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Gear - Cyberware

This document provides a list of cyberware upgrades that can be installed in various parts of the body (head, eyes, ears, body, limbs, limb accessories, and weapons) along with their essence cost, capacity, availability, and cost. It also includes a section at the bottom describing modifiers for essence cost, availability, and cost when upgrading to higher cyberware grades like alphaware, betaware, and deltaware or installing used cyberware.

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stevebull
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100% found this document useful (1 vote)
103 views

Gear - Cyberware

This document provides a list of cyberware upgrades that can be installed in various parts of the body (head, eyes, ears, body, limbs, limb accessories, and weapons) along with their essence cost, capacity, availability, and cost. It also includes a section at the bottom describing modifiers for essence cost, availability, and cost when upgrading to higher cyberware grades like alphaware, betaware, and deltaware or installing used cyberware.

Uploaded by

stevebull
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as PDF, TXT or read online on Scribd
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PART DEVICE ESSENCE CAPACITY AVAIL.

COST SOURCE
Head Commlink 0.2 [2] - Commlink + 2000 Core
Head Control Rig R1 1 - 5R 43,000 Core
Head Control Rig R2 2 - 10R 97,000 Core
Head Control Rig R3 3 - 15R 208,000 Core
Head Cortex Bomb (Kink) - [1] 12F 10,000 Core
Head Cortex Bomb (Microbomb) - [2] 16F 25,000 Core
Head Coretx Bomb (Area Bomb) - [3] 20F 40,000 Core
Head Cyberdeck 0.4 [4] 5R Deck Cost + 5000 Core
Head Datajack 0.1 - 2 1000 Core
Head Data Lock (R1-12 0.1 - Rating x 2 Rating x 1000 Core
Head Olfactory Booster (R1-6) 0.2 - Rating x 3 Rating x 4000 Core
Head Simrig 0.2 - 12R 4000 Core
Head Skilljack (R1-6) R x ).1 - Rating x 2 Rating x 20,000 Core
Head Taste Booster 0.2 - Rating x 3 Rating x 3000 Core
Head Tooth Compartment - - 8 800 Core
Head Ultrasound Sensor (R1-6) 0.25 [2] 10 Rating x 12,000 Core
Head Voice Modulator (R1-6) 0.2 - Rating x 3F Rating x 5000 Core
Eye Cybereyes R1 0.2 4 3 4000 Core
Eye Cybereyes R2 0.3 8 6 6000 Core
Eye Cybereyes R3 0.4 12 9 10,000 Core
Eye Cybereyes R4 0.5 16 12 14,000 Core
Eye Flare Compensation 0.1 [1] 4 1000 Core
Eye Image Link 0.1 * 4 1000 Core
Eye Low-Light Vision 0.1 [2] 4 1500 Core
Eye Ocular Drone - [6] 6 6000 Core
Eye Retinal Duplication (R1-6) 0.1 [1] 16F Rating x 20,000 Core
Eye Smartlink 0.2 [3] 8R 4000 Core
Eye Thermographic Vision 0.1 [2] 4 1500 Core
Eye Vision Enhancement (R1-3) 0.1 [Rating] Rating x3 Rating x 4000 Core
Eye Vision magnification 0.1 [2] 4 2000 Core
Ear Cyberears R1 0.2 4 3 3000 Core
Ear Cyberears R2 0.3 8 6 4500 Core
Ear Cyberears R3 0.4 12 9 7500 Core
Ear Cyberears R4 0.5 16 12 11,000 Core
Ear Audio Enhancement (R1-3) 0.1 [Rating] Rating x 3 Rating x 4000 Core
Ear Balance Augmenter 0.1 [4] 8 8000 Core
Ear Damper 0.1 [1] 6 2250 Core
Ear Select Spound Filter (R-16) 0.1 [Rating] Rating x 3 Rating x 3500 Core
Ear Sound Link 0.1 * 4 100 Core
Ear Spatial Recogniser 0.1 [2] 8 4000 Core
Body Bone Lacing (Plastic) 0.5 - 8R 8000 Core
Body Bone Lacing (Aluminium) 1 - 12R 18,000 Core
Body Bone Lacing (Titanium) 1.5 - 16R 30,000 Core
Body Dermal Plating (R1-6) Rating x 0.5 - Rating x 4R Rating x 3000 Core
Body Fingertip Compartment 0.1 [1] 4 3000 Core
Body Grapple Gun 0.5 [4] 8 5000 Core
Body Internal Air Tank (R1-3) 0.25 [3] Rating Rating x 4500 Core
Body Muscle Replacement (R1-4) Rating - Rating x 5R Rating x 25,000 Core
Body Reaction Enchancers (£1-3) Rating x 0.3 - Rating x 5R Rating x 13,000 Core
Body Skillwires Rating x 0.1 - Rating x 4 Rating x 20,000 Core
Body Smuggling Compartment 0.2 [2] 6 7500 Core
Body Wired Reflexes R1 2 - 8R 39,000 Core
Body Wired Reflexes R2 3 - 12R 149,000 Core
Body Wired Reflexes R3 5 - 20R 217,000 Core
PART DEVICE ESSENCE CAPACITY AVAIL. COST SOURCE
Limb Obvious Full Arm 1 15 4 15,000 Core
Limb Obvious Full Leg 1 20 4 15,000 Core
Limb Obvious Hand/Foot 0.25 4 2 5000 Core
Limb Obvious Lower Arm 0.45 10 4 10,000 Core
Limb Obvious Lower Leg 0.45 12 4 10,000 Core
Limb Obvious Torso 1.5 10 12 20,000 Core
Limb Obvious Skull 0.75 4 16 10,000 Core
Limb Synthetic Full Arm 1 8 4 20,000 Core
Limb Synthetic Full Leg 1 10 4 20,000 Core
Limb Synthetic Hand/Foot 0.25 2 2 6000 Core
Limb Synthetic Lower Arm 0.45 5 4 12,000 Core
Limb Synthetic Lower Leg 0.45 6 4 12,000 Core
Limb Synthetic Torso 1.5 5 12 25,000 Core
Limb Synthetic Skull 0.75 2 16 15,000 Core
Limb Agility (R1-3) - Rating Rating x 3R Rating x 6500 Core
Limb Armor (R-13) - Rating Rating x 5 Rating x 3000 Core
Limb Strength (R1-3) - Rating Rating x 3R Rating x 6500 Core
Limb Acc. Cyberarm Gyromount - [8] 12F 6000 Core
Limb Acc. Cyberarm Slide - [3] 12R 3000 Core
Limb Acc. Cyber Holster - [5] 8R 2000 Core
Limb Acc. Hydraulic Stacks (R1-6) - [Rating] 9 Rating x 2500 Core
Limb Acc. Largue Smuggling Compartment - [5] 6 8000 Core
Weapon Hold-Out Pistol 0.1 [2] 8R 2000 Core
Weapon Light Pistol 0.25 [4] 10R 3900 Core
Weapon Machine Pistol 0.5 [6] 12R 3500 Core
Weapon Heavy Pistol 0.5 [6] 12R 4300 Core
Weapon Submachine Gun 1 [8] 12R 4800 Core
Weapon Shotgun 1.25 [10] 12R 8500 Core
Weapon Grenade Launcher 1.5 [15] 20F 30,000 Core
Weapon External Clip Port 0.1 [1] - +1000 Core
Weapon Laser Sight - [1] - +1000 Core
Weapon Silencer/Suppressor - [2] - +1000 Core
Weapon Hand Blade (Retractable) 0.25 [2] 10F 2500 Core
Weapon Hand Razors (Retractable) 0.2 [2] 8F 1250 Core
Weapon Spurs (Retractable) 0.3 [3] 12F 5000 Core
Weapon Shock hand 0.25 [4] 8R 5000 Core

