GSG 2014 Landmark PDF
GSG 2014 Landmark PDF
GSG 2014 Landmark PDF
NVM.GSGVWL-2014 v1.0
Introduction.............................................................................................................................................................. 8
Overview of This Guide......................................................................................................................................................................... 8
Metric or Imperial?................................................................................................................................................................................. 9
Keyboard Shortcuts............................................................................................................................................................................... 9
Insert Doors......................................................................................................................................................................................... 21
Insert Windows.................................................................................................................................................................................... 22
Create a Roof...................................................................................................................................................................................... 23
Add a Heliodon.................................................................................................................................................................................... 26
Create Lawns...................................................................................................................................................................................... 31
Summary............................................................................................................................................................................................. 44
Choose a 2D Symbol........................................................................................................................................................................... 50
Choose a Schedule............................................................................................................................................................................. 56
Summary............................................................................................................................................................................................. 57
Create Sheets...................................................................................................................................................................................... 58
Student Watermarks............................................................................................................................................................................ 65
Export to PDF...................................................................................................................................................................................... 66
Next Steps........................................................................................................................................................................................... 68
Vectorworks Help................................................................................................................................................................................. 68
Further Training................................................................................................................................................................................... 68
Welcome to Vectorworks Landmark 2014! The purpose of this guide is, quite simply, to get you started using the software. Just as landscape design is
a huge and varied discipline, Vectorworks Landmark is a huge and wonderful tool. Its a wide range of features enable you to produce graphically
beautiful, informative, and intelligent documents to support your design process. One of the enormous benefits of Vectorworks is that it is not
prescriptive and does not force you to design in a particular way. This guide will use several short example tutorials to quickly introduce you to the key
features of Vectorworks Landmark and get you up and running.
When you first open the program, it can seem a little daunting, particularly if you’re making the move from paper. This guide will enable you to
overcome some of that fear and start making the most of the software.Vectorworks Landmark so much more than a tool for producing beautiful plans
and models. Used wisely, it can become the backbone of your design business and help out so many more business-critical tasks such as producing
specifications and quantities.
It is not necessary for you to complete each section before moving to the section that specifically interests you. Having said that, it will do no harm to
work through the exercises from start to finish, to get a full overview of the design process. The exercises include images and short movies for you to
watch to see the exercises in action. The exercises will cover the following topics:
1. Each section will start with an objective and a list of the stages of the navigational changes by page controls. bookmarks, and hyperlinks.
design process the section will cover. This overview is hyperlinked, as Similar controls are available in Preview on the Macintosh.
is the table of contents, so that you can quickly navigate to sections
of interest. 3. The Adobe Reader Search tool provides more extensive options for
searching text than the Find command does.
2. If you view the tutorial on-screen, look for the Previous View and Next
View tools at the bottom of the screen (or available in the Page
Navigation Tool bar in newer versions). These useful tools—available
in Adobe Reader and Acrobat—enable you revert or repeat
Use the following tips to facilitate working with your exercise drawing files:
• Read each step carefully and make sure your results match the • For tools that create multiple segments (such as the Wall tool) press
figures. If your results vary from the figures, review the previous steps the Delete key once while the tool is active to revert to a single
and try to work out which value has led you astray. If you can’t find segment, or press it repeatedly to revert to additional segments.
the problem quickly, start the exercise over with the appropriate
supplied file. • When multiple files are open, you may need to click the Resource
Browser’s Home button if your landscape file isn’t active.
• Vectorworks offers many different ways to draw. Some users like to
complete dialog boxes while some prefer the freedom of drawing with • Object artifacts may remain in the drawing area after some drawing
the mouse and typing dimensions as they go. Others prefer to draw and editing operations. To refresh the screen and clear the artifacts,
and then refine measurements using the Object Info palette. There is double-click the Pan tool
no right or wrong method. The correct method is the one that works (in the Basic tools palette).
best for you.
• Save your files often to prevent data loss, and employ a backup
• When you hover your cursor over objects you have drawn, pause strategy for your computer.
briefly over snap points, (corners and midpoints), to display a red
snap box. A red confirmation dot is displayed temporarily to show that • Important: Exercise steps in this tutorial are based on default
your cursor has “snapped” to that point. Moving the cursor away will preference settings from a new installation of the Landmark program
produce guidelines to assist you in aligning objects to others in your with Renderworks. Results for some steps may vary from the figures
design. This system is known as SmartCursor cues. if your preference settings differ from the defaults.
• When too many red snap boxes are displayed in congested areas, Metric or Imperial?
you can press the Esc key once to clear the display, or you can • All exercise data set files for this tutorial were designed using metric
temporarily disable all snaps by holding down the backquote key (`). values. However, I have included imperial measurements too, so use
whichever you prefer. As each exercise section is standalone, it is not
• While drawing, you may need to adjust your view. Press the Z key for critical that you change your ways and convert to metric or imperial.
the Snap Loupe shortcut (a temporary zoom), or use the Zoom, Pan Remember, Vectorworks Landmark is a flexible tool and you can use
(press and hold the Space bar), and Fit to Objects tools as required. whichever is best for you.
