Turkenkrieg Order of Battle
Turkenkrieg Order of Battle
Turkenkrieg Order of Battle
The following lists indicate the Units, Auxiliaries, Artillery SPs, Leaders, and HQs; the same forces are available in each scenario,
subject to any special directions. Dispositions are given in the Scenario Deployment section.
Unless specifically assigned a role by the scenario, DP Units beginning a scenario in a Formed state may be deployed either as Units or
Auxiliaries, as the Imperial player sees fit.
This OoB book is virtually identical to the one found in Türkenkrieg. The only changes are the addition of the 9.0 Combined Game
scenario (which uses the same deployment as the 7.1 and 8.0 scenarios) and some of the case numbers.
6.21 Imperial Army Forces
6.211 Infantry & Cavalry Units 6.212 Mil. Border MZP = 35 SPs Notes:
Name Class DP IR = Infantrie Regiment
KR Lanthieri Heavy Cavalry No KR = Kuirassier Regiment
KR Johann Pálffy Heavy Cavalry No DR = Dragoner Regiment
KR Hohenzollern Heavy Cavalry No HR = Huzaren Regiment
KR Hohenembs Heavy Cavalry No
DP = Dual-Purpose Unit (Ex. Rule 3.13).
KR Hautois Heavy Cavalry No
KR Hamilton Heavy Cavalry No A multiplier is used to indicate the number of
KR Diemar Heavy Cavalry No Unit counters with same name, except as follows.
KR Cordua Heavy Cavalry No
KR Wurmbrand Heavy Cavalry No All cavalry regiments are divided into 2 counters.
KR Carl Pálffy Heavy Cavalry No Cuirassiers have 1 affiliated Carabinier Auxiliary,
KR Portugal Heavy Cavalry No & Dragoons have an affiliated Horse Grenadier
KR Seher Heavy Cavalry No Auxiliary. These are not recorded elsewhere in
KR Podtzatazky Heavy Cavalry No the OoB. Exception: as indicated, KR Caraffa
KR Lubomirsky Heavy Cavalry No only has 1 Unit.
KR Lobkowitz Heavy Cavalry No Unless otherwise noted, all infantry regiments
KR Caraffa x1 Heavy Cavalry No consist of 3 (battalion) Units plus 2 Grenadier
DR Savoye Medium Cavalry No Auxiliaries. The latter are not recorded elsewhere
DR D’Ollone Medium Cavalry No in the OoB.
DR Bathyanÿ Medium Cavalry No
DR Althann Medium Cavalry No * Converged Grenadier unit (Ex. Rule 4.21). The
DR Würtemburg Medium Cavalry No 1st Class given is when used as a Unit, the 2nd
DR Lichtenstein Medium Cavalry No Class given is when used as an Auxiliary.
DR Koháry Medium Cavalry No
DR Khevenhüller Medium Cavalry No
DR Jörger Medium Cavalry No
DR Bayern Medium Cavalry No
DR Philippi Medium Cavalry No
HR Alte Desöffÿ Hussar Yes
HR Czáky Hussar Yes
HR Ghilyanÿ Hussar Yes
HR Károlÿ Hussar Yes
HR Pestwármegeÿ Hussar Yes
HR Splenÿ Hussar Yes
Geschwader Carabinier x4 Heavy Cavalry/Carabinier* Yes
Geschwader Grenadier x4 Medium Cavalry/Grenadier* Yes
IR Alt Würtemburg Line Infantry No
IR Alt Daun Line Infantry No
IR Karl Lotharingen Line Infantry No
IR Franz Lotharingen Line Infantry No
IR Wenzel Wallis Line Infantry No
IR Fürstenbusch Line Infantry No
IR Harrach Line Infantry No
IR Heister Line Infantry No
IR Jung Daun Line Infantry No
IR Marullÿ Line Infantry No
IR Müffling Line Infantry No
IR Ogilvi Line Infantry No
IR Baaden-Baaden Line Infantry No
IR Bayreuth Line Infantry No
IR Damnitz Line Infantry No
Name Class DP Notes:
IR Franz Wallis Line Infantry No
IR Göldÿ Line Infantry No IR = Infantrie Regiment
IR Möltke Line Infantry No KR = Kuirassier Regiment
DR = Dragoner Regiment
IR Max Hessen Line Infantry No
IR Sachsen-Hildeburghausen Line Infantry No HR = Huzaren Regiment
IR Königsegge Line Infantry No DP = Dual-Purpose Unit (Ex. Rule 3.13).
IR Max Starhemberg Line Infantry No
IR Onelli Line Infantry No A multiplier is used to indicate the number of unit
IR Schmettau Line Infantry No counters with same name, except as follows.
IR Thüngen Line Infantry No All cavalry regiments are divided into 2 counters.
IR Vasquez Line Infantry No Cuirassiers have 1 affiliated Carabinier Auxiliary,
IR Alt Wölfenbuttel Line Infantry No & Dragoons have an affiliated Horse Grenadier
IR Wurmbrand Line Infantry No Auxiliary. These are not recorded elsewhere in
IR Schulemburg Line Infantry No the OoB. Exception: KR Caraffa only has 1 unit.
IR Seckendorff Line Infantry No
IR Walsegg Line Infantry No Unless otherwise noted, all infantry regiments
IR Wileczek Line Infantry No consist of 3 (battalion) units plus 2 Grenadier
IR Platz Line Infantry No Auxiliaries. These are not recorded elsewhere in
IR Reitzenstein Line Infantry No the OoB.
IR Salm-Salm Line Infantry No
* Converged Grenadier unit (Ex. Rule 4.21).
IR Jung Wölfenbuttel x2 & 2 Grenadier Line Infantry No
IR Witzler x1 & no Grenadiers Line Infantry No §Military Border MZP forces (Ex. Rule 4.35).
IR Succow x1 & no Grenadiers Line Infantry No See top of chart (page 1) for SP total. See also
IR Gylulaÿ x1 & no Grenadiers Line Infantry No 4.45. These forces are a Frontier Contingent
IR Deutschmeister x1 & no Grenadiers Line Infantry No (4.18).
IR de Vettes x1 & no Grenadiers Line Infantry No
IR Traun x1 & no Grenadiers Line Infantry No
IR Livingstein x1 & no Grenadiers Line Infantry No
IR Diesbach x1 & no Grenadiers Line Infantry No
IR Wachtendonck x1 & no Grenadiers Line Infantry No
IR Alt Wallis x1 & no Grenadiers Line Infantry No
IR Waldeck x1 & no Grenadiers Line Infantry No
Batallion Grenadier x8 Grenadier Foot Yes
Carstader Pandour Liccaner x6 Grenz§ Yes
Carstader Pandour Szuiner x2 Grenz§ Yes
Carstader Pandour Oguliner x2 Grenz§ Yes
Carstader Pandour Ottocaner x2 Grenz§ Yes
Warasdiner Pandour Creutzer x2 Grenz§ Yes
Warasdiner Pandour St. Georger x2 Grenz§ Yes
Slavonen Pandour Brooder x2 Grenz x1 Grenz Horse x1§ Yes
Slavonen Pandour Peterwaradiner x2 Grenz x1 Grenz Horse x1§ Yes
Slavonen Pandour Gradiscaner x2 Grenz§ Yes
Serbiener Pandour x6 Grenz§ Yes
Siebenburgen Land Miliz Kronstadt x1 Hussar§ Yes
Siebenburgen Land Miliz Hermanstadt x1 Hussar§ Yes
Slavonen Husaren x1 Hussar§ Yes
Maroser Banat Pandour x1 Grenz Horse§ Yes
Theißen Banat Pandour x2 Grenz Horse§ Yes
Bulgarische Land Miliz Grenz§ Yes
6.213 Auxiliaries Auxiliary Notes:
Name Class DP Multiplier indicates number of Auxiliaries with
Abteilung Ingenieur Korps x2 Pioneers No same name.
Abteilung Bergmänner Korps x2 Sappers No
Donau Tshaikisten x3 (A, B, & C) Boatmen No Boatmen match Gunboat Flotillas listed in 6.215.
Abteilung Pontonier Korps x2 Pontooneers No
Donau Flotille-Marinebatallion x1 Marines No
6.214 Artillery SPs Artillery Counters Notes:
Maximum number of Artillery SPs of each Class per
SPs Class Batterie Batallionkanone Battery Counters x12 HQ is 9. Arsenals may have an unlimited number of
12 Field Feldartillerie Field Artillery HQ markers x4 Artillery SPs.
3 Siege Belagerungartillerie Siege Artillery HQ markers x4 Artillery Markers are named by HQ.
SPs/Batteries from other Contingents are listed
separately; those SPs are not distinguished during
play except by their Battery Markers.
6.215 Available HQs & Other Items
Name Item Name Item
Die Kaiserliche Armee Grand Army HQ Garrison 1-20 Garrison HQ
Army von Serbien Army HQ Imperial Flotilla A, B, & C Gunboat Flotilla
Korps von Siebenburgen Army HQ
Korps von Bosnien Army HQ Gunboat SPs (for use in Flotillas) x12 total
Column A through D Column HQ
6.27 Leaders
Name Rank Faction Notes:
Großherzog Franz Stephan von Toscana Royal Lorraine
Feldmarshal Lothar J. Graf von Königsegge-Rothenfels Marshal Either At the start of a scenario,
Feldmarshal Georg O. Graf von Wallis Marshal Either determine the Faction to which
each Leader belongs, per Ex.
General der Cavallerie Ludwig A. Graf von Khevenhüller Marshal Either
General der Cavallerie Christian S. Graf von Wurmbrand Marshal Either Rule 3.4.
General der Cavallerie Johann C. Seherr Freiherr von Tost Marshal Either Note that a few Leaders only
General der Cavallerie Victor Graf Philippi Marshal Either belong to one Faction.
Feldzugmeister Georg C. Fürst von Lobkowitz Marshal Either
Feldzugmeister Samuel Freiherr von Schmettau Marshal Either Bavarian and Saxon Leaders are
Feldzugmeister Wilhelm R. Graf von Neipperg Marshal Either received with their respective
Feldzugmeister Joseph Fürst von Sachsen-Hildeburghausen Marshal Either Contingents.
Feldzugmeister Francesco Cavaliere Marullo Marshal Either See Ex. Rule 4.28 for the
Feldzugmeister Friedrich H. Graf von Seckendorff Marshal Either Admiral.
General der C. Alexander J. Graf von Sulkowsky (Saxon Contingent) Marshal Either
Feldmarshallieutenant F. Wenzel von Wallis General Either See Ex. Rule 3.22 for the Royal.