CYBERWARE UPGARDES
GRADES ESSENCE Mod AVAIL. Mod COST Mod
Standard Alphaware x 1 - x 1
Betaware x 0.8 2 x 1.2
Deltaware x 0.7 4 x 1.5
Used x 0.5 8 x 2.5
x 1.25 -4 x 0.75
PART DEVICE ESSENCE AVAIL. COST SOURCE
Basic Adrenalie Pump (R1-3) Rating x 0.75 Rating x 6F Rating x 55,000 Core
Basic Bone Density Augment (R1-4) Rating x 0.3 Rating x 4 Rating x 5000 Core
Basic Cat's Eye 0.1 4 4000 Core
Basic Enhanced Articulation 0.3 12 24,000 Core
Basic Muslce Augmentation (R1-4) Rating 0.2 Rating x 5R Rating x 31,000 Core
Basic Muscle Toner (R1-4) Rating 0.2 Rating x 5R Rating x 32,000 Core
Basic Orthoskin (R1-4) Rating x 0.25 Rating x 4R Rating x 6000 Core
Basic Pathogenic Defense (R1-6) Rating x 0.1 Rating x 2 Rating x 4500 Core
Basic Platelet Factories 0.2 12 17,000 Core
Basic Skin Pocket 0.1 4 21,000 Core
Basic Suprathyroid Gland 0.7 20R 140,000 Core
Basic Symbiotes (R1-4) Rating x 0.2 Rating x 5 Rating x 3500 Core
Basic Synthacardium (R1-3) Rating x 0.1 Rating x 4 Rating x 30,000 Core
Basic Tailored Pheromones Rating x 0.2 Rating x 4R 31,000 Core
Basic Toxin Extractor (R1-6) Rating x 0.2 Rating x 3 Rating x 48,000 Core
Basic Trachael Filter (R1-6) Rating x 0.1 Rating x 3 Rating x 45,000 Core
Cultured Cerebral Booster (R1-3) Rating x 0.2 Rating x 6 Rating x 31,500 Core
Cultured Damage Compensators (R1-12) Rating x 0.1 Rating x 3F Rating x 2000 Core
Cultured Mnemonic Enhancer (R1-3) Rating x 0.1 Rating x 5 Rating x 9000 Core
Cultured Pain Editor 0.3 18F 48,000 Core
Cultured Reflex Recorder (Skill) 0.1 10 14,000 Core
Cultured Sleep Regulator 0.1 6 12,000 Core
Cultured Synaptic Booster (R1-3) Rating x 0.5 Rating x 6R Rating x 95,000 Core

CYBERWARE UPGARDES
GRADES ESSENCE Mod AVAIL. Mod COST Mod
Standard Alphaware x 1 - x 1
Betaware x 0.8 2 x 1.2
Deltaware x 0.7 4 x 1.5
Used x 0.5 8 x 2.5
x 1.25 -4 x 0.75

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