MOTU UltraLite-mk3 Hybrid Mac
MOTU UltraLite-mk3 Hybrid Mac
MOTU UltraLite-mk3 Hybrid Mac
Copyright © 2010, 2009, 2008, 2007, 2006, 2005 by Mark of the Unicorn, Inc. All
rights reserved. No part of this publication may be reproduced, transmitted,
transcribed, stored in a retrieval system, or translated into any human or computer
language, in any form or by any means whatsoever, without express written
permission of Mark of the Unicorn, Inc., 1280 Massachusetts Avenue, Cambridge,
MA, 02138, U.S.A.
Contents
5 Quick Reference: UltraLite-mk3 Hybrid Front Panel
6 Quick Reference: UltraLite-mk3 Hybrid Rear Panel
7 Quick Reference: MOTU Audio Setup
9 About the UltraLite-mk3 Hybrid
15 Packing List and Mac System Requirements
17 Installing the UltraLite-mk3 Hybrid Hardware
29 Installing the UltraLite-mk3 Hybrid Mac Software
33 MOTU Audio Setup
39 UltraLite-mk3 Hybrid Front Panel Operation
47 Digital Performer
51 AudioDesk
55 Other Mac OS X Software
61 Reducing Monitoring Latency
67 CueMix FX
109 MOTU SMPTE Console
113 Troubleshooting
115 Index
III
IV
Quick Reference: UltraLite-mk3 Hybrid Front Panel
1 2 3 4 5
7 6 5
1. This XLR/TRS combo jack accepts either a mic cable or a 3. Turn the VOL knob to control the headphone volume.The 5. The multi-purpose backlit LCD provides metering for all to choose the desired channel or bus. Use the PAGE,
cable with a quarter-inch plug. It is equipped with LCD provides visual feedback for the headphone volume of the UltraLite-mk3’s inputs and outputs. It also gives PARAM and VALUE knobs to access the settings for the
approximately +60 dB of boost for the mic (XLR) input setting as you turn the knob. Push the knob once to view you access to the UltraLite-mk3’s built-in mixer and chosen channel.
and +32 dB of boost for the instrument (TRS) input. the current volume setting in the LCD display; push it other settings. There are eight independent stereo mix
Separate settings are maintained for the XLR and TRS again to control the UltraLite-mk3’s MASTER VOLUME busses. Each mixes all inputs (or any subset you wish) to SETUP mode lets you access general settings. Use the
inputs for saving with presets. The XLR (mic) input can setting. From the factory, MASTER VOLUME controls the a stereo output of your choice.The four knobs to the right PARAMETER knob to browse settings, and use the VALUE
also be supplied with 20 dB pad and 48V phantom (TRS) MAIN OUTS 1-2 on the rear panel, but MASTER of the LCD correspond directly to the four labeled knob to adjust them.
power. VOLUME can be programmed to control any combination sections of the LCD. Push the PARAMETER knob repeat-
of outputs. See “The Monitor Group” on page 90 for edly to cycle through the three main LCD display modes: 6. This is a standard quarter-inch stereo headphone jack.
2. These two Precision Digital Trim™ rotary encoders details. METER, CUEMIX and SETUP. From the factory, its output matches the main outs on
provide +60 dB and +32 dB of boost, respectively, for the rear panel. But it can be programmed to mirror any
the mic (XLR) and instrument (TRS) inputs on the front 4. When power is off, push the VOL knob to power on the METER mode provides level meters for each input and other output pair (digital or analog). It can even be
and rear panel. Adjustment can be made in approxi- UltraLite-mk3; press and hold to turn it off. When output.The labels above and below the LCD refer to all of programmed to serve as its own independent output.
mately 1 dB increments. Both have preamps, so you can connected to the computer via FireWire, the the UltraLite-mk3’s inputs and outputs (both analog and Use the volume knob above to control its level.
plug in just about anything: a microphone, a guitar or UltraLite-mk3 is powered by its FireWire connection to digital).
even a synth. For +4 dB signals, use the rear panel TRS the computer. When connected via USB, it must be 7. Push the TRIM rotary encoder to toggle the 20 dB pad
inputs. Use the trim knob and input level meter in the powered with the included DC power adapter. CUEMIX mode lets you program the UltraLite-mk3’s on- independently for each mic input. Hold it in momen-
LCD to calibrate the input signal level. For the Mic (XLR) board CueMix FX mixer. Use the CHANNEL knob to tarily to toggle 48V phantom power independently for
input, Push the TRIM encoder to toggle a 20 dB pad; push choose the input, output or mix you wish to edit. Push it each mic input.
and hold to toggle 48V phantom power. to switch among inputs, outputs and busses, then turn it
Quick Reference: UltraLite-mk3 Hybrid Rear Panel
1 2 3 4
8 7 6 5
1. Connect a MIDI device here using standard MIDI cables. 4. This XLR/TRS combo jack accepts either a mic cable or a 6. Equipped with 24-bit 192 kHz converters, these six 7. Connect the UltraLite-mk3 to the computer here via
Connect the UltraLite-mk3’s MIDI OUT port to the MIDI IN cable with a quarter-inch plug. Use the front panel MIC 2 analog inputs (3 through 8) are gold-plated, balanced either FireWire or USB2, using either the standard 1394
port on the other device. Conversely, connect the trim encoder to apply up to +60 dB or +32 dB of boost, TRS (tip/ring/sleeve) quarter-inch connectors that can FireWire A or USB cable provided with your
UltraLite-mk3’s MIDI IN port to the MIDI OUT port on the respectively, for the mic (XLR) or instrument (TRS) input. also accept an unbalanced plug. They do not have micro- UltraLite-mk3. There’s not much difference, except that
other device. You can connect different devices to each To toggle the 20 dB pad for the mic (XLR) input, push the phone preamps, so they are best used for synthesizers, FireWire offers bus-powered operation (without the DC
port, such as a controller device to the IN port and a front-panel Mic 2 trim encoder. To toggle 48V phantom drum machines, effects processors, and other instru- power supply). Important note: it is best to turn off
sound module to the OUT port. You can also daisy-chain power for the XLR (mic) input, push and hold the front- ments with line level signals (either -10 dB or +4 dB). the UltraLite-mk3 when plugging in the FireWire
MIDI devices, but be sure to manage their MIDI channels panel Mic 2 trim encoder. These inputs are also equipped with the UltraLite-mk3’s cable, as this avoids the possibility of static
(so that they don’t receive or transmit on the same Precision Digital Trim™ feature: digitally controlled discharge, which can harm the electrical compo-
channel). 5. These two balanced, quarter-inch jacks serve as the analog trims that let you adjust input level in 1 dB incre- nents in the UltraLite-mk3 or your computer.
UltraLite-mk3’s main outputs.You can connect them to a ments from either front panel LCD or the included
2. These jacks provide stereo, 24-bit S/PDIF digital input set of powered studio monitors and then control the CueMix FX software. The trim can be adjusted over a 8. This jack accepts any standard 10-24V DC power supply
and output at any sample rate up to 96kHz. volume from the front panel volume knob. To hear disk range of -96 to +22 dB. with either tip-positive or tip-negative polarity.
tracks in your audio software on these main outs, assign
3. The UltraLite-mk3’s eight analog outputs are gold- the disk tracks (and master fader) to these main outs
plated, balanced +4dB TRS (tip/ring/sleeve) quarter- (Main Out 1-2). You can also use CueMix FX to monitor
inch connectors that can also accept an unbalanced plug. live UltraLite-mk3 inputs here as well.
They are equipped with 24-bit, 128x oversampling
converters.
Quick Reference: MOTU Audio Setup
CHAPTER
7
8
CHAPTER 1 About the UltraLite-mk3 Hybrid
■ Universal computer connectivity via FireWire or ■ 7-band parametric EQ modeled after British
high-speed USB2 analog console EQs, featuring 4 filter styles (gain/Q
profiles) to effectively cover a wide range of audio
■ Bus-powered operation (FireWire only) material. LP and HP filters are also supplied with
■ Six 24-bit analog quarter-inch (TRS) inputs slopes that range from 6 to 36 dB.
■ Ten 24-bit analog quarter-inch (TRS) outputs ■ Front-panel LCD programming for the mixer
preamps, 48V phantom power, 20 dB pad, and ■ Extensive front panel metering and status LEDs
Precision Digital Trim™ preamp gain adjustment ■ Stand-alone operation
■ Operation on all analog I/O at standard sample
■ Mac and Windows drivers for multi-channel
rates up to 192 kHz operation and across-the-board compatibility with
■ Digitally controlled analog trim for all analog any audio software on current Mac and Windows
inputs systems
9
■ CueMix FX cross-platform mixing software with 10 inputs and 14 outputs
attractive graphic mixing, graphic editing of All UltraLite-mk3 inputs and outputs can be used
parametric EQ and a convenient tabbed interface simultaneously, for a total of 10 inputs and 14
for quick access to all features in one window. Also outputs when operating at sample rates up to
provides full-screen real-time FFT display, 96 kHz:
spectrogram “waterfall” display, oscilloscope, X-Y
Connection Input Output
plot and linear or polar phase analysis.
Analog 24-bit 192 kHz on bal/unbal TRS 6 10
■ AudioDesk™, full-featured audio workstation
Mic preamps 24-bit 192 kHz on XLR/TRS 2 -
software for Mac OS that supports both 16-bit and combo
24-bit recording
SPDIF 24-bit 96kHz digital 2 2
With a variety of I/O formats, mic preamps and Headphone output - 2
no-latency mixing and processing of live input, the
Total 10 14
UltraLite-mk3 is a complete, portable “studio in a
box” when used with a Mac or Windows computer.
All inputs and outputs are discrete and can be
THE ULTRALITE-MK3 REAR PANEL active simultaneously.
The rear panel has the following connectors:
The headphone outputs can operate as an
■ Ten gold-plated, balanced +4dB quarter-inch
independent output pair, or they can mirror any
(TRS) analog outputs (with 24-bit 192 kHz other UltraLite-mk3 output pair, such as the main
converters) outs.
Analog
All six quarter-inch analog inputs are equipped
with 24-bit 192 kHz A/D converters. All eight
analog outputs have 24-bit 192 kHz D/A
converters. All audio is carried to the computer in a
24-bit data stream.
10
ABOUT THE ULTRALITE-MK3 HYBRID
All ten analog outputs and six quarter-inch analog The included MOTU SMPTE Console™ software
inputs are on balanced TRS +4dB quarter-inch provides a complete set of tools for generating and
jacks. All of these jacks can also accept unbalanced regenerating SMPTE time code, which allows you
plugs. to slave other devices to the computer. Like
CueMix FX, the synchronization features are
Precision Digital Trim™ cross-platform and compatible with any audio
All of the UltraLite-mk3’s analog inputs are sequencer software that supports the ASIO2
equipped with digitally controlled analog trims sample-accurate sync protocol.
that allow adjustments in 1 dB increments. The
mic/guitar input trims can be adjusted using front- Hybrid FireWire/USB2 connectivity
panel digital rotary encoders that provide feedback FireWire has long been recognized as a reliable,
in the front panel LCD with 60 dB of adjustment high-performance connectivity standard for
for the mic input and 32 dB for the TRS input. All professional MOTU audio interfaces. Meanwhile,
analog inputs, including six rear-panel TRS analog hi-speed USB2 has also developed into a widely
inputs, can be trimmed using the front panel LCD adopted standard for connecting peripheral
or using the UltraLite-mk3’s included CueMix FX devices to personal computers.
control software for Mac and Windows. This allows
you to fine-tune trim settings for synths, effects To fully support both formats, your UltraLite-mk3
modules and a wide variety of analog inputs for Hybrid audio interface is equipped with both a
optimum levels. Different trim configurations can FireWire A (400 Mbit/sec) connector and a hi-
then be saved as files on disk for instant recall. speed USB2 (480 Mbit/sec) connector, and you can
use either port to connect the UltraLite-mk3 to
S/PDIF your computer. This gives you maximum flexibility
The UltraLite-mk3 rear panel provides RCA “coax” and compatibility with today’s ever-expanding
S/PDIF input and output. universe of Mac and Windows computers.
11
ABOUT THE ULTRALITE-MK3 HYBRID
Headphone output and main volume control Effects include reverb, parametric EQ and
The UltraLite-mk3 front panel provides a quarter- compression/limiting. The UltraLite-mk3’s Classic
inch stereo headphone output jack and volume Reverb™ provides five different room types, three
knob. The LCD display provides feedback as you frequency bands with adjustable crossover points,
turn the knob. The VOL knob can be used to shelf filtering and reverb lengths up to 60-seconds.
control the volume of the main out jacks on the rear
panel. It can alternately be configured to control Two forms of compression are supplied: a standard
any combination of outputs. compressor with conventional threshold/ratio/
attack/release/gain controls and the Leveler™, an
Programmable backlit LCD display accurate model of the legendary LA-2A optical
Any UltraLite-mk3 setting, including the powerful compressor, which provides vintage, musical
CueMix FX on-board 16-bus mixer with effects, automatic gain control.
can be accessed directly from the front panel using
the four rotary encoders and the 2x16 backlit LCD CueMix FX also provides 7-band parametric EQ
display. modeled after British analog console EQs,
featuring 4 filter styles (gain/Q profiles) to
The LCD also provides activity metering for all effectively cover a wide range of audio material.
UltraLite-mk3 inputs and outputs. Low-pass and high-pass filters are also supplied
with slopes that range from 6 to 36 dB. The EQ
16-BIT AND 24-BIT RECORDING employs extremely high precision 64-bit floating
The UltraLite-mk3 system handles all data with a
point processing.
24-bit signal path, regardless of the I/O format. You
can record and play back 16-bit or 24-bit audio files The UltraLite-mk3’s flexible effects architecture
at any supported sample rate via any of the allows you to apply EQ and compression on every
UltraLite-mk3’s analog or digital inputs and input and output (a total of 24 channels), with
outputs. 24-bit audio files can be recorded with any enough DSP resources for at least one band of
compatible host application that supports 24-bit parametric EQ and compression on every channel
recording. at 48 kHz. However, DSP resources are allocated
dynamically and a DSP meter in the CueMix FX
CUEMIX FX 32-BIT FLOATING POINT software (included) allows you to keep tabs on the
MIXING AND EFFECTS
UltraLite-mk3’s processing resources. Each input,
All UltraLite-mk3 inputs and outputs can be
output and mix bus provides a send to the Classic
routed to the on-board CueMix FX 16-bus (8
Reverb processor, which then feeds reverb returns
stereo) digital mixer driven by hardware-based
to mix busses and outputs, with a selectable split
DSP with 32-bit floating point precision. The
point between them to prevent send/return
mixer allows you to apply no-latency effects
feedback loops.
processing to inputs, outputs or busses directly in
the UltraLite-mk3 hardware, independent of the
AUDIODESK
computer. Effects can even be applied when the AudioDesk is a full-featured, 24-bit audio
UltraLite-mk3 is operating stand-alone (without a workstation software package included with the
computer) as a complete portable mixer. Input UltraLite-mk3 system (for Mac only). AudioDesk
signals to the computer can be recorded wet, dry, provides multi-channel waveform editing,
or dry with a wet monitor mix (for musicians automated virtual mixing, graphic editing of ramp
during recording, for example). automation, real-time effects plug-ins with 32-bit
12
ABOUT THE ULTRALITE-MK3 HYBRID
floating point processing, crossfades, support for
many third-party audio plug-ins, background
processing of file-based operations, sample-
accurate editing and placement of audio, and more.
DIGITAL PERFORMER
The UltraLite-mk3 system is fully integrated with
MOTU’s award-winning Digital Performer audio
sequencer software package.
13
ABOUT THE ULTRALITE-MK3 HYBRID
14
ABOUT THE ULTRALITE-MK3 HYBRID
CHAPTER 2 Packing List and Mac System
Requirements
PACKING LIST PLEASE REGISTER TODAY!
The UltraLite-mk3 ships with the items listed Please register your UltraLite-mk3 today. There are
below. If any of these items are not present in your two ways to register.
UltraLite-mk3 box when you first open it, please
■ Visit www.motu.com/registration to register on
immediately contact your dealer or MOTU.
line
■ One UltraLite-mk3 I/O rack unit
OR
■ One 6-pin to 6-pin IEEE 1394 “FireWire” cable
■ Fill out and mail the included product
■ One USB cable registration card
■ One set of removable rack ears As a registered user, you will be eligible to receive
■ One UltraLite-mk3 Mac/Windows manual technical support and announcements about
product enhancements as soon as they become
■ One AudioDesk Manual available. Only registered users receive these
■ One cross-platform CD-ROM special update notices, so please register today!
■ Product registration card Be sure to do the same for the included AudioDesk
software, which must be registered separately. You
MAC SYSTEM REQUIREMENTS can do so online or by filling out and mailing the
The UltraLite-mk3 system requires the following
included software registration card found at the
Mac system:
beginning of your AudioDesk manual. Please be
■ A G4/500MHz Power Mac or faster equipped
sure to register AudioDesk as well, so that you will
with at least one FireWire port be eligible to receive online technical support email
and announcements about AudioDesk software
■ At least 256 MB (megabytes) of RAM (512 MB enhancements as soon as they become available.
or more is recommended)
Thank you for taking the time to register your new
■ Mac OS X (version 10.4.9 or later)
MOTU products!
■ A large hard drive (preferably at least 250 GB)
15
16
PACKING LIST AND MAC SYSTEM REQUIREMENTS
CHAPTER 3 Installing the UltraLite-mk3 Hybrid
Hardware
OVERVIEW IMPORTANT NOTE BEFORE YOU BEGIN!