Feldmarshallieutenant Graf von Berlichingen General Either
Feldmarshallieutenant Károlyi J. Fürst von Batthyány General Either
Feldmarshallieutenant Carl H. Conte di Chauviray General Either
Feldmarshallieutenant Karl Fürst von Lotharingen General Either
Feldmarshallieutenant Willhelm Prinz zu Sachsen-Gotha General Either
Feldmarshallieutenant Antonio Botta Conte d’Adorno General Either
Feldmarshallieutenant von Thügen General Either
Feldmarshallieutenant Wenzel A. Fürst von Liechtenstein General Either
Feldmarshallieutenant von Ballayra General Either
Feldmarshallieutenant Heinrich Ferdinand Müffling General Either
Feldmarshallieutenant Freiherr von Stein General Either
Feldmarshallieutenant von Miglio General Either
Feldmarshallieutenant von Damnitz General Either
Feldmarshallieutenant Peter Freiherr Göldÿ Fieffenau General Either
Feldmarshallieutenant von Chanclos General Either
Feldmarshallieutenant Karl August F. Fürst zu Waldeck Graf von Pyrmont General Either
Feldmarshallieutenant Jószef Graf Esterházy de Galantha General Either
Feldmarshallieutenant Franz de Paula Herr und Freiherr von Stubenburg General Either
Feldmarshallieutenant Julius Heinrich G. Friesen General Either
Feldmarshallieutenant Johann D. Freiherr von Fürstenbusch General Either
Feldmarshallieutenant Kavanagh General Either
Feldmarshallieutenant Karl Sigismond F. W. Baron Leutrum General Either
Feldmarshallieutenant von Römer General Either
Feldmarshallieutenant von Guadagni General Either
Feldmarshallieutenant Erst A. Freiherr von Petrasch General Either
Feldmarshallieutenant von Succow General Either
Feldmarshallieutenant von Styrüm General Either
Feldmarshallieutenant von Wittorff General Either
Feldmarshallieutenant von Wuscheletitz General Either
Feldmarshallieutenant Friederich A. Graf von Rutowsky (Saxon Contingent) General Either
Feldmarshallieutenant von Thörring (Bavarian Contingent) General Bavarian
Admiral Gian Luca di Pallavincini-Centurioni Admiral Either
IMPERIAL SCENARIO DEPLOYMENTS
For all scenarios, if no quantity is given for a regiment or other item, all elements with the same name are present (example: under 7.11
“at Vipolanka”, 1st item, “KR Cordua”. By the OoB, this consists of 2 Unit counters and a Carabinier Company Auxiliary. Since no
quantity is given, both Unit counters are located here, and the Carabinier is Available – thus placed in the Available Box or assigned to a
Converged Unit).
IR Alt Würtemburg x2 battalions
7.0 MINOR SCENARIOS
IR Seckendorff x2 battalions
7.1 THE SWORD OF ALI IR Marullÿ x2 battalions
The Balkan Campaign of 1737 IR Göldÿ x2 battalions
IR Jung Wölfenbuttel x2 battalions
7.11 von Seckendorff’s Command
Dual-Purpose Units (may begin in either role)
At Vipolanka (TK2/Titril/ESE7)
HR Alte Desöffÿ
KR Cordua HR Splenÿ
KR Portugal
KR Lobkowitz Historical Leaders
KR Hohenembs Franz von Lotharingen (Royal)
Seckendorff (Adlatus)
KR Wurmbrand
Khevenhüller
KR C. Palffy Philippi
KR Hohenzollern Wuschletitz
DR Althann W. Wallis
DR Würtemburg Petrasch
DR Bayern Styrüm
DR Lichtenstein Batthyany
IR Max Starhemberg x2 battalions Kavanagh
IR Schulemburg x2 battalions At Peterwardein (TK2/Titril/SW2)
IR Karl Lotharingen x2 battalions
IR Onelli x2 battalions IR Thüngen x1 battalion
IR Baaden-Baaden x 1 battalion At Belgrade (TK2/Titril/SSE8)
IR Harrach x1 battalion
IR Vasquez x2 battalions IR Alt Würtemburg x1 battalion
IR Franz Wallis x2 battalions IR Marully x1 battalion
IR Damnitz x1 battalion IR Göldÿ x1 battalion
IR Fürstenbusch x1 battalion
At Sabatz (TK2/Titril/SSW6)
IR Bayreuth x1 battalion
IR Heister x2 battalions IR Seckendorff x1 battalion
IR Müffling x2 battalions
IR Wenzel Wallis x2 battalions At Temesvár (TK2/Titril/NE7)
IR Königsegge x1 battalion IR Bayreuth x2 battalions
Dual-Purpose Units (may begin in either role) At Alt Orsova (TK3/Ribnik/WSW10)
HR Czáky IR Wileczek x1 battalion
Historical Leaders At Neu Orsova (TK3/Ribnik/WSW9)
Schmettau
Wurmbrand IR Heister x1 battalion
Leutrum IR Onelli x 1 battalion
Thüngen
Miglio 7.12 von Sachsen-Hildeburghausen’s Command
Stein
At Gradiska (TK1/Sisak/SE7)
At Semlin (TK2/Titril/S4)
KR Diemar
KR J. Palffy DR Khevenhüller
KR Hamilton DR Jörger
KR Caraffa DR D’Ollone
KR Lanthieri IR Alt Wölfenbuttel x3 battalions
KR Seher IR Reitzenstein x3 battalions
DR Philippi IR Jung Daun x2 battalions
DR Bathyanÿ IR Möltke x2 battalions
DR Savoye IR Platz x2 battalions
IR Wileczek x2 battalions IR Franz Lotharingen x3 battalions
IR Ogilvi x2 battalions
IR Max Hessen x3 battalions
IR Schmettau x3 battalions
IR Königsegge x2 battalions
IR Thüngen x2 battalions
Dual-Purpose Units (may begin in either role) 7.15 Auxiliaries
HR Károlÿ All Auxiliaries listed under 6.213 are in the Available Box.
Historical Leaders
Boatmen may be Tasked to Depôts during initial deployment.
Sachsen-Hildeburghausen Exceptions:
Müffling
Succow DP Units not listed under 7.11-7.14 are initially assigned to the
Römer Imperial Muster Zone Pool and are not Formed. See 7.18.
7.13 Siebenburgen Command Grenadiers & Carabinier Companies belonging to the Cavalry
and Infantry regiments listed under 7.11-7.14 are available,
Restricted by Ex. Rule 4.33.
even if only one (1) of the Unit counters is in play. If none of
At any Fortifications in Transylvania the Unit counters are in play, that regiment’s associated
Auxiliaries are not in play either.
Historically, Army HQ, & in consequence most force concentrations,
were at Hermanstadt 7.16 Leaders
KR Podtzatazky All Imperial Leaders, per 6.27, in the Officers’ Mess, except as
KR Hautois noted below.
KR Lubomirsky
DR Koháry Saxon & Bavarian Leaders are received with their respective
IR Baaden-Baaden x2 battalions Contingents and not before.
IR Harrach x2 battalions
Franz Stephan is not in play at game start. He arrives per Ex.
IR Vasquez x1 battalion
Rule 3.22.
IR Franz Wallis x1 battalion
IR Damnitz x2 battalions 7.17 Artillery & Supply
IR Fürstenbusch x2 battalions
IR Müffling x1 battalion Artillery as listed under 6.214. Artillery SPs may be assigned to
IR Wenzel Wallis x1 battalion any Formed HQ(s), or remain in the Arsenal, as desired.
Dual-Purpose Units (may begin in either role) Gunboat Flotillas as listed under 6.215.
DR Würtemburg KR Podtzatazky
IR Wileczek x1 battalion KR Hautois
IR Max Hessen x3 battalions KR Cordua
IR Möltke x3 battalions KR Portugal
IR Reitzenstein x3 battalions DR Koháry
DR Bathyanÿ
Anywhere in Croatia IR Baaden-Baaden x3 battalions
IR Jung Daun x3 battalions IR Harrach x3 battalions
IR Vasquez x3 battalions
IR Karl Lotharingen x1 battalion
IR Damnitz x3 battalions >>>>more
IR Fürstenbusch x3 battalions
IR Wenzel Wallis x3 battalions 7.27 Artillery & Supply
Dual-Purpose Units (may begin in either role) Artillery as listed under 6.214. Artillery SPs are assigned to the
Arsenal.
HR Ghilyanÿ
HR Pestwármegeÿ Gunboat Flotillas as listed under 6.215.
At Trieste (off West TK Map edge 11 Road MPs from Associated counters listed at bottom of 6.211. The 6 HRs listed
Fiume) on page 1 of the OoB are NOT included in this pool (Ex. Rule
4.352).
IR Alt Wallis x1 battalion
IR Livingstein x1 battalion These forces are all in the pool.
IR de Vettes x1 battalion 7.29 Reinforcements
IR Deutschmeister x1 battalion
The following are available to be Formed:
At Fiume
All HQs 6.215
IR Diesbach x1 battalion All Garrisons 6.215
IR Succow x1 battalion Batallion Grenadier (Converged Grenadier units) x8
IR Watchtendonck x1 battalion Geschwader Carabinier (Converged Carabinier units) x4
At Gradisca d’Isonso (off West TK Map 6 Road MPs from Geschwader Grenadier (Converged Grenadier units) x4
Laybach) Important. No HQs may be Formed at scenario start.
IR Traun x1 battalion Force Allocations
At Görz (off West TK Map 5 Road MPs from Laybach) A number of variable Reinforcements can be received. For each
IR Gylulaÿ x1 battalion of these, consult the Force Allocation Table (found at the end
of this booklet) after set up, but before commencing play. The
7.25 Auxiliaries procedures described in Ex. Rule 3.1 are followed, but for the
arrival of forces, count the number of elapsed Turns as if the
All Auxiliaries listed under 6.213 are in the Available Box.
FAT had been consulted on the last Turn of the previous Year
Boatmen may be Tasked to Depôts during initial deployment.
(i.e. when it would have been consulted in a Campaign Game).
After Deployment, roll one (1) die. Randomly select that many The following are the potential Reinforcements that may be
Auxiliaries and place them in the Recovery Box. Dual-Purpose received:
units are not exempt, if they have been deployed in an
1) Additional Imperial Forces. All remaining Imperial Infantry
Auxiliary role.
