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Pipeline History

The document discusses advances in processor pipeline architectures since 1985. It notes that the original 5-stage MIPS pipeline design from 1985 was a solid foundation, but that newer processors implemented deeper pipelines of up to 31 stages, dynamic branch prediction, branch target buffers, multiple issue/superscalar execution, and out-of-order scheduling to further improve performance beyond single-issue in-order pipelines. These techniques aim to reduce the clock cycle time and instructions per cycle (CPI) components of the CPU execution time equation.

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0% found this document useful (0 votes)
150 views

Pipeline History

The document discusses advances in processor pipeline architectures since 1985. It notes that the original 5-stage MIPS pipeline design from 1985 was a solid foundation, but that newer processors implemented deeper pipelines of up to 31 stages, dynamic branch prediction, branch target buffers, multiple issue/superscalar execution, and out-of-order scheduling to further improve performance beyond single-issue in-order pipelines. These techniques aim to reduce the clock cycle time and instructions per cycle (CPI) components of the CPU execution time equation.

Uploaded by

goltango
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 30

Pipeline Architecture since 1985

  Last time, we completed the 5-stage pipeline MIPS.


—  Processors like this were first shipped around 1985
—  Still a fundamentally solid design

  Nevertheless, there have been advances in the past 25 years.


—  Deeper Pipelines
—  Dynamic Branch Prediction
—  Branch Target Buffers (removing the taken branch penalty)
—  Multiple Issue / Superscalar
—  Out-of-order Scheduling

  I will briefly overview these ideas


—  For more complete coverage, see CS433

10/12/11 1
Informal Early Feedback, Part I

  Top likes: (in order of frequency)


—  Presentation style
—  Handouts & in-class questions
—  Piazza
—  Everything
—  Discussion sections
—  Slides
—  SPIMbot
—  Appropriate MPs

10/12/11 2
Informal Early Feedback, Part II

  Top wants: (in order of frequency)


—  Video record lecture
—  Upload annotated lecture slides / MP solutions faster
—  Release slides before lecture
—  More (online) practice problems
—  More office hours
—  More SPIMbot testcases
—  Motivate the hardware material
—  List corresponding readings

10/12/11 3
Informal Early Feedback, Part III

  Top gripes: (in order of frequency)


—  Xspim is janky (use QtSpim)
—  EWS machines suck, let us run on our own computers
—  Drop handin, use SVN
—  Errors in MPs

10/12/11 4
Recall our equation for execution time

  Make things faster by making any component smaller!!

CPU timeX,P = Instructions executedP * CPIX,P * Clock cycle timeX

Hardware can affect these

  We proposed pipelining to reduce clock cycle time.


—  If some is good, more is better right?

10/12/11 5
“Superpipeling”

MIPS R4000

10/12/11 6
More Superpipelining

10/12/11 7
Historical data from Intel’s processors

Pipeline depths and frequency at introduction.


Microprocessor Year Clock Rate Pipeline
Stages
i486 1989 25 MHz 5
Pentium 1993 66 MHz 5
Pentium Pro 1997 200 MHz 10
What
P4 Willamette 2001 2000 MHz 22
Happened?
P4 Prescott 2004 3600 MHz 31
Core 2 Conroe 2006 2930 MHz 14
Core 2 Yorkfield 2008 2930 MHz 16
Core i7 Gulftown 2010 3460 MHz 16

10/12/11 8
There is a cost to deep pipelines

Microprocessor Year Clock Rate Pipeline Power


Stages
i486 1989 25 MHz 5 5W
Pentium 1993 66 MHz 5 10W
Pentium Pro 1997 200 MHz 10 29W
P4 Willamette 2001 2000 MHz 22 75W
P4 Prescott 2004 3600 MHz 31 103W
Core 2 Conroe 2006 2930 MHz 14 75W
Core 2 Yorkfield 2008 2930 MHz 16 95W
Core i7 Gulftown 2010 3460 MHz 16 130W

  Two effects:
—  Diminishing returns: pipeline register latency becomes significant
—  Negatively impacts CPI (longer stalls, more instructions flushed)

10/12/11 9
Mitigating CPI loss 1: Dynamic Branch Prediction

  “Predict not-taken” is cheap, but


—  Some branches are almost always taken
•  Like loop back edges.

