source file named same as the project, its just a mat-
ter of convenience.
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Select File > Open from drop-down menu, or press CTRL+O, or click the Open
Open File Icon.
File icon. The Select Input File dialog opens. In the dialog, browse to the location
of the file you want to open and select it. Click the Open button.
The selected file is displayed in its own tab. If the selected file is already open, its
current Editor tab will become active.
Saving File
Save File As. Make sure that window containing the file you want to save is the active window.
Select File > Save As from drop-down menu, or press SHIFT+CTRL+S. The New
File Name dialog will be displayed. In the dialog, browse to the folder where you
want to save the file. In the File Name field, modify the name of the file you want
to save. Click the Save button.
Closing a File
Close File.
Make sure that tab containing the file you want to close is the active tab. Select
File > Close from drop-down menu, or right click the tab of the file you want to
close in Code Editor. If the file has been changed since it was last saved, you will
be prompted to save your changes.
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COMPILATION
When you have created the project and written the source code, you will want to
compile it. Select Project > Build from drop-down menu, or click Build Icon, or
Compile Icon. simply hit CTRL+F9.
Progress bar will appear to inform you about the status of compiling. If there are
errors, you will be notified in the Error Window. If no errors are encountered,
mikroC for dsPIC30/33 and PIC24 will generate output files.
Output Files
Upon successful compilation, mikroC for dsPIC30/33 and PIC24 will generate
output files in the project folder (folder which contains the project file .dpc).
Output files are summarized below:
Assembly View
View Assembly After compiling your program in mikroC for dsPIC, you can click View Assembly
Icon.
Icon or select Project View Assembly from drop-down menu to review generated
assembly code (.asm file) in a new tab window. Assembly is human readable
with symbolic names. All physical addresses and other information can be found
in Statistics or in list file (.lst).
If the program is not compiled and there is no assembly file, starting this option
will compile your code and then display assembly.
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ERROR MESSAGES
Error Messages
- Specifier needed
- Invalid declarator
- Expected '(' or identifier
- Integer const expected
- Array dimension must be greater then 0
- Local objects cannot be extern
- Declarator error
- Bad storage class
- Arguments cannot be of void type
- Specifer/qualifier list expected
- Address must be greater than 0
- Identifier redefined
- case out of switch
- default label out of switch
- switch exp. must evaluate to integral type
- continue outside of loop
- break outside of loop or switch
- void func cannot return values
- Unreachable code
- Illegal expression with void
- Left operand must be pointer
- Function required
- Too many chars
- Undefined struct
- Nonexistent field
- Aggregate init error
- Incompatible types
- Identifier redefined
- Function definition not found
- Signature does not match
- Cannot generate code for expression
- Too many initializers of subaggregate
- Nonexistent subaggregate
- Stack Overflow: func call in complex expression
- Syntax Error: expected %s but %s found
- Array element cannot be function
- Function cannot return array
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CHAPTER
3
Types Efficiency
First of all, you should know that dsPIC30/33 and PIC24s ALU, which performs
arithmetic operations, is optimized for working with int type.Although mikroC for
dsPIC30/33 and PIC24 is capable of handling types like char or short, dsPIC30/33
and PIC24 will generate better code for int type so use char and short only in
places where you can significantlly save RAM (e.g. for arrays char a[30]).
There is no Nested Calls Limitations, except by RAM size. Nested call represents
a function call within function body, either to itself (recursive calls) or to another
function.
Constant agregates are stored in Flash and accesed trough PSV, this menas that
you can have max 32kbyte of constants.
Currentlly pointer to functions are 16 bit. For functions which address exceeds 16
bit limit, compiler is using handle (16-bit pointer on GOTO). Handle usage is
automatic compiler process so there is no need for user intervention.
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mikroC SPECIFICS
ANSI Standard Issues
mikroC for dsPIC30/33 and PIC24 diverges from the ANSI C standard in few
areas. Some of these modifications are improvements intenteded to facilitate
dsPIC30/33 and PIC24 programming, while others are result of dsPIC30/33 and
PIC24micro hardware limitations.
- Pointers to variables and pointers to constants are not compatible, i.e. no assign-
ing or comparison is possible between the two.
- mikroC for dsPIC30/33 and PIC24 treats identifiers declared with const qualifier
as true constants (C++ style). This allows using const objects in places where
ANSI C would expect a constant expression. If aiming at portability, use the tradi-
tional preprocessor defined constants. See Type Qualifiers and Constants.
- mikroC for dsPIC30/33 and PIC24 allows C++ style singleline comments using
two adjacent slashes (//). The comment can start at any position, and extends until
the next new line. See Comments.
- A number of standard C libraries (ctype, math, stdlib, string) have been imple-
mented; check the individual functions for divergence.
Implementation-defined Behavior
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All dsPIC30/33 and PIC24 SFR registers are implicitly declared as global vari-
ables of volatile unsigned int. These identifiers have external linkage, and are visi-
ble in the entire project. When creating a project, mikroC for dsPIC30/33 and
PIC24 will include an appropriate (*.c) file from defs folder, containing declara-
tions of available SFR and constants (such as PORTB, ADPCFG, etc). Identifiers
are all in uppercase, identical to nomenclature in Microchip datasheets. All
dsPIC30/33 and PIC24 SFR registers are also avaible as structures with bitfields
with names identical to microchip datasheets to fascilate bit access e.g
TRISBbits.TRISB3 = 1;
mikroC for dsPIC30/33 and PIC24 allows you to access individual bits of 16-bit
variables, types unsigned int. Simply use the direct member selector (.) with a
variable, followed by one of identifiers F0, F1, , F15, with F15 being the
most significant bit.
There is no need for any special declarations; this kind of selective access is an
intrinsic feature of mikroC for dsPIC30/33 and PIC24 and can be used anywhere
in the code. Identifiers F0F15 are not case sensitive and have a specific name-
space. You may override these with your own members F0F15 within any given
structure.
Provided you are familiar with the particular chip, you can also access bits by
name:
// Clear TRISB3
TRISBbits.TRISB3 = 0;
See Predefined Globals and Constants for more information on register/bit names.
Note: If aiming at portability, avoid this style of accessing individual bits, and use
the bit fields instead.
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Interrupts
The dsPIC30/33 and PIC24 interrupt controller module reduces the numerous
peripheral interrupt request signals to a single interrupt request signal to the
dsPIC30/33 and PIC24 CPU and has the following features:
ISR's are organized in IVT. ISR is defined as standard function but with org 0x26
directive afterwards. 0x26 is IVT address of U1RX(UART1 Receiver) interrupt
source.For more info about IVT can be found in dsPIC30/33 and PIC24 Family
Reference Manual.
Calling functions from within the interrupt routine is possible. The compiler takes
care about the registers being used, both in "interrupt" and in "main" thread, and
performs "smart" context-switching between the two, saving only the registers that
have been used in both threads. The usage of function calls from interrupt is not
recommended and its usage must be taken very carefully (especially stack depth).
Here is a simple example of handling the interrupts from UART1 (if no other
interrupts are allowed):
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Linker Directives
mikroC for dsPIC30/33 and PIC24 uses internal algorithm to distribute objects
within memory. If you need to have variable or routine at specific predefined
address, use linker directives absolute and org.
Directive absolute
Directive absolute specifies the starting address in RAM for variable. If variable is
multi-byte, higher bytes are stored at consecutive locations. Directive absolute is
appended to the declaration of variable:
Be careful when using absolute directive, as you may overlap two variables by
mistake. For example:
Directive org
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Code Optimization
Optimizer has been added to extend the compiler usability, cuts down the amount
of code generated and speed-up its execution. Main features are:
Constant folding
All expressions that can be evaluated in the compile time (i.e. are constant) are
being replaced by their result. (3 + 5 -> 8);
Constant propagation
When a constant value is being assigned to certain variable, the compiler recog-
nizes this and replaces the use of the variable in the code that follows by constant,
as long as variable's value remains unchanged.
Copy propagation
The compiler recognizes that two variables have same value and eliminates one of
them in the further code.
Value numbering
The compiler "recognize" if the two expressions yield the same result, and can
therefore eliminate the entire computation for one of them.
Stack allocation
Temporary registers ("Stacks") are being used more rationally, allowing for VERY
complex expressions to be evaluated with minimum stack consumption.
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All functions listed in the called_func list will be linked if function func_name is
called in the code no meter whether any of them was called or not.
Note: The #pragma funcall directive can help the linker to optimize function
frame allocation in the compiled stack.
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LEXICAL ELEMENTS
These topics provide a formal definition of the mikroC for dsPIC30/33 and PIC24
lexical elements. They describe the different categories of word-like units (tokens)
recognized by a language.
In the tokenizing phase of compilation, the source code file is parsed (that is, bro-
ken down) into tokens and whitespace. The tokens in mikroC for dsPIC30/33 and
PIC24 are derived from a series of operations performed on your programs by the
compiler and its built-in preprocessor.
Whitespace
Whitespace is the collective name given to spaces (blanks), horizontal and vertical
tabs, newline characters, and comments. Whitespace can serve to indicate where
tokens start and end, but beyond this function, any surplus whitespace is discard-
ed. For example, the two sequences
int i; float f;
and
int i;
float f;
are lexically equivalent and parse identically to give the six tokens.
The ASCII characters representing whitespace can occur within literal strings, in
which case they are protected from the normal parsing process (they remain as
part of the string).
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Comments
Comments are pieces of text used to annotate a program, and are technically
another form of whitespace. Comments are for the programmers use only; they
are stripped from the source text before parsing. There are two ways to delineate
comments: the C method and the C++ method. Both are supported by mikroC for
dsPIC30/33 and PIC24.
C comments
C comment is any sequence of characters placed after the symbol pair /*. The
comment terminates at the first occurrence of the pair */ following the initial /*.
The entire sequence, including the four comment-delimiter symbols, is replaced by
one space after macro expansion.
parses as:
int i;
Note that mikroC for dsPIC30/33 and PIC24 does not support the nonportable
token pasting strategy using /**/. For more on token pasting, refer to
Preprocessor topics.
C++ comments
mikroC for dsPIC30/33 and PIC24 allows single-line comments using two adja-
cent slashes (//). The comment can start in any position, and extends until the
next new line. The following code,
parses as:
int i;
int j;
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TOKENS
Token is the smallest element of a C program that is meaningful to the compiler.
The parser separates tokens from the input stream by creating the longest token
possible using the input characters in a lefttoright scan.
- keywords,
- identifiers,
- constants,
- operators,
- punctuators (also known as separators).
Here is an example of token extraction. Lets have the following code sequence:
inter = a+++b;
First, note that inter would be parsed as a single identifier, rather than as the
keyword int followed by the identifier er.
The programmer who wrote the code might have intended to write
inter = a + (++b)
but it wont work that way. The compiler would parse it as the following seven
tokens:
inter // identifier
= // assignment operator
a // identifier
++ // postincrement operator
+ // addition operator
b // identifier
; // semicolon separator
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CONSTANTS
Constants or literals are tokens representing fixed numeric or character values.
- integer constants,
- floating point constants,
- character constants,
- string constants (strings literals),
- enumeration constants.
The data type of a constant is deduced by the compiler using such clues as numer-
ic value and the format used in the source code.
Integer Constants
Integer constants can be decimal (base 10), hexadecimal (base 16), binary (base
2), or octal (base 8). In the absence of any overriding suffixes, the data type of an
integer constant is derived from its value.
The suffix L (or l) attached to any constant forces the constant to be represented
as a long. Similarly, the suffix U (or u) forces the constant to be unsigned. You
can use both L and U suffixes on the same constant in any order or case: ul, Lu,
UL, etc.
In the absence of any suffix (U, u, L, or l), constant is assigned the smallest of
the following types that can accommodate its value: short, unsigned short,
int, unsigned int, long int, unsigned long int.
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Otherwise:
If the constant has a U or u suffix, its data type will be the first of the following
that can accommodate its value: unsigned short, unsigned int, unsigned
long int.
If the constant has an L or l suffix, its data type will be the first of the following
that can accommodate its value: long int, unsigned long int.
If the constant has both U and L suffixes, (ul, lu, Ul, lU, uL, Lu, LU, or UL), its
data type will be unsigned long int.
Decimal Constants
In the absence of any overriding suffixes, the data type of a decimal constant is
derived from its value, as shown below:
Hexadecimal Constants
All constants starting with 0x (or 0X) are taken to be hexadecimal. In the absence
of any overriding suffixes, the data type of an hexadecimal constant is derived
from its value, according to the rules presented above. For example, 0xC367 will
be treated as unsigned int.
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Binary Constants
All constants starting with 0b (or 0B) are taken to be binary. In the absence of any
overriding suffixes, the data type of an binary constant is derived from its value,
according to the rules presented above. For example, 0b11101 will be treated as
short.
Octal Constants
All constants with an initial zero are taken to be octal. If an octal constant contains
the illegal digits 8 or 9, an error is reported. In the absence of any overriding suf-
fixes, the data type of an octal constant is derived from its value, according to the
rules presented above. For example, 0777 will be treated as int.
- Decimal integer,
- Decimal point,
- Decimal fraction,
- e or E and a signed integer exponent (optional),
- Type suffix: f or F or l or L (optional).
You can omit either the decimal integer or the decimal fraction (but not both). You
can omit either the decimal point or the letter e (or E) and the signed integer expo-
nent (but not both). These rules allow for conventional and scientific (exponent)
notations.
Negative floating constants are taken as positive constants with the unary operator
minus (-) prefixed.
mikroC floating-point constants are of type double. Note that mikroCs imple-
mentation of ANSI Standard considers float and double (together with the
long double variant) to be the same type.
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Character Constants
Escape Sequences
The backslash character (\) is used to introduce an escape sequence, which allows
the visual representation of certain nongraphic characters. One of the most com-
mon escape constants is the newline character (\n).
For example, the octal number \777 is larger than the maximum value allowed
(\377) and will generate an error. The first nonoctal or nonhexadecimal character
encountered in an octal or hexadecimal escape sequence marks the end of the
sequence.
Note: You must use \\ to represent an ASCII backslash, as used in operating sys-
tem paths.
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\b 0x08 BS Backspace
\f 0x0C FF Formfeed
\\ 0x5C \ Backslash
Single quote
\' 0x27 '
(Apostrophe)
O = string of up to 3
\O any
octal digits
H = string of hex dig-
\xH any
its
H = string of hex dig-
\XH any
its
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String Constants
String constants, also known as string literals, are a special type of constants
which store fixed sequences of characters. A string literal is a sequence of any
number of characters surrounded by double quotes:
"This is a string."
The null string, or empty string, is written like "". A literal string is stored inter-
nally as the given sequence of characters plus a final null character. A null string is
stored as a single null character.
The characters inside the double quotes can include escape sequences, e.g.
"\t\"Name\"\\\tAddress\n\n"
Adjacent string literals separated only by whitespace are concatenated during the
parsing phase. For example:
is an equivalent to
You can also use the backslash (\) as a continuation character to extend a string
constant across line boundaries:
"This is really \
a one-line string."
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Enumeration Constants
Enumeration constants are identifiers defined in enum type declarations. The iden-
tifiers are usually chosen as mnemonics to assist legibility. Enumeration constants
are of int type. They can be used in any expression where integer constants are
valid.
For example:
The identifiers (enumerators) used must be unique within the scope of the enum
declaration. Negative initializers are allowed. See Enumerations for details of
enum declarations.
Pointer Constants
A pointer or the pointed-at object can be declared with the const modifier.
Anything declared as a const cannot be have its value changed. It is also illegal
to create a pointer that might violate the nonassignability of a constant object.
Constant Expressions
Constant expressions can consist only of the following: literals, enumeration con-
stants, simple constants (no constant arrays or structures), sizeof operators.
Constant expressions cannot contain any of the following operators, unless the
operators are contained within the operand of a sizeof operator: assignment,
comma, decrement, function call, increment.
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KEYWORDS
Keywords are words reserved for special purposes and must not be used as normal
identifier names.
Beside standard C keywords, all relevant SFR are defined as global variables and
represent reserved words that cannot be redefined (for example: TMR0, PCL, etc).
Probe the Code Assistant for specific letters (Ctrl+Space in Editor) or refer to
Predefined Globals and Constants.
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IDENTIFIERS
Identifiers are arbitrary names of any length given to functions, variables, symbol-
ic constants, user-defined data types, and labels. All these program elements will
be referred to as objects throughout the help (not to be confused with the meaning
of object in object-oriented programming).
Case Sensitivity
mikroC identifiers are not case sensitive at present, so that Sum, sum, and suM rep-
resent an equivalent identifier. However, future versions of mikroC will offer the
option of activating/suspending case sensitivity. The only exceptions at present are
the reserved words main and interrupt which must be written in lowercase.
Although identifier names are arbitrary (within the rules stated), errors result if the
same name is used for more than one identifier within the same scope and sharing
the same name space. Duplicate names are legal for different name spaces regard-
less of scope rules. For more information on scope, refer to Scope and Visibility.
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PUNCTUATORS
The mikroC punctuators (also known as separators) include brackets, parentheses,
braces, comma, semicolon, colon, asterisk, equal sign, and pound sign. Most of
these punctuators also function as operators.
Brackets
Parentheses
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Braces
if (d == z) {
++x;
func();
}
The closing brace serves as a terminator for the compound statement, so a semi-
colon is not required after the }, except in structure declarations. Often, the semi-
colon is illegal, as in
if (statement)
{ ... }; /* illegal semicolon! */
else
{ ... };
Comma
The comma is also used as an operator in comma expressions. Mixing the two
uses of comma is legal, but you must use parentheses to distinguish them. Note
that (exp1, exp2) evalutates both but is equal to the second:
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Semicolon
The semicolon (;) is a statement terminator. Any legal C expression (including the
empty expression) followed by a semicolon is interpreted as a statement, known as
an expression statement. The expression is evaluated and its value is discarded. If
the expression statement has no side effects, mikroC might ignore it.
Colon
start: x = 0;
...
goto start;
You can also use the asterisk as an operator to either dereference a pointer or as
the multiplication operator:
i = *char_ptr;
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Equal Sign
The equal sign (=) separates variable declarations from initialization lists:
int a, b, c;
a = b + c;
The pound sign (#) indicates a preprocessor directive when it occurs as the first
nonwhitespace character on a line. It signifies a compiler action, not necessarily
associated with code generation. See Preprocessor Directives for more informa-
tion.
# and ## are also used as operators to perform token replacement and merging
during the preprocessor scanning phase. See Preprocessor Operators.
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An object is a specific region of memory that can hold a fixed or variable value
(or set of values). To prevent confusion, this use of the word object is different
from the more general term used in object-oriented languages. Our definiton of the
word would encompass functions, variables, symbolic constants, user-defined data
types, and labels.
Each value has an associated name and type (also known as a data type). The
name is used to access the object. This name can be a simple identifier, or it can
be a complex expression that uniquely references the object.
Associating identifiers with objects requires each identifier to have at least two
attributes: storage class and type (sometimes referred to as data type). The mikroC
compiler deduces these attributes from implicit or explicit declarations in the
source code. Commonly, only the type is explicitly specified and the storage class
specifier assumes automatic value auto.
variables; functions; types; arrays of other types; structure, union, and enumeration
tags; structure members; union members; enumeration constants; statement labels;
preprocessor macros.
The recursive nature of the declarator syntax allows complex declarators. Youll
probably want to use typedefs to improve legibility if constructing complex
objects.
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Lvalues
Historically, the l stood for left, meaning that an lvalue could legally stand on
the left (the receiving end) of an assignment statement. Now only modifiable lval-
ues can legally stand to the left of an assignment operator. For example, if a and b
are nonconstant integer identifiers with properly allocated memory storage, they
are both modifiable lvalues, and assignments such as a = 1 and b = a + b are
legal.
Rvalues
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The scope of identifier is the part of the program in which the identifier can be
used to access its object. There are different categories of scope: block (or local),
function, function prototype, and file. These depend on how and where identifiers
are declared.
Block Scope
The scope of an identifier with block (or local) scope starts at the declaration point
and ends at the end of the block containing the declaration (such a block is known
as the enclosing block). Parameter declarations with a function definition also
have block scope, limited to the scope of the function body.
File Scope
File scope identifiers, also known as globals, are declared outside of all blocks;
their scope is from the point of declaration to the end of the source file.
Function Scope
The only identifiers having function scope are statement labels. Label names can
be used with goto statements anywhere in the function in which the label is
declared. Labels are declared implicitly by writing label_name: followed by a
statement. Label names must be unique within a function.
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Visibility
The visibility of an identifier is that region of the program source code from which
legal access can be made to the identifiers associated object.
Scope and visibility usually coincide, though there are circumstances under which
an object becomes temporarily hidden by the appearance of a duplicate identifier:
the object still exists but the original identifier cannot be used to access it until the
scope of the duplicate identifier is ended.
Technically, visibility cannot exceed scope, but scope can exceed visibility. Take a
look at the following example:
void f (int i) {
int j; // auto by default
j = 3; // int i and j are in scope and visible
{ // nested block
double j; // j is local name in the nested block
j = 0.1; // i and double j are visible;
// int j = 3 in scope but hidden
}
// double j out of scope
j += 1; // int j visible and = 4
}
// i and j are both out of scope
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NAME SPACES
Name space is the scope within which an identifier must be unique. C uses four
distinct categories of identifiers:
Duplicate names are legal for different name spaces regardless of scope rules.
For example:
{ // open a block
enum colors { black, red, green, blue, violet, white } c;
/* enumerator blue hides outer declaration of int blue */
double red = 2;
// ILLEGAL: redefinition of red
}
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DURATION
Duration, closely related to storage class, defines the period during which the
declared identifiers have real, physical objects allocated in memory. We also dis-
tinguish between compile-time and run-time objects. Variables, for instance, unlike
typedefs and types, have real memory allocated during run time. There are two
kinds of duration: static and local.
Static Duration
In mikroC, static duration objects are not initialized to zero (or null) in the absence
of any explicit initializer.
An object can have static duration and local scope see the example on the fol-
lowing page.
Local Duration
Local duration objects are also known as automatic objects. They are created on
the stack (or in a register) when the enclosing block or function is entered. They
are deallocated when the program exits that block or function. Local duration
objects must be explicitly initialized; otherwise, their contents are unpredictable.
The storage class specifier auto can be used when declaring local duration vari-
ables, but is usually redundant, because auto is the default for variables declared
within a block.
An object with local duration also has local scope, because it does not exist out-
side of its enclosing block. The converse is not true: a local scope object can have
static duration.
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Here is an example of two objects with local scope, but with different duration:
void f() {
/* local duration var; init a upon every call to f */
int a = 1;
/* checkpoint! */
a++;
b++;
}
void main() {
/* At checkpoint, we will have: */
f(); // a=1, b=1, after first call,
f(); // a=1, b=2, after second call,
f(); // a=1, b=3, after third call,
// etc.
}
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TYPES
C is strictly typed language, which means that every object, function, and expres-
sion need to have a strictly defined type, known in the time of compilation. Note
that C works exclusively with numeric types.
mikroC supports many standard (predefined) and user-defined data types, includ-
ing signed and unsigned integers in various sizes, floating-point numbers in vari-
ous precisions, arrays, structures, and unions. In addition, pointers to most of these
objects can be established and manipulated in memory.
The type determines how much memory is allocated to an object and how the pro-
gram will interpret the bit patterns found in the objects storage allocation. A given
data type can be viewed as a set of values (often implementation-dependent) that
identifiers of that type can assume, together with a set of operations allowed on
those values. The compile-time operator, sizeof, lets you determine the size in
bytes of any standard or user-defined type.
The mikroC standard libraries and your own program and header files must pro-
vide unambiguous identifiers (or expressions derived from them) and types so that
mikroC can consistently access, interpret, and (possibly) change the bit patterns in
memory corresponding to each active object in your program.
Type Categories
The fudamental types represent types that cannot be separated into smaller parts.
They are sometimes referred to as unstructured types. The fundamental types are
void, char, int, float, and double, together with short, long, signed, and
unsigned variants of some of these.
The derived types are also known as structured types. The derived types include
pointers to other types, arrays of other types, function types, structures, and
unions.
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FUNDAMENTAL TYPES
Arithmetic Types
The arithmetic type specifiers are built from the following keywords: void, char,
int, float, and double, together with prefixes short, long, signed, and
unsigned. From these keywords you can build the integral and floating-point
types. Overview of types is given on the following page.
Integral Types
Types char and int, together with their variants, are considered integral data
types. Variants are created by using one of the prefix modifiers short, long,
signed, and unsigned.
The table below is the overview of the integral types keywords in parentheses
can be (and often are) omitted.
The modifiers signed and unsigned can be applied to both char and int. In
the absence of unsigned prefix, signed is automatically assumed for integral types.
The only exception is the char, which is unsigned by default. The keywords
signed and unsigned, when used on their own, mean signed int and
unsigned int, respectively.
The modifiers short and long can be applied only to the int. The keywords
short and long used on their own mean short int and long int, respective-
ly.
Floating-point Types
Types float and double, together with the long double variant, are consid-
ered floating-point types. mikroCs implementation of ANSI Standard considers all
three to be the same type.
Floating point in mikroC is implemented using the Microchip AN575 32-bit for-
mat (IEEE 754 compliant).
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1.17549435082E-38 ..
float 32-bit
6.80564774407E38
1.17549435082E-38 ..
double 32-bit
6.80564774407E38
1.17549435082E-38 ..
long double 32-bit
6.80564774407E38
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Enumerations
An enumeration data type is used for representing an abstract, discreet set of val-
ues with appropriate symbolic names.
Enumeration Declaration
Variables of enum type are declared same as variables of any other type. For
example, the following declaration
establishes a unique integral type, colors, a variable c of this type, and a set of
enumerators with constant integer values (black = 0, red = 1, ...). In C, a
variable of an enumerated type can be assigned any value of type int no type
checking beyond that is enforced. That is:
c = red; // OK
c = 1; // Also OK, means the same
With explicit integral initializers, you can set one or more enumerators to specific
values. The initializer can be any expression yielding a positive or negative integer
value (after possible integer promotions). Any subsequent names without initializ-
ers will then increase by one. These values are usually unique, but duplicates are
legal.
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nibble would acquire the value 4, byte the value 8, and kilobyte the value
8192.
In our previous declaration, the identifier colors is the optional enumeration tag
that can be used in subsequent declarations of enumeration variables of type
colors:
As with struct and union declarations, you can omit the tag if no further variables
of this enum type are required:
Enumeration Scope
Enumeration tags share the same name space as structure and union tags.
Enumerators share the same name space as ordinary variable identifiers. For more
information, consult Name Spaces.
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Void Type
void is a special type indicating the absence of any value. There are no objects of
void; instead, void is used for deriving more complex types.
Void Functions
Use the void keyword as a function return type if the function does not return a
value. For example:
Use void as a function heading if the function does not take any parameters.
Alternatively, you can just write empty parentheses:
Generic Pointers
Pointers can be declared as void, meaning that they can point to any type. These
pointers are sometimes called generic.
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DERIVED TYPES
The derived types are also known as structured types. These types are used as ele-
ments in creating more complex user-defined types.
Arrays
Array is the simplest and most commonly used structured type. Variable of array
type is actually an array of objects of the same type. These objects represent ele-
ments of an array and are identified by their position in array. An array consists of
a contiguous region of storage exactly large enough to hold all of its elements.
Array Declaration
Array declaration is similar to variable declaration, with the brackets added after
identifer:
type array_name[constant-expression]
Each of the elements of an array is numbered from 0 through the number of ele-
ments minus one. If the number is n, elements of array can be approached as
variables array_name[0] .. array_name[n-1] of type.
#define MAX = 50
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Array Initialization
If you specify both the length and starting values, the number of starting values
must not exceed the specified length. Vice versa is possible, when the trailing
excess elements will be assigned some encountered runtime values from memo-
ry.
In case of array of char, you can use a shorter string literal notation. For example:
Arrays in Expressions
When name of the array comes up in expression evaluation (except with operators
& and sizeof ), it is implicitly converted to the pointer pointing to arrays first
element. See Arrays and Pointers for more information.
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Multi-dimensional Arrays
If you are not initializing the array in the declaration, you can omit the first dimen-
sion of multi-dimensional array. In that case, array is located elsewhere, e.g. in
another file. This is a commonly used technique when passing arrays as function
parameters:
void main() {
//...
func(a);
}//~!
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Pointers
Pointers are special objects for holding (or pointing to) memory addresses. In C,
address of an object in memory can be obtained by means of unary operator &. To
reach the pointed object, we use indirection operator (*) on a pointer.
A pointer of type pointer to object of type holds the address of (that is, points to)
an object of type. Since pointers are objects, you can have a pointer pointing to a
pointer (and so on). Other objects commonly pointed at include arrays, structures,
and unions.
Note: Currently, mikroC does not support pointers to functions, but this feature
will be implemented in future versions.
Pointer Declarations
Pointers are declared same as any other variable, but with * ahead of identifier.
Type at the beginning of declaration specifies the type of a pointed object. A point-
er must be declared as pointing to some particular type, even if that type is void,
which really means a pointer to anything. Pointers to void are often called gener-
ic pointers, and are treated as pointers to char in mikroC.
declares p to be of type pointer to type. All the scoping, duration, and visibility
rules apply to the p object just declared. You can view the declaration in this way:
if *p is an object of type, then p has to be a pointer to such objects.
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Note: You must initialize pointers before using them! Our previously declared
pointer *p is not initialized (i.e. assigned a value), so it cannot be used yet.
/* is same as: */
int *pa;
int *pb;
int *pc;
Null Pointers
A null pointer value is an address that is guaranteed to be different from any valid
pointer in use in a program. Assigning the integer constant 0 to a pointer assigns a
null pointer value to it. Instead of zero, the mnemonic NULL (defined in the stan-
dard library header files, such as stdio.h) can be used for legibility. All pointers
can be successfully tested for equality or inequality to NULL.
For example:
/* .. or like this: */
if ( pn == NULL ) { ... }
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Function Pointers
Function Pointers are pointers, i.e. variables, which point to the address of a func-
tion.
Note: Thus functions and function pointers with different calling convention
(argument order, arguments type or return type is different) are incompatible with
each other.
It's quite easy to assign the address of a function to a function pointer. You simply
take the name of a suitable and known function or member function. It's optional
to use the address operator & infront of the function's name.
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Example:
int addC(char x,char y){
return x+y;
}
return x-y;
}
return x*y;
}
return x/y;
}
return x%y;
}
int res;
char i;
void main() {
for (i=0;i<5;i++){
res = arrpf[i](10,20);
}
}//~!
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Pointer Arithmetic
Arrays and pointers are not completely independent types in C. When name of the
array comes up in expression evaluation (except with operators & and sizeof ), it
is implicitly converted to the pointer pointing to arrays first element. Due to this
fact, arrays are not modifiable lvalues.
id[exp]
is defined as
*((id) + (exp))
where either:
&a[i] = a + i
a[i] = *(a + i)
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Following examples are also valid, but better avoid this syntax as it can make the
code really illegible:
(a + 1)[i] = 3;
// same as: *((a + 1) + i) = 3, i.e. a[i + 1] = 3
(i + 2)[a] = 0;
// same as: *((i + 2) + a) = 0, i.e. a[i + 2] = 0
You can use a simple assignment operator (=) to assign value of one pointer to
another if they are of the same type. If they are of different types, you must use a
typecast operator. Explicit type conversion is not necessary if one of the pointers is
generic (of void type).
Assigning the integer constant 0 to a pointer assigns a null pointer value to it. The
mnemonic NULL (defined in the standard library header files, such as stdio.h)
can be used for legibility.
Two pointers pointing into the same array may be compared by using relational
operators ==, !=, <, <=, >, and >=. Results of these operations are same as if they
were used on subscript values of array elements in question:
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You can also compare pointers to zero value this tests if pointer actually points
to anything. All pointers can be successfully tested for equality or inequality to
NULL:
Pointer Addition
You can use operators +, ++, and += to add an integral value to a pointer. The
result of addition is defined only if pointer points to an element of an array and if
the result is a pointer pointing into the same array (or one element beyond it).
For example:
There is no such element as one past the last element, of course, but a pointer is
allowed to assume such a value. C guarantees that the result of addition is
defined even when pointing to one element past array. If P points to the last array
element, P+1 is legal, but P+2 is undefined.
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This allows you to write loops which access the array elements in a sequence by
means of incrementing pointer in the last iteration you will have a pointer
pointing to one element past an array, which is legal. However, applying the indi-
rection operator (*) to a pointer to one past the last element leads to undefined
behavior.
For example:
int i;
some_type *p = &a[0];
Pointer Subtraction
Similar to addition, you can use operators -, --, and -= to subtract an integral
value from a pointer.
Also, you may subtract two pointers. Difference will equal the distance between
the two pointed addresses, in bytes.
For example:
int a[10];
int *pi1 = &a[0], *pi2 = &[4];
i = pi2 - pi1; // i equals 8
pi2 -= (i >> 1); // pi2 = pi2 - 4: pi2 now points to a[0]
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Structures
Unlike arrays, structures are considered single objects. The mikroC structure type
lets you handle complex data structures almost as easily as single variables.
The member type cannot be the same as the struct type being currently declared.
However, a member can be a pointer to the structure being declared, as in the fol-
lowing example:
Also, a structure can contain previously defined structure types when declaring an
instance of a declared structure. Here is an example:
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Note that you can omit structure tag, but then you cannot declare additional
objects of this type elsewhere. For more information, see the Untagged
Structures below.
Incomplete Declarations
struct A; // incomplete
struct B {struct A *pa;};
struct A {struct B *pb;};
If you omit the structure tag, you get an untagged structure. You can use untagged
structures to declare the identifiers in the comma-delimited struct-id-list to
be of the given structure type (or derived from it), but you cannot declare addition-
al objects of this type elsewhere.
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Structure Assignment
Note that two variables are of same structured type only if they were both defined
by the same instruction or were defined using the same type identifier. For exam-
ple:
Size of Structure
You can get size of the structure in memory by means of operator sizeof. Size of
the structure does not necessarily need to be equal to the sum of its members
sizes. It is often greater due to certain limitations of memory storage.
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Structure and union members are accessed using the following two selection oper-
ators:
. (period)
-> (right arrow)
The operator . is called the direct member selector and it is used to directly access
one of the structures members. Suppose that the object s is of struct type S. Then
if m is a member identifier of type M declared in s, the expression
The operator -> is called the indirect (or pointer) member selector. Suppose that
ps is a pointer to s. Then if m is a member identifier of type M declared in s, the
expression
For example:
struct mystruct {
int i; char str[10]; double d;
} s, *sptr = &s;
.
.
.
s.i = 3; // assign to the i member of mystruct s
sptr -> d = 1.23; // assign to the d member of mystruct s
The expression s.m is an lvalue, provided that s is an lvalue and m is not an array
type. The expression sptr->m is an lvalue unless m is an array type.
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struct A {
int j; double x;
};
struct B {
int i; struct A a; double d;
} s, *sptr;
//...
Structure Uniqueness
struct A {
int i,j; double d;
} aa, aaa;
struct B {
int i,j; double d;
} bb;
the objects aa and aaa are both of type struct A, but the objects aa and bb are of
different structure types. Structures can be assigned only if the source and destina-
tion have the same type:
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Unions
Union types are derived types sharing many of the syntactic and functional fea-
tures of structure types. The key difference is that a union allows only one of its
members to be active at any given time, the most recently changed member.
Union Declaration
Unions are declared same as structures, with the keyword union used instead of
struct:
Unlike structures members, the value of only one of unions members can be
stored at any time. Lets have a simple example:
The identifier mu, of type union myunion, can be used to hold a 2-byte int, a
4-byte double, or a single-byte char, but only one of these at any given time.
Size of Union
The size of a union is the size of its largest member. In our previous example, both
sizeof(union myunion) and sizeof(mu) return 4, but 2 bytes are unused
(padded) when mu holds an int object, and 3 bytes are unused when mu holds a
char.
Union members can be accessed with the structure member selectors (. and ->),
but care is needed. Check the example on the following page.
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mu.d = 4.016;
Lcd_Out_Cp(FloatToStr(mu.d)); // OK: displays mu.d = 4.016
Lcd_Out_Cp(IntToStr(mu.i)); // peculiar result
pm->i = 3;
Lcd_Out_Cp(IntToStr(mu.i)); // OK: displays mu.i = 3
The second Lcd_Out_Cp is legal, since mu.i is an integral type. However, the bit
pattern in mu.i corresponds to parts of the previously assigned double. As such,
it probably does not provide a useful integer interpretation.
When properly converted, a pointer to a union points to each of its members, and
vice versa.
Bit Fields
Bit fields are specified numbers of bits that may or may not have an associated
identifier. Bit fields offer a way of subdividing structures into named parts of user-
defined sizes.
Structures and unions can contain bit fields. Bit fields can be up to 16 bits.
Note: If you need to handle specific bits of 8-bit variables (char and unsigned
short) or registers, you dont need to declare bit fields. Much more elegant solu-
tion is to use mikroCs intrinsic ability for individual bit access see Accessing
Individual Bits for more information.
Bit fields can be declared only in structures. Declare a structure normally, and
assign individual fields like this (fields need to be unsigned):
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As an object, bit fields structure takes two bytes. Individual fields are packed
within two bytes from right to left. In bitfield-declarator-list, you can omit identi-
fier(s) to create artificial padding, thus skipping irrelevant bits.
struct {
unsigned : 2, // Skip bits 0 and 1, no identifier here
mybits : 3; // Relevant bits 2, 3, and 4
// Bits 5, 6, and 7 are implicitly left out
} myreg;
Here is an example:
typedef struct {
prescaler : 2; timeronoff : 1; postscaler : 4;} mybitfield;
Bit fields can be accessed in same way as the structure members. Use direct and
indirect member selector (. and ->). For example, we could work with our
previously declared mybitfield like this:
void main() {
TimerControl.prescaler = 0;
TimerControl.timeronoff = 1;
TimerControl.postscaler = 3;
T2CON = TimerControl;
}
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TYPES CONVERSIONS
C is strictly typed language, with each operator, statement and function demanding
appropriately typed operands/arguments. However, we often have to use objects of
mismatching types in expressions. In that case, type conversion is needed.
Conversion of object of one type is changing it to the same object of another type
(i.e. applying another type to a given object). C defines a set of standard conver-
sions for built-in types, provided by compiler when necessary.
Standard Conversions
The basic rule of automatic (implicit) conversion is that the operand of simpler
type is converted (promoted) to the type of more complex operand. Then, type of
the result is that of more complex operand.
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Arithmetic Conversions
When you use an arithmetic expression, such as a+b, where a and b are of differ-
ent arithmetic types, mikroC performs implicit type conversions before the expres-
sion is evaluated. These standard conversions include promotions of lower types
to higher types in the interests of accuracy and consistency.
Converting a longer integral type to a shorter type truncates the higher order bits
and leaves low-order bits unchanged. Converting a shorter integral type to a longer
type either sign-extends or zero-fills the extra bits of the new value, depending on
whether the shorter type is signed or unsigned, respectively.
Note: Conversion of floating point data into integral value (in assignments or via
explicit typecast) produces correct results only if the float value does not exceed
the scope of destination integral type.
First, any small integral types are converted according to the following rules:
After this, any two values associated with an operator are either int (including
the long and unsigned modifiers), or they are float (equivalent with double
and long double in mikroC).
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The result of the expression is the same type as that of the two operands.
Pointer Conversions
Pointer types can be converted to other pointer types using the typecasting mecha-
nism:
char *str;
int *ip;
str = (char *)ip;
More generally, the cast (type*) will convert a pointer to type pointer to type.
(type) object
For example:
char a, b;
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DECLARATIONS
Introduction to Declarations
- Variables
- Constants
- Functions
- Types
- Structure, union, and enumeration tags
- Structure members
- Union members
- Arrays of other types
- Statement labels
- Preprocessor macros
There can be many referencing declarations for the same identifier, especially in a
multifile program, but only one defining declaration for that identifier is allowed.