Regiment (IR) Unit counters, including Units that belong to
Exceptions: Imperial IRs listed for this scenario, but not themselves listed in
sections 7.21–7.24 may be Formed with Replacement SPs.. If a
DP Units not listed under 7.21-7.24 are initially assigned to the counter of an Imperial IR is entered as a Reinforcement for the
Imperial Muster Zone Pool and are not Formed. See 7.28. first time, even if only 1 battalion is entered, all its associated
Grenadiers & Carabinier Companies belonging to the Cavalry Grenadier Auxiliaries are immediately added to the Available
and Infantry regiments listed under 7.21-7.24 are available, Box.
even if only one (1) of the Unit counters is in play. If none of 2) The Bavarians, as listed under 6.22, plus Leader Törring.
the Unit counters are in play, that regiment’s associated
Auxiliaries are not in play either. Historical Note: the negotiations over the use of Bavarian troops took
so long (involving the question of whether the rival Imperial candidate,
7.26 Leaders Franz Stephan, would step aside from command – he did) that they did
not arrive in theatre until the war was over – in the following year!
All Imperial and Saxon Leaders, per 6.27, in the Officers’
Mess. 3) The Saxons, as listed under 6.23, plus Leaders Sulkowsky &
Rutowsky. When determining starting CE values, apply the
Großherzog Franz von Lotharingen (Royal), with F.M. von same modifier as the Imperial Contingent.
Königsegge-Rothenfels as his Adlatus (Ex. Rule 3.324), are
automatically Posted to the Grand Army HQ when it is Formed 4) The other Contingents (Hessians, Montenegrins, &
(historically, at Temesvár). Modenese) are NOT available in this scenario.
The Bavarian Leader is received with his Contingent. 5) Imperial Replacements. The Turns prior to scenario start are
not counted.
7.3 TURKISH DELIGHT 7.32 Other Forces in Main Theatre
The Siege of Belgrade, 1739
At Temesvár, or In Garrison in Slavonia, Croatia,
7.31 von Wallis’ Command Hungary, the Banat, or Serbia
(Unless at Temesvár, forces to be In Garrison. Note that there
At Belgrade, In Garrison (TK2/Titril/SSE8) is Plague in the Banat that requires a Cordon to prevent
IR Ogilvi x2 battalions Spread. Forces at Temesvár may begin subordinated to HQs.)
IR Della Palude (Modenese) x1 battalion KR Lubomirsky
IR Alte Daun x2 battalions KR C. Palffy
IR Jung Daun x2 battalions KR Seher
IR Königsegge x1 battalion KR Hohenembs
IR Möltke x1 battalion DR Würtemburg
IR Marully x2 battalions DR D’Ollone
IR Jung Wölfenbuttel x2 battalions DR Khevenhüller
IR Schulemburg x2 battalions IR Salm-Salm x3 battalions
IR Bayreuth x2 battalions IR Onelli x3 battalions
IR Müffling x2 battalions IR Franz Lotharingen x1 battalion
Grenz Battalions x5 battalions§ IR Seckendorff x1 battalion
Historical Leaders‡ IR Göldÿ x1 battalion
IR Platz x1 battalion
Succow – Garrison Commander IR Schmettau x1 battalion
At Semlin (TK2/Titril/S4) IR Ogilvi x1 battalion
IR Reitzenstein x1 battalion
KR Hohenzollern IR Alt Wölfenbuttel x1 battalion
KR Wurmbrand IR Walsegg x1 battalion
KR J. Palffy IR Thüngen x1 battalion
KR Caraffa IR Karl Lotharingen x1 battalion
KR Diemar IR Max Hessen x1 battalion
KR Lanthieri IR Franz Wallis x1 battalion
KR Hamilton IR Schulemburg x1 battalion
DR Althann IR Bayreuth x1 battalion
DR Bayern IR Müffling x1 battalion
DR Savoye
IR Franz Lotharingen x2 battalions Saxons
IR Seckendorff x2 battalions KR Kürprinz
IR Marully x1 battalion KR Maffey
IR Heister x2 battalions KR Bestenbostel
IR Göldÿ x2 battalions DR Sonderhausen
IR Platz x2 battalions DR Chevalier de Saxe
IR Würtzburg x1 battalion IR Sulkowsky
IR Möltke x2 battalions IR Saxe-Weißenfels
IR Schmettau x2 battalions IR Haxthausen
IR Alte Daun x1 battalion IR Rochau
IR Jung Daun x1 battalion Dual-Purpose Units (may begin in either role)
IR Reitzenstein x2 battalions
IR Königsegge x2 battalions HR Károlÿ
IR Alt Wölfenbuttel x2 battalions HR Czáky
IR Walsegg x2 battalions
At Temesvár In Garrison (TK2/Titril/NE7)
IR Thüngen x2 battalions
IR Della Palude (Modenese) x2 battalions DR Philippi
IR Karl Lotharingen x2 battalions IR Max Starhemberg x3 battalions
IR Max Hessen x2 battalions IR Heister x1 battalion
IR Franz Wallis x2 battalions
Grenz Battalions x6 battalions§ Dual-Purpose Units (may begin in either role)
Türkenkrieg/Heirs of the Golden Horde Imperial OoB & Scenario Booklet ©2008 Red Sash Games & Ian Weir
6.3 TÜRKENKRIEG-HEIRS OF THE GOLDEN HORDE OTTOMAN OOB BOOK
Türkenkrieg – Heirs of the Golden Horde Ottoman OoB & Scenario Booklet ©2008 Red Sash Games & Ian Weir
The following lists indicate the Units, Auxiliaries, Artillery SPs, Leaders, and HQs; the same forces are available in each scenario, subject to any special
directions. Dispositions are given in the Scenario Deployment section. Dispositions are given in the Scenario Deployment section. Because historical
information about Ottoman forces is limited, the deployment information is very brief – reference the OoB lists for details. Unless specifically assigned a
role by the scenario, Dual-Purpose Units (4.27) beginning a scenario in a Formed state may be deployed either as Units or Auxiliaries, as the Ottoman
player sees fit. Units for each Frontier Defence/Provincial Army pool are listed with each Provincial Army’s forces and are the same in every scenario.
6.35 Rumeli Eyâlet Askerleri (Rumelian Provincial Army) MZP Militia Contingent
Infantry & Cavalry Units Total SPs for the Army = 50 + 3 C.J. Notes:
“DP?” = Dual-Purpose Unit? (Ex. Rule 3.13).
Name SPs Class DP? Sipahis are 2-counter regiments.
Rumelian Sipahi 18 Medium Cavalry No C.J. = Cema’at Janissary
Rumelian Süvari Alay 8 Irregular Horse Yes
Rumelian Azaps 6 Line Infantry No
Rumelian Tüfekçis 9 Irregular Yes
Rumelian Gönüllüyan 9 Irregular Yes
6.36 Anadolu Eyâlet Askerleri (Anatolian Provincial Army) MZP Militia Contingent
Infantry & Cavalry Units Total SPs for the Army = 48 Notes:
“DP?” = Dual-Purpose Unit? (Ex. Rule 3.13).
Name SPs Class DP? Sipahis are 2-counter regiments.
Anatolian Sipahi 12 Medium Cavalry No
Anatolian Süvari Alay 6 Irregular Horse Yes
Anatolian Azaps 6 Line Infantry No
Anatolian Tüfekçis 6 Irregular Yes
Anatolian Levends 8 Irregular Yes
Anatolian Yörüks 10 Mountaineers Yes
6.37 Ezerum Eyâlet Askerleri (Ezerum Provincial Army) MZP Frontier Contingent
Infantry & Cavalry Units Total SPs for the Army = 42 + 15 C.J. Notes:
“DP?” = Dual-Purpose Unit? (Ex. Rule 3.13).
Name SPs Class DP? Sipahis are 2-counter regiments.
Ezerum Sipahi 12 Medium Cavalry No C.J. = Cema’at Janissary. Cema’at Janissaries of the
Ezerum Süvari Alay 6 Irregular Horse Yes eastern provinces were at the disposal of the Bey of
Ezerum Azaps 4 Line Infantry No Trabezond (in the game, the Ezerum MZP) for use
Ezerum Tüfekçis 10 Mountaineer Yes in the Black Sea coastal garrisons. These SPs can be
Ezerum Levends 10 Mountaineer Yes located anywhere on the HGH maps (not just on the
coast).
6.38 Mezopotamya Eyâlet Askerleri (Iraqi Provincial Army) MZP Militia Contingent
Infantry & Cavalry Units Total SPs for the Army = 40 Notes:
“DP?” = Dual-Purpose Unit? (Ex. Rule 3.13).
Name SPs Class DP? Sipahis are 2-counter regiments.
Mezopotamya Sipahi 8 Medium Cavalry No
Mezopotamya Süvari Alay 8 Irregular Horse Yes
Mezopotamya Azaps 4 Line Infantry No
Mezopotamya Tüfekçis 10 Irregular Yes
Mezopotamya Levends 10 Irregular Yes
6.39 Suriyeli Eyâlet Askerleri (Syrian Provincial Army) MZP Militia Contingent
Infantry & Cavalry Units Total SPs for the Army = 30 Notes:
“DP?” = Dual-Purpose Unit? (Ex. Rule 3.13).
Name SPs Class DP? Sipahis are 2-counter regiments.
Suriyeli Sipahi 10 Medium Cavalry No
Suriyeli Süvari Alay 10 Irregular Horse Yes
Suriyeli Levends 10 Irregular Yes
6.3.11 Kurtçe (Kurds), Araps (Arabs), Misirli Memluks (Mamelukes) Loaned Contingents
Infantry & Cavalry Units Contingent Codes Ku, A, Ma Notes: see Ex. Rule 4.44.
“DP?” = Dual-Purpose Unit? (Ex. Rule 3.13).
Name SPs Class DP? Sipahis, Süvari, & Mamelukes are 2-counter regiments.
Kurtçe Sipahi 4 Heavy Cavalry No
(b) = Bow-Armed
Kurtçe Süvari 8 Medium Cavalry (l) No (l) = Lance-Armed
Kurtçe Gönüllüyan 4 Mountaineer Yes
7.0 MINOR SCENARIOS Bosna Eyâlet Askerleri = 16 SPs including the 12 missing SPs.
Silistre Eyâlet Askerleri = 24 SPs; of these, 18 SPs start at
7.1 THE SWORD OF ALI (TK SCENARIO)
Constantinople.