  It turns out, instructions tend to do the same things over and over again
—  Idea: Use past history to predict future behavior
—  First attempt:
•  Keep 1 bit per branch that remembers last outcome

  What fraction of time will the highlighted branch mispredict?

for (int i = 0 ; i < 1000 ; i ++) {


for (int j = 0 ; j < 10 ; j ++) {
// do something
}
}
10/12/11 10
Two-bit branch prediction

  Solution: add longer term memory (hysteresis)

  Use a saturating 2-bit counter:


—  Increment when branch taken
—  Decrement when branch not-taken
—  Use top bit as prediction

  How often will the branch mispredict?

T T T T T T T T T NT T T T T T …

10/12/11 11
Branch prediction tables

  Too expensive to keep 2 bits per branch in the program


  Instead keep a fixed sized table in the processor
—  Say 1024 2-bit counters.

  “Hash” the program counter (PC) to construct an index:


—  Index = (PC >> 2) ^ (PC >> 12)

  Multiple branches will map to the same entry (interference)


—  But generally not at the same time
•  Programs tend to have working sets.

10/12/11 12
When to predict branches?
  Need:
—  PC (to access predictor)
—  To know it is a branch (must have decoded the instruction)
—  The branch target (computed from the instruction bits)

  How many flushes on a not taken prediction?


  How many flushes on a taken prediction?
  Is this the best we can do?

10/12/11 13
Mitigating CPI loss 1: Branch Target Buffers

  Need:
—  PC Already have at fetch.
—  To know it is a branch
Can remember and make available at fetch
—  The branch target

  Create a table: Branch Target Buffer


PC 2-bit counter target

—  Allocate an entry whenever a branch is taken (& not already present)

10/12/11 14
BTB accessed in parallel with reading the instruction
Misprediction

1
from EX stage   If matching entry found, and …
0   2-bit counter predicts taken
Match 1 0 —  Redirect fetch to branch target
& Taken

Target
—  Instead of PC+4
BTB
PC

4
Add   What is the taken branch penalty?
P
C —  (i.e., how many flushes on a
predicted taken branch?)

Read Instruction
address [31-0]

Instruction
memory

10/12/11 15
Back to our equation for execution time

CPU timeX,P = Instructions executedP * CPIX,P * Clock cycle timeX

  Removing stalls & flushes can bring CPI down 1.


—  Can we bring it lower?

10/12/11 16
Multiple Issue

10/12/11 17
Issue width over time

Microprocessor Year Clock Rate Pipeline Issue


Stages width
i486 1989 25 MHz 5 1
Pentium 1993 66 MHz 5 2
Pentium Pro 1997 200 MHz 10 3
P4 Willamette 2001 2000 MHz 22 3
P4 Prescott 2004 3600 MHz 31 3
Core 2 Conroe 2006 2930 MHz 14 4
Core 2 Yorkfield 2008 2930 MHz 16 4
Core i7 Gulftown 2010 3460 MHz 16 4

10/12/11 18
Static Multiple Issue

  Compiler groups instructions into issue packets


—  Group of instructions that can be issued on a single cycle
—  Determined by pipeline resources required

  Think of an issue packet as a very long instruction


—  Specifies multiple concurrent operations

  Compiler must remove some/all hazards


—  Reorder instructions into issue packets
—  No dependencies within a packet
—  Pad with nop if necessary

10/12/11 19
Example: MIPS with Static Dual Issue

  Dual-issue packets
—  One ALU/branch instruction
—  One load/store instruction
—  64-bit aligned
•  ALU/branch, then load/store
•  Pad an unused instruction with nop

Address Instruction type Pipeline Stages


n ALU/branch IF ID EX MEM WB
n+4 Load/store IF ID EX MEM WB
n+8 ALU/branch IF ID EX MEM WB
n + 12 Load/store IF ID EX MEM WB
n + 16 ALU/branch IF ID EX MEM WB
n + 20 Load/store IF ID EX MEM WB

10/12/11 20
Hazards in the Dual-Issue MIPS

  More instructions executing in parallel


  EX data hazard
—  Forwarding avoided stalls with single-issue
—  Now can’t use ALU result in load/store in same packet
• add $t0, $s0, $s1
load $s2, 0($t0)
•  Split into two packets, effectively a stall
  Load-use hazard
—  Still one cycle use latency, but now two instructions
  More aggressive scheduling required

10/12/11 21
Scheduling Example

  Schedule this for dual-issue MIPS

Loop: lw $t0, 0($s1) # $t0=array element


addu $t0, $t0, $s2 # add scalar in $s2
sw $t0, 0($s1) # store result
addi $s1, $s1,–4 # decrement pointer
bne $s1, $zero, Loop # branch $s1!=0