Here’s an overview for installing the Before you begin installing the UltraLite-mk3 (or
UltraLite-mk3: any bus-powered device), take these important
precautionary measures to avoid damaging the
Important note before you begin! . . . . . . . . . . . . . . . . . . . 17 sensitive electrical components in your computer,
Take these precautions to prevent damage to your the UltraLite-mk3 or other devices being
computer, the UltraLite-mk3 and other connected:
equipment.
■ Turn off the computer.
Connect the UltraLite-mk3 interface. . . . . . . . . . . . . . . . . 18
■ Turn off the UltraLite-mk3 (push and hold the
Connect the UltraLite-mk3 to the computer.
VOL knob.
Connect audio inputs and outputs . . . . . . . . . . . . . . . . . . 20
■ Turn off the power of any other devices.
Make analog and digital connections as desired.
■ Touch the metal casing of the UltraLite-mk3 to
Connect MIDI gear. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 discharge any static electricity that you may be
Connect a controller, synth or control surface. carrying just before the installation.
Connecting and syncing S/PDIF devices . . . . . . . . . . . . . 22 After you have made all of the necessary
Connect a DAT deck, effects processor or other connections, as described in this chapter, turn on
device with digital I/O, but be sure to make the the devices in this sequence:
correct clock source settings.
1. Turn on the computer.
Power options . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23 2. Turn on the UltraLite-mk3.
Choose from among several convenient options.
3. Turn on other devices connected to the
A typical UltraLite-mk3 Hybrid setup . . . . . . . . . . . . . . . . 25 UltraLite-mk3.
An example setup for computer-based mixing/FX.
17
CONNECT THE ULTRALITE-MK3 INTERFACE ☛ You can connect the UltraLite-mk3 to an
Your UltraLite-mk3 Hybrid audio interface is 800Mbit “FireWire B” port using a 9-pin to 6-pin
equipped with both a FireWire A (400 Mbit/sec) FireWire B cable (not shown). However, the
connector and a hi-speed USB2 (480 Mbit/sec) UltraLite-mk3 will still operate at its specified
connector, and you can use either port to connect 400Mbit (FireWire A) data rate.
the UltraLite-mk3 to your computer. This gives
you maximum flexibility and compatibility with 3 Plug the other end of the FireWire cable into the
today’s ever-expanding universe of Mac and UltraLite-mk3 I/O as shown below in Figure 3-1.
Windows computers.
18
INSTALLING THE ULTRALITE-MK3 HYBRID HARDWARE
If you are connecting via USB2
Some USB ports on computers are USB Version 1.1
ports, which support low-power, low-bandwidth
peripherals such as your computer’s mouse and
keyboard. USB 1 ports do not support the high-
speed operation necessary for the UltraLite-mk3. If
you are not sure if the USB ports on your computer
are Hi-speed USB2 or not, check your computer’s
documentation. Or check your computer as
follows:
19
INSTALLING THE ULTRALITE-MK3 HYBRID HARDWARE
CONNECT AUDIO INPUTS AND OUTPUTS 20 dB pad
The UltraLite-mk3 audio interface has the The mic input (XLR jack) is equipped with a 20 dB
following audio input and output connectors: pad, so “hot” signals are best connected via an XLR
cable so that you can use the pad. To toggle the
■ 10 balanced quarter-inch analog outputs 20 dB pad for a mic input, quickly push its TRIM
■ 6 balanced quarter-inch analog inputs rotary encoder. The green LED below will turn on
or off accordingly.
■ 2 XLR/quarter-inch “combo” analog inputs with
preamps Since the pad is not available on the TRS jack, hot
signals connected via the TRS jack will probably
■ 1 pair of RCA S/PDIF in and out
overdrive the input.
Here are a few things you should keep in mind as
you are making these connections to other devices. Combo jack summary
Use these general guidelines for the 48V phantom
Mic/instrument inputs power, pad and trim settings on the two combo
Connect a microphone, guitar, instrument or other input jacks:
analog input to the XLR/TRS combo jack with
Input 48V Pad Trim
either a standard mic cable or a balanced cable with
a quarter-inch plug. Condenser mic On As needed As needed
Phantom power -10 dB Line level via XLR Off -20 dB +12dB
If you are connecting a condenser microphone or +4 dB line level (XLR only) Off -20 dB Zero
other device that requires phantom power, push
and hold the corresponding front-panel TRIM
Quarter-inch analog
rotary encoder for a few seconds to toggle phantom The quarter-inch analog inputs (3-8) and outputs
power. The red LED below will turn on or off (1-8 plus main out) are balanced (TRS) connectors
accordingly. that can also accept an unbalanced plug.
Trim The quarter-inch outputs are calibrated to produce
The XLR mic input and the TRS instrument input
a +4 dBu line level output signal.
are equipped with 60 dB and 32 dB of trim control,
respectively. Use the digital trim encoders on the Quarter-inch analog input trims
front panel to adjust the input level as needed for The quarter-inch inputs are calibrated to
each input. The LCD provides visual feedback as accommodate either +4 or -10 dBu signals and are
you turn the trim knob. The UltraLite-mk3’s input equipped with digitally controlled analog trims
trims are digital controlled, so they allow you to that provide +22 dB of gain and -96 dB of cut. You
make fine-tuned adjustments in precise 1dB can use either the front panel LCD or the included
increments. You can also adjust trim in the MOTU CueMix FX software to adjust the input trim. To
CueMix FX software. See “Input trim” on page 73.
20
INSTALLING THE ULTRALITE-MK3 HYBRID HARDWARE
adjust these trims using CueMix FX, see “Input Separate main outs
trim” on page 73. To adjust the trims using the The main outputs operate as an independent pair
front panel LCD: (they don’t share signal with any other output
pair). In a standard studio configuration, the main
1 Push the PARAM knob repeatedly until you see outs are intended for a pair of studio monitors, but
CUEMIX in the LCD display. they can also be used as regular outputs for any
purpose. Their reference level is +4dB. Main out
2 Push the CHANNEL knob repeatedly until you volume is controlled by the VOL knob on the front
see “I:” (which stands for Input) in the CHANNEL panel: push it repeatedly until you see MASTER
section of the LCD (Figure 3-3). and then turn it to adjust the master volume
output. This knob can be programmed to control
3 Turn the CHANNEL KNOB until you see the
any combination of outputs you wish.
desired analog input or input pair. For example,
analog inputs 1-2 appear as “I:An 1-2” S/PDIF
(Figure 3-3), which means Input analog 1-2. If you make a S/PDIF digital audio connection to
another device, be sure to review the digital audio
4 From the factory, analog inputs are grouped in
clocking issues, as explained in “Connecting and
stereo pairs (1-2, 3-4, etc.) If you need to split a pair
syncing S/PDIF devices” on page 22.
to program it as two individual mono inputs, turn
the PARAM knob until you see PAIR in the The UltraLite-mk3 on-board mixer also supplies
parameter section of the LCD (Figure 3-3). Turn 12dB of digital trim adjustment for the S/PDIF
the VALUE knob to choose MONO. Then turn the input pair, which can be adjusted from CueMix FX
CHANNEL knob again to select the desired input. (“Input trim” on page 73) or the front panel (using
the same procedure as explained earlier for
“Quarter-inch analog input trims” on page 20.
MIDI MIDI
OUT MIDI IN
cables
Connection A
MIDI MIDI Connection B
IN OUT
Figure 3-4: Setting the input trim for a TRS analog input pair.
MIDI Device
6 Turn the VALUE knob to adjust the trim.
Figure 3-5: Connecting a MIDI device to the UltraLite-mk3.
21
INSTALLING THE ULTRALITE-MK3 HYBRID HARDWARE
One-way MIDI connections CONNECTING AND SYNCING S/PDIF
MIDI devices that do not receive MIDI data, such DEVICES
as a dedicated keyboard controller, guitar DAT decks and other devices with S/PDIF digital
controller, or drum pad, only need Connection B I/O will sync to the UltraLite-mk3 in via the
shown in Figure 3-5. Similarly, devices that never S/PDIF connection itself. Just connect it to the
send data, such as a sound module, only need UltraLite-mk3 via the S/PDIF connectors. When
Connection A. Make both connections for any the device records a digital audio signal (from the
device that needs to both send and receive MIDI UltraLite-mk3), it will simply synchronize to the
data. clock provided by the digital audio input.
Connecting additional gear with MIDI THRUs On the other hand, when you transfer audio from
If you need to connect several pieces of MIDI gear, the S/PDIF device into the UltraLite-mk3, you’ll
run a MIDI cable from the MIDI THRU of a device have to slave the UltraLite-mk3 to its S/PDIF input.
already connected to the UltraLite-mk3 to the
MIDI IN on the additional device as shown below
UltraLite-mk3
in Figure 3-6. The two devices then share the
UltraLite-mk3’s MIDI OUT port. This means that S/PDIF
they share the same set of 16 MIDI channels, too,
so try to do this with devices that receive on only
S/PDIF
one MIDI channel (such as effects modules) so
their receive channels don’t conflict with one S/PDIF device
another.
UltraLite-mk3 UltraLite-mk3
Clock Source setting = Clock Source setting =
S/PDIF (when transferring from the Internal (when transferring from the
UltraLite-mk3 other device to the UltraLite-mk3) UltraLite-mk3 to the other device)
rear panel
Figure 3-7: The setup for synchronizing a S/PDIF device with the
UltraLite-mk3. Sync is achieved via the digital I/O connection itself. In
MIDI this case, you have to choose S/PDIF as the UltraLite-mk3’s clock
OUT source when recording from the other device.
MIDI
MIDI Device IN
MIDI MIDI
THRU cable
MIDI IN
Additional device
Figure 3-6: Connecting additional devices with MIDI THRU ports.
22
INSTALLING THE ULTRALITE-MK3 HYBRID HARDWARE
POWER OPTIONS chain should also have their own power supply. In
The UltraLite-mk3 can draw power from two general, bus-powered FireWire devices should not
possible sources: be daisy-chained.
✓ ✗
situation does not allow for remote battery
operation, as the PC card adapter requires AC.
YES
NO Examples of bus- powered operation
Here are a few typical examples of bus-powered
UltraLite-mk3 operation:
6-pin FireWire
4-pin FireWire Bus power from a desktop computer
Figure 3-8: 4-pin FireWire connectors cannot be used for bus power. Your desktop computer is running off of its usual
When operating under bus power, daisy-chaining AC power connection, and the UltraLite-mk3
is not recommended draws power from the FireWire cable connected to
The UltraLite-mk3 can be daisy-chained with the computer. There are no limits to running time.
other FireWire devices from a single FireWire
connection to the computer. However, if the Bus power from an AC-powered laptop
UltraLite-mk3 is operating under bus power, this is This scenario is identical to the desktop situation
not recommended. If you need to daisy chain the described above: the laptop is powered by AC, the
UltraLite-mk3 with other devices on the same UltraLite-mk3 is powered via the FireWire bus and
FireWire bus, power the UltraLite-mk3 with the there are no limits to running time.
included power adapter. The other devices on the
23
INSTALLING THE ULTRALITE-MK3 HYBRID HARDWARE
Bus power from a battery-powered laptop does it use? The answer is: the source that is
The laptop is being powered by its own battery, and currently supplying the greatest voltage. But in
the UltraLite-mk3 is being powered by its FireWire practice, it doesn’t really matter because the only
connection to the computer. So the laptop battery situation in which you need to be concerned about
is supplying power to both the laptop and the the UltraLite-mk3’s power draw is when you are
UltraLite-mk3. This is the most compact and operating it with a battery-powered laptop. And in
portable operating scenario. Running time is this situation, the only available power is from
determined by the capacity of the laptop battery. FireWire. In all other situations, the computer has
For extended recording sessions, bring extra, fully its own power, so it doesn’t matter if the
charged laptop batteries. UltraLite-mk3 is drawing power from FireWire.
24
INSTALLING THE ULTRALITE-MK3 HYBRID HARDWARE
A TYPICAL ULTRALITE-MK3 HYBRID SETUP latency monitoring to listen to what you are
Here is a typical UltraLite-mk3 studio setup. This recording via the main outs, headphone outs, or
rig can be operated without an external mixer. All any other output pair. You can control monitoring
mixing and processing can be done in the either from the front panel or from the included
computer with audio software. During recording, CueMix FX software.
you can use the UltraLite-mk3’s CueMix™ FX no-
mic headphones
guitars (with or
without an amp)
synthesizer
MIDI IN quarter-inch
MIDI OUT analog outs Analog outputs (sends, stage
monitors, surround monitors, etc.)
UltraLite-mk3
rear panel
FireWire
or USB2
Analog
returns
Mac monitors
S/PDIF
Compressor, reverb or other
analog outboard gear
DAT deck
25
INSTALLING THE ULTRALITE-MK3 HYBRID HARDWARE
CONNECTING MULTIPLE MOTU FIREWIRE
INTERFACES
You can daisy-chain up to four MOTU FireWire
interfaces on a single FireWire bus, with the
restrictions described in the following sections.
Most computers have only one built-in FireWire
bus (even if it supplies multiple FireWire sockets).
Figure 3-11: To view the settings for an interface, click its tab.
Figure 3-10: Connecting multiple MOTU FireWire audio interfaces. An important feature of this flexible driver model is
that multiple drivers can be synchronized to one
Multiple interfaces cannot be bus-powered
Do not run the UltraLite-mk3 under bus power another in order to remain resolved to each
when connecting it with other devices to the same another. Without synchronization, the audio
FireWire bus. See “Power options” and “Bus power streams being handled by each interface might
requirements” on page 23. drift with respect to one another. For example, the
audio tracks playing back through the
Multiple interfaces in MOTU Audio Setup UltraLite-mk3 might drift out of sync with the
MOTU Audio Setup displays the settings for one audio tracks playing back through your 2408mk3
interface at a time. To view the settings for an PCI interface. Synchronizing them to each other
interface, click its tab as shown below in ensures that they remain as tightly and
Figure 3-11. continuously phase-locked as if they were
operating as one unified interface.
26
INSTALLING THE ULTRALITE-MK3 HYBRID HARDWARE
synchronized with each other), it is important to
synchronize the UltraLite-mk3 with the other
device(s).
27
INSTALLING THE ULTRALITE-MK3 HYBRID HARDWARE
Adding additional interfaces with a second
FireWire bus
Third-party FireWire bus expansion products in
the form of a cardbus (“PC card”) adaptor,
ExpressCard adaptor or PCI card allow you to add
a second FireWire bus to your computer. In may be
possible to add additional MOTU FireWire
interfaces connected to such a third-party product,
depending on the performance of the product and
the performance of your host computer.
28
INSTALLING THE ULTRALITE-MK3 HYBRID HARDWARE
CHAPTER 4 Installing the UltraLite-mk3 Hybrid
Mac Software
OVERVIEW The UltraLite-mk3 Core Audio driver
Software installation. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 Core Audio is a term that refers to the software
CueMix FX . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 technology built into Mac OS X that provides all of
MOTU SMPTE Console . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31 its standardized audio features. More specifically,
AudioDesk workstation software . . . . . . . . . . . . . . . . . . . . 31 we use Core Audio to refer to Mac OS X’s standard
audio driver model. A Core Audio driver allows the
SOFTWARE INSTALLATION
UltraLite-mk3 to establish audio input and output
Install the UltraLite-mk3 software as follows:
with any Mac OS X Core Audio-compatible
1 Insert the MOTU Audio Installer disc and software.
launch the installer.
Once the UltraLite-mk3’s Core Audio driver has
2 Follow the directions that the installer gives you. been successfully installed (by the installer), and
you have chosen it for use in your host audio
What does the OS X installer do? software, the UltraLite-mk3 will appear as a choice
The installer checks the computer to make sure it for audio inputs and outputs in your software.
satisfies the minimum system requirements for
your MOTU interface. If so, the installer proceeds All MOTU audio hardware, including our PCI
with the OS X installation. Drivers are installed, systems and other FireWire interfaces, ship with
along with MOTU Audio Setup, CueMix FX, and Core Audio drivers that allow them to operate
several other applications, summarized below: successfully with virtually all Mac OS X audio
software.
Software component Location Purpose For more information
MOTU FireWire Audio driver.kext /System/Library/ Provides UltraLite-mk3 multi-channel audio “The UltraLite-mk3 Core
Extensions input and output with all Mac OS X audio software Audio driver” on page 29
MOTU MIDI driver.kext /System/Library/ Provides UltraLite-mk3 MIDI input and output “CoreMIDI and Audio
Extensions for all Mac OS X MIDI software MIDI Setup” on page 30
MOTU MIDI driver.plugin /System/Library/ Provides UltraLite-mk3 MIDI input and output “CoreMIDI and Audio
Audio/MIDI Drivers for all Mac OS X MIDI software MIDI Setup” on page 30
MOTU Audio Setup Applications folder Provides access to all of the settings in the chapter 5, “MOTU Audio
UltraLite-mk3 and other MOTU FireWire inter- Setup” (page 33)
faces. Required for UltraLite-mk3 operation.
CueMix FX Applications folder Gives you complete control over the chapter 11, “CueMix FX”
UltraLite-mk3’s CueMix DSP feature, which pro- (page 67)
vides no-latency monitoring and mixing of live
inputs through your UltraLite-mk3 system.
MOTU SMPTE Setup Applications folder Provides access to the UltraLite-mk3 system’s chapter 12, “MOTU SMPTE
SMPTE time code sync features. Console” (page 109)
AudioDesk Workstation Software Applications folder Provides complete multi-track recording, mixing AudioDesk User Guide
and processing. Optional.
AudioDesk Demo Project Anywhere you want Provides a multi-track mix that you can open, AudioDesk User Guide
play, and mix in AudioDesk. Optional.
29
CoreMIDI and Audio MIDI Setup
CoreMIDI is the “under-the-hood” portion of Mac
OS X that handles MIDI services for MIDI
hardware and software. CoreMIDI provides many
universal MIDI system management features,
including MIDI communication between your
UltraLite-mk3 FireWire interface and all
CoreMIDI compatible software.