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where var1, var2,... are any sequence of distinct identifiers with optional initial-
izers. Each of the variables is declared to be of type; if omitted, type defaults to
int. Specifier storage-class can take values extern, static, register, or
the default auto. Optional type-qualifier can take values const or
volatile. For more details, refer to Storage Classes and Type Qualifiers.
These are all defining declarations; storage is allocated and any optional initializ-
ers are applied.
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Linkage
Each instance of a particular identifier with external linkage represents the same
object or function throughout the entire set of files and libraries making up the
program. Each instance of a particular identifier with internal linkage represents
the same object or function within one file only.
Linkage Rules
Local names have internal linkage; same identifier can be used in different files to
signify different objects. Global names have external linkage; identifier signifies
the same object throughout all program files.
If the same identifier appears with both internal and external linkage within the
same file, the identifier will have internal linkage.
1. names having file scope, explicitly declared as static, have internal linkage,
2. names having file scope, explicitly declared as const and not explicitly,
declared as extern, have internal linkage,
3. typedef names have internal linkage,
4. enumeration constants have internal linkage .
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1. names having file scope, that do not comply to any of previously stated internal
linkage rules, have external linkage.
The storage class specifiers auto and register cannot appear in an external
declaration. For each identifier in a translation unit declared with internal linkage,
no more than one external definition can be given. An external definition is an
external declaration that also defines an object or function; that is, it also allocates
storage. If an identifier declared with external linkage is used in an expression
(other than as part of the operand of sizeof), then exactly one external definition
of that identifier must be somewhere in the entire program.
mikroC allows later declarations of external names, such as arrays, structures, and
unions, to add information to earlier declarations. Here's an example:
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Storage Classes
Associating identifiers with objects requires each identifier to have at least two
attributes: storage class and type (sometimes referred to as data type). The mikroC
compiler deduces these attributes from implicit or explicit declarations in the
source code.
Storage class dictates the location (data segment, register, heap, or stack) of the
object and its duration or lifetime (the entire running time of the program, or dur-
ing execution of some blocks of code). Storage class can be established by the
syntax of the declaration, by its placement in the source code, or by both of these
factors:
auto
register
static
extern
Auto
Use the auto modifer to define a local variable as having a local duration. This is
the default for local variables and is rarely used. You cannot use auto with glob-
als. See also Functions.
Register
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Static
Global name declared with static specifier has internal linkage, meaning that it
is local for a given file. See Linkage for more information.
Local name declared with static specifier has static duration. Use static with
a local variable to preserve the last value between successive calls to that function.
See Duration for more information.
Extern
Name declared with extern specifier has external linkage, unless it has been pre-
viously declared as having internal linkage. Declaration is not a definition if it has
extern specifier and is not initialized. The keyword extern is optional for a
function prototype.
Use the extern modifier to indicate that the actual storage and initial value of a
variable, or body of a function, is defined in a separate source code module.
Functions declared with extern are visible throughout all source files in a pro-
gram, unless you redefine the function as static.
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Type Qualifiers
Type qualifiers const and volatile are optional in declarations and do not actu-
ally affect the type of declared object.
Qualifier const
Qualifier const implies that the declared object will not change its value during
runtime. In declarations with const qualifier, you need to initialize all the objects
in the declaration.
Effectively, mikroC treats objects declared with const qualifier same as literals or
preprocessor constants. Compiler will report an error if trying to change an object
declared with const qualifier.
For example:
Qualifier volatile
Qualifier volatile implies that variable may change its value during runtime
indepent from the program. Use the volatile modifier to indicate that a variable
can be changed by a background routine, an interrupt routine, or an I/O port.
Declaring an object to be volatile warns the compiler not to make assumptions
concerning the value of the object while evaluating expressions in which it occurs
because the value could change at any moment.
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Typedef Specifier
Specifier typedef introduces a synonym for a specified type. You can use type-
def declarations to construct shorter or more meaningful names for types already
defined by the language or for types that you have declared. You cannot use the
typedef specifier inside a function definition.
Declaration starting with the typedef specifier does not introduce an object or
function of a given type, but rather a new name for a given type. That is, the
typedef declaration is identical to normal declaration, but instead of objects, it
declares types. It is a common practice to name custom type identifiers with start-
ing capital letter this is not required by C.
For example:
In typedef declaration, as in any declaration, you can declare several types at once.
For example:
Here, Pti is synonym for type pointer to int, and Array is synonym for type
array of 10 int elements.
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asm Declaration
You can group assembly instructions by the asm keyword (or _asm, or __asm):
asm {
block of assembly instructions
}
For example, the following code will not be compiled, as linker wont be able to
recognize variable myvar:
unsigned myvar;
void main() {
asm {
MOVLW 10 // just a test
MOVLW test_main_global_myvar_1
}
}
Adding the following line (or similar) above asm block would let linker know that
variable is used:
myvar := 0;
Note: mikroC will not check if the banks are set appropriately for your variable.
You need to set the banks manually in assembly code.
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Variable mangling is altered, and is more in C-manner. For example, for variable
named :
- _myVar, if it is global.
- FARG_+XX, if it is local (this is myVar's actual position in the local function
frame.
- _myVar_L0(+XX), if it is a local static variable (+XX to access further individ-
ual bytes).
The only types whose name remains the same in asm as it is in C are constants,
e.g. INTCON, PORTB, WREG, GIE, etc.
Accessing individual bytes is different as well. For example, if you have a global
variable "g_var", that is of type long (i.e. 4 bytes), you are to access it like this:
Syntax for retrieving address of an object is different. For objects located in flash
ROM:
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Initialization
At the time of declaration, you can set the initial value of a declared object, i.e.
initialize it. Part of the declaration which specifies the initialization is called the
initializer.
Initializers for globals and static objects must be constants or constant expressions.
The initializer for an automatic object can be any legal expression that evaluates to
an assignment-compatible value for the type of the variable involved.
Scalar types are initialized with a single expression, which can optionally be
enclosed in braces. The initial value of the object is that of the expression; the
same constraints for type and conversions apply as for simple assignments.
For example:
int i = 1;
char *s = "hello";
struct complex c = {0.1, -0.2};
// where 'complex' is a structure (float, float)
For structures or unions with automatic storage duration, the initializer must be
one of the following:
- an initializer list,
- a single expression with compatible union or structure type. In this case, the
initial value of the object is that of the expression.
Also, you can initialize arrays of character type with a literal string, optionally
enclosed in braces. Each character in the string, including the null terminator, ini-
tializes successive elements in the array. For more information, refer to Arrays.
Automatic Initialization
mikroC does not provide automatic initialization for objects. Uninitialized globals
and objects with static duration will take random values from memory.
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FUNCTIONS
Functions are central to C programming. Functions are usually defined as subpro-
grams which return a value based on a number of input parameters. Return value
of a function can be used in expressions technically, function call is considered
an operator like any other.
C allows a function to create results other than its return value, referred to as side
effects. Often, function return value is not used at all, depending on the side
effects. These functions are equivalent to procedures of other programming lan-
guages, such as Pascal. C does not distinguish between procedure and function
functions play both roles.
Each program must have a single external function named main marking the entry
point of the program. Functions are usually declared as prototypes in standard or
user-supplied header files, or within program files. Functions have external linkage
by default and are normally accessible from any file in the program. This can be
restricted by using the static storage class specifier in function declaration (see
Storage Classes and Linkage).
Note: Check the PIC Specifics for more info on functions limitations on PIC
micros.
Function Declaration
Functions are declared in your source files or made available by linking precom-
piled libraries. Declaration syntax of a function is:
type function_name(parameter-declarator-list);
The function_name must be a valid identifier. This name is used to call the
function; see Function Calls for more information. The type represents the type
of function result, and can be any standard or user-defined type. For functions that
do not return value, you should use void type. The type can be omitted in global
function declarations, and function will assume int type by default.
Function type can also be a pointer. For example, float* means that the func-
tion result is a pointer to float. Generic pointer, void* is also allowed. Function
cannot return array or another function.
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Unlike with variable declaration, each argument in the list needs its own type
specifier and a possible qualifier const or volatile.
Function Prototypes
A given function can be defined only once in a program, but can be declared sev-
eral times, provided the declarations are compatible. If you write a nondefining
declaration of a function, i.e. without the function body, you do not have to specify
the formal arguments. This kind of declaration, commonly known as the function
prototype, allows better control over argument number and type checking, and
type conversions.
Name of the parameter in function prototype has its scope limited to the prototype.
This allows different parameter names in different declarations of the same func-
tion:
Function prototypes greatly aid in documenting code. For example, the function
Cf_Init takes two parameters: Control Port and Data Port. The question is,
which is which? The function prototype
makes it clear. If a header file contains function prototypes, you can that file to get
the information you need for writing programs that call those functions. If you
include an identifier in a prototype parameter, it is used only for any later error
messages involving that parameter; it has no other effect.
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Function Definition
Function definition consists of its declaration and a function body. The function
body is technically a block a sequence of local definitions and statements
enclosed within braces {}. All variables declared within function body are local to
the function, i.e. they have function scope.
The function itself can be defined only within the file scope. This means that func-
tion declarations cannot be nested.
To return the function result, use the return statement. Statement return in
functions of void type cannot have a parameter in fact, you can omit the
return statement altogether if it is the last statement in the function body.
Here is a sample function which depends on side effects rather than return value:
#include <math.h>
Function Reentrancy
Limited reentrancy for functions is allowed. The functions that don't have their
own function frame (no arguments and local variables) can be called both from the
interrupt and the "main" thread. Functions that have input arguments and/or local
variables can be called only from one of the before mentioned program threads.
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Function Calls
A function is called with actual arguments placed in the same sequence as their
matching formal parameters. Use a function-call operator ():
Each expression in the function call is an actual argument. Number and types of
actual arguments should match those of formal function parameters. If types dis-
agree, implicit type conversions rules apply. Actual arguments can be of any com-
plexity, but you should not depend on their order of evaluation, because it is not
specified.
Upon function call, all formal parameters are created as local objects initialized by
values of actual arguments. Upon return from a function, temporary object is cre-
ated in the place of the call, and it is initialized by the expression of return state-
ment. This means that function call as an operand in complex expression is treated
as the function result.
If the function is without result (type void) or you dont need the result, you can
write the function call as a self-contained expression.
Argument Conversions
When a function prototype has not been previously declared, mikroC converts
integral arguments to a function call according to the integral widening (expan-
sion) rules described in Standard Conversions. When a function prototype is in
scope, mikroC converts the given argument to the type of the declared parameter
as if by assignment.
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If a prototype is present, the number of arguments must match. The types need to
be compatible only to the extent that an assignment can legally convert them. You
can always use an explicit cast to convert an argument to a type that is acceptable
to a function prototype.
Note: If your function prototype does not match the actual function definition,
mikroC will detect this if and only if that definition is in the same compilation unit
as the prototype. If you create a library of routines with a corresponding header
file of prototypes, consider including that header file when you compile the
library, so that any discrepancies between the prototypes and the actual definitions
will be caught.
The compiler is also able to force arguments to the proper type. Suppose you have
the following code:
main() {
//...
res = func(limit, ch); // function call
}
Since it has the function prototype for func, this program converts limit and ch
to long, using the standard rules of assignment, before it places them on the stack
for the call to func.
Without the function prototype, limit and ch would have been placed on the
stack as an integer and a character, respectively; in that case, the stack passed to
func would not match in size or content what func was expecting, leading to
problems.
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This declaration indicates that func will be defined in such a way that calls must
have at least two arguments, an int and a char, but can also have any number of
additional arguments.
Example:
#include <stdarg.h>
int res;
void main() {
res = addvararg(1,2,3,4,5,0);
res = addvararg(1,2,3,4,5,6,7,8,9,10,0);
}//~!
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OPERATORS
Operators are tokens that trigger some computation when applied to variables and
other objects in an expression.
- Arithmetic Operators
- Assignment Operators
- Bitwise Operators
- Logical Operators
- Reference/Indirect Operators (see Pointer Arithmetic)
- Relational Operators
- Structure Member Selectors (see Structure Member Access)
- sizeof Operator
There are 15 precedence categories, some of which contain only one operator.
Operators in the same category have equal precedence with each other.
Where duplicates of operators appear in the table, the first occurrence is unary, the
second binary. Each category has an associativity rule: left-to-right or right-to-left.
In the absence of parentheses, these rules resolve the grouping of expressions with
operators of equal precedence.
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15 2 () [] . -> left-to-right
! ~ ++ -- + - *
14 1 right-to-left
& (type) sizeof
13 2 * / % left-to-right
12 2 + - left-to-right
9 2 == != left-to-right
8 2 & left-to-right
7 2 ^ left-to-right
6 2 | left-to-right
5 2 && left-to-right
4 2 || left-to-right
3 3 ?: left-to-right
= *= /= %= += -=
2 2 right-to-left
&= ^= |= <<= >>=
1 2 , left-to-right
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Arithmetic Operators
+ addition 12
- subtraction 12
* multiplication 13
/ division 13
Note: Operator * is context sensitive and can also represent the pointer reference
operator. See Pointers for more information.
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/* for example: */
7 / 4; // equals 1
7 * 3 / 4; // equals 5
/* but: */
7. * 3./ 4.; // equals 5.25 as we are working with floats
Remainder operand % works only with integers; sign of result is equal to the sign
of first operand:
/* for example: */
9 % 3; // equals 0
7 % 3; // equals 1
-7 % 3; // equals -1
Unary operators ++ and -- are the only operators in C which can be either prefix
(e.g. ++k, --k) or postfix (e.g. k++, k--).
For example:
int j = 5; j = ++k;
/* k = k + 1, j = k, which gives us j = 6, k = 6 */
int j = 5; j = k++;
/* j = k, k = k + 1, which gives us j = 5, k = 6 */
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Relational Operators
== equal 9
!= not equal 9
Always bear in mind that relational operators return either 0 or 1. Consider the fol-
lowing examples:
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Bitwise Operators
Use the bitwise operators to modify the individual bits of numerical operands.
Bitwise operators associate from left to right. The only exception is the bitwise
complement operator ~ which associates from right to left.
Note: Operator & can also be the pointer reference operator. Refer to Pointers for
more information.
/* because ..
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/* Similarly: */
Binary operators << and >> move the bits of the left operand for a number of posi-
tions specified by the right operand, to the left or right, respectively. Right operand
has to be positive.
With shift left (<<), left most bits are discarded, and new bits on the right are
assigned zeroes. Thus, shifting unsigned operand to left by n positions is equiva-
lent to multiplying it by 2n if all the discarded bits are zero. This is also true for
signed operands if all the discarded bits are equal to sign bit.
With shift right (>>), right most bits are discarded, and the freed bits on the left
are assigned zeroes (in case of unsigned operand) or the value of the sign bit (in
case of signed operand). Shifting operand to right by n positions is equivalent to
dividing it by 2n.
Be aware of the principle difference between how bitwise and logical operators
work. For example:
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Logical Operators
Logical operators && and || associate from left to right. Logical negation operator
! associates from right to left.
|| logical OR 4
! logical negation 14
c >= '0' && c <= '9'; // reads as: (c>='0') && (c<='9')
a + 1 == b || ! f(x;) // reads as: ((a+1)== b) || (!(f(x)))
Logical AND (&&) returns 1 only if both expressions evaluate to be nonzero, oth-
erwise returns 0. If the first expression evaluates to false, the second expression is
not evaluated. For example:
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General rule with complex logical expressions is that the evaluation of consecutive
logical operands stops the very moment the final result is known. For example, if
we have an expression:
a && b && c
where a is false (0), then operands b and c will not be evaluated. This is very
important if b and c are expressions, as their possible side effects will not take
place!
Be aware of the principle difference between how bitwise and logical operators
work. For example:
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Conditional Operator ? :
The conditional operator ? : is the only ternary operator in C. Syntax of the con-
ditional operator is:
2. Both of compatible struct or union types. The resulting type is the structure or
union type of expression2 and expression3.
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5. One operand is a pointer, and the other is a null pointer constant. The resulting
type is a pointer to a type qualified with all the type qualifiers of the types
pointed to by both operands.
Assignment Operators
expression1 = expression2
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Thus, we have 10 different compound assignment operators: +=, -=, *=, /=,
%=, &=, |=, ^=, <<=, and >>=. All of these associate from right to left. Spaces
separating compound operators (e.g. + =) will generate error.
expression1 += expression2
is the same as
Assignment Rules
For both simple and compound assignment, the operands expression1 and
expression2 must obey one of the following rules:
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Sizeof Operator
Prefix unary operator sizeof returns an integer constant that gives the size in
bytes of how much memory space is used by its operand (determined by its type,
with some exceptions).
If applied to a type identifier, sizeof returns the size of the specified type. Unit
for type size is the sizeof(char) which is equivalent to one byte. Operation
sizeof(char) gives the result 1, whether the char is signed or unsigned.
sizeof(char) /* returns 1 */
sizeof(int) /* returns 2 */
sizeof(unsigned long) /* returns 4 */
When the operand is a non-parameter of array type, the result is the total number
of bytes in the array (in other words, an array name is not converted to a pointer
type):
int i, j, a[10];
//...
j = sizeof(a[1]); /* j = sizeof(int) = 2 */
i = sizeof(a); /* i = 10*sizeof(int) = 20 */
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EXPRESSIONS
An expression is a sequence of operators, operands, and punctuators that specifies
a computation. Formally, expressions are defined recursively: subexpressions can
be nested without formal limit. However, the compiler will report an out-of-mem-
ory error if it cant compile an expression that is too complex.
In ANSI C, the primary expressions are: constant (also referred to as literal), iden-
tifier, and (expression), defined recursively.
Comma Expressions
One of the specifics of C is that it allows you to use comma as a sequence opera-
tor to form the so-called comma expressions or sequences. Comma expression is a
comma-delimited list of expressions it is formally treated as a single expression
so it can be used in places where an expression is expected. The following
sequence:
expression_1, expression_2;
results in the left-to-right evaluation of each expression, with the value and type of
expression_2 giving the result of the whole expression. Result of expres-
sion_1 is discarded.
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Binary operator comma (,) has the lowest precedence and associates from left to
right, so that a, b, c is same as (a, b), c. This allows us to write sequences
with any number of expressions:
this results in the left-to-right evaluation of each expression, with the value and
type of expression_n giving the result of the whole expression. Results of other
expressions are discarded, but their (possible) side-effect do occur.
For example:
result = (a = 5, b /= 2, c++);
/* returns preincremented value of variable c, but also
intializes a, divides b by 2, and increments c */
Note
Do not confuse comma operator (sequence operator) with the comma punctuator
which separates elements in a function argument list and initializator lists. Mixing
the two uses of comma is legal, but you must use parentheses to distinguish them.
To avoid ambiguity with the commas in function argument and initializer lists, use
parentheses. For example,
calls function func with three arguments (i, 5, k), not four.
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STATEMENTS
Statements specify the flow of control as a program executes. In the absence of
specific jump and selection statements, statements are executed sequentially in the
order of appearance in the source code.
- Labeled Statements
- Expression Statements
- Selection Statements
- Iteration Statements (Loops)
- Jump Statements
- Compound Statements (Blocks)
Labeled Statements
Every statement in program can be labeled. Label is an identifier added before the
statement like this:
label_identifier : statement;
Labels have their own namespace: label identifier can match any other identifier in
the program.
1. The label identifier serves as a target for the unconditional goto statement,
2. The label identifier serves as a target for the switch statement. For this
purpose, only case and default labeled statements are used:
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Expression Statements
expression;
The null statement is a special case, consisting of a single semicolon (;). The null
statement does nothing, and is therefore useful in situations where the mikroC syn-
tax expects a statement but your program does not need one. For example, null
statement is commonly used in empty loops:
Selection Statements
If Statement
The else keyword is optional, but no statements can come between the if and
the else.
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Nested if statements
Nested if statements require additional attention. General rule is that the nested
conditionals are parsed starting from the innermost conditional, with each else
bound to the nearest available if on its left:
if (expression1) statement1
else if (expression2)
if (expression3) statement2
else statement3 /* this belongs to: if (expression3) */
else statement4 /* this belongs to: if (expression2) */
Note: The #if and #else preprocessor statements (directives) look similar to the
if and else statements, but have very different effects. They control which
source file lines are compiled and which are ignored. See Preprocessor for more
information.
Switch Statement
Use the switch statement to pass control to a specific program branch, based on a
certain condition. Syntax of switch statement is:
switch (expression) {
case constant-expression_1 : statement_1;
.
.
.
case constant-expression_n : statement_n;
[default : statement;]
}
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For example, if variable i has value between 1 and 3, following switch would
always return it as 4:
switch (i) {
case 1: i++;
case 2: i++;
case 3: i++;
}
To avoid evaluating any other cases and relinquish control from the switch, ter-
minate each case with break.
Conditional switch statements can be nested labels case and default are
then assigned to the innermost enclosing switch statement.
Here is a simple example with switch. Lets assume we have a variable with only
3 different states (0, 1, or 2) and a corresponding function (event) for each of these
states. This is how we could switch the code to the appopriate routine:
switch (state) {
case 0: Lo(); break;
case 1: Mid(); break;
case 2: Hi(); break;
default: Message("Invalid state!");
}
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Iteration Statements
Iteration statements let you loop a set of statements. There are three forms of itera-
tion statements in C: while, do, and for.
While Statement
The statement executes repeatedly until the value of expression is false. The test
takes place before statement executes. Thus, if expression evaluates to false
on the first pass, the loop does not execute.
Here is an example of calculating scalar product of two vectors, using the while
statement:
int s = 0, i = 0;
while (i < n) {
s += a[i] * b[i];
i++;
}
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Do Statement
The do statement executes until the condition becomes false. Syntax of do state-
ment is:
Note that do is the only control structure in C which explicitly ends with semi-
colon (;). Other control structures end with statement which means that they
implicitly include a semicolon or a closing brace.
s = 0; i = 0;
do {
s += a[i] * b[i];
i++;
} while (i < n);
For Statement
The for statement implements an iterative loop. Syntax of for statement is:
Before the first iteration of the loop, expression init-exp sets the starting vari-
ables for the loop. You cannot pass declarations in init-exp.
Expression condition-exp is checked before the first entry into the block;
statement is executed repeatedly until the value of condition-exp is false.
After each iteration of the loop, increment-exp increments a loop counter.
Consequently, i++ is functionally the same as ++i.
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for ( ; ; ) {...}
The only way to break out of this loop is by means of break statement.
Here is an example of calculating scalar product of two vectors, using the for
statement:
but this is considered a bad programming style. Although legal, calculating the
sum should not be a part of the incrementing expression, because it is not in the
service of loop routine. Note that we used a null statement (;) for a loop body.
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Jump Statements
A jump statement, when executed, transfers control unconditionally. There are four
such statements in mikroC: break, continue, goto, and return.
Break Statement
Sometimes, you might need to stop the loop from within its body. Use the break
statement within loops to pass control to the first statement following the inner-
most switch, for, while, or do block.
Break is commonly used in switch statements to stop its execution upon the first
positive match. For example:
switch (state) {
case 0: Lo(); break;
case 1: Mid(); break;
case 2: Hi(); break;
default: Message("Invalid state!");
}
Continue Statement
You can use the continue statement within loops (while, do, for) to skip the
cycle. It passes control to the end of the innermost enclosing end brace belonging
to a looping construct. At that point the loop continuation condition is re-evaluat-
ed. This means that continue demands the next iteration if loop continuation con-
dition is true.
Goto Statement
Use the goto statement to unconditionally jump to a local label for more infor-
mation on labels, refer to Labeled Statements. Syntax of goto statement is:
goto label_identifier;
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You can use goto to break out from any level of nested control structures. But,
goto cannot be used to jump into block while skipping that blocks initializations
for example, jumping into loops body, etc.
for (...) {
for (...) {
...
if (disaster) goto Error;
...
}
}
.
.
.
Error: /* error handling code */
Return Statement
Use the return statement to exit from the current function back to the calling
routine, optionally returning a value. Syntax is:
return [expression];
This will evaluate the expression and return the result. Returned value will be
automatically converted to the expected function type, if needed. The expres-
sion is optional; if omitted, function will return a random value from memory.
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For example, for loop expects one statement in its body, so we can pass it a com-
pound statement:
Note that, unlike other statements, compound statements do not end with semi-
colon (;), i.e. there is never a semicolon following the closing brace.
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PREPROCESSOR
Preprocessor is an integrated text processor which prepares the source code for
compiling. Preprocessor allows:
Note that preprocessor analyzes text at token level, not at individual character
level. Preprocessor is controled by means of preprocessor directives and pre-
processor operators.
Preprocessor Directives
Any line in source code with a leading # is taken as a preprocessing directive (or
control line), unless the # is within a string literal, in a character constant, or
embedded in a comment. The initial # can be preceded or followed by whitespace
(excluding new lines).
The null directive consists of a line containing the single character #. This line is
always ignored.
Preprocessor directives are usually placed at the beginning of the source code, but
they can legally appear at any point in a program. The mikroC preprocessor
detects preprocessor directives and parses the tokens embedded in them. Directive
is in effect from its declaration to the end of the program file.
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If you need to break directive into multiple lines, you can do it by ending the line
with a backslash (\):
Macros
After each individual macro expansion, a further scan is made of the newly
expanded text. This allows for the possibility of nested macros: The expanded text
can contain macro identifiers that are subject to replacement. However, if the
macro expands into what looks like a preprocessing directive, such a directive will
not be recognized by the preprocessor. Any occurrences of the macro identifier
found within literal strings, character constants, or comments in the source code
are not expanded
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A macro wont be expanded during its own expansion (so #define MACRO
MACRO wont expand indefinitely).
main() {
EVERLOOP {
...
if (error) {Lcd_Out_Cp(ERR_MSG); break;}
...
}
}
#ifndef BLOCK_SIZE
#define BLOCK_SIZE 512
#endif
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macro_identifier(<actual_arg_list>)
in the subsequent source code. The syntax is identical to that of a function call;
indeed, many standard library C functions are implemented as macros.
However, there are some important semantic differences.
A macro call results in two sets of replacements. First, the macro identifier and the
parenthesis-enclosed arguments are replaced by the token sequence. Next, any for-
mal arguments occurring in the token sequence are replaced by the corresponding
real arguments appearing in the actual_arg_list. As with simple macro defini-
tions, rescanning occurs to detect any embedded macro identifiers eligible for
expansion.
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Undefining Macros
#undef macro_identifier
Directive #undef detaches any previous token sequence from the macro_iden-
tifier; the macro definition has been forgotten, and the macro_identifier is
undefined. No macro expansion occurs within #undef lines.
After a macro identifier has been undefined, it can be redefined with #define,
using the same or a different token sequence.
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File Inclusion
The preprocessor directive #include pulls in header files (extension .h) into the
source code. Do not rely on preprocessor to include source files (extension .c)
see Projects for more information.
#include <header_name>
#include "header_name"
The preprocessor removes the #include line and replaces it with the entire text
of the header file at that point in the source code. The placement of the #include
can therefore influence the scope and duration of any identifiers in the included
file.
The difference between the two formats lies in the searching algorithm employed
in trying to locate the include file.
If #include directive was used with the <header_name> version, the search is
made successively in each of the following locations, in this particular order:
1. the project folder (folder which contains the project file .ppc),
2. mikroC installation folder > include folder,
3. your custom search paths.
Explicit Path
If you place an explicit path in the header_name, only that directory will be
searched. For example:
#include "C:\my_files\test.h"
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Note: There is also a third version of #include directive, rarely used, which
assumes that neither < nor " appears as the first non-whitespace character follow-
ing #include:
#include macro_identifier
It assumes a macro definition exists that will expand the macro identifier into a
valid delimited header name with either of the <header_name> or
"header_name" formats.
Preprocessor Operators
The # (pound sign) is a preprocessor directive when it occurs as the first non-
whitespace character on a line. Also, # and ## perform operator replacement and
merging during the preprocessor scanning phase.
Operator #
If you need an actual argument (the exact sequence of characters within quotes) as
result of preprocessing, you can use the # operator in macro body. It can be placed
in front of a formal macro argument in definition in order to convert the actual
argument to a string after replacement.
For example, lets have macro LCD_PRINT for printing variable name and value
on LCD:
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LCD_PRINT(temp)
Operator ##
Operator ## is used for token pasting: you can paste (or merge) two tokens togeth-
er by placing ## in between them (plus optional whitespace on either side). The
preprocessor removes the whitespace and the ##, combining the separate tokens
into one new token. This is commonly used for constructing identifiers.
For example, we could define macro SPLICE for pasting two tokens into one iden-
tifier:
#define SPLICE(x,y) x ## _ ## y
Note: mikroC does not support the older nonportable method of token pasting
using (l/**/r).
Conditional Compilation
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The conditional directives #if, #elif, #else, and #endif work very similar to
the common C conditional statements. If the expression you write after the #if
has a nonzero value, the line group immediately following the #if directive is
retained in the translation unit.
Syntax is:
#if constant_expression_1
<section_1>
[#elif constant_expression_2
<section_2>]
...
[#elif constant_expression_n
<section_n>]
[#else
<final_section>]
#endif
Each #if directive in a source file must be matched by a closing #endif direc-
tive. Any number of #elif directives can appear between the #if and #endif
directives, but at most one #else directive is allowed. The #else directive, if
present, must be the last directive before #endif.
The sections can be any program text that has meaning to the compiler or the pre-
processor. The preprocessor selects a single section by evaluating the
constant_expression following each #if or #elif directive until it finds a
true (nonzero) constant expression. The constant_expressions are subject to
macro expansion.
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Any processed section can contain further conditional clauses, nested to any
depth. Each nested #else, #elif, or #endif directive belongs to the closest pre-
ceding #if directive.
The net result of the preceding scenario is that only one code section (possibly
empty) will be compiled.
You can use the #ifdef and #ifndef directives anywhere #if can be used. The
#ifdef and #ifndef conditional directives let you test whether an identifier is
currently defined or not. The line
#ifdef identifier
has exactly the same effect as #if 1 if identifier is currently defined, and the
same effect as #if 0 if identifier is currently undefined. The other directive,
#ifndef, tests true for the not-defined condition, producing the opposite
results.
The syntax thereafter follows that of the #if, #elif, #else, and #endif.
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CHAPTER
4
BUILT-IN ROUTINES
mikroC for dsPIC30/33 and PIC24 compiler provides a set of useful built-in utility
functions. Built-in functions do not require any header files to be included; you
can use them in any part of your project.
Built-in routines are implemented as inline; i.e. code is generated in the place of
the call, so the call doesnt count against the nested call limit. The only exceptions
are Vdelay_ms and Delay_Cyc, which are actual C routines.
Note: Lob, Hib, Higherb, Highestb, Lo, Hi, Higher and Highest functions are not
implemented in compiler any more. If you want to use these functions you must
include built_in.h into your project.
Lob
Hib
Higherb
Highestb
Lo
Hi
Higher
Highest
Delay_us
Delay_ms
Vdelay_ms
Delay_Cyc
Clock_Khz
Clock_Mhz
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Lob
Prototype unsigned short Lob(long number);
Description Function returns the lowest byte of number. Function does not interpret bit patterns of
number it merely returns 8 bits as found in register.
This is an inline routine; code is generated in the place of the call, so the call doesnt
count against the nested call limit.
Requires Arguments must be scalar type (i.e. Arithmetic Types and Pointers).
Example d = 0x1AC30F4;
tmp = Lob(d); // Equals 0xF4
Hib
Prototype unsigned short Hib(long number);
Description Function returns next to the lowest byte of number. Function does not interpret bit pat-
terns of number it merely returns 8 bits as found in register.
This is an inline routine; code is generated in the place of the call, so the call doesnt
count against the nested call limit.
Requires Arguments must be scalar type (i.e. Arithmetic Types and Pointers).
Example d = 0x1AC30F4;
tmp = Hib(d); // Equals 0x30
Higherb
Prototype unsigned short Higherb(long number);
Description Function returns next to the highest byte of number. Function does not interpret bit pat-
terns of number it merely returns 8 bits as found in register.
This is an inline routine; code is generated in the place of the call, so the call doesnt
count against the nested call limit.
Requires Arguments must be scalar type (i.e. Arithmetic Types and Pointers).
Example d = 0x1AC30F4;
tmp = Higherb(d); // Equals 0xAC
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Highestb
Prototype unsigned short Highestb(long number);
Description Function returns the highest byte of number. Function does not interpret bit patterns of
number it merely returns 8 bits as found in register.
This is an inline routine; code is generated in the place of the call, so the call doesnt
count against the nested call limit.
Requires Arguments must be scalar type (i.e. Arithmetic Types and Pointers).
Example d = 0x1AC30F4;
tmp = Highestb(d); // Equals 0x01
Lo
Prototype unsigned int Lo(long number);
Description Function returns the lowest word of number. Function does not interpret bit patterns of
number it merely returns 16 bits as found in register.
This is an inline routine; code is generated in the place of the call, so the call doesnt
count against the nested call limit.
Requires Arguments must be scalar type (i.e. Arithmetic Types and Pointers).
Example d = 0x1AC30F41AC30F4F0F1;
tmp = Lo(d); // Equals 0xF0F1
Hi
Description Function returns next to the lowest word of number. Function does not interpret bit pat-
terns of number it merely returns 16 bits as found in register.
This is an inline routine; code is generated in the place of the call, so the call doesnt
count against the nested call limit.
Requires Arguments must be scalar type (i.e. Arithmetic Types and Pointers).
Example d = 0x1A0F41AC30F4F0F1;
tmp = Hi(d); // Equals 0x30F4
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Higher
Prototype unsigned int Higher(long number);
Description Function returns next to the highest word of number. Function does not interpret bit pat-
terns of number it merely returns 16 bits as found in register.
This is an inline routine; code is generated in the place of the call, so the call doesnt
count against the nested call limit.
Requires Arguments must be scalar type (i.e. Arithmetic Types and Pointers).
Example d = 0x1A0F41AC30F4F0F1;
tmp = Higher(d); // Equals 0x41AC
Highest
Prototype unsigned int Highest(long number);
Description Function returns the highest word of number. Function does not interpret bit patterns of
number it merely returns 16 bits as found in register.
This is an inline routine; code is generated in the place of the call, so the call doesnt
count against the nested call limit.
Requires Arguments must be scalar type (i.e. Arithmetic Types and Pointers).
Example d = 0x1A0F41AC30F4F0F1;
tmp = Highest(d); // Equals 0x1A0F
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Delay_us
Delay_ms
Vdelay_ms
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Delay_Cyc
Description Creates a delay based on MCU clock. Delay lasts for 10 times the input parameter in
MCU cycles. Input parameter needs to be in range 3 .. 255.
Note that Delay_Cyc is library function rather than a built-in routine; it is presented in
this topic for the sake of convenience.
Clock_Khz
Clock_Mhz
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LIBRARY ROUTINES
mikroC for dsPIC30/33 and PIC24 provides a set of libraries which simplifies the
initialization and use of dsPIC30/33 and PIC24 MCU and its modules. Library
functions do not require any header files to be included; you can use them any-
where in your projects.
Currently available libraries are:
- ADC Library - Trigonometry Library
- CAN Library - sprint Library
- CANSPI Library - SPI Graphic LCD Library
- Compact Flash Library - Port Expander Library
- EEPROM Library - SPI LCD Library
- Advanced SPI Ethernet Library - SPI LCD8 Library
- SPI Ethernet Library - SPI T6963C Graphic LCD Library
- Flash Memory Library - Setjmp Library
- Graphic LCD Library - Time Library
- T6963C Graphic LCD Library
- IC Library
- Keypad Library
- LCD Custom Library
- LCD8 Custom Library
- Manchester Code Library
- Multi Media Card Library
- OneWire Library
- PS/2 Library
- PWM Library
- RS-485 Library
- Software IC Library
- Software SPI Library
- Software UART Library
- Sound Library
- SPI Library
- UART Library
- DSP Library
- Util Library
- ANSI C Ctype Library
- ANSI C Math Library
- ANSI C Stdlib Library
- ANSI C String Library
- Conversions Library
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ADC Library
Library Routines
dsPIC30 and PIC24FJ Functions
ADC_Read
dsPIC33F and PIC24HJ Functions
Adc1_Read
Adc2_Read
Adc_Read
Adc_Set_Active
dsPIC30 and PIC24FJ Functions
Adc_Read
Prototype unsigned Adc_Read(char channel);
Returns Depending on chip, function reads 10-bit unsigned value from the specified channel.
Parameter channel represents the channel from which the analog value is to be acquired.
Refer to the appropriate datasheet for channel-to-pin mapping.
Requires dsPIC30/33 and PIC24 MCU with built-in ADC module. You should consult the
Datasheet documentation for specific device.
Before using the function, be sure to configure the appropriate TRISx bits to designate
the pins as input. Also, configure the desired pin as analog (register ADPCFG), and set
Vref (voltage reference value).
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Adc1_Read
Prototype unsigned Adc1_Read(unsigned channel, unsigned AdcMode)
Returns Depending on AdcMode, function reads 10-bit or 12-bit unsigned value from the speci-
fied channel.
Description Initializes dsPIC30/33 and PIC24s internal ADC module to:
AdcMode represents ADC resolution (Valid values are: 0 (ADC_10bit constant) and 1
(ADC_12bit constant)).Parameter channel represents the channel from which the ana-
log value is to be acquired. Refer to the appropriate datasheet for channel-to-pin map-
ping. This library is using ADC 1 module.
Requires dsPIC30/33 and PIC24 MCU with built-in ADC module. You should consult the
Datasheet documentation for specific device.
Before using the function, be sure to configure the appropriate TRISx bits to designate
the pins as input. Also, configure the desired pin as analog (register ADPCFG), and set
Vref (voltage reference value).
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Adc2_Read
Prototype unsigned Adc2_Read(unsigned channel, unsigned AdcMode)
Returns Depending on AdcMode, function reads 10-bit or 12-bit unsigned value from the speci-
fied channel.
Description Initializes dsPIC30/33 and PIC24s internal ADC module to:
AdcMode represents ADC resolution (Valid values are: 0 (ADC_10bit constant) and 1
(ADC_12bit constant)).Parameter channel represents the channel from which the ana-
log value is to be acquired. Refer to the appropriate datasheet for channel-to-pin map-
ping. This library is using ADC 2 module.
Requires dsPIC30/33 and PIC24 MCU with built-in ADC module. You should consult the
Datasheet documentation for specific device.
Before using the function, be sure to configure the appropriate TRISx bits to designate
the pins as input. Also, configure the desired pin as analog (register ADPCFG), and set
Vref (voltage reference value).
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Adc_Read
Prototype unsigned Adc_Read(unsigned channel, unsigned AdcMode)
Returns Depending on AdcMode, function reads 10-bit or 12-bit unsigned value from the speci-
fied channel.
Description Initializes dsPIC30/33 and PIC24s internal ADC module to:
AdcMode represents ADC resolution (Valid values are: 0 (ADC_10bit constant) and 1
(ADC_12bit constant)).Parameter channel represents the channel from which the ana-
log value is to be acquired. Refer to the appropriate datasheet for channel-to-pin map-
ping. This library works with active ADC module. Active ADC module can be set using
Adc_Set_Active.
Requires dsPIC30/33 and PIC24 MCU with built-in ADC module. You should consult the
Datasheet documentation for specific device.
Before using the function, be sure to configure the appropriate TRISx bits to designate
the pins as input. Also, configure the desired pin as analog (register ADPCFG), and set
Vref (voltage reference value).
Adc_Set_Active
Returns Nothing.
Description Sets active ADC module. AdcNo parameter is number of ADC module.
Requires dsPIC30/33 and PIC24 MCU with built-in ADC module. You should consult the
Datasheet documentation for specific device.
