Assignment IT
Assignment IT
Assignment IT
Super Computers
Supercomputers are the most powerful computers. They are used for
problems requiring complex calculations. Because of their size and expense,
supercomputers are relatively rare. Supercomputers are used by
universities, government agencies, and large businesses
Mainframe Computers
Mainframe computers can support hundreds or thousands of users, handling
massive amounts of input, output, and storage. Mainframe computers are
used in large organizations where many users need access to shared data
and programs. Mainframes are also used as e-commerce servers,
handling transactions over the Internet.
Mini Computers
Minicomputers are smaller than mainframes but larger than microcomputers.
Minicomputers usually have multiple terminals. Minicomputers may be used
as network servers and Internet servers.
Workstations
Workstations are powerful single-user computers. Workstations are used for
tasks that require a great deal of number-crunching power, such as product
design and computer animation. Workstations are often used as network and
Internet servers.
Micro Computer
Microcomputers are more commonly known as personal computers. The
term "PC" is applied to IBM-PCs or compatible computers. Full-size desktop
computers are the most common type of PC. Notebook (laptop) computers
are used by people who need the power of a desktop system, but also
portability. Handheld PCs (such as PDAs) lack the power of a desktop or
notebook PC, but offer features for users who need limited functions and
small size
Name : Tamseel Ahmed Khan
Reg. No: MBA – EV/1 – 10 /004
D.I.H.E.
Chapter 3
Standard Methods of Input
There are three way inputs methods
• The Keyboard
• The Mouse
• Variants of the Mouse
The Keyboard
• The Standard Keyboard Layout
• Ergonomic Keyboards
• How a Keyboard Works
Ergonomic Keyboards
Long periods of keyboard use can cause
injuries. An ergonomically correct keyboard
can help you avoid injuries. You also can
avoid injuries by adopting correct
keyboarding practices.
How a Keyboard Works
When you press a key:
The keyboard controller detects the keystroke. The controller places a scan
code in the keyboard buffer, indicating which key was pressed. The keyboard
sends the computer an interrupt request, telling the CPU to accept the
keystroke.
Trackpads
• A trackpad is a touch-sensitive pad that provides the same
functionality as a mouse.
• To use a trackpad, you glide your finger across its surface.
• Trackpads provide a set of buttons that function like mouse buttons.
• Touch Screens
1. Touch-screen systems accept input directly through the
monitor.
2. Touch screens use sensors to detect the touch of a finger. They
are useful where environmental conditions prohibit the use of a
keyboard or mouse.
3. Touch-screen systems are useful for selecting options from
menus.
• Game Controllers
1. The two primary types of game controllers are joysticks and
game pads.
2. Game pads usually provide controls for each hand.
3. Joysticks are popular for flight simulator and driving games.
Optical Input Devices
• Bar Code Readers
1. Bar code readers can read bar codes—patterns of printed bars.
2. The reader emits light, which reflects off the bar code and into a
detector in the reader. The detector translates the code into
numbers.
3. Flatbed bar code readers are commonly found in supermarkets.
Courier services often use handheld readers.
• Image Scanners and OCR
1. Image scanners digitize printed images for storage and
manipulation in a computer.
2. A scanner shines light onto the image and interprets the
reflection.
3. Optical character recognition (OCR) software translates scanned
text into editable electronic documents.
• Video Input
1. PC video cameras digitize full-motion images.
2. Digital cameras capture still images.
3. These cameras break images into pixels and store data
about each pixel.
4. Video images may be compressed to use less memory and
storage space.
Name : Tamseel Ahmed Khan
Reg. No: MBA–EV/1–10 /004
D.I.H.E.
Chapter 5
Monitors and Sound Systems
• Monitors
• PC Projectors
• Sound Systems
Monitors
• Categories of Monitors
Monitors are categorized by the technology they use:
1. Cathode ray tube (CRT) monitors
2. Flat-panel displays
And by the way they display colors:
1. Monochrome – One color on a black background
2. Grayscale – Shades of gray on a white or off-white
background
3. Color – From 16 to 16 million unique colors
• CRT Monitors
1. In CRT monitors, electrons are fired at phosphor dots
on the screen.
2. The dots are grouped into pixels, which glow when struck
by electrons.
3. In color CRTs, each pixel contains a red, green, and blue
dot. These glow at varying intensities to produce color
images.
• Flat-Panel Monitors
1. Most flat-panel monitors use liquid crystal display (LCD)
technology.
2. Passive matrix LCD uses a transistor for each row and
column of pixels.
3. Active matrix LCD uses a transistor for each pixel on the
screen.
4. Thin-film transistor displays use multiple transistors for
each pixel.
• Comparing Monitors
When comparing monitors, consider four features:
1. Size
• A monitor's size is the diagonal measurement of its
face, in inches.
• For years, 15" monitors (13"viewing area) were
standard.
• Today, 17" monitors (15" viewing area) are common.
• Larger monitors are available, but can be expensive.