30
INSTALLING THE ULTRALITE-MK3 HYBRID MAC SOFTWARE
CUEMIX FX
This program provides a mixing console that gives
you control over the UltraLite-mk3’s no-latency
CueMix FX features. For details, see chapter 11,
“CueMix FX” (page 67).
31
INSTALLING THE ULTRALITE-MK3 HYBRID MAC SOFTWARE
32
INSTALLING THE ULTRALITE-MK3 HYBRID MAC SOFTWARE
CHAPTER 5 MOTU Audio Setup
MOTU Audio Setup gives you access to basic Performer™, choose Setup menu>Configure Audio
UltraLite-mk3 hardware settings, such as sample System>Configure Hardware Driver. (Note: this
rate, clock source and more. dialog only provides access to basic settings such as
sample rate and clock source. For access to all
Accessing the UltraLite-mk3 settings . . . . . . . . . . . . . . . . 33 settings, use one of the techniques above.)
‘UltraLite-mk3’ tab Settings . . . . . . . . . . . . . . . . . . . . . . . . . . 34
■ In Cubase or Nuendo, open the Device Setup
Sample Rate . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34
Clock Source . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34 window, click VST Audio System and choose
Default Stereo Input/Output. . . . . . . . . . . . . . . . . . . . . . . . . 35 MOTU Audio ASIO from the Master ASIO Driver
Phones. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36 menu. Then click the MOTU Audio ASIO item in
Main Out Assign . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36 the list and click the Control Panel button.
Return Assign. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36 ■ From the front panel LCD (see chapter 6,
‘General’ tab settings . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36 “UltraLite-mk3 Hybrid Front Panel Operation”
Launch MOTU Audio Setup when hardware becomes (page 39)).
available . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36
Edit Channel Names . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36
UltraLite-mk3 tab settings
Enable Pedal. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37 The UltraLite-mk3 tab provides settings that apply
ACCESSING THE ULTRALITE-MK3 SETTINGS to a specific UltraLite-mk3 interface. If you have
There are several ways to access MOTU Audio several UltraLites (or other MOTU FireWire audio
Setup settings: interfaces) connected, you’ll see a separate tab for
each one.
■ Click the MOTU Audio Setup icon in the dock
General tab settings
■ Press on the MOTU Audio Setup dock icon to The General tab provides settings that apply
open the menu shown below, or control-click it to globally to all connected MOTU FireWire
open the menu immediately interfaces.
33
‘ULTRALITE-MK3’ TAB SETTINGS Internal
Use the Internal setting when you want the
Sample Rate UltraLite-mk3 to operate under its own digital
Choose the desired Sample Rate for recording and audio clock. For example, you may be in a situation
playback. The UltraLite-mk3 can operate at 44.1 where all you are doing is playing tracks off hard
(the standard rate for compact disc audio), 48, disk in your digital audio software on the
88.2, 96, 176.4 or 192KHz. If you have a S/PDIF computer. In a situation like this, you most often
device connected to the UltraLite-mk3, make sure don’t need to reference an external clock of any
that it matches the UltraLite-mk3’s sample rate. kind.
☛ Mismatched sample rates cause distortion and Another example is transferring a mix to DAT. You
crackling. If you hear this sort of thing, check the can operate the UltraLite-mk3 system on its
sample rate settings in your hardware and here in internal clock, and then slave the DAT deck to the
MOTU Audio Setup. UltraLite-mk3 via the S/PDIF connection (usually
S/PDIF at 4x sample rates (176.4 or 192kHz) DAT decks slave to their S/PDIF input when you
At the 4x sample rates (176.4 or 192kHz), all analog choose the S/PDIF input as their record source).
I/O remains active, but S/PDIF digital I/O is
If you would like help determining if this is the
disabled.
proper clock setting for your situation, see
Clock Source “Connecting and syncing S/PDIF devices” on
The Clock Source determines the digital audio page 22.
clock that the UltraLite-mk3 will use as its time
base. The following sections briefly discuss each
clock source setting.
Figure 5-1: MOTU Audio Setup gives you access to all of the settings in the UltraLite-mk3 hardware.
34
MOTU AUDIO SETUP
S/PDIF Default Stereo Input/Output
The S/PDIF clock source setting refers to the In the System Preferences window, Mac OS X lets
S/PDIF RCA input jack on the UltraLite-mk3. This you choose third-party hardware such as the
setting allows the UltraLite-mk3 to slave to another UltraLite-mk3 for your Mac sound input and
S/PDIF device. output. The system input and output can be used
for alert sounds and general audio I/O for
Use this setting whenever you are recording input applications like iTunes, iMovie, etc.
from a DAT deck or other S/PDIF device into the
UltraLite-mk3. It is not necessary in the opposite
direction (when you are transferring from the
UltraLite-mk3 to the DAT machine).
SMPTE
Choose this setting to resolve the UltraLite-mk3
directly to SMPTE time code (LTC) being received
via the UltraLite-mk3’s quarter-inch SMPTE input
jack. For details, see “Syncing to SMPTE time
code” on page 112and chapter 12, “MOTU SMPTE
Console” (page 109).
Built-in Audio
Choose this setting to resolve the UltraLite-mk3 to
your Mac’s built-in audio. Doing so will ensure that
audio streams playing back from or recorded by
the UltraLite-mk3 will not drift apart from audio
streams simultaneously played or recorded by the
Mac’s built-in mic, speakers or audio output. For
complete details, see “Resolving to other Core
audio drivers” on page 26.
35
MOTU AUDIO SETUP
Phones ‘GENERAL’ TAB SETTINGS
The Phones setting lets you choose what you will
hear from the headphone jack. Choose Launch MOTU Audio Setup when hardware
becomes available
Main Out 1-2 if you’d like the headphone output to
Check this option if you would like the MOTU
match the main outs. Choose Phones if you would
Audio Setup icon to appear in the application dock
like the headphones to serve as their own
as soon as a MOTU FireWire interface is detected
independent output, which you can access as an
(switched on, plugged in, etc.)
independent output destination in your host audio
software and as an output destination for the eight Edit Channel Names
on-board CueMix FX mix busses. Click the Edit Channel Names button to open the
Channel Names window (Figure 5-3). This
Main Out Assign window lets you edit the names of the
Choose Main Outs from the Main Out Assign menu
UltraLite-mk3 inputs and outputs, as they appear
to treat the Main Outs as their own independent
in your host audio software. For example, when
output pair. Choose any other output pair to cause
you click on a menu that displays the
the MAIN OUT jacks to mirror (duplicate) the
UltraLite-mk3 inputs (or outputs), you will see the
output pair you choose.
names you specify in this window (e.g.“vocal mic”,
Return Assign “lead guitar”, etc.), instead of the default generic
The Return Assign menu lets you choose any pair of names (“Analog 1”, “Analog 2”, etc.)
UltraLite-mk3 audio outputs. The audio signal
from this output pair is then sent back to the
☛ Not all Mac OS X audio software supports
channel names. If not, you’ll see generic port
computer via the Stereo Return 1-2 bus. This stereo
names in your host audio software.
return bus from the UltraLite-mk3 appears in your
host software alongside all other UltraLite-mk3
inputs, wherever your host software lists them.
36
MOTU AUDIO SETUP
Figure 5-4: UltraLite-mk3 channel names as they appear in Digital
Performer.
Enable Pedal
This setting applies to other MOTU FireWire audio
interfaces, but it does not apply to the
UltraLite-mk3.
37
MOTU AUDIO SETUP
38
MOTU AUDIO SETUP
CHAPTER 6 UltraLite-mk3 Hybrid
Front Panel Operation
OVERVIEW POWER SWITCH
The UltraLite-mk3 offers complete front-panel Push the VOL knob to power on the
programming via four rotary encoders and a 2x16 UltraLite-mk3. Push in and hold the VOL knob to
backlit LCD display. All UltraLite-mk3 settings can turn it off.
be accessed via these front-panel controls.
MIC/GUITAR INPUTS
Push-button rotary encoders . . . . . . . . . . . . . . . . . . . . . . . . 39 The UltraLite-mk3 mic/guitar inputs are equipped
Power switch . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39 with many features to handle a wide variety of
Mic/guitar inputs . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 39
recording situations.
Main out volume . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40
Phones. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40
Multi-function LCD display . . . . . . . . . . . . . . . . . . . . . . . . . . 41
For information about connections and settings,
METER display . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41 see “Mic/instrument inputs” on page 20 in the
AUDIO menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41 installation chapter.
SETUP menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41
CUEMIX menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 42 For information about the many settings available
Inputs menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 45 for the mic/guitar inputs, see:
Outputs menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 46
Mixes menu. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 46
■ “The Inputs tab” on page 72
Reverb menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 46
Stand-alone operation. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 46 ■ “The channel settings section” on page 76
PUSH-BUTTON ROTARY ENCODERS ■ “The Channel tab” on page 76
All of the knobs on the UltraLite-mk3 front panel
■ “The EQ tab” on page 78
are push-button digital rotary encoders. In many
cases, you can either push the knob, hold it in, or ■ “The Dynamics tab” on page 86
turn it to make a setting or toggle the LCD display
(depending on the encoder and setting).
Figure 6-1: The UltraLite-mk3 front panel mic/guitar inputs and phone jack.
39
PHONES MAIN OUT VOLUME
From the factory, the PHONES jack (Figure 6-1) is Push the VOL knob twice to view and control the
a discrete output at 44.1/48 kHz, but it can mirror volume of the main outs on the rear panel.
any other output pair (digital or analog) or serve as
its own independent output.
Figure 6-3: The LCD provides feedback as you adjust Phone volume.
The LCD is divided into four When viewing CueMix settings Push the PARAM knob to
sections that correspond to the in the LCD, push the CHANNEL cycle among three global
four knobs to the left. knob to cycle among four main menus: METER, CUEMIX
mixer menus: MIX, IN (inputs), (mixer) and SETUP.
OUT (outputs) and REVERB.
Turn it to choose a channel.
Turn the PAGE knob to view settings for Turn and/or push the
each channel. Push it to jump to the VALUE knob to adjust
next section or back to the beginning. the current setting.
Figure 6-4: The UltraLite-mk3 front panel controls.
40
ULTRALITE-MK3 HYBRID FRONT PANEL OPERATION
MULTI-FUNCTION LCD DISPLAY AUDIO MENU
The LCD provides access to the many To access the UltraLite-mk3 AUDIO menu, push
UltraLite-mk3 settings, as well as visual feedback the PARAM knob until you see AUDIO displayed
of the current parameter being modified. in the LCD. This menu provides basic audio-
related. Turn the PARAM knob to access each
Parameter “zooming” setting. Each setting in the AUDIO menu has a
For many settings, the LCD temporarily “zooms corresponding setting in the MOTU Audio Setup
in” to display a long-throw meter and alpha- software, as shown below:
numeric display to give you precise, real-time
feedback as you adjust the setting. For example, if Audio menu item Where to find more information
you change the headphone volume, the LCD Clock Source* “Clock Source” on page 34
displays a level meter and gain reduction reading Sample rate* “Sample Rate” on page 34
that updates as you turn the volume knob, as
Phones Assign “Phones” on page 36
shown in Figure 6-2 on page 40. After a brief time-
out, the display returns to its previous state before Main Out Assign “Main Out Assign” on page 36
you turned the volume knob.
Return Assign “Return Assign” on page 36
41
ULTRALITE-MK3 HYBRID FRONT PANEL OPERATION
wish to save it to (1-16), and the push again to CUEMIX MENU
confirm the save. To cancel the save operation at To access the CUEMIX menu, push the PARAM
any time, turn the PARAM knob. knob until you see CUEMIX displayed in the LCD.
This menu displays the settings for the
Load Preset UltraLite-mk3 CueMix FX mixer.
Turn VALUE to choose the preset you wish to load
(1-16) and push VALUE to load it. CueMix mixer basics
It is much easier to navigate the CUEMIX menu in
MIDI Thru in standalone the LCD if you have a general understanding of the
Turn VALUE to enable (Y) or disable (N) the CueMix FX mixer. We strongly recommend that
UltraLite-mk3’s MIDI Thru feature when the it is you review chapter 11, “CueMix FX” (page 67)
being operated stand-alone (not connected to a before learning the LCD, especially “CueMix FX
computer via FireWire). When MIDI Thru is basic operation” on page 69.
enabled, the MIDI IN jack passes MIDI data
directly to the MIDI OUT jack. This allows you, for CUEMIX menu organization
example, to play a sound module connected to the Mixer settings are divided into four sub-menus,
MIDI OUT from a keyboard controller connected which correspond to the Inputs, Mixes, Outputs
to the MIDI IN, without a computer connected. and Reverb tabs in the CueMix FX software:
Factory Defaults
Push VALUE to restore the UltraLite-mk3
hardware to its factory default settings. Push
VALUE again to confirm, or turn PARAM to
cancel.
42
ULTRALITE-MK3 HYBRID FRONT PANEL OPERATION
The IN (inputs) menu channel strip in CueMix FX (Figure 11-3 on
Push the CHANNEL button repeatedly until you page 72), as well as the settings in the Channel tab
see “I:” in the channel section of the LCD (Figure 11-8 on page 76).
(Figure 6-6). This is similar to accessing the Inputs
tab in CueMix FX console (“The Inputs tab” on Turn the PARAMETER knob to scroll through
page 72). individual parameters, such as the frequency for
the current band of EQ. This is roughly equivalent
“ I: ” Indicates The current Access individual parameters to the parameters in the EQ tab (Figure 11-10 on
the IN (inputs) channel. here, such as the frequency
menu. setting for a band of EQ. page 78), Dynamics tab (Figure 11-26 on page 86)
and Reverb tab (Figure 11-28 on page 89) in the
CueMix FX software.
43
ULTRALITE-MK3 HYBRID FRONT PANEL OPERATION
The OUT (Outputs) menu The MIX (Mixes) menu
Push the CHANNEL button repeatedly until you Push the CHANNEL button repeatedly until you
see “O:” in the channel section of the LCD see “MIX 1” (or “MIX 2”, etc.) in the channel
(Figure 6-7). This is similar to accessing the section of the LCD (Figure 6-8). This is similar to
Outputs tab in CueMix FX console (“The Outputs accessing the Mixes tab in CueMix FX console
tab” on page 74). (“The Mixes tab” on page 70).
“ O: ” Indicates The current Access individual parameters The current Access individual parameters
the OUT channel. here, such as the frequency mix bus. here, such as input channel
(outputs) menu. setting for a band of EQ. settings.
44
ULTRALITE-MK3 HYBRID FRONT PANEL OPERATION
■ REVERB — these are the reverb send and return INPUTS MENU
controls for the bus master fader. Access them with
CHANNEL PAGE PARAM
the PARAMETER knob. INPUTS INPUT PAIR
mic 1-2 PHASE
■ Individual channels — once you scroll past Analog 1-2 L-R/M-S (stereo or M/S)
Analog 3-4 SWAP
MASTER and REVERB, the PAGE knob then etc. WIDTH
TRIM
scrolls through all available inputs for the mix bus. PAD
Once you choose an input, access its channel PHANTOM
LF ENABLE
The REVERB settings (Low w/shelf) TYPE
FREQ
Push the CHANNEL button repeatedly until you GAIN
see “REVERB” in the channel section of the LCD WIDTH
HF ENABLE
(High w/shelf) TYPE
FREQ
GAIN
WIDTH
LPF ENABLE
(Low-pass) SLOPE
FREQ
REVERB SEND
SEND PAN (mono only)
45
ULTRALITE-MK3 HYBRID FRONT PANEL OPERATION
OUTPUTS MENU MIXES MENU
CHANNEL PAGE PARAM CHANNEL PAGE PARAM
OUTPUTS EQ ENABLE MIXES MASTER ASSIGN
Main (global) COPY Mix 1 MUTE
Analog 1-2 PASTE Mix 2 FADER
Analog 3-4, etc. RESET etc. COPY
PASTE
HPF ENABLE
RESET
(High-pass) SLOPE
FREQ REVERB SEND
RETURN
LF ENABLE
(Low w/shelf) TYPE ANALOG 1 MUTE
FREQ ANALOG 2 SOLO
GAIN etc. (BAL/WID) - n/a
WIDTH (if mono) PAN
FADER
LMF ENABLE
(Low-mid) TYPE ANALOG 3-4 MUTE
FREQ ANALOG 5-6 SOLO
GAIN etc. BAL/WID
WIDTH (if stereo) BAL
FADER
MF ENABLE
(Mid) TYPE SP (S/PDIF) MUTE
FREQ SOLO
GAIN BAL/WID
WIDTH BAL
FADER
HMF ENABLE
(High-mid) TYPE
FREQ
GAIN
REVERB MENU
WIDTH
CHANNEL PAGE PARAM
HF ENABLE
REVERB --- ENABLE
(High w/shelf) TYPE
TIME
FREQ
PREDELAY
GAIN
WIDTH
WIDTH
CUT Hz
LPF ENABLE CUT dB
(Low-pass) SLOPE ROOM
FREQ REFSIZE
REF LEV
DYN ENABLE
LO %
(Dynamics) COPY
MID %
PASTE
HI %
RESET
LO XOVR
COMP ENABLE HI XOVR
(Compressor) MODE SPLIT
THRESH
RATIO
ATTACK STAND-ALONE OPERATION
RELEASE
TRIM
All settings, including all mix settings and global
LEVELER ENABLE settings, are saved in the UltraLite-mk3’s memory,
MODE and they remain in effect even when the
REDUCE
MAKEUP UltraLite-mk3 is not connected to a computer.
REVERB SEND This allows you to use the UltraLite-mk3 as a
SEND PAN
stand-alone 8-bus mixer. You can make
MASTER MONITOR
TALKBACK adjustments to any setting at any time from the
LSNBACK
front panel.