Example Adc_Set_Active(2); // ADC 2 module is active
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Library Example
dsPIC30 and PIC24FJ Functions
This code snippet reads analog value from channel 10 and sends its lower byte
over UART1.
#include <built_in.h>
unsigned adcRes;
void main() {
PORTB = 0x0000;
TRISB = 0xFFFF; //all inputs - needed for ADC to work
Uart1_Init(9600);
Uart1_Write_Char('s');
while (1) {
adcRes = Adc_Read(10);
Uart1_Write_Char(adcRes);
Delay_ms(50);
}
}//~!
unsigned adcRes;
void main() {
PORTB = 0x0000;
TRISB = 0xFFFF; //all inputs - needed for ADC to work
PORTD = 0;
TRISD = 0; // prepare PORTD for output
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Hardware Connection
330
Vss
RD7
RG12
RA7
RG1
RF0
Vdd
RD6
RD5
RD13
RD12
RD2
RG14
RA6
RG0
RF1
RD4
RD3
RD1
RG13
LD11
RB10
RB12
RB13
RB15
RB14
RB11
AVdd
AVss
RB6
RB7
RB8
RA9
RB9
RF4
RF5
Vdd
Vss
330 LD1
330 LD0
VCC
VCC
10K
Reset 10MHz
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CAN Library
mikroC for dsPIC30/33 and PIC24 provides a library (driver) for working with the
CAN module.
CAN is a very robust protocol that has error detection and signalling, selfcheck-
ing and fault confinement. Faulty CAN data and remote frames are re-transmitted
automatically, similar to the Ethernet.
Data transfer rates vary from up to 1 Mbit/s at network lengths below 40m to 250
Kbit/s at 250m cables, and can go even lower at greater network distances, down
to 200Kbit/s, which is the minimum bitrate defined by the standard. Cables used
are shielded twisted pairs, and maximum cable length is 1000m.
Note: CAN routines are currently supported only by dsPIC30 with CAN.
Microcontroller must be connected to CAN transceiver (MCP2551 or similar)
which is connected to CAN bus.
Library Routines
CAN1SetOperationMode
CAN1GetOperationMode
CAN1Initialize
CAN1SetBaudRate
CAN1SetMask
CAN1SetFilter
CAN1Read
CAN1Write
CAN2SetOperationMode
CAN2GetOperationMode
CAN2Initialize
CAN2SetBaudRate
CAN2SetMask
CAN2SetFilter
CAN2Read
CAN2Write
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- RegsToCANID
- CANIDToRegs
Be sure to check CAN constants necessary for using some of the functions.
CAN1SetOperationMode
Prototype void CAN1SetOperationMode(unsigned int mode, unsigned int
wait_flag);
Description Sets CAN1 to requested mode, i.e. copies mode to CAN1STAT. Parameter mode needs
to be one of CAN1_OP_MODE constants (see CAN constants).
Parameter wait_flag needs to be either 0 or 0xFF:
If set to 0xFF, this is a blocking call the function wont return until the requested
mode is set.
If 0, this is a non-blocking call. It does not verify if CAN1 module is switched to
requested mode or not. Caller must use CAN1GetOperationMode to verify correct
operation mode before performing mode specific operation.
Requires CAN routines are currently supported only by dsPICmicros with CAN modules.
Microcontroller must be connected to CAN transceiver (MCP2551 or similar) which is
connected to CAN bus.
CAN1GetOperationMode
Requires CAN routines are currently supported only by dsPICmicros with CAN modules.
Microcontroller must be connected to CAN transceiver (MCP2551 or similar) which is
connected to CAN bus.
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CAN1Initialize
Description Initializes CAN1. All pending transmissions are aborted. Sets all mask registers to 0 to
allow all messages. The Config mode is internaly set by this function. Upon a execution
of this function Normal mode is set.
Parameters:
Requires CAN1 routines are currently supported only by dsPIC30micros with CAN module.
Microcontroller must be connected to CAN1 transceiver (MCP2551 or similar) which is
connected to CAN1 bus.
Example init = CAN_CONFIG_SAMPLE_THRICE &
CAN_CONFIG_PHSEG2_PRG_ON &
CAN_CONFIG_STD_MSG &
CAN_CONFIG_DBL_BUFFER_ON &
CAN_CONFIG_VALID_XTD_MSG &
CAN_CONFIG_LINE_FILTER_OFF;
...
CAN1Initialize(1, 1, 3, 3, 1, init); // initialize CAN1
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CAN1SetBaudRate
Description Sets CAN1 baud rate. Due to complexity of CAN1 protocol, you can1not simply force a
bps value. Instead, use this function when CAN1 is in Config mode. Refer to datasheet
for details.
Parameters:
Requires CAN1 routines are currently supported only by dsPIC30micros with CAN module.
Microcontroller must be connected to CAN1 transceiver (MCP2551 or similar) which is
connected to CAN1 bus.
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CAN1SetMask
Description Function sets mask for advanced filtering of messages. Given value is bit adjusted to
appropriate buffer mask registers.
Requires CAN must be in Config mode; otherwise the function will be ignored.
CAN1 routines are currently supported only by dsPIC30micros with CAN module.
Microcontroller must be connected to CAN1 transceiver (MCP2551 or similar) which is
connected to CAN1 bus.
Example /* Set all mask bits to 1, i.e. all filtered bits are relevant:
*/
CAN1SetMask(CAN_MASK_B1, -1, CAN_CONFIG_XTD_MSG);
CAN1SetFilter
Prototype void CAN1SetFilter(unsigned int CAN_FILTER, long value, unsigned
int CAN_CONFIG_FLAGS);
Description Function sets message filter. Given value is bit adjusted to appropriate buffer mask reg-
isters.
Parameters:
- CAN_FILTER is one of predefined constant values (see CAN constants)
- value is the filter register value
- CAN_CONFIG_FLAGS selects type of message to filter, either CAN_CONFIG_XTD_MSG
or CAN_CONFIG_STD_MSG
Requires CAN must be in Config mode; otherwise the function will be ignored.
CAN1 routines are currently supported only by dsPIC30micros with CAN module.
Microcontroller must be connected to CAN1 transceiver (MCP2551 or similar) which is
connected to CAN1 bus.
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CAN1Read
Prototype unsigned int CAN1Read(unsigned long *id, char *data, unsigned int
*datalen, unsigned int *CAN_RX_MSG_FLAGS);
CAN1Write
Prototype unsigned int CAN1Write(long id, char *data, unsigned int datalen,
unsigned int CAN_TX_MSG_FLAGS);
Description If at least one empty transmit buffer is found, function sends message on queue for
transmission. If buffer is full, function returns 0.
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CAN2SetOperationMode
Prototype void CAN2SetOperationMode(unsigned int mode, unsigned int
wait_flag);
Description Sets CAN2 to requested mode, i.e. copies mode to CAN2STAT. Parameter mode needs
to be one of CAN_OP_MODE constants (see CAN constants).
Parameter wait_flag needs to be either 0 or 0xFF:
If set to 0xFF, this is a blocking call the function wont return until the requested
mode is set.
If 0, this is a non-blocking call. It does not verify if CAN2 module is switched to
requested mode or not. Caller must use CAN2GetOperationMode to verify correct
operation mode before performing mode specific operation.
Requires CAN1 routines are currently supported only by dsPIC30micros with CAN module.
Microcontroller must be connected to CAN1 transceiver (MCP2551 or similar) which is
connected to CAN1 bus.
CAN2GetOperationMode
Requires CAN1 routines are currently supported only by dsPIC30micros with CAN module.
Microcontroller must be connected to CAN1 transceiver (MCP2551 or similar) which is
connected to CAN1 bus.
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CAN2Initialize
Description Initializes CAN2. All pending transmissions are aborted. Sets all mask registers to 0 to
allow all messages. The Config mode is internaly set by this function. Upon a execution
of this function Normal mode is set.
Parameters:
Requires CAN routines are currently supported only by dsPIC30micros with CAN module.
Microcontroller must be connected to CAN transceiver (MCP2551 or similar) which is
connected to CAN bus.
Example init = CAN_CONFIG_SAMPLE_THRICE &
CAN_CONFIG_PHSEG2_PRG_ON &
CAN_CONFIG_STD_MSG &
CAN_CONFIG_DBL_BUFFER_ON &
CAN_CONFIG_VALID_XTD_MSG &
CAN_CONFIG_LINE_FILTER_OFF;
...
CAN2Initialize(1, 1, 3, 3, 1, init); // initialize CAN2
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CAN2SetBaudRate
Description Sets CAN2 baud rate. Due to complexity of CAN2 protocol, you can1not simply force a
bps value. Instead, use this function when CAN2 is in Config mode. Refer to datasheet
for details.
Parameters:
Requires CAN2 must be in Config mode; otherwise the function will be ignored.
CAN routines are currently supported only by dsPIC30micros with CAN module.
Microcontroller must be connected to CAN transceiver (MCP2551 or similar) which is
connected to CAN bus.
Example init = CAN_CONFIG_SAMPLE_THRICE &
CAN_CONFIG_PHSEG2_PRG_ON &
CAN_CONFIG_STD_MSG &
CAN_CONFIG_DBL_BUFFER_ON &
CAN_CONFIG_VALID_XTD_MSG &
CAN_CONFIG_LINE_FILTER_OFF;
...
CAN2SetBaudRate(1, 1, 3, 3, 1, init);
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CAN2SetMask
Description Function sets mask for advanced filtering of messages. Given value is bit adjusted to
appropriate buffer mask registers.
Requires CAN must be in Config mode; otherwise the function will be ignored.
CAN routines are currently supported only by dsPIC30micros with CAN module.
Microcontroller must be connected to CAN transceiver (MCP2551 or similar) which is
connected to CAN bus.
Example /* Set all mask bits to 1, i.e. all filtered bits are relevant:
*/
CAN2SetMask(CAN_MASK_B1, -1, CAN_CONFIG_XTD_MSG);
CAN2SetFilter
Prototype void CAN2SetFilter(unsigned int CAN_FILTER, long value, unsigned
int CAN_CONFIG_FLAGS);
Description Function sets message filter. Given value is bit adjusted to appropriate buffer mask reg-
isters.
Parameters:
- CAN_FILTER is one of predefined constant values (see CAN constants)
- value is the filter register value
- CAN_CONFIG_FLAGS selects type of message to filter, either CAN_CONFIG_XTD_MSG
or CAN_CONFIG_STD_MSG
Requires CAN must be in Config mode; otherwise the function will be ignored.
CAN routines are currently supported only by dsPIC30micros with CAN module.
Microcontroller must be connected to CAN transceiver (MCP2551 or similar) which is
connected to CAN bus.
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CAN2Read
Prototype unsigned int CAN2Read(unsigned long *id, char *data, unsigned int
*datalen, unsigned int *CAN_RX_MSG_FLAGS);
CAN2Write
Prototype unsigned int CAN2Write(long id, char *data, unsigned int datalen,
unsigned int CAN_TX_MSG_FLAGS);
Description If at least one empty transmit buffer is found, function sends message on queue for
transmission. If buffer is full, function returns 0.
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CAN Constants
There is a number of constants predefined in CAN library. To be able to use the
library effectively, you need to be familiar with these. You might want to check
the example at the end of the chapter.
CAN_OP_MODE
CAN_CONFIG_FLAGS
// continues..
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// ..continued
You may use bitwise AND (&) to form config byte out of these values. For exam-
ple:
init = CAN_CONFIG_SAMPLE_THRICE & CAN_CONFIG_PHSEG2_PRG_ON &
CAN_CONFIG_STD_MSG & CAN_CONFIG_DBL_BUFFER_ON &
CAN_CONFIG_VALID_XTD_MSG & CAN_CONFIG_LINE_FILTER_OFF;
//...
CANInitialize(1, 1, 3, 3, 1, init); // initialize CAN
CAN_TX_MSG_FLAGS
You may use bitwise AND (&) to adjust the appropriate flags. For example:
/* form value to be used with CANSendMessage: */
send_config = CAN_TX_PRIORITY_0 && CAN_TX_XTD_FRAME &
CAN_TX_NO_RTR_FRAME;
//...
CANSendMessage(id, data, 1, send_config);
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CAN_RX_MSG_FLAGS
You may use bitwise AND (&) to adjust the appropriate flags. For example:
CAN_MASK
#define CAN_MASK_B1 0
#define CAN_MASK_B2 1
CAN_FILTER
#define CAN_FILTER_B1_F1 0
#define CAN_FILTER_B1_F2 1
#define CAN_FILTER_B2_F1 2
#define CAN_FILTER_B2_F2 3
#define CAN_FILTER_B2_F3 4
#define CAN_FILTER_B2_F4 5
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Library Example
unsigned int aa, aa1, len, aa2;
unsigned char data[8];
unsigned long id;
unsigned int zr, cont, oldstate;
void main() {
ADPCFG = 0xFFFF;
PORTB = 0;
TRISB = 0;
PORTF = 0;
TRISF = 0;
aa = 0;
aa1 = 0;
aa2 = 0;
data[0] = 9;
CAN1Initialize(1,3,3,3,1,aa); // initialize CAN
CAN1SetOperationMode(CAN_MODE_CONFIG,0xFF); // set CONFIGURATION mode
id = -1;
CAN1SetMask(CAN_MASK_B1,id,CAN_CONFIG_MATCH_MSG_TYPE & CAN_CONFIG_XTD_MSG);
// set all mask1 bits to ones
CAN1SetMask(CAN_MASK_B2,id,CAN_CONFIG_MATCH_MSG_TYPE & CAN_CONFIG_XTD_MSG);
// set all mask2 bits to ones
CAN1SetFilter(CAN_FILTER_B2_F3,3,CAN_CONFIG_XTD_MSG); // set id of filter
B1_F1 to 3
CAN1SetOperationMode(CAN_MODE_NORMAL,0xFF); // set NORMAL mode
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//..continued
id = 12111;
data[1] = 0xF1;
CAN1Write(id,data,1,aa1);
while (1) {
zr = CAN1Read(&id , data , &len, &aa2);
if ((id == 3u) && zr) {
PORTB = data[0]; // output data at portB
data[0]++ ;
Delay_ms(10);
id = 12111;
CAN1Write(id, data, 1,aa1); // send incremented data back
}
}
}//~!
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Hardware Connection
CAN TX of MCU
CAN RX of MCU
10
1 8
TX-CAN RS
2 7
GND CANH
3 6
VCC VCC CANL
4 5
RXD Vref
MCP2551
Shielded pair
no longer than 300m
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CANSPI Library
SPI module is available with a number of dsPIC30/33 and PIC24micros. mikroC
provides a library (driver) for working with the external CAN modules (such as
MCP2515 or MCP2510) via SPI.
In mikroC, each routine of CAN library has its CANSPI counterpart with identical
syntax. For more information on the Controller Area Network, consult the CAN
Library. Note that the effective communication speed depends on the SPI, and is
certainly slower than the real CAN.
Note:
- CANSPI functions are supported by any dsPIC30/33 and PIC24 MCU that has
SPI module. Also, CS pin of MCP2510 or MCP2515 must be connected to RF0.
Example of HW connection is given at the end of the chapter.
- CANSPI library uses SPI1 module for SPI communication.
Library Routines
CANSPI1SetOperationMode
CANSPI1GetOperationMode
CANSPI1Initialize
CANSPI1SetBaudRate
CANSPI1SetMask
CANSPI1SetFilter
CANSPI1Read
CANSPI1Write
CANSPI2SetOperationMode
CANSPI2GetOperationMode
CANSPI2Initialize
CANSPI2SetBaudRate
CANSPI2SetMask
CANSPI2SetFilter
CANSPI2Read
CANSPI2Write
RegsToCANSPI1ID, CANSPI1IDToRegs
RegsToCANSPI2ID, CANSPI2IDToRegs
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CANSPI1SetOperationMode
Requires CANSPI1 functions are supported by any dsPIC30/33 and PIC24 MCU that has SPI.
Also, CS pin of MCP2510 or MCP2515 must be connected to RF0.
Example CANSPI1SetOperationMode(CANSPI_MODE_CONFIG, 0xFF);
CANSPI1GetOperationMode
Description CANSPI1 functions are supported by any dsPIC30/33 and PIC24 MCU that has SPI
interface. Also, CS pin of MCP2510 or MCP2515 must be connected to RF0.
Example CANSPI1GetOperationMode();
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CANSPI1Init
Prototype void CANSPI1Init( char SJW, char BRP, char PHSEG1, char PHSEG2,
char PROPSEG, char CAN_CONFIG_FLAGS, unsigned int * RstPort, char
RstPin, unsigned int * CSPort, char CSPin);
Description Initializes CANSPI1. All pending transmissions are aborted. Sets all mask registers to 0
to allow all messages.
Parameters:
CANSPI1 functions are supported by any dsPIC30/33 and PIC24 MCU that has SPI
interface. Also, CS pin of MCP2510 or MCP2515 must be connected to RF0.
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CANSPI1SetBaudRate
Description Sets CANSPI1 baud rate. Due to complexity of CANSPI1 protocol, you cannot simply
force a bps value. Instead, use this function when CANSPI1 is in Config mode. Refer to
datasheet for details.
Parameters:
Requires CANSPI1 must be in Config mode; otherwise the function will be ignored.
CANSPI1 functions are supported by any dsPIC30/33 and PIC24 MCU that has SPI
interface. Also, CS pin of MCP2510 or MCP2515 must be connected to RF0.
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CANSPI1SetMask
Description Function sets mask for advanced filtering of messages. Given value is bit adjusted to
appropriate buffer mask registers.
Parameters:
Requires CANSPI must be in Config mode; otherwise the function will be ignored.
CANSPI functions are supported by any dsPIC30/33 and PIC24 MCU that has SPI
interface. Also, CS pin of MCP2510 or MCP2515 must be connected to RF0.
CANSPI1SetFilter
Description Function sets message filter. Given value is bit adjusted to appropriate buffer mask reg-
isters.
Parameters:
Requires CANSPI1 must be in Config mode; otherwise the function will be ignored.
CANSPI1 functions are supported by any dsPIC30/33 and PIC24 MCU that has SPI
interface. Also, CS pin of MCP2510 or MCP2515 must be connected to RF0.
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CANSPI1Read
Prototype unsigned short CANSPI1Read(long *id, unsigned short *data,
unsigned short *datalen, unsigned short *CANSPI_RX_MSG_FLAGS);
Description Function reads message from receive buffer. If at least one full receive buffer is found, it
is extracted and returned. If none found, function returns zero.
Parameters:
- id is message identifier.
- data is an array of bytes up to 8 bytes in length.
- datalen is data length, from 18.
- CANSPI_RX_MSG_FLAGS is value formed from constants (see CANSPI Constants).
CANSPI1Write
Prototype unsigned short CANSPI1Write(long id, unsigned short *data,
unsigned short datalen, unsigned short CANSPI_TX_MSG_FLAGS);
Requires CANSPI1 must be in Normal mode. CANSPI1 functions are supported by any
dsPIC30/33 and PIC24 MCU that has SPI interface. Also, CS pin of MCP2510 or
MCP2515 must be connected to RF0.
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CANSPI2SetOperationMode
Requires CANSPI2 functions are supported by any dsPIC30/33 and PIC24 MCU that has SPI.
Also, CS pin of MCP2510 or MCP2515 must be connected to RF0.
Example CANSPI2SetOperationMode(CANSPI_MODE_CONFIG, 0xFF);
CANSPI2GetOperationMode
Description CANSPI2 functions are supported by any dsPIC30/33 and PIC24 MCU that has SPI
interface. Also, CS pin of MCP2510 or MCP2515 must be connected to RF0.
Example CANSPI2GetOperationMode();
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CANSPI2Init
Prototype void CANSPI2Init( char SJW, char BRP, char PHSEG1, char PHSEG2,
char PROPSEG, char CAN_CONFIG_FLAGS, unsigned int * RstPort, char
RstPin, unsigned int * CSPort, char CSPin);
Description Initializes CANSPI2. All pending transmissions are aborted. Sets all mask registers to 0
to allow all messages.
Parameters:
CANSPI2 functions are supported by any dsPIC30/33 and PIC24 MCU that has SPI
interface. Also, CS pin of MCP2510 or MCP2515 must be connected to RF0.
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CANSPI2SetBaudRate
Description Sets CANSPI2 baud rate. Due to complexity of CANSPI2 protocol, you cannot simply
force a bps value. Instead, use this function when CANSPI2 is in Config mode. Refer to
datasheet for details.
Parameters:
Requires CANSPI2 must be in Config mode; otherwise the function will be ignored.
CANSPI2 functions are supported by any dsPIC30/33 and PIC24 MCU that has SPI
interface. Also, CS pin of MCP2510 or MCP2515 must be connected to RF0.
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CANSPI2SetMask
Description Function sets mask for advanced filtering of messages. Given value is bit adjusted to
appropriate buffer mask registers.
Parameters:
Requires CANSPI2 must be in Config mode; otherwise the function will be ignored.
CANSPI2 functions are supported by any dsPIC30/33 and PIC24 MCU that has SPI
interface. Also, CS pin of MCP2510 or MCP2515 must be connected to RF0.
CANSPI2SetFilter
Description Function sets message filter. Given value is bit adjusted to appropriate buffer mask reg-
isters.
Parameters:
Requires CANSPI2 must be in Config mode; otherwise the function will be ignored.
CANSPI2 functions are supported by any dsPIC30/33 and PIC24 MCU that has SPI
interface. Also, CS pin of MCP2510 or MCP2515 must be connected to RF0.
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CANSPI2Read
Prototype unsigned short CANSPI2Read(long *id, unsigned short *data,
unsigned short *datalen, unsigned short *CANSPI_RX_MSG_FLAGS);
Description Function reads message from receive buffer. If at least one full receive buffer is found, it
is extracted and returned. If none found, function returns zero.
Parameters:
- id is message identifier.
- data is an array of bytes up to 8 bytes in length.
- datalen is data length, from 18.
- CANSPI_RX_MSG_FLAGS is value formed from constants (see CANSPI Constants).
CANSPI2Write
Prototype unsigned short CANSPI2Write(long id, unsigned short *data,
unsigned short datalen, unsigned short CANSPI_TX_MSG_FLAGS);
Requires CANSPI2 must be in Normal mode. CANSPI2 functions are supported by any
dsPIC30/33 and PIC24 MCU that has SPI interface. Also, CS pin of MCP2510 or
MCP2515 must be connected to RF0.
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Library Example
The code is a simple demonstration of CANSPI protocol. It is a simple data exchange between 2
dsPICs, where data is incremented upon each bounce. Data is printed on PORTB (lower byte) and
PORTD (higher byte) for a visual check.
char
aa, aa1, len, aa2;
char
data[8];
long
id;
unsigned short
zr;
void main() {
char dcanstat;
ADPCFG = 0xFFFF;
PORTB = 0;
TRISB =0;
Spi1_Init();
PORTD = 0;
TRISD = 0;
aa = 0;
aa1 = 0;
aa2 = 0;
aa = CANSPI_CONFIG_SAMPLE_THRICE & // form value to be used
CANSPI_CONFIG_PHSEG2_PRG_ON & // with CANSPIInitialize
CANSPI_CONFIG_STD_MSG &
CANSPI_CONFIG_DBL_BUFFER_ON &
CANSPI_CONFIG_VALID_XTD_MSG;
aa1 = CANSPI_TX_PRIORITY_0 & // form value to be used
CANSPI_TX_XTD_FRAME & // with CANSPISendMessage
CANSPI_TX_NO_RTR_FRAME;
//portd = 1;
CANSPI1Init(1,3,3,3,1,aa, &PORTF, 1, &PORTF, 0); // initialize external CAN
module
portd = 3;
CANSPI1SetOperationMode(CANSPI_MODE_CONFIG,0xFF); // set CONFIGURATION
mode
portd = 4;
ID=-1;
// continues ..
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// .. continued
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Hardware Connection
VCC
100K VCC
1 18
TX Vdd
2 17
RX RST
3 16
CLKO CS
dsPIC4013
4 15
TX0 SO
5 14
TX1 SI
6 13
TX2 SCK
7 12 VCC
OSC2 INT
8 11
OSC1 RX0B 30
VCC RF0
9 10
Vss RX1B GND
13
8 MhZ OSC1
14
MCP2510 OSC2
26
RF2
25
10 MhZ RF3
24
RF6
10
1 8
TX-CAN RS
2 7
GND CANH
3 6
VCC VCC CANL
4 5
RXD Vref
MCP2551
Shielded pair
no longer than 300m
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Important! File accessing routines can write file. File names must be exactly 8
characters long and written in uppercase. User must ensure different names for
each file, as CF routines will not check for possible match.
Important! Before write operation, make sure you dont overwrite boot or FAT
sector as it could make your card on PC or digital cam unreadable. Drive mapping
tools, such as Winhex, can be of a great assistance.
Library Routines
Cf_Init Cf_Fat_Init
Cf_Detect Cf_Fat_Assign
Cf_Enable Cf_Fat_Reset
Cf_Disable Cf_Fat_Read
Cf_Read_Init Cf_Fat_Rewrite
Cf_Read_Byte Cf_Fat_Append
Cf_Read_Word Cf_Fat_Delete
Cf_Write_Init Cf_Fat_Write
Cf_Write_Byte Cf_Fat_Set_File_Date
Cf_Write_Word Cf_Fat_Get_File_Date
Cf_Read_Sector Cf_Fat_Get_File_Size
Cf_Write_Sector Cf_Fat_Get_Swap_File
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Cf_Init
Prototype void Cf_Init(unsigned *port_A012, unsigned pin_A0, unsigned
pin_A1, unsigned pin_A2, unsigned *port_RDY, unsigned pin_RDY,
unsigned *port_WE, unsigned pin_WE, unsigned *port_OE, unsigned
pin_OE, unsigned *port_CD1, unsigned pin_CD1, unsigned *port_CE1,
unsigned pin_CE1, unsigned *port_Data);
Description Initializes ports appropriately for communication with CF card. Specify dataport as the
lower byte of any port. Every control line must be specified by its port and pin. Data
port is determined by the port_Data, where it uses lines <0:7>.
Cf_Detect
Prototype unsigned Cf_Detect(void);
Cf_Enable
Description Enables the device. Routine needs to be called only if you have disabled the device by
means of Cf_Disable. These two routines in conjuction allow you to free/occupy data
line when working with multiple devices. Check the example at the end of the chapter.
Example Cf_Enable();
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Cf_Disable
Description Routine disables the device and frees the data line for other devices. To enable the
device again, call Cf_Enable. These two routines in conjuction allow you to free/occu-
py data line when working with multiple devices. Check the example at the end of the
chapter.
Example Cf_Disable();
Cf_Read_Init
Description Initializes CF card for reading. Parameter address specifies sector address from where
data will be read, and sectcnt is the number of sectors prepared for reading operation.
Cf_Read_Byte
Returns Returns byte from CF. Note: Higher byte of unsigned return value is cleared. Returns
byte from CF.
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Cf_Read_Word
Prototype unsigned Cf_Read_Word(void);
Cf_Write_Init
Prototype void Cf_Write_Init(unsigned long address, unsigned short sectc-
nt);
Description Initializes CF card for writing. Parameter address specifies sector address where data
will be stored, and sectcnt is total number of sectors prepared for write operation.
Cf_Write_Byte
Prototype void Cf_Write_Byte(unsigned short data);
Example Cf_Write_Byte(100);
Cf_Write_Word
Prototype void Cf_Write_Word(unsigned data);
Returns Nothing.
Description Writes one word (data) to CF. All 512 bytes are transferred to a buffer.
Requires Ports must be initialized. See Cf_Init. CF must be initialized for read operation. See
Cf_Read_Init.
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Cf_Read_Sector
Prototype void Cf_Read_Sector(unsigned sector_number, unsigned char
*buffer);
Cf_Write_Sector
Returns Nothing.
Description Writes value from buffer to CF sector at sector_number.
Requires Ports must be initialized. See Cf_Init.
Example Cf_Write_Sector(22, &data);
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Cf_Fat_Init
Returns Returns 0 if initialization is successful, 1 if boot sector was not found and 255 if card
was not detected.
Description Initializes ports appropriately for FAT operations with CF card. Specify two different
ports: ctrlport and dataport.
Requires Nothing.
Example CF_Fat_Init(PORTD,PORTC);
Cf_Fat_Assign
Prototype unsigned short Cf_Fat_Assign(char *filename, char create_file);
Returns "1" is file is present(or file isn't present but new file is created), or "0" if file isn't present
and no new file is created.
Description Assigns file for FAT operations. If file isn't present, function creates new file with given
filename. filename parameter is name of file (filename must be in format 8.3 UPPER-
CASE). create_file is a parameter for creating new files. if create_file if different from 0
then new file is created (if there is no file with given filename).
Requires Ports must be initialized for FAT operations with CF. See Cf_Fat_Init.
Example Cf_Fat_Assign('MIKROELE.TXT',1);
Cf_Fat_Reset
Requires Ports must be initialized for FAT operations with CF. See Cf_Fat_Init.
File must be assigned. See Cf_Fat_Assign.
Example Cf_Fat_Reset(size);
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Cf_Fat_Read
Description Reads data from file. bdata is data read from file.
Requires Ports must be initialized for FAT operations with CF. See Cf_Fat_Init.
File must be assigned. See Cf_Fat_Assign.
File must be open for reading. See Cf_Fat_Reset.
Example Cf_Fat_Read(character);
Cf_Fat_Rewrite
Prototype void Cf_fat_Rewrite();
Returns Nothing.
Requires Ports must be initialized for FAT operations with CF. See Cf_Fat_Init.
File must be assigned. See Cf_Fat_Assign.
Example Cf_Fat_Rewrite;
Cf_Fat_Append
Prototype void Cf_fat_Append();
Returns Nothing.
Description Opens file for writing. This procedure continues writing from the last byte in file.
Requires Ports must be initialized for FAT operations with CF. See Cf_Fat_Init.
File must be assigned. See Cf_Fat_Assign.
Example Cf_Fat_Append;
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Cf_Fat_Delete
Requires Ports must be initialized for FAT operations with CF. See Cf_Fat_Init.
File must be assigned. See Cf_Fat_Assign.
Example Cf_Fat_Delete;
Cf_Fat_Write
Prototype void Cf_fat_Write(char *fdata, unsigned data_len);
Returns Nothing.
Description Writes data to CF. fdata parameter is data written to CF. data_len number of bytes that
is written to CF.
Requires Ports must be initialized for FAT operations with CF. See Cf_Fat_Init.
File must be assigned. See Cf_Fat_Assign.
File must be open for writing. See Cf_Fat_Rewrite or Cf_Fat_Append.
Example Cf_Fat_Write(file_contents, 42); // write data to the assigned
file
Cf_Fat_Set_File_Date
Prototype void Cf_fat_Set_File_Date(unsigned int year, unsigned short
month, unsigned short day, unsigned short hours, unsigned short
mins, unsigned short seconds);
Returns Nothing.
Description Sets time attributes of file.You can set file year, month, day. hours, mins, seconds.
Requires Ports must be initialized for FAT operations with CF. See Cf_Fat_Init.
File must be assigned. See Cf_Fat_Assign.
File must be open for writing. See Cf_Fat_Rewrite or Cf_Fat_Append.
Example Cf_Fat_Set_File_Date(2005,9,30,17,41,0);
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Cf_Fat_Get_File_Date
Description Reads time attributes of file.You can read file year, month, day. hours, mins.
Requires Ports must be initialized for FAT operations with CF. See Cf_Fat_Init.
File must be assigned. See Cf_Fat_Assign.
Cf_Fat_Get_File_Size
Prototype unsigned long Cf_fat_Get_File_Size();
Requires Ports must be initialized for FAT operations with CF. See Cf_Fat_Init.
File must be assigned. See Cf_Fat_Assign.
Example Cf_Fat_Get_File_Size;
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Cf_Fat_Get_Swap_File
Prototype unsigned long Cf_Fat_Get_Swap_File(unsigned long sectors_cnt);
Returns No. of start sector for the newly created swap file, if swap file was created; otherwise,
the function returns zero.
Description This function is used to create a swap file on the Compact Flash media. It accepts as
sectors_cnt argument the number of consecutive sectors that user wants the swap file
to have. During its execution, the function searches for the available consecutive sectors,
their number being specified by the sectors_cnt argument. If there is such space on
the media, the swap file named MIKROSWP.SYS is created, and that space is designated
(in FAT tables) to it. The attributes of this file are: system, archive and hidden, in order
to distinct it from other files. If a file named MIKROSWP.SYS already exists on the
media, this function deletes it upon creating the new one.
The purpose of the swap file is to make reading and writing to the card as fast as possi-
ble, by using the Cf_Read_Sector() and Cf_Write_Sector() functions directly, without
potentially damaging the FAT system. Swap file can be considered as a "window" on the
media where user can freely write/read the data, in any way (s)he wants to. Its main pur-
pose in mikroC's library is to be used for fast data acquisition; when the time-critical
acquisition has finished, the data can be re-written into a "normal" file, and formatted in
the most suitable way.
Example //Tries to create a swap file, whose size will be at least 100
sectors.
//If it succeeds, it sends the No. of start sector over UART1
void M_Create_Swap_File() {
size = Cf_Fat_Get_Swap_File(100);
if (size) {
Uart1_Write_Char(0xAA);
Uart1_Write_Char(Lob(size));
Uart1_Write_Char(Hib(size));
Uart1_Write_Char(Higherb(size));
Uart1_Write_Char(Highestb(size));
Uart1_Write_Char(0xAA);
}
}//~
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Library Example
The following example writes 512 bytes at sector no.620, and then reads the data and sends it over
UART1 for a visual check.
char buff[512];
void Cf_Init_dsPICPRO2() {
}//~
void initCF() {
ADPCFG = 0xFFFF;
Cf_Init_dsPICPRO2();
}//~
void testBytes() {
unsigned int i, tmp;
void main() {
Uart1_Init(19200);
initCF();
testBytes();
}//~!
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HW Connection
Vss
RD7
RF0
RG13
RG12
RA7
RG1
Vdd
RD6
RD5
RD13
RD12
RD2
RG14
RA6
RG0
RF1
RD4
RD3
RD1
RG15 RC14
RC1 RC13
RC2 RD0
RC3 RD11
RC4 RD10
RG6 RD9
RG7 RD8
RG8 RA15
MCLR RA14
RG9 Vss VCC
Vss dsPIC30FXXXX OSC2
Vdd OSC1/CLKI
RA12 Vdd
RA13 RG2
RB5 RG3
RB4 RF6
RB3 RF7
RB2 RF8
RB1 RF2
RB0 RF3
RB10
RD14
RD15
RA10
RB12
RB13
RB15
RB14
RB11
AVdd
AVss
RB6
RB7
RB8
RA9
RB9
RF4
RF5
Vdd
Vss
VCC
RD7
RD6
RD5
50
25
RD4 49
24
48
RD3 23
47
22
RD2 46
21
45
RD1 44
20
19
RD0 43
18 Compact Flash
42
17
41
16 Card
40
15
39
14
38
13
37
12
36
11
35
10
RG14 34
9
33
8
RG12 32
7
31
RD11 6
30
5
RG15 29
4
28
RG13 3
27
2
RD10 26
1
RD9
RD8
R25 VCC
10K
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EEPROM Library
EEPROM data memory is available with a number of dsPIC30/33 and
PIC24micros. mikroC for dsPIC30/33 and PIC24 includes library for comfortable
work with EEPROM.
Library Routines
Eeprom_Erase
Eeprom_Erase_Block
Eeprom_Read
Eeprom_Write
Eeprom_Write_Block
Eeprom_Erase
Returns Nothing.
Erase cycle will complete in 2mS. CPU is not stalled for the Data Erase cycle. User can
poll WR bit, use NVMIF or Timer IRQ to determine completion of erase sequence.
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Eeprom_Erase_Block
Prototype void Eeprom_Erase_Block(unsigned long address);
Returns Nothing.
Description Erases a 16-word (32-byte) block of EEPROM memory.
Requires Requires EEPROM module.
Erase cycle will complete in 2mS. CPU is not stalled for the Data Erase cycle. User can
poll WR bit, use NVMIF or Timer IRQ to determine completion of erase sequence.
Example Eeprom_Erase_Block(0x7FFC20);
Eeprom_Read
Prototype unsigned int Eeprom_Read(unsigned long address);
Eeprom_Write
Prototype void Eeprom_Write(unsigned long address, unsigned int data);
Returns Nothing.
Be aware that all interrupts will be disabled during execution of Eeprom_Write routine
(GIE bit of INTCON register will be cleared). Routine will set this bit on exit.
Write cycle will complete in 2mS. CPU is not stalled for the Data Write Cycle. User can
poll WR bit, use NVMIF or Timer IRQ to determine write complete.
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Eeprom_Write_Block
Description Writes a block (16 words) of data from an array or structure to specified address.
It is user's responsibility to maintain proper address allignment. In this case, address has
to be a multiply of 32, which is the size (in bytes) of one row of dsPIC30/33 and
PIC24's EEPROM memory.
Write cycle will last at least for 2mS. CPU is not stalled for the Data Write Cycle. User
can poll WR bit, use NVMIF or Timer IRQ to determine write complete.
Example eeRead = 0xAAAA;
wrAddr = 0x7FFC30;
Eeprom_Write(wrAddr, eeRead++);
Library Example
unsigned int eeRead;
unsigned long wrAddr;
unsigned int iArr[16] = {'m', 'i', 'k', 'r', 'o', 'E', 'l', 'e', 'k'};
void main() {
//--- disable analog inputs
ADPCFG = 0xFFFF;
TRISB = 0;
LATB = 0xFFFF;
eeRead = 0xAAAA;
wrAddr = 0x7FFC30;
Delay_ms(500);
}
//--- write entire row of EEPROM data
Eeprom_Write_Block(0x7FFC20, iArr);
}//~!
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The ENC28J60 meets all of the IEEE 802.3 specifications. It incorporates a num-
ber of packet filtering schemes to limit incoming packets. It also provides an inter-
nal DMA module for fast data throughput and hardware assisted IP checksum cal-
culations. Communication with the host controller is implemented via two inter-
rupt pins and the SPI, with data rates of up to 10 Mb/s. Two dedicated pins are
used for LED link and network activity indication.
Library Routines
Ethernet Initialization
EthSetMACAddr
EthSetIPAddr
EthSetIPMask
EthSetGateWayAddr
EthInit Eth_Set_Udp_Port
Eth_Send_Udp
Eth_Load_Tcp_Header
Eth_Get_Tcp_Hdr_Offset
Eth_Get_Tcp_Flags
Eth_Set_Tcp_Data
Eth_Tcp_Response
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MACInit
MACIsTxReady
MACGetHeader
MACGet
MACGetArray
MACDiscardRx
MACPutHeader
MACPut
MACPutArray
MACFlush
MACDiscardTx
MACSetTxBuffer
MACSetRxBuffer
MACReserveTxBuffer
MACGetFreeRxSize
MACSetDuplex
IPIsTxReady
IPSetTxBuffer
IPPutHeader
IPPutArray
IPGetHeader
IPGetArray
IPSetRxBuffer
ICMPIsTxReady
ICMPPut
ICMPGet
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TCPInit
TCPListen
TCPConnect
TCPIsConnected
TCPDisconnect
TCPIsPutReady
TCPPut
TCPFlush
TCPGet
TCPGetArray
TCPDiscard
TCPProcess
TCPTick
TCPInit
TCPListen
TCPConnect
TCPIsConnected
TCPDisconnect
TCPIsPutReady
TCPPut
TCPFlush
TCPGet
TCPGetArray
TCPDiscard
TCPProcess
TCPTick
Other
StackInit
StackTask
HTTPInit
HTTPServer
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EthSetMACAddr
Prototype void EthSetMACAddr(char MACByte1, char MACByte2, char MACByte3,
char MACByte4, char MACByte5, char MACByte6);
Returns Nothing.
Description This routine sets MAC address.
Requires Nothing.
