Phenomena User Guide
Phenomena User Guide
Welcome to Phenomena, a dual voice ROMpler – using modern analog synthesiser audio sources as its starting
point. Phenomena includes many "classic" synthesis controls, like envelopes and filters, and these add to capabilities
Phenomena has for sculpting and shaping modern innovative and original synthesiser sounds quickly and efficiently.
THE INTERFACE
When you open Phenomena you will see there are a number of tabs to display and allow you to manage different
controls for different parts of the instrument. From left to right these are:
ARP – The innovative arpeggiator DESIGNER – The place where you may spend most
time – the spot to define your overall sound
EFFECTS – Each voice has its own set of 4 effects, SEND EFFECTS – There are 4 send effect slots –
select and modify these effects here select effects and modify them here
DESIGNER PAGE
The Designer Page is where the majority of your sound design activity takes place. There are two distinct sound sources that can be
loaded together, each source has its own controls, modulation, gate sequencer and send levels
Layout
The controls for the two voices in Phenomena are laid out for Voice 1 (coloured light blue) on the left and for Voice 2 (coloured light
orange) on the right. Each set of voice controls is divided into three rows. The top row manages Voice setting and modifying, the middle
row deals with the filtering of the voice, and the bottom row handles changing the voice as part of the voice performance.
DESIGNER PAGE
Sound Selection
In the top section of the interface you can select the sound source for each voice, click on a voice name and the voice selection dialog
box appears. In the voice selection dialog there are a number of categories, named to reflect the sort of sounds included in the category.
Select a category and the dialog will display the unique sounds in that category. Select a sound and Phenomena will load that sound
immediately – so you can audition sounds even while this dialog remains open. When you are happy with your selection click on the
close button at the top right and the selection dialog will disappear.
DESIGNER PAGE
Voice Control
Below the Voice selection and display are the Main Voice controls
Over on the left of this section are the Volume, Pitch (semi-tone and fine) and Pan controls for that voice. If you Control-click on the
Volume or Pan controls this will set them to their default settings. To the right of these controls is the volume envelope. You can turn this
on or off, and set the amount of envelope added into the volume of this voice, you can set the envelope shape with the A(ttack), H(old),
D(ecay), S(ustain) and R(elease) controls.
To the right of the Envelope controls are the Vibrato and Tremolo tabs. You can include both Tremolo and Vibrato if you wish, but you
can only access one set of controls at a time. To see the controls for either of these effects simply click on its name. Both effects have the
same kinds of controls. You can set the shape of the LFO being used – Sine, Saw, Pulse or Random and set the Phase of the LFO. Below
these controls you can set the speed and depth of the LFO.
DESIGNER PAGE
In middle row you will find controls for managing Glide and the Filter. The Glide controls are “classic” portamento controls and you can
set the amount and the speed of the glide.
Next are the Filter controls. There are three filter types – Low Pass, Band Pass, or High Pass filter. These are all ladder-filters, made famous
by a US East Coast synth company. You can turn the filter on, to include filtering effects, or off, to bypass the filter. You can set the filter
frequency, where the filter begins to affect the audio, as well as the resonance that the filter adds to this point. Like classic ladder-filters if
you turn the resonance up very high the filter will begin to self-oscillate.
Next to the filter is a dedicated LFO this is set up to modulate the filter frequency. Again you can turn this on or off. You can select one of
4 LFO shapes – Sine, Saw, Pulse, or Random and set the LFO phase. You set the LFO speed and the depth of its effect.
To the right of the Filter LFO is the Filter Envelope. Again this is set up to affect the filter frequency, and again like the Volume Envelope
you can set the amount and define the envelope shape with the AHDSR controls.
DESIGNER PAGE
Sends, Gates and Sub
In the bottom row of the interface are controls for the send levels for each voice, the gate for each voice and the sub control.
Sends
These set the amount of each voice being sent to each of the 4 send slots.
Gates
Sub
In the centre is the Sub control this sets the amount of sub (1 octave lower) sound that is added to each voice.
DESIGNER PAGE
Modulators
You will note that several of the controls on the DESIGNER page have a small “dot button” usually next to their name. These controls turn on or
off a dedicated modulator for each of these controls. When you turn on the modulator the modulator dialog will appear.
In the top left of the dialog is the name of the control that is being modulated. Next along is the tempo menu. There are a range of tempos that
you can set the modulator to run at – all tied to the tempo in your DAW. Along-side these are the options to set the modulator to use the
following:
Velocity – The velocity of the last incoming note is mapped to a value
Note – Each incoming note advances the modulator one step through its values
Key - The note number is used to map to a modulator value
Below these controls is a table of modulator values – the modulator will use these values to set the control it is assigned to.