The Balkan Campaign of 1737
7.11 Initial Forces 7.12 Auxiliaries (6.312)
In the Available Box or Assigned to HQs
In the Constantinople Box
Any allowed DP Units (DP Unit restrictions given above)
Padishah Ordu–in Rumeli Grand Army HQ with:
6x Humbarasi Bölük (Grenadier)
All Kapikulu Askerleri Cavalry Units (6.311) 2x Laghimçilars (Pioneers & Sappers)
2x Top Arabaçilari Levents (Marines)
All Kapikulu Askerleri Bölük & Guard Bölük Janissary Units 3x Kayit Bulunamadi (Pontooneers)
less 6x Bölük Janissaries (6.311) 2x Betakish (Dervish)
(the missing forces are on the Ukrainian Front) 3x Deli Alay (Guide)
3x Cema’at Janissaries (Rumeli)
7.13 Leaders (6.3.14)
6x Sekban Janissary Ortas
6x Misirli Memluk Alay SPs (Mamelukes) In the Officers’ Mess
14x Silistre Eyâlet Askerleri Sipahi SPs
4x Silistre Eyâlet Askerleri Süvari Alay SPs Wallachian Contingent Leader
6x Rumeli Eyâlet Askerleri Sipahi All Ottoman Contingent Leaders except:
2x Rumeli Eyâlet Askerleri Süvari Alay Jenlish Ali Pasha
4x Rumeli Eyâlet Askerleri Azaps Bey-in Dziarcimenda Tiaya Pasha
5x Rumeli Eyâlet Askerleri Tüfekçis Bey-in Bendery Veli-Pasha
9x Rumeli Eyâlet Askerleri Gönüllüyan Beylerbeyi–in Trabzon
2x Anadolu Eyâlet Askerleri Süvari Alay Beylerbeyi–in Kefe
2x Anadolu Eyâlet Askerleri Tüfekçis Capitan Pasha Dgianum Codja
4x Anadolu Eyâlet Askerleri Yörüks
No Contingent Leaders (Wallachian, etc.) are present.
DP Units may be deployed as Auxiliaries.
In the Constantinople Box
Optional: historically, the Sultan’s Army was deployed facing a
potential Russian thrust into Wallachia. By the time the Silâhdar Seyyid Mehmed Pasha Grand Vizier
scenario opens, the army is marching to the Balkans. There is
7.14 Artillery & Supply (6.313)
little information as to where the army was precisely, but one
logical location is at or near the town of Silistria, a key supply Artillery. All SPs less 3 Field SPs (off map)
port on the Danube. If choosing this deployment, place the
Grand Vizier, the Grand Army HQ, and all Constantinople Box All Artillery SP markers less the Kolordu–in Çok Tural
forces at Silistria (TK4/Flots/S7). markers (both Field and Siege)
Bosna Eyâlet Askerleri = 20 SPs including the 12 missing SPs. 7.253 Kurtçe (Kurds) & Arabs
Silistre Eyâlet Askerleri = 24 SPs. The Kurds & Arabs (all SPs) are available. Use the FAT to
calculate the Turn each Contingent is received (neither have
7.22 Auxiliaries (6.312) arrived yet). K u r t ç e Contingent Leader received with
In the Available Box or Assigned to HQs Contingent.
Any allowed DP Units (DP Unit restrictions given above) 7.254 Morava Gunboat Flotilla
4x Humbarasi Bölük (Grenadier) Available per Ex. Rule Ex. Rule 4.29.
2x Laghimçilars (Pioneers & Sappers)
2x Top Arabaçilari Levents (Marines) 7.255 WITHDRAW TURN 2 (Turn #5 March-April)
2x Kayit Bulunamadi (Pontooneers) Remove in the Administrative Phase:
2x Betakish (Dervish)
3x Deli Alay (Guide) 6x Misirli Memluk Alay SPs (Mamelukes)
10x Silistre Eyâlet Askerleri Sipahi SPs
7.23 Leaders (6.3.14) 6x Silistre Eyâlet Askerleri Tüfekçis SPs
In the Officers’ Mess
Wallachian Contingent Leader
All Ottoman Contingent Leaders except:
Jenlish Ali Pasha
Bey-in Dziarcimenda Tiaya Pasha
Bey-in Bendery Veli-Pasha
Beylerbeyi–in Trabzon
Beylerbeyi–in Kefe
Capitan Pasha Dgianum Codja
7.3 TURKISH DELIGHT (TK SCENARIO) 7.33 Leaders (6.3.14)
The Siege of Belgrade, 1739
In the Officers’ Mess
7.31 Initial Forces
All Ottoman Contingent Leaders
In the Constantinople Box Wallachian Contingent Leader
Kapikulu Askerleri 12x Bölük Janissaries (6.311) In the Constantinople Box
Kapikulu Askerleri & 5x Guard Bölük Janissaries (6.311)
Haci Ivaz Mehmed Pasha Grand Vizier
(the missing forces are on the Ukrainian Front)
3x Cema’at Janissaries (Rumeli) 7.34 Artillery & Supply (6.313)
8x Rumeli Eyâlet Askerleri Sipahi Artillery. All SPs less 6 Field SPs (off map)
8x Rumeli Eyâlet Askerleri Süvari Alay
9x Rumeli Eyâlet Askerleri Gönüllüyan All Artillery SP markers less the Kolordu–in Çok Tural
6x Anadolu Eyâlet Askerleri Sipahi markers (both Field and Siege)
3x Anadolu Eyâlet Askerleri Süvari Alay Field Artillery SPs may start assigned to HQs or remain in the
3x Anadolu Eyâlet Askerleri Tüfekçis Arsenal, as desired. Siege Artillery SPs begin in the Arsenal.
3x Anadolu Eyâlet Askerleri Azaps
4x Anadolu Eyâlet Askerleri Levends All Depôts may be deployed at Full in any hexes Friendly to
5x Anadolu Eyâlet Askerleri Yörüks the Ottoman Side (no Depôt is required for Constantinople).
Anywhere in Bosnia 7.35 Reinforcements
All Bosna Eyâlet Askerleri Units less Sipahi SPs x10 & 7.351 General Items
Tüfekçis SPs x2 (the missing forces are on the Ukrainian
Front) Available to be Formed
8x Bosna Eyâlet Askerleri Units may be placed at Viden (see All Ottoman HQs except the Kolordu–in Çok Tural Army HQ
below)* All Ottoman Dummies
Garrisons 1-20
DP Units may be deployed as Auxiliaries. 2x Humbarasi Alay (Converged Grenadiers)
Within two (2) hexes of Viden (TK7/Bela-Slatina/NW7) or Ottoman Danube Gunboat Flotilla x6 SPs
In Garrison anywhere in Bulgaria
7.352 Asiatic Troops
All SPs
10x Silistre Eyâlet Askerleri Sipahi Eyâlet Askerleris: Suriyeli, Mezopotamya
4x Silistre Eyâlet Askerleri Süvari Alay Use the FAT to calculate arrival Turns for each Contingent.
8x Silistre Eyâlet Askerleri Tüfekçis None have arrived yet.
8x Silistre Eyâlet Askerleri Gönüllüyan
8x Bosna Eyâlet Askerleri Units (player option)* 8 SPs of Suriyeli Eyâlet Askerleri will arrive
4x Wallachian SPs 14 SPs of Mezopotamya Eyâlet Askerleri will arrive
(the remainder are on the Ukrainian Front)
In Garrison
7.353 Kurtçe (Kurds)
Cema’at Janissaries x7
The Kurds are available. Use the FAT to calculate the Turn this
DP Units may NOT be deployed as Auxiliaries: any DP Units Contingent is received (it has not arrived yet). Kurtçe
desired to be taken later as Auxiliaries must start in the Silistria Contingent Leader received with Contingent.
MZP.
7.354 Morava Gunboat Flotilla
Frontier Contingent Limits (taken from the FAT)
Available per Ex. Rule Ex. Rule 4.29.
Bosna Eyâlet Askerleri = 20 SPs including the 12 missing SPs.
7.355 Strategic Reserve (Scenario Special Rule)
Silistre Eyâlet Askerleri = 18 SPs including the 4 missing SPs.
In the Constantinople Box
7.32 Auxiliaries (6.312)
All Kapikulu Askerleri Cavalry Units (6.311)
In the Available Box or Assigned to HQs
Any allowed DP Units (DP Unit restrictions given above)
4x Humbarasi Bölük (Grenadier)
2x Laghimçilars (Pioneers & Sappers)
2x Top Arabaçilari Levents (Marines)
2x Kayit Bulunamadi (Pontooneers)
2x Betakish (Dervish)
3x Deli Alay (Guide)
Yedisan Tatar Horde
7.10 BLACK SEA, BLACK DEATH
The Dneister Campaign of 1738 Entire OOB per 6.54 (Tatar OoB book) begins in MZP
7.10.1 Initial Ottoman Forces Nogai Tatar Horde
At Khotin (HGH Map 5) Entire OOB per 6.52 (Tatar OoB book) begins in MZP
In Garrison Krim Tatar Horde
4x Mixed Cema’at Janissary Orta Entire OOB per 6.51 (Tatar OoB book) begins in MZPs
2x Rumeli Eyâlet Askerleri Azaps (Prekop & Krim)
3x Rumeli Eyâlet Askerleri Tüfekçis
Kazyev Tatar Horde
1x Anadolu Eyâlet Askerleri Azaps
1x Anadolu Eyâlet Askerleri Tüfekçis Entire OOB per 6.53 (Tatar OoB book) begins in MZP
4x Anadolu Eyâlet Askerleri Levends
3x Ezerum Eyâlet Askerleri Tüfekçis Frontier Contingent Limits (taken from the FAT)
1x Ezerum Eyâlet Askerleri Azap Bujak Horde = 12 SPs
At Bender (10/Akerman/NW8) Yedisan Horde = 20 SPs
Nogai Horde = 30 SPs
In Garrison Krim Horde = 30 SPs
Kazyev Horde = 12 SPs
4x Mixed Cema’at Janissary Orta
10x Bosna Eyâlet Askerleri Sipahi 7.10.3 Auxiliaries (6.312)
2x Bosna Eyâlet Askerleri Tüfekçis
2x Rumeli Eyâlet Askerleri Azaps In the Available Box or Assigned to HQs
3x Rumeli Eyâlet Askerleri Tüfekçis Any allowed DP Units (DP Unit restrictions given above)
1x Anadolu Eyâlet Askerleri Azaps
1x Anadolu Eyâlet Askerleri Tüfekçis 6x Humbarasi Bölük (Grenadier)
4x Ezerum Eyâlet Askerleri Tüfekçis 1x Laghimçilars (Pioneers & Sappers)
1x Ezerum Eyâlet Askerleri Azap 2x Top Arabaçilari Levents (Marines)
1x Kayit Bulunamadi (Pontooneers)
At Akerman (HGH Map 10) 1x Betakish (Dervish)
In Garrison 3x Deli Alay (Guide)
Enter Administrative Phase South edge HGH Map 9 20x Random Nogai Units per 6.52 (Tatar OoB book)
Loaned Contingents: either available or not, per die roll. Unlike other Loaned Contingents, May – – 1 1 –
the Kurtçe (Kurds) and the Suç Tatar Contingents are Redeployed per Ex. Rule 3.188. May-June – – – – –
‡The Suç Tatar Contingent is only received in TK-only scenarios.