Example // Sets MAC address
EthSetMACAddr(00,02,04,06,08,10);
EthSetIPAddr
Prototype void EthSetIPAddr(char IpByte1, char IpByte2, char IpByte3, char
IpByte4);
Requires Nothing.
EthSetIPMask
Prototype void EthSetIPMask(char IPMaskByte1, char IPMaskByte2, char
IPMaskByte3, char IPMaskByte4);
Requires Nothing.
EthSetGateWayAddr
Prototype void EthSetGateWayAddr(char GateWayByte1, char GateWayByte2, char
GateWayByte3, char GateWayByte4);
Requires Nothing.
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EthInit
Prototype void EthInit(unsigned int * RstPort, unsigned int RstPin,
unsigned int *CSPort, unsigned int CSPin);
Description This routine initializes NIC and global variables needed for Ethernet connection.
Requires EthSetMACAddr, EthSetIPAddr, EthSetIPMask needs to be set before calling this rou-
tine. Calling EthSetGateWayAddr before this routine is optional.
Example // Initializes Ethernet connection
EthInit(PORTF,0,PORTF,1);
MACInit
Description This function initializes MAC layer. It initializes internal buffers and resets the NIC to a
known state. All pending transmission and receptions are discarded.
MACIsTxReady
Prototype char MACIsTxReady();
Description This function indicates whether at least one MAC transmit buffer is empty or not.
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MACGetHeader
Prototype char MACGetHeader(MAC_ADDR *remote, unsigned char *type);
Returns (!=0) : If a data packet is received and found to be valid. All parameters are populated.
(==0) : If no data packet is received or found to be invalid.
Description This function checks the MAC receive buffer; if any packet is found, it returns the
remote host and data packet information. Remote specifies Remote MAC address and
type represents Data packet type. Possible values for type parameter are: MAC_IP (An
IP data packet is received), MAC_ARP (An ARP data packet is received)
MAC_UNKNOWN (An unknown or unsupported data packet is received).
MACGet
Prototype unsigned char MACGet();
Description This function returns the next byte from an active transmit or receive buffer.
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MACGetArray
Prototype unsigned int MACGetArray(unsigned char *val, unsigned int len);
Description This function fetches an array of bytes from the active transmit or receive buffer. val
represents pointer to a byte array and len represents number of bytes to fetch.
MACDiscardRx
Prototype void MACDiscardRx();
Returns Nothing.
Description This function discards the active receive buffer data and marks that buffer as free.
Requires Nothing.
Example // Get possible data packet info.
if ( MACGetHeader(&RemoteNode, &PacketType) )
{
// A packet is received, process it.
actualCount = MACGetArray(data, count);
...
// Done processing it. Discard it.
MACDiscardRx();
...
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MACPutHeader
Prototype void MACPutHeader(MAC_ADDR *remote, unsigned char type, unsigned
int dataLen);
Returns Nothing.
Description This function assembles the MAC header and loads it to an active transmit buffer.
remote - Remote node MAC address, type - Type of data packet being sent. Possible
values for this parameter are: MAC_IP(An IP data packet is to be transmitted) and
MAC_ARP(An ARP data packet is to be transmitted), data - Number of bytes for this
packet, including IP header.
Requires Nothing.
Example // Check to see if at least one transmit buffer is empty
if ( MACIsTxReady() )
{
// Assemble IP packet with total IP packet size of 100 bytes
// including IP header.
MACPutHeader(&RemoteNodeMAC, MAC_IP, 100);
...
MACPut
Returns Nothing.
Description This function loads the given data byte into an active transmit or receive buffer. val -
Data byte to be written.
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MACPutArray
Prototype void MACPutArray(unsigned char *val, unsigned int len);
Returns Nothing.
Description This function writes an array of data bytes into an active transmit or receive buffer. val
- Data bytes to be written. len - Total number of bytes to write.
MACFlush
Prototype void MACFlush();
Description This function marks active transmit buffer as ready for transmission.
Requires MACPutHeader or MACSetTxBuffer must have been called.
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MACDiscardTx
Prototype void MACDiscardTx(BUFFER buffer);
Description This function discards given transmit buffer content and marks it as free.
Requires Nothing.
Example // Check to see if at least one transmit buffer is empty
if ( MACIsTxReady() )
{
// Assemble IP packet with total IP packet size of 100 bytes
// including IP header.
MACPutHeader(&RemoteNodeMAC, MAC_IP, 100);
// Get current transmit buffer
buffer = MACGetTxBuffer();
// Reserve it.
MACReserveTxBuffer (Buffer);
// Put the actual IP data bytes
...
// Now transmit it.
MACFlush();
// No longer need this buffer
MACDiscardTx(buffer);
...
MACSetRxBuffer
Prototype void MACSetRxBuffer(unsigned int offset);
Description This function sets the access location for the active receive buffer. offset - Location
(with respect to beginning of buffer) where next access is to occur.
Requires Nothing.
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MACSetTxBuffer
Prototype void MACSetTxBuffer(BUFFER buffer, unsigned int offset);
Description This function sets the access location for a given transmit buffer, and makes that trans-
mit buffer active. buffer - A transmit buffer where this access offset be applied. off-
set - Location (with respect to beginning of buffer) where next access is to occur.
Requires Nothing.
Example // Check to see if at least one transmit buffer is empty
if ( MACIsTxReady() )
{
// Assemble IP packet with total IP packet size of 100 bytes
// including IP header.
MACPutHeader(&RemoteNodeMAC, MAC_IP, 100);
// Get current transmit buffer
buffer = MACGetTxBuffer();
// Put the actual IP data bytes
...
// Calculate the checksum of data packet that is being transmit-
ted
...
// Now update the checksum in this packet.
// To update the checksum, set transmit buffer access to checksum
MACSetTxBuffer(buffer, checksumLocation);
...
// Now transmit it.
MACFlush();
...
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MACReserveTxBuffer
Prototype void MACReserveTxBuffer(BUFFER buffer);
Description This function reserves a given transmit buffer and marks it as unavailable. This function
is useful for TCP layer where a message would be queued until it is correctly acknowl-
edged by remote host. buffer - A transmit buffer to reserve. This value must be a valid
transmit buffer identifier as returned by MACGetTxBuffer function.
Requires Nothing.
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MACGetFreeRxSize
MACSetDuplex
Returns Nothing.
Description This routine sets FULL-DUPLEX or HALF-DUPLEX communication mode. Input
value can be 1 for FULL-DUPLEX, 0 for HALF-DUPLEX and 2 for NIC defined com-
munication mode.
Requires Nothing.
Example //FULL-DUPLEX communication is set
MACSetDuplex(1);
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ARPGet
Prototype char ARPGet(NODE_INFO *remote, unsigned char *opCode);
Returns (!=0) - If a valid ARP packet that was addressed to local host was fetched; remote and
opCode contain valid values.
(==0) - Either unknown ARP code was fetched or this packet was not addressed to
local host.
Description This function fetches complete ARP packet and returns necessary information. remote -
Remote node information such as MAC and IP addresses. opCode - ARP code. Possible
values for this parameter are: ARP_REPLY ("ARP Reply" packet is received),
ARP_REQUEST (ARP Request packet is received), ARP_UNKNOWN (An unknown ARP
packet is received).
Requires MACGetHeader is already called AND Received MAC packet type == MAC_ARP
ARPPut
Description This function loads MAC buffer with valid ARP packet. remote - Remote node infor-
mation such as MAC and IP addresses. opCode - ARP code. Possible values for this
parameter are: ARP_REPLY (Transmit this packet as "ARP Reply"), ARP_REQUEST
(Transmit this packet as "ARP Request").
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ARPInit
Description This function initializes the ARPTask state machine and prepares it to handle ARP
requests and replies.
Requires Nothing.
IPIsTxReady
Prototype char IPIsTxReady();
Requires Nothing.
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IPSetTxBuffer
Prototype void IPSetTxBuffer(BUFFER buffer, unsigned int offset);
Returns Nothing.
Description This is a macro to allow higher level layer set transmit buffer access pointer. This macro
takes IP header into account before calling MACSetTxBuffer. buffer - Transmit buffer
identifier whose access pointer is to be set. offset - An offset with respect to IP Data.
Requires Nothing.
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IPPutHeader
Prototype unsigned int IPPutHeader(NODE_INFO *remote, char protocol,
unsigned int len);
Returns Nothing.
Description This function assembles a valid IP header and loads it into active transmit buffer.
remote - Remote node information such as MAC and IP addresses. protocol -
Protocol to use for this data packet. Possible values for this parameter are:
IP_PROT_ICMP (Assemble this packet as ICMP), IP_PROT_TCP (Assemble this packet
as TCP segment), IP_PROT_UDP (Assemble this packet as UDP segment). len - Total
length of IP data bytes, excluding IP header.
IPPutArray
Prototype void IPPutArray(char *buffer, unsigned int len);
Returns Nothing.
Description This macro loads an array of bytes into the active transmit buffer. buffer - Data array
that is to loaded. len - Total number of items in data array.
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IPGetHeader
Prototype char IPGetHeader(IP_ADDR *localIP, NODE_INFO *remote, char *pro-
tocol, unsigned int *len);
Returns (!=0) - A valid IP packet was received. Remote IP address, packet protocol and packet
length parameters are populated.
(==0) - An invalid IP packet was received. Parameters are not populated.
Description This function fetches the IP header from the active transmit buffer and validates it.
localIP - Local node information such as MAC and IP addresses, remote - Remote
node information such as MAC and IP addresses, protocol - Protocol associated with
this IP packet. Possible values for this parameter are: IP_PROT_ICMP (This is an ICMP
packet), IP_PROT_TCP (This is a TCP packet), IP_PROT_UDP (This is a UDP packet),
all others Unknown protocol. len - Total length of IP data in this packet.
Requires MACGetHeader == TRUE
Example // Check to see if any packet is ready
if ( MACGetHeader(&RemoteMACAddr, &PacketType) )
{
// Check what kind of protocol it is
if ( PacketType == MAC_IP )
{
// This is IP packet. Fetch it.
IPGetHeader(&Local, &Remote, &IPProtocol, &IPLen);
// Process this IP packet.
...
// When done processing this packet, discard it
MACDiscardRx();
}
else
{
// This is not an IP packet. Handle it
...
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IPGetArray
Prototype unsigned int IPGetArray(char *val, unsigned int len);
Description This macro fetches an array of bytes from an active transmit or receive buffer. val -
Pointer to a buffer to byte array. len - Number of bytes to fetch.
Requires IPGetHeader, IPPutHeader, IPSetRxBuffer or IPSetTxBuffer must have been called.
Example // Check to see if any packet is ready
if ( MACGetHeader(&RemoteMACAddr, &PacketType) )
{
// Check what kind of protocol it is
if ( PacketType == MAC_IP )
{
// This is IP packet. Fetch it.
IPGetHeader(&Remote, &IPProtocol, &IPLen);
// Get 20 bytes of data
IPGetArray(IPData, 20);
...
// When done processing this packet, discard it
MACDiscardRx();
}
else
{
// This is not an IP packet. Handle it
...
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IPSetRxBuffer
Prototype void IPSetRxBuffer(unsigned int offset);
Returns Nothing.
Description This macro allows a higher level layer to set the receive buffer access pointer. It takes
the IP header into account before calling MACSetRxBuffer. offset - An offset with
respect to IP Data.
Requires Nothing.
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ICMPIsTxReady
Prototype char ICMPIsTxReady();
Requires Nothing.
ICMPPut
Prototype void ICMPPut(NODE_INFO *remote, ICMP_CODE code, char *data, char
len, unsigned int id, unsigned int seq);
Returns Nothing.
Description This function assembles a valid ICMP packet and transmits it. remote - Remote node
information such as MAC and IP addresses, code - ICMP code to be used for this ICMP
packet. Possible values for this parameter are: ICMP_ECHO_REPLY (This is an ICMP
Echo reply packet), ICMP_ECHO_REQUEST (This is an ICMP Echo request packet).
data - ICMP data. len - ICMP data length. id - ICMP packet identifier. seq - ICMP
packet sequence number.
Requires IPIsTxReady == TRUE
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ICMPGet
Prototype void ICMPGet(NODE_INFO *remote, ICMP_CODE *code, char *data, char
*len, unsigned int *id, unsigned int *seq);
Returns (!=0) - A valid ICMP packet was received. All parameters are populated.
(==0) - An invalid ICMP packet was received. Parameters are not populated.
Description This function fetches the ICMP header from the active transmit buffer and validates it.
remote - Remote node information such as MAC and IP addresses. code - ICMP code
for received ICMP packet. Possible values for this parameter are: ICMP_ECHO_REPLY
(An ICMP Echo reply packet is received), ICMP_ECHO_REQUEST (An ICMP Echo
request packet is received), for all others (An unknown/unsupported packet is received).
data - ICMP data. len - ICMP data length. id - ICMP packet identifier. seq - ICMP
packet sequence number.
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TCPInit
Description This function initializes the TCP state machine and prepares it for multiple TCP connec-
tions.
Requires Nothing.
TCPListen
Prototype TCP_SOCKET TCPListen(TCP_PORT port);
Returns A valid socket identifier if there was at least one free socket. INVALID_SOCKET if
there is no socket available.
Description This function assigns one of the available sockets to listen on given TCP port. port -
TCP Port number on which to listen.
Requires Nothing.
Example ...
switch(smState)
{
case SM_LISTEN:
// Listen for HTTP requests.
httpSocket = TCPListen(80);
If ( httpSocket == INVALID_SOCKET )
{
// Socket is not available
// Return error.
...
}
else
smState = SM_LISTEN_WAIT;
return;
case SM_LISTEN_WAIT:
// Wait for connection...
...
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TCPConnect
Prototype TCP_SOCKET TCPConnect(NODE_INFO *remote, TCP_PORT port);
Returns A valid socket identifier if there was at least one free socket. INVALID_SOCKET if
there is no socket available.
Description This function initiates a connection request to a remote host on a given remote port.
remote - Remote host that needs to be connected. port - TCP Port number on remote
host to connect to.
Requires Nothing.
Example ...
switch(smState)
{
case SM_CONNECT:
// Connect to a remote FTP server.
ftpSocket = TCPConnect(&RemoteNode, 21);
If ( ftpSocket == INVALID_SOCKET )
{
// Socket is not available
// Return error.
}
else
smState = SM_CONNECT_WAIT;
return;
case SM_CONNECT_WAIT:
// Wait for connection...
...
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TCPIsConnected
Prototype char TCPIsConnected(TCP_SOCKET socket);
Description This function determines whether a given socket is connected to remote host or not.
socket - Socket identifier for which the connection is to be checked.
Requires Nothing.
Example switch(smState)
{
case SM_CONNECT:
// Connect to a remote FTP server.
ftpSocket = TCPConnect(&RemoteNode, 21);
If ( ftpSocket == INVALID_SOCKET )
{
// Socket is not available
// Return error.
}
else
smState = SM_CONNECT_WAIT;
return;
case SM_CONNECT_WAIT:
// Wait for connection...
if ( TCPIsConnected(ftpSocket) )
smState = SM_CONNECTED;
return;
...
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TCPPut
Prototype char TCPPut(TCP_SOCKET socket, char byte);
Returns (!=0) - If a given data byte was successfully loaded into the transmit buffer and there is
room for more data.
(==0) - If a given data byte was successfully loaded into the transmit buffer and there is
no room for more data.
Description This function loads a data byte into the transmit buffer for a given socket. socket -
Socket identifier that needs to be checked. byte - Data byte to be loaded.
Example ...
switch(smState)
{
case SM_CONNECT:
// Connect to a remote FTP server.
ftpSocket = TCPConnect(&RemoteNode, 21);
If ( ftpSocket == INVALID_SOCKET )
{
// Socket is not available
// Return error.
}
else
smState = SM_CONNECT_WAIT;
return;
case SM_CONNECT_WAIT:
// Wait for connection...
if ( TCPIsConnected(ftpSocket) )
smState = SM_CONNECTED;
return;
case SM_CONNECTED:
// Send data
if ( TCPIsPutReady(ftpSocket) )
{
// Send data
TCPPut(ftpSocket, dataByte);
...
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TCPFlush
Prototype void TCPFlush(TCP_SOCKET socket);
Returns Nothing.
Description This function marks given socket transmit buffer as ready to be transmitted. socket -
Socket identifier that needs to transmitted.
Example ...
switch(smState)
{
case SM_CONNECT:
// Connect to a remote FTP server.
ftpSocket = TCPConnect(&RemoteNode, 21);
If ( ftpSocket == INVALID_SOCKET )
{
// Socket is not available
// Return error.
}
else
smState = SM_CONNECT_WAIT;
return;
case SM_CONNECT_WAIT:
// Wait for connection...
if ( TCPIsConnected(ftpSocket) )
smState = SM_CONNECTED;
return;
case SM_CONNECTED:
// Send data
if ( TCPIsPutReady(ftpSocket) )
{
// Send data
TCPPut(ftpSocket, dataByte);
...
// Now transmit it.
TCPFlush(ftpSocket);
...
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TCPIsGetReady
Prototype char TCPIsGetReady(TCP_SOCKET socket);
Returns Nothing.
Requires This function determines if the given socket contains receive data. socket - Socket
identifier that needs to transmitted.
Example ...
switch(smState)
{
case SM_LISTEN:
// Listen to HTTP socket
httpSocket = TCPListen(&RemoteNode, 80);
If ( httpSocket == INVALID_SOCKET )
{
// Socket is not available
// Return error.
}
else
smState = SM_LISTEN_WAIT;
return;
case SM_LISTEN_WAIT:
// Wait for connection...
if ( TCPIsConnected(httpSocket) )
smState = SM_CONNECTED;
return;
case SM_CONNECTED:
// Fetch data
if ( TCPIsGetReady(httpSocket) )
{
// Fetch data
...
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TCPGet
Prototype char TCPGet(TCP_SOCKET socket, char *byte);
Description This function fetches one data byte from a given socket receive buffer. socket - Socket
identifier that needs to be fetched. byte - Data byte that was read.
Example ...
switch(smState)
{
case SM_LISTEN:
// Listen to HTTP socket
httpSocket = TCPListen(&RemoteNode, 80);
If ( httpSocket == INVALID_SOCKET )
{
// Socket is not available
// Return error.
}
else
smState = SM_LISTEN_WAIT;
return;
case SM_LISTEN_WAIT:
// Wait for connection...
if ( TCPIsConnected(httpSocket) )
smState = SM_CONNECTED;
return;
case SM_CONNECTED:
// Fetch data
if ( TCPIsGetReady(httpSocket) )
{
// Fetch data
TCPGet(httpSocket, &dataByte);
...
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TCPGetArray
Prototype unsigned int TCPGetArray(TCP_SOCKET socket, char *byte, unsigned
int count);
Description This function fetches a data array from a given socket receive buffer. socket - Socket
identifier that needs to be fetched. byte - Data array that was read. count - Total num-
ber of bytes to read.
Example ...
switch(smState)
{
case SM_LISTEN:
// Listen to HTTP socket
httpSocket = TCPListen(&RemoteNode, 80);
If ( httpSocket == INVALID_SOCKET )
{
// Socket is not available
// Return error.
}
else
smState = SM_LISTEN_WAIT;
return;
case SM_LISTEN_WAIT:
// Wait for connection...
if ( TCPIsConnected(httpSocket) )
smState = SM_CONNECTED;
return;
case SM_CONNECTED:
// Fetch data
if ( TCPIsGetReady(httpSocket) )
{
// Fetch 20 bytes of data
TCPGetArray(httpSocket, buffer, 20);
...
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TCPDiscard
Prototype char TCPDiscard(TCP_SOCKET socket);
Description This function releases the receive buffer associated with a given socket. socket - Socket
identifier that needs to transmitted.
Requires Nothing.
Example ...
switch(smState)
{
case SM_LISTEN:
// Listen to HTTP socket
httpSocket = TCPListen(&RemoteNode, 80);
If ( httpSocket == INVALID_SOCKET )
{
// Socket is not available
// Return error.
}
else
smState = SM_LISTEN_WAIT;
return;
case SM_LISTEN_WAIT:
// Wait for connection...
if ( TCPIsConnected(httpSocket) )
smState = SM_CONNECTED;
return;
case SM_CONNECTED:
// Fetch data
if ( TCPIsGetReady(httpSocket) )
{
// Fetch 20 bytes of data
TCPGetArray(httpSocket, buffer, 20);
// Process data.
...
// Release the buffer.
TCPDiscard(httpSocket);
...
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TCPDisconnect
Prototype void TCPDisconnect(TCP_SOCKET socket);
Returns Nothing.
Description This function requests remote host to disconnect.
Requires Nothing.
Example switch(smState)
{
case SM_CONNECT:
// Connect to a remote FTP server.
ftpSocket = TCPConnect(&RemoteNode, 21);
If ( ftpSocket == INVALID_SOCKET )
{
// Socket is not available
// Return error.
}
else
smState = SM_CONNECT_WAIT;
return;
case SM_CONNECT_WAIT:
// Wait for connection...
if ( TCPIsConnected(ftpSocket) )
smState = SM_CONNECTED;
return;
case SM_CONNECTED:
// Send data
...
// Disconnect
TCPDisconnect(ftpSocket);
...
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TCPIsPutReady
Prototype char TCPIsPutReady(TCP_SOCKET socket);
Description This function determines if a socket is ready to transmit. A socket is ready to transmit
when it is connected to a remote host and its transmit buffer is empty. socket - Socket
identifier that needs to be checked.
Requires Nothing.
Example ...
switch(smState)
{
case SM_CONNECT:
// Connect to a remote FTP server.
ftpSocket = TCPConnect(&RemoteNode, 21);
If ( ftpSocket == INVALID_SOCKET )
{
// Socket is not available
// Return error.
}
else
smState = SM_CONNECT_WAIT;
return;
case SM_CONNECT_WAIT:
// Wait for connection...
if ( TCPIsConnected(ftpSocket) )
smState = SM_CONNECTED;
return;
case SM_CONNECTED:
// Send data
if ( TCPIsPutReady(ftpSocket) )
{
// Send data
...
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TCPProcess
Prototype char TCPProcess(NODE_INFO *remote, unsigned int len);
Returns (!=0) - If this function (task) has completely processed current packet.
(==0) - If this function (task) has partially processed current packet.
Description This function acts as "TCPTask". It fetches an already received TCP packet and executes
the TCP State machine for matching sockets. This function must be called only when a
TCP packet is received.
Requires IPGetHeader == TRUE
IPProtocol = IP_PRO_TCP
Example ...
switch(smState)
{
case SM_STACK_IDLE:
if ( MACGetHeader(&RemoveMAC, &MACFrameType) )
{
if ( MACFrameType == MAC_IP )
smState = SM_STACK_IP;
...
return;
case SM_STACK_IP:
if ( IPGetHeader(&RemoteNode, &IPFrameType, &IPDataCount) )
{
if ( IPFrameType == IP_PROT_TCP )
smState = SM_STACK_TCP;
...
return;
case SM_STACK_TCP:
if ( TCPProcess(&RemoteNode, IPDataCount) )
smState = SM_STACK_IDLE;
return;
...
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TCPTick
Description This function acts as another "TCPTask" in addition to TCPProcess. This function
checks for time-out conditions for all sockets and attempts to recover from them.
Example TCPTick();
UDPInit
Description This function initializes the UDP module and prepares it for multiple UDP connections.
Requires Nothing.
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UDPOpen
Prototype UDP_SOCKET UDPOpen(UDP_PORT localPort, NODE_INFO *remoteNode,
TCP_PORT remotePort);
Returns A valid socket identifier if there was at least one free socket. INVALID_UDP_SOCKET
if there is no socket available.
Description This function prepares the next available UDP socket on a given port for possible data
transfer. Either the local or remote node may initiate the data transfer. localPort -
Local UDP port number on which data transfer will occur. remoteNode - Remote host
that contains remotePort. remotePort - UDP Port number on remote host to transfer
the data to and from.
Requires Nothing.
Example ...
switch(smState)
{
case SM_OPEN:
// Talk to a remote DHCP server.
DHCPSocket = UDPOpen(68, &DHCPServerNode, 67);
If ( DHCPSocket == INVALID_UDP_SOCKET )
{
// Socket is not available
// Return error.
}
else
// Broadcast DHCP Broadcast message.
break;
...
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UDPIsPutReady
Prototype char UDPIsPutReady(UDP_SOCKET socket);
Description This macro determines if a given socket is ready to transmit. A socket is ready to trans-
mit when at least one of the MAC transmit buffers is empty. It also sets the given socket
as an active UDP socket. socket - Identifier of the socket that needs to be checked and
set active.
Requires Nothing.
Example ...
switch(smState)
{
case SM_OPEN:
// Talk to a remote DHCP server.
DHCPSocket = UDPOpen(68, &DHCPServerNode, 67);
If ( DHCPSocket == INVALID_UDP_SOCKET )
{
// Socket is not available
// Return error.
}
else
// Broadcast DHCP Broadcast message.
smState = SM_BROADCAST;
break;
case SM_BROADCAST:
if ( UDPIsPutReady(DHCPSocket) )
{
// Socket is ready to transmit. Transmit the data...
...
}
break;
...
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UDPPut
Prototype char UDPPut(unsigned char byte);
Returns (!=0) - If a given data byte was successfully loaded into the transmit buffer and there is
room for more data.
(==0) - If a given data byte was successfully loaded into the transmit buffer and there is
no room for more data.
Description This function loads a data byte into the transmit buffer for an active socket. byte - Data
byte to be loaded.
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UDPFlush
Prototype void UDPFlush();
Returns Nothing.
Description This function marks the active socket transmit buffer as ready to be transmitted.
Requires UDPPut() is already called, and the desired UDP socket is set as the active socket by
calling UDPIsPutReady().
Example ...
switch(smState)
{
case SM_OPEN:
// Talk to a remote DHCP server.
DHCPSocket = UDPOpen(68, &DHCPServerNode, 67);
If ( DHCPSocket == INVALID_UDP_SOCKET )
{
// Socket is not available
// Return error.
}
else
// Broadcast DHCP Broadcast message.
smState = SM_BROADCAST;
break;
case SM_BROADCAST:
if ( UDPIsPutReady(DHCPSocket) )
{
// Socket is ready to transmit. Transmit the data...
// Note that there is DHCPSocket parameter in UDPPut.
// This UDPPut call will use active socket
// as set by UDPIsPutReady() - that is DHCPSocket.
UDPPut(0x55);
...
// Now transmit it.
UDPFlush();
}
break;
...
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UDPIsGetReady
Prototype char UDPIsGetReady(UDP_SOCKET socket);
Description This function determines if the given socket contains receive data. It also sets a given
socket as an active socket. socket - Identifier for the socket that needs to transmitted and
set active.
Requires UDPOpen() is already called. The value of socket must be that returned by UDPOpen()
call.
Example switch(smState)
{
case SM_OPEN:
// Talk to a remote DHCP server.
DHCPSocket = UDPOpen(68, &DHCPServerNode, 67);
If ( DHCPSocket == INVALID_UDP_SOCKET )
{
// Socket is not available
// Return error.
}
else
// Wait for response from DHCP server
smState = SM_WAIT_FOR_DATA;
break;
case SM_WAIT_FOR_DATA:
if ( UDPIsGetReady(DHCPSocket) )
{
// Socket does contain some data. Fetch it and process it.
...
}
break;
...
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UDPGet
Prototype char UDPGet(unsigned char *byte);
Description This function fetches one data byte from an active socket receive buffer. byte - Data
byte that was read.
Example ...
switch(smState)
{
case SM_OPEN:
// Talk to a remote DHCP server.
DHCPSocket = UDPOpen(68, &DHCPServerNode, 67);
If ( DHCPSocket == INVALID_UDP_SOCKET )
{
// Socket is not available
// Return error.
}
else
// Wait for response from DHCP server
smState = SM_WAIT_FOR_DATA;
break;
case SM_WAIT_FOR_DATA:
if ( UDPIsGetReady(DHCPSocket) )
{
// Socket does contain some data. Fetch it all.
// buffer is a pointer to BYTE.
while( UDPGet(buffer) )
buffer++;
// Process it.
...
// Discard the socket buffer.
...
}
break;
...
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UDPDiscard
Prototype char UDPDiscard();
Returns Nothing.
Description This function releases the receive buffer associated with an active socket.
Requires Nothing.
Example ...
switch(smState)
{
case SM_OPEN:
// Talk to a remote DHCP server.
DHCPSocket = UDPOpen(68, &DHCPServerNode, 67);
If ( DHCPSocket == INVALID_UDP_SOCKET )
{
// Socket is not available
// Return error.
}
else
// Wait for response from DHCP server
smState = SM_WAIT_FOR_DATA;
break;
case SM_WAIT_FOR_DATA:
if ( UDPIsGetReady(DHCPSocket) )
{
// Socket does contain some data. Fetch it all.
// buffer is a pointer to BYTE.
while( UDPGet(buffer) )
buffer++;
// Process it..
...
// Discard the socket buffer.
UDPDiscard();
}
break;
...
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UDPProcess
Prototype char UDPProcess(NODE_INFO *remote, unsigned int len);
Returns (!=0) - If this function (task) has completely processed the current packet.
(==0) - If this function (task) has partially processed the current packet.
Description This function acts as UDPTask. It fetches an already received UDP packet and assigns
it to a matching UDP socket. This function must be called only when a UDP packet is
received. remote - Remote node from which the current UDP packet was received. len
- Total length of UDP packet length, including UDP header.
Example ...
switch(smState)
{
case SM_STACK_IDLE:
if ( MACGetHeader(&RemoveMAC, &MACFrameType) )
{
if ( MACFrameType == MAC_IP )
smState = SM_STACK_IP;
...
return;
case SM_STACK_IP:
if ( IPGetHeader(&RemoteNode, &IPFrameType, &IPDataCount) )
{
if ( IPFrameType == IP_PROT_UDP )
smState = SM_STACK_UDP;
...
return;
case SM_STACK_UDP:
if ( UDPProcess(&RemoteNode, IPDataCount) )
smState = SM_STACK_IDLE;
return;
...
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UDPWrite
UDPRead
UDPOpenSocket
Description Opens socket for UDP communication with remote node. LocUDPPort - NIC Udp port,
RemoteIPByte1 ... RemoteIPByte4 - Remote host IP address, RemUDPPort -
Remote host UDP port.
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StackInit
Prototype void StackInit(unsigned int * RstPort, unsigned int RstPin,
unsigned int* CSPort, unsigned int CSPin);
Returns Nothing.
Requires Nothing.
StackTask
Prototype void StackTask(void);
Returns Nothing.
Description This routine executes Stack FSM.
Example StackTask();
HTTPInit
Prototype void HTTPInit(void);
Returns Nothing.
Description This routine initializes HTTP protocol.
Requires Nothing.
Example HTTPInit();
HTTPServer
Prototype void HTTPServer(void);
Returns Nothing.
Description This routine starts HTTP server.
Example HTTPServer();
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Library Example
The following example is a simple demonstration of the Advanced SPI Ethernet
Library. dsPIC is assigned an IP address of 192.168.20.25, and will respond to
ping if connected to a local area network.
#include "SerEth.h"
//#include "Tick.h"
#define BaudRate 9600
#define DefaultUDPPort 10001
constptr = sors;
ramptr = dest;
while(n--)
*ramptr++ = *constptr++;
return dest;
}
ADCResult = Adc_Read(0);
IntToStr(ADCResult, Buffer0);
ADCResult = Adc_Read(1);
IntToStr(ADCResult, Buffer1);
}
// continues...
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// continued...
switch(var)
{
case LED_D2:
LATDbits.LATD2 ^= 1;
break;
case LED_D3:
LATDbits.LATD3 ^= 1;
break;
}
CopyConst2Ram((void*)argv[0],
(const void*)EXECUTE_PAGE, sizeof(EXECUTE_PAGE));
break;
default:
CopyConst2Ram((void*)argv[0],
(const void*)UNKNOWN_PAGE, sizeof(UNKNOWN_PAGE));
break;
}
}
//continues...
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// continued...
case LED_D2:
*val = LATDbits.LATD2 ? '1':'0';
break;
case LED_D3:
*val = LATDbits.LATD3 ? '1':'0';
break;
case ANALOGINPUT_0:
*val = Buffer0[(char)ref];
if ( Buffer0[(char)ref] == '\0' )
return 0xFFFF;
(char)ref++;
return ref;
case ANALOGINPUT_1:
*val = Buffer1[(char)ref];
if ( Buffer1[(char)ref] == '\0' )
return 0xFFFF;
(char)ref++;
return ref;
case SETLED_D2:
*val = LATDbits.LATD2 ? '0':'1';
break;
case SETLED_D3:
*val = LATDbits.LATD3 ? '0':'1';
break;
}
return 0xFFFF;
}
// continues..
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// continued...
void main(void)
{
static unsigned long t = 0;
ADPCFG = 0xFFFF;
PORTD = 0;
TRISD = 0;
// Set up analog inputs
TRISBbits.TRISB0 = 1;
TRISBbits.TRISB1 = 1;
// Set up the LED's.
LATD = 0x00;
LATDbits.LATD2 = 1;
LATDbits.LATD3 = 1;
TRISD = 0x00;
// Initialize Usart module
Uart1_Init(19200);
U1MODEbits.ALTIO = 1;
Delay_ms(100);
// Enable interrupts
INTCON1bits.NSTDIS = 1;
EthSetIPAddr(192, 168, 20, 60);
EthSetMACAddr(0x00, 0x02, 0x04, 0x06, 0x08, 0x0A);
EthSetIPMask(0xFF, 0xFF, 0xFF, 0x00);
EthSetGateWayAddr(192, 168, 20, 60);
EthInit( &PORTF, 0, &PORTF, 1);
HTTPServer();
ReadAnalogInputs();
}
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HW Connection
dsPIC4013
VCC
11
VCC RF0
12
GND RF1
13
OSC1 RF4
14
OSC2 RF5
RF2
10 Mhz
RF3
RF6
LD2 LD3
VCC LED LED
VCC3
E3 R2 R3
10uF
ENC28J60
500 500
1 28
VCAP VCC
2 27
1 14 GND LEDA
1A VCC 3 26
74HCT08N
2 13 CLKOUT LEDB
1B 4B 1B 4 25
RF4 3 12 INT OSC-VCC
1Y 4A 2B 5 24
4 11 WOL OSC2
2A 4Y 3B 6 23
5 10 SO OSC1
2B 3B RF3 7 22
RF5 6 9 SI OSCGND
2Y 3A RF6 8 21 25 MHz
7 8 RF2 SCK PLL-GND
GND 3Y RF1 9 20
CS PLL-VCC
RF0 10 19
RESET RX-VCC
11 18
GND-RX TX-GND R4
12 17
TPIN- TPOUT+ 51
13 16
TPIN+ TPOUT- R5
14 15
RBIAS TX-VCC 51
R1
2K
VCC3
R6
L1 51
FERRITE
BEAD R7
RJ45 51
12 11
K2 A2 1
TD+
3
CT
2
TD-
7
RD+
6
CT
8
RD-
K1 A1
C4 C3
10 9
100nF 10nF
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The ENC28J60 meets all of the IEEE 802.3 specifications. It incorporates a num-
ber of packet filtering schemes to limit incoming packets. It also provides an inter-
nal DMA module for fast data throughput and hardware assisted IP checksum cal-
culations. Communication with the host controller is implemented via two inter-
rupt pins and the SPI, with data rates of up to 10 Mb/s. Two dedicated pins are
used for LED link and network activity indication.
Requires SPI module to be initialized. Therefore library will work with SPI mod-
ule which has been initialized by user. Switching between SPI modules in library
is done by Spi_Set_Active function (both SPI modules have to be previously ini-
tialized).
Library Routines
SPI_Ethernet_Init
SPI_Ethernet_doPacket
SPI_Ethernet_putByte
SPI_Ethernet_getByte
SPI_Ethernet_UserTCP
SPI_Ethernet_UserUDP
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SPI_Ethernet_Init
Returns Nothing.
Description This function initializes ENC controller. This function is splited into 2 parts to help link-
er when coming short of memory.
SPI_Ethernet_doPacket
Returns Nothing.
Requires SPI_Ethernet_Init must have been called before this function. SPI_Ethernet_doPacket();
must be called as often as possible by use.
Example SPI_Ethernet_doPacket();
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SPI_Ethernet_putByte
Returns Nothing.
Requires SPI_Ethernet_init must have been called before calling this function.
Example SPI_Ethernet_putByte(0xa0);
SPI_Ethernet_getByte
Requires SPI_Ethernet_init must have been called before calling this function.
Example b = SPI_Ethernet_getByte();
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SPI_Ethernet_UserTCP
Returns Returns the length in bytes of the HTTP reply, or 0 if nothing to transmit.
Description This function is called by the library. The user accesses to the HTTP request by succes-
sive calls to SPI_Ethernet_getByte() the user puts data in the transmit buffer by succes-
sive calls to SPI_Ethernet_putByte() the function must return the length in bytes of the
HTTP reply, or 0 if nothing to transmit. If you don't need to reply to HTTP requests, just
define this function with a return(0) as single statement.
Requires SPI_Ethernet_init must have been called before calling this function.
Example
SPI_Ethernet_UserUDP
Returns Returns the length in bytes of the UDP reply, or 0 if nothing to transmit.
Description This function is called by the library. The user accesses to the UDP request by succes-
sive calls to SPI_Ethernet_getByte(). The user puts data in the transmit buffer by succes-
sive calls to SPI_Ethernet_putByte(). The function must return the length in bytes of the
UDP reply, or 0 if nothing to transmit. If you don't need to reply to UDP requests,just
define this function with a return(0) as single statement.
Requires SPI_Ethernet_init must have been called before calling this function.
Example
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Library Example
The following example is a simple demonstration of the SPI Ethernet Library. PIC
is assigned an IP address of 192.168.20.60, and will respond to ping if connected
to a local area network.
#define Spi_Ethernet_HALFDUPLEX 0
#define Spi_Ethernet_FULLDUPLEX 1
/************************************************************
* ROM constant strings
*/
const unsigned char httpHeader[] = "HTTP/1.1 200 OK\nContent-type: " ;// HTTP header
const unsigned char httpMimeTypeHTML[] = "text/html\n\n" ; // HTML MIME type
const unsigned char httpMimeTypeScript[] = "text/plain\n\n" ; // TEXT MIME type
unsigned char httpMethod[] = "GET /";
/*
* web page, splited into 2 parts :
* when coming short of ROM, fragmented data is handled more efficiently by linker
*
* this HTML page calls the boards to get its status, and builds itself with
javascript
*/
const char *indexPage =
"<meta http-equiv=\"refresh\" content=\"3;url=http://192.168.20.60\">\
<HTML><HEAD></HEAD><BODY>\
<h1>dsPIC + ENC28J60 Mini Web Server</h1>\
<a href=/>Reload</a>\
<script src=/s></script>\
<table><tr><td valign=top><table border=1 style=\"font-size:20px ;font-family: termi-
nal ;\">\
<tr><th colspan=2>ADC</th></tr>\
<tr><td>AN10</td><td><script>document.write(AN10)</script></td></tr>\
</table></td><td><table border=1 style=\"font-size:20px ;font-family: terminal ;\">\
<tr><th colspan=2>PORTB</th></tr>\
<script>\
var str,i;\
str=\"\";\
for(i=0;i<8;i++)\
{str+=\"<tr><td bgcolor=pink>BUTTON #\"+i+\"</td>\";\
if(PORTB&(1<<i)){str+=\"<td bgcolor=red>ON\";}\
else {str+=\"<td bgcolor=#cccccc>OFF\";}\
str+=\"</td></tr>\";}\
document.write(str) ;\
// continues...
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// continued...