46
ULTRALITE-MK3 HYBRID FRONT PANEL OPERATION
CHAPTER 7 Digital Performer
OVERVIEW
This chapter provides a brief overview of Digital
Performer’s basic I/O and synchronization
operation with the UltraLite-mk3 hardware.
Sample rate
Choose the desired overall sample rate for the
UltraLite-mk3 system and Digital Performer.
Newly recorded audio in Digital Performer will
have this sample rate. Imported audio or
47
soundbites in existing files that do not match this other output pair. If you choose Phones 1-2, this
sample rate will be displayed in the Soundbites setting makes the headphone jack serve as its own
window with a red ‘X’ on its move handle to independent output pair. As a result, you’ll see
indicate that it cannot be played. Phones 1-2 as an additional audio destination in
Digital Performer’s audio output menus.
Clock Source
This setting is very important because it Main Outs Assign
determines which audio clock the UltraLite-mk3 Use the Main Outs Assign setting to determine
will follow. what audio you will hear on the TRS main outs of
the UltraLite-mk3. If you would like to treat them
If you do not have any digital audio connections to as their own separate output pair, choose Main
your UltraLite-mk3 (you are using the analog Outs.
inputs and outputs only), and you will not be
slaving your host software to external SMPTE time Return Assign
code, choose Internal. In Digital Performer’s audio input menus and the
Bundles window, you’ll see an UltraLite-mk3 input
If you have a S/PDIF digital audio device called Return 1-2 (Figure 7-2). This is a stereo feed
connected to the UltraLite-mk3, see “Connecting from the UltraLite-mk3 that matches the output of
and syncing S/PDIF devices” on page 22. one of its output pairs. Use the Return Assign menu
in MOTU Audio Setup to choose which output pair
If you are slaving the UltraLite-mk3 and Digital you would like to hear on this return. This can be
Performer to SMPTE time code via the used, for example, to record back a final stereo mix
UltraLite-mk3 itself, choose SMPTE and follow the that includes effects processing from the
directions in “Resolving DP or AudioDesk to UltraLite-mk3 DSP (such as the Leveler) for
SMPTE time code” on page 111. reference and archiving purposes.
Buffer Size
The Buffer Size setting can be used to reduce the
delay — or monitoring latency — that you hear
when live audio is patched through your
UltraLite-mk3 hardware and Digital Performer.
For example, you might have MIDI instruments,
samplers, microphones, and so on connected to
the analog inputs of the UltraLite-mk3. If so, you
will often be mixing their live input with audio
material recorded in Digital Performer. See
chapter 10, “Reducing Monitoring Latency” Figure 7-2: The stereo return and reverb return busses from the
(page 61) for complete details. UltraLite-mk3 in Digital Performer’s Bundles window.
48
DIGITAL PERFORMER
Reverb return PROCESSING LIVE INPUTS WITH PLUG-INS
The UltraLite-mk3 also supplies a return to Digital If you patch a live input (such as MIDI synthesizer)
Performer that carries the output of its reverb through a plug-in effect in Digital Performer, you
processor (Figure 7-2). This return can be used for might hear a slight delay. There are several ways to
any purpose you wish. reduce this delay. For details, see chapter 10,
“Reducing Monitoring Latency” (page 61).
WORKING WITH ULTRALITE-MK3 INPUTS
AND OUTPUTS WORKING WITH CUEMIX FX MIXING AND
Once you’ve enabled the MOTU FireWire Audio EFFECTS
driver as explained earlier in “The UltraLite-mk3 The UltraLite-mk3 provides powerful external
settings” on page 47, UltraLite-mk3 audio inputs mixing, EQ, compression and reverb, which you
and outputs will appear in Digital Performer’s can operate hand-in-hand with Digital Performer’s
audio input and output menus, as well as the complete mixing environment. For example, the
Bundles window (Figure 7-2). UltraLite-mk3 can serve as a monitor mixer
routing channels to musicians, or it can serve as an
Phones 1-2 integrated extension of your Digital Performer
If you’ve chosen to treat the UltraLite-mk3 mixing environment. If you program an
headphones as an independent output, you’ll see UltraLite-mk3 mixing and processing
Phones 1-2 in Digital Performer’s output menus. configuration that goes hand in hand with your DP
Audio tracks assigned to this output pair will be project, be sure to use the file save features in
heard on the headphone jack only. For further CueMix FX to save the UltraLite-mk3 settings as a
explanation, see “Phones” on page 36. file in your DP project folder for instant recall of all
settings. See chapter 11,“CueMix FX” (page 67) for
24-BIT OPERATION
complete details. You can even set up your
Your UltraLite-mk3 hardware fully supports
UltraLite-mk3 configuration file as a DP startup
Digital Performer’s 24-bit recording capabilities,
clipping so that it automatically loads when you
including both analog and digital 24-bit recording.
open the project. See your DP manual for details.
If you would like to record and play back 24-bit
audio files, go to the Setup menu, choose Configure
SYNCHRONIZATION
Audio System>Configure Sample Format, and Together, Digital Performer and the UltraLite-mk3
choose 24-bit recording as the sample format. This have the ability to resolve directly to SMPTE time
setting is saved with the Digital Performer project. code, without an additional time code
synchronizer. See “Syncing to SMPTE time code”
MIDI I/O VIA THE ULTRALITE-MK3 MIDI
PORTS on page 112.
Once you’ve followed the procedure for enabling
EXCHANGING PROJECTS WITH AUDIODESK
the UltraLite-mk3’s MIDI features as explained in
Digital Performer can exchange projects with
“Software installation” on page 29, the
AudioDesk. To open an AudioDesk project in
UltraLite-mk3 MIDI ports will appear as a input
Digital Performer, open it in same way you would a
source and output destination in Digital
DP project. To export a project to AudioDesk, use
Performer’s MIDI I/O menus.
DP’s Save As command and choose the AudioDesk
2.0 file format.
49
DIGITAL PERFORMER
50
DIGITAL PERFORMER
CHAPTER 8 AudioDesk
OVERVIEW
This chapter provides a brief overview of
AudioDesk’s basic I/O and synchronization
operation with the UltraLite-mk3. For complete
information about all of AudioDesk’s powerful
workstation features, see the AudioDesk manual
included with your UltraLite-mk3.
51
Sample rate Phones
Choose the desired overall sample rate for the This UltraLite-mk3 setting lets you choose what
UltraLite-mk3 system and AudioDesk. Newly you’ll hear from the headphone jack. For example,
recorded audio in AudioDesk will have this sample if you choose Main Out 1-2, the headphones will
rate. Imported audio or soundbites in existing files duplicate the main outs. Or you can choose any
that do not match this sample rate will be displayed other output pair. If you choose Phones, this setting
in the Soundbites window with a red ‘X’ on its makes the headphone jack serve as its own
move handle to indicate that it cannot be played. independent output pair. As a result, you’ll see
Phones 1-2 as an additional audio destination in
Clock Source AudioDesk’s audio output menus.
This setting is very important because it
determines which audio clock the UltraLite-mk3 Main Outs Assign
will follow. Use the Main Outs Assign setting to determine
what audio you will hear on the TRS main outs of
If you do not have any digital audio connections to the UltraLite-mk3. If you would like to treat them
your UltraLite-mk3 (you are using the analog as their own separate output pair, choose Main
inputs and outputs only), and you will not be Outs.
slaving your host software to external SMPTE time
code, choose Internal. Return Assign
In AudioDesk’s audio input menus and the Bundles
If you have a S/PDIF digital audio device window, you’ll see an UltraLite-mk3 input called
connected to the UltraLite-mk3, see “Connecting Return 1-2 (Figure 8-2). This is a stereo feed from
and syncing S/PDIF devices” on page 22. the UltraLite-mk3 that matches the output of one
of its output pairs. Use the Return Assign menu in
If you are slaving the UltraLite-mk3 and MOTU Audio Setup to choose which output pair
AudioDesk to SMPTE time code via the you would like to hear on this return. This can be
UltraLite-mk3 itself, choose SMPTE and follow the used, for example, to record back a final stereo mix
directions in “Resolving DP or AudioDesk to that includes effects processing from the
SMPTE time code” on page 111. UltraLite-mk3 DSP (such as the Leveler) for
reference and archiving purposes.
Buffer Size
The Buffer Size setting can be used to reduce the
delay — or monitoring latency — that you hear
when live audio is patched through your
UltraLite-mk3 hardware and AudioDesk. For
example, you might have MIDI instruments,
samplers, microphones, and so on connected to
the analog inputs of the UltraLite-mk3. If so, you
will often be mixing their live input with audio
material recorded in AudioDesk. See chapter 10,
“Reducing Monitoring Latency” (page 61) for Figure 8-2: The stereo return and reverb return busses from the
complete details. UltraLite-mk3 in AudioDesk’s Bundles window.
52
AUDI O DE SK
☛ Warning: the Return inputs can cause PROCESSING LIVE INPUTS THROUGH
feedback loops! DO NOT assign this input to a PLUG-INS
track that shares the same UltraLite-mk3 output If you patch a live input (such as MIDI synthesizer)
pair as the returns. through a plug-in effect in AudioDesk, you might
hear a slight delay. There are several ways to reduce
Reverb return this delay. For details, see chapter 10, “Reducing
The UltraLite-mk3 also supplies a return to Monitoring Latency” (page 61).
AudioDesk that carries the output of its reverb
processor (Figure 8-2). This return can be used for WORKING WITH CUEMIX FX MIXING AND
any purpose you wish. EFFECTS
The UltraLite-mk3 provides powerful external
WORKING WITH ULTRALITE-MK3 INPUTS mixing, EQ, compression and reverb, which you
AND OUTPUTS can operate hand-in-hand with AudioDesk’s
Once you’ve enabled the MOTU FireWire Audio complete mixing environment. For example, the
driver as explained earlier in “The UltraLite-mk3 UltraLite-mk3 can serve as a monitor mixer
settings” on page 51, UltraLite-mk3 audio inputs routing channels to musicians, or it can serve as an
and outputs will appear in AudioDesk’s audio input integrated extension of your AudioDesk mixing
and output menus. environment. If you program an UltraLite-mk3
mixing and processing configuration that goes
Phones 1-2 hand in hand with your AudioDesk project, be sure
If you’ve chosen to treat the UltraLite-mk3 to use the file save features in CueMix FX to save
headphones as an independent output, you’ll see the UltraLite-mk3 settings as a file in your
Phones 1-2 in AudioDesk’s output menus. Audio AudioDesk project folder for instant recall of all
tracks assigned to this output pair will be heard on settings. See chapter 11,“CueMix FX” (page 67) for
the headphone jack only. For further explanation, complete details.
see “Phones” on page 52.
SYNCHRONIZATION
24-BIT OPERATION Together, AudioDesk and the UltraLite-mk3 have
Your UltraLite-mk3 hardware fully supports the ability to resolve directly to SMPTE time code,
AudioDesk’s 24-bit recording capabilities, without an additional time code synchronizer. See
including both analog and digital 24-bit recording. “Syncing to SMPTE time code” on page 112.
If you would like to record and play back 24-bit
audio files, go to the Setup menu, choose Configure EXCHANGING PROJECTS WITH DIGITAL
Audio System>Configure Sample Format, and PERFORMER
choose 24-bit recording as the sample format. This To open AudioDesk Version 2 (or Version 1) files in
setting is saved with the AudioDesk project. Digital Performer, just use DP’s Open command.
(No conversion is required beforehand in
MIDI I/O VIA THE ULTRALITE-MK3 MIDI AudioDesk.) To export a Digital Performer project
PORTS to AudioDesk, use Save As in Digital Performer’s
Once you’ve followed the procedure for enabling File menu and choose the AudioDesk 2.0 file
the UltraLite-mk3’s MIDI features as explained in format. Then open the resulting AudioDesk 2.0
“Software installation” on page 29, the document in AudioDesk.
UltraLite-mk3 MIDI ports will appear as a input
source and output destination in AudioDesk’s
MIDI I/O menus.
53
A UD I O D ES K
AUDIODESK AND MIDI SEQUENCING
AudioDesk can play audio as a background
application, allowing you to run a sequencer at the
same time in the foreground. However, there is no
way to continuously synchronize — or resolve — a
sequencer with AudioDesk, so the two programs
will eventually drift out of sync, even if you manage
to start them at the same time. If you’d like to do
integrated MIDI sequencing, your best bet is
Digital Performer, which offers pretty much all of
the same features as AudioDesk, along with
powerful, state-of-the-art MIDI sequencing. Talk
to your authorized MOTU dealer for details about
upgrading from AudioDesk to Digital Performer.
54
AUDI O DE SK
CHAPTER 9 Other Mac OS X Software
55
If you are slaving the UltraLite-mk3 and your host Reverb return
software to SMPTE time code, follow the The UltraLite-mk3 also supplies a return to your
directions in “Syncing to SMPTE time code” on host software that carries the output of its reverb
page 112. processor. This return can be used for any purpose
you wish.
Phones
This UltraLite-mk3 setting lets you choose what CHOOSING THE MOTU FIREWIRE CORE
you’ll hear from the headphone jack. For example, AUDIO DRIVER
if you choose Main Out 1-2, the headphones will Once you’ve made the preparations described so
duplicate the main outs. Or you can choose any far in this chapter, you’re ready to run your audio
other output pair. If you choose Phones 1-2, this software and enable the MOTU UltraLite-mk3
setting makes the headphone jack serve as its own Core Audio driver. Check the audio system or
independent output pair. As a result, you’ll see audio hardware configuration window in your
Phones 1-2 as an additional audio destination in software. There will be a menu there that lets you
your host’s audio output menus. choose among various drivers that may be in your
system. Choose the MOTU UltraLite-mk3 from
Main Outs Assign this menu.
Use the Main Outs Assign setting to determine
what audio you will hear on the XLR main outs of Logic Pro and Logic Express
the UltraLite-mk3. If you would like to treat them In Logic Pro and Logic Express, go to the
as their own separate output pair, choose Main Preferences window, click the Audio tab, click the
Outs. Note that when operating at 176.4 or 192 Drivers tab and click the Core Audio tab as shown
kHz, the main outs must mirror one of the TRS in Figure 9-2. Choose the MOTU UltraLite-mk3
analog output pairs. from the Driver menu. For information about the
I/O Buffer Size setting, see “Adjusting the audio I/O
Return Assign buffer” on page 63.
In your OS X host audio software audio input
menus, you’ll see an UltraLite-mk3 input called
Return 1-2. This is a stereo feed from the
UltraLite-mk3 that matches the signal of one of its
output pairs. Use the Return Assign menu in
MOTU Audio Setup to choose which output pair
you would like to hear on this return. This can be
used, for example, to record back a final stereo mix
that includes effects processing from the
UltraLite-mk3 DSP (such as the Leveler) for
reference and archiving purposes.
56
OTHER MAC OS X SOFTWARE
Soundtrack Pro Live
In Soundtrack Pro, access the preferences window, In Ableton Live, access the preferences window and
click the Recording tab and choose MOTU click the Audio tab. Choose CoreAudio from the
UltraLite-mk3 from the Input and Monitor menu as Driver Type menu. Choose the MOTU
shown below in Figure 9-3. UltraLite-mk3 from the Input Audio Device and
Output Audio Device menus as shown below in
Figure 9-5. For information about the Buffer Size
setting, see “Adjusting the audio I/O buffer” on
page 63.
Garage Band
In Garage Band, go to the Audio/MIDI preferences
and choose MOTU UltraLite-mk3 from the Audio
Output and Audio Input menus as shown below in
Figure 9-4. For information about the Optimize for
setting, see “Adjusting the audio I/O buffer” on
page 63.
57
OTHER MAC OS X SOFTWARE
Reason Other audio software
In Propellerhead Reason, go to the Preferences For other audio applications, the procedure is
window, choose Audio preferences from the menu similar to that shown above. Consult your owner’s
and choose MOTU UltraLite-mk3 from the Audio manual for further information.
Output menu as shown below in Figure 9-6. For
information about the Buffer Size setting, see WORKING WITH ULTRALITE-MK3 INPUTS
“Adjusting the audio I/O buffer” on page 63. AND OUTPUTS
Once you’ve enabled the UltraLite-mk3’s Core
Audio driver, UltraLite-mk3 audio inputs and
outputs will appear in your host software wherever
audio inputs and outputs are listed.
Number of List
Input Channels position Comment
Analog 8 1-8 -
SPDIF 2 9-10 -
58
OTHER MAC OS X SOFTWARE
Outputs are listed in this order: several ways to reduce this delay. For details, see
chapter 10, “Reducing Monitoring Latency”
Output Channels List position
(page 61).
Main 2 1-2
59
OTHER MAC OS X SOFTWARE
60
OTHER MAC OS X SOFTWARE
CHAPTER 10 Reducing Monitoring Latency
61
MONITORING LIVE INPUT “CueMix FX hardware monitoring” later in this
There are two ways to monitor live audio input chapter for details on how to use CueMix FX with
with an UltraLite-mk3: 1) through the computer or your audio software, or with the included CueMix
2) via the Ultralite-mk3’s CueMix FX hardware FX software.
mixer. Figure 10-1 below shows method 1, which
allows you to add effects processing such as reverb If the material you are recording is suitable, there is
and guitar amp effects via plug-ins in your audio a third way to monitor live input: use both methods
software. See the next section, “Adjusting the audio (Figure 10-1 and Figure 10-2) at the same time. For
I/O buffer” for details about how to reduce — and example, you could route guitar to both the
possibly eliminate — the audible monitoring delay computer (for an amp model effect) and mix that
that the computer introduces. processed signal on the main outs with dry guitar
from CueMix FX — or perhaps with a touch of
Figure 10-2 shows how to use CueMix FX UltraLite-mk3 Classic Reverb.
hardware-based monitoring, which lets you hear
what you are recording with no monitoring delay
and no computer-based effects processing.