Below the table you can set the number of steps in the table (Velocity and Key based modulators the number of steps will always be 128)
You can set the modulator to Retrigger (start from the beginning) when a note is received (No effect for Velocity or Key based modulators).
You can set the modulator to One Shot so it will move through the values you have defined until it reaches the end of the table and then
remain there (again this has no effect for Velocity or Key based modulators)
Finally on this row you can add an amount of randomness to each of the values you have defined.
At the bottom of the modulator dialog are the Preset Controls. These allow you to define a number of presets which you can then re-use
across different modulators. To save your current modulator setting in a preset click the SAVE AS PRESET button and the values will be saved
into the preset displayed. To use a preset simply select it from the drop down menu.
When you close the dialog the modulator ‘dot’ button will be turned on and you should see your control move as the modulator is applied.
EFFECTS
Phenomena has four independent effect slots for each voice. In the effects tab you will see you can select each voice and then in
each slot you can select one of 20 different effects. When you have selected an effect it will be loaded into the slot and its parame-
ters will be displayed, and you can make changes as you wish to these.
You can disable a slot by selecting its slot number on the left.
SEND FX
The Send FX page allows you to set four different send effects. Each slot allows you to select any of the available effects: Reverb,
Delay, Chorus, Flanger and Phaser. Click on an effect name to load that effect into its slot. Click on the slot number to turn off effects
in that slot.
Once an effect is loaded you can set the parameters for that effect in its panel. The amount of audio sent to each effect in each slot is
set using the Send controls on the DESIGNER page.
Whilst you hold down a note Arp-Seq will run through the sequencer playing the note held down at times decided by the sequencer.
Classic arpeggiator effects are easy to create, as are completely new and interesting phrase-based sequences.
ARP SEQ
Power etc.
At the top right of the page is the power button – turn this on to run the Arp-Seq. On the same row are the Load and Save buttons. Next
is the Randomise button. For each Note that has its random button on (the small question mark next to its name) the Randomise button
will randomise the tempo, number of steps and velocities in a musically useful way.
Finally on this row there are the range controls, set the range of notes you would like Arp-Seq to "watch" and respond to.
Using these controls you can, for example, set up a repeating phrase for one hand whilst playing a free-hand melody with the other.
Note Lanes
Next are the note lanes, 8 of them. You can set each sequencers step count, tempo and the velocity of each step here.
Finally in each lane is the Presets button - click this multiple time to cycle through some useful starting points for each lane.
Below this button are the copy in and copy out buttons, which as their name implies copies the contents of a lane in and out of the
cut-and-paste buffer.
Finally on this page are the param controls. You can set the length of each note played and transpose the note you are holding down.
You can see each notes pan position and the amount of fade-in for each note.
Each of these params runs in its own 8 step sequencer, so you can use lots of different note lengths, transpositions, pan positions and
fade settings in your sequence.
Click on NOTE LENGTHS to see the controls for setting note lengths, STEP sets the note length to the same as the tempo used in the
Lane, the other options are fixed lengths for notes.
TRANSPOSE will allow you to transpose your held note up or down in semi tones plus or minus one octave.
PAN allows you to define 16 pan positions to use for each note
FADE IN defines 16 fade-in values to use.
Next is PARAM TEMPO, this sets the tempo at which the param sequencer moves through the 8 available values.
Next to this is the lock icon, turn this on and any change you make in one param step will be duplicated in all the other param steps.
As the param sequence moves along it will use the note length, transpose, pan and fade in values for each of its steps in turn and will
apply these to the currently playing notes.
The tempo of this “param lane” can be different to one or more of the note lanes, and thus you can get complex changing sequences
that are much longer than the 16 steps available.
E.U.L.A
This End-User license agreement (EULA) is a legal agreement between you and Audio Reward for the Audio Reward product that
this agreement accompanies; including computer software and associated media or multimedia, printed materials and electronic
documentation.
By installing or using this product you agree to be bound by the terms of the EULA. If you do not agree to the terms of this EULA
you may not install or use the product. All audio samples provided with the product are the property of Audio Reward and are
licensed to you, they are not sold.
1. Audio Reward grants the end-user (licensee) of the product the right to create finished musical works and performances using the
audio samples and any other media or software included as part of the Audio Reward product.
2. The licensee may use the product for commercial purposes.
3. The licensee may alter the samples within the context of a finished musical work but may not distribute those altered samples
outside of that musical context.
4. The creation of sound libraries in any form for commercial use or otherwise that use the Audio Reward audio or software,
including single samples, loops, audio clips or similar is strictly prohibited. Violations will be prosecuted under local and international
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