Guess What-Mime The Words Instructions
Guess What-Mime The Words Instructions
Instructions
1. Have students (the players) sit in groups of 3–5. Seat the players in a circle so they
are all facing each other.
2. Give each group 5–10 Guess What? cards or put the cards in a box, bag, or basket
(where players cannot see them) in the center of the classroom.
3. Select one player to start in the role of Describer. The remaining players will be
Guessers.
4. The Describer selects a Guess What? card but does not show the card to anyone. The
Describer should then tell members of the group (the Guessers) the card’s topic.
5. The Describer should then describe each of the six words using only mime (describ-
ing with actions rather than words). The Describer cannot speak, but the Guessers
may ask questions as the Describer acts out the words without speaking.
6. The Describer repeats this process for all six words on the card.
7. When all the words have been guessed, the round is over.
8. Another player takes the role of Describer and begins the next round.
Note: In the pre-play demonstrations, the teacher may want to take the role of the
Describer once and also of the Guesser once, to show how Guessers can be active by
asking questions, making suggestions, and so on.
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Activate: Games for Learning American English
Guesser 1: Cat?
(The Describer shakes his or her head yes, but hold his or her hands far apart to indi-
cate ‘big.’)
Guesser 2: Lion.
(The Describer holds his or her arm so that the shoulder is near his or her nose, and
hangs down, swinging back and forth.)
Guesser 3: Elephant.
No Topic To make the game more difficult, the Describer should not announce
the topic of each card before starting.
Describing Pairs Have a pair of students act as Describers (instead of one student) and
work together to mime the words on the card. Working in pairs can fos-
ter teamwork and help less confident students.
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