2. Resolution
• Resolution is the number of pixels on the screen,
expressed as a matrix (such as 600x800).
• A 17" monitor offers resolutions from 640x480 up to
1280x1024.
• The Video Graphics Array (VGA) standard is
640x480. Super VGA (SVGA) monitors provide
resolutions of 800x600, 1024x768 or higher.
3. Refresh rate
• Refresh rate is the number of times each second that
the electron guns scan the screen's pixels.
• Refresh rate is measured in Hertz (Hz), or cycles per
second.
• Look for a refresh rate of 72 Hz or higher. A
slower rate may cause eyestrain.
4. Dot pitch
• Dot pitch is the distance between the phosphor dots
that make up a single pixel.
• In color monitors, three dots (red, green, and blue)
comprise each pixel.
• Look for a dot pitch no greater than .28 millimeter.
• Video Controllers
1. The video controller is an interface between the monitor
and the CPU.
2. The video controller determines many aspects of a
monitor's performance, such as resolution or the number of
colors displayed.
3. The video controller contains its own on-board processor
and memory, called video RAM (VRAM).
PC Projectors
• A PC projector connects to a PC and is used to project images on a
large screen.
• Many PC projectors provide the same resolutions and color levels as
high-quality monitors.
• Digital light processing (DLP) projectors use a microchip containing tiny
mirrors to produce very sharp, bright images
Sound Systems
Overview of Printers
• Categorizing Printers
Printers fall into two categories
• Impact printers use a device to strike an inked ribbon,
pressing ink from the ribbon onto the paper.
• Non-impact printers use different methods to place ink (or
another substance) on the page.
• Evaluating Printers
• Image quality – Measured in dots per inch (dpi). Most printers
produce 300 – 600 dpi.
• Speed – Measured in pages per minute (ppm) or characters
per second (cps).
• Initial cost – Consumer printers cost $250 or less, but
professional printers can cost thousands of dollars.
• Cost of operation – This refers to the cost of supplies used by
the printer.
Laser Printers
• How Do Laser Printers Work?
• Laser printers are non-impact printers.
• They use heat and pressure to bond particles of toner to
paper.
• Laser printers are available for color and black-and-white
printing.
• Performance
• Laser printers provide resolutions from 300 – 1200 dpi and
higher.
• Black-and-white laser printers usually produce 4 – 16 ppm.
• Laser printers produce higher-quality print than ink jet
printers, but are more expensive.
Snapshot Printers
• Snapshot printers are specialized, small-format printers that print
digital photographs.
• Snapshot printers are fairly slow, and can be more expensive to
operate
• Types of RAM
There are two basic types of RAM: static and dynamic
• Dynamic RAM (DRAM) chips must be recharged with
electricity very frequently, or they will lose their contents.
• Static RAM (SRAM) does not need to be recharged as
often as DRAM, and can hold its contents longer.
• Another type of RAM, called flash memory, can store its
contents after power is turned off. Flash memory is used in
digital cameras to store pictures.
• Cache Memory
• Cache memory is high-speed memory that holds the most
recent data and instructions that have been loaded by the
CPU.
• Cache is located directly on the CPU or between the CPU
and RAM, making it faster than normal RAM.
• CPU-resident cache is called Level-1 (L1) cache. External
cache is called Level-2 (L2) cache.
• The amount of cache memory has a tremendous impact on
the computer's speed.
Extending the Processor's Power to Other Devices
• Ports
• External devices—such as those used for input and output
—are connected to the system by ports on the back of the
computer.
• PCs feature a number of built-in ports, which are ready to
accept devices such as a printer, mouse, keyboard, phone
line, microphone and speakers, and others.
• Most computers come with a serial port and a parallel port.
A serial port transmits one bit of data at a time; a parallel
port transmits data one byte at a time.
Disk Areas
When a disk is formatted, the OS creates four areas on its
surface:
Boot sector – stores the master boot record, a small
program that runs when you first start (boot) the computer
File allocation table (FAT) – a log that records each file's
location and each sector's status
Root folder – enables the user to store data on the disk in a
logical way
Data area – the portion of the disk that actually holds data
Diskettes
Diskette drives, also known as floppy disk drives, read and
write to diskettes (called floppy disks or floppies).
Diskettes are used to transfer files between computers, as
a means for distributing software, and as a backup
medium.
Diskettes come in two sizes: 5.25-inch and 3.5-inch.
Hard Disks
Hard disks use multiple platters, stacked on a spindle. Each
platter has two read/write heads, one for each side.
Hard disks use higher-quality media and a faster rotational
speed than diskettes.
Removable hard disks combine high capacity with the
convenience of diskettes.
Disk Capacities
Diskettes are available in different capacities, but the most
common store 1.44 MB.
Hard disks store large amounts of data. New PCs feature
hard disks with capacities of 10 GB and higher.
CD-ROM
In PCs, the most commonly used optical storage
technology is called Compact Disk Read-Only Memory (CD-
ROM).
A standard CD-ROM disk can store up to 650 MB of data, or
about 70 minutes of audio.