</script>\
" ;
/***********************************
* RAM variables
*/
unsigned char myMacAddr[6] = {0x00, 0x14, 0xA5, 0x76, 0x19, 0x3f} ;
// my MAC address
unsigned char myIpAddr[4] = {192, 168, 20, 60} ;
// my IP address
unsigned char getRequest[15] ;
// HTTP request buffer
unsigned char dyna[31] ;
// buffer for dynamic response
unsigned long httpCounter = 0 ;
// counter of HTTP requests
/*******************************************
* functions
*/
/*
* put the constant string pointed to by s to the ENC transmit buffer
*/
//continues...
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// continued ...
while(*s)
{
Spi_Ethernet_putByte(*s++) ;
ctr++ ;
}
return(ctr) ;
}
/*
* put the string pointed to by s to the ENC transmit buffer
*/
unsigned int putString(char *s)
{
unsigned int ctr = 0 ;
while(*s)
{
Spi_Ethernet_putByte(*s++) ;
ctr++ ;
}
return(ctr) ;
}
/*
* this function is called by the library
* the user accesses to the HTTP request by successive calls to
Spi_Ethernet_getByte()
* the user puts data in the transmit buffer by successive calls to
Spi_Ethernet_putByte()
* the function must return the length in bytes of the HTTP reply, or 0 if nothing
to transmit
*
* if you don't need to reply to HTTP requests,
* just define this function with a return(0) as single statement
*
*/
// continues...
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// continued...
// get 10 first bytes only of the request, the rest does not matter here
for(i = 0 ; i < 10 ; i++)
{
getRequest[i] = Spi_Ethernet_getByte() ;
}
getRequest[i] = 0 ;
if(getRequest[5] == 's')
// if request path name starts with s, store dynamic data in transmit buffer
{
// the text string replied by this request can be interpreted as javascript state
// ments by browsers
// continues...
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// continued...
if(isdigit(getRequest[6]))
// if 0 <= bit number <= 9, bits 8 & 9 does not exist but does not matter
{
bitMask = getRequest[6] - '0' ;
// convert ASCII to integer
bitMask = 1 << bitMask ; // create bit mask
PORTD ^= bitMask ; // toggle PORTD with xor operator
}
}
// continues...
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// continued...
return(len) ;
// return to the library with the number of bytes to transmit
}
/*
* this function is called by the library
* the user accesses to the UDP request by successive calls to Spi_Ethernet_getByte()
* the user puts data in the transmit buffer by successive calls to
Spi_Ethernet_putByte()
* the function must return the length in bytes of the UDP reply, or 0 if nothing to
transmit
*
* if you don't need to reply to UDP requests,
* just define this function with a return(0) as single statement
*
*/
unsigned int Spi_Ethernet_UserUDP(unsigned char *remoteHost, unsigned int
remotePort, unsigned int destPort, unsigned int reqLength)
{
unsigned int len ; // my reply length
unsigned char *ptr ; // pointer to the dynamic buffer
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// continued ...
// the total length of the request is the length of the dynamic string plus the text
// of the request
len = 30 + reqLength ;
// puts the dynamic string into the transmit buffer
ptr = dyna ;
while(*ptr)
{
Spi_Ethernet_putByte(*ptr++) ;
}
// then puts the request string converted into upper char into the transmit buffer
while(reqLength--)
{
Spi_Ethernet_putByte(toupper(Spi_Ethernet_getByte())) ;
}
return(len) ; // back to the library with the length of the UDP reply
}
void main()
{
ADPCFG |= 0xFBFF; // all digital but rb10(AN10)
PORTB = 0 ;
TRISB = 0xffff ; // set PORTB as input for buttons and adc
PORTD = 0 ;
TRISD = 0 ; // set PORTD as output,
/*
* starts ENC28J60 with :
* reset bit on RC0
* CS bit on RC1
* my MAC & IP address
* full duplex
*/
// for faster SPI communication use Spi1_Init_Advanced settings
Spi_Init();
Spi_Ethernet_Init(&PORTF, 0, &PORTF, 1, myMacAddr, myIpAddr,
Spi_Ethernet_FULLDUPLEX) ;
while(1) // do forever
{
Spi_Ethernet_doPacket() ; // process incoming Ethernet packets
/*
* add your stuff here if needed
* Spi_Ethernet_doPacket() must be called as often as possible
* otherwise packets could be lost
*/
}
}
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HW Connection
dsPIC4013
VCC
11
VCC RF0
12
GND RF1
13
OSC1 RF4
14
OSC2 RF5
RF2
10 Mhz
RF3
RF6
LD2 LD3
VCC LED LED
VCC3
E3 R2 R3
10uF
ENC28J60
500 500
1 28
VCAP VCC
2 27
1 14 GND LEDA
1A VCC 3 26
74HCT08N
2 13 CLKOUT LEDB
1B 4B 1B 4 25
RF4 3 12 INT OSC-VCC
1Y 4A 2B 5 24
4 11 WOL OSC2
2A 4Y 3B 6 23
5 10 SO OSC1
2B 3B RF3 7 22
RF5 6 9 SI OSCGND
2Y 3A RF6 8 21 25 MHz
7 8 RF2 SCK PLL-GND
GND 3Y RF1 9 20
CS PLL-VCC
RF0 10 19
RESET RX-VCC
11 18
GND-RX TX-GND R4
12 17
TPIN- TPOUT+ 51
13 16
TPIN+ TPOUT- R5
14 15
RBIAS TX-VCC 51
R1
2K
VCC3
R6
L1 51
FERRITE
BEAD R7
RJ45 51
12 11
K2 A2 1
TD+
3
CT
2
TD-
7
RD+
6
CT
8
RD-
K1 A1
C4 C3
10 9
100nF 10nF
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On dsPIC30/33 and PIC24s, Flash memory is mapped to address space 3:2, mean-
ing every 3 consecutive bytes of Flash have 2 consecutive address locations avail-
able. That is why mikroE's library allows data to be written to flash in two ways:
'regular' and 'compact'. In 'regular' mode, which is used for variables that are size
of 2 bytes and more, the 3rd (un-addressable) byte remains unused. In 'compact'
mode, which can be used for 1 byte-sized variables/arrays, all bytes of flash are
being used.
All dsPIC30/33 and PIC24 MCUs use the RTSP (Run-Time Self-Programming)
module to perform Read/Erase/Write operations on Flash memory. This, together
with the internal structure of the Flash, imposes certain rules when working with
Flash memory:
dsPIC30:
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- For the run-time FLASH read/write, dsPIC30's RTSP (Run Time Self
Programming) module is being used. It organizes the data into rows and panels.
Each row contains write latches that can hold 4 instructions (12 bytes). The num-
ber of panels varies between the dsPIC30 MCU models. Because of this, the flash
write sequence has been split into multiple operations (_Write_Init(),
_Write_LoadLatch4(), _Write_DoWrite()), in order to be usable on all dsPICs.
PIC24 and dsPIC33:
- Erase can be done only in 512-instructions (1024 addresses, 1536 bytes) memory
blocks. This means that the block start address should be a multiply of 512 (i.e.
have 9 lower bits set to zero).
- Data is read and written in 64-instructions (128 address, 192 bytes) blocks.This
means that the block start address should be a multiply of 64 (i.e. have 6 lower
bits set to zero).
- On dsPIC33 and PIC24s, 2 address locations are assigned on every 3 bytes of
(flash) program memory. Due to this specific and non-one-to-one address map-
ping, mikroC offers two sets of Flash handling functions: "regular" and "compact".
Using the "regular" set, user can write one byte of data to a single address; this
means that each byte of data written has its own address, but on every 2 bytes
written one byte of Flash memory remains empty.
Using the "compact" set, every byte of Flash memory, including those non-
addressable, is filled with data; this method can only be used for data organized in
bytes.
The "compact" functions have _Compact as name suffix.
Library Routines
dsPIC30:
Flash_Erase32
Flash_Write_Block
Flash_Write_Compact
Flash_Write_Init
Flash_Write_Loadlatch4
Flash_Write_Loadlatch4_Compact
Flash_Write_DoWrite
Flash_Read4
Flash_Read4_Compact
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Flash_Erase
Flash_Write
Flash_Write_Compact
Flash_Write_DoWrite
Flash_Read
Flash_Read_Compact
dsPIC30:
Flash_Erase32
Description Erases one block (32 instructions, 64 addresses, 96 bytes) of program FLASH memory.
Requires Nothing.
Example //--- erase the 32-instruction block, starting from address
//0x006000
Flash_Erase32(0x006000);
Flash_Write_Block
Description Fills one writeable block of Flash memory (4 instructions, 8 addresses, 12 bytes) in
"common" mode, with data starting from the *data location, on FLASH address
address. This means that addresses and data are being mapped 1-on-1. This also means
that 3rd byte of each program instruction remains unused.
Requires The block that is being written to must be erased first, either from the user code
(through the RTSP), or during the programming of the MCU (through the ICSP). Please
note that block size that is being erased is different than the one that can be written with
this function!
Example
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Flash_Write_Compact
Prototype void Flash_Write_Compact(unsigned long address, void * data,
unsigned bytes);
Description Fills a portion of Flash memory starting from address address, with data pointed to
by the *data, the amount of data being written is bytes. This is being done through the
usage of dsPICs RTSP (Run Time Self Programming) module, in "compact" manner.
This way, multiple blocks of RTSP's latch can be written in one pass. One latch block
contains 4 instructions (8 addresses, 12 bytes). Up to (but not necesserily) 8 latch blocks
can be written in one round, resulting of total of 8*12 = 96 bytes. This method uses all
the available bytes of the program FLASH memory, including those that are not mapped
to address space (every 3rd byte).
Requires The block that is being written to must be erased first, either from the user code
(Flash_Erase32), or during the programming of the MCU. Please note that block size
that is being erased is different than the one that can be written with this function!
FLASH write start address must be a multiply of 32, meaning that first 5 bytes of it are
zeroes.
The amount of bytes to be written must be a multiply of 12, since this is the size of the
RTSP's write latch(es).
Example
Flash_Write_Init
Prototype void Flash_Write_Init(unsigned long address, void * data);
Description Initializes the RTSP for write-to-FLASH operation, starting from address address, with
data at location data.
Requires The block that is being written to must be erased first, either from the user code
(Flash_Erase32), or during the programming of the MCU. Please note that block size
that is being erased is different than the one that can be written with this function!
FLASH write start address must be a multiply of 32, meaning that first 5 bytes of it are
zeroes.
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Flash_Write_Loadlatch4
Prototype void Flash_Write_Loadlatch4(void);
Description Loads the current RTSP write latch with data (4 instructions, 8 addresses, 12 bytes). The
data is filled in "classic" manner, i.e. only addressable bytes are used.
Requires The block that is being written to must be erased first, either from the user code
(Flash_Erase32), or during the programming of the MCU. Please note that block size
that is being erased is different than the one that can be written with this function!
This function is used as a part of the Flash write sequence, therefore Flash_Write_Init()
function must be called before this one.
This function can be called multiple times before comminting actual write-to-Flash
operation (Flash_Write_DoWrite()). This depends on the organisation of the RTSP mod-
ule for certain dsPIC30. Please consult the Datasheet for particular dsPIC30 on this sub-
ject.
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Flash_Write_Loadlatch4_Compact
Prototype void Flash_Write_Loadlatch4_Compact(void);
Description Loads the current RTSP write latch with data (4 instructions, 8 addresses, 12 bytes). The
data is filled in "compact" manner, i.e. all bytes in Flash are used. This function, howev-
er, can be used only for the single-byte data.
Requires The block that is being written to must be erased first, either from the user code
(Flash_Erase32), or during the programming of the MCU. Please note that block size
that is being erased is different than the one that can be written with this function!
This function is used as a part of the Flash write sequence, therefore Flash_Write_Init()
function must be called before this one.
This function can be called multiple times before comminting actual write-to-Flash
operation (Flash_Write_DoWrite()). This depends on the organisation of the RTSP mod-
ule for certain dsPIC30. Please consult the Datasheet for particular dsPIC30 on this sub-
ject.
This function can be used only on the single-byte type of data.
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Flash_Write_DoWrite
Prototype void Flash_Write_DoWrite(void);
This function is used as a part of the Flash write sequence, therefore Flash_Write_Init()
and certain number of Flash_Write_Loadlatch4() or Flash_Write_Loadlatch4_Compact()
function calls must be made before this one.
This function is to be called once, at the and of the FLASH write sequence.
Flash_Read4
Prototype unsigned int *Flash_Read4(unsigned long address, unsigned int
*write_to);
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Flash_Read4_Compact
Prototype unsigned int *Flash_Read4_Compact(unsigned long address, void
*write_to);
Example //--- reads 12 bytes (4 words) from location 0x006000 and stores
//it to *pv1;
unsigned int *pv1;
...
Flash_Read4_Compact(0x006000, pv1);
Flash_Erase
Prototype void Flash_Erase(unsigned long address);
Returns Nothing.
Description Erases one block (512 instructions, 1024 addresses, 1536 bytes) of program FLASH
memory.
Requires Note: Due to the nature of dsPIC33 and PIC24 Flash memory organisation,9 LSBs of
address have no effect to the location(s) being erased (it is only the 'row' value of the
RTSP unit that is being taken into account).
Example Flash_Erase(0x006400);
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Flash_Write
Prototype void Flash_Write(unsigned long address, unsigned int * data);
Returns Nothing.
Description Writes one writeable block of Flash memory (64 instructions, 128 addresses, 192 bytes)
in "regular" mode. This means that addresses and data are being mapped 1-on-1. This
also means that 3rd byte of each program instruction remains uneffected.
Requires The block that is being written to must be erased first, either from the user code
(through the RTSP), or during the programming of the MCU (through the ICSP). Please
note that block size that is being erased is different than the one that can be written with
this function!
Example unsigned int iArr[64] = {'m', 'i', 'k', 'r', 'o', 'E', 'l', 'e',
'k', 't', 'r', 'o', 'n', 'i', 'k', 'a'};
void * pv1;
pv1 = iArr;
Flash_Write(0x006500, pv1);
Flash_Write_Compact
Prototype void Flash_Write_Compact(unsigned long address, char * data)
Returns Nothing.
Description Fills a portion of Flash memory starting from address address, with data pointed to by
the *data, the amount of data being written is bytes. This is being done through the
usage of dsPIC33 and PIC24s RTSP (Run Time Self Programming) module, in "com-
pact" manner. This way, multiple blocks of RTSP's latch can be written in one pass. One
latch block contains 64 instructions (128 addresses, 192 bytes). This method uses all the
available bytes of the program FLASH memory, including those that are not mapped to
address space (every 3rd byte).
Requires The block that is being written to must be erased first, either from the user code
(Flash_Erase), or during the programming of the MCU. Please note that block size that
is being erased is different than the one that can be written with this function!
FLASH write start address must be a multiply of 64, meaning that first 6 bytes of it are
zeroes.
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Flash_Write_DoWrite
Prototype void Flash_Write_DoWrite(void);
Returns Nothing.
Description Commits the FLASH write operation.
Requires The block that is being written to must be erased first, either from the user code
(Flash_Erase), or during the programming of the MCU. Please note that block size that
is being erased is different than the one that can be written with this function!
Example
Flash_Read
Prototype unsigned int * Flash_Read(unsigned long address, unsigned int *
write_to, unsigned NoWords)
Description Reads a NoWords words from the memory location specified by address parameter.
Requires Nothing.
Flash_Read_Compact
Description Reads a NoBytes bytes out of Flash memory that has been written in "compact" mode
and stores it starting from the RAM location specified.
Requires Nothing.
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Library Example
dsPIC30:
The example demonstrates simple write to the flash memory in "regular" and
"compact" manner, then reads the data and displays it on PORTB.
unsigned int iArr[16] = {'m', 'i', 'k', 'r', 'o', 'E', 'l', 'e', 'k'};
char cArr[] = "supercalifragillisticexpialidotious";
char cArr2[40];
void * pv1;
unsigned bb;
void main() {
unsigned i;
pv1 = cArr;
//--- erase the block first
Flash_Erase32(0x006000);
//--- write compact format to flash
Flash_Write_Compact(0x006000, pv1, 36);
//--- read compact format
pv1 = cArr2;
Flash_Read4_Compact(0x006000, pv1);
pv1 += 12;
Flash_Read4_Compact(0x006008, pv1);
pv1 += 12;
Flash_Read4_Compact(0x006010, pv1);
pv1 += 12;
*pv1 = 0; //termination
}//~!
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void * pv1;
void main() {
unsigned i, k;
AD1PCFG = 0xFFFF;
PORTB = 0x0004;
TRISB = 1;
for(i=16;i<64;i++)
iArr[i] = 'x';
for(i=64;i<192;i++)
cArr[i] = 'y';
PORTB = 0x0008;
PORTB = 0x0010;
//continues...
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//continued...
PORTB = 0x0018;
}//~!
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I2C Library
IC full master MSSP module is available with a number of dsPIC30/33 and
PIC24 MCU models. mikroC for dsPIC30/33 and PIC24 provides library which
supports the master IC mode.
Note: This library works solely with the I2C module and its registers. The I2C
module takes full control over the SDA and SCL lines at init, so user doesn't need
to take care of PORT/TRIS settings for those pins.
Note: For dsPIC33 and PIC24 MCU's with multiple IC modules there are I2C1
(supports I2C1 module), I2C2 (supports I2C2 module) and I2C (supports both I2C
modules) libraries. Switching between I2C modules in I2C library is done by
I2C_Set_Active function (both I2C modules have to be previously initialized).
Library Routines
dsPIC30:
I2C_Init
I2C_Start
I2C_Restart
I2C_Wait_For_Idle
I2C_Read
I2C_Write
I2C_Stop
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I2C_Init
Description Initializes IC with desired clock (refer to device data sheet for correct values in
respect with Fosc). Needs to be called before using other functions of IC Library.
Example I2C_Init(100000);
I2C_Start
Example I2C_Start();
I2C_Restart
Example I2C_Restart();
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I2C_Wait_For_Idle
Returns The function waits until IC bus gets free. This is a blocking function.
Example I2C_Wait_For_Idle();
I2C_Read
Prototype unsigned char I2C_Read(unsigned int ack);
Description Reads one byte from the slave, and sends not acknowledge signal if parameter ack is 0,
otherwise it sends acknowledge.
Requires START signal needs to be issued in order to use this function. See I2C_Start.
Example temp = I2C_Rd(0); // Read data and send not acknowledge signal
I2C_Write
Prototype unsigned int I2C_Write(unsigned char data);
Requires START signal needs to be issued in order to use this function. See I2C_Start.
Example I2C_Write(0xA3);
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I2C_Stop
I2c_Set_Active
Returns Nothing.
Requires Library requires MSSP module on dsPIC33 and PIC24 MCU. IC must be configured
before using this function. See I2C_Init. Supported by dsPIC33 and PIC24 MCU's only.
I2C1_Init
Description Initializes IC with desired clock (refer to device data sheet for correct values in
respect with Fosc). Needs to be called before using other functions of IC Library.
Example I2C1_Init(100000);
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I2C1_Start
Requires IC1 must be configured before using this function. See I2C1_Init.
Example I2C1_Start();
I2C1_Restart
Requires IC1 must be configured before using this function. See I2C1_Init.
Example I2C1_Restart();
I2C1_Wait_For_Idle
Returns The function waits until IC bus gets free. This is a blocking function.
Requires IC1 must be configured before using this function. See I2C1_Init.
Example I2C1_Wait_For_Idle();
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I2C1_Read
Prototype unsigned char I2C1_Read(unsigned int ack);
Description Reads one byte from the slave, and sends not acknowledge signal if parameter ack is 0,
otherwise it sends acknowledge.
Requires START signal needs to be issued in order to use this function. See I2C1_Start.
Example temp = I2C1_Rd(0); // Read data and send not acknowledge signal
I2C1_Write
Prototype unsigned int I2C1_Write(unsigned char data);
Requires START signal needs to be issued in order to use this function. See I2C1_Start.
Example I2C1_Write(0xA3);
I2C1_Stop
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I2C2_Init
Description Initializes IC with desired clock (refer to device data sheet for correct values in
respect with Fosc). Needs to be called before using other functions of IC Library.
Example I2C2_Init(100000);
I2C2_Start
Example I2C2_Start();
I2C2_Restart
Example I2C2_Restart();
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I2C2_Wait_For_Idle
Returns The function waits until IC bus gets free. This is a blocking function.
Requires IC2 must be configured before using this function. See I2C2_Init.
Example I2C2_Wait_For_Idle();
I2C2_Read
Prototype unsigned char I2C2_Read(unsigned int ack);
Description Reads one byte from the slave, and sends not acknowledge signal if parameter ack is 0,
otherwise it sends acknowledge.
Requires START signal needs to be issued in order to use this function. See I2C2_Start.
Example temp = I2C2_Rd(0); // Read data and send not acknowledge signal
I2C2_Write
Prototype unsigned int I2C2_Write(unsigned char data);
Requires START signal needs to be issued in order to use this function. See I2C2_Start.
Example I2C2_Write(0xA3);
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I2C2_Stop
Library Example
This code demonstrates use of IC library. dsPIC30/33 and PIC24 MCU is con-
nected (SCL, SDA pins) to 24c02 EEPROM. Program sends data to EEPROM
(data is written at address 2). Then, we read data via I2C from EEPROM and send
its value to PORTB, to check if the cycle was successful (see the figure below
how to interface 24c02 to dsPIC30/33 and PIC24).
void main() {
ADPCFG = 0xFFFF;
PORTB = 0;
TRISB = 0;
dAddr = 0x02;
I2c_Init(0x000186A0);
I2c_Start(); // issue I2C start signal
I2c_Write(0xA2); // send byte via I2C (command to 24cO2)
I2c_Write(dAddr); // send byte (address of EEPROM location)
I2c_Write(0xF4); // send data (data to be written)
I2c_Stop();
Delay_100ms();
}//~!
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HW Connection
VCC VCC
1 8
A0 Vcc
2 7
dsPIC4013
A1 WP
VCC 3 6
NC SCL
4 5
GND SDA
24C02
10K
10K
VCC
11
GND
12
OSC1
13
OSC2
14
34
RF2
33
RF3
10 Mhz
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Keypad Library
mikroC for dsPIC30/33 and PIC24 provides library for working with 4x4 keypad;
routines can also be used with 4x1, 4x2, or 4x3 keypad. Check the connection
scheme at the end of the topic.
Library Routines
Keypad_Init
Keypad_Key_Press
Keypad_Key_Click
Keypad_Init
Description Initializes key_port to work with keypad. All The function needs to be called before
using other routines from Keypad library.
On dsPIC30/33 and PIC24 platform, keypad library uses lower 8 bits <0:7> of the
key_port.
Keypad_Key_Press
Description Checks if any key is pressed. Function returns 1 to 16, depending on the key pressed, or
0 if no key is pressed.
Example kp = Keypad_Key_Press();
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Keypad_Key_Click
Description Call to Keypad_Key_Click is a blocking call: function waits until any key is pressed
and released. When released, function returns 1 to 16, depending on the key.
Example kp = Keypad_Key_Click();
Library Example
The following code can be used for testing the keypad. It is written for keypad_4x3 or _4x4. The
code returned by the keypad functions (1..16) is transformed into ASCII codes [0..9,A..F], and is
then sent via UART1.
char txt[5];
void main() {
cnt = 0;
Keypad_Init(&PORTB); // portb.0 to portb.7
TRISF.f2 = 1;
TRISF.f3 = 0;
Uart1_Init(9600);
Delay_ms(200);
Uart1_Write_Char('R');
do {
kp = 0;
// continues...
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// continued...
if (cnt == 255) {
cnt = 0;
}
} while (1);
} //~!
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HW Connection
2
RB0
3
RB1
1 2 3 A 4
RB2
5
RB3
dsPIC4013
6
RB4
4 5 6 B 7 34
RB5 RD0
8 33
RB6 RD1
9
RB7
7 8 9 C VCC
11 30
VCC RF0
12 29
GND RF1
13 28
0 # D OSC1 RF4
* 14
OSC2 RF5
27
KEYPAD
4X4
10 Mhz
VCC
P2
10K
VCC
GND
GND
GND
GND
GND
GND
VCC
RD0
RD1
RF0
RF1
RF4
RF5
Vee
E13
10uF
Key:5
Times:10
LCD 2X16
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Library Routines
Lcd_Custom_Config
Lcd_Custom_Out
Lcd_Custom_Out_Cp
Lcd_Custom_Chr
Lcd_Custom_Chr_Cp
Lcd_Custom_Cmd
Lcd_Custom_Config
Description Initializes LCD data port and control port with pin settings you specify.
Example Lcd_Custom_Config(&PORTD,3,2,1,0,&PORTB,2,3,4);
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Lcd_Custom_Out
Description Prints text on LCD at specified row and column (parameter row and col). Both string
variables and literals can be passed as text.
Lcd_Custom_Out_Cp
Description Prints text on LCD at current cursor position. Both string variables and literals can be
passed as text.
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Lcd_Custom_Chr
Description Prints character on LCD at specified row and column (parameters row and col).
Both variables and literals can be passed as character.
Lcd_Custom_Chr_Cp
Description Prints character on LCD at current cursor position. Both variables and literals can be
passed as character.
Lcd_Custom_Cmd
Description Sends command to LCD. You can pass one of the predefined constants to the function.
The complete list of available commands is shown on the following page.
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LCD Commands
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Library Example
char *t;
int main() {
CORCON = CORCON;
PSVPAG = PSVPAG;
ADPCFG = 0xFFFF;
TRISF = 0;
TRISD = 0;
}//~!
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Hardware Connection
dsPIC4013
34
RD0
33
RD1
VCC
11 30
VCC RF0
12 29
GND RF1
13 28
OSC1 RF4
14 27
OSC2 RF5
10 Mhz
VCC
P2
10K
VCC
GND
GND
GND
GND
GND
GND
VCC
RD0
RD1
RF0
RF1
RF4
RF5
Vee
E13
10uF CN16
LCD 2X16
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Library Routines
Lcd8_Custom_Config
Lcd8_Custom_Config_TwoDataPorts
Lcd8_Custom_Out
Lcd8_Custom_Out_Cp
Lcd8_Custom_Chr
Lcd8_Custom_Chr_Cp
Lcd8_Custom_Cmd
Lcd8_Custom_Config
Description Initializes LCD at Control port (ctrlport) and Data port (dataport) with pin settings
you specify: Parameters RS, EN, and WR need to be in range 07; Parameters D7 .. D0
need to be a combination of values 07 (e.g. 3,6,5,0,7,2,1,4).
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Lcd8_Custom_Config_TwoDataPorts
Prototype void Lcd8_Custom_Config_TwoDataPorts(unsigned int * data_portHi,
unsigned int db7, unsigned int db6, unsigned int db5, unsigned
int db4, unsigned int * data_portLo, unsigned int db3, unsigned
int db2, unsigned int db1, unsigned int db0, unsigned int *
ctrl_port, unsigned int rs, unsigned int ctrl_rw, unsigned int
enable);
Description Initializes LCD at Control port (ctrlport) and Data ports (data_portLo and
data_portHi) with pin settings you specify.Parameters RS, EN, WR need to be in
range 07; Parameters data_portLo is port connected to LCD8.DATA.LowNibble
with ins(db3..db0). data_portHi is port connected to LCD8.DATA.HiNibble with
pins(db7..db4).
Example //--- init for the LCD8 (EASYdsPIC3)
Lcd8_Custom_Config_TwoDataPorts(&PORTD, 3, 2, 1, 0, &PORTB, 3, 2,
1, 0, &PORTF, 0, 1, 4);
Lcd8_Custom_Out
Prototype void Lcd8_Custom_Out(unsigned int row, unsigned int column, char
*text);
Description Prints text on LCD at specified row and column (parameter row and col). Both string
variables and literals can be passed as text.
Lcd8_Custom_Out_CP
Prototype void Lcd8_Custom_Out_CP(char *text);
Description Prints text on LCD at current cursor position. Both string variables and literals can be
passed as text.
Example Lcd8_Custom_Out_CP("Here!");
// Print "Here!" at current cursor position
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Lcd8_Custom_Chr
Prototype void Lcd8_Custom_Chr(unsigned int row, unsigned int column,
unsigned int out_char);
Description Prints character on LCD at specified row and column (parameters row and col).
Both variables and literals can be passed as character.
Lcd8_Custom_Chr_CP
Description Prints character on LCD at current cursor position. Both variables and literals can be
passed as character.
Lcd8_Custom_Cmd
Description Sends command to LCD. You can pass one of the predefined constants to the function.
The complete list of available commands is on the LCD4 Custom page.
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Library Example
void main(){
ADPCFG = 0xFFFF;
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Hardware Connection
RB0
RB1
RB2
RB3
dsPIC4013
RB4
34
RB5 RD0
33
RB6 RD1
RB7
VCC
11
VCC
12
GND
13
OSC1
14
OSC2
22
RD2
10 Mhz
VCC
VCC
GND
VCC
RD0
RD2
RD1
RB0
RB1
RB2
RB3
RB4
RB5
RB6
RB7
Vee
E13
P2
10uF
10K
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GLCD Library
mikroC for dsPIC30/33 and PIC24 provides a library for drawing and writing on
commonly used Samsung (KS108/KS107) Graphic LCD 128x64.
Library Routines
Basic routines:
Glcd_Init
Glcd_Config
Glcd_Set_Side
Glcd_Set_Page
Glcd_Set_X
Glcd_Read_Data
Glcd_Write_Data
Advanced routines:
Glcd_Fill
Glcd_Dot
Glcd_Line
Glcd_V_Line
Glcd_H_Line
Glcd_Rectangle
Glcd_Box
Glcd_Circle
Glcd_Set_Font
Glcd_Write_Char
Glcd_Write_Text
Glcd_Image
Glcd_Ram_Image
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Glcd_Init
Description Initializes GLCD at lower byte of data_port with pin settings you specify. Parameters
cs1, cs2, rs, rw, rst, and en can be pins of any available port. This function needs to
be called befored using other routines of GLCD library.
Glcd_Config
Description Initializes GLCD module. Each of the control lines has both port and pin configurable,
while data lines can be on two ports. Parameter data_port_Lo is PORT#1 connected
to GLCD.DATA.LowNibble (D3..D0). data_port_Hi is PORT#2 connected to
GLCD.DATA.HighNibble (D7..D4). ports_config is parameter that defines which
nibble of the PORT#1 and PORT#2 is used:
This function needs to be called before using other routines of GLCD library.
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Glcd_Set_Side
Description Selects side of GLCD, left or right. Parameter x specifies the side: values from 0 to 63
specify the left side, and values higher than 64 specify the right side. Use the functions
Glcd_Set_Side, Glcd_Set_X, and Glcd_Set_Page to specify an exact position on
GLCD. Then, you can use Glcd_Write_Data or Glcd_Read_Data on that location.
Example Glcd_Select_Side(0);
Glcd_Set_Page
Description Selects page of GLCD, technically a line on display; parameter page can be 0..7.
Example Glcd_Set_Page(5);
Glcd_Set_X
Description Positions to x dots from the left border of GLCD within the given page.
Example Glcd_Set_X(25);
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Glcd_Read_Data
Description Reads data from from the current location of GLCD memory. Use the functions
Glcd_Set_Side, Glcd_Set_X, and Glcd_Set_Page to specify an exact position on
GLCD. Then, you can use Glcd_Write_Data or Glcd_Read_Data on that location.
Requires Reads data from from the current location of GLCD memory.
Glcd_Write_Data
Description Writes data to the current location in GLCD memory and moves to the next location.
Example Glcd_Write_Data(data);
Glcd_Fill
Description Fills the GLCD memory with byte pattern. To clear the GLCD screen, use
Glcd_Fill(0); to fill the screen completely, use Glcd_Fill($FF).
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Glcd_Dot
Description Draws a dot on the GLCD at coordinates (x, y). Parameter color determines the dot
state: 0 clears dot, 1 puts a dot, and 2 inverts dot state.
Example Glcd_Dot(0, 0, 2); // Invert the dot in the upper left corner
Glcd_Line
Prototype void Glcd_Line(int x1, int y1, int x2, int y2, unsigned short
color);
Description Draws a line on the GLCD from (x1, y1) to (x2, y2). Parameter color determines
the dot state: 0 draws an empty line (clear dots), 1 draws a full line (put dots), and 2
draws a smart line (invert each dot).
Glcd_V_Line
Description Draws a vertical line on the GLCD from (x_pos, y_start) to (x_pos, y_end).
Parameter color determines the dot state: 0 draws an empty line (clear dots), 1 draws a
solid line (put dots), and 2 draws a smart line (invert each dot).
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Glcd_H_Line
Description Draws a horizontal line on the GLCD from (x_start, y_pos) to (x_end, y_pos).
Parameter color determines the dot state: 0 draws an empty line (clear dots), 1 draws a
solid line (put dots), and 2 draws a smart line (invert each dot).
Glcd_Rectangle
Prototype void Glcd_Rectangle(unsigned short x1, unsigned short y1,
unsigned short x2, unsigned short y2, unsigned short color);
Description Draws a rectangle on the GLCD. Parameters (x1, y1) set the upper left corner,
(x2, y2) set the bottom right corner. Parameter color defines the border: 0 draws an
empty border (clear dots), 1 draws a solid border (put dots), and 2 draws a smart bor-
der (invert each dot).
Glcd_Box
Description Draws a box on the GLCD. Parameters (x1, y1) set the upper left corner, (x2, y2)
set the bottom right corner. Parameter color defines the fill: 0 draws a white box (clear
dots), 1 draws a full box (put dots), and 2 draws an inverted box (invert each dot).
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Glcd_Circle
Description Draws a circle on the GLCD, centered at (x, y) with radius. Parameter color defines the
circle line: 0 draws an empty line (clear dots), 1 draws a solid line (put dots), and 2
draws a smart line (invert each dot).
Glcd_Set_Font
Parameters aFontWidth and aFontHeight specify the width and height of characters
in dots. Font width should not exceed 128 dots, and font height should not exceed 8
dots.
You can create your own fonts by following the guidelines given in file
GLCD_Fonts.c. This file contains the default fonts for GLCD, and is located in your
installation folder, Extra Examples GLCD.
Requires GLCD needs to be initialized. See Glcd_Init.
Example // Use the custom 5x8 font "myfont" which starts with space (32):
Glcd_Set_Font(myfont_5x8, 5, 8, 32);
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Glcd_Write_Char
Description Prints character at page (one of 8 GLCD lines, 0..7), x dots away from the left bor-
der of display. Parameter color defines the fill: 0 prints a white letter (clear dots),
1 prints a solid letter (put dots), and 2 prints a smart letter (invert each dot).
Glcd_Write_Text
Prototype void Glcd_Write_Text(char *text, unsigned short x, unsigned short
page, unsigned short color);
Description Prints text at page (one of 8 GLCD lines, 0..7), x dots away from the left border of
display. Parameter color defines the fill: 0 prints a white letters (clear dots), 1
prints solid letters (put dots), and 2 prints smart letters (invert each dot).
Requires GLCD needs to be initialized, see Glcd_Init. Use the Glcd_Set_Font to specify the font
for display; if no font is specified, the default 5x8 font supplied with the library will be
used.
Example Glcd_Write_Text("Hello world!", 0, 0, 1);
Glcd_Image
Description Displays bitmap image on the GLCD. Parameter image should be formatted as an array
of integers. Use the mikroCs integrated Bitmap-to-LCD editor (menu option Tools >
BMP2LCD) to convert image to a constant array suitable for display on GLCD.
Example Glcd_Image(my_image);
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Glcd_Ram_Image
Description Displays bitmap image from RAM on the GLCD. Parameter image should be formatted
as an array of integers.
Requires GLCD needs to be initialized. See Glcd_Init.
Example Glcd_Ram_Image(my_image);
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Library Example
char cArr[20];
char *someText;
void Delay2S(){
delay_ms(2000);
}//~
void main() {
unsigned short ii;
unsigned int jj;
sometext = cArr;
lMainLoop:
Glcd_Fill(0x00);
Glcd_Image( maska_bmp );
Delay2S();
Glcd_Fill(0x00);
Glcd_Circle(63,32, 20, 1);
Delay2S();
Glcd_Line(120,1, 5,60, 1);
Glcd_Line(12,42, 5,60, 1);
Delay2S();
// continues...
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//continued...
Glcd_H_Line(5,15, 6, 1);
Glcd_Line(0,12, 120,60, 1);
Glcd_V_Line(7,63, 127, 1);
Delay2S();
someText = "SMALL:NOT:SMALLER";
Glcd_Write_Text(someText, 20,5, 1);
Delay2S();
Glcd_Fill(0x00);
Glcd_Set_Font(System3x6, 3, 6, 0x20);
Glcd_Write_Text(someText, 10,5, 1);
Delay2S();
goto lMainLoop;
}//~!
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D5
D4
D7
D6
D1
D3
D2
Vss
RD7
RF0
RG13
RG12
RA7
RG1
Vdd
RD6
RD5
RD13
RD12
RD2
RG14
RA6
RG0
RF1
RD4
RD3
RD1
RG15 RC14
RC1 RC13
RC2 RD0
RC3 RD11 D0
RC4 RD10
RG6 RD9
RG7 RD8
RG8 RA15
MCLR RA14
RG9 Vss
Vss dsPIC30FXXXX OSC2
Vdd OSC1/CLKI
RA12 Vdd
RA13 RG2
RB5 RG3
R/W RB4 RF6
RS RB3 RF7
CS2 RB2 RF8
RB1 RF2
CS1 RB0 RF3
RD14
RB10
RD15
RA10
RB12
RB13
RB15
RB14
RB11
AVdd
AVss
RB6
RB7
RB8
RA9
RB9
RF4
RF5
Vdd
Vss
RST
E
Vee
Contrast
VCC Adjustment
VCC
P1 Vo
5K
1 20
LED+
GND
VCC
RS
RST
D6
D5
CS1
D0
D2
R/W
D3
D7
D1
D4
CS2
Vo
LED-
Vee
E
mikroElektronika
dsPICPRO
Development system
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mikroC for dsPIC30/33 and PIC24 - C Compiler for Microchip dsPIC30/33 and PIC24 microcontrollers
Note: This library supports dsPIC30 only due to dsPIC33 and PIC24 voltage
incompatibility with certain T6963C based GLCD modules.
Library Routines
T6963C_init
T6963C_writeData
T6963C_writeCommand
T6963C_setPtr
T6963C_waitReady
T6963C_fill
T6963C_dot
T6963C_write_char
T6963C_write_text
T6963C_line
T6963C_rectangle
T6963C_box
T6963C_circle
T6963C_image
T6963C_sprite
T6963C_set_cursor
T6963C_clearBit
T6963C_setBit
T6963C_negBit
T6963C_displayGrPanel
T6963C_displayTxtPanel
T6963C_setGrPanel
T6963C_setTxtPanel
T6963C_panelFill
T6963C_grFill
T6963C_txtFill
T6963C_cursor_height
T6963C_graphics
T6963C_text
T6963C_cursor
T6963C_cursor_blink
T6963C_Init_240x128
T6963C_Init_240x64
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T6963C_init
Prototype void T6963C_init(unsigned int w, unsigned int h, unsigned int
fntW, unsigned int *data, unsigned int *cntrl, unsigned int
bitwr, unsigned int bitrd, unsigned int bitcd, unsigned int
bitreset);
Description Initalizes the Graphic Lcd controller. This function must be called before all T6963C
Library Routines.
width - Number of horizontal (x) pixels in the display.
height - Number of vertical (y) pixels in the display.
fntW - Font width, number of pixels in a text character, must be set accordingly to the
hardware.
data - Address of the port on which the Data Bus is connected.
cntrl - Address of the port on which the Control Bus is connected.
wr - !WR line bit number in the *cntrl port.
rd - !RD line bit number in the *cntrl port.
cd - !CD line bit number in the *cntrl port.
rst - !RST line bit number in the *cntrl port.
Display RAM :
The library doesn't know the amount of available RAM.
The library cuts the RAM into panels : a complete panel is one graphics panel followed
by a text panel, The programer has to know his hardware to know how much panel he
has.
