40k Adeptus Custodes Forgeworld Rules Preview
40k Adeptus Custodes Forgeworld Rules Preview
40k Adeptus Custodes Forgeworld Rules Preview
RULES PREVIEW
The following presents rules for a small selection of Adeptus Custodes units from the Forge World range.
This is a preview of what to expect from a future Forge World Imperial Armour publication. All rules in this
document reflect an early version of the development process and are entirely experimental and subject to
change in future publications. As such, these rules are best tested with the agreement of all players involved.
The datasheets which follow represent some of the rarest technologies available to the Custodes in the 41st
Millennium. These datasheets limit the number of units of each kind available in a Detachment; however these
restrictions are not final. In a future Imperial Armour volume, we intend to expand the role of Forge World’s
range of models within the wider forces of the Adeptus Custodes.
As well as acting as a taster for things to come, this is an opportunity for fans of Warhammer 40,000
and the Adeptus Custodes to playtest rules for Forge World, contributing to the game you love! While
we appreciate all comments and suggestions, in practice we find that the actual experience of games
played is worth a great deal more than the theoretical. If you would like to contribute to the play
testing of these rules, follow the instructions below:
Please make sure that you use the subject line “FWCUSTODES” and note that you must use the
headers below to provide us with your feedback. When writing any feedback email, please repeat the
same format for each individual unit, item of wargear or ability you wish to discuss.
• The number of games played using this unit and Faction keywords used in these games.
• Suggestions relating to the above unit’s wargear or ability and the rationale for these.
• Suggestions regarding the points values for the unit and its abilities.
Any messages not in the above format or not related to the units in this preview pack will be
discarded. We will not respond to emails but all of them will be looked at and your feedback will be
considered where applicable. Please send your feedback to forgeworld@gwplc.com.
© Copyright Games Workshop Limited 2018. Games Workshop, GW, Forge World, Warhammer,
Warhammer 40,000 and all associated logos, names, races, vehicles, weapons and characters are either ® or TM, and/or © Games Workshop Limited.
Contemptor-Achillus
9
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po
DAMAGE
Some of a Contemptor-Achillus’
w
Dreadnought characteristics change as it suffers damage in
battle, as shown below:
NAME M WS BS S T W A Ld Sv REMAINING W M WS BS
Contemptor-Achillus * * * 7 7 12 4 9 2+ 7-12+ 9" 2+ 2+
A Contemptor-Achillus Dreadnought is a single model. It is equipped with two 4-6 6" 3+ 3+
Lastrum storm bolters and an Achillus dreadspear. 1-3 4" 4+ 4+
You may only include one of these units per Detachment in your army.
WEAPON RANGE TYPE S AP D ABILITIES
Achillus dreadspear
36" Heavy D3 9 -3 D3 –
(shooting)
Achillus dreadspear Any Damage rolls less than 3 that are made for this
Melee Melee x2 -3 D6
(melee) weapon count as 3.
Lastrum storm bolter 24" Rapid Fire 2 5 -1 1 –
ABILITIES Impaling Lunge: In any turn in which this unit has successfully made a charge move, any melee attacks which hit
on a 6 cause 1 mortal wound each, in addition to their usual damage.
Atomantic Shielding: This model has a 5+ invulnerable save.
Unyielding Ancient: Roll a D6 each time this model loses a wound; on a 6 the damage is ignored and that wound
is not lost.
Atomantic Overload: If this model is reduced to 0 wounds, roll a D6 before removing it from the battlefield. On
a 6 it explodes and each unit within 2D6" suffers D3 mortal wounds.
Designer's Note: Further wargear options and Dreadnoughts will be available alongside this unit's rules in a future
Imperial Armour volume.
FACTION KEYWORDS Imperium, Adeptus Custodes
KEYWORDS Vehicle, Dreadnought, Contemptor-Achillus Dreadnought
13
po Contemptor-Exemplar DAMAGE
Some of a Contemptor-Exemplar’s
we
Dreadnought
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po
w Coronus Grav-carrier Some of a Coronus Grav-carrier’s
characteristics change as it suffers damage in
battle, as shown below:
NAME M WS BS S T W A Ld Sv REMAINING W M BS A
Coronus Grav-carrier * 6+ * 6 8 18 * 9 3+ 9-18+ 14" 2+ 3
A Coronus Grav-carrier is a single model. It is equipped with a twin Arachnus las-blaze and 5-8 10" 3+ D3
a twin Lastrum bolt cannon. 1-4 6" 4+ 1
You may only include one of these units per Detachment in your army.
WEAPON RANGE TYPE S AP D ABILITIES
Twin Arachnus las-blaze When firing this weapon, select one of the two profiles below:
‒‒ Beam mode 36" Heavy 2 9 -3 D6 –
‒‒ Burst mode 24" Heavy D6 5 -1 D3 –
Twin Lastrum bolt cannon 36" Heavy 6 6 -2 1 –
ABILITIES Hover Tank: Instead of measuring distances to and from this model’s base, measure to and from the model’s hull
or base (whichever is closer).
Gravitic Backwash: Models attempting to make Melee attacks against this unit suffer -1 to all hit rolls (to a
maximum of 6+).
Flare Shielding: This model has a 6+ invulnerable save.
Enhanced Auramite Alloys: Roll a D6 each time this model loses a wound; on a 6 the damage is ignored and that
wound is not lost.
Gravitic Cascade: If this model is reduced to 0 wounds, roll a D6 before removing it from the battlefield; on a 5
or 6 it explodes and each unit within 6" suffers D3 mortal wounds.
Designer's Note: Further wargear options and tanks will be available alongside this unit's rules in a future Imperial
Armour volume!
TRANSPORT This model can transport 6 Adeptus Custodes Infantry models.
FACTION KEYWORDS Imperium, Adeptus Custodes
KEYWORDS Vehicle, Transport, Fly, Coronus Grav-carrier