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Industry Giant II Manual

PDF manual for the Jowood Game Industry Giant II (2)

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901 views21 pages

Industry Giant II Manual

PDF manual for the Jowood Game Industry Giant II (2)

Uploaded by

Tim
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 21

IG2 Addon Man Cover UK 22/05/07 9:29 Page 1

© 2002 by JoWooD Productions Software AG, Technologiepark 4a, A-8786 Rottenmann, Austria.
Developed by JoWooD Ebensee. All rights reserved.
ROINDUSTRY0034man Manual
IG2 Addon Manual UK.qxd 22/05/07 9:26 Page 2

2
IG2 Addon Manual UK.qxd 22/05/07 9:26 Page 3

Foreword

Nearly five years to the day have passed between Industry Giant II and
its predecessor. A long time indeed in the fast-paced world of compu-
ter gaming. Nevertheless, we hope that it has been worth the long wait
for all enthusiasts of this game.
Much has taken place, a great deal has changed during this time. Ten
times as many people worked to create Industry Giant II. The number
of lines of programming has tripled, not to mention the quantities of
graphics. The contents of the game itself have grown to around thrice
their original size as well. But we are certain that one thing has remai-
ned the same – the flair of the original game.
As in the previous version, the way you experience the game is entirely
up to you. You can opt for a bare-knuckles business simulation or treat
yourself to a very relaxing frolic with a model train set. For most, the
truth will lie – as it so often does – somewhere in between.
We have done our utmost to offer you the most multi-faceted and richly
changing game experience possible. We were aided in this by count-
less suggested improvements we have received from players them-
selves. For this we are especially grateful, and we would like to encou-
rage you to let us know what you liked about this version. And natu-
rally we would appreciate hearing any criticisms you may have as well.

I should like to take this opportunity to extend my personal thanks to


the entire Industry Giant II team, which has stayed the course even in
difficult times. A word of thanks as well to all of the JoWooD staff who
worked passionately to create the environment for this game.

I wish you great fun and success!

Hans Schilcher
Producer & Game Design

3
IG2 Addon Manual UK.qxd 22/05/07 9:26 Page 4

Epilepsy warning
Some people may experience epileptic seizures or loss of
consciousness when exposed to certain light patterns or flashing lights.
Some types of graphics and computer game effects may induce an
epileptic seizure or loss of consciousness in these individuals. Certain
conditions may induce previously undetected epileptic symptoms even
in persons who have no history of prior seizures or epilepsy.
If you, or anyone in your family, has an epileptic condition, consult your
doctor before playing this game.
If you experience any of the following symptoms while playing the
game – dizziness, loss of awareness, eye or muscle twitching,
fainting, disorientation, any involuntary movement or convulsions –
turn off your equipment IMMEDIATELY and consult your doctor
before resuming play.

Copyright
Copyright © 2002 by JoWooD Productions Software AG
All rights reserved.

Software, graphics, music, text, names and manual are protected by


copyright. No part of the software or this manual may be reproduced,
quoted, or distributed in any form whatsoever or translated into another
language without the express written permission of
JoWooD Productions Software AG.
The majority of hardware and software designations in this manual are
registered trademarks and must be treated as such.
Uses Bink Video. Copyright (C) 1997-2002 by RAD Game Tools, Inc.

Industry Giant II
JoWooD Productions Software AG
Bahnhofstrasse 22
4802 Ebensee
Austria

JoWooD homepage
www.jowood.com

Industry Giant II homepage


www.industriegigant2.de
www.industrygiant2.com

4
IG2 Addon Manual UK.qxd 22/05/07 9:26 Page 5

Contents
Foreword ................................................................3
Epilepsy warning & Copyrights ........................................4
Installation ........................................................................6
Starting the game ............................................................6
Technical Notes ................................................................7