June-Jul – – – – –
Frontier Contingents: number indicates the Expeditionary Limit (Ex. Rule 3.173). All
remaining SPs are always available for use within Home Territory. *Exception: for Jul-Aug – – – – –
Moldavia and Wallachia, number is total SPs available; Wallachian and Moldavian forces Aug – – – – –
may never leave their Home Territories.
Aug-Sep – 1 1 1 –
Militia Contingents: 1st number indicates SPs available for the Year. 2nd number (in
brackets) is number of SPs that may remain in play after Yearly Redeployment per Ex. Sep-Oct – 1/1 1/1 1/1 1
Rule 4.432. Remaining SPs must stay In Garrison until their Contingent returns to the Oct – 2 2 2 2
Constantinople Box again. SPs remaining in play count toward SPs received in a given
Year. Oct-Nov – 2/1 2/1 2/1 2/1
1st number is Infantry, 2nd number is Cavalry
Entry?: Starting with the first (1st) Turn of the calendar Year, consult the “Entry?” row each Turn during the Reinforcement step of the Administrative
Phase, and roll one (1) die per Contingent that has been received but that has not yet arrived. If the result falls within the given range, the Contingent
arrives this Turn and its forces may immediately enter a Reinforcements. Once a Contingent has been received it will eventually arrive; keep checking
each Turn until it does so. Those Contingents with “Auto” entry dates have on-map MZPs and are available as Reinforcements on first (1st) Turn of the
calendar Year.
For all receipt die rolls, take (Opposing Faction Influence – Player Faction Influence)/2 and add the result to the die roll.
Map entry hexes from the Constantinople Box are any hexes along the southern edge of TK maps “6”, “7” and “8”. Alternatively, forces may enter and
exit the box using Naval Movement (4.27). If there is a Plague Outbreak (Ex. Rule 3.54) anywhere add one (+1) to all receipt die rolls.
Kapikulu Askerleri Replacements: only this Contingent receives Replacement SPs that can be used to Form Units (or Auxiliaries) in the dead pile. The SPs
arrive on the Turns indicated. They can be saved up and spent in the Reinforcement step of any Administrative Phase.
The following lists indicate the Units, Auxiliaries, Artillery SPs, Leaders, and HQs; the same forces are available in each scenario,
subject to any special directions. Dispositions are given in the Scenario Deployment section.
Unless specifically assigned a role by the scenario, DP Units beginning a scenario in a Formed state may be deployed either as Units or
Auxiliaries, as the Muscovite player sees fit.
6.41 Muscovite Regular Army Forces
6.411 Infantry & Cavalry Units Notes:
Name Class DP DP = Dual-Purpose Unit (Ex. Rule 3.13).
Okhrany Zhizni Polk Guard Heavy Cavalry (I) No Polk = Regiment
Kirasir Zhizni Polk (Lieb) Heavy Cavalry (I) No Starshini = Cossack regimental-equivalent
3rd Kirasira Polk (Münnich’s) Heavy Cavalry (I) No
Kurlandski Kirasira Polk**** Heavy Cavalry (I) No I = Irreplaceable (under Class column)
Kirasier Polk Braunschweig-Wolfenbüttel Heavy Cavalry (I) No A multiplier is used to indicate the number of
Moskovski Draguna Polk Dragoon No Unit counters with same name, except as follows:
Troitzski Draguna Polk Dragoon No
Vladimirski Draguna Polk Dragoon No All Heavy Cavalry (exception: not Guard),
Novgorodski Draguna Polk Dragoon No Dragoon, Hussar, & Cossack regiments have 2
Olonetzski Draguna Polk Dragoon No counters except where noted.
Sibyrskiy Draguna Polk Dragoon No Dragoons have 1 affiliated Horse Grenadier
Pskovski Draguna Polk Dragoon No Company Auxiliary. These are not recorded
Tverski Draguna Polk Dragoon No elsewhere in the OoB.
Permski Draguna Polk Dragoon No
Viatzkiy Draguna Polk Dragoon No Unless noted by a multiplier, infantry regiments
Nizhegorodskiy Draguna Polk Dragoon No consist of 2 (battalion) Units. Each, unless
Rostovski Draguna Polk Dragoon No otherwise noted, has 2 Grenadier Company
Arkhangelogorodskiy Draguna Polk Dragoon No Auxiliaries. These are not recorded elsewhere in
Azovski Draguna Polk Dragoon No the OoB.
Ingermanlandski Draguna Polk Dragoon No
‡Preobrajenskiy has two (2) associated Grenadier
Narvski Draguna Polk Dragoon No
Auxiliaries and an associated Bombardier Battery
Ryazanski Draguna Polk Dragoon No
(Ex. Rule 4.641); Semenovskiy & Izmailovskiy
Astrakhanski Draguna Polk Dragoon No
each have an associated Grenadier Auxiliary and
Kievski Draguna Polk Dragoon No
an associated Field Artillery Battery (Ex. Rule
Sankt-Peterburgski Draguna Polk Dragoon No
4.641). Guard Grenadier Companies may not be
Kazanski Draguna Polk**** Dragoon No
Converged (Ex. Rule 4.642).
Loutzski Draguna Polk Dragoon No
Volodski Draguna Polk Dragoon No * * * * In 1740, the Kazan Dragoons were
Iambourski Draguna Polk Dragoon No converted into the Kurland Cuirassiers (Kazan
Tobolski Draguna Polk Dragoon No Cuirassiers in 1756). Until 1739, only the
Kargopolski Draguna Polk Dragoon No Kazanski Draguna Polk is available. On the 1st
Novotroitski Draguna Polk Dragoon No Turn of the Year of 1739 (or at the start of the
Riga Draguna Polk Dragoon No 1739 Minor Scenario), roll one (1) die; 0-3 ALL
Revel Draguna Polk Dragoon No counters belonging to the Kazanski Draguna Polk
Gruzhinsijj Polk Gusara (Georgian) Hussar∞ (I) Yes are permanently removed from play; eight (8)
Serbskijj Polk Gusara (Serb) Hussar∞ (I) Yes Turns later the Kurlandski Kirasira Polk arrives
Vengerskijj Polk Gusara (Hungarian) Hussar∞ (I) Yes as a Reinforcement.
Tchougouievski Starshini Cossack∞ (I) Yes
Chompaneilschick Starshini Cossack∞ (I) Yes ∞ The Hussars were still in a state of semi-
Hobodes Starshini x1 Cossack∞ (I) Yes organisation. The Cossacks were experimental
Trilutski Starshini x1 Cossack∞ (I) Yes “regular formations”, similarly in a state of flux.
Achtirk Starshini x1 Cossack∞ (I) Yes Unless specifically noted by a scenario’s
Mirgorod Starshini x1 Cossack∞ (I) Yes deployment, these Hussar regiments only have
Preobrajenskiy Lieb Garde x4 Guard Infantry‡ (I) No one (1) available counter. Similarly, in the Grand
Semenovskiy Lieb Garde x3 Guard Infantry‡ (I) No Campaign Scenario, only one (1) counter of each
Izmailovskiy Lieb Garde x3 Guard Infantry‡ (I) No of the Hussar regiments begins in play;
Ingermanlandski Polk x3 Line Infantry No furthermore, the Cossack regiments are not in
Kievski Polk x3 Line Infantry No play at all. Out of play counters may be
2nd Moskovski Polk x3 Line Infantry No purchased on the 1st Turn of any Year(s) by
Narvski Polk x3 Line Infantry No expending one (1) OP for every two (2) counters.
1st Moskovski Polk Line Infantry No They arrive as Reinforcements eight (8) Turns
later.
Name Class DP
Azovski Polk Line Infantry No Notes:
Kazanski Polk Line Infantry No DP = Dual-Purpose Unit (Ex. Rule 3.13).
Sibyrskiy Polk Line Infantry No Polk = Regiment
Smolenski Polk Line Infantry No Starshini = Cossack regimental-equivalent
Voronejski Polk Line Infantry No
Butyrski Polk Line Infantry No A multiplier is used to indicate the number of
Nizegorodskiy Polk Line Infantry No Unit counters with same name, except as follows:
Chernigovski Polk Line Infantry No All Heavy Cavalry (exception: not Guard),
Ryazanski Polk Line Infantry No Dragoon, Hussar, & Cossack regiments have 2
Suzdalski Polk Line Infantry No counters.
Rostovski Polk Line Infantry No
Velikolutskiy Polk Line Infantry No Dragoons have 1 affiliated Horse Grenadier
Permski Polk Line Infantry No Company Auxiliary. These are not recorded
Belozerski Polk Line Infantry No elsewhere in the OoB.
Ladozskiy Polk Line Infantry No
Unless noted by a multiplier, infantry regiments
Koporskiy Polk Line Infantry No
consist of 2 (battalion) Units. Each, unless
Vyborgski Polk Line Infantry No
otherwise noted, has 2 Grenadier Company
Nevskiy Polk Line Infantry No
Auxiliaries. These are not recorded elsewhere in
Tobolski Polk Line Infantry No
the OoB.
Uglitski Polk Line Infantry No
Iaroslavlski Polk Line Infantry No * Converged Grenadier unit (Ex. Rule 4.21).
Novgorodski Polk Line Infantry No
Arkhangelogorodskiy Polk Line Infantry No Marines: only available per Ex. Rule 4.65.
Pskovski Polk Line Infantry No
Sankt-Peterburgski Polk Line Infantry No
Vladimirski Polk Line Infantry No
Muromski Polk (no Grenadiers) Line Infantry No
Vologdaski Polk (no Grenadiers) Line Infantry No
Astrakhanski Polk (no Grenadiers) Line Infantry No
Kexholmski Polk (no Grenadiers) Line Infantry No
Troitski Polk Line Infantry No
Schlüsselburgskii Polk Line Infantry No
Batal’on Strelka Artillerii x1 & no Gren. Line Infantry No
Morskojj Batal’on 1. – 3. Marine Yes
Batal’on Grenader 1. – 12.* Grenadier Foot Yes
Batal’on Grenader 1. – 7.* Grenadier Horse Yes
7.0 MINOR SCENARIOS DP Units listed above may set up as Auxiliaries or as Formed
Units.