ALU/branch Load/store cycle


Loop: nop lw $t0, 0($s1) 1
addi $s1, $s1,–4 nop 2
addu $t0, $t0, $s2 nop 3
bne $s1, $zero, sw $t0, 4($s1) 4
Loop

  IPC = 5/4 = 1.25 (c.f. peak IPC = 2)


10/12/11 22
Loop Unrolling
  Replicate loop body to expose more parallelism
—  Reduces loop-control overhead
  Use different registers per replication
—  Called register renaming
—  Avoid loop-carried anti-dependencies
•  Store followed by a load of the same register
•  Aka “name dependence”
 Reuse of a register name

10/12/11 23
Loop Unrolling Example

ALU/branch Load/store cycle


Loop: addi $s1, $s1,–16 lw $t0, 0($s1) 1
nop lw $t1, 12($s1) 2
addu $t0, $t0, $s2 lw $t2, 8($s1) 3
addu $t1, $t1, $s2 lw $t3, 4($s1) 4
addu $t2, $t2, $s2 sw $t0, 16($s1) 5
addu $t3, $t4, $s2 sw $t1, 12($s1) 6
nop sw $t2, 8($s1) 7
bne $s1, $zero, sw $t3, 4($s1) 8
Loop

  IPC = 14/8 = 1.75


— Closer to 2, but at cost of registers and code size

10/12/11 24
Dynamic Multiple Issue = Superscalar

  CPU decides whether to issue 0, 1, 2, … instructions each cycle


—  Avoiding structural and data hazards

  Avoids need for compiler scheduling


—  Though it may still help
—  Code semantics ensured by the CPU
•  By stalling appropriately

  Limited benefit without compiler support


—  Adjacent instructions are often dependent

10/12/11 25
Out-of-order Execution (Dynamic Scheduling)
  Allow the CPU to execute instructions out of order to avoid stalls
—  But commit result to registers in order
  Example
lw $t0, 20($s2)
add $t1, $t0, $t2
sub $s4, $s4, $t3
slti $t5, $s4, 20
—  Can start sub while add is waiting for lw

  Why not just let the compiler schedule code?

10/12/11 26
Out-of-order Scheduling
  Allow the CPU to execute instructions out of order to avoid stalls
—  But commit result to registers in order
  Example
lw $t0, 20($s2)
add $t1, $t0, $t2
sub $s4, $s4, $t3
slti $t5, $s4, 20
—  Can start sub while add is waiting for lw

  Why not just let the compiler schedule code?


—  Not all stalls are predicable
•  e.g., we’ll see shortly that memory has variable latency
—  Can’t always schedule around branches
•  Branch outcome is dynamically determined (i.e., predicted
—  Different implementations have different latencies and hazards

10/12/11 27
Implementing Out-of-Order Execution

Basically, unroll loops in hardware:


1.  Fetch instructions in program order (≤4/clock)
2.  Predict branches as taken/not-taken
3.  To avoid hazards on registers, rename registers using a set of internal
registers (~80 registers)
4.  Collection of renamed instructions might execute in a window (~60
instructions)
5.  Execute instructions with ready operands in 1 of multiple functional units
(ALUs, FPUs, Ld/St)
6.  Buffer results of executed instructions until predicted branches are
resolved in reorder buffer
7.  If predicted branch correctly, commit results in program order
8.  If predicted branch incorrectly, discard all dependent results and start
with correct PC

10/12/11 28
Dynamically Scheduled CPU

Preserves
dependencies

Hold pending
operands

Results also sent


to any waiting
reservation
stations
Reorders buffer
for register writes Can supply
operands for
issued
instructions
10/12/11 29
Takeaway points

  The 5-stage pipeline is not a bad mental model for SW developers:


—  Integer arithmetic is cheap
—  Loads can be relatively expensive
•  Especially if there is not other work to be done (e.g., linked list
traversals)
•  We’ll further explain why starting on Friday
—  Branches can be relatively expensive
•  But, primarily if they are not predictable

  In addition, try to avoid long serial dependences; given double D[10]


•  ((D[0] + D[1]) + (D[2] + D[3])) + ((D[4] + D[5]) + (D[6] + D[7]))
—  Is faster than:
•  (((((((D[0] + D[1]) + D[2]) + D[3]) + D[4]) + D[5]) + D[6]) + D[7])

  There is phenomenal engineering in modern processors

10/12/11 30

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