The Game
1. Maps ................................................................8
2. Storage ............................................................8
2.1 Storage slots ......................................................8
2.2. Direct control of access to storage facilities
from factories, terminals and shops ..................8
2.3. Storage facilities for overseas ports ..................9
3. Product Facilities ............................................9
3.1. Upgrading farms ................................................9
3.2. Gold- and silver mine ........................................9
3.3. Factory icons ......................................................9
4. Terminals ........................................................10
4.1. Heliports............................................................10
4.2. Overseas ports ................................................10
5. Shops ..............................................................11
5.1. Change settings for all shops ............................11
5.2. Competition amongst shops..............................11
6. Transport Routes ..........................................12
6.1. High-speed tracks ............................................12
7. Vehicles ..........................................................12
7.1. High-speed tains ..............................................12
7.2. Helicopters ........................................................13
7.3. Monthly depatures ............................................13
7.4. "Wait until done" ..............................................13
7.5. Cloning broken-down vehicles ..........................14
7.6. Loading display for ships, aeroplanes and
helicopters ........................................................14
7.7. Vehicles Icons ..................................................15
8. Company Seat ................................................15
9. Luxury Buildings ............................................15
10. Missions..........................................................16
11. Game Start ....................................................17

Further Information
Credits ..................................................................18
Notes ....................................................................19

5
IG2 Addon Manual UK.qxd 22/05/07 9:26 Page 6

Installation
Install the game as follows:

Start up your computer.

Close any applications that you may have running.

Insert the Industry Giant II Expansion Pack 1980 - 2020 CD in your


CD-ROM drive.

If you have activated the autoplay function, the installation program will start
after a few seconds.

If the installation program does not start automatically, this means


that autoplay has been deactivated. In this case, double-click on
“My Computer” on your desktop, then on the CD-ROM symbol, and finally
on setup.exe.

Follow the instructions on the screen to complete the installation.

Minimum system requirements


Pentium® II 350 MHz or compatible
64 MB RAM
Windows 95/98/2000/ME/XP with DirectX® 8.0
3D graphics card with 16 MB RAM
16-Bit soundcard
8 x CD-ROM drive

Starting the game


To start the game, double-click on the Industry Giant II symbol on your
desktop.

You can also start the game from your Start menu.

Note: While the game is in progress, make sure


the “Industry Giant II” CD-ROM remains in your
computer’s CD-ROM drive.

6
IG2 Addon Manual UK.qxd 22/05/07 9:26 Page 7

Technical notes
We recommend that you close all other programs (including those running
in the background) before starting the game.

Many screensavers can cause temporary problems with the screen layout.
If this happens, you are advised to deactivate your screensaver before
starting the game.

It is possible to switch to other applications during the game. However, with


many graphics cards, the graphics may be distorted when you return to the
game. We therefore recommend that you end or exit the game if you want
to use other applications.

Technical support and customer service


Experiencing technical problems installing the software? Hit a problem
during the game and don’t know how to continue? Call our hotline – we’ll
be pleased to help!

Hotline
Game hotline Tel. +49 6102 81 68 068 (Mon. - Fri. from 3 pm to 6 pm)
Technical hotline Tel. +49 6102 81 68 168 (Mon. - Fri. from 3 pm to 6 pm)

Feedback, suggestions, requests

Let us know what you think of the game. Send an e-mail to:

jowood@jowood.com

Latest information

Visit our websites for the latest information on all our games:

http://www.jowood.com
http://www.industrygiant2.com

7
IG2 Addon Manual UK.qxd 22/05/07 9:26 Page 8

1. Maps
New endless maps

In addition to three new campaigns with three evolving stories, the


Expansion Pack includes various new endless maps with new industries,
raw materials, and goods.

The Industry Giant II missions have been turned into endless maps.
Moreover, you can use all maps made available on our homepage for
'endless' games.

2. Storage
2.1. Storage slots

The storage menu allows you to assign 0 to x slots to each product, i.e. you
can manage up to 16 different products in any storage facility. One slot is
equivalent to one field for storing 16 boxes each.

In other words, you can fill up to four slots with goods in a small
storage facility, up to nine slots in a medium storage facility and
up to 16 slots in a large storage facility.

This allows a better control of the goods on hand and helps you
to not blindly produce goods you have no chance of distributing.

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IG2 Addon Manual UK.qxd 22/05/07 9:26 Page 9

2.2. Direct control of access to storage facilities from factories,


terminals and shops

Left-click on a storage facility to display two green buttons with arrows


above each factory, terminal and shop in its catchment area.