SCENARIOS 7.1-7.3 ARE TK-ONLY SCENARIOS. THEY
DO NOT INVOLVE THE MUSCOVITE SIDE 7.44 Leaders (Muscovite only: 6.46)
Historical Note: unfortunately, the names of the units taking part in this 7.5 AND QUIET FLOWS THE DON
operation are not readily available; the numbers are accurate, and The Azov-Kuban Campaigns of 1736
come from Manstein’s memoirs (see Bibliography). March – October 1736
7.42 Enemy Forces 7.51 GFM Lacy’s Command
At Prekop (HGH/11/Karasbasar/NW8) At Fort St. Anna (HGH8/Taganrog/E8)
In Garrison Armija Dona HQ, with:
These forces may not leave the Garrison during the Scenario.
2x Draguna Polk (any 2 regiments – 2 counters)
2x Mixed Cema’at Janissary Orta Units 6x Line Infantry Polk (any 6 regiments – 2 counters)*
1x Ezerum Azap Unit *Do not Use Nizovoi Corps Units
1x Ezerum Tüfekçis Unit
1x Ezerum Sipahi Unit (1 counter only) Dual-Purpose Units (may begin in either role)
DP Units listed above may set up as Auxiliaries or as Formed 1x Draguna Polk (any 1 regiment – 2 counters)
Units. 2x Line Infantry Polk (any 2 regiments – 2 counters)*
*Do not Use Nizovoi Corps Units
7.53 Leaders (6.46)
7.555 Garrison Army, Cossacks, & Other Forces
General Feldmarshal Count Burkhart Christoph von Münnich
No Garrison Army or other forces are available as
General-anschef Count P. von Lacy (see below)
Reinforcements; except,
General-Poruchik Count Douglass
2) The Don Host Cossacks have 26 SPs out of their listed 44
All are in the Officers’ Mess, except:
(6.43) – the other 18 SPs are with the main army on the Dniepr
Münnich is the initial Armija Dona Army HQ Commander. He or in the Kuban. The 26 SPs are recorded in their MZP. 8 are
is automatically withdrawn from play in the Administrative immediately available per 7.51 (as DP Units). The remaining
Phase of Turn One and does not return; Lacy automatically & SPs (18 of the 26) cannot be used to Form counters, they only
immediately becomes the new Army Commander. Do not Post provide the defensive benefits outlined in 4.186. Eliminated
him to any other HQ in the interim. After this, Relief and Don Host Cossack SPs are returned to the MZP and cannot be
Posting follow normal procedure. cannot be re-Mustered during the scenario, but they do
contribute to their MZP’s defensive power.
7.54 Artillery & Supply (6.413)
7.6 TO THE END OF THE EARTH
Artillery: The Crimean Campaign of 1736
4x Field SPs. April – October 1736
2x Bombardier SPs.
7.61 GFM B. C. Münnich’s Command
4x Siege Artillery SPs.
At Czariczenska (HGH3/Sergewskoi/W5)
The Armija Dona Artillery SP markers.
Moskvich Velikaja Armija HQ, with:
Artillery SPs may start assigned to the Army HQ or remain in
the Arsenal, as desired. 12x Draguna Polk (any 12 regiments – 2 counters each)
15x Line Infantry Polk (any 15 regiments – 2 counters)*
2 Depôts may be deployed at Full in any Friendly Fortifications
10x Ukrainskiy Landmilitz Polk
within the play area.
*Do not Use Nizovoi Corps Units
7.55 Reinforcements Dual-Purpose Units (may begin in either role)
7.551 General Items Vengerskijj Polk Gusara (1 counter)*
Available to be Formed Gruzhinsijj Polk Gusara (1 counter)*
Oden’te (Don) Starshini (Cossacks) x10 counters* (see 6.43)
All Muscovite Column HQs Zaporozhie Starshini (Cossacks) x 4 counters‡
All Muscovite Contingent Dummies Zaporozhie Starshini (Sich Cossacks) x2 counters‡
4x Muscovite Garrison HQs Malorusskijj Starshini (Cossacks) x4 counters‡
4x Muscovite Converged Foot Grenadier DP Units Slobodskijj Starshini (Cossacks) x 4 counters‡
1x Muscovite Converged Horse Grenadier DP Units
*If setting up as Units, these must deploy at Czariczenska
7.552 Scenario Turn One (Turn #5: March-April) (HGH3/Sergewskoi/W5)
At Fort St. Anna (HGH8/Taganrog/E8) ‡If setting up as Units, may deploy at Czariczenska
(HGH3/Sergewskoi/W5), and/or in their Home Territories,
1x Draguna Polk (any 1 regiment – 2 counters each) and/or anywhere within 3 hexes of their Home Territories.
2x Line Infantry Polk (any 2 regiments – 2 counters each)*
*Do not Use Nizovoi Corps Units Any Lines of the Ukraine (Ex. Rule 1.56) hexes
Historical Note: in 1736, Münnich experimented with a chain of 7.74 Artillery & Supply (6.413)
Palankas. Though successful, it was decided that they consumed too
much manpower and were a temptation to the Tatars. None
All Muscovite HQs except the Armija Dona Army HQ Kolonka Kalmyckijja A through D Column HQs
All Muscovite Contingent Dummies All Muscovite Dummies
10x Muscovite Garrisons
4x Muscovite Converged Foot Grenadier DP Units
3x Muscovite Converged Horse Grenadier DP Units
Borisoglebski Ukrainskiy Landmilitz
7.752 Scenario Turn Five (Turn #9: June-July) Novokolskiy Ukrainskiy Landmilitz (Koslovskiy)
With Any Kalmyk HQ(s)
1st Moskovski Polk
May be Formed into new HQs or Subordinated to existing ones 2nd Moskovski Polk
Terekskie Starshini (Cossacks) x4 counters Arkhangelogorodskiy Polk
Oden’te (Don) Starshini (Cossacks) x8 released from MZP Astrakhanski Polk
Kabardinski Kavalerija Polk 1. – 2. Belozerski Polk
Kabardinski Sotnia 1. – 6. Butyrski Polk
Chernigovski Polk
DP Units may alternatively enter play as Auxiliaries, in the Iaroslavlski Polk
Available Box. Kexholmski Polk
See 6.43 for Cossacks, 6.44 for Kabardians. Kievski Polk
Koporskiy Polk
Leaders (Officers’ Mess) Ladozskiy Polk
Muromski Polk
Voiskowoy Ataman Petrov
Novgorodski Polk
Ataman Troloff
Permski Polk
Hamza Bek
Pskovski Polk
HQs Rostovski Polk (1 counter)
Kolonka Kazaka D1 & D2 Column HQs Sankt-Peterburgski Polk
Sibyrskiy Polk
7.753 Garrison Army, Cossacks, & Other Forces Smolenski Polk
Garrison Army (6.42) forces are not available. Suzdalski Polk
Tobolski Polk
Cossack Host SPs (6.43) other than those listed above are Troitski Polk
available but must remain in their respective MZPs and may Velikolutskiy Polk
only provide the defensive benefits outlined in 4.186. Vladimirski Polk
Eliminated SPs are returned to their respective pools and Vologdaski Polk
cannot be re-Mustered during the scenario, but they do Voronejski Polk
contribute to their MZP’s defensive power. Vyborgski Polk
Batal’on Strelka Artillerii
7.8 TATAR SAUCE
The Oczakov & Crimean Campaigns of 1737 Lines of the Ukraine (Ex. Rule 1.56)
7.81 GFM B. C. Münnich’s Command Ukrainskiy Landmilitz Polk x5 counters (any regiments)
Kirasir Zhizni Polk
At Fort Perewolozka (HGH3/Sergewskoi/W8) 3rd Kirasira Polk (Münnich’s)
All elements of each regiment are present, except where noted
Kirasier Polk Braunschweig-Wolfenbüttel
Moskvich Velikaja Armija HQ, with: Teginski Polk
*If setting up as Units, deploy within 1 hex of Fort Pawlawsk 7.85 Artillery & Supply (6.413)
(HGH8/Taganrog/N2) and/or in their own MZP Territories,
and/or anywhere within 3 hexes of their own MZP Territories. Artillery. All SPs.
Historical Note: this is the first campaign for which names of units are All Artillery SP markers.
available; this time, they come from General Brown’s history (see
Bibliography). They may also be taken as a guide for the forces
Artillery SPs may start assigned to HQs or remain in the
available in 1736, though in that year, the Nizivoi Corps was still Arsenal, as desired. If assigned to HQs, initial allotments are as
recuperating from its time in Daghestan). The following units are not follows:
listed in Brown’s OOB, but must have been present if Manstein’s
numerical list for the same campaign (which unfortunately does not
With Münnich’s Command (7.81):
include names) is correct. The exceptions are the Cuirassiers and one 8x Field SPs.
of the infantry regiments; these have been placed in the Lines of
2x Bombardier SPs.
Ukraine to give them something to do but they may have been on the
Baltic Front. The whole constitutes the entire Mobile Army, excluding 4x Siege Artillery SPs.
the rest of the Guard, which was at St. Petersburg. With Lacy’s Command (7.82):
Iambourski Draguna Polk
4x Field SPs.
Astrakhanski Draguna Polk
Kirasier Polk Braunschweig-Wolfenbüttel 2x Bombardier SPs.
Teginski Polk 4x Siege Artillery SPs.
Narvski Polk
Nevskiy Polk
Oden’te Flotiliju Gunboat Flotilla as listed under 6.414, with 8
Ingermanlandski Polk SPs.
See 6.43 for Cossacks, 6.44 for Kabardians. Auxiliary Companies & Batteries belonging to the Cavalry and
Infantry regiments listed under 7.11.1 & 7.11.2 are available,
Leaders (Officers’ Mess) even if only one (1) of the Unit counters is in play. If none of
Voiskowoy Ataman Petrov the Unit counters are in play, that regiment’s associated
Ataman Troloff Auxiliaries are not in play either.
Hamza Bek DP Units listed above may set up as Auxiliaries or as Formed
7.10.76 Garrison Army, Cossacks, & Other Forces Units.
Garrison Army (6.42) forces not listed above are available for 7.11.3 Leaders
Mustering (4.17) but may not leave their Home Territories; if Entire Leader Pool (6.46), excepting Coup Leaders (Ex. Rule
on the map and forced to leave their Home Territory, they 5.23). All in Officers’ Mess, except:
become Unformed and their SPs are returned to their MZP.
