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Computer Graphics Multiple Choice Questions2018-2019

This document contains 30 multiple choice questions about computer graphics topics like color mixing, display resolution, graphics hardware components, 2D transformations, and line drawing algorithms. Key topics covered include the primary components of a graphics system, color models and properties, output display technologies and their characteristics, and common algorithms used for rasterization and geometric rendering.

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0% found this document useful (0 votes)
278 views

Computer Graphics Multiple Choice Questions2018-2019

This document contains 30 multiple choice questions about computer graphics topics like color mixing, display resolution, graphics hardware components, 2D transformations, and line drawing algorithms. Key topics covered include the primary components of a graphics system, color models and properties, output display technologies and their characteristics, and common algorithms used for rasterization and geometric rendering.

Uploaded by

asupcom
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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Computer Graphics Multiple Choice Questions

1. Which devices provides positional information to the graphics system ?


A. Input devices
B. Output devices
C. CPU
D. RAM
2. When mixing Red + Blue, we get:
A. Yellow
B. Blue
C. Cyan
D. Magenta
3. When mixing Blue + Green, we get:
A. Cyan
B. Blue
C. Red
D. Magenta
4. The number of pixels stored in the frame buffer of a graphics system is
known as
A. Saturation
B. Resolution
C. Depth
D. Brightness
5. Typical Resolution on high-quality CRT systems is:
A. 1280 x 1024
B. 512 x 512
C. 1024 x 512
D. 1024 x 1024
6. Typical Resolution on LCD Display Technology systems is:
A. 1020x1480
B. 1920x1480
C. 1920x1080
D. 1280 x 1024
7. One of the following is NOT a characteristic of the color:
A. Hue
B. Brightness
C. Saturation
D. Complementary
8. When mixing Red + Green, we get:
A. Yellow
B. Blue
C. Cyan
D. Black
9. Which of the following is NOT a color space:
A. RGB
B. CMYK
C. YUV
D. XVF
10. Resolution as the definition of the number of:
A. Pixels
B. Bits
C. Bytes
D. Data
11. In graphical system, the array of pixels in the picture are stored in
A. Memory
B. Frame buffer
C. Processor
D. Camera
12. ________ stores the picture information as a charge distribution behind the
phosphor-coated screen.
A. Cathode ray tube
B. Direct-view storage tube
C. Flat panel displays
D. 3D viewing device
13. The devices which converts the electrical energy into light is called
A. Liquid-crystal displays
B. Non-emitters
C. Plasma panels
D. Emitters
14. The process of digitizing a given picture definition into a set of pixel-intensity
for storage in the frame buffer is called
A. Rasterization
B. Encoding
C. Scan conversion
D. True color system
15. Which display devices allows us to walk around an object and view it from
different sides.
A. Direct view storage tubes
B. Three-dimensional devices
C. Flat panel display devices
D. Plasma panel display devices
16. In LCD, the refresh rate of the screen is
A. 60 frames/sec
B. 80 frames/sec
C. 30 frames/sec
D. 100 frames/sec
17. The primary output device in a graphics system is_________
A. Scanner
B. Video monitor
C. Camera
D. Printer
18. On a black and white system with one bit per pixel, the frame buffer is
commonly called as
A. Pix map
B. Multi map
C. Bitmap
D. Map
19. Aspect ratio means
A. Number of pixels
B. Ratio of vertical points to horizontal points
C. Ratio of horizontal points to vertical points
D. Ratio of vertical points to horizontal points and Ratio of horizontal
points to vertical points
20. Expansion of line DDA algorithm is
A. Digital difference analyzer
B. Direct differential analyzer
C. Digital differential analyzer
D. Data differential analyzer
21. The Cartesian slope-intercept equation for a straight line is
A. y = m.x + b
B. y = b.x + m
C. y = x.x + m
D. y = b + m.m
22. Which algorithm is a faster method for calculating pixel positions?
A. Bresenham’s line algorithm
B. Parallel line algorithm
C. Mid-point algorithm
D. DDA line algorithm
23. An accurate and efficient raster line-generating algorithm is
A. DDA algorithm
B. Mid-point algorithm
C. Parallel line algorithm
D. Bresenham’s line algorithm
24. Which is the best line algorithm to balance the processing load among the
processers?
A. Parallel line algorithm
B. DDA line algorithm
C. Bresenham’s line algorithm
D. Position Bresenham’s line algorithm
25. The algorithm which displays line-type attributes by plotting pixel spans is
A. Raster line algorithm
B. Raster scan algorithm
C. Random line algorithm
D. Random scan algorithm
26. __________ allows screen positions to be selected with the touch of a finger.
A. Touch panels
B. Image scanner
C. Light pen
D. Mouse
27. Color information can be stored in
A. Main memory
B. Secondary memory
C. Graphics card
D. Frame buffer
28. In 2D-translation, a point (x, y) can move to the new position (x’, y’) by using
the equation
A. x’=x+dx and y’=y+dx
B. x’=x+dx and y’=y+dy
C. X’=x+dy and Y’=y+dx
D. X’=x-dx and y’=y-dy
29. The rotation axis that is perpendicular to the xy plane and passes through
the pivot point is known as
A. Rotation
B. Translation
C. Scaling
D. Shearing
30. ________ is the rigid body transformation that moves object without
deformation.
A. Translation
B. Scaling
C. Rotation
D. Shearing
Responses
Question 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
Responses A D A B A C D A D A A B D B B
Question 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30
Responses A B C D C A D D A A A D B A C

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