Click on this button to exclude a factory or terminal from passing


on goods to your storage facility. A button crossed out in red
indicates that no more goods will be delivered to your storage
facility from that factory or terminal.

Click on the second button to determine which industrial


buildings, terminals and shops are excluded from the supply of
goods or raw materials from the storage facility.

2.3. Storage facilities for overseas ports

If you want to obtain goods from an overseas port, you must purchase
these from a special overseas port storage facility, which is located at a
fixed position on the map, just like the port itself.

If you want to sell your own goods to an overseas port, though, you will
have to build a separate storage facility to pass on your goods to that port.
This storage facility must be located in the port's catchment area.

3. Production Facilities
3.1. Upgrading farms

No matter whether you're running a cattle farm, a chicken farm or a sheep


farm, you can now expand your estate in two steps by clicking with your left
mouse button first on the farm and then, in the building menu, on +.

Now you can choose the desired size, same as for the storage facility.

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IG2 Addon Manual UK.qxd 22/05/07 9:26 Page 10

3.2. Gold and silver mine

Besides ore mines for open-cast mining, you can now also build
special mines to dig for gold and silver, in case you want to
invest in the jewellery industry.

3.3. Factory icons

The following warning symbols will be spontaneously displayed above your


production sites in case of problems:

An octagon with a box inside: The factory can't find a storage


facility that will accept its goods.

A triangle with an exclamation mark inside: The industrial plant


has no raw materials for producing goods.

A circle with a fist inside: The workers of the facility are on strike.

4. Terminals
4.1. Heliports

Helicopters cannot start or land on airports. Therefore, in


addition to airports, the new Expansion Pack also includes heli-
ports, which serve as terminals.

Heliports are built and function just like any other terminal.

Their advantage over airports is that they take up less space.

4.2. Overseas ports

Exotic raw materials like cocoa beans, sugar, tea leaves and coffee can
only be bought at an overseas port. Overseas ports are useful to do busi-
ness with the rest of the world, which is located beyond the edges of the
map.

10
IG2 Addon Manual UK.qxd 22/05/07 9:26 Page 11

You can use overseas ports to either export or import goods.

Imported goods like the ones mentioned above must be bought from the
storage facility located at the overseas port. This storage facility belongs to
the port; you won't have to build it first.
If you build a factory in the port's catchment area, the products you
buy from the overseas port are 'beamed' straight from the import storage
facility to your factory.
Click on the port to display a list of the goods it imports and exports, the
prices of goods etc.

The volume of goods that a port can import is limited by the capacity of its
storage facilities. A port might be able to import 10 units per month and
have a storage capacity of only 16 units. In this case, the port will stop
importing goods as soon as its storage facility is full.

If, on the other hand, you want to sell your own products overseas, you
must build your own storage facility first, which will then pass on the goods
to the overseas port.

5. Shops
5.1. Change settings for all shops

Press SHIFT and click your left mouse button on any shop to change the
prices for all shops of that category (e.g. grocery shops, shops for sports
equipment etc.).

All changes to shop settings are accepted not just for the one shop you
clicked on but for each shop of that category on the map.

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IG2 Addon Manual UK.qxd 22/05/07 9:26 Page 12

5.2. Competition amongst shops

In case one town has two shops of the same category, but which
belong to different players, the consumption of the inhabitants is no
longer automatically distributed evenly among the two shops.

In other words, now you can procure additional market shares from your AI
or multiplayer competitor by selling your products for a lower price. In addi-
tion to that, consumers orientate themselves by the amount of time that
your shop has been trading. They tend to prefer longer-established shops
if they aren't too expensive.

6. Transport Routes
High-speed tracks

Standard tracks or tracks with electric overhead cables allow


only limited train speeds. Therefore you can now build new
concrete high-speed tracks, which allow brand-new high-speed
trains to thunder towards their destinations faster than ever.

You can also simply build new high-speed tracks on your old tracks. That's
cheaper than having to build completely new tracks.

High-speed tracks can also be used by normal trains.

7. Vehicles
7.1. High-speed trains

You can replace your old locomotives by modern high-speed trains, which
race along specially-built high-speed tracks several times faster than the
old ones. You can buy and service them just like any other vehicle.