At Kiev (HGH2/Kanev/NE8)
Cossack Host SPs (6.43) other than those listed above are
likewise available but must remain in their respective MZPs General Feldmarshal Count Burkhart Christoph von Münnich:
and may only provide the defensive benefits outlined in 4.186. CO Grand Army HQ
Eliminated SPs are returned to their respective pools and Historical Note. The actual leaders with Münnich were;
cannot be re-Mustered during the scenario, but they do General-anschef Count A. I. Rumyantsev
contribute to their MZP’s defensive power. General-Poruchik Karl Biron
General-Poruchik Gustav Biron
7.11 MARCHE SLAV General-Poruchik Löwendahl
The Moldavian Campaign of 1739
7.11.4 Artillery & Supply (6.413)
7.11.1 GFM B. C. Münnich’s Command
Artillery. All SPs
At Kiev (HGH2/Kanev/NE8)
All elements of each regiment are present, except where noted. All Artillery SP markers.
Moskvich Velikaja Armija HQ, with: Artillery SPs may start assigned to HQs or remain in the
Arsenal, as desired.
10x Draguna Polk (any 10 regiments – 2 counters each)
23x Line Infantry Polks (any 23 regiments – 2 counters each) All Depôts may be deployed at Full in any Friendly
3x Guard Infantry Polk (1 counter from each regiment) Fortifications within the play area.
x9 Ukrainskiy Landmilitz (any regiments) 7.11.5 Reinforcements
Dual-Purpose Units (may begin in either role)
7.11.51 General Items
Vengerskijj Polk Gusara (1 counter)*
Available to be Formed
Gruzhinsijj Polk Gusara (1 counter)*
Serbskijj Polk Gusara (1 counter)* All Muscovite HQs
Tchougouievski Starshini* 20x Muscovite Garrisons
Hobodes Cossacks x1 counter* 12x Muscovite Converged Foot Grenadier Units
Trilutski Cossacks x1 counter* 7x Muscovite Converged Horse Grenadier Units
Achtirk Cossacks x1 counter*
Chompaneilschick Cossacks x2 counters* 7.11.52 Garrison Army, Cossacks, & Other Forces
Malorusskijj Starshini (Cossacks) x6 counters‡ Garrison Army (6.42) forces not listed above are available for
Slobodskijj Starshini (Cossacks) x8 counters‡ Mustering (4.17) but may not leave their Home Territories; if
Zaporozhie Starshini (Cossacks) x4 counters‡ on the map and forced to leave their Home Territory, they
Oden’te (Don) Starshini (Cossacks) x8 counters* (see 6.43) become Unformed and their SPs are returned to their MZP.
*If setting up as Units, deploy at Kiev (HGH2/Kanev/NE8) Cossack Host SPs (6.43) other than those listed above are
‡If setting up as Units, deploy at Kiev (HGH2/Kanev/NE8), likewise available but must remain in their respective MZPs
and/or in their own MZP Territories, and/or anywhere within 3 and may only provide the defensive benefits outlined in 4.186.
hexes of their own MZP Territories. Eliminated SPs are returned to their respective pools and
Historical Note: alas, for the final year, information is once again cannot be re-Mustered during the scenario, but they do
scanty. Manstein gives 3 squadrons of horse guards, 3 battalions of contribute to their MZP’s defensive power.
guards, 46 other foot battalions, 100 squadrons of dragoons, the
***************************************************************************************************
8.0 ON THE BEAUTIFUL BLUE DANUBE
The Russo-Austro-Turkish War: Balkan Theatre
Grand Campaign 1737-39
THIS SCENARIO DOES NOT INVOLVE ANY MUSCOVITE FORCES
***************************************************************************************************
9.0 TÜRKENKRIEG
The Russo-Austro-Turkish War
Grand Campaign 1735-39
Grand Campaign Scenario 1737 Start
1) Use Scenario 7.8 for initial deployment. Ignore 7.862 & 7.863. Clarification: All HQs, Garrison HQs, and Depôts are available.
2) All remaining Mobile Army Units in the Reserve Box. For the availability of the Nizovoi Corps, see the FAT and calculate
using the 1736 (not 1737) row. Entry Turn dated from Nov-Dec Turn of 1736 (not 1737).
3) All Guard SPs, Batteries, and Auxiliaries begin the game in the St. Petersburg Security Force Box.
4) Remaining Garrison Army, Bashkir, Kabardian, Kalmyk, and Cossacks in their holding boxes. See the FAT for the Garrison
Army, Bashkir, Kabardian, Kalmyk, and Cossack Expeditionary limits for the Year of 1737. The Bashkir Revolt has not
Ended, so the Bashkirs are not available. NB. Subtract forces already deployed per 7.8 from the Expeditionary limits to
determine if any additional forces are available.
5) Replacement SP accumulation starts with Turn One.
6) Naval SPs as listed under 6.414 for the Year 1737 (see also the FAT). Vice Admiral Piotr Bredal with the Flot Chernogo Morja
Naval Flotilla. NB. Naval SPs can be based at Taganrog.
Grand Campaign Scenario 1736 Start
1) Use Scenarios 7.5 & 7.6 & 7.7 for initial deployment. Ignore 7.552 through 7.555, 7.652 through 7.654, and 7.752 through
7.753. Clarification: All HQs, Garrison HQs, and Depôts are available. Optional: do not use Mobile Depôts until 1737.
2) All remaining Mobile Army Units in the Reserve Box. For the availability of the Nizovoi Corps, see the FAT and calculate
using the 1735 (not 1736) row. Entry Turn dated from Nov-Dec Turn of 1735 (not 1736).
3) Guard SPs, Batteries, and Auxiliaries begin the game in the St. Petersburg Security Force Box.
4) Remaining Garrison Army, Bashkir, Kabardian, Kalmyk, and Cossacks in their holding boxes. See the FAT for the Garrison
Army, Bashkir, Kabardian, Kalmyk, and Cossack Expeditionary limits for the Year of 1736. The Bashkir Revolt has not
Ended, so the Bashkirs are not available. NB. Subtract forces already deployed per 7.5/7.6/7.7 from the Expeditionary limits to
determine if any additional forces are available.
5) Replacement SP accumulation starts with Turn One.
6) There are no starting Naval SPs for 1736.
7) Muscovite Initial Operations. The Muscovite set up is divided into 3 Fronts: Münnich’s Command (Scenario 7.6), Lacy’s
Command (Scenario 7.5), and Don Duc Olmo’s Command (Scenario 7.7). DDO’s Command may conduct Operations on Turn
One. Lacy’s Command may not conduct Operations until Turn Two. Münnich’s Command may not conduct Operations until
Turn Three. No OPs are lost for the ACPs listed given to forces within these Commands until the end of the Turn in which the
Command may first conduct Operations.
Grand Campaign Scenario 1735 Start
1) Use Scenario 7.4 for initial deployment. Ignore 7.42 and all information regarding the Tatars (the Tatar player has his own
deployment instructions). Clarification: All HQs, Garrison HQs, and Depôts are available. Optional: do not use Mobile Depôts
until 1737.
2) All remaining Mobile Units in the Reserve Box. Mobile Army Units in the Reserve Box are not available until the FAT is
consulted on the Nov-Dec Turn of 1735. There are no Nizovoi Corps forces in play at scenario start.
3) All Guard SPs, Batteries, and Auxiliaries begin the game in the St. Petersburg Security Force Box.
4) Remaining Garrison Army, Bashkir, Kabardian, Kalmyk, and Cossacks in their holding boxes. See the FAT for the Garrison
Army, Bashkir, Kabardian, Kalmyk, and Cossack Expeditionary limits for the Year of 1735. The Bashkir Revolt has not
Ended, so the Bashkirs are not available. NB. Subtract forces already deployed per 7.4 from the Expeditionary limits to
determine if any additional forces are available.
5) Replacement SP accumulation starts with Turn One.
6) Artillery per 6.413, in the Arsenal and may not be used until the FAT is consulted in the Nov-Dec Turn of 1735
7) Auxiliaries per 6.412, in the Available Box, but may not be employed until the FAT is consulted in the Nov-Dec Turn of 1735.
8) Gunboat SPs per 6.414 (and the FAT). There are no starting Naval SPs for 1735.
MUSCOVITE FORCE ALLOCATION TABLE
MILITIA & COSSACK HOST EXPEDITIONARY SPs
GAR’N ARMY ELEMENTS COSSACK HOST CONTINGENTS MILITIA CONTINGENTS
Y’r NI BZ SU RB DH DH US SU ZH ZHS YK TK BK* KB KM
1735 6 NA NA NA NA NA 6 6 2 2 NA NA NA NA NA
1736 12 NA 15 NA 2 26 4 4 4 2 NA 4 10 10 56
1737 4 NA 17 2 2 16 8 12 6 4 NA 4 10 10 28
1738 2 NA 14 4 2 24 6 8 6 NA 6 4 10 10 56
1739 – NA 14 4 2 16 8 12 6 2 8 4 10 10 28
Entry? NA 0-3 0-1 Auto Auto Auto Auto Auto Auto 0-2 0-3 0-2 0-3 0-2
Explanation: in the Reinforcement step of the Administrative Phase of each November-December Turn, consult the FAT above. Cross-index the coming
Year (not the current Year) and roll one (1) die for each Contingent. If the result falls within the range given that Contingent has been received. Starting
with the first (1st) Turn of the calendar Year, consult the “Entry?” row each Turn during the Reinforcement step of the Administrative Phase, and roll one
(1) die per Contingent that has been received but that has not yet arrived. If the result falls within the given range, the Contingent arrives this Turn and its
forces may immediately enter a Reinforcements.
Once a Contingent has been received it will eventually arrive; keep checking each Turn until it does so. Those Contingents with “Auto” entry dates have
on-map MZPs and are available as Reinforcements on first (1st) Turn of the calendar Year. Exception: Garrison Army Sloboda Ukraine (SU) forces have a
built-in delay because they are a Militia Contingent.
For all receipt die rolls, take (Opposing Faction Influence – Player Faction Influence)/2 and add the result to the die roll.
Codes: NI = Nizovoi Corps; BZ = Baltic Zone; SU = Sloboda Ukraine; RB = Reserve; DH = Don Host; US = Ukraine of Settlements; YK = Yaik Host;
TK = Terek Host; ZH = Zaporozhian Host; ZHS = Zaporozhian Sich Host; BK = Bashkirs; KB = Kabardians; KM = Kalmyks
Minor Scenarios: only the forces listed in those scenarios are “expeditionary”; the remainder must remain within their MZP’s Territory or holding box.