Requires Nothing.
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T6963C_writeData
Prototype void T6963C_writeData(unsigned char data);
Example T6963C_writeData(AddrL);
T6963C_writeCommand
Prototype void T6963C_writeCommand(unsigned char data);
Example T6963C_writeCommand(T6963C_CURSOR_POINTER_SET);
T6963C_setPtr
Prototype void T6963C_setPtr(unsigned int addr, unsigned char t);
Example T6963C_writeCommand(T6963C_CURSOR_POINTER_SET);
T6963C_waitReady
Prototype void T6963C_waitReady(void);
Description This routine pools the status byte, and loops until ready.
Example T6963C_waitReady();
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T6963C_fill
Prototype void T6963C_fill(unsigned char data, unsigned int start, unsigned
int len);
Description This routine fills length with bytes to controller memory from start address.
Example T6963C_fill(0x33,0x00FF,0x000F);
T6963C_dot
Prototype void T6963C_dot(int x, int y, unsigned char color);
Description This sets current text work panel. It writes string str row x line y. mode =
T6963C_ROM_MODE_[OR|EXOR|AND].
T6963C_write_char
Prototype void T6963C_dot(int x, int y, unsigned char color);
T6963C_write_text
Prototype void T6963C_write_text(unsigned char *str, unsigned char x,
unsigned char y, unsigned char mode);
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T6963C_line
Prototype void T6963C_line(int px0, int py0, int px1, int py1, unsigned
char pcolor);
T6963C_rectangle
Prototype void T6963C_rectangle(int x0, int y0, int x1, int y1, unsigned
char pcolor);
T6963C_box
Prototype void T6963C_box(int x0, int y0, int x1, int y1, unsigned char
pcolor);
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T6963C_circle
Prototype void T6963C_circle(int x, int y, long r, unsigned char pcolor);
T6963C_image
Prototype void T6963C_image(const char *pic);
Example T6963C_image(mc);
T6963C_sprite
Prototype void T6963C_sprite(unsigned char px, unsigned char py, const char
*pic, unsigned char sx, unsigned char sy);
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T6963C_set_cursor
Prototype void T6963C_set_cursor(unsigned char x, unsigned char y);
T6963C_clearBit
Prototype void T6963C_clearBit(char b);
Example T6963C_clearBit(b);
T6963C_setBit
Prototype void T6963C_setBit(char b);
Example T6963C_setBit(b);
T6963C_negBit
Prototype void T6963C_negBit(char b);
Example T6963C_negBit(b);
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T6963C_displayGrPanel
Prototype void T6963C_displayGrPanel(unsigned int n);
Example T6963C_displayGrPanel(n);
T6963C_displayTxtPanel
Prototype void T6963C_displayTxtPanel(unsigned int n);
Example T6963C_displayTxtPanel(n);
T6963C_setGrPanel
Prototype void T6963C_setGrPanel(unsigned int n);
Example T6963C_setGrPanel(n);
T6963C_setTxtPanel
Prototype void T6963C_setTxtPanel(unsigned int n);
Example T6963C_setTxtPanel(n);
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T6963C_panelFill
Prototype void T6963C_panelFill(unsigned int v);
Example T6963C_panelFill(v);
T6963C_grFill
Prototype void T6963C_grFill(unsigned int v);
Example T6963C_grFill(v);
T6963C_txtFill
Prototype void T6963C_txtFill(unsigned int v);
Example T6963C_txtFill(v);
T6963C_cursor_height
Prototype void T6963C_cursor_height(unsigned int n);
Example T6963C_cursor_height(n);
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T6963C_graphics
Prototype void T6963C_graphics(unsigned int n);
Example T6963C_graphics(1);
T6963C_text
Prototype void T6963C_text(unsigned int n);
Example T6963C_text(1);
T6963C_cursor
Prototype void T6963C_cursor(unsigned int n);
Example T6963C_cursor(1);
T6963C_cursor_blink
Prototype void T6963C_cursor_blink(unsigned int n);
Example T6963C_cursor_blink(0);
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T6963C_Init_240x128
Prototype void T6963C_Init_240x128();
Description Initializes t6963c based 240x128 glcd at portf as data and portd as control port with
default pinouts for mikroElektronika's 240x128 GLCD modules.
Requires MCU must have PORTF and PORTD with corresponding pins.
Example T6963C_Init_240x128();
T6963C_Init_240x64
Description Initializes t6963c based 240x64 glcd at portf as data and portd as control port with
default pinouts for mikroElektronika's 240x64 GLCD modules.
Library Example
The following drawing demo tests advanced routines of T6963C GLCD library.
#include "T6963C.h"
extern const char mc[] ;
extern const char einstein[] ;
unsigned char PWM_duty = 200 ;
void main(void)
{
unsigned char panel ; // current panel
unsigned int i ; // general purpose register
unsigned char curs ; // cursor visibility
unsigned int cposx, cposy ; // cursor x-y position
ADPCFG = 0xFFFF;
TRISC = 0;
TRISB = 0xFFFF;
TRISD = 0 ;
PORTD = 0b00000000 ;
//continues...
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//continued...
/*
* init display for 240 pixel width and 128 pixel height
* 8 bits character width
* data bus on PORTF
* control bus on PORTD
* bit 5 is !WR
* bit 7 is !RD
* bit 6 is C!D
* bit 4 is RST
*/
T6963C_init(240, 128, 8, &PORTF, &PORTD, 5, 7, 6, 4) ;
/*
* enable both graphics and text display at the same time
*/
T6963C_graphics(1) ;
T6963C_text(1) ;
panel = 0 ;
i = 0 ;
curs = 0 ;
cposx = cposy = 0 ;
/*
* text messages
*/
T6963C_write_text(" GLCD LIBRARY DEMO, WELCOME !", 0, 0,
T6963C_ROM_MODE_XOR) ;
T6963C_write_text(" EINSTEIN WOULD HAVE LIKED mC", 0, 15,
T6963C_ROM_MODE_XOR) ;
/*
* cursor
*/
T6963C_cursor_height(8) ; // 8 pixel height
T6963C_set_cursor(0, 0) ; // move cursor to top left
T6963C_cursor(0) ; // cursor off
/*
* draw rectangles
*/
T6963C_rectangle(0, 0, 239, 127, T6963C_WHITE) ;
T6963C_rectangle(20, 20, 219, 107, T6963C_WHITE) ;
T6963C_rectangle(40, 40, 199, 87, T6963C_WHITE) ;
T6963C_rectangle(60, 60, 179, 67, T6963C_WHITE) ;
//continues...
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//continued...
/*
* draw a cross
*/
T6963C_line(0, 0, 239, 127, T6963C_WHITE) ;
T6963C_line(0, 127, 239, 0, T6963C_WHITE) ;
/*
* draw solid boxes
*/
T6963C_box(0, 0, 239, 8, T6963C_WHITE) ;
T6963C_box(0, 119, 239, 127, T6963C_WHITE) ;
/*
* draw circles
*/
T6963C_circle(120, 64, 10, T6963C_WHITE) ;
T6963C_circle(120, 64, 30, T6963C_WHITE) ;
T6963C_circle(120, 64, 50, T6963C_WHITE) ;
T6963C_circle(120, 64, 70, T6963C_WHITE) ;
T6963C_circle(120, 64, 90, T6963C_WHITE) ;
T6963C_circle(120, 64, 110, T6963C_WHITE) ;
T6963C_circle(120, 64, 130, T6963C_WHITE) ;
for(;;)
{
/*
* if RB0 is pressed, toggle the display between
positive and negative mode
*/
if(PORTBbits.RB0)
{
PORTCbits.RC0 ^= 1;
Delay_ms(300) ;
}
//continues...
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//continued...
/*
* if RB1 is pressed, toggle the display between
graphic panel 0 and graphic 1
*/
else if(PORTBbits.RB1)
{
panel++ ;
panel &= 1 ;
T6963C_displayGrPanel(panel) ;
Delay_ms(300) ;
}
/*
* if RB2 is pressed, display only graphic panel
*/
else if(PORTBbits.RB2)
{
T6963C_graphics(1) ;
T6963C_text(0) ;
Delay_ms(300) ;
}
/*
* if RB3 is pressed, display only text panel
*/
else if(PORTBbits.RB3)
{
T6963C_graphics(0) ;
T6963C_text(1) ;
Delay_ms(300) ;
}
/*
* if RB4 is pressed, display text and graphic panels
*/
else if(PORTBbits.RB4)
{
T6963C_graphics(1) ;
T6963C_text(1) ;
Delay_ms(300) ;
}
//continues...
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//continued...
/*
* if RB5 is pressed, change cursor
*/
else if(PORTBbits.RB5)
{
curs++ ;
if(curs == 3) curs = 0 ;
switch(curs)
{
case 0:
// no cursor
T6963C_cursor(0) ;
break ;
case 1:
// blinking cursor
T6963C_cursor(1) ;
T6963C_cursor_blink(1) ;
break ;
case 2:
// non blinking cursor
T6963C_cursor(1) ;
T6963C_cursor_blink(0) ;
break ;
}
Delay_ms(300) ;
}
/*
* move cursor, even if not visible
*/
cposx++ ;
if(cposx == T6963C_txtCols)
{
cposx = 0 ;
cposy++ ;
if(cposy == T6963C_grHeight / T6963C_CHARACTER_HEIGHT)
{
cposy = 0 ;
}
}
T6963C_set_cursor(cposx, cposy) ;
Delay_ms(100) ;
}
}
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mikroC for dsPIC30/33 and PIC24 - C Compiler for Microchip dsPIC30/33 and PIC24 microcontrollers
VCC
Hardware Connection
RST
RD1
R/W
RS
D1
D0
E
Vss
RD7
RF0
RG13
RG12
RA7
RG1
Vdd
RD6
RD5
RD13
RD12
RD2
RG14
RA6
RG0
RF1
RD4
RD3
RD1
RG15 RC14
RC1 RC13
RC2 RD0
RC3 RD11 MD0
RC4 RD10
RG6 RD9
RG7 RD8
RG8 RA15
MCLR RA14
RG9 Vss 10MHz
Vss dsPIC30FXXXX OSC2
Vdd OSC1/CLKI
RA12 Vdd
RA13 RG2
RB5 RG3
RB4 RF6
RB3 RF7 D6
RB2 RF8 D7
RB1 RF2
RB0 RF3 D2
RD14
RB10
RD15
RA10
RB12
RB13
RB15
RB14
RB11
AVdd
AVss
RB6
RB7
RB8
RA9
RB9
RF4
RF5
Vdd
Vss
D3
D4
D5
Contrast
Adjustment
P1
10K
VCC
VCC
R1
50
1 20
VDD
LED+
VSS
RST
VEE
R/W
MD
CE
RS
D0
D5
D7
D1
D3
D2
D4
D6
FS
Vo
mikroE
dsPIC PRO
Dev. tool
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Bi-phase coding
1 0
2.4ms Example of transmission
1 1 0 0 01 0 0 01 1
Man_Receive_Config
Man_Receive_Init
Man_Receive
Man_Send_Config
Man_Send_Init
Man_Send
Man_Synchro
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mikroC for dsPIC30/33 and PIC24 - C Compiler for Microchip dsPIC30/33 and PIC24 microcontrollers
Man_Receive_Config
Description The function prepares dsPIC30/33 and PIC24 for receiving signal. You need to specify
the port and rxpin (07) of input signal. In case of multiple errors on reception, you
should call Man_Receive_Init once again to enable synchronization.
Man_Receive_Init
Description The function prepares dsPIC30/33 and PIC24 for receiving signal. You need to specify
the port; rxpin is pin 6 by default. In case of multiple errors on reception, you should
call Man_Receive_Init once again to enable synchronization.
Example Man_Receive_Init(&PORTD);
Man_Receive
Description Function extracts one byte from signal. If signal format does not match the expected,
error flag will be set to 255.
Requires To use this function, you must first prepare the dsPIC30/33 and PIC24 for receiving. See
Man_Receive_Config or Man_Receive_Init.
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Man_Send_Config
Prototype void Man_Send_Config(unsigned short *port, unsigned short txpin);
Description The function prepares dsPIC30/33 and PIC24 for sending signal. You need to specify
port and txpin (07) for outgoing signal. Baud rate is const 500 bps.
Man_Send_Init
Prototype void Man_Receive_Init(unsigned int *port);
Description The function prepares dsPIC30/33 and PIC24 for sending signal. You need to specify
port for outgoing signal; txpin is pin 0 by default. Baud rate is const 500 bps.
Example Man_Send_Init(&PORTD);
Man_Send
Prototype void Man_Send(unsigned int data);
Requires To use this function, you must first prepare the dsPIC30/33 and PIC24 for sending. See
Man_Send_Config or Man_Send_Init.
Man_Synchro
Prototype unsigned int Man_Synchro();
Description This function returns half of the manchester bit length. The length is given in multiples
of 10us. It is assumed that one bit lasts no more than 255*10us = 2550 us.
Requires To use this function, you must first prepare the dsPIC30/33 and PIC24 for receiving.
See Man_Receive_Config or Man_Receive_Init.
Example man_len = Man_Synchro();
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mikroC for dsPIC30/33 and PIC24 - C Compiler for Microchip dsPIC30/33 and PIC24 microcontrollers
Library Example
unsigned int ERR, *error, ErrorCount, temp;
void main() {
ADPCFG = 0xFFFF;
TRISF = 0;
ERR = 0;
Uart1_Init(9600);
error = &ERR;
ErrorCount = 0;
Lcd8_Custom_Config(&PORTB, 7, 6, 5, 4, 3, 2, 1, 0, &PORTD, 0, 1, 2);
// Initialize LCD on PORTB
Man_Receive_Init(&PORTD); // Configure and synchronize receiver
while (1) {
Lcd8_Custom_Cmd(LCD_FIRST_ROW);
while (1) // Wait for the start marker
{
temp = Man_Receive(error);
if (temp == 0x0B)
break; // We got the starting sequence
if (ERR) // Exit so we do not loop forever
break;
}
do
{
temp = Man_Receive(error); // Attempt byte receive
Uart1_Write_Char(0Xff);
Uart1_Write_Char(ERR);
Uart1_Write_Char(ERR >> 8);
if (ERR)
{
Lcd8_Custom_Chr_CP('?');
ErrorCount++;
if (ErrorCount > 20)
{
//Man_Receive_Init(&PORTD);
// alternative:
temp = Man_Synchro();
ErrorCount = 0;
}
}
else
{
if (temp != 0x0E) // Don't write the } marker on LCD
Lcd8_Custom_Chr_CP(temp);
}
Delay_ms(25);
}
while (temp != 0x0E) ;
}}//~!
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Hardware Connection
Transmitter RF
module
dsPIC4013
VCC
Antenna
11
VCC VCC
12
GND
13
OSC1
14
OSC2
10 Mhz
VCC
19
A RT4 In RD3
GND
Receiver RF
module
Antenna
dsPIC4013
VCC
11
VCC
RR4 12
13
GND
OSC1
Receiver RF 14
OSC2
module 10 Mhz
19
RD3
VCC
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Notes:
- Library functions create and read files from the root directory only;
- Library functions populate both FAT1 and FAT2 tables when writing to files, but
the file data is being read from the FAT1 table only; i.e. there is no recovery if
FAT1 table gets corrupted.
- If 0-th sector is Master Boot Record (MBR), library reads the necessary informa-
tion from it, and jumps to the first available primary logical partition. If 0-th sector
is the boot sector (i.e. there is only one logical partition and no MBRs), library
works with entire card as a single partition.
For more information on MBR, physical and logical drives, primary/secondary
partitions and partition tables, please consult other resources, e.g. Wikipedia and
similar.
- Requires SPI module to be initialized. Therefore MMC will work with SPI mod-
ule which has been initialized by user. Switching between SPI modules in MMC
library is done by Spi_Set_Active function (both SPI modules have to be previ-
ously initialized).
Note:
Spi_Init_Advanced(_SPI_MASTER, _SPI_8_BIT, _SPI_PRESCALE_SEC_1,
_SPI_PRESCALE_PRI_64,_SPI_SS_DISABLE, _SPI_DATA_SAMPLE_MIDDLE,
_SPI_CLK_IDLE_HIGH, _SPI_ACTIVE_2_IDLE); must be called before initializing
Mmc_Init.
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Library Routines
Mmc_Init Mmc_Fat_Init
Mmc_Read_Sector Mmc_Fat_Assign
Mmc_Write_Sector Mmc_Fat_Reset
Mmc_Read_Cid Mmc_Fat_Rewrite
Mmc_Read_Csd Mmc_Fat_Append
Mmc_Fat_Read
Mmc_Fat_Write
Mmc_Set_File_Date
Mmc_Fat_Delete
Mmc_Fat_Get_File_Date
Mmc_Fat_Get_File_Size
Mmc_Fat_Get_Swap_File
Mmc_Init
Mmc_Read_Sector
Description Function reads one sector (512 bytes) from MMC card at sector address sector. Read
data is stored in the array data. Function returns 0 if read was successful, or 1 if an
error occurred.
Requires Library needs to be initialized, see Mmc_Init.
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Mmc_Write_Sector
Returns Returns 0 if write was successful; returns 1 if there was an error in sending write com-
mand; returns 2 if there was an error in writing.
Description Function writes 512 bytes of data to MMC card at sector address sector. Function
returns 0 if write was successful, or 1 if there was an error in sending write command,
or 2 if there was an error in writing.
Requires Library needs to be initialized, see Mmc_Init.
Example error = Mmc_Write_Sector(sector, data);
Mmc_Read_Cid
Description Function reads CID register and returns 16 bytes of content into data_cid.
Mmc_Read_Csd
Description Function reads CSD register and returns 16 bytes of content into
data_csd.
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Mmc_Fat_Init
Returns Returns 0 if initialization is successful, 1 if boot sector was not found and 255 if card
was not detected.
Description Initializes hardware SPI communication; designated CS line for communication is RC2.
The function returns 0 if MMC card is present and successfully initialized, otherwise
returns 1.
This function needs to be called before using other functions of MMC FAT library.
Mmc_Fat_Assign
Description Assigns file for FAT operations. If file isn't present, function creates new file with given
filename. filename parameter is filename of file. create_file is a parameter for
creating new files. if create_file if different from 0 then new file is created (if there
is no file with given filename).
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Mmc_Fat_Reset
Example Mmc_Fat_Reset(size);
Mmc_Fat_Rewrite
Description Function resets the file pointer and clears the assigned file, so that new data can be writ-
ten into the file.
Example Mmc_Fat_Rewrite();
Mmc_Fat_Append
Description The function moves the file pointer to the end of the assigned file, so that data can be
appended to the file.
Example Mmc_Fat_Append();
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Mmc_Fat_Read
Prototype void Mmc_Fat_Read(unsigned char *data);
Description Reads data from file. bdata is data read from file.
Example Mmc_Fat_Read(character);
Mmc_Fat_Write
Prototype void Mmc_Fat_Write(char *fdata, unsigned data_len);
Description Writes data to MMC. fdata parameter is data written to MMC. data_len number of
bytes that is written to MMC.
Requires Ports must be initialized for FAT operations with MMC. See Mmc_Fat_Init.
File must be assigned. See Mmc_Fat_Assign.
File must be open for writing. See Mmc_Fat_Rewrite or Mmc_Fat_Append.
Example Mmc_Fat_Write(file_contents, 42);
Mmc_Set_File_Date
Prototype void Mmc_fat_Set_File_Date(unsigned int year, unsigned short
month, unsigned short day, unsigned short hours, unsigned short
mins, unsigned short seconds);
Description Writes system timestamp to a file. Use this routine before each writing to the file; other-
wise, file will be appended a random timestamp.
Requires Ports must be initialized for FAT operations with MMC. See Mmc_Fat_Init.
File must be assigned. See Mmc_Fat_Assign.
File must be open for writing. See Mmc_Fat_Rewrite or Mmc_Fat_Append.
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Mmc_Fat_Delete
Example Mmc_Fat_Delete;
Mmc_Fat_Get_File_Date
Description Reads time attributes of file.You can read file year, month, day. hours, mins, seconds.
Mmc_Fat_Get_File_Size
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Mmc_Fat_Get_Swap_File
Returns No. of start sector for the newly created swap file, if swap file was created; otherwise,
the function returns zero.
Description This function is used to create a swap file on the MMC/SD media. It accepts as sec-
tors_cnt argument the number of consecutive sectors that user wants the swap file to
have. During its execution, the function searches for the available consecutive sectors,
their number being specified by the sectors_cnt argument. If there is such space on
the media, the swap file named MIKROSWP.SYS is created, and that space is designated
(in FAT tables) to it. The attributes of this file are: system, archive and hidden, in order
to distinct it from other files. If a file named MIKROSWP.SYS already exists on the
media, this function deletes it upon creating the new one.
The purpose of the swap file is to make reading and writing to MMC/SD media as fast
as possible, by using the Mmc_Read_Sector() and Mmc_Write_Sector() functions
directly, without potentially damaging the FAT system. Swap file can be considered as a
"window" on the media where user can freely write/read the data, in any way (s)he
wants to. Its main purpose in mikroC's library is to be used for fast data acquisition;
when the time-critical acquisition has finished, the data can be re-written into a "nor-
mal" file, and formatted in the most suitable way.
Requires Ports must be initialized for FAT operations with MMC.
See Mmc_Fat_Init.
Example //Tries to create a swap file, whose size will be at least 100
//sectors.
//If it succeeds, it sends the No. of start sector over USART
void M_Create_Swap_File() {
size = Mmc_Fat_Get_Swap_File(100);
if (size) {
Uart_Write(0xAA);
Uart_Write(Lob(size));
Uart_Write(Hib(size));
Uart_Write(Higherb(size));
Uart_Write(Highestb(size));
Uart_Write(0xAA);
}
}//~
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Library Example
The following example performs MMC card init in SPI mode and, if successfuly initialized, writes
512 bytes (512*char('!')) at sector No.55. User is informed about the progress over UART1.
#include "Project_Utils.h"
//-- constants
const char MSG_PICSTART[] = "PIC started\n\r";
const char MSG_MMCINIT[] = "MMC init OK\n\r";
const char MSG_MMCINIT_E[] = "MMC init Err\n\r";
const char MSG_WRITE[] = "MMC write OK\n\r";
const char MSG_WRITE_E[] = "MMC write Err\n\r";
const char MSG_CID_E[] = "CID read Err\n\r";
const char MSG_CSD_E[] = "CSD read Err\n\r";
const char MSG_RD_E[] = "MMC read Err\n\r";
void main() {
unsigned int i;
PORTB = 0;
ADPCFG = 0xFFFF; // disable A/D inputs
#ifdef RS232_debug
Uart1_Init(9600);
U1MODEbits.ALTIO = 1;
Delay_ms(200);
#endif
//continues...
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// continued...
Delay_ms(10);
#ifdef RS232_debug
//--- start-of-application
msg_pt = MSG_PICSTART;
Uart1_Write_Text_Flash(msg_pt);
#endif
i = Mmc_Init(&PORTB, 8);
#ifdef RS232_debug
if(i == 0) {
//--- report MMC present and initialised
msg_pt = MSG_MMCINIT;
Uart1_Write_Text_Flash(msg_pt);
}
if(i) {
//--- MMC init error
msg_pt = MSG_MMCINIT_E;
Uart1_Write_Text_Flash(msg_pt);
}
#endif
#ifdef RS232_debug
if(i == 0) {
msg_pt = MSG_WRITE;
Uart1_Write_Text_Flash(msg_pt);
}
else {
msg_pt = MSG_WRITE_E;
Uart1_Write_Text_Flash(msg_pt);
Uart1_Write_Char(i);
}
Uart1_Write_Char(13);
Uart1_Write_Char(10);
#endif
//continues...
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// continued...
#ifdef RS232_debug
//--- read CID
i = MMC_Read_CID(data_for_registers);
if(i == 0) {
for(k=0; k<=15; k++)
{
Print_Hex(data_for_registers[k]);
if(k!=15) Uart1_Write_Char('-');
}
Uart1_Write_Char(13);
}
else {
msg_pt = MSG_CID_E;
Uart1_Write_Text_Flash(msg_pt);
}
while(Uart1_Data_Ready())
{
kp = Uart1_Read_Char();
Uart1_Write_Char(kp);
}
// Variables initialisation
serial_pointer = 0;
//continues...
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// continued...
i = MMC_Read_Sector(sector_address,data);
//Uart1_Write_Char(0x30 + i); //
if(i == 0) {
for(k = 0; k < 512; k++) {
Print_Hex(data[k]);
Uart1_Write_Char(' ');
if(((k+1) % 16) == 0) {
Uart1_Write_Char(' ');
//printhex(k);
//continues...
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// continued...
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Hardware Connection
SPI-MISO
MMC-CS#
SPI-MOSI
SPI-SCK
dsPIC4013
SPI-MOSI RB4 6
RB4
SPI-MISO RB5 7
RB5
SPI-SCK RB6 8
RB6
MMC-CS# RB8 10
RB8
11
REG2 VCC VCC
12
GND
MC33269 VCC 13
VCC3 VCC DT-3.3 OSC1
14
OSC2
3
GND VIN
C20 C19
100nF 100nF 1 2 VOUT 10 Mhz
VCC3
E15
10uF
1 2 3 4 5 6 7
MMC
Back view
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OneWire Library
OneWire library provides routines for communication via OneWire bus, for exam-
ple with DS1820 digital thermometer. This is a Master/Slave protocol, and all the
cabling required is a single wire. Because of the hardware configuration it uses
(single pullup and open collector drivers), it allows for the slaves even to get their
power supply from that line.
Each OneWire device also has a unique 64-bit registration number (8-bit device
type, 48-bit serial number and 8-bit CRC), so multiple slaves can co-exist on the
same bus.
Note that oscillator frequency Fosc needs to be at least 4MHz in order to use the
routines with Dallas digital thermometers.
Library Routines
Ow_Reset
Ow_Read
Ow_Write
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Ow_Reset
Description Issues OneWire reset signal for DS1820. Parameters port and pin specify the location
of DS1820.
Ow_Read
Returns Data read from an external device over the OneWire bus.
Ow_Write
Description Writes one byte of data (argument par) via OneWire bus.
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Library Example
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char txt[10];
void main() {
ADPCFG = 0xFFFF;
Lcd8_Custom_Config(&PORTB,7,6,5,4,3,2,1,0, &PORTD,10,3,11);
Lcd8_Custom_Cmd(LCD_CURSOR_OFF);
Lcd8_Custom_Out(1, 1, " Temperature1: ");
Ow_Reset(&PORTD,6);
Ow_Write(&PORTD,6,0xCC); // Issue command SKIP_ROM
Ow_Write(&PORTD,6,0xBE); // Issue command READ_SCRATCHPAD
Delay_ms(400);
temp = Ow_Read(&PORTD,6);
temp = (Ow_Read(&PORTD,6) << 8) | temp;
Delay_ms(500);
} while (1);
}//~!
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Hardware Connection
125 C
-50 C
dsPIC4013
DS1820
VCC
VCC
R10
VCC 10K
GND VCC
11
VCC DQ
12
GND
13
OSC1
14
OSC2
26
10 Mhz RF2
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PS/2 Library
mikroC for dsPIC30/33 and PIC24 provides a library for communicating with
common PS/2 keyboard.The library does not utilize interrupts for data retrieval,
and requires oscillator clock to be 6MHz and above.
Library Routines
Ps2_Init
Ps2_Config
Ps2_Key_Read
Ps2_Init
Prototype void Ps2_Init(unsigned int *port);
Description Initializes port for work with PS/2 keyboard, with default pin settings. Port pin 0 is
Data line, and port pin 1 is Clock line.
You need to call either Ps2_Init or Ps2_Config before using other routines of PS/2
library.
Ps2_Config
Prototype void Ps2_Config(unsigned int *port, unsigned int clock, unsigned
int data);
Description Initializes port for work with PS/2 keyboard, with custom pin settings. Parameters
data and clock specify pins of port for Data line and Clock line, respectively. Data
and clock need to be in range 0..15 and cannot point to the same pin.
You need to call either Ps2_Init or Ps2_Config before using other routines of PS/2
library.
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Ps2_Key_Read
Returns Returns 1 if reading of a key from the keyboard was successful, otherwise 0.
Parameter value holds the value of the key pressed. For characters, numerals, punctua-
tion marks, and space, value will store the appropriate ASCII value. Routine recog-
nizes the function of Shift and Caps Lock, and behaves appropriately.
Parameter special is a flag for special function keys (F1, Enter, Esc, etc). If key
pressed is one of these, special will be set to 1, otherwise 0.
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Library Example
This simple example reads values of keys pressed on PS/2 keyboard and sends them via UART.
unsigned int
keydata = 0, special = 0, down = 0;
char *txt;
void main() {
ADPCFG = 0xFFFF;
TRISF.f2 = 1;
Uart1_Init(9600);
Ps2_Init(&PORTC); // Init PS/2 Keyboard on PORTD
Delay_ms(100); // Wait for keyboard to finish
txt = " ";
Uart1_Write_Char(0xFF);
do {
if(Ps2_Key_Read(&keydata, &special, &down)) {
if(down && (keydata == 16)) {// Backspace
// Lcd_Cmd(LCD_MOVE_CURSOR_LEFT);
}
else if(down && (keydata == 13)) {// Enter
Uart1_Write_Char('\n');
}
else if(down && !special && keydata) {
//Uart1_Write_Char(keydata >> 8);
Uart1_Write_Char(keydata);
// Lcd_Chr_CP(keydata);
}
}
Delay_ms(10); // debounce
} while(1);
}//!~
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PWM Library
CCP module is available with a number of dsPIC30/33 and PIC24micros. mikroC
for dsPIC30/33 and PIC24 provides library which simplifies using PWM HW
Module.
Library Routines
Pwm_Init
Pwm_Set_Duty
Pwm_Start
Pwm_Stop
Pwm_Init
Example Initializes PWM module at 5KHz, complementary pin-pair output, output enabled on
pins 4l..1l, no clock prescale and no clock postscale:
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Pwm_Set_Duty
Prototype void Pwm_Set_Duty(unsigned int duty, unsigned int channel )
Description Changes PWM duty ratio. Parameter duty takes values from 0 to 65535.
Requires You need a CCP module to use this library. To use this function, module needs to be ini-
talized see Pwm_Init.
Example unsigned int period;
period = Pwm_Init(5000, 1, 0, 2);
Pwm_Set_Duty(10000);
Pwm_Start
Prototype void Pwm_Start(char enable_channel_x)
Requires You need a CCP module to use this library. To use this function, module needs to be ini-
talized see Pwm_Init.
Example Pwm_Start(1);
Pwm_Stop
Requires You need a CCP module to use this library. To use this function, module needs to be ini-
talized see Pwm_Init.
Example Pwm_Stop(1);
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Library Example
The example changes PWM duty ratio on channels 1 and 2 continually. If LED is
connected to channels 1 and 2, you can observe the gradual change of emitted
light.
void main() {
unsigned pwm_period1, pwm_period2, i1 = 0, i2 = 0;
Pwm_Start(1);
Pwm_Start(2);
while(1) {
Pwm_Set_Duty(i1, 1);
Pwm_Set_Duty(i2, 2);
if (i1++ == pwm_period1)
i1 = 0;
if (i2++ == pwm_period2)
i2 = 0;
Delay_ms(1);
}
}
Hardware Connection
300R
dsPIC2010
26
RE0
25
RE1
300R
8
GND
9
OSC1
10
OSC2
VCC
10 Mhz LD25 LD26
13
VCC
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Library Routines
Pwm_Mc_Init
Pwm_Mc_Set_Duty
Pwm_Mc_Start
Pwm_Mc_Stop
Pwm_Mc_Init
Prototype unsigned int Pwm_Mc_Init(unsigned int freq_hz , unsigned int
pair_output_mode, unsigned int enable_output_x, unsigned int
clock_prescale_output_postscale)
Returns Nothing.
Description Initializes the PWM module with duty ratio 0. Parameter freq is a desired PWM fre-
quency in Hz (refer to device data sheet for correct values in respect with Fosc).
Pwm_Init needs to be called before using other functions from PWM Library.
Requires This function (as well as the entire library) works on dsPIC30/33 that have the motor
control PWM unit, e.g. dsPIC30F3010.
Example Initializes PWM module at 5KHz, complementary pin-pair output, output enabled on
pins 4l..1l, no clock prescale and no clock postscale:
Pwm_Mc_Init(5000,1,0xF,0);
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Pwm_Mc_Set_Duty
Prototype void Pwm_Mc_Set_Duty(unsigned duty, unsigned channel)
Description Changes PWM duty ratio. Parameter duty takes values from 0 to 65535, value of the
50% of the duty ratio for active settings is retuned upon PWM init.
Requires You need a dsPIC30/33 with motor control PWM module to use this library. To use this
function, module needs to be initalized see Pwm_Mc_Init.
Example // Set duty ratio to 50%:
Pwm_Mc_Init(5000,1,0xF,0);
Pwm_Mc_Set_Duty(32767, 1);
Pwm_Mc_Start
Prototype void Pwm_Mc_Start(void);
Requires You need a CCP module to use this library. To use this function, module needs to be ini-
talized see Pwm_Mc_Init.
Example Pwm_Start();
Pwm_Mc_Stop
Requires You need a CCP module to use this library. To use this function, module needs to be ini-
talized see Pwm_Mc_Init.
Example Pwm_Stop();
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Library Example
The example changes PWM duty ratio on channel 1 continually. If LED is con-
nected to channel 1, you can observe the gradual change of emitted light.
unsigned int i;
unsigned int duty_50;
void main(){
ADPCFG = 0xFFFF;
TRISE = 0;
PORTB = 0xAAAA;
TRISB = 0;
Delay_ms(1000);
duty_50 = Pwm_Mc_Init(5000,1,0x0F,0);
// Pwm_Mc_Init returns 50% of the duty
Pwm_Mc_Set_Duty(i = duty_50,1);
Pwm_Mc_Start();
do
{
i--;
Pwm_Mc_Set_Duty(i,1);
Delay_ms(1);
if (i == 0)
i = duty_50 * 2 - 1; // Let us not allow the overflow
PORTB = i;
}
while(1);
}//~
Hardware Connection
300R
dsPIC2010
26
RE0
25
RE1
300R
8
GND
9
OSC1
10
OSC2
VCC
10 Mhz LD25 LD26
13
VCC
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RS-485 Library
RS-485 is a multipoint communication which allows multiple devices to be con-
nected to a single signal cable. mikroC for dsPIC provides a set of library routines
to provide you comfortable work with RS485 system using Master/Slave architec-
ture. Master and Slave devices interchange packets of information, each of these
packets containing synchronization bytes, CRC byte, address byte, and the data.
Each Slave has its unique address and receives only the packets addressed to it.
Slave can never initiate communication.
It is programmers responsibility to ensure that only one device transmits via 485
bus at a time.
Note: Address 50 is the common address for all Slaves (packets containing
address 50 will be received by all Slaves). The only exceptions are Slaves with
addresses 150 and 169, which require their particular address to be specified in the
packet.
Note: Requires UART module to be initialized. Therefore RS485 will work with
UART module which has been initialized by user. Switching between UART mod-
ules in RS485 library is done by Uart_Set_Active function (both UART modules
have to be previously initialized).
Library Routines
RS485Master_Init
RS485Master_Receive
RS485Master_Send
RS485Slave_Init
RS485Slave_Receive
RS485Slave_Send
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RS485Master_Init
Prototype void Rs485master_Init(unsigned int * port, unsigned int pin);
Parameters port and pin determine the position (port and pin) of the Chip Select (CS)
pin.
RS485Master_Receive
Prototype void RS485Master_Receive(unsigned short *data);
Description Receives any message sent by Slaves. Messages are multi-byte, so this function must be
called for each byte received (see the example at the end of the chapter). Upon receiving
a message, buffer is filled with the following values:
Function automatically adjusts data[4] and data[5] upon every received message.
These flags need to be cleared from the program.
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RS485Master_Send
Description Sends data from buffer to Slave(s) specified by address via RS-485; datalen is a
number of bytes in message (1 <= datalen <= 3).
It is programmers responsibility to ensure (by protocol) that only one device sends data
via 485 bus at a time.
RS485Slave_Init
Prototype void Rs485Slave_Init(unsigned int *port, unsigned int pin, char
address)
Parameters port and pin determine the position (port and pin) of the Chip Select (CS)
pin on given address.
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RS485Slave_Receive
Description Receives message addressed to it. Messages are multi-byte, so this function must be
called for each byte received (see the example at the end of the chapter). Upon receiving
a message, buffer is filled with the following values:
Function automatically adjusts data[4] and data[5] upon every received message.
These flags need to be cleared from the program.
RS485Slave_Send
Description Sends data from buffer to Master via RS-485; datalen is a number of bytes in mes-
sage (1 <= datalen <= 3).
It is programmers responsibility to ensure (by protocol) that only one device sends data
via 485 bus at a time.
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Library Example
The example demonstrates working with dsPIC as Slave nod in RS-485 communication. dsPIC
receives only packets addressed to it (address 160 in our example), and general messsages with
target address 50. The received data is displayed on PORTB, and sent back to Master.
Communication errors are signalled on PORTG.
char dat[9]; // buffer for receving/sending messages
char i,j;
//-------------- Interrupt routine
void interrupt_uart() org 0x26 {
Rs485slave_Receive(dat);
IFS0bits.U1RXIF = 0;
}//~!~
void main(){
ADPCFG = 0xFFFF;
TRISD = 0;
PORTD = 0;
TRISB = 0;
Uart1_Init(9600); // initialize usart module
Rs485slave_Init(&PORTF, 4, 160); // intialize mcu as slave, address 160
dat[5] = 0; // ensure that message received flag is 0
dat[6] = 0; // ensure that error flag is 0
U1STAbits.URXISEL = 0;
INTCON1bits.NSTDIS = 1; //no nesting of interrupts
IFS0bits.U1RXIF = 0; //ensure interrupt not pending
IEC0bits.U1RXIE = 1; //enable intterupt
PORTB = 0;
PORTD = 0;
dat[4] = 0; // ensure that message received flag is 0
dat[5] = 0; // ensure that error flag is 0
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Hardware Connection
Shielded pair
no longer than 300m
dsPIC4013
56R VCC
11 30
VCC RF0
56R
12
4K7 GND
VCC 13 28
OSC1 RF4
10K 14 27
1 8 OSC2 RF5
R0 Vcc
2 7
RE B 10 MhZ
3 6
DE A
4 5
DI GND
4K7
LTC485
VCC
10K 4K7 56R 56R
1 8
R0 Vcc
2 7
RE B
3 6
DE A
4 5
DI GND
4K7
LTC485
4.7uF +
C1+ Vcc
MAX232
4.7uF
V+ GND
+
C1- T1 OUT
C2+ R1IN
+
PC
C2- R1out
V- T1in
4.7uF
T2out T2in
R2in R2out
RTS
+
4.7uF GND
TX
RX
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Note: Every hardware IC library function has its counterpart in this software
library, except Soft_I2C_Start is used instead of I2C_Repeated_Start.
Library Routines
Soft_I2C_Init
Soft_I2C_Start
Soft_I2C_Read
Soft_I2C_Write
Soft_I2C_Stop
Soft_I2C_Init
Description Configures software IC. Parameter port specifies port of MCU on which SDA and SCL
pins are located. Parameters SDA and SCL need to be in range 015 and cannot point at
the same pin.
Soft_I2C_Init needs to be called before using other functions from Soft I2C library.
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Soft_I2C_Start
Description Issues START signal. Needs to be called prior to sending and receiving data.
Requires Soft IC must be configured before using this function. See Soft_I2C_Init.
Example Soft_I2C_Start();
Soft_I2C_Read
Description Reads one byte from the slave, and sends not acknowledge signal if parameter ack is 0,
otherwise it sends acknowledge.