These fast locomotives can also be deployed on standard tracks, though in


that case, they won't achieve their maximum speed.

12
IG2 Addon Manual UK.qxd 22/05/07 9:26 Page 13

7.2. Helicopters

Helicopters can start and land much faster than aeroplanes, so it often
pays to use helicopters instead. Particularly if you don't have all that much
free space on your map to build an airport.

You can choose from three brand-new helicopter models for transporting
your goods.

7.3. Monthly departures

You can now determine how often a month you want to send off a certain
vehicle for a short trip.

Change the schedule from 0 (default) to 1 to let the vehicle depart from the
start terminal once a month, or to 2 to let the lorry/train depart depart twice
a month etc.

If you leave the switch in its default position, the vehicle will depart as often
as possible.

7.4. "Wait until done"

If you activate the check-box next to "Wait until done" in a vehicle


schedule, the lorry/train etc. will wait at a storage facility until all goods have
been completely unloaded. Even if the storage facility is completely full.

Although this will cost you some time, it prevents goods being thrown away
just because there is currently no free space to store them.

13
IG2 Addon Manual UK.qxd 22/05/07 9:26 Page 14

7.5. Cloning broken-down vehicles

As soon as one of your vehicles breaks down due to lack of maintenance


or because of its age, a window will pop up to inform you about this. The
window includes a button "Clone broken vehicle".

Click on this button to simply replace the vehicle fit for the scrap heap with
a brand-new vehicle of the same type. The costs for the replacement will,
of course, be deducted from your account.

The new vehicle takes over all settings of its broken-down predecessor and
immediately sets off for its route, which will save you a lot of time and a
bothersome search on your map.

7.6. Loading display for ships, aeroplanes and helicopters

There are product symbols with numbers displayed above your ships,
aeroplanes and helicopters. The left number describes the actual and the
right one the target load in boxes.

For example: Egg symbol 3/8


The first number (3) tells you that the vehicle carries a load of
three boxes of eggs, the second number (8) tells you that you
set a value of eight boxes in the loading plan. This means that
the vehicle could carry more boxes than it is actually carrying
now.

14
IG2 Addon Manual UK.qxd 22/05/07 9:26 Page 15

7.7. Vehicle icons

In case of problems, the following warning signals will appear above your
locomotives, lorries, etc.:

An octagon with a box inside: The vehicle can't find a storage


facility for its goods.

A triangle with an exclamation mark inside: The vehicle can't


find any goods to load.

8. Company Seat
As soon as you have achieved a certain company value, your company
seat will automatically be upgraded.

As you can now play from 1980 to 2020, you can make more
money and increase your company value even more. Your
company headquarters can be upgraded up to nine times.

9. Luxury Buildings
For a certain number of luxury points, you will now be awarded
various prestigious buildings, up to a proper fairy-tale palace. So
now you can flaunt your riches before the world and his wife.

You will obtain all luxury goods automatically. And they don't
stop with the palace – there's a lot more in store for you.
Surprise...

10. Missions
In the current missions, you will have to meet ten winning conditions
altogether. Pretty backbreaking work!

10.1. Cash or company value


If you're required to increase the money in your account to a certain
amount, it should be fairly clear what you have to do. In that kind of mission,

15
IG2 Addon Manual UK.qxd 22/05/07 9:26 Page 16

remember to stop investing in good time. If you don't watch out, you might
be short for cash at the end.

10.2. Company value


If, on the other hand, you've got to achieve a certain company value, you
can invest your money right to the end. Remember that the values of all
buildings are added to the company value. You can look up the current
company value in your balance sheet.

10.3. Annual turnover


You can also invest however much you like if you are required to achieve a
high annual turnover. For this winning condition, it's not important what
you've got left at the end of the year. You can meet this condition any year
you like.

10.4. Meet the demand


It gets really tricky but interesting if you're asked to meet a demand for
certain goods. Note that you can't win these missions before your time is
up, as the requirements are always calculated over the whole period of
time.
On the other hand, if you can't deliver the goods at the beginning of that
period, you will later have to compensate this with larger supplies, as it's
always the average of all years that counts.
Let's take an example:
You are required to meet 50% of the demand for furniture over 2 years.
In the first year, you deliver nothing, therefore you'll have to meet 100% of
the demand in the second year to get an average coverage of 50% in the
end.
It's important, therefore, not to wait with your supplies for too long.
Otherwise you might run out of time.