State of Emergency: Ex. Rule 4.662 overrides the limitations of this table for the remainder of the current Quarter, and for one (1) full Quarter after that.
See also 4.663.
*Bashkirs: Bashkir Revolt Ends Special Event (Ex. Rule 5.26) must have occurred.
Nizovoi Corps = number of Units/SPs entering per Year per 4.68.
Türkenkrieg/Heirs of the Golden Horde Muscovite OoB & Scenario Booklet ©2008 Red Sash Games & Ian Weir
6.5 TÜRKENKRIEG-HEIRS OF THE GOLDEN HORDE TATAR OOB BOOK
Türkenkrieg – Heirs of the Golden Horde Tatar OoB & Scenario Booklet ©2008 Red Sash Games & Ian Weir
Settlements x4: 6 RPs – deploy in Kuban Horde Territory or Circassia, or as directed by the scenario
6.57 Leaders
Name Rank
Notes:
Padishah-in Suç Tatars Qaplan I Gheraï 4-Tail Pasha (Marshal)*
Padishah-in Suç Tatars Fetih II Gheraï 4-Tail Pasha (Marshal)* or 1-Tail General The Khans are listed in order of
Padishah-in Suç Tatars Meñli II Gheraï 4-Tail Pasha (Marshal)* or 1-Tail General potential succession.
Kalga-Sultan Terti-Gheraï 3-Tail Pasha (Marshal)
Seraskier Sultan Algin Geraï 2-Tail Pasha (Marshal) *3.24: note Qaplan has no
Sultan Jelamgitor 2-Tail Pasha (Marshal‡ corresponding General counter.
Bachta Geraï, Kazyev Tatar Khan 2-Tail Pasha (Marshal)‡ ‡Contingent Leaders (3.35)
Nogai Tatar Khan General‡
Jetiskouli Tatar Khan General‡
POLISH ORDER OF BATTLE – 6.6
6.61 SPs & Units
Poland MZP = 40 SPs Contingent Code P
Units SPs Class Territory DP?
Skrzydlaty Huzar Pulks 1. – 4. 8 Hussar Poland Yes
Ulani Pulks 1. – 8. 8 Light Horse (l) Poland Yes
Huzar Pulk 1. – 2. 4 Hussar Poland Yes
Garnizon Brigada 1. – 10. 20 Garrison Brigade Unit 2 SPs each Poland No
7.0 MINOR SCENARIOS 7.552 Scenario Turn Four (Turn #8: May-June)
Available per Special Rule #6.
SCENARIOS 7.1-7.3 ARE TK-ONLY SCENARIOS. THEY
DO NOT INVOLVE THE TATAR SIDE. SCENARIO 7.4 IS Ottoman Azakdeniz Filotilla (Azov Naval Flotilla) x3 SPs
A SOLITAIRE SCENARIO FOR THE MUSCOVITE SIDE 2x Mixed Cema’at Janissary Orta Units
AGAINST THE TATARS – SEE THE MUSCOVITE OOB. 2x Ezerum Tüfekçis
6x Ezerum Levends
7.5 AND QUIET FLOWS THE DON 3x Ezerum Sipahi Units (2 counters each)
The Azov-Kuban Campaigns of 1736
March – October 1736 Auxiliaries
2x Top Arabaçilari Levents (in the Available Box).
7.51 Initial Forces
Leaders
Nogai Horde
8 SPs (total) in the Nogai MZP. The entire Nogai countermix Capitan Pasha Dgianum Codja, with the Azakdeniz Filotilla.
(6.52) is available to be drawn from (randomly). (The 7.6 TO THE END OF THE EARTH
remainder of the Horde is trying to deal with Münnich’s The Crimean Campaign of 1736
simultaneous advance down the Dniepr). April – October 1736
Note: Settlements are not used. 7.61 Initial Forces
Ottoman Garrison Forces Krim Tatar Horde
(Controlled by the Tatar player)
Entire OOB per 6.51 begins in MZPs (Prekop & Krim)
At Azov (HGH8/Taganrog/E4)
Nogai Tatar Horde
In Garrison
Entire OOB per 6.52, less 8 SPs, begins in MZP (Nogai)
3x Mixed Cema’at Janissary Orta (The remaining 8 SPs are unavailable; they are involved in
2x Ezerum Azap scenario 7.5; however, ALL Nogai counters are always
2x Ezerum Tüfekçis available for random drawing)
1x Ezerum Sipahi (1 counter only)
All Nogai Tatar SPs can be Formed or used as Auxiliaries
7.52 Auxiliaries within the Nogai Horde Territory. 20 SP Expeditionary limit.
DP Units listed above may deploy as Auxiliaries or as Formed Ottoman Garrison Forces
Units when taken from their MZPs. (Controlled by the Tatar player)
7.53 Leaders (6.56) At Prekop (HGH/11/Karasbasar/NW8)
Any Ottoman Leaders of 1-Tail Rank (General) may be In Garrison
randomly drawn as Garrison Commanders.
2x Mixed Cema’at Janissary Orta
7.54 Artillery & Supply 1x Ezerum Azap
1x Ezerum Tüfekçis
Artillery
1x Ezerum Sipahi (1 counter only)
None.
DP Units must be deployed as Units.
Supply
7.62 Auxiliaries
No Depôts on map. Two (2) Ottoman Depôts are available and
will trace to the Ottoman Hub at Constantinople. Tatar DP Units listed above may deploy as Auxiliaries or as
Formed Units when taken from their MZPs. Ottoman DP Units
7.55 Reinforcements must start the scenario as Units.
7.551 General Items 7.63 Leaders (6.56)
Available to be Formed At Bacha Serai (HGH11/Karasbasar/SSW/5)
10x Ottoman Garrison HQs Padishah-in Suç Tatars Qaplan I Gheraï
All Tatar Dummies
In the Officers’ Mess
Fetih II Gheraï (General counter)
Meñli II Gheraï (General counter)
Kalga-Sultan Terti-Gheraï
Seraskier Sultan Algin Geraï
Nogai Tatar Khan
Any Ottoman Leaders of 1-Tail Rank (General) may be
randomly drawn as Garrison Commanders. At Any Fortifications in Circassia
In Garrison
7.64 Artillery & Supply
1x Mixed Cema’at Janissary Orta
Artillery
1x Ezerum Tüfekçis
Suç Tatar Top Batarya Tabur 1. – 2. per Ex. Rule 4.532. SPs 2x Ezerum Levends
start in the Tatar Arsenal.
7.72 Auxiliaries
Supply
In the Available Box or Assigned to HQs
No Depôts on map. Two (2) Ottoman Depôts are available and
will trace to the Ottoman Hub at Constantinople. Any DP Units selected to be Auxiliaries.
10x Ottoman Garrison HQs Any Ottoman Leader of 1-Tail Rank may be randomly drawn
to command at any Fortification requiring a Garrison
Suç Tatar Gjoskjor Army HQ
Suç Tatar Tïrkem A & B Column HQs Commander.
Nogai Tatar Tïrkem A – C Column HQs 7.74 Artillery & Supply
All Ottoman & Tatar Dummies
None
7.652 Scenario Turn Five (Turn #9: June-July)
7.75 Reinforcements
At Kaffa (HGH11/Karasbasar/E5)
7.751 General Items
Azakdeniz Filotilla (Azov Naval Flotilla) x3 SPs
2x Mixed Cema’at Janissary Orta Available to be Formed
2x Ezerum Tüfekçis
Kazyev Tatar Tïrkem A & B Column HQs
6x Ezerum Levends
All Tatar Dummies
3x Ezerum Sipahi Units (2 counters each)
5x Ottoman Garrisons
Auxiliaries
7.752 Scenario Turn Eleven (Turn #15: October-November)
2x Top Arabaçilari Levents (in the Available Box).
Jetiskouli Tatar Horde: entire OOB (6.55) enters South edge of
Leaders Map Panel 13 in the first (1st) Impulse of the Operations Phase.
May start Subordinated to HQs. DP Units may start as
Capitan Pasha Dgianum Codja, with the Azakdeniz Filotilla. Auxiliaries and be placed in the Available Box or assigned to
Jetiskouli Horde HQs.
7.7 DON’T FEAR THE REAPER
The Cleansing of the Kuban Leaders
April – December 1736
Jetiskouli Tatar Khan: Posted to command HQ
7.71 Initial Forces
HQs
Kazyev Horde
Jetiskouli Tatar Tïrkem Column HQ
16 SPs in the Kazyev MZP; no Formed Units or Auxiliaries at
start. See 6.53. These forces may Form and Unform freely 7.8 TATAR SAUCE
throughout the scenario. The Oczakov & Crimean Campaigns of 1737
7.81 Initial Forces
Tatar Hordes
Bujak Horde, Krim (& Prekop) Horde, Yesdisan Horde, Nogai
Horde (6.51, 6.52, 6.54) available to be Mustered. See the FAT
for Expeditionary limits.
Ottoman Garrison Forces
(Controlled by the Tatar player)
At Dziarcremenda (HGH10/Akerman/NE8)
In Garrison 20-22,000
4x Mixed Cema’at Janissary Orta
5x Bosnian Sipahi (2 counters each)
2x Bosnian Tüfekçis
3x Rumelian Sipahi (2 counters each)
2x Rumelian Süvari Alay
1x Rumelian Azaps >>>>more
2x Rumelian Tüfekçis
2x Anatolian Sipahi (2 counters each) 7.84 Artillery & Supply
2x Anatolian Süvari Alay Artillery
1x Anatolian Azaps
2x Anatolian Tüfekçis Suç Tatar Top Batarya Tabur 1. – 2. in Arsenal
4x Anatolian Levends Suç Tatar Gjoskjor Field Artillery SP Marker
At Kinburn (HGH10/Akerman/ENE10) Supply
In Garrison 2,000 No Depôts on map. Two (2) Ottoman Depôts are available and
2x Mixed Cema’at Janissary Orta will trace to the Ottoman Hub at Constantinople.
1x Ezerum Tüfekçis
Karadeniz Filo (Black Sea Fleet) with 9 SPs
1x Ezerum Azap
At Bender (HGH10/Akerman/NW8) Azakdeniz Filotilla (Azov Flotilla) with 3 SPs
In the Available Box or Assigned to HQs Kolordu–in Çok Tural Field Artillery SP Marker
Türkenkrieg/Heirs of the Golden Horde Tartar OoB & Scenario Booklet ©2008 Red Sash Games & Ian Weir