If you have a mouse wheel, use it to zoom in and out.
• Imperial measurements are shown thus [1' 6"], (square brackets, with
• To pan across the drawing at any time (even if you are midway the unit mark), and Vectorworks will convert the values accordingly.
through drawing something), hold down the Space bar and then click
and drag with your left mouse button. Keyboard Shortcuts
Although I use an Apple Macintosh, all keyboard shortcuts included in
• If you inadvertently cleared a selection required for an active tool or this guide will show both Windows and Macintosh. This will be written
command, press Space bar+X temporarily while you select the with the Microsoft Windows key first, followed by the Macintosh key. For
object(s). example:
• Many tools have different ways of doing things. These are called 1. Press Ctrl+5 (Windows) or Command+5 (Macintosh) to restore Top/
modes, which you can select in the Tool bar (located above the Plan view.
drawing window).
Refer to the Vectorworks 2014 Shortcuts PDF file (available from the
• Keep the Object Info palette open. To open it, select Window > Help system) to print a complete list of your own keyboard shortcuts.
Palettes > Object Info. It displays valuable information and provides
access to key properties of selected objects.
• Press the Esc key to cancel any operation. If you are using a tool, it
will still be active. You can then start drawing again or choose another
tool. Sometimes, you must press the Esc key before you use a
keyboard shortcut to activate another tool.
• Name the different elements of the Landmark workspace and set basic Preferences
• Access the libraries of content provided with Vectorworks Landmark from your workspace, while working in any file
• Set the page size, set your drawing scale, and use the grid settings to control the size and visibility of the grid.
In this section we’ll take a look at the Landmark workspace, name the different areas, and learn the headline functions of those palettes. Then we will
customize some preferences, a process that is a little like organizing your desk. You choose how you want things arranged and what things you want to
have easy access to while working.
2. On the left of the workspace you will find two tool palettes. The Basic
palette contains 2D tools for drawing simple, regular shapes and
more complex irregular shapes. Many of these objects can quickly be
converted to 3D using the Push/Pull functionality built into their tools.
Click on some of the tools. Notice that the Tool bar changes as you
choose different tools.
3. The Tool bar provides different options, known as modes, for each
tool. For example, click the Rectangle tool, you’ll see the Tool bar
change to offer you four different ways to draw a rectangle. Click the 6. The Attributes palette has a menu for assigning different fill colors
Selection tool again, or press X as a shortcut to return to the and styles to 2D objects. It has a menu for changing the pen weight,
Selection tool. color, and style to objects. You can also use it to vary the Opacity/
Transparency of objects on your plan.
7. The Snapping palette has controls to help you draw with accuracy
and precision. For example, the Snap to Object facility will highlight
the names of points on objects when the mouse is held over them.
The Smart Points option draws temporary helpful guidelines on the
screen to assist you in aligning new objects with existing elements in
the design.
4. The Tool sets palette, below the Basic palette, contains buttons to 8. The Quick Preferences area on the right of the Tool bar is for
activate more industry-specific tools for performing more specific preferences you may wish to change frequently. Click on the arrow to
tasks. Click the Building Shell tool set icon and notice the tools for the right to access a list of features that can be added to the Quick
creating walls, doors, and windows. Many of these tools are “hybrid” Preferences area. Select Auto Join Walls, Display Light Objects,
in nature, which means they contain both a 2D and 3D representation Show Clip Cube, Show Grid, Show Other Objects in Edit Modes,
of the object. These tools also store information about the object—so Show Page Boundary, and Show Rulers. Note that you can also
you can produce schedules directly from your design. Click the Wall access further Document Preferences and Vectorworks Preferences.
tool. On the Tool bar, click the button with a wrench and pencil icon. Document Preferences are specific to the current file, whereas
This will open the Wall Preferences dialog, where you can specify the Vectorworks Preferences remain active for every Vectorworks
kind of wall you want to draw. Click Cancel. You’ll learn more about session.
Walls later. Many of the tools in the Tool sets will have a Preferences
button just like this.
• Line Types
• Symbols
• Tiles
• Renderworks Textures
• And much more...
In this exercise, you’ll add the Landmark specific resources as “favorites” so you can quickly gain access to them from any file.
2. The Resource Browser also has two drop-down menus. The top
menu is for navigating to different resource files, and the lower menu
is for navigating the folder structure within a specific resource file.
7. Repeat the process until you have added the contents of the following
folders:
4. When the Explorer (Windows) or Finder (Macintosh) window opens,
notice that it has taken you to the location where Vectorworks is • Objects-Landscape and Site/Plant Images/Xfrog Photorealistic.
installed: • Textures (Renderworks is required to use Textures.)