Instead, input is routed directly to an output, either
with or without UltraLite-mk3-based effects
processing (EQ, compression or reverb). See
3. Mic signal is
‘patched thru’ back to
the audio interface
with reverb or other
2. Mic signal goes immedi- plug-in effects, if any.
ately to the computer (dry,
with no effects processing).
4. Mic signal (with plug-in
processing, if any) is routed
to the main outs (or other
outputs that you’ve specified
in the software).
Mac
Figure 10-1: There are two ways to monitor live audio inputs with an UltraLite-mk3: 1) through the computer or 2) via CueMix FX hardware
monitoring. This diagram shows method 1 (through the computer). When using this method, use your host software’s buffer setting to reduce
the slight delay you hear when monitoring the live input, but don’t lower it too much, or your computer might get sluggish.
62
REDUCING MONITORING LATENCY
ADJUSTING THE AUDIO I/O BUFFER
A buffer is a small amount of computer memory
used to hold data. For audio interfaces like the
UltraLite-mk3, buffers are used for the process of
transferring audio data in and out of the computer.
The size of the buffers determines how much delay
you hear when monitoring live inputs through
your audio software: larger buffers produce more
delay; smaller buffers produce less.
3. Mic signal is mixed with the 2. CueMix FX immediately patches the live
main outs, and you can mic signal directly to the main outs (or
control the volume (relative other output), completely bypassing the
to the rest of the mix) with computer. This signal could be dry, or with
the mic’s fader in CueMix FX. UltraLite-mk3 effects processing, such as
EQ, compression or Classic Reverb.
Figure 10-2: This diagram shows the signal flow when using CueMix FX no-latency monitoring. Notice that this method does not process the
live input with plug-ins in your audio software. Instead, you can apply UltraLite-mk3 effects, such as the reverb, EQ and/or compression.
63
REDUCING MONITORING LATENCY
■ How responsive the transport controls are in
64
REDUCING MONITORING LATENCY
Effects processing and automated mixing ■ From within your host audio software (if it
Reducing latency with the buffer size setting has supports direct hardware monitoring)
another benefit: it lets you route live inputs through
You can even use both methods simultaneously.
the real-time effects processing and mix
automation of your audio software. Using CueMix FX
If your host audio software does not support direct
CUEMIX FX HARDWARE MONITORING
hardware monitoring, you run CueMix FX side-
The UltraLite-mk3 has a more direct method of
by-side with your audio software and manage your
patching audio through the system. This method is
monitor mix in CueMix FX.
called CueMix FX. When enabled, CueMix
activates hardware patch-thru in the CueMix FX allows you to create up to eight
UltraLite-mk3 itself. CueMix FX has two separate UltraLite-mk3 monitor mixes, or any
important benefits: other desired routing configurations. These
routings are independent of your host audio
■ First, it completely eliminates the patch thru
software. For complete details, see chapter 11,
delay (reducing it to a small number of samples —
“CueMix FX” (page 67).
about the same amount as one of today’s digital
mixers). Controlling CueMix FX from your audio
■ Secondly, CueMix FX imposes no strain on the
software
Some audio applications allow you to control
computer.
CueMix FX monitoring from within the
The trade-off, however, is that CueMix FX application (without the need to use CueMix FX).
bypasses your host audio software. Instead, live In most cases, this support consists of patching an
audio inputs are patched directly through to UltraLite-mk3 input directly to an output when
outputs in the UltraLite-mk3 itself and are mixed you record-arm a track. Exactly how this is
with disk tracks playing back from your audio handled depends on the application.
software. This means that you cannot apply
plug-ins, mix automation, or other real-time The following applications are among those that
effects that your audio software provides. But for support direct control over CueMix FX:
inputs that don’t need these types of features,
CueMix DSP is the way to go. ■ Digital Performer
■ AudioDesk
On the other hand, if you really need to use the
mixing and processing provided by your audio CueMix FX routings that are made via host
software, you should not use CueMix FX. Instead, applications are made “under the hood”, which
reduce latency with the buffer setting (as explained means that you won’t see them in CueMix FX.
earlier in this chapter). However, CueMix FX connections made inside
your host audio software dovetail with any other
TWO METHODS FOR CONTROLLING mixes you’ve set up in CueMix FX. For example, if
CUEMIX FX your host application routes audio to an output
There are two ways to control CueMix FX: pair that is already being used in CueMix FX for an
entirely separate mix bus, both audio streams will
■ With CueMix FX
simply be merged to the output.
65
REDUCING MONITORING LATENCY
Controlling CueMix FX from within AudioDesk 3 From the Studio menu, choose Audio Patch
or Digital Performer Thru, and choose any monitoring mode except Off.
To turn on CueMix FX in AudioDesk and Digital
Performer: Once enabled, CueMix FX monitoring is tied with
Digital Performer or AudioDesk’s Audio Patch
1 From the Setup menu, choose Configure Audio Thru feature: when you record-enable a track, the
System>Input Monitoring Mode. track’s input is routed directly to its output (via
CueMix FX in the UltraLite-mk3 hardware). For
2 Choose the Direct hardware playthrough option,
example, if you record-enable a track called guitar
as shown below in Figure 10-7.
in your DP or AudioDesk project, and its audio
input assignment is Analog in 2, and its audio
output assignment is channels 7-8, CueMix FX no-
latency hardware monitoring will automatically be
set up from analog in 2 to outputs 7-8.
66
REDUCING MONITORING LATENCY
CHAPTER 11 CueMix FX
67
Each input, output and mix bus provides a send to ■ CueMix mixing and effects processing imposes
the Classic Reverb processor, which then feeds no processor drain on the computer’s CPU.
reverb returns to mix busses and outputs, with a
■ CueMix routing can be maintained
selectable split point between them to prevent
independently of individual software applications
send/return feedback loops.
or projects.
ADVANTAGES OVER HOST-BASED MIXING ■ CueMix routing can operate without the
AND PROCESSING computer, allowing the UltraLite-mk3 to operate as
CueMix FX provides several major advantages over a portable, stand-alone mixer with effects.
mixing and processing in your host audio software:
CUEMIX FX INSTALLATION
■ CueMix has no buffer latency. Thanks to the CueMix FX is installed with the rest of your
UltraLite-mk3’s DSP chip, CueMix provides the UltraLite-mk3 software.
same throughput performance as a digital mixer.
Channel DSP Mix bus Tabs for inputs, UltraLite-mk3 Mix bus Channel Monitoring/
focus resources menu mix busses and inputs master settings talkback
meter outputs fader section
Solo
light
Channel
scroll Grow
bar box
Mic inputs Inputs split Inputs grouped as Tabs for channel strip settings, Monitor
into mono stereo pairs including EQ and dynamics, as group
channels well as global settings such as metering
the meter bridge and reverb
processor.
Figure 11-1: CueMix FX is a virtual mixer that gives you control over the UltraLite-mk3’s on-board mixing features.
68
CUEMIX FX
CUEMIX FX BASIC OPERATION processor. These settings are applied to the signal
Here is a brief overview of the CueMix FX mixer. before it goes anywhere else (to a mix bus or the
computer).
Eight stereo mix busses
CueMix provides eight stereo mix busses: Bus 1, Output channels
Bus 2, Bus 3, and so on. Each mix bus can take any The Outputs tab (Figure 11-6 on page 75) gives you
number of inputs and mix them down to any access to settings for each UltraLite-mk3 output
UltraLite-mk3 output pair that you choose. For pair, including EQ, dynamics processing and
example, Bus 1 could go to the headphones, Bus 2 send/return controls for feeding and returning the
could go to the main outs, Bus 3 could go to a piece output signal to/from the UltraLite-mk3’s global
of outboard gear connected to analog outputs 7-8, reverb processor. These settings are applied to the
etc. signal just before it is sent to the output.
69
CUEMIX FX
THE MIXES TAB Assigning a mix bus output
Click the Mixes tab (Figure 11-2) to gain access to Choose the desired output pair for the mix bus
the UltraLite-mk3’s eight stereo mix busses. The from the bus output menu (Figure 11-2). The bus
Mixes tab displays one mix bus at a time. output menu displays all current available
(enabled) UltraLite-mk3 output pairs. If a bus is
Viewing a mix already assigned to an output pair, the bus name
Choose the mix you wish to view from the mix bus appears next to the output pair name to indicate
menu (in the Mixes tab itself, as shown in that the output pair is already taken by a bus. Only
Figure 11-2). The menu shows all mixes by name, one bus can be assigned to any given output pair. If
followed by the UltraLite-mk3 output pair to you choose an output already assigned to another
which each bus master fader is currently assigned, bus, that bus output will become disabled.
if any.
Bus fader
Naming a mix The bus fader (Figure 11-2) controls the overall
Click the mix name at the top of the mix bus master level of the mix (its volume on its stereo output).
fader (Figure 11-2) to edit the name. Use the individual input faders to the left to control
individual input levels.
Bus mute
Input mute/solo
70
CUEMIX FX
Bus mute page 76). Clicking the mix bus master fader focus
The bus mute button (Figure 11-2) disables button brings the assigned output into focus, if
(silences) the mix. there is one.
71
CUEMIX FX
THE INPUTS TAB only exception to this is the reverb send, which
The UltraLite-mk3 provides many features for simply splits the input signal and feeds a copy of it
managing analog and digital input signals. Some of to the UltraLite-mk3’s reverb processor.
these features, such as the UltraLite-mk3’s digitally
controlled analog trims, are implemented in the Signal flows from top to bottom
analog domain; others are implemented in the Settings in each Input tab channel strip are
digital domain as DSP applied to the digital signal generally applied to the signal in order from top to
(after the A/D converter on analog inputs). Click bottom. Input channel signal flow is as follows:
the Inputs tab (Figure 11-3) to access and control trim, phase, stereo versus M/S decoding, width,
all of these input channel settings for each L/R swap, EQ, dynamics and reverb send.
UltraLite-mk3 input or input pair.
Naming an input
Input tab settings are global Click the input name at the top of the input channel
Except for the reverb send, all settings you make in strip (Figure 11-3) to edit the name. Input names
the Input tab are applied to the input signal before are global across all mixes. This name also appears
it goes anywhere else (to a mix bus or the in host audio software on the computer (if the
computer). For example, if you apply EQ and software supports channel names).
compression to the input signal, you will record the
Input channel focus
processed version of the signal in your host audio
Click the channel focus button (Figure 11-3) to
software running on the computer. If you need to
view and edit parameters in the channel settings
record a completely unprocessed input signal, do
section of the window (Figure 11-7 on page 76).
not apply any changes to it in the Input tab. The
Inputs tab
Input name
Channel focus
Mono/stereo paring
Invert phase
Input trim
EQ/dynamics
enable/disable
Reverb send
72
CUEMIX FX
Mono/stereo pairing settings among neighboring channels, or perhaps
Click the Mono button (Figure 11-3) if you would even applying the same setting across all inputs.
like an input to be treated as a mono channel. If you However, for more detailed editing of EQ and
would like to work with it as one channel of a compression settings for an input channel, you can
linked stereo pair, click the Stereo button. Inputs click its Focus button and view the settings in the
are grouped in odd/even pairs (mic 1-2, Analog Channel Section of the CueMix FX window
1-2, 3-4, etc.) Stereo pairs appear as a single (Figure 11-1). This section even provides graphical
channel strip in the CueMix FX mixer (in all tabs). editing of EQ curves and the compressor graph,
allowing you to click and drag directly on the
Invert phase graphic. For details see “The channel settings
The Phase button (Figure 11-3) inverts the phase of section” on page 76.
the input signal. For stereo pairs, you can invert the
phase for the left and right channels independently. The EQ/Dynamics graph
The EQ/Dynamics graph for each input channel
Input trim strip (Figure 11-3) provides a thumbnail view of
All UltraLite-mk3 inputs, both analog and digital, the EQ curves or Compressor graph for the
offer continuously variable input trim. In all cases, channel. This graphic is for display purposes only;
trim level can be controlled digitally in 1 dB it cannot be edited directly. To change the EQ
increments. This includes the digitally controlled settings in this graph, use the two or three knobs
analog trims on the two mic/guitar inputs and the below, as explained in the following sections. If,
six quarter-inch analog inputs on the back panel. however, you would like to edit the EQ curves
Here is a summary of input trim ranges for each graphically, you can do so in the EQ tab
type of UltraLite-mk3 input: (Figure 11-10 on page 78).
Trim Trim Trim
Input cut boost Range EQ/Dynamics selectors
Mic/Guitar 0 dB 24 dB 24 dB The EQ/Dynamics selector buttons along the
right-hand edge of the EQ/Dynamics section
TRS analog inputs -96 dB +22 dB 118 dB
(Figure 11-3) allow you to choose what you are
S/PDIF (RCA) 0 dB +12 dB 12 dB viewing and editing in the EQ/Dynamics section.
Once you adjust the trim levels, you can save them
as a file on disk for future instant recall. See “Saving Orange
and loading hardware presets” on page 93 and Green
“Configurations menu” on page 106. Blue EQ band selectors
Red
Yellow
Input EQ and dynamics White LP/HP filter selector
The UltraLite-mk3 lets you apply 7-band Black Compressor selector
parametric EQ and dynamics processing (DSP) to Colored knobs
any input, analog or digital. Figure 11-4: The EQ/Dynamics selectors.
The controls in the EQ/Compression section of the Click the selector (Figure 11-4) for the desired EQ
Inputs tab (Figure 11-3) let you edit EQ and band, low-pass (LP) filter, high pass (HP) filter or
compression settings within the context of the compressor to view it across all channels.
channel strip. This is ideal when you are comparing
73
CUEMIX FX
Compressor Compressor Compressor then be fed back into a mix or output pair. The send
graph meter selector occurs after all other settings in the input channel
strip (phase invert, EQ, compression, etc.)
74
CUEMIX FX
Output reverb send/return Both the send and return occur after EQ and
The output reverb send (Figure 11-6) feeds the dynamics processing, but before listenback and
signal for the output to the UltraLite-mk3’s global talkback.
reverb processor, where it is merged with any other
signals being fed to the reverb. The reverb’s output Talkback/Listenback
can then be fed back into the mixer at various Click the Talkback or Listenback buttons
return points, including the same output from (Figure 11-6) to toggle whether the output pair is
which it was sent (discussed below). The output included in the Talkback or Listenback group. See
reverb send is disabled (grayed out) when the “Talkback and listenback” on page 91.
reverb Split Point is set to Mix to eliminate the
Monitor group assign
possibility for feedback loops created by reverb
Click the Monitor buttons (Figure 11-6) to toggle
send/return loops. See “Split point” on page 89.
whether the output pair is included in the Monitor
The output reverb return (Figure 11-6) feeds the group. See “The Monitor Group” on page 90.
output of the UltraLite-mk3’s global reverb
processor directly to the output. This includes any
other signals currently being fed to the reverb.
Outputs tab
Output name
Channel focus
EQ/Dynamics
enable/disable
Output reverb
send/return
Talkback/listenback
enable/disable
Monitor group assign
75
CUEMIX FX
THE CHANNEL SETTINGS SECTION The Channel tab
The channel settings section in the CueMix FX The Channel tab (Figure 11-8) displays settings for
window (Figure 11-1) displays three tabs for input channels. Click any focus button in the
Channel, EQ and Dynamics settings for the Inputs tab to view the Channel tab settings for the
channel with the current focus. There are also two channel.
global tabs: the Meter Bridge and the Reverb
Processor, as shown below.
77
CUEMIX FX
The EQ tab display provides comprehensive control and visual
The EQ tab (Figure 11-10) displays the EQ settings feedback of the EQ curve being applied. With
for the input or output channel that currently has 64-bit floating point processing, the UltraLite-mk3
the focus. Click any focus button in the Inputs or Vintage EQ has been carefully crafted and
Outputs tab to view the EQ tab settings for the meticulously engineered to produce musical
channel. results in a wide variety of applications.
Vintage EQ Enabling EQ
Inspired by legendary British large console EQs, Each input and output channel has a global EQ
the UltraLite-mk3 Vintage EQ section enable/disable button (Figure 11-3 and
(Figure 11-10) gives you the look, feel and sound of Figure 11-6). This button enables or disables all
the most sought-after classic equalizers. Five bands bands of EQ for the channel. In addition, each
of center frequency parametric EQ filtering are individual band of EQ has a Filter enable/disable
provided, each with four EQ types that provide switch (Figure 11-10), allowing you to enable as
current popular EQ styles and vintage analog EQ few or as many bands as needed for each individual
styles alike. Two bands include shelf filtering. Two channel.
additional bands of variable slope low pass and
high pass filtering are provided. The filter response
Filter response
display
EQ Filter types
Shelf filter
Low-pass filter
High-pass filter
Slope
High-pass frequency
78
CUEMIX FX
Vintage EQ Quick reference Composite curve (white line): shows the overall
Filter response display: Shows the response curve response curve of the current settings in the
for the current settings. window.
Vertical scale: Lets you zoom the vertical scale of Individual filter curve: Each filter has a color
the filter response display. (indicated by its knobs). When filter curves are
being displayed (the filter curve option is turned
Parameter display: Shows the precise numbers of on), each individual filter’s response curve is
the parameter you are adjusting (or hovering over displayed in the filter’s color.
with the arrow cursor). The labels (frequency, gain,
etc.) match the color of the filter being displayed. Filter display options menu: Provides several
When a filter handle is not selected and when the options for controlling the filter display.
cursor is not hovering over the display, the
parameter display shows the name of the current Filter enable/disable: Turns the filter on or off.
channel being edited (the channel that currently
has the focus), as shown below: How the vintage EQ works
The Vintage EQ operates like a standard EQ filter,
but with much more sophisticated processing
algorithms “under the hood”. There are five bands
of EQ, each with their own unique knob color, plus
The name of the additional low pass and high pass filters. Each filter
channel being
EQ’d. can be set to any center frequency you wish.