Requires Soft IC must be configured before using this function. See Soft_I2C_Init.
Also, START signal needs to be issued in order to use this function. See
Soft_I2C_Start.
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Soft_I2C_Write
Requires Soft IC must be configured before using this function. See Soft_I2C_Init.
Also, START signal need to be issued in order to use this function. See
Soft_I2C_Start.
Example Soft_I2C_Write(0xA3);
Soft_I2C_Stop
Requires Soft IC must be configured before using this function. See Soft_I2C_Init.
Also, START signal need to be issued in order to use this function. See
Soft_I2C_Start.
Example Soft_I2C_Stop();
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Library Example
The example demonstrates use of Software IC Library. dsPIC MCU is connected
(SCL, SDA pins) to PCF8583 RTC (real-time clock). Program sends date data to
RTC.
void main() {
}//~!
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The library configures SPI to master mode, clock = 50kHz, data sampled at the
middle of interval, clock idle state low and data transmitted at low to high edge.
Library Routines
Soft_Spi_Config
Soft_Spi_Init
Soft_Spi_Read
Soft_Spi_Write
Soft_Spi_Config
Description Configures and initializes software SPI. Parameter port specifies port of MCU on which
SDI, SDO, and SCK pins will be located. Parameters SDI, SDO, and SCK need to be in
range 015 and cannot point at the same pin.
Soft_Spi_Config needs to be called before using other functions from Soft SPI
Library.
Example This will set SPI to master mode, clock = 50kHz, data sampled at the middle of interval,
clock idle state low and data transmitted at low to high edge. SDI pin is RB1, SDO pin
is RB2 and SCK pin is RB3:
Soft_Spi_Config(PORTB, 1, 2, 3);
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Soft_Spi_Read
Prototype void Soft_Spi_Init(unsigned int *port);
Returns Nothing.
Description Configures and initializes software SPI. Parameter port specifies port of MCU on which
SDI(pin 4), SDO(pin 5), and SCK(pin 3) will be located.
Soft_Spi_Init needs to be called before using other functions from Soft SPI Library.
Requires Nothing.
Example This will set SPI to master mode, clock = 50kHz, data sampled at the middle of interval,
clock idle state low and data transmitted at low to high edge. SDI pin is RB1, SDO pin
is RB2 and SCK pin is RB3:
Soft_Spi_Init(PORTB);
Soft_Spi_Read
Prototype unsigned short Soft_Spi_Read(unsigned short buffer);
Requires Soft SPI must be initialized and communication established before using this function.
See Soft_Spi_Config.
Soft_Spi_Write
Prototype void Soft_Spi_Write(unsigned short data);
Requires Soft SPI must be initialized and communication established before using this function.
See Soft_Spi_Config.
Example Soft_Spi_Write(1);
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Library Example
This is a sample program which demonstrates the use of the Microchip's MCP4921 12-bit D/A converter
with dsPIC mcu's. This device accepts digital input (number from 0..4095) and transforms it to the out-
put voltage, ranging from 0..Vref. In this example the D/A is connected to PORTC and communicates
with dsPIC through the SPI. The reference voltage on the mikroElektronika's DAC module is 5 V. In this
example, the entire DACs resolution range (12bit ->4096 increments) is covered, meaning that youll
need to hold a button for about 7 minutes to get from mid-range to the end-of-range.
void InitMain() {
Soft_SPI_Config(&PORTB, 4,5,3);
TRISB &= ~(_CHIP_SELECT); // ClearBit(TRISC,CHIP_SELECT);
TRISC = 0x03;
}//~
// DAC increments (0..4095) --> output voltage (0..Vref)
void DAC_Output(unsigned valueDAC) {
char temp;
PORTB &= ~(_CHIP_SELECT); // ClearBit(PORTC,CHIP_SELECT);
temp = (valueDAC >> 8) & 0x0F; // Prepare hi-byte for transfer
temp |= 0x30; // It's a 12-bit number, so only
Soft_Spi_Write(temp); // lower nibble of high byte is used
temp = valueDAC; // Prepare lo-byte for transfer
Soft_Spi_Write(temp);
PORTB |= _CHIP_SELECT; // SetBit(PORTC,CHIP_SELECT);
}//~
void main() {
InitMain();
DAC_Output(2048); // When program starts, DAC gives
value = 2048; // the output in the mid-range
while (1) { // Main loop
if ((Button(&PORTC,0,1,1)==_TRUE) // Test button on B0 (increment)
&& (value < 4095)) {
value++ ;
} else {
if ((Button(&PORTC,1,1,1)==_TRUE) // If RB0 is not active then test
&& (value > 0)) { // RB1 (decrement)
value-- ;
}
}
DAC_Output(value); // Perform output
Delay_ms(100); // Slow down key repeat pace
}
}//~!
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Library Routines
Soft_Uart_Init
Soft_Uart_Read
Soft_Uart_Write
Soft_Uart_Init
Description Initalizes software UART. Parameter port specifies port of MCU on which RX and TX
pins are located; parameters rx and tx need to be in range 015 and cannot point at the
same pin; baud_rate is the desired baud rate. Maximum baud rate depends on dsPICs
clock and working conditions. Parameter inverted, if set to non-zero value, indicates
inverted logic on output.
Soft_Uart_Init needs to be called before using other functions from Soft UART
Library.
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Soft_Uart_Read
Description Function receives a byte via software UART. Parameter received will be not-zero if
the transfer was successful. This is a non-blocking function call, so you should test the
received manually (check the example below).
Requires Soft UART must be initialized and communication established before using this func-
tion. See Soft_Uart_Init.
Soft_Uart_Write
Requires Soft UART must be initialized and communication established before using this func-
tion. See Soft_Uart_Init.
Be aware that during transmission, software UART is incapable of receiving data data
transfer protocol must be set in such a way to prevent loss of information.
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Library Example
The example demonstrates simple data exchange via software UART. When dsPIC
MCU receives data, it immediately sends the same data back. If dsPIC is connect-
ed to the PC (see the figure below), you can test the example from mikroC termi-
nal for RS232 communication, menu choice Tools Terminal.
void main() {
// Init (8 bit, 2400 baud rate, no parity bit..)
Soft_Uart_Init(&PORTB, 1, 2, 2400, 0);
do {
do {
data = Soft_Uart_Read(rec); // Receive data
} while (!*rec);
Soft_Uart_Write(data); // Send data via UART
} while (1);
}//~!
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Sound Library
mikroC for dsPIC30/33 and PIC24 provides a Sound Library which allows you to
use sound signalization in your applications. You need a simple piezo speaker (or
other hardware) on designated port.
Library Routines
Sound_Init
Sound_Play
Sound_Init
Description Prepares hardware for output at specified port and pin. Parameter pin needs to be within
range 015.
Sound_Play
Description Plays the sound at the specified port and pin (see Sound_Init). Parameter
period_div_10 is a sound period given in MCU cycles divided by ten, and generated
sound lasts for a specified number of periods (num_of_periods).
Requires To hear the sound, you need a piezo speaker (or other hardware) on designated port.
Also, you must call Sound_Init to prepare hardware for output before using this func-
tion.
Example To play sound of 1KHz: T = 1/f = 1ms = 1000 cycles @ 4MHz. This gives us our first
parameter: 1000/10 = 100. Play 150 periods like this:
Sound_Play(100, 150);
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Library Example
The example is a simple demonstration of how to use sound library for playing
tones on a piezo speaker. The code can be used with any MCU that has PORTB
and ADC on PORTA. Sound frequencies in this example are generated by reading
the value from ADC and using the lower byte of the result as base for T (f = 1/T).
int adcValue;
void main() {
PORTB = 0x0000;
TRISB = 0xFFFF; //all inputs
ADPCFG = 0; //all analog
TRISF.F3 = 0;
Sound_Init(&PORTD, 0);
Hardware Connection
300
RB0
PIEZO RB1
SPEAKER RB2
RB3
dsPIC4013
RB4 7
RB4
8 34
RB5 RD0
RB5 8
RB6
9
RB6 RB7
VCC
RB7
11
VCC
12
GND
13
OSC1
VCC 14
OSC2
10 Mhz
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SPI Library
SPI module is available on all dsPIC30/33 and PIC24 MCU models. Some
dsPIC30/33 and PIC24s have one SPI module, while others have two. They are
named SPI1 and SPI2. mikroC provides a library for initializing Slave mode and
comfortable work with Master mode. dsPIC30/33 and PIC24 can easily communi-
cate with other devices via SPI: A/D converters, D/A converters, MAX7219,
LTC1290, etc.
Note: For dsPIC30/33 and PIC24 MCU's with multiple SPI modules there are
SPI1 (supports SPI1 module), SPI2 (supports SPI2 module) and SPI (supports
both SPI modules) libraries. Switching between SPI modules in SPI library is done
by Spi_Set_Active function (both SPI modules have to be previously initialized).
Library Routines
Spi1_Init
Default settings are: Master mode, clock Fosc/64, clock idle state low, data transmitted
on low to high edge, and input data sampled at the middle of interval.
Requires All dsPIC30/33 and PIC24 MCUs have at least one SPI module.
Example Spi1_Init();
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Spi1_Init_Advanced
Parameter mast_slav determines the work mode for SPI; can have the values:
The data_sample determines when data is sampled; can have the values:
Parameter clock_idle determines idle state for clock; can have the following values:
Requires You need dsPIC30/33 and PIC24 MCU with hardware integrated SPI.
Example This will set SPI to Master Mode, data length is 16-bit, clock = Fcy (no clock scaling),
data sampled at the middle of interval, clock IDLE state high and data transmitted at
low to high clock edge:
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Spi1_Read
Prototype unsigned int Spi1_Read(unsigned short buffer);
Description Provides clock by sending buffer and receives data at the end of period.
Requires You need dsPIC30/33 and PIC24 MCU with hardware integrated SPI.
SPI must be initialized and communication established before using this function. See
Spi1_Init_Advanced or Spi1_Init.
Spi1_Write
Prototype void Spi1_Write(unsigned short data);
Description Writes byte data to SPI1BUF(SPI1TBF), and immediately starts the transmission.
Requires You need dsPIC30/33 and PIC24 MCU with hardware integrated SPI.
SPI must be initialized and communication established before using this function. See
Spi1_Init_Advanced or Spi1_Init.
Example Spi1_Write(1);
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Spi2_Init
Default settings are: Master mode, clock Fosc/64, clock idle state low, data transmitted
on low to high edge, and input data sampled at the middle of interval.
Requires All dsPIC30/33 and PIC24 MCUs have at least one SPI module.
Example Spi2_Init();
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Spi2_Init_Advanced
Parameter mast_slav determines the work mode for SPI; can have the values:
The data_sample determines when data is sampled; can have the values:
Parameter clock_idle determines idle state for clock; can have the following values:
Requires You need dsPIC30/33 and PIC24 MCU with hardware integrated SPI.
Example This will set SPI to Master Mode, data length is 16-bit, clock = Fcy (no clock scaling),
data sampled at the middle of interval, clock IDLE state high and data transmitted at
low to high clock edge:
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Spi2_Read
Prototype unsigned int Spi2_Read(unsigned short buffer);
Description Provides clock by sending buffer and receives data at the end of period.
Requires You need dsPIC30/33 and PIC24 MCU with hardware integrated SPI.
SPI must be initialized and communication established before using this function. See
Spi2_Init_Advanced or Spi2_Init.
Spi2_Write
Prototype void Spi2_Write(unsigned short data);
Description Writes byte data to SPI2BUF(SPI2TBF), and immediately starts the transmission.
Requires You need dsPIC30/33 and PIC24 MCU with hardware integrated SPI.
SPI must be initialized and communication established before using this function. See
Spi2_Init_Advanced or Spi2_Init.
Example Spi2_Write(1);
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Spi_Init
Default settings are: Master mode, clock Fosc/64, clock idle state low, data transmitted
on low to high edge, and input data sampled at the middle of interval.
Requires All dsPIC30/33 and PIC24 MCUs have at least one SPI module.
Example Spi2_Init();
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Spi2_Init_Advanced
Parameter mast_slav determines the work mode for SPI; can have the values:
The data_sample determines when data is sampled; can have the values:
Parameter clock_idle determines idle state for clock; can have the following values:
Requires You need dsPIC30/33 and PIC24 MCU with hardware integrated SPI.
Example This will set SPI to Master Mode, data length is 16-bit, clock = Fcy (no clock scaling),
data sampled at the middle of interval, clock IDLE state high and data transmitted at
low to high clock edge:
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Spi_Read
Prototype unsigned int Spi_Read(unsigned short buffer);
Description Provides clock by sending buffer and receives data at the end of period.
Requires You need dsPIC30/33 and PIC24 MCU with hardware integrated SPI.
SPI must be initialized and communication established before using this function. See
Spi_Init_Advanced or Spi_Init.
Spi_Write
Prototype void Spi_Write(unsigned short data);
Description Writes byte data to SPI2BUF(SPI2TBF), and immediately starts the transmission.
Requires You need dsPIC30/33 and PIC24 MCU with hardware integrated SPI.
SPI must be initialized and communication established before using this function. See
Spi_Init_Advanced or Spi2_Init.
Example Spi_Write(1);
Spi_Set_Active
Description Sets active SPI communication. SpiNo parameter is number of SPI module.
Requires You need dsPIC30/33 and PIC24 MCU with hardware integrated SPI.
SPI must be initialized and communication established before using this function. See
Spi_Init_Advanced or Spi_Init.
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Library Example
The code demonstrates how to use SPI library functions. Assumed HW configura-
tion is: max7219 (chip select pin) connected to RE5, and SDO, SDI, SCK pins are
connected to corresponding pins of max7219.
int main() {
Spi1_Init();
CS_MAX7219 = 1;
TRISFbits.TRISF5 = 0; // PORTE.F5 => _CS_
Max7219_Init1(); // initialize max7219
Delay_ms(200);
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UART Library
UART hardware module is available with a number of dsPIC30/33 and
PIC24micros. mikroC for dsPIC30/33 and PIC24 UART Library provides com-
fortable work with the Asynchronous (full duplex) mode.
You can easily communicate with other devices via RS232 protocol (for example
with PC, see the figure at the end of the topic RS232 HW connection). You need
a dsPIC30/33 and PIC24 MCU with hardware integrated UART, for example
dsPIC30F4013. Then, simply use the functions listed below.
Note: For dsPIC30/33 and PIC24 MCU's with multiple UART modules there are
UART1 (supports UART1 module), UART2 (supports UART2 module) and
UART (supports both UART modules) libraries. Switching between UART mod-
ules in UART library is done by Uart_Set_Active function (both UART modules
have to be previously initialized).
Library Routines
Uart1_Init
Description Initializes hardware UART module with the desired baud rate. Refer to the device data
sheet for baud rates allowed for specific Fosc. If you specify the unsupported baud rate,
compiler will report an error.
Requires Uart1_Init needs to be called before using other functions from UART Library.
Example This will initialize hardware UART and establish the communication at 2400 bps:
Uart1_Init(2400);
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Uart1_Data_Ready
Requires UART HW module must be initialized and communication established before using this
function. See UART1_Init.
Uart1_Read
Description Function receives a byte via UART. Use the function UART1_Data_Ready to test if data
is ready first.
Requires UART HW module must be initialized and communication established before using this
function. See UART1_Init.
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Uart1_Write
Requires UART HW module must be initialized and communication established before using this
function. See UART1_Init.
Uart2_Init
Description Initializes hardware UART module with the desired baud rate. Refer to the device data
sheet for baud rates allowed for specific Fosc. If you specify the unsupported baud rate,
compiler will report an error.
Requires Uart2_Init needs to be called before using other functions from UART Library.
Example This will initialize hardware UART and establish the communication at 2400 bps:
Uart2_Init(2400);
Uart2_Data_Ready
Requires UART HW module must be initialized and communication established before using this
function. See UART2_Init.
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Uart2_Read
Description Function receives a byte via UART. Use the function UART2_Data_Ready to test if data
is ready first.
Requires UART HW module must be initialized and communication established before using this
function. See UART2_Init.
Uart2_Write
Requires UART HW module must be initialized and communication established before using this
function. See UART2_Init.
Uart_Init
Description Initializes hardware UART module with the desired baud rate. Refer to the device data
sheet for baud rates allowed for specific Fosc. If you specify the unsupported baud rate,
compiler will report an error.
Requires Uart_Init needs to be called before using other functions from UART Library.
Example This will initialize hardware UART and establish the communication at 2400 bps:
Uart_Init(2400);
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Uart_Data_Ready
Requires UART HW module must be initialized and communication established before using this
function. See UART_Init.
Uart_Read
Description Function receives a byte via UART. Use the function UART_Data_Ready to test if data
is ready first.
Requires UART HW module must be initialized and communication established before using this
function. See UART_Init.
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Uart_Write
Requires UART HW module must be initialized and communication established before using this
function. See UART_Init.
Uart_Set_Active
Returns Nothing.
Description Sets active UART communication. UartNo parameter is number of UART module.
Requires UART HW module must be initialized and communication established before using this
function. See UART_Init.
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Library Example
The example demonstrates simple data exchange via UART. When dsPIC MCU
receives data, it immediately sends the incremented data back. If dsPIC is connect-
ed to the PC (see the figure below), you can test the example from mikroC termi-
nal for RS232 communication, menu choice Tools Terminal.
unsigned rx1;
unsigned char uc1;
void main() {
Uart1_Init(19200);
U1MODEbits.ALTIO = 1;
delay_ms(200);
Uart1_Write_Char('a');
while(1) {
if (Uart1_Data_Ready()) {
rx1 = Uart1_Read_Char();
Uart1_Write_Char(++rx1);
}
}
}//~!
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Hardware Connection
PC
6 9
RS-232 CN3
CON SUB-D 9p
1 5
CONNECT Receive
MCU TO PC data (Rx)
SERIAL
CABLE
CONNECT
PC TO MCU Send
Data (Tx)
6 9
RS-232 CN3
SUB-D 9p
CON 1 5
1
2
7
3
8
9
6
5
4
VCC
C18
100nF
dsPICxxxx
VCC
U6 11
12
VCC
13 12 GND
R1 IN R1 OUT Rx 13
OSC1
MAX232
8 9 14
R2 IN R2 OUT OSC2
11 14 10 Mhz 26
T1 IN T1 OUT RF2
25
10 7 RF3
T2 IN T2 OUT
1 4
E9 C1+ C2+
3 5 E11
10uF C1- 10uF
C2-
6 2
E10 V- V+
15 16 E12
10uF 10uF
GND VCC
VCC Tx
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Library Routines
FIR_Radix
IIR_Radix
FFT
BitReverseComplex
Vector_Set
VectorPower
Vector_Subtract
VectorScale
Vector_Negate
Vector_Multiply
Vector_Min
Vector_Max
Vector_Dot
Vector_Correlate
Vector_Convolve
Vector_Add
Matrix_Transponse
Matrix_Subtract
Matrix_Scale
Matrix_Multiply
Matrix_Add
FIR_Radix
Prototype unsigned FIR_Radix(unsigned FilterOrder, const unsigned
*ptrCoeffs, unsigned BuffLength, unsigned *ptrInput, unsigned
Index);
Description This function applies FIR filter to ptrInput. Input samples must be in Y data space.
FilterOrder is order of the filter + 1.
ptrCoeffs is address of filter coeffitients in program memory.
BuffLength represents number of samples ptrInput points to.
ptrInput is address of input samples.
Index index of current sample.
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IIR_Radix
Prototype unsigned IIR_Radix (const int BScale, const int AScale, const
signed *ptrB, const signed *ptrA, unsigned FilterOrder, unsigned
*ptrInput, unsigned Input_Len, unsigned *ptrOutput, unsigned
Index)
Description This function applies IIR filter to ptrInput. Input and output samples must be in Y data
space.
AScale A Scale factor
BScale B Scale factor
ptrB Address of B coefficients (In program memory)
ptrA Address of A coefficients (In program memory)
FilterOrder is order of the filter + 1.
ptrInput is address of input samples. Input_Len represents number of samples ptrInput
points to.
ptrOutput is address of output samples. Output length is equal to Input length.
Index index of current sample.
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FFT
Prototype void Fft(unsigned log2N, const unsigned *TwiddleFactorsAddress,
unsigned *Samples);
Description Function applies FFT transformation to input samples, input samples must be in Y data
space.
N - buffer length (must be the power of 2).
TwiddleFactorsAddress is address of costant array which contains complex twiddle fac-
tors.The array is expected to be in program memory.
Samples - array of input samples.
Upon completion complex array of FFT samples is placed in the Samples parameter.
Input data is a complex vector such that the magnitude of the real and imaginary parts of
each of its elements is less than 0.5. If greater or equal to this value the results could
produce saturation. Note that the output values are scaled by a factor of 1/N, with N the
length of the FFT. input is expected in natural ordering, while output is produced in bit
reverse ordering.
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BitReverseComplex
Prototype void Vector_Set(unsigned *input, unsigned size, unsigned value);
Vector_Set
Prototype void Vector_Set(unsigned *input, unsigned size, unsigned value);
Description Sets size elements of input to value, starting from the first element.
Size must be > 0. Length of input is limited by available ram.
VectorPower
Prototype unsigned VectorPower(unsigned N, unsigned *Vector);
Description Function returns result of power value (powVal) in radix point 1.15
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Vector_Subtract
Prototype void Vector_Subtract(unsigned *dest, unsigned *v1, unsigned *v2,
unsigned numElems);
Description This procedure does substraction of two vectors. numElems must be less or equal to
minimum size of two vectors.
v1 - First Vector
v2 - Second Vector
dest - Result Vector
VectorScale
Prototype void VectorScale(unsigned N, int ScaleValue, unsigned *SrcVector,
unsigned *DestVector);
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Vector_Negate
Prototype void Vector_Negate(unsigned *srcVector, unsigned *DestVector,
unsigned numElems);
Vector_Multiply
Prototype void Vector_Multiply(unsigned *v1, unsigned *v2, unsigned *dest,
unsigned numElems);
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Vector_Min
Prototype unsigned Vector_Min(unsigned *Vector, unsigned numElems, unsigned
*MinIndex);
Vector_Max
Prototype unsigned Vector_Max(unsigned *Vector, unsigned numElems, unsigned
*MaxIndex);
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Vector_Dot
Prototype unsigned Vector_Dot(unsigned *v1, unsigned *v2, unsigned
numElems);
Vector_Correlate
Prototype void Vector_Correlate(unsigned *v1, unsigned *v2, unsigned *dest,
unsigned numElemsV1, unsigned numElemsV2);
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Vector_Convolve
Prototype void Vector_Convolve(unsigned *v1, unsigned *v2, unsigned *dest,
unsigned numElemsV1, unsigned numElemsV2);
Vector_Add
Prototype void Vector_Add(unsigned *dest, unsigned *v1, unsigned *v2,
unsigned numElems);
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Matrix_Transponse
Prototype void Matrix_Transpose(unsigned * src, unsigned * dest, unsigned
num_rows, unsigned num_cols);
Matrix_Subtract
Prototype void Matrix_Subtract(unsigned * src1, unsigned * src2, unsigned *
dest, unsigned num_rows, unsigned num_cols);
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Matrix_Scale
Prototype void Matrix_Scale(unsigned scale_value, unsigned *src1, unsigned
*dest, unsigned num_rows, unsigned num_cols);
Matrix_Multiply
Prototype void Matrix_Multiply(unsigned * src1, unsigned * src2, unsigned *
dest, unsigned numRows1, unsigned numCols2, unsigned
numCols1Rows2);
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Matrix_Add
Prototype void Matrix_Add(unsigned * src1, unsigned * src2, unsigned *
dest, unsigned numRows, unsigned numCols);
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Util Library
Util library contains miscellaneous routines useful for project development.
Button
Description Function eliminates the influence of contact flickering upon pressing a button (debounc-
ing).
Parameter port specifies the location of the button; parameter pin is the pin number on
designated port and goes from 0..7; parameter time is a debounce period in millisec-
onds; parameter active_state can be either 0 or 1, and it determines if the button is
active upon logical zero or logical one.
Example Example reads RB0, to which the button is connected; on transition from 1 to 0 (release
of button), PORTD is inverted:
do {
if (Button(&PORTB, 0, 1, 1)) oldstate = 1;
if (oldstate && Button(&PORTB, 0, 1, 0)) {
PORTD = ~PORTD;
oldstate = 0;
}
} while(1);
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PrintOut
Function formats a series of strings and numeric values and stores the resulting
string in appropriate PrintHandler.
The format string is read from left to right. The first format specification encoun-
tered references the first argument after fmtstr and converts and outputs it using
the format specification. The second format specification accesses the second
argument after fmtstr, and so on. If there are more arguments than format specifi-
cations, the extra arguments are ignored. Results are unpredictable if there are not
enough arguments for the format specifications. Format specifications have the
following format:
Each field in the format specification can be a single character or a number which
specifies a particular format option. The conversion_type field is where a single
character specifies that the argument is interpreted as a character, a string, a num-
ber, or a pointer, as shown in the following table.
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The flags field is where a single character is used to justify the output and to print
+/- signs and blanks, decimal points, and octal and hexadecimal prefixes, as shown
in the following table.
Flags Meaning
space (' ') Prefix the output value with a blank if it is a signed positive value.
Otherwise, no blank is prefixed
# Prefixes a non-zero output value with 0, 0x, or 0X when used with o, x,
and X field types, respectively. When used with the e, E, f, g, and G
field types, the # flag forces the output value to include a decimal point.
The # flag is ignored in all other cases.
The width field is a non-negative number that specifies the minimum number of
characters printed. If the number of characters in the output value is less than
width, blanks are added on the left or right (when the - flag is specified) to pad to
the minimum width. If width is prefixed with a 0, zeros are padded instead of
blanks. The width field never truncates a field. If the length of the output value
exceeds the specified width, all characters are output.
The precision field is a non-negative number that specifies the number of charac-
ters to print, the number of significant digits, or the number of decimal places. The
precision field can cause truncation or rounding of the output value in the case of
a floating-point number as specified in the following table.
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d, u, o, x, X The precision field is where you specify the minimum number of digits
that will be included in the output value. Digits are not truncated if the
number of digits in the argument exceeds that defined in the precision
field. If the number of digits in the argument is less than the precision
field, the output value is padded on the left with zeros.
f The precision field is where you specify the number of digits to the right
of the decimal point. The last digit is rounded.
e, E The precision field is where you specify the number of digits to the right
of the decimal point. The last digit is rounded.
g The precision field is where you specify the maximum number of signif-
icant digits in the output value.
s The precision field is where you specify the maximum number of char-
acters in the output value. Excess characters are not output.
You must ensure that the argument type matches that of the format specification.
You can use type casts to ensure that the proper type is passed to printout.
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PrintOut Example
Uart1_Write_Char(c);
void main(){
Uart1_Init(9600);
Delay_ms(100);
PrintOut(PrintHandler, "/*\r\n"
" * Project name:\r\n"
" PrintOutExample (Sample usage of PrintOut() function)\r\n"
" * Copyright:\r\n"
" (c) MikroElektronika, 2006.\r\n"
" * Revision History:\r\n"
" 20060710:\r\n"
" - Initial release\r\n"
" * Description:\r\n"
" Simple demonstration on usage of the PrintOut() function\r\n"
" * Test configuration:\r\n"
" MCU: dsPIC30F4013\r\n"
" Dev.Board: EASYdsPIC2\r\n"
" Oscillator: EC, %6.3fMHz\r\n"
" Ext. Modules: None.\r\n"
" SW: mikroC for dsPIC v2.0.0.0.\r\n"
" * NOTES:\r\n"
" None.\r\n"
" */\r\n", Get_Fosc_kHz()/1000.);
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Note: Functions have been implemented according to the ANSI C standard, but
certain functions have been modified in order to facilitate dsPIC30/33 and PIC24
programming. Be sure to at least skim through the description before using stan-
dard C functions.
Library Routines
isalnum
isalpha
iscntrl
isdigit
isgraph
islower
ispunct
isspace
isupper
isxdigit
toupper
tolower
isalnum
Description Function returns 1 if the character is alphanumeric (A-Z, a-z, 0-9), otherwise returns
zero.
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isalpha
Description Function returns 1 if the character is alphabetic (A-Z, a-z), otherwise returns zero.
iscntrl
Description Function returns 1 if the character is a control character or delete (decimal 0-31 and
127), otherwise returns zero.
isdigit
Description Function returns 1 if the character is a digit (0-9), otherwise returns zero.
isgraph
Description Function returns 1 if the character is a printable character, excluding the space (deci-
mal 32), otherwise returns zero.
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islower
Description Function returns 1 if the character is a lowercase letter (a-z), otherwise returns zero.
ispunct
Description Function returns 1 if the character is punctuation (decimal 32-47, 58-63, 91-96, 123-
126), otherwise returns zero.
isspace
Description Function returns 1 if the character is white space (space, CR, HT, VT, NL, FF), other-
wise returns zero.
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isupper
Description Function returns 1 if the character is an uppercase letter (A-Z), otherwise returns 0.
isxdigit
Description Function returns 1 if the character is a hex digit (0-9, A-F, a-f), otherwise returns
zero.
toupper
Description If the character is a lowercase letter (a-z), function returns an uppercase letter.
Otherwise, function returns an unchanged input parameter.
tolower
Description If the character is an uppercase letter (A-Z), function returns a lowercase letter.
Otherwise, function returns an unchanged input parameter.
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Note: Functions have been implemented according to the ANSI C standard, but
certain functions have been modified in order to facilitate dsPIC30/33 and PIC24
programming. Be sure to at least skim through the description before using stan-
dard C functions.
Library Routines
acos
asin
atan
atan2
ceil
cos
cosh
exp
fabs
floor
frexp
ldexp
log
log10
modf
pow
sin
sinh
sqrt
tan
tanh
acos
Description Function returns the arc cosine of parameter x; that is, the value whose cosine is x.
Input parameter x must be between -1 and 1 (inclusive). The return value is in radians,
between 0 and pi (inclusive).
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asin
Description Function returns the arc sine of parameter x; that is, the value whose sine is x. Input
parameter x must be between -1 and 1 (inclusive). The return value is in radians,
between -pi/2 and pi/2 (inclusive).
atan
Description Function computes the arc tangent of parameter x; that is, the value whose tangent is x.
The return value is in radians, between -pi/2 and pi/2 (inclusive).
atan2
Description This is the two argument arc tangent function. It is similar to computing the arc tangent
of y/x, except that the signs of both arguments are used to determine the quadrant of
the result, and x is permitted to be zero. The return value is in radians, between -pi and
pi (inclusive).
ceil
Description Function returns value of parameter num rounded up to the next whole number.
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cos
Description Function returns the cosine of x in radians. The return value is from -1 to 1.
cosh
exp
Description Function returns the value of e the base of natural logarithms raised to the power
of x (i.e. ex).
fabs
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floor
Description Function returns value of parameter num rounded down to the nearest integer.
frexp
Description Function splits a floating-point value num into a normalized fraction and an integral
power of 2. Return value is the normalized fraction, and the integer exponent is stored
in the object pointed to by n.
ldexp
Description Function returns the result of multiplying the floating-point number num by 2 raised to
the power exp (i.e. returns x*2n).
log
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log10
modf
Description Function returns the signed fractional component of num, placing its whole number
component into the variable pointed to by whole.
pow
Description Function returns the value of x raised to the power of y (i.e. xy). If the x is negative,
function will automatically cast the y into unsigned long.
sin
Description Function returns the sine of x in radians. The return value is from -1 to 1.
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sinh
Description Function returns the hyperbolic sine of x, defined mathematically as (ex-e-x)/2. If the
value of x is too large (if overflow occurs), the function fails.
sqrt
tan
Description Function returns the tangent of x in radians. The return value spans the allowed range of
floating point in mikroC.
tanh
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Note: Functions have been implemented according to the ANSI C standard, but
certain functions have been modified in order to facilitate PIC programming. Be
sure to at least skim through the description before using standard C functions.
Library Routines
abs
atof
atoi
atol
div
ldiv
labs
max
min
rand
srand
xtoi
abs
Prototype int abs(int num);
atof
Prototype double atof(char *s)
Description Function converts the input string s into a double precision value, and returns the value.
Input string s should conform to the floating point literal format, with an optional white-
space at the beginning. The string will be processed one character at a time, until the
function reaches a character which it doesnt recognize (this includes a null character).
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atoi
Description Function converts the input string s into an integer value, and returns the value. Input
string s should consist exclusively of decimal digits, with an optional whitespace and a
sign at the beginning. The string will be processed one character at a time, until the
function reaches a character which it doesnt recognize (this includes a null character).
atol
Description Function converts the input string s into a long integer value, and returns the value.
Input string s should consist exclusively of decimal digits, with an optional whitespace
and a sign at the beginning. The string will be processed one character at a time, until
the function reaches a character which it doesnt recognize (this includes a null charac-
ter).
div
Description Function computes the result of the division of the numerator numer by the denominator
denom; function returns a structure of type div_t comprising quotient (quot) and
remainder (rem).
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ldiv
Description Function is similar to the div function, except that the arguments and the result struc-
ture members all have type long.
Function computes the result of the division of the numerator numer by the denominator
denom; function returns a structure of type div_t comprising quotient (quot) and
remainder (rem).
labs
Description Function returns the absolute (i.e. positive) value of a long integer num.
max
min
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rand
Description Function returns a sequence of pseudo-random numbers between 0 and 32767. Function
will always produce the same sequence of numbers unless srand() is called to seed the
starting point.
srand
Description Function uses the seed as a starting point for a new sequence of pseudo-random num-
bers to be returned by subsequent calls to rand(). No values are returned by this func-
tion.
xtoi
Description Function converts the input string s consisting of hexadecimal digits into an integer
value. Input parametes s should consist exclusively of hexadecimal digits, with an
optional whitespace and a sign at the beginning. The string will be processed one char-
acter at a time, until the function reaches a character which it doesnt recognize (this
includes a null character).
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Note: Functions have been implemented according to the ANSI C standard, but
certain functions have been modified in order to facilitate PIC programming. Be
sure to at least skim through the description before using standard C functions.
Library Routines
memcmp
memcpy
memmove
memset
strcat
strchr
strcmp
strcpy
strlen
strncat
strncpy
strspn
strncmp
memchr
strstr
strcspn
strpbrk
strrchr
memcmp
Description Function compares the first n characters of objects pointed to by s1 and s2, and returns
zero if the objects are equal, or returns a difference between the first differing characters
(in a left-to-right evaluation). Accordingly, the result is greater than zero if the object
pointed to by s1 is greater than the object pointed to by s2, and vice versa.
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memcpy
Description Function copies n characters from the object pointed to by s2 into the object pointed to
by s1. Objects may not overlap. Function returns the value of s1.
memmove
Description Function copies n characters from the object pointed to by s2 into the object pointed to
by s1. Unlike with memcpy(), memory areas s1 and s2 may overlap. Function returns
the value of s1.
memset
Description Function copies the value of character c (converted to char) into each of the first n
characters of the object pointed by s. Function returns the value of s.
strcat
Description Function appends the string s2 to the string s1, overwriting the null character at the end
of s1. Then, a terminating null character is added to the result. Strings may not overlap,
and s1 must have enough space to store the result. Function returns a resulting string
s1.
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strchr
Description Function locates the first occurrence of character c in the string s. Function returns a
pointer to the c, or a null pointer if c does not occur in s. The terminating null character
is considered to be a part of the string.
strcmp
Description Function compares strings s1 and s2, and returns zero if the strings are equal, or returns
a difference between the first differing characters (in a left-to-right evaluation).
Accordingly, the result is greater than zero if s1 is greater than s2, and vice versa.
strcpy
Description Function copies the string s2 into the string s1. If successful, function returns s1. The
strings may not overlap.
strlen
Description Function returns the length of the string s (the terminating null character does not count
against strings length).
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strncat
Prototype char *strncat(char *s1, char *s2, int n);
Description Function appends not more than n characters from the string s2 to s1. The initial char-
acter of s2 overwrites the null character at the end of s1. A terminating null character is
always appended to the result. Function returns s1.
strncpy
Prototype char *strncpy(char *s1, char *s2, int n);
Description Function copies not more than n characters from string s2 to s1. The strings may not
overlap. If s2 is shorter than n characters, then s1 will be padded out with null charac-
ters to make up the difference. Function returns the resulting string s1.
strspn
Prototype int strspn(char *s1, char *s2);
Description Function returns the length of the maximum initial segment of s1 which consists entire-
ly of characters from s2. The terminating null character character at the end of the string
is not compared.
Strncmp
Prototype int strncmp(char *s1, char *s2, char len);
Description Function lexicographically compares the first len words of the strings s1 and s2 and
returns a value indicating their relationship:
Value Meaning
< 0 s1 "less than" s2
= 0 s1 "equal to" s2
> 0 s1 "greater than" s2
The value returned by function is determined by the difference between the values of the
first pair of words that differ in the strings being compared (within first len words).
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Strstr
Prototype char *strstr(char *s1, char *s2);
Description Function locates the first occurrence of the string s2 in the string s1 (excluding the ter-
minating null character).
Function returns a number indicating the position of the first occurrence of s2 in s1; if
no string was found, function returns $FF. If s2 is a null string, the function returns 0.
Memchr
Prototype void memchr(void *p, unsigned int n, unsigned int v);
Description Function locates the first occurrence of int n in the initial v words of memory area start-
ing at the address p. Function returns the offset of this occurrence from the memory
address p or $FFFF if the n was not found.
For parameter p you can use either a numerical value (literal/variable/constant) indicat-
ing memory address or a dereferenced value of an object, for example &mystring or
&PORTB.
Strcspn
char *strcspn(char * s1, char *s2);
Description Function searches s1 for the first occurrence of any character from the string s2. The
null terminator is not included in the search. Function returns an index of the matching
character in s1. If s1 contains no characters from s2, function returns $FF.
Strpbrk
Prototype char *strpbrk(char * s1, char *s2);
Description Function searches s1 for the first occurrence of any character from the string s2. The
null terminator is not included in the search. Function returns an index of the matching
character in s1. If s1 contains no characters from s2, function returns $FF.
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Strrchr
Prototype char *strrchr(char * ptr, unsigned int chr);
Description Function searches the string ptr for the last occurrence of character chr. The null char-
acter terminating ptr is not included in the search. Function returns an index of the last
chr found in ptr; if no matching character was found, function returns $FF.
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Conversions Library
mikroC for dsPIC30/33 and PIC24 Conversions Library provides routines for con-
verting numerals to strings, and routines for BCD/decimal conversions.
Library Routines
You can get text representation of numerical value by passing it to one of the fol-
lowing routines:
ByteToStr
ShortToStr
WordToStr
IntToStr
LongToStr
LongWordToStr
FloatToStr
Following functions convert decimal values to BCD (Binary Coded Decimal) and
vice versa:
Bcd2Dec
Dec2Bcd
Bcd2Dec16
Dec2Bcd16
ByteToStr
Description Function creates an output string out of a small unsigned number (numerical value
less than 0x100). Output string has fixed width of 3 characters; remaining positions on
the left (if any) are filled with blanks.
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ShortToStr
Description Function creates an output string out of a small signed number (numerical value less
than 0x100). Output string has fixed width of 4 characters; remaining positions on the
left (if any) are filled with blanks.
WordToStr
Description Function creates an output string out of an unsigned number (numerical value of
unsigned type). Output string has fixed width of 5 characters; remaining positions on
the left (if any) are filled with blanks.
IntToStr
Description Function creates an output string out of a signed number (numerical value of int
type). Output string has fixed width of 6 characters; remaining positions on the left (if
any) are filled with blanks.
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LongToStr
Description Function creates an output string out of a large signed number (numerical value of
long type). Output string has fixed width of 11 characters; remaining positions on the
left (if any) are filled with blanks.
LongWordToStr
Description Function creates an output string out of a large unsigned long (numerical value of long
type). Output string has fixed width of 11 (10+NULL) characters; remaining positions
on the left (if any) are filled with blanks.