10.5. Fill storage facilities


One of your missions will be to deliver a certain amount of goods to a
specific storage facility. Incidentally, you'll recognize this storage facility by
the fact that it looks a lot more modern than conventional storage facilities.
This is fairly self-explanatory. Deliver the required amount within the
predetermined period of time.

10.6. Increase
Another feature that can be used to measure your success is the
percentage by which you increase your company value or your sales per
year. With these missions, you define your difficulty level yourself. In most
cases, it's not too difficult to achieve the initial increases. You will even
exceed the required values easily. But... the higher your increase in one
year, the harder you're making it for yourself for the next year. So you'd
better not overshoot the mark too far.

10.7. Residence
This is the first time you'll have to try and obtain luxury points in missions.

16
IG2 Addon Manual UK.qxd 22/05/07 9:26 Page 17

The rules are exactly the same as in the endless game. You should erect
your building as soon as you've obtained the required luxury points. Other-
wise you might find that your luxury points are deducted from your account
again.

10.8. Leisure buildings


In some missions you will have to erect special buildings in all towns. The
only thing you'll have to remember here is that the prices are not
necessarily the same as in the endless games. Apparently, it's possible to
find extremely luxurious sports stadiums for 50 million.

10.9. Take over a competitor


One winning condition will be to take over a competitor. There's not much
to be said about that. Make enough money and take over your opponent.
Of course, you could try to disrupt your competitor's activities to reduce the
takeover price. But would that be sporting?

11. Game Start


If you want to start your game later than 1900, you can enter the desired
starting year yourself.

Note that you'll have to wait for about 5 minutes for the computer to re-
calculate the growth of the towns. Don't worry if the progress bar doesn't
move for a while, this doesn't mean that the program crashed.

17
IG2 Addon Manual UK.qxd 22/05/07 9:26 Page 18

JoWooD CREDITS Music and sound effects


Harald Riegler, Sproing
Joe
Producer & Game design
Hans Schilcher
Texts
Christina Grabner
Project Management
Michael Kairat
Production Assistants
Stefan Karl
Petra Magritzer
Sabine Pendl
Programming
Dieter Bernauer-Schilcher
International Production &
Peter Reiterer
Purchasing Director
Jari Saarhelo
Fritz Neuhofer
Rafael Ubl
Markus Zeller
Product Manager
Robert Al-Yazdi
Graphics
Christian Glatz
International Localisation Manager
Robert Hernler
Nikolaus Gregorcic
Isolde Ertl
Martina Lindenmayr
Graphics
Christian Glatz
3D graphics
Thomas Egelkraut
Marketing Manager
Johann Reitinger
Colin Grant
Jürgen Wagner
Martin Weinacht
PR Manager
Becky Lindon
Level design
Thomas Egelkraut
Product Assistants
Isolde Ertl
Rob Clarke
Andreas Obermayr
James Russell
Martina Lindenmayr
Johann Reitinger
Hans Schilcher
Jürgen Wagner
Thanks to:
Martin Weinacht
Herbert Feichtinger
Helmut Furlan
Inventor of luxury points
Austrian Railway History Society
Robert Al-Yazdi
Aleksander Cundiff
Thierry Pool
Ebensee quality assurance
Reinhard Gollowitsch
Norbert Landertshamer
Jürgen Maier
Michael Schröck

Videos
Thomas Egelkraut
Johann Reitinger
Jürgen Wagner

Video post-production
Christian Glatz

18
IG2 Addon Manual UK.qxd 22/05/07 9:26 Page 19

Notes

19
IG2 Addon Manual UK.qxd 22/05/07 9:27 Page 20

20
IG2 Addon Man Cover UK 22/05/07 9:29 Page 1

© 2002 by JoWooD Productions Software AG, Technologiepark 4a, A-8786 Rottenmann, Austria.
Developed by JoWooD Ebensee. All rights reserved.
ROINDUSTRY0034man Manual

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