Figure 11-11: When a filter handle is not selected and when the Each filter can be independently turned on or off
cursor is not hovering over the display, the parameter display shows
the name of the current channel being edited (the channel that with the enable/disable button (Figure 11-10).
currently has the focus). Each filter can be set to one of four different filter
EQ filter: one of five center bands of EQ that can be types (I, II, III or IV). The two top-most filters
independently enabled and programmed. (orange and green) provide an extra low and high
shelf setting, in addition to the four standard band
Filter type: Lets you choose from one of four or five settings. The additional low pass and high pass
EQ styles for each independent band of EQ. filters (lower left) have gray cutoff frequency knobs
and six settings for slope (in octaves/dB).
Low/High Pass filter: Both a low pass and high pass
filter are supplied with six different slope settings. Frequency response display
The frequency response display at the top of the
Slope: Lets you choose the slope (fall off) charac- window displays the response curve of the current
teristics of the low pass and high pass filter. settings in the window. The (horizontal) frequency
range is from 10 hertz to 20 KHz. The (vertical)
Q handle: Drag the Q handle lines to graphically amplitude scale is in dB and is adjustable between 3
adjust the Q setting for the currently selected filter. and 24 dB using the vertical scale buttons
To select the filter, click its filter handle. (Figure 11-10).
Filter handle: Drag this handle to graphically
adjust the filter’s boost/cut and/or frequency.
79
CUEMIX FX
Adjusting filters in the display FFT curve
Each filter has a handle, displayed as shown below
in Figure 11-12 (in the filter’s color), for adjusting
its boost/cut and/or frequency:
Filter handle
Filter Q
(red line) Figure 11-13: FFT display.
80
CUEMIX FX
Using the full window filter display The info box
Choose Show Full Window Analysis from the Filter The Show Info Box item in the full graph display
display options menu (Figure 11-10) to fill the options menu (Figure 11-16) lets you display the
entire CueMix FX window with the filter EQ coordinates of any EQ filter point as you drag it in
display for detailed inspection and adjustment of the graph (Figure 11-17):
the EQ filter, as shown in Figure 11-16.
Display
options
menu
Figure 11-16: Full window filter display.
81
CUEMIX FX
EQ filters The following sections describe the character of
The EQ filters have three parameters: each type of EQ filter and their suggested
applications. In the illustrations for each filter style
Control unit range
(Figure 11-18 through Figure 11-21), the settings
Gain dB -20.00 to +20.00
for the three example curves are the same for the
Frequency Hertz 20 Hz to 20 kHz purpose of comparison:
Q n/a - see note below 0.01 to 3.00
■ Frequency = 1.00 kHz
■ Q=1
Q ■ Gain = +3, +10 and +20 dB
Filter types
Each filter can be independently set to one of four
different filter types: I, II, III and IV. These, and the
additional shelf filters for the LMF and HMF band,
are discussed in the section “EQ filter styles”.
EQ filter styles
EQ is one of the most widely used processing tools
and can be applied to many different situations,
from minor corrective tasks to highly creative
applications. Over the years, many EQs have been Figure 11-18: Type I EQ filter style.
engineered for specific applications or to achieve a
The Type I EQ filter has the least amount of Gain/Q
certain sound. The Vintage EQ has been designed
interaction, providing the most precision and
to be flexible enough to cover a broad range of
control of all the EQ filter types. Even small
applications. To that end, several different filter
adjustments in gain or reduction produce relatively
types are supplied, varying mostly in the way they
high Q. This EQ style is best for situations that call
handle the dynamic interaction between Gain and
for precise EQ adjustments requiring the
Q. This crucial relationship has been modeled to
maximum amount of individual parameter
emulate the smooth and musical character of
control. For more general shaping (e.g. full mixes)
classic analog EQ circuits, in which the Gain/Q
or subtle control (e.g. vocals), the other styles
dependency was dictated by the actual circuit
discussed in the following sections might be more
design and electrical components used.
appropriate. This filter type is the most similar to a
standard parametric EQ.
82
CUEMIX FX
Type II Type III
83
CUEMIX FX
Type IV Shelf filters
84
CUEMIX FX
response corresponds to a second order shelf, still Overshoot tends to produce more of what one
with no overshoot. This is the same response as would expect to hear when applying shelving and
conventional parametric EQs. In some situations, is therefore considered to be more musical than
this form of accurate, clean shelving can sound shelving without overshoot. This effect, which has
harsh, especially when compared to legacy analog gained tremendous popularity among audio
EQs. To soften the results, the overshoot is engineers, was first made popular in original Neve
increased as Q is increased, as shown Figure 11-22 series EQs and later in the SSL G series.
for Q values of 1.00, 2.00 and 3.00. This overshoot
region produces a boost in frequencies just above At maximum the maximum Q setting of 3.00, the
the cutoff, which compensates in a smooth, more overshoot peaks at half the total boosted (or cut)
pleasing fashion for the perceived drop in low gain. For example, with a maximum gain setting of
frequencies being cut. +20dB, the loss in the overshoot region is -10 dB.
Conversely, when shelving boost is being applied, Overshoot curves are symmetrical for both cut and
overshoot cuts frequencies just above the cutoff to boost.
again compensate in a smooth and pleasing fashion
Low pass and high pass filters
for the perceived boost in low frequencies:
The Vintage EQ low and high pass filters are similar
to those found in most conventional parametric
EQs (which usually have a fixed slope of 12 dB per
octave), except that Vintage EQ provides six
different slope (roll off) settings: 6, 12, 18, 24, 30
and 36 dB per octave. This control over the shape
of the “knee” gives you a great deal flexibility and
control for a wide variety of applications.
Figure 11-23: Overshoot when low shelf boost is applied.
Slope = 18
Slope = 36
Figure 11-24: Overshoot when high shelf cut and boost is applied.
Figure 11-25: The low pass filter with three example slope settings.
85
CUEMIX FX
The Dynamics tab Compressor
The Dynamics tab (Figure 11-26) displays the The Compressor (Figure 11-26) lowers the level of
Dynamics processing settings for the input or the input when it is above the threshold. The
output channel that currently has the focus. Click amount of attenuation is determined by the Ratio
any focus button in the Inputs or Outputs tab to and the input level. If the input is 6 dB above the
view the Dynamics tab settings for the channel. Threshold and the Ratio is 3:1, then the output will
be 2 dB above the Threshold. When the input level
Input Output Gain Threshold goes above the threshold, the attenuation is added
level level reduction
meter meter meter gradually to reduce distortion. The rate at which
the attenuation is added is determined by the
Attack parameter. Likewise, when the input level
Trim falls below the Threshold, the attenuation is
removed gradually. The rate at which the
attenuation is removed is determined by the
Dynamics tab Release parameter. Long Release times may cause
the audio to drop out briefly when a soft passage
Compressor
enable/disable follows a loud passage. Short Release times may
cause the attenuation to pump when the average
input level quickly fluctuates above and below the
Threshold.
86
CUEMIX FX
Output level Automatic gain control using light
The Output Level meter (Figure 11-26) displays the The the Automatic Gain Control (AGC) circuit of
peaks of the output signal. Trim is applied before the LA-2A uses a vintage opto-coupler known by
the Output Level meter. its model number (T4). The T4 contains an
electroluminescent panel (ELP) and photoresistor
Peak/RMS modes mounted so that the emission of the panel
In RMS mode the compressor uses RMS values (a modulates the resistance. An ELP consists of a thin
computational method for determining overall layer of phosphorescent material sandwiched
loudness) to measure the input level. In Peak mode, between two insulated electrodes to form a
the compressor uses signal peaks to determine the capacitor. Making one of the electrodes
input level. RMS mode will let peaks through transparent allows the light to escape. These
because the detector sidechain is only looking at devices are essentially glow-in-the-dark paint on a
the average signal level. Peak mode will react to piece of foil covered by metalized glass or plastic,
brief peaks. Peak mode is generally used for drums, and are the same devices used in low-power night
percussion and other source material with strong lights. Unfortunately, these devices need high
transients, while RMS mode is mostly used for voltages to operate, and are best driven by tube
everything else. circuits which can supply voltage swings of several
hundred volts.
The input meters show either the peak level or the
RMS level, depending on the mode. Response characteristics
Once the light has faded away, the photoresistor
Leveler
then decays back to its dark state. The shape of the
The Leveler™ (Figure 11-26) provides an accurate
decay curve varies depending on how bright the
model of the legendary Teletronix™ LA-2A®
light was, and how long the light lasted. A general
optical compressor, known for its unique and
rule of thumb is that the louder the program, the
highly sought-after Automatic Gain Control
slower the release. Typically, the release can take up
(AGC) characteristics. The UltraLite-mk3 Leveler
to and over one minute. One thing to keep in mind
faithfully models the LA-2A using the on-board
when using these types of devices is that the typical
DSP with 32-bit floating point precision.
concepts of compression ratio, attack, release, and
A model of an optical compressor threshold do not apply. The light intensity is
The simplest description of an optical leveling determined by the highly non-linear interactions
amplifier device is a light shining on a photore- of the input signal, AGC circuit, and ELP, and thus
sistor. The intensity of the light source is exhibit a strong program dependence that is
proportional to the audio signal, and the resistance impossible to describe without the mind-numbing
of the photoresistor is in turn inversely mathematics of statistical mechanics. The actual
proportional to the intensity of the light. Photore- results, however, can be almost mystical: even
sistors respond quite quickly to increases in light when you feed the same material (a loop perhaps)
intensity, yet return to their dark resistance very through the Leveler twice, you’ll often see a new
slowly. Thus, incorporation of the photoresistor response the second time through a loop, complete
into an attenuator followed by an amplifier which with unique attack times, release times and
provides make-up gain produces a signal which compression ratios. Furthermore, two different
maintains a constant overall loudness. input signals with the same RMS levels may be
leveled in a drastically different manner.
87
CUEMIX FX
It is precisely this self-adjusting behavior that The Meters tab
makes optical compressors the tool of choice for The Meters tab (Figure 11-27) serves as a
smoothing out vocals, bass guitar and full- comprehensive meter bridge for all inputs, outputs
program mixes without destroying perceived and mix busses in the UltraLite-mk3. This tab gives
dynamics. you a “bird’s-eye” view of all signal activity in the
UltraLite-mk3; it is ideal for confirming your signal
Compressor/Limit buttons routing programming and for troubleshooting.
The Comp and Limit buttons (Figure 11-26) model
the original LA-2A Limit/Compress mode switch. Bus activity LEDs
The effect is very subtle, with the Limit option (inputs only)
Makeup Gain
Makeup gain (Figure 11-26) amplifies the output
signal to make up for gain reduction.
88
CUEMIX FX
displaying an input meter). Click Pre to view levels Routing inputs, busses and outputs to the
before any input channel processing besides trim; reverb processor
click Post to view levels after all channel processing The reverb processor is a single, independent unit
(EQ, compression, M/S decoding, L/R swap, etc.) that provides stereo reverb. You can route multiple
signals to it from various points (sends) in the
The Reverb tab CueMix FX mixer, but all incoming signals to the
The Reverb tab (Figure 11-28) provides access to reverb processor are merged and processed
the UltraLite-mk3’s single, global reverb processor, together. The resulting stereo output from the
which provides high-fidelity reverberation and reverb can then be inserted into a mix bus or
graphic control over its parameters. output using stereo returns.
Split point
The Split Point (Figure 11-28) prevents feedback
Figure 11-28: The Reverb tab. loops that would be caused by a signal being sent to
the reverb processor and then returned to the same
Enabling reverb signal path.
Use the enable/disable button (Figure 11-28) to
turn the reverb processor on or off. Since reverb Mix
uses considerable DSP resources, it is best to leave When the Split Point is set to Mix, the returns in the
it off when you are not using it. Mix bus tab become active and the sends in the
Output tab gray out. This allows you to send from
inputs and mixes and return to mixes and outputs.
89
CUEMIX FX
Output types of spaces. The Size and Level parameters let
When the Split Point is set to Output, the sends in you control the size of the room and the strength of
Output tab become active and the returns in the the initial reflections.
Mix bus tab gray out. This allows you to send from
inputs, mixes and outputs and return to outputs. ☛ Here’s a tip: try using initial reflections
without any subsequent reverb (turn the reverb
Primary controls time down as far as it will go). You’ll hear
The Primary Controls section (Figure 11-28) in the interesting and unusual effects.
Reverb tab provides the following basic parameters
for programming the reverb. Reverb design
The Reverb Design section allows you to
Reverb Time independently control the reverb time for three
Reverb time determines the length of decay, or tail, separate frequency bands (Low, Mid and High)
of the reverb. This is a global setting for the reverb with adjustable cross-over points between them
processor. You can further refine the tails by (Low and High). The reverb time for each band is
independently setting the reverb time of three specified in percent of the overall reverb time in the
separate frequency bands, as discussed below in Primary Controls section at the top of the tab.
the Reverb Design section.
You can edit these parameters graphically by
PreDelay dragging the handles in the graphic display
PreDelay is the amount of time before you hear the (Figure 11-28).
very first reflections. If you are in a large room, it
takes a while before the first reflections return. Width does what its name implies: if you turn this
PreDelay is useful for clarifying the original sound. control all the way up, the result is maximum stereo
For example, with vocals, the reflections won’t start imaging. A position of 12 o’clock produces
until after the initial sound of a word has been essentially a mono image. Turning the control all
sung. the way down completely swaps the stereo image.
90
CUEMIX FX
Assigning outputs to the monitor group EQ on a stereo channel requires approximately
Any combination of outputs can be assigned to the twice the DSP resources as the same EQ on a mono
monitor group. To include an output pair in the channel. The Compressor (2.5 x 1 EQ band) and
monitor group, click its Monitor button in the Leveler (4 x 1 EQ band) require about the same
Outputs tab (Figure 11-6 on page 75). DSP resources for a mono or stereo channel.
91
CUEMIX FX
Control room
only occurs when talkback or listenback is
Talkback engaged. Audio playing back from disk (your host
mic software) is not affected.
Main
outs
Talk dim
Outs (front panel
7-8 mic input)
Live room
Headphone distribution amp
Listenback
mic Listen dim
92
CUEMIX FX
SHORTCUTS remains visible before it disappears (or begins to
Hold down the following general modifier keys as drop). To disable peak/hold indicators altogether,
shortcuts: choose Off from this sub-menu.
Option key Applies your action to all busses. Hardware follows console stereo settings
This File menu item applies to other MOTU
Shift-Option Applies your action to all inputs and mixes.
interfaces products and has no effect on the
Double-click Returns the control to its default value (pan UltraLite-mk3.
center, unity gain, etc.)
Peak/hold time
In CueMix FX, a peak indicator is a line
(representing a virtual LED) displayed in a level
meter that indicates the maximum signal level
registered by the meter. The Peak/hold time setting
(File menu) determines how long this indicator
93
CUEMIX FX
DEVICES MENU OSCILLOSCOPE
If you are working with more than one MOTU The Oscilloscope (Figure 11-33) graphs the
audio interface product, this menu displays all amplitude of an audio signal over time.
interfaces that are currently on line. Choose any
device from the menu to edit its settings using the Amplitude is displayed on the y-axis and time is
CueMix FX software. displayed on the x-axis. A thick white vertical line
marks where time equals zero; a thick white
Below each device are three signal analysis tools: horizontal line marks where amplitude equals zero
Oscilloscope, X-Y Plot and Phase Analysis. Choose (Figure 11-33, below).
one to open its window. For details on these
features, see the following sections. Level meters are displayed to the right of the graph.
One or two meters are shown, depending on the
Oscilloscope . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 94 current view mode (see “View controls”).
X-Y Plot . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100
Phase Analysis . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 103 Opening the oscilloscope
Each mk3 series FireWire audio interface has its
own oscilloscope. To open an oscilloscope, choose
the Oscilloscope item from the Devices menu under
the desired interface (Figure 11-32).
View controls
The View controls (Figure 11-34) provide several
options for the oscilloscope display.
94
CUEMIX FX
Horizontal controls (time axis)
Pause button
The Horizontal controls (Figure 11-35) configure
View menu the value range of the x-axis (time). Click and drag
the values up or down to set them, or double-click
to return to the default value.
Figure 11-34: View controls There are two modes for the controls: Zoom/Offset
and
View menu Min/Max. To change the mode, use the Horizontal
The View menu (Figure 11-34) lets you choose how control menu (Figure 11-35).
you wish to display the audio channel(s) being
displayed.
95
CUEMIX FX
In Min/Max mode, Min and Max set the smallest response to specific conditions in the signal. The
and largest displayed amplitude. Trigger section defines that criteria and how the
graph will display the events that match.
Waveform Recognition
The Waveform Recognition option searches Trigger indicator
through new audio data looking for a waveform Trigger menu
which most resembles that which was previously Criteria check boxes
displayed. The region where this takes place is a
small window around the line marking time equals
zero, denoted by the extra vertical graph lines
surrounding it. There are two kinds of waveform Figure 11-37: Trigger settings
recognition available: Type I and Type II.
Criteria
The criteria check boxes (Figure 11-37) determine
the conditions that the trigger is looking for and
where it will look for them.
96
CUEMIX FX
Enabling the Magnitude check box tells the trigger Trigger indicator
to look for both positive and negative Level values, The Trigger indicator (Figure 11-37 on page 96)
regardless of whether the Level value is positive or displays the state of the trigger, and also provides a
negative. For example, if Level is set to +0.500 and way to manually interact with it. The Trigger
Magnitude is enabled, the trigger will look for both indicator always displays one of three colors:
+0.500 and -0.500. You will see a second blue line
appear in the display when Magnitude is enabled to Color Status
denote the second value. Green When the current Trigger criteria has been met
(including when the Trigger mode is None).