Once data is written to a standard CD-ROM disk, the data
cannot be altered or overwritten
CD-ROM Speeds and Uses
Early CD-ROM drives were called single speed, and read
data at a rate of 150 KBps. (Hard disks transfer data at
rates of 5 – 15 MBps).
CD-ROM drives now can transfer data at speeds of up to
7800 KBps. Data transfer speeds are getting faster.
CD-ROM is typically used to store software programs. CDs
can store audio and video data, as well as text and
program instructions.
DVD-ROM
A variation of CD-ROM is called Digital Video Disk Read-
Only Memory (DVD-ROM), and is being used in place of CD-
ROM in many newer PCs.
Standard DVD disks store up to 9.4 GB of data—enough to
store an entire movie. Dual-layer DVD disks can store up
to 17 GB.
DVD disks can store so much data because both sides of
the disk are used, along with sophisticated data
compression technologies.
Running Programs
• Basic Services
• The operating system manages all the other programs that run
on the PC.
• The operating system provides services to programs and the
user, including file management, memory management, and
printing
• To provide services to programs, the OS makes system calls—
requesting other hardware and software resources to perform
tasks.
• Sharing Information
• Some operating systems, such as Windows, enable programs
to share information.
• You can create data in one program and use it again in other
programs without re-creating it.
• Windows provides the Clipboard, a special area that stores data
cut or copied from one document, so you can re-use it
elsewhere.
• Multitasking
• Multitasking is the capability of running multiple processes
simultaneously.
• A multitasking OS lets you run multiple programs at the same
time.
• Through multitasking, you can do several chores at one time,
such as printing a document while downloading a file from the
Internet.
• There are two types of multitasking: cooperative and
preemptive.
Managing Files
• The operating system keeps track of all the files on each disk.
• Users can make file management easier by creating a hierarchical
file system that includes folders and subfolders arranged in a logical
order.
Managing Hardware
• The OS uses interrupt requests (IRQs) to maintain organized
communication with the CPU and other pieces of hardware.
• Each hardware device is controlled by a piece of software, called a
driver, which allows the OS to activate and use the device.
• The operating system provides the software necessary to link
computers and form a network.
Utility Software
A utility is a program that performs a task that is not typically handled by the
operating system.
Some utilities enhance the operating system's functionality.
Some of the major categories of utilities include
• File defragmentation
• Data compression
• Backup
• Antivirus
• Screen savers
Name : Tamseel Ahmed Khan
Reg. No: MBA–EV/1–10 /004
D.I.H.E.
Chapter 12
PC Operating Systems in Review
UNIX
DOS
The Macintosh Operating System
Windows 3.x
OS/2 Warp
Windows NT
Windows 95 and 98
Linux
Windows 2000
UNIX
• UNIX is the oldest operating system used on PCs.
• UNIX was the first multi-user, multiprocessor, multitasking operating
system available for use on PCs.
• Most versions of UNIX use a command-line interface, but some
versions offer a GUI.
DOS
• DOS dominated the operating system market during the 1980s.
• DOS is a single-user OS that supports only 640 KB of memory.
• DOS features a command-line interface, and does not support
multitasking or multiprocessing.
• Because DOS provides no interface restrictions, DOS applications
can look and function differently.
Windows 3.x
• Windows 3.0, 3.1, and 3.11 are called the Windows 3.x family.
• Windows 3.x brought a GUI and multitasking capabilities to PCs
running DOS.
• Windows 3.x is an operating environment because it ran on top of
DOS, which was the actual OS.
OS/2 Warp
• OS/2 Warp was the first true GUI-based operating system for Intel-
based PCs.
• OS/2 is a multitasking OS that provides support for networking
and multiple users.
• It was the first PC OS to feature built-in speech recognition
capabilities.
Windows NT
• Microsoft's Windows NT was meant as a replacement for DOS, but
was too resource-intensive to work on most PCs at the time of its
release.
• Microsoft issued two versions of Windows NT—Windows NT
Workstation and Windows NT Server.
• NT is a very powerful and robust OS, resistant to system crashes.
Windows 95 and 98
• Windows 95 was Microsoft's first true GUI-based, 32-bit operating
system for Intel PCs.
• Windows 95 supports multitasking and can run older DOS and
Windows 3.x programs.
• Windows 98's features include advanced Internet capabilities, an
improved user interface, and enhanced file system performance,
among others.
Linux
• Linux is a recently developed version of UNIX, which is available for
free or at a very low cost from various sources.
• Linux is a very powerful 32-bit OS that supports multitasking,
multiple users, networking, and virtually any application.
• Linux can run on nearly any type of computer.
• Because of its power and openness, Linux is attracting many users,
including students, teachers, Internet service providers, and others.
Windows 2000
• Windows 2000 features the same interface and features of Windows
98, with the file system, networking, power, and stability of
Windows NT.
• Several versions of Windows 2000 are available, each targeting a
specific user or computing environment, from home PCs to large
enterprise networks.