FloatToStr
Description Function creates an output string out of a floating-point number. The output string
contains a normalized format of the number (mantissa between 0 and 1) with sign at the
first position. Mantissa has fixed format of six digits, 0.ddddd; i.e. there will always be
5 digits following the dot. The output string must be at least 13 characters long.
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Bcd2Dec
Dec2Bcd
Bcd2Dec16
Example unsigned a;
...
a = Bcd2Dec16(1234); // equals 4660
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Dec2Bcd16
Example unsigned a;
...
a = Dec2Bcd16(4660); // equals 1234
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Trigonometry Library
mikroC for dsPIC30/33 and PIC24 implements fundamental trigonometry func-
tions. These functions are implemented as lookup tables, and return the result as
integer, multiplied by 1000 and rounded up.
Library Routines
SinE3
CosE3
SinE3
Returns Function returns the sine of input parameter, multiplied by 1000 (1E3) and rounded up
to the nearest integer. The range of return values is from -1000 to 1000.
Description Function takes parameter angle_deg which represents angle in degrees, and returns its
sine multiplied by 1000 and rounded up to the nearest integer. The function is imple-
mented as a lookup table; maximum error obtained is 1.
CosE3
Returns Function returns the cosine of input parameter, multiplied by 1000 (1E3) and rounded
up to the nearest integer. The range of return values is from -1000 to 1000.
Description Function takes parameter angle_deg which represents angle in degrees, and returns its
cosine multiplied by 1000 and rounded up to the nearest integer. The function is imple-
mented as a lookup table; maximum error obtained is 1.
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Sprint Library
Library for sprint functions.
Note: In addition to ANSI C standard mikroC for dsPIC30/33 and PIC24 provides
limited versions sprinti, sprintl that take a less ROM,RAM and may be convinient
in some cases for dsPIC30/33 and PIC24.
Library Routines
sprintf
sprintl
sprinti
sprintf
Description: Function formats a series of strings and numeric values and stores the resulting
string in buffer.
The fmtstr argument is a format string and may be composed of characters, escape
sequences, and format specifications. Ordinary characters and escape sequences
are copied to the buffer in the order in which they are interpreted. Format specifi-
cations always begin with a percent sign (%) and require additional arguments to
be included in the function call.
The format string is read from left to right. The first format specification encoun-
tered references the first argument after fmtstr and converts and outputs it using
the format specification. The second format specification accesses the second
argument after fmtstr, and so on. If there are more arguments than format specifi-
cations, the extra arguments are ignored. Results are unpredictable if there are not
enough arguments for the format specifications. Format specifications have the
following format:
Each field in the format specification can be a single character or a number which
specifies a particular format option. The conversion_type field is where a single
character specifies that the argument is interpreted as a character, a string, a num-
ber, or a pointer, as shown in the following table.
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The flags field is where a single character is used to justify the output and to print
+/- signs and blanks, decimal points, and octal and hexadecimal prefixes, as shown
in the following table.
Flags Meaning
space (' ') Prefix the output value with a blank if it is a signed positive value.
Otherwise, no blank is prefixed
# Prefixes a non-zero output value with 0, 0x, or 0X when used with o, x,
and X field types, respectively. When used with the e, E, f, g, and G
field types, the # flag forces the output value to include a decimal point.
The # flag is ignored in all other cases.
The width field is a non-negative number that specifies the minimum number of
characters printed. If the number of characters in the output value is less than
width, blanks are added on the left or right (when the - flag is specified) to pad to
the minimum width. If width is prefixed with a 0, zeros are padded instead of
blanks. The width field never truncates a field. If the length of the output value
exceeds the specified width, all characters are output.
The precision field is a non-negative number that specifies the number of charac-
ters to print, the number of significant digits, or the number of decimal places. The
precision field can cause truncation or rounding of the output value in the case of
a floating-point number as specified in the following table.
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d, u, o, x, X The precision field is where you specify the minimum number of digits
that will be included in the output value. Digits are not truncated if the
number of digits in the argument exceeds that defined in the precision
field. If the number of digits in the argument is less than the precision
field, the output value is padded on the left with zeros.
f The precision field is where you specify the number of digits to the right
of the decimal point. The last digit is rounded.
e, E The precision field is where you specify the number of digits to the right
of the decimal point. The last digit is rounded.
g The precision field is where you specify the maximum number of signif-
icant digits in the output value.
s The precision field is where you specify the maximum number of char-
acters in the output value. Excess characters are not output.
You must ensure that the argument type matches that of the format specification.
You can use type casts to ensure that the proper type is passed to sprintf.
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sprintl
sprinti
Description Same as sprintl, except it doesn't support long integer type numbers.
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Note: This library supports dsPIC30 only due to dsPIC33 and PIC24 voltage
incompatibility with Samsung KS0108 based GLCD modules.
Important: When using SPI Library routines, you are required to specify the actu-
al SPI module, either SPI1 or SPI2 in Spi_Glcd_Init.
Requires SPI module to be initialized. Therefore library will work with SPI mod-
ule which has been initialized by user. Switching between SPI modules in library
is done by Spi_Set_Active function (both SPI modules have to be previously ini-
tialized).
Library Routines
Basic routines:
Spi_Glcd_Init
Spi_Glcd_Disable
Spi_Glcd_Set_Side
Spi_Glcd_Set_Page
Spi_Glcd_Set_X
Spi_Glcd_Read_Data
Spi_Glcd_Write_Data
Advanced routines:
Spi_Glcd_Fill
Spi_Glcd_Dot
Spi_Glcd_Line
Spi_Glcd_V_Line
Spi_Glcd_H_Line
Spi_Glcd_Rectangle
Spi_Glcd_Box
Spi_Glcd_Circle
Spi_Glcd_Set_Font
Spi_Glcd_Write_Char
Spi_Glcd_Write_Text
Spi_Glcd_Image
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Spi_Glcd_Init
Description Initializes Graphic LCD 128x64 via SPI. RstPort and RstPin - Sets pin connected on
reset pin of spi expander. CSPort and CSPin - Sets pin connected on CS pin of spi
expander. device address - address of spi expander (hardware setting of A0, A1 and
A2 pins (connected on VCC or GND) on spi expander). spi_module - Sets SPI1 or
SPI2 module to work with SPI expander. For modules that have only one SPI module
this setting has no effect.
Requires Spi_Init() must be called before initializing SPI GLCD.
This function needs to be called before using other routines of SPI GLCD library.
Spi_Glcd_Set_Side
Description Selects side of GLCD, left or right. Parameter x specifies the side: values from 0 to 63
specify the left side, and values higher than 64 specify the right side. Use the functions
Spi_Glcd_Set_Side, Spi_Glcd_Set_X, and Spi_Glcd_Set_Page to specify an
exact position on GLCD. Then, you can use Spi_Glcd_Write_Data or
Spi_Glcd_Read_Data on that location.
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Spi_Glcd_Set_Page
Description Selects page of GLCD, technically a line on display; parameter page can be 0..7.
Example Spi_Glcd_Set_Page(5);
Spi_Glcd_Set_X
Description Positions to x dots from the left border of GLCD within the given page.
Example Spi_Glcd_Set_X(25);
Spi_Glcd_Read_Data
Description Reads data from from the current location of GLCD memory. Use the functions
Spi_Glcd_Set_Side, Spi_Glcd_Set_X, and Spi_Glcd_Set_Page to specify an
exact position on GLCD. Then, you can use Spi_Glcd_Write_Data or
Spi_Glcd_Read_Data on that location.
Requires Reads data from from the current location of GLCD memory.
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Spi_Glcd_Write_Data
Description Writes data to the current location in GLCD memory and moves to the next location.
Example Spi_Glcd_Write_Data(data)
Spi_Glcd_Fill
Description Fills the GLCD memory with byte pattern. To clear the GLCD screen, use
Spi_Glcd_Fill(0); to fill the screen completely, use Spi_Glcd_Fill($FF).
Spi_Glcd_Dot
Description Draws a dot on the GLCD at coordinates (x, y). Parameter color determines the dot
state: 0 clears dot, 1 puts a dot, and 2 inverts dot state.
Example Spi_Glcd_Dot(0, 0, 2); // Invert the dot in the upper left corner
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Spi_Glcd_Line
Description Draws a line on the GLCD from (x1, y1) to (x2, y2). Parameter color determines
the dot state: 0 draws an empty line (clear dots), 1 draws a full line (put dots), and 2
draws a smart line (invert each dot).
Spi_Glcd_V_Line
Description Draws a vertical line on the GLCD from (x, y1) to (x, y2). Parameter color determines
the dot state: 0 draws an empty line (clear dots), 1 draws a solid line (put dots), and 2
draws a smart line (invert each dot).
Spi_Glcd_H_Line
Description Draws a horizontal line on the GLCD from (x1, y) to (x2, y). Parameter color deter-
mines the dot state: 0 draws an empty line (clear dots), 1 draws a solid line (put dots),
and 2 draws a smart line (invert each dot).
Requires GLCD needs to be initialized. See Spi_Glcd_Init.
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Spi_Glcd_Rectangle
Description Draws a rectangle on the GLCD. Parameters (x1, y1) set the upper left corner,
(x2, y2) set the bottom right corner. Parameter color defines the border: 0 draws an
empty border (clear dots), 1 draws a solid border (put dots), and 2 draws a smart bor-
der (invert each dot).
Spi_Glcd_Box
Description Draws a box on the GLCD. Parameters (x1, y1) set the upper left corner, (x2, y2)
set the bottom right corner. Parameter color defines the fill: 0 draws a white box (clear
dots), 1 draws a full box (put dots), and 2 draws an inverted box (invert each dot).
Spi_Glcd_Circle
Description Draws a circle on the GLCD, centered at (x, y) with radius. Parameter color defines the
circle line: 0 draws an empty line (clear dots), 1 draws a solid line (put dots), and 2
draws a smart line (invert each dot).
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Spi_Glcd_Set_Font
Description Sets the font for text display routines, Spi_Glcd_Write_Char and
Spi_Glcd_Write_Text. Font needs to be formatted as an array of byte. Parameter
font_address specifies the address of the font; you can pass a font name with the @
operator. Parameters font_width and font_height specify the width and height of
characters in dots. Font width should not exceed 128 dots, and font height should not
exceed 8 dots. Parameter font_offset determines the ASCII character from which the
supplied font starts. Demo fonts supplied with the library have an offset of 32, which
means that they start with space.
Example // Use the custom 5x7 font "myfont" which starts with space (32):
Spi_Glcd_Set_Font(@myfont, 5, 7, 32);
Spi_Glcd_Write_Char
Description Prints character at page (one of 8 GLCD lines, 0..7), x dots away from the left border of
display. Parameter color defines the fill: 0 writes a white letter (clear dots), 1 writes
a solid letter (put dots), and 2 writes a smart letter (invert each dot).
Use routine Spi_Glcd_Set_Font to specify font, or the default 5x7 font (included
with the library) will be used.
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Spi_Glcd_Write_Text
Description Prints text at page (one of 8 GLCD lines, 0..7), x dots away from the left border of
display. Parameter color defines the fill: 0 prints a white letters (clear dots), 1
prints solid letters (put dots), and 2 prints smart letters (invert each dot).
Use routine Spi_Glcd_Set_Font to specify font, or the default 5x7 font (included
with the library) will be used.
Spi_Glcd_Image
Description Displays bitmap image on the GLCD. Parameter image should be formatted as an array
of 1024 bytes. Use the mikroPascals integrated Bitmap-to-LCD editor (menu option
Tools > Graphic LCD Editor) to convert image to a constant array suitable for display
on GLCD.
Example Spi_Glcd_Image(my_image);
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Library Example
The example demonstrates how to communicate to KS0108 GLCD via SPI module, using serial to
parallel convertor MCP23S17.
extern const unsigned short
truck_bmp[];
char ii;
unsigned int jj;
char *someText;
void delay2S() {
Delay_ms(2000);
}
void main() {
ADCON1 |= 0x0F;
Spi_Init();
Spi_Glcd_Init(0, &PORTF, 0, &PORTF, 1);
Spi_Glcd_Fill(0xAA);
delay2S();
while(1) {
Spi_Glcd_Image( truck_bmp );
delay2S();
Spi_Glcd_Fill(0x00);
Spi_Glcd_Fill(0x00);
Spi_Glcd_Line(120, 1, 5,60, 1);
delay2S();
Spi_Glcd_Line(12, 42, 5,60, 1);
delay2S();
//continues..
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//continues..
delay2S();
Spi_Glcd_Box(12, 20, 70, 57, 2);
delay2S();
Spi_Glcd_Fill(0x00);
Spi_Glcd_Set_Font(&System3x6, 3, 6, 32);
someText = "SMALL FONT: 3X6";
Spi_Glcd_Write_Text(someText, 20, 5, 1);
Spi_Glcd_Set_Font(&FontSystem5x8, 5, 8, 32);
someText = "Large Font 5x8";
Spi_Glcd_Write_Text(someText, 3, 4, 1);
delay2S();
}
}
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Hardware Connection
MCP23S17
D0 1 28
GPB0 GPA7
D1 2 27
GPB1 GPA6
D2 3 26 RST
GPB2 GPA5
D3 4 25 E
GPA4
dsPIC4013
GPB3
D4 5 24 RW
GPB4 GPA3
D5 6 23 RS
GPB5 GPA2
D6 7 22 CS2
GPB6 GPA1
D7 8 21 CS1 VCC
GPB7 GPA0
11
VCC
9 20 30
VDD INTA VCC RF0
10 12 29
19 GND RF1
VSS INTB 13
RF1 11 18 RF0 OSC1
CS RESET 14
RF6 12 17 OSC2
SCK A2 26
RF3 13 16 RF2
SI A1 25
10 MhZ RF3
RF2 14 15 24
SO A0 RF6
Vee
Contrast
VCC Adjustment
VCC
P1 Vo
5K
1 20
LED+
GND
VCC
RS
RST
D6
CS1
D5
D0
D2
R/W
D1
D3
D7
D4
CS2
Vo
LED-
Vee
E
mikroElektronika
EasydsPIC2
Development system
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Library Routines
Expander_Init Expander_Read_PortB
PortExpanderSelect Expander_Read_ArrayPortA
PortExpanderUnSelect Expander_Read_ArrayPortB
Expander_Read_Byte Expander_Write_PortA
Expander_Write_Byte Expander_Write_PortB
Expander_Set_Mode Expander_Set_DirectionPortA
Expander_Read_Array Expander_Set_DirectionPortB
Expander_Write_Array Expander_Set_PullUpsPortA
Expander_Read_PortA Expander_Set_PullUpsPortB
Expander_Init
Description Establishes SPI communication with the expander and initializes the expander. RstPort
and RstPin - Sets pin connected on reset pin of spi expander. CSPort and CSPin - Sets
pin connected on CS pin of spi expander. moduleaddress - address of spi expander
(hardware setting of A0, A1 and A2 pins (connected on VCC or GND) on spi expander).
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PortExpanderSelect
Example PortExpanderSelect;
PortExpanderUnSelect
Example PortExpanderUnSelect;
Expander_Read_Byte
Example Expander_Read_Byte(0,1);
Expander_Write_Byte
Prototype void Expander_Write_Byte(char ModuleAddress,char RegAddress, char
Data);
Returns Nothing.
Description This routine writes data to port expander on ModuleAddress and port on
RegAddress.
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Expander_Set_Mode
Prototype void Expander_Set_Mode(char ModuleAddress, char Mode);
Returns Nothing.
Description Sets port expander mode on ModuleAddress.
Expander_Read_ArrayPortA
Prototype void Expander_Read_ArrayPortA(char ModuleAddress, char NoBytes,
char DestArray[]);
Returns Nothing.
Description This routine reads array of bytes (DestArray) from port expander on ModuleAddress
and portA. NoBytes represents number of read bytes.
Expander_Read_Array
Prototype void Expander_Read_Array(char ModuleAddress, char StartAddress,
char NoBytes, char *DestArray);
Returns Nothing.
Description This routine reads array of bytes (DestArray) from port expander on ModuleAddress
and StartAddress. NoBytes represents number of read bytes.
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Expander_Write_Array
Prototype void Expander_Write_Array(char ModuleAddress, char StartAddress,
char NoBytes, char *SourceArray);
Returns Nothing.
Description This routine writes array of bytes (DestArray) to port expander on ModuleAddress
and StartAddress. NoBytes represents number of read bytes.
Requires PORT Expander must be initialized. See Expander_Init.
Example Expander_Write_Array(1,1,5,data);
Expander_Read_PortA
Prototype char Expander_Read_PortA(char Address);
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Expander_Read_ArrayPortB
Prototype void Expander_Read_ArrayPortB(char ModuleAddress, char NoBytes,
char DestArray[]);
Returns Nothing.
Description This routine reads array of bytes (DestArray) from port expander on ModuleAddress
and portB. NoBytes represents number of read bytes.
Expander_Write_PortA
Prototype void Expander_Write_PortA(char ModuleAddress, char Data);
Returns Nothing.
Description This routine writes byte to port expander on ModuleAddress and portA.
Expander_Write_PortB
Prototype void Expander_Write_PortB(char ModuleAddress, char Data);
Returns Nothing.
Description This routine writes byte to port expander on ModuleAddress and portB.
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Expander_Set_DirectionPortA
Prototype void Expander_Set_DirectionPortA(char ModuleAddress, char Data);
Expander_Set_DirectionPortB
Prototype void Expander_Set_DirectionPortB(char ModuleAddress, char Data);
Expander_Set_PullUpsPortA
Prototype void Expander_Set_PullUpsPortA(char ModuleAddress, char Data);
Description This routine sets port expander PortA pin as pullup or pulldown.
Expander_Set_PullUpsPortB
Prototype void Expander_Set_PullUpsPortB(char ModuleAddress, char Data);
Description This routine sets port expander PortB pin as pullup or pulldown.
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Library Example
The example demonstrates how to communicate to port expander MCP23S17.
unsigned int i;
void main(){
ADPCFG = 0xFFFF;
TRISB = 0x00;
LATB = 0xFF;
Delay_ms(2000);
Spi1_Init();
Expander_Init(0, &PORTF, 0, &PORTF, 1); // initialize port expander
i = 0;
while(1) {
Expander_Write_PortA(0, i++); // write i to expander's porta
LATB = Expander_Read_PortB(0);
// read expander's portb and write it to dsPIC's LATB
if(i == 255)
i = 0;
Delay_ms(20);
}
}
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Hardware Connection
MCP23S17
1 28
GPB0 GPA7
2 27
GPB1 GPA6
3 26
GPB2 GPA5
4 25
GPA4
dsPIC4013
GPB3
5 24
GPB4 GPA3
6 23
GPB5 GPA2
7 22
GPB6 GPA1
8 21 VCC
GPB7 GPA0
11
VCC
9 20 30
VDD INTA VCC RF0
10 12 29
19 GND RF1
VSS INTB 13
RF1 11 18 RF0 OSC1
CS RESET 14
RF6 12 17 OSC2
SCK A2 26
RF3 13 16 RF2
SI A1 25
10 MhZ RF3
RF2 14 15 24
SO A0 RF6
1 2 1 2
3 4 3 4
5 6 5 6
7 8 7 8
9 10 9 10
PORTB PORTA
VCC VCC
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Note: This library supports dsPIC30 only due to dsPIC33 and PIC24 voltage
incompatibility with LCD modules.
Requires SPI module to be initialized. Therefore library will work with SPI mod-
ule which has been initialized by user. Switching between SPI modules in library
is done by SPI_Set_Active function (both SPI modules have to be previously ini-
tialized).
Library Routines
Spi_Lcd_Config
Spi_Lcd_Init
Spi_Lcd_Out
Spi_Lcd_Out_Cp
Spi_Lcd_Chr
Spi_Lcd_Chr_Cp
Spi_Lcd_Cmd
Spi_Lcd_Config
Description Initializes LCD via SPI interface with pin settings (Reset pin and Chip Select pin) you
specify.
Example Spi_Init();
Spi_Lcd_Config(0, &PORTF, 0, &PORTF, 1);
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Spi_Lcd_Init
Description Initializes LCD at port with default pin settings (see the connection scheme at the end
of the chapter).
Example Spi_Init();
Spi_Lcd_Init();
Spi_Lcd_Out
Description Prints text on LCD at specified row and column (parameters row and col). Both string
variables and literals can be passed as text.
Spi_Lcd_Out_Cp
Description Prints text on LCD at current cursor position. Both string variables and literals can be
passed as text.
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Spi_Lcd_Chr
Description Prints character on LCD at specified row and column (parameters row and col).
Both variables and literals can be passed as character.
Spi_Lcd_Chr_Cp
Description Prints character on LCD at current cursor position. Both variables and literals can be
passed as character.
Spi_Lcd_Cmd
Description Sends command to LCD. You can pass one of the predefined constants to the function.
The complete list of available commands is shown below.
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LCD Commands
LCD Command Purpose
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Hardware Connection
MCP23S17
1 28
GPB0 GPA7
2 27
GPB1 GPA6
RS 3 26
GPB2 GPA5
E 4 25
GPB3 GPA4
D4 5 24
GPB4 GPA3
D5 6 23
dsPIC4013
GPB5 GPA2
D6 7 22
GPB6 GPA1
D7 8 21
GPB7 GPA0
VCC
9 20
VDD INTA
10 19 VCC
VSS INTB
RF1 11 18 RF0 30
CS RESET VCC RF0
RF6 12 17 29
GND RF1
SCK A2 13
RF3 13 16 OSC1
SI A1 14
RF2 14 15 OSC2
SO A0 26
RF2
25
10 MhZ RF3
24
RF6
VCC
Contrast
P4 Adjustment
5K
1 14
D1
GND
VCC
VEE
RS
E
D0
D2
D3
D7
D6
D5
D4
R/W
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Note: This library supports dsPIC30 only due to dsPIC33 and PIC24 voltage
incompatibility with LCD modules.
Requires SPI module to be initialized. Therefore library will work with SPI mod-
ule which has been initialized by user. Switching between SPI modules in library
is done by SPI_Set_Active function (both SPI modules have to be previously ini-
tialized).
Library Routines
Spi_Lcd8_Config
Spi_Lcd8_Init
Spi_Lcd8_Out
Spi_Lcd8_Out_Cp
Spi_Lcd8_Chr
Spi_Lcd8_Chr_Cp
Spi_Lcd8_Cmd
Spi_Lcd8_Config
Description Initializes LCD via SPI interface with pin settings (Reset pin and Chip Select pin) you
specify.
Example Spi_Init();
Spi_Lcd8_Config(0, &PORTF, 0, &PORTF, 1);
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Spi_Lcd8_Init
Description Initializes LCD at Control port (ctrlport) and Data port (dataport) with default pin set-
tings (see the connection scheme at the end of the chapter).
Example Spi_Init();
Spi_Lcd8_Init();
Spi_Lcd8_Out
Description Prints text on LCD at specified row and column (parameters row and col). Both string
variables and literals can be passed as text.
Spi_Lcd8_Out_Cp
Description Prints text on LCD at current cursor position. Both string variables and literals can be
passed as text.
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Spi_Lcd8_Chr
Description Prints character on LCD at specified row and column (parameters row and col).
Both variables and literals can be passed as character.
Spi_Lcd8_Chr_Cp
Description Prints character on LCD at current cursor position. Both variables and literals can be
passed as character.
Spi_Lcd8_Cmd
Description Sends command to LCD. You can pass one of the predefined constants to the function.
The complete list of available commands is shown below.
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LCD Commands
LCD Command Purpose
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Hardware Connection
MCP23S17
D0 1 28
GPB0 GPA7
D1 2 27
GPB1 GPA6
D2 3 26
GPB2 GPA5
D3 4 25 RS
GPB3 GPA4
D4 5 24
GPB4 GPA3
D5 6 23 E
dsPIC4013
GPB5 GPA2
D6 7 22
GPB6 GPA1
D7 8 21
GPB7 GPA0
VCC
9 20
VDD INTA
10 19 VCC
VSS INTB
RF1 11 18 RF0 30
CS RESET VCC RF0
RF6 12 17 29
GND RF1
SCK A2 13
RF3 13 16 OSC1
SI A1 14
RF2 14 15 OSC2
SO A0 26
RF2
25
10 MhZ RF3
24
RF6
VCC
Contrast
P4 Adjustment
5K
1 14
D1
GND
VCC
VEE
RS
E
D0
D2
D3
D7
D6
D5
D4
R/W
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Note: This library supports dsPIC30 only due to dsPIC33 and PIC24 voltage
incompatibility with certain T6963C based GLCD modules.
Requires SPI module to be initialized. Therefore library will work with SPI mod-
ule which has been initialized by user. Switching between SPI modules in library
is done by SPI_Set_Active function (both SPI modules have to be previously ini-
tialized).
Library Routines
Spi_T6963C_Init Spi_T6963C_displayGrPanel
Spi_T6963C_writeData Spi_T6963C_displayTxtPanel
Spi_T6963C_writeCommand Spi_T6963C_setGrPanel
Spi_T6963C_setPtr Spi_T6963C_setTxtPanel
Spi_T6963C_waitReady Spi_T6963C_panelFill
Spi_T6963C_fill Spi_T6963C_grFill
Spi_T6963C_dot Spi_T6963C_txtFill
Spi_T6963C_write_char Spi_T6963C_cursor_height
Spi_T6963C_write_text Spi_T6963C_graphics
Spi_T6963C_line Spi_T6963C_text
Spi_T6963C_rectangle Spi_T6963C_cursor
Spi_T6963C_box Spi_T6963C_cursor_blink
Spi_T6963C_circle Spi_T6963C_Init_240x128
Spi_T6963C_image Spi_T6963C_Init_240x64
Spi_T6963C_sprite
Spi_T6963C_set_cursor
Spi_T6963C_clearBit
Spi_T6963C_setBit
Spi_T6963C_negBit
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Spi_T6963C_Init
Prototype void Spi_T6963C_Init(unsigned int width, unsigned char height,
unsigned char fntW, char DeviceAddress, unsigned char * rstport,
unsigned char rstpin, unsigned char * csport, unsigned char
cspin, unsigned char wr, unsigned char rd, unsigned char cd,
unsigned char rst);
Description Initalizes the Graphic Lcd controller. This function must be called before all Spi T6963C
Library Routines.
width - Number of horizontal (x) pixels in the display.
height - Number of vertical (y) pixels in the display.
fntW - Font width, number of pixels in a text character, must be set accordingly to the
hardware.
data - Address of the port on which the Data Bus is connected.
cntrl - Address of the port on which the Control Bus is connected.
wr - !WR line bit number in the *cntrl port.
rd - !RD line bit number in the *cntrl port.
cd - !CD line bit number in the *cntrl port.
rst - !RST line bit number in the *cntrl port.
DeviceAddress - Device Address.
Display RAM :
The library doesn't know the amount of available RAM.
The library cuts the RAM into panels : a complete panel is one graphics panel followed
by a text panel, The programer has to know his hardware to know how much panel he
has.
Requires Spi_Init(); must be called before initializing SPI Toshiba T6963C Graphic LCD.
Example Spi_Init();
Spi_T6963C_Init(240, 64, 8, &PORTF, 0, &PORTF, 1, 0, 1, 3, 4, 0);
/*
* init display for 240 pixel width and 64 pixel height
* 8 bits character width
* reset pin on PORTF.0
* chip select pin on PORTF.1
* bit 0 is !WR
* bit 1 is !RD
* bit 3 is !CD
* bit 4 is RST
* chip enable, reverse on, 8x8 font internaly set in library
* device address is 0
*/
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Spi_T6963C_writeData
Prototype void Spi_T6963C_writeData(unsigned char data);
Example Spi_T6963C_writeData(AddrL);
Spi_T6963C_writeCommand
Prototype void Spi_T6963C_writeCommand(unsigned char data);
Example Spi_T6963C_writeCommand(T6963C_CURSOR_POINTER_SET);
Spi_T6963C_setPtr
Prototype void Spi_T6963C_setPtr(unsigned int addr, unsigned char t);
Spi_T6963C_waitReady
Prototype void Spi_T6963C_waitReady();
Description This routine pools the status byte, and loops until ready.
Example Spi_T6963C_waitReady();
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Spi_T6963C_fill
Prototype void Spi_T6963C_fill(unsigned char data, unsigned int start,
unsigned int len);
Description This routine fills length with bytes to controller memory from start address.
Spi_T6963C_dot
Prototype void Spi_T6963C_dot(int x, int y, unsigned char color);
Description This routine sets current graphic work panel. It sets the pixel dot (x0, y0).
pcolor = T6963C_[WHITE[BLACK].
Spi_T6963C_write_char
Prototype void Spi_T6963C_write_char(unsigned char c, unsigned char x,
unsigned char y, unsigned char mode);
Spi_T6963C_write_text
Prototype void Spi_T6963C_write_text(unsigned char *str, unsigned char x,
unsigned char y, unsigned char mode);
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Spi_T6963C_line
Prototype void Spi_T6963C_line(int px0, int py0, int px1, int py1, unsigned
char pcolor);
Spi_T6963C_rectangle
Prototype void Spi_T6963C_rectangle(int x0, int y0, int x1, int y1,
unsigned char pcolor);
Spi_T6963C_box
Prototype void Spi_T6963C_box(int x0, int y0, int x1, int y1, unsigned char
pcolor);
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Spi_T6963C_circle
Prototype void Spi_T6963C_circle(int x, int y, long r, unsigned char pcol-
or);
Spi_T6963C_image
Prototype void Spi_T6963C_image(const char *pic);
Example Spi_T6963C_image(my_image);
Spi_T6963C_sprite
Prototype void Spi_T6963C_sprite(unsigned char px, unsigned char py, const
char *pic, unsigned char sx, unsigned char sy);
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Spi_T6963C_set_cursor
Prototype void Spi_T6963C_set_cursor(unsigned char x, unsigned char y);
Spi_T6963C_clearBit
Prototype void Spi_T6963C_clearBit(char b);
Example Spi_T6963C_clearBit(b);
Spi_T6963C_setBit
Prototype void Spi_T6963C_setBit(char b);
Example Spi_T6963C_setBit(b);
Spi_T6963C_negBit
Prototype void Spi_T6963C_negBit(char b);
Example Spi_T6963C_negBit(b);
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Spi_T6963C_displayGrPanel
Prototype void Spi_T6963C_waitReady(unsigned int n);
Example Spi_T6963C_displayGrPanel(n);
Spi_T6963C_displayTxtPanel
Prototype void Spi_T6963C_displayTxtPanel(unsigned int n);
Example Spi_T6963C_displayTxtPanel(n);
Spi_T6963C_setGrPanel
Prototype void Spi_T6963C_setGrPanel(unsigned int n);
Example Spi_T6963C_setGrPanel(n);
Spi_T6963C_setTxtPanel
Prototype void Spi_T6963C_setTxtPanel(unsigned int n);
Example Spi_T6963C_setTxtPanel(n);
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Spi_T6963C_panelFill
Prototype void Spi_T6963C_panelFill(unsigned int v);
Example Spi_T6963C_panelFill(v);
Spi_T6963C_grFill
Prototype void Spi_T6963C_grFill(unsigned int v);
Example Spi_T6963C_grFill(v);
Spi_T6963C_txtFill
Prototype void Spi_T6963C_txtFill(unsigned int v);
Example Spi_T6963C_txtFill(v);
Spi_T6963C_cursor_height
Prototype void Spi_T6963C_cursor_height(unsigned int n);
Example Spi_T6963C_cursor_height(n);
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Spi_T6963C_graphics
Prototype void Spi_T6963C_graphics(unsigned int n);
Example Spi_T6963C_graphics(1);
Spi_T6963C_text
Prototype void Spi_T6963C_text(unsigned int n);
Example Spi_T6963C_text(1);
Spi_T6963C_cursor
Prototype void Spi_T6963C_cursor(unsigned int n);
Example Spi_T6963C_cursor(1);
Spi_T6963C_cursor_blink
Prototype void Spi_T6963C_cursor_blink(unsigned int n);
Example Spi_T6963C_cursor_blink(0);
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Spi_T6963C_Init_240x128
Prototype procedure Spi_T6963C_Init_240x128();
Description Initializes t6963c based 240x128 glcd at mcu's SPI port and portf[1:0] as CS and
RESET pins respectively, with default pinouts for mikroElektronika's 240x128 SPI
GLCD adapters and glcd modules.
Requires Spi_Init; must be called before initializing SPI Toshiba T6963C Graphic LCD.
Example Spi_Init();
Spi_T6963C_Init_240x128();
Spi_T6963C_Init_240x64
Prototype procedure Spi_T6963C_Init_240x64();
Description Initializes t6963c based 240x64 glcd at mcu's SPI port and portf[1:0] as CS and RESET
pins respectively, with default pinouts for mikroElektronika's 240x64 SPI GLCD
adapters and glcd modules.
Requires Initialize T6963C based GLCD (240x64 pixels) with default settings for mE GLCD's.
Example Spi_Init();
Spi_T6963C_Init_240x64();
Library Example
The following drawing demo tests advanced routines of SPI T6963C GLCD
library.
#include "Spi_T6963C.h"
void main(void)
{
unsigned char panel ; // current panel
unsigned int i ; // general purpose register
unsigned char curs ; // cursor visibility
unsigned int cposx, cposy ; // cursor x-y position
//continues...
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//continues...
/*
* init display for 240 pixel width and 128 pixel height
* 8 bits character width
* data bus on PORTD
* control bus on PORTC
* bit 3 is !WR
* bit 2 is !RD
* bit 1 is C!D
* bit 5 is RST
*/
Spi_Init();
Spi_T6963C_Init_240x128();
/*
* enable both graphics and text display at the same time
*/
Spi_T6963C_graphics(1) ;
Spi_T6963C_text(1) ;
panel = 0 ;
i = 0 ;
curs = 0 ;
cposx = cposy = 0 ;
/*
* text messages
*/
/*
* cursor
*/
//continued...
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//continues...
/*
* draw rectangles
*/
/*
* draw a cross
*/
/*
* draw solid boxes
*/
/*
* draw circles
*/
// draw a sprite
Spi_T6963C_sprite(76, 4, einstein, 88, 119) ;
//continued...
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//continues...
for(;;)
{
//continued...
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//continues...
Spi_T6963C_cursor_blink(0) ;
break ;
}
Delay_ms(300) ;
}
/*
* move cursor, even if not visible
*/
cposx++ ;
if(cposx == Spi_T6963C_txtCols)
{
cposx = 0 ;
cposy++ ;
if(cposy == Spi_T6963C_grHeight / Spi_T6963C_CHARACTER_HEIGHT)
{
cposy = 0 ;
}
}
Spi_T6963C_set_cursor(cposx, cposy) ;
Delay_ms(100) ;
}
}
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mikroC for dsPIC30/33 and PIC24 - C Compiler for Microchip dsPIC30/33 and PIC24 microcontrollers
dsPIC4013
GPB5 GPA2
D6 7 22 RW
GPB6 GPA1
D7 8 21 RS
VCC GPB7 GPA0
9 20
VDD INTA
10 19 VCC
VSS INTB
RF1 11 18 RF0 30
CS RESET VCC RF0
RF6 12 17 29
GND RF1
SCK A2 13
RF3 13 16 OSC1
SI A1 14
RF2 14 15 OSC2
SO A0 26
RF2
25
10 MhZ RF3
24
RF6
Contrast
Adjustment
P1
10K
VCC
VCC
R1
50
1 20
VDD
LED+
VSS
RST
VEE
R/W
MD
CE
RS
D0
D5
D7
D1
D3
D2
D4
D6
FS
Vo
mikroE
EasydsPIC3
Dev. tool
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Setjmp Library
This library contains functions and types definitions for bypassing the normal
function call and return discipline. The type declared is jmp_buf which is an array
of unsigned int type suitable for holding the information needed to restore a call-
ing environment.
Type declaration is contained in sejmp.h header file which can be found in the
include folder of the compiler.
Library Routines
Setjmp
Longjmp
Setjmp
Requires Nothing.
Example setjmp(buf);
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Longjmp
Description Restores calling environment saved in jmp_buf by most recent invocation of setjmp
macro. If there has been no such invocation, or function conatinig the invocation of
setjmp has terminated in the interim, the behaviour is undefined.Parameter env: array of
type (jmp_buf) holding the information saved by corresponding setjmp invocation, val:
char value, that will return corresponding setjmp.
Requires Invocation of Longjmp must occur before return from the function in which Setjmp was
called encounters.
Example longjmp(buf, 2);
Library Example
Example demonstrates function cross calling using setjmp and longjmp functions.
When called, Setjmp() saves its calling environment in its jmp_buf argument for
later use by the Longjmp(). Longjmp(), on the other hand, restores the environ-
ment saved by the most recent invocation of the Setjmp() with the corresponding
jmp_buf argument. This example can be found in mikroC for dsPIC30/33 and
PIC24 Setjmp example folder.
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Time Library
The Time Library contains functions and type definitions for time calculations in
UNIX time format. UNIX time counts the number of seconds since an "epoch".
This is very convenient for programs that work with time intervals: the difference
between two UNIX time values is a real-time difference measured in seconds,
within the accuracy of the local clock.
Library Routines
Time_dateToEpoch
Time_epochToDate
Time_dateDiff
Time_dateToEpoch
Description This function returns the unix epoch : number of seconds since Jan. 1st 1970
0h00mn00s of the time struct pointed by ts.
Requires Nothing.
Example Time_dateToEpoch(&ts1);
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Time_epochToDate
Description Convert the unix epoch e (number of seconds since 1970) into a time struct ts.
Requires Nothing.
Time_dateDiff
Returns This function returns return time difference in seconds as a signed long.
Description This function compares two dates, returns time difference in seconds as a signed long.
Result is positive if t1 is before t2, result is null if t1 is the same as t2 and result is nega-
tive if t1 is after t2.
Requires Note: This function is implemented as macro in timelib.h header file which can be
found in mikroC Time Library Demo example folder.
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Library Example
Example demonstrates TimeLibraryDemo (simplified c-like time library for PIC
MCU).
#include "timelib.h"
char *libday[] =
{
"monday",
"tuesday",
"wednesday",
"thursday",
"friday",
"saturday",
"sunday"
} ;
main()
{
TimeStruct ts1, ts2 ;
char buf[256] ;
long epoch ;
long diff ;
ts1.ss = 0 ;
ts1.mn = 7 ;
ts1.hh = 17 ;
ts1.md = 23 ;
ts1.mo = 5 ;
ts1.yy = 2006 ;
/*
* what is the epoch of the date in ts ?
*/
epoch = Time_dateToEpoch(&ts1) ;
*buf = 0 ;
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/*
* how much seconds between this two dates ?
*/
diff = Time_dateDiff(&ts1, &ts2) ;
sprintf(buf, (const char *)"There are %ld seconds from
%.2d/%.2d/%.4d %.2dh%.2dmn%.2ds to %.2d/%.2d/%.4d
%.2dh%.2dmn%.2ds\n",
diff,
(unsigned) ts1.md,
(unsigned) ts1.mo,
(unsigned) ts1.yy,
(unsigned) ts1.hh,
(unsigned) ts1.mn,
(unsigned) ts1.ss,
(unsigned) ts2.md,
(unsigned) ts2.mo,
(unsigned) ts2.yy,
(unsigned) ts2.hh,
(unsigned) ts2.mn,
(unsigned) ts2.ss
) ;
}
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Contact us:
If you are experiencing problems with any of our products or you just want addi-
tional information, please let us know.
If you are experiencing any trouble with mikroC for dsPIC30/33 and PIC24,
please do not hesitate to contact us - it is in our mutual interest to solve these
issues.
If you want to report a delay in delivery or any other problem concerning distri-
bution of our products, please use the link given below.
Other
If you have any other question, comment or a business proposal, please contact
us:
mikroElektronika
Admirala Geprata 1B
11000 Belgrade
EUROPE
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