Holdoff Yellow When the Trigger is armed, but has not yet found an
Holdoff defines a time interval during which the event which matches its criteria. Yellow can also indi-
cate that the graph has been manually paused using
oscilloscope does not trigger. The most recent trace
the Pause button in the View section (see “Pausing
will be displayed during that period. When the the display” on page 95).
period is over, the trigger is “re-armed’, i.e. it will
Red When the Trigger is being held off, either because the
begin looking for the criteria again. Trigger mode is set to Single Sweep or the Holdoff
time is not set to zero.
Click and drag this value up or down to set it, or
double-click to return to the default value.
You can also click on the Trigger indicator to force
Trigger modes certain actions, depending on the Trigger mode. In
The Trigger menu (Figure 11-37 on page 96) Auto and Normal modes, clicking on the Trigger
provides four modes: indicator causes the display to run freely; you may
click & hold to force this to occur for as long as
Trigger mode What it does you’d like. In Single Sweep mode, clicking on the
None The Trigger is not active; this is the default mode. Trigger indicator re-arms the trigger. When the
The incoming audio signal will be displayed con- Trigger mode is None, clicking on the Trigger
tinuously as audio is received.
indicator has no effect.
Auto The display is always updating, but when the
condition is met, the trigger event will be dis- Measurement information
played centered around the line marking time You can view detailed information about a
equals zero.
particular time range by using the measurement
Normal The display updates only when the condition is bars.
met; the last trace will be displayed until the next
matching event is found.
Single Sweep Similar to Normal mode, but the last trace will be
displayed until you manually arm the trigger by
clicking the Trigger indicator (Figure 11-37 on
page 96) or by pressing the spacebar.
97
CUEMIX FX
To adjust the left and right edges of the Viewing transients such as drum hits
measurement area, click and drag the blue bars in If you loop a snare hit or other similar transient
the graph, or click and drag the blue numbers in audio clip and feed it through the oscilloscope, you
the upper left or right corners. To reset them to the can more or less “freeze” the transient waveform in
default value, double-click the numbers. the oscilloscope frame. This can be useful, for
example, for viewing the results of real-time
Information about the measured area is displayed compression that you are applying with an effects
at the center of the top ruler: the duration (in plug-in, as demonstrated in Figure 11-39. In this
seconds and samples), the approximate frequency, example, a snare hit is being compressed by Digital
and the scientific note name. If the measured area is Performer’s Dynamics plug-in. As you make
long enough, the approximate beats per minute adjustments to the compression plug-in’s settings,
(bpm) is displayed. you can see the transient waveform change the next
time the Oscilloscope triggers. For compression,
Ideas for using the Oscilloscope this can be particularly useful for balancing the
The Oscilloscope can be used in many useful ways
effect of the attack on the transient, relative to the
during the routine operation of your recording
decay portion of the waveform. Conversely, you
studio. Here are just a few examples.
can see the effect of the threshold setting directly
on the decay portion, relative to the attack. In
Analyzing and comparing harmonic content
The oscilloscope lets you “see” the nature of the effect, you can see as well as hear the results of your
harmonic profile in any audio material. You can compression adjustments.
also view two signals side by side (in stereo mode)
To view a transient waveform in the Oscilloscope
to compare their profiles and, if necessary, make
display, turn off Waveform Recognition and use the
adjustments to the source of each signal and view
Normal Trigger mode. Adjust the level high enough
your changes in real time.
to encompass the vertical amplitude of most of the
transient. If the transient pulse sweeps across the
98
CUEMIX FX
screen, try raising the Holdoff level. Once the Another example is waveform polarity. If you are
transient is settled in the display and fairly stable, combining several raw waveforms, polarity is a
you may need to adjust the horizontal position to critical, yet not always obvious, factor in
center it in the display. These settings are depicted determining the resulting sound. You can use the
in the example in Figure 11-39. Oscilloscope to easily view and compare polarities
to see if they are inverted from one another or not.
You can also pause the display at any time and The Add and Subtract L - R View menu settings are
adjust the horizontal bounds to locate a transient. particularly useful here.
Clip detection You can also use the Oscilloscope to help you apply
You can use the Oscilloscope to detect clipping in a waveform modulation and keep it “in bounds”. For
digital audio signal. To do so, enable all criteria example, you could easily see if pulse width
(Figure 11-37 on page 96), choose Single Sweep modulation is collapsing in on itself to choke the
from the trigger menu (Figure 11-37), set the level sound, an effect that is readily seen in the
to 0.999 and click the trigger indicator Oscilloscope display but not necessarily easy to
(Figure 11-37) to arm it (yellow). As soon as the determine by ear when using multiple modulation
signal clips, the trigger indicator will turn red, and sources.
the display will show the offending clip at the line
marking time equals zero. Guitarists can also visually observe the effects of
their pedals and processing, while playing. With
Viewing timing pulses the Trigger mode set to None and Waveform
If you have two audio signals with recognizable, Recognition set to Type I, the waveform will be
timed pulses in them, and you wish to compare tracks automatically.
their timing with respect to each other, you can use
Split Screen or Shared view to visually compare the When applying filters and filter resonance, the
timing of the two signals. You can zoom in to the visual effect on the waveform can be invaluable in
sample level for sample accurate viewing. reinforcing what you are hearing as you make
adjustments.
Building synthesizer patches
If you are building a synth patch on a synthesizer Monitoring control voltage output from Volta
(or forming similar highly periodic audio MOTU’s Volta instrument plug-in for Mac OS X
material), you can run the audio signal through the turns your audio interface into a control voltage
Oscilloscope as you adjust its sound to check in real interface, giving you precise digital control from
time for undesirable (and possibly inaudible) your favorite audio workstation software of any
characteristics, which are easily seen in the hardware device with a control voltage (CV) input.
Oscilloscope display. A good example is DC offset. The CV signals output from Volta can be
If a signal develops DC offset, the apparent vertical monitored in the Oscilloscope, giving you visual
center of its overall waveform will drift above or feedback on LFOs, envelopes, ramps, step
below the line marking amplitude equals zero. Try sequencers, and more.
setting Waveform Recognition to Type I and setting
Trigger to None. For more information on Volta, see
www.motu.com.
99
CUEMIX FX
X-Y PLOT The higher the meter, the higher the correlation
The X-Y Plot window (Figure 11-40) graphs the between the two channels. Below are a few
amplitude of a stereo audio signal on a two- examples:
dimensional grid.
Situation Meter X-Y Plot graph Mathematical
For each unit of time (i.e. each sample), the level relationship
amplitude of the left channel is displayed on the x- Perfect +1 Diagonal line going y=x
correlation from lower left to
axis and the amplitude of the right channel is upper right:
displayed on the y-axis. A thick white vertical line
marks where left channel amplitude equals zero; a
thick white horizontal line marks where right
channel amplitude equals zero (Figure 11-40, Zero 0 No discernible pat- None
correlation tern
below). There are also thick white diagonal lines
for y = x and y = -x. Perfectly out -1 Diagonal line going y = -x
of phase from upper left to
lower right:
Metering
Level meters are displayed above and to the right of
the graph for the left (green) and right (red)
channels, respectively. An additional Correlation
meter (blue) is displayed on the right. This meter Opening the X-Y Plot
displays the correlation between the two channels. Each mk3 series FireWire audio interface has its
own X-Y Plot window. Choose the X-Y Plot item
from the Devices menu under the desired interface
(Figure 11-32 on page 94).
100
CUEMIX FX
Choosing a channel pair to display ☛ Line mode is significantly more CPU intensive
The X-Y Plot follows the currently focused audio than Scatter. You can reduce Line mode CPU
input or output. If you focus a mono channel (e.g. overhead on the X-Y Plot by reducing the Length
Analog 3), its corresponding stereo pair will be parameter (described below).
displayed (Analog 3–4).
Color/Grayscale
View controls In Color mode (Figure 11-41) the most recently
The View controls (Figure 11-41) provide several displayed audio data is shown in red, which fades
options for the X-Y Plot display. to yellow, green and then finally blue, before
disappearing. In Grayscale mode, data is first
Pause button shown in white and then fades to gray. To adjust the
scale of this color/brightness change, see “Decay”
on page 102.
Axes
The Axes control (Figure 11-41) sets the opacity of
Figure 11-41: View controls the grid displayed in the graph, from 100% (fully
visible) down to 0% (fully hidden).
Pausing the display
The Pause button in the upper right corner of the Horizontal and vertical controls
View section (Figure 11-41) allows you to freeze The Horizontal and Vertical controls
the display at any time. To resume, click the button (Figure 11-43) configure the value range of the x-
again. The level meters will remain active while the axis (left channel amplitude), and y-axis (right
display is paused. channel amplitude), respectively. Click and drag
the values up or down to set them, or double-click
Line/Scatter to return to the default value.
Choose either Line or Scatter from the menu in the
View section (Figure 11-41) to plot each point There are two modes for the controls: Zoom/Offset
(sample) as either a single pixel or as a continuous and
line that connects each plot point to the next, as Min/Max. To change the mode, use the menu
shown below in Figure 11-42. shown in Figure 11-43.
Figure 11-42: The same X-Y Plot displayed in Line versus Scatter In Zoom/Offset mode, Zoom scales the axis. Pos
mode.
moves the lines marking x = 0 left and right, or y =
0 up and down.
101
CUEMIX FX
In Min/Max mode, Min and Max let you scale the Using the X-Y Plot
grid by moving the -1.0 and +1.0 points along the The X-Y Plot helps you “see” the width of the stereo
axis. Min/Max mode lets you control the graph field of a mix. It also helps you determine if a mix
boundaries directly. has issues with polarity, as follows:
Signal activity occurs mostly Left and right channels are pre-
along the y = -x axis (upper left dominantly out of polarity (not
to lower right) and the Correla- in phase)
tion meter reading is low (near
-1)
Figure 11-44: The Persistence controls.
Signal activity occurs in a No phase relationship exists
seemingly random fashion (i.e. it is probably a wide stereo
Length throughout the grid field)
Length (Figure 11-44) sets the number of recent
samples to show on the plot. For example, when
If a stereo signal is out of phase, it is not mono
Length is set to 10,000, the 10,000 most recent
compatible because it can cancel itself out, either
samples are shown.
partially or nearly completely, when collapsed to
mono.
Decay
The brightness (in Grayscale mode) or hue (in
In polarity Out of polarity No polarity
Color mode) of each sample on the plot is
determined by a linear scale, with the most recent
sample displayed at the maximum value and the
oldest sample displayed at the minimum value.
Decay (Figure 11-44 on page 102) determines the
brightness or hue of the minimum value. When Figure 11-45: Checking polarity in a stereo signal with the X-Y Plot.
Warp
Warp (Figure 11-44) determines the position of
data points after they are first drawn. When warp is
zero, data points remain in the same position.
When warp is positive, they contract towards the
origin (center of the grid). When warp is negative,
they expand away from the origin. The further the
warp value is from zero, the greater the effect.
102
CUEMIX FX
PHASE ANALYSIS Choosing a channel pair to display
The Phase Analysis window (Figure 11-46 on The Phase Analysis window follows the currently
page 103) graphs frequency versus phase focused audio input or output. If you focus a mono
difference versus amplitude of a stereo signal on channel (e.g. Analog 3), its corresponding stereo
either rectangular or polar coordinates. pair will be displayed (Analog 3–4).
103
CUEMIX FX
A/B (stereo audio channels) Linear is better for viewing high frequencies;
The View section (Figure 11-47) displays the pair logarithmic is better for viewing low frequencies.
of input or output audio channels you are viewing.
See “Choosing a channel pair to display” above. Rectangular/Polar
Choose either Rectangular or Polar from the menu
Line/Scatter in the View section (Figure 11-47) to control how
Choose either Line or Scatter from the menu in the audio is plotted on the Phase Analysis grid.
View section (Figure 11-47) to plot each data point Rectangular plots the audio on an X-Y grid, with
as either a single pixel or as a continuous line that frequency along the vertical axis and phase
connects each frequency data point to the next, as difference on the horizontal axis. Polar plots the
shown below in Figure 11-42. data on a polar grid with zero Hertz at its center.
The length of the radius (distance from the center)
represents frequency, and the angle (theta)
measured from the +y (vertical) axis represents the
phase difference in degrees.
Linear/Logarithmic
Choose either Linear or Logarithmic from the
menu in the View section (Figure 11-47) to change
the scale of the frequency axis. In rectangular
coordinates, the vertical axis represents frequency,
Figure 11-50: Rectangular versus Polar display with a logarithmic
and in polar coordinates, the radius from the plot.
center is frequency. With a linear scale, frequencies
Axes
are spaced evenly; in a logarithmic scale, each
The Axes control (Figure 11-47) sets the opacity of
octave is spaced evenly (frequencies are scaled
the grid displayed in the graph, from 100% (fully
logarithmically within each octave).
visible) down to 0% (fully hidden).
104
CUEMIX FX
Horizontal and vertical controls Max delta theta
The Horizontal and Vertical controls Max delta theta (Figure 11-52) only affects Line
(Figure 11-51) let you scale each axis of the grid view (see “Line/Scatter” on page 104) and sets the
and offset its zero point. Click and drag the values maximum difference in frequency between plot
up or down to set them, or double-click to return points in the line plot. For two adjacent
to the default value. frequencies, if the distance (phase difference)
between the two frequencies is greater than the
There are two modes for the controls: Zoom/Offset Max delta theta, then the line is not drawn.
and
Min/Max. To change the mode, use the menu Using the Phase Analysis
shown in Figure 11-51. In the polar display (top row of Figure 11-53 on
page 106), stereo material that is predominantly
phase-aligned (correlated) appears along the
vertical axis, as demonstrated in the first column
(Perfectly in phase) in Figure 11-53. If the vertical
line tilts left or right, this indicates general
differences in phase; the more the tilt (delta theta),
Figure 11-51: Setting the Horizontal or Vertical control modes. the more the phase difference. If the vertical line
points downwards in the polar display, this
In Zoom/Offset mode, Zoom scales the axis. Pos indicates that the stereo image is predominantly
moves the zero line. out of polarity, as demonstrated by the fourth
column (Inverted) in Figure 11-53. Delays appear
In Min/Max mode, Min and Max let you scale the
as spirals in the polar display.
grid by moving the end points along the axis. Min/
Max mode lets you set the boundaries of the graph The rectangular display (bottom row of
directly. Figure 11-53) also shows a predominantly phase-
aligned stereo image along the vertical axis, and tilt
Filters
(or left-right offset) from the center vertical axis
The Filters section (Figure 11-52) lets you control
represents differences in phase. If a signal is
the density of the Phase Analysis display.
predominantly out of polarity, it appears along the
theta = -1.0 or theta = +1.0 lines in the rectangular
display, as demonstrated in the fourth column
(Inverted) in Figure 11-53 on page 106.
Figure 11-52: Filters
Using Phase Analysis for multiple mic placement
The polar display can be very useful when
Floor
Floor (Figure 11-52) determines the amplitude recording drums or another instrument with
threshold for the display. When the amplitude of multiple microphones. The slight delays caused by
both channels drops below this threshold, the the differences in distance to the source can often
signal is not shown. create a comb filtering (delay) effect between two
mic signals, due to phase cancellation. These comb
filter effects appear as spirals in the polar display. If
you arrange the mics so that the null points (where
the spiral pattern meets the negative y axis) are
105
CUEMIX FX
outside the critical frequency range of the Checking for phase issues in stereo tracks
instrument being recorded, you can avoid phase You can use the Phase Analysis window to check
problems among the mic signals. the overall polarity of a stereo mix. Figure 11-54 is
an example of a full stereo mix that has phase
Tuning PA systems issues, as indicated by the majority of the signal’s
The Phase Analysis window can also be used to energy, which is predominantly skewed to the left
troubleshoot and tune PAs and sound side of the rectangular view (left) and spread along
reinforcement systems by placing microphones in the -y axis in the polar view (right).
strategic locations, comparing the two signals in
the Phase Analysis grid and looking for phase
issues at various locations.
Summing to mono
The Phase Analysis window is ideal for checking
stereo audio that needs to be summed to mono.
The Phase Analysis lets you see what frequencies
will be canceled out when summed.
Figure 11-54: A stereo mix with phase issues.
Polar view
Rectangular
view
106
CUEMIX FX
Here is a summary of Configurations menu 3 Type in a name, choose a preset slot and click
operations: OK.
107
CUEMIX FX
that is not currently being displayed, CueMix FX Enabled
will jump to the appropriate tab to display the Check this menu item to turn on control surface
control you are adjusting. operation of CueMix FX. Uncheck it to turn off
control surface support.
Share surfaces with other applications
When the Share surfaces with other applications Configure…
menu command is checked, CueMix FX releases Choose this menu item to configure your control
the control surface when you switch to another surface product. Launch the on-line help for
application. This allows you to control your other specific, detailed instructions on configuring
software with the control surface. Here’s a simple CueMix FX for operation with your control surface
way to understand this mode: the control surface product.
will always control the front-most application. Just
bring the desired application to the front (make it
the active application), and your control surface
will control it. When you’d like to make changes to
CueMix FX from the control surface, just bring
CueMix FX to the front (make it the active
application).
FRAME RATE
This setting should be made to match the SMPTE
time code frame rate of the time code that the
system will be receiving. The UltraLite-mk3 can
The Reader section provides settings for The Generator section provides settings
resolving to SMPTE time code. for striping SMPTE time code.
Figure 12-1: SMPTE Setup gives you access to your UltraLite-mk3’s on-board SMPTE time code synchronization
109
auto-detect and switch to the incoming frame rate, SMPTE source
except that it cannot distinguish between 30 fps Choose the analog input that is connected to the
and 29.97 fps time code, or 23.976 and 24 fps time time code source. This is the input that the
code. So if you are working with either of these UltraLite-mk3 “listens” to for time code.
rates, make sure you choose the correct rate from
this menu. The UltraLite-mk3 driver updates the Freewheel Address
frame rate setting in Digital Performer and Freewheeling occurs when there is a glitch or
AudioDesk for you. drop-out in the incoming time code for some
reason. The UltraLite-mk3 can freewheel past the
READER SECTION drop-out and then resume lockup again as soon as
The Reader section (on the left-hand side of the it receives readable time code. Choose the amount
window in Figure 12-1) provides settings for of time you would like the UltraLite-mk3 to
synchronizing the UltraLite-mk3 to SMPTE time freewheel before it gives up and stops altogether.
code.
The UltraLite-mk3 cannot freewheel address
Status lights without clock. Therefore, the Freewheel Address
The four status lights (Tach, Clock, Address and setting will always be lower than or equal to the
Freewheel) give you feedback as follows. Freewheel Clock setting, and both menus will
update as needed, depending on what you choose.
Tach
The Tach light blinks once per second when the Keep in mind that freewheeling causes the system
UltraLite-mk3 has successfully achieved lockup to to keep going for as long as the duration you choose
SMPTE time code and SMPTE frame locations are from this menu, even when you stop time code
being read. intentionally. Therefore, if you are starting and
stopping time code frequently (such as from the
Clock transports of a video deck), shorter freewheel
The Clock light glows continuously when the times are better. On the other hand, if you are
UltraLite-mk3 has successfully achieved lockup to doing a one-pass transfer from tape that has bad
an external time base, such as SMPTE time code or time code, longer freewheel times will help you get
the S/PDIF input. past the problems in the time code.
Address The ‘Infinite’ freewheel setting
The Address light glows continuously when the The Infinite freewheel setting in the Freewheel
UltraLite-mk3 has successfully achieved lockup to Address menu causes the UltraLite-mk3 to
SMPTE time code. freewheel indefinitely, until it receives readable
time code again. To make it stop, click the Stop
Freewheel
Freewheeling button.
The Freewheel light illuminates when the
UltraLite-mk3 is freewheeling address (time code),
Freewheel clock
clock or both. For details about Freewheeling, see Freewheeling occurs when there is glitch or
“Freewheel Address” and “Freewheel clock” below. drop-out in the incoming SMPTE time code for
some reason. The UltraLite-mk3 can freewheel
past the drop-out and then resume lockup again as
soon as it receives a stable, readable clock signal.
110
MOTU SMPTE CONSOLE
M PA TI
CO FID
CO
OT N A
M EN
N
U Y L
The UltraLite-mk3 cannot freewheel address
without clock. Therefore, the Freewheel Address
setting will always be lower than or equal to the Click here to edit
the start time, or
Freewheel Clock setting, and both menus will drag vertically
on the numbers.
update as needed, depending on what you choose.
111
MOTU SMPTE CONSOLE
SYNCING TO SMPTE TIME CODE Use this setup if you have:
The UltraLite-mk3 system can resolve directly to ✓ A SMPTE time code source, such as a multitrack tape deck.
SMPTE time code. It can also generate time code,
✓ An UltraLite-mk3 by itself, OR with another slaved device
under its own clock or while slaving to time code. (such as a digital mixer).
Therefore, the UltraLite-mk3 can act both as an
✓ Host software that supports sample-accurate sync.
audio interface and as a SMPTE time code
synchronizer to which you can slave other devices. This setup provides:
You can use the UltraLite-mk3 to slave your audio ✓ Continuous sync to SMPTE time code.
software to time code as well, as long as your ✓ Sub-frame timing accuracy.
software supports sample-accurate sync, which is
✓ Transport control from the SMPTE time code source.
the means by which the software follows the
UltraLite-mk3. The accuracy may not be sample-
accurate, but in most cases it will be very close.
FireWire cable
Figure 12-3: Connections for synchronizing the UltraLite-mk3 directly to SMPTE time code.
112
MOTU SMPTE CONSOLE
CHAPTER 13 Troubleshooting
Things seems like they are working fine, but the using another drive in your computer. Clicks and
UltraLite-mk3 then just drops off line, and the pops can also occur when the drive is severely
computer can’t see it anymore on the FireWire bus.
fragmented or the disk drivers are outdated.
This is a common symptom when the problem is
that the UltraLite-mk3 is not getting enough Connecting or powering gear during operation
power. Check the power source for the It is not recommended that you connect/
UltraLite-mk3. Make sure that the power disconnect, or power on/off devices connected to
connection meets the requirements outlined in the UltraLite-mk3 while recording or playing back
“Power options” on page 23. audio. Doing so may cause a brief glitch in the
audio.
Slaving directly to time code in AudioDesk or
Digital Performer
Monitoring - How to monitor inputs?
To slave Digital Performer or AudioDesk directly to
Please refer to the documentation for the audio
time code, be sure to go to the Receive Sync dialog
application that you are using. If your application
in Digital Performer or AudioDesk and switch
does not support input monitoring, you will need
from “MTC” to “Sample-accurate.”
to use the UltraLite-mk3’s hardware-based
UltraLite-mk3 inputs and outputs are not visible in CueMix FX monitoring feature. Please see
Cubase chapter 10, “Reducing Monitoring Latency”
You probably need to enable them in Cubase. (page 61).
113
asking for the customer service department. In the ■ A brief explanation of the problem, including the
meantime, you can download the latest drivers exact sequence of actions which cause it, and the
from www.motu.com. contents of any error messages which appear on the
screen.
TECHNICAL SUPPORT
■ The pages in the manual which refer to the parts
If you are unable, with your dealer’s help, to solve
problems you encounter with the UltraLite-mk3 of the UltraLite-mk3 or AudioDesk with which you
system, you may contact our technical support are having trouble.
department in one of the following ways: ■ The version of your computer’s operating
system.
■ Tech support hotline: (617) 576-3066 (Monday
through Friday, 9 am to 6 pm EST) We’re not able to solve every problem immediately,
but a quick call to us may yield a suggestion for a
■ Tech support 24-hour fax line: (617) 354-3068
problem which you might otherwise spend hours
■ Online support: www.motu.com/support trying to track down.
Please provide the following information to help us If you have features or ideas you would like to see
solve your problem as quickly as possible: implemented, we’d like to hear from you. Please
write to the UltraLite-mk3 Development Team,
■ The serial number of the UltraLite-mk3 system.
MOTU Inc., 1280 Massachusetts Avenue,
This is printed on a sticker placed on the bottom of
Cambridge, MA 02138.
the UltraLite-mk3 unit. You must be able to supply
this number to receive technical support.
114
TROUBLESHOOTING
Index
Symbols
+4dB analog input 20
192kHz operation 34
Clock source 7, 34
talkback settings 91, 92
Customer support 113
AudioDesk 52
.kext 29 SMPTE setting 35 D
Daisy-chaining 23, 26, 27
Combo jacks 5, 6
Comp button 88 DAT
-10dB analog input 20 connecting 22, 25
Compressor 86
1394 connector 6, 11, 18, 19 DC power supply 24
enabling 86
192kHz Default Stereo Input/Output 7, 35
Condenser mic input 5, 20
operation 34 Delay (latency) 61
Configurations menu 106
24-bit Devices menu 94
Configure Hardware Driver 33
AudioDesk 53 Digital Performer 13, 47
Configure interface 26
Digital Performer 49 accessing UltraLite-mk3 settings 33
Connecting multiple UltraLite-mk3s 26
recording 12 clock source 48
Control Surfaces menu 107
48V phantom power 45 Main Outs Assign 48, 52
Controller
4-pin FireWire 23 reverb return 49, 53
connecting 22
6-pin FireWire 23 sample rate 47
Converters 6
828 synchronization 49
Copy/Paste 93
connecting to UltraLite-mk3 27 Disc
Core Audio
896mk3 replacing 113
defined 29
connecting to UltraLite-mk3 27 Dock 7
CoreMIDI
A
Ableton Live 57
Audio MIDI Setup 30
benefits 30
Drivers
installing FireWire drivers 29
Cubase 13, 33 DSP
Activity meters 12
Audio Buffer Size 58 meter 68, 91
All Notes Off (LCD) 42
clock source 55 resources 68, 91
Analog inputs/outputs 6
Mac OS X 58 Dynamic mic 20
making connections to 20
Main Outs Assign 56 Dynamics
overview 10
phones 56 enabling 74, 86
trim 73
Return Assign 56 graph 73
Analog meters 12
reverb return 56 inputs 73
Apple
sample rate 55 outputs 74
GarageBand 57
troubleshooting 113 tab 86
Logic Pro/Express 56
CueMix
Soundtrack Pro 57
Application follows control surface 107 menu 42 E
Early reflections 90
Attack CueMix FX 65, 67-108
Application follows control surface Edit Channel Names 7, 36
compressor 86 Enable Pedal 37
Audio 107
AudioDesk 53 EQ
bit resolution 34 enabling 74, 78
MIDI Setup utility 30 Configurations menu 106
control surfaces 108 filter types 82
Audio Setup software 29, 33 frequency 82
AudioDesk 12, 29, 31, 51 Control Surfaces menu 107
CueMix control surfaces 108 gain 82
accessing UltraLite-mk3 settings 33 graph 73
synchronization 53 Devices menu 94
Digital Performer 49 inputs 73
AutoSave Status 42 outputs 74
Edit Channel Names 7
B
Balance 71
Edit menu 93
File menu 93
Q 82
tab 78
focus 69 Expansion 26
Balanced analog 20
Bias Peak 13
Buffer Size 48, 52, 63
installation 68
Listenback explained 91 F
Factory defaults 42
Bus listenback settings 92
Mac OS X software 59 Feedback loops 48, 53, 56
activity LEDs 77, 88 File menu
fader 70 Mixer 39
output jacks 21 Clear Peaks 93
Bus power 23 Copy/Paste 93
examples 23 overview 67, 69
Phones menu 107 Hardware Follows CueMix Stereo
requirements 23 Settings 93
Share surfaces with other applica-
C
Channel tab 76 shortcuts 93
tions 108 Load Hardware Preset 93
Mix1 return includes computer 93
signal flow 72 Peak/Hold Time 93
reverb settings 77
stand-alone operation 68 Save Hardware Preset 93
Clear Peaks 93
Talkback menu 107 Show meter in dock icon 93
Clock
undo/redo 93
115
I N D EX
FireWire 11 trim 73 Master fader
6-pin vs. 4-pin 23 Installation mix busses 70
additional busses 28 hardware 17 Master volume 40, 90
connecting 18, 19 Installer CD Metering 12
connector 6 replacing 113 Meters
installing drivers 29 Internal (sync setting) 34 monitor group 91
PC card adapters 23 Invert phase 73 Meters tab 88
PCI cards 23 iTunes Mic/guitar inputs 39
Focus 69 audio input/output 7, 35 trim 73
Inputs tab 72 Mic/instrument inputs 5, 6, 20
Mixes tab 71 K
kext 29
connecting 25
Outputs tab 74 overview 10
Follow Active Mix 107 Keyboard controller phantom power 5
Freewheel connecting 22 MIDI
address 110 connections 21
clock 110 L
Laptop operation 23
driver 29
infinite 110, 111 jacks 6
Frequency Latency 61, 64, 68 overview 11
EQ 82 Launch console when hardware becomes Thru in standalone 42
Front panel 39 available 7 Mid-side micing 77
LCD display 12 Launch MOTU Audio Setup when hard- Mix bus
ware becomes available 36 activity LEDs 77, 88
G
Gain
LCD
contrast 41
level meter 71
master fader 70
EQ 82 LCD display 5, 12, 41 mute 71
reduction 86 Level meter Mix1 return includes computer 93
reduction (Leveler) 88 bus 71 Mixes tab 70
GarageBand 57 monitor group 91 Monitor group 90
clock source 55 Leveler 86, 87 assigning outputs 91
Main Outs Assign 56 Limit button 88 assigning outputs to 75
phones 56 Listenback level 90
Return Assign 56 button (channel tab) 77 meters 91
reverb return 56 button (Outputs tab) 75 presets menu 91
sample rate 55 explained 91 Monitoring 62
General tab 7, 33 Live 57 thru main outs 21
Generate from sequencer 111 Load Hardware Preset 93 Mono button 73
GR (gain reduction) 86 Logic 13 MOTU
Guitar Logic Pro/Express 56 Audio Setup software 29, 33
connecting 20, 25 clock source 55 Audio System
Main Outs Assign 56 bit resolution 34
H
Hardware Follows CueMix Stereo Settings
phones 56
Return Assign 56
MIDI driver 29
MOTU Audio Setup 33
93 reverb return 56 Edit Channel Names 36
Hardware follows CueMix Stereo Settings sample rate 55 MOTU SMPTE Setup 109
93
Hardware reset 42 M Multiple interfaces 26
Headphone jack 5, 12, 40
Headphones
M/S 77
Mac OS X 55
N
Naming
connecting 25 input and output names 58 inputs 72
controlling output 7, 36 sound input/output 7, 35 outputs 74
HUI 108 Macintosh built-in (clock source setting) Normal 77
35 Nuendo 13, 33
IiMovie Mackie Control 108
Main Out Assign 36
clock source 55
Mac OS X 58
audio input/output 7, 35 Main outs Main Outs Assign 56
In menu (LCD) 43 jacks 6 phones 56
Infinite freewheel 110, 111 making connections to 21 Return Assign 56
Inputs volume 40 reverb return 56
analog 6 volume control 5, 12 sample rate 55
naming 71, 72 Main Outs Assign 7
pan 71
reverb send 74
Digital Performer 48, 52
Mac OS X audio software 56
O
Optimization 64
S/PDIF 6 Main volume 5, 12 OS X audio software
tab 72 Makeup gain 88
116
I N D E X
clock source 55 Return Assign 7, 36 Main Outs Assign 56
Main Outs Assign 56 Digital Performer 48, 52 phones 56
phones 56 Mac OS X audio software 56 Return Assign 56
Return Assign 56 Reverb 69 reverb return 56
reverb return 56 design section 90 sample rate 55
sample rate 55 early reflections 90 Split Point 89
Output level (meter in Dynamics plug-in) enabling/disabling 89 Stand-alone operation 39, 46, 68
87 input sends 74 Stereo button 73
Outputs mix bus send/return 70, 71 Stereo settings (Channel tab) 77
analog 6 outputs send/return 75 Stop Freewheeling 110
dynamics 74 predelay 90 Stripe button 111
EQ 74 returns 89 Studio setup (example) 25
naming 74 routing to/from 89 Swap L/R 77
reverb send/return 75 send (channel tab) 77 Synchronization
signal flow 74 sends 89 AudioDesk 53
tab 74 shelf filter 90 Digital Performer 49
tab 89 multiple interfaces 26
P
Packing list 15
time 90 Synths
trim (channel tab) 77 connecting 25
Pad 20, 45 width 90 System preferences
Paste 93 Reverb return 89 sound input/output 7, 35
Patch thru Digital Performer 49, 53 System requirements
latency 64 OS X audio software 56 minimum 15
PCI RMS mode 87 recommended computer 15
clock source setting 35
FireWire adapters 28
PCMCIA adapters 28
S
S/PDIF 6, 11
T
TACH
Peak 13 clock source setting 35 light (SMPTE Setup Console) 110
Peak mode 87 connection 21 Talkback
Peak/Hold Time 93 meters 12 button (Channel tab) 77
Performance 64 sync 22 button (Outputs tab) 75
Phantom power 11, 20, 45 trim 73 explained 91
Phase 73 Sample rate 7, 34 menu 92, 107
Phones 5, 7, 12, 36, 40, 59 192kHz operation 34 settings 92
AudioDesk 52 AudioDesk 52 Technical support 114
Digital Performer 48 Samplers Threshold
menu 107 connecting 25 dynamics 86
Phones 1-2 Save Hardware Preset 93 Time code sync 109, 112
AudioDesk 53 Setup menu (LCD) 41 Tip positive/negative 24
Digital Performer 49 Share surfaces with other applications 108 Traveler
Phones 1-2 output Shelf Filter 90 connecting to UltraLite-mk3 27
3rd party software 56 Shortcuts 93 Trim 20, 73
Polarity 24 Show Troubleshooting
Power supply 24 Band Response 80 EQ knobs don’t work 74
jack 6 FFT 80 feedback loop 48, 53, 56
Power switch 24, 39 no analysis 80 TRS connectors 20
Pre/post FX buttons 77, 88 Spectrogram 80 TRS/XLR jacks 5, 6
Precision Digital Trim 11 Show meter in dock icon 93
PreDelay 90 Show X-Axis Linear Scale 81 U
UltraLite-mk3
Presets Show/Hide Full Window Analysis 80, 81
naming/saving in LCD 41 Signal flow (CueMix FX mixer) 72 connecting multiple interfaces 27
Propellerhead Reason 58 SMPTE expansion 26
overview 109 installing 17
Q
Q 82
Setup application 109 power switch 39
rear panel overview 10
source setting 110
sync 109 SMPTE setting 35
R
Ratio
SMPTE sync 112 summary of features 9
Solo tab 33
compressor 86 light 71, 91 Unbalanced analog 20
Reason 58 Sound module Undo/Redo 93
Regenerate 111 connecting 22 USB2 11
Registration 15 Soundtrack Pro 57 User def. (monitor group menu) 91
Release clock source 55
Dynamics 86
117
I N D EX
V
Video sync 109
Volume
headphone 12
W
Width 71
reverb 90
Width knob 77
X
XLR/TRS jacks 5, 6
118
I N D E X