• C:/Program Files/Vectorworks 2014 (Windows) 8. On the Resource Browser, click the Files list. You will see a list of
• /User/Applications/Vectorworks 2014 (Macintosh) Favorites. Click on any of the file names to review its contents in the
window below. Click the Home button on the right of the palette to
return the Resource Browser to a view of the current file.
This exercise is not a precursor to any of the design exercises. Rather, it is a stand-alone set of instructions to help you set up your new projects.
To change the size of the Drawing Area, choose File > Page Setup.
2. Click OK. The page will resize. Click Fit to Page on the View bar to
see the page boundary. Click Show/Hide Page Boundary on the
Quick Preferences bar to control the visibility of the page boundary.
3. Choose File > Page Setup and uncheck Show Page Breaks. Click
OK.
4. The Reference Grid is the blue grid visible on the screen and does
not control drawing functions. It is there simply for your reference.
Change the size to 1000 mm [3’].
6. It’s my recommendation that you work with Snap to Grid turned off
unless you have a specific need to use it. Click Snap to Grid on the
Snapping palette, to turn it off.
2. Name the file “My Template.sta.” Allow Vectorworks to save the file
where it wants to. Click OK.
Turn On Auto-classing
Vectorworks uses Auto-classing to automatically classify certain objects
you draw to help you distinguish them from other types of objects on the
screen. You’ll see classes in action later.
4. Within the sample files, locate the file 1-Sample DWG Import.dwg
and click Open.
It is critical that the Unit Settings in File field be set to the Unit
measurement of the incoming file.
Both Design Layers and Classes can have their visibility controlled using
the Navigation palette. However, they have different purposes: Design
Layers are the physical location of the drawn objects while Classes are
like a club membership, used for classifying different types of objects.
You can edit classes to add graphic attributes to them so that all
members of that class look the same.
Examine the File Structure 2. Choose the scale you want to work in and check the All Layers box.
1. Turn your attention to the Navigation palette. Click on the Design Also check Scale Text and then click OK.
Layers button.
3. Click the Fit to Objects button on the View bar to adjust the plan to
2. Design Layers represent the piece of paper on which you are fit on your screen.
drawing. They are usually used to separate items in 3D space (think
of the floors of a building) or to separate stages of the design Do not be concerned if the imported site does not fit on the drawing area.
process. This file contains the original Design Layer-1 and a new You can change the scale of your layer at any time, but you will see later
layer with the same name as the imported DWG file, which is the that you can present the drawing at any scale when your design is
Active Layer. complete.
2. Click on the lower left corner of the house, and then click again
anywhere along the lower edge of the house. The entire drawing will
rotate to line up the house with the bottom of the drawing area.
5. Save your file if you wish, using File > Save. We will not be using it
again as it is a stand-alone example designed to teach you this
process alone.
An important part of the import process is to always check the size of the
imported elements. The use of an incorrect import unit will result in a file
that is the wrong size.
3. Tools such as the Rectangle tool, Wall tool, and so forth, will now Note that PDF files or image files (scanned hand-drawings for example),
easily snap horizontally and vertically and line up with the house, if can also be imported. Examine the File > Import menu to see the range
that is desirable for your design. of file types that can be imported.
2. On the Navigation palette, click the Design Layers button. There are • Side 1 (A to B): Do not change
two layers. The active layer is the Boundary layer. The two polylines • Side 2 (A to BP1): 14804 mm [48’ 6 ⅞”]
are on the Buildings layer and the Layer Options menu is set to • Side 3 (B to BP1): 26096 mm [85’ 7 ⅜”]
Show/Snap Others so that you can see the building shapes but not
select them. 8. Vectorworks offers two triangles either side of the edge A to B. Click
on the lower triangle. Vectorworks creates a triangle with its apex
3. Still on the Navigation palette, click on the Classes button. I have marking the point we were seeking.
set up some classes for you to use in this file. Using a system of
classes is best practice, as it helps to organize the objects you draw
so that you—and other professionals—can distinguish them from one
another.
5. Look at the Polygon tool on the Basic palette. Click and hold on the
small triangle in the bottom-right of the tool. A menu will open
showing another tool hiding behind the Polygon. Click on Triangle.
On the Tool bar, choose the first mode: Triangle by Three Sides
Mode.
2. Choose the Polyline tool in Corner Vertex mode. Click on the new
point BP1, and then click on BP2. Click on BP3. Now use the U key
on your keyboard, pressing it four times, to “shortcut” to the Polyline’s
Point on Arc mode.
3. Click on Point BP4 and then on BP5. Press the U key again, twice, to
return to Corner Vertex mode and then click on BP1 again to close
the polyline.
3. On the resulting dialog, change the following fields, leaving the others
unchanged from their defaults:
4. Select the Polyline if it is not already selected. Choose Edit > Copy
and then Edit > Paste in Place. We will convert one of these objects
to a floor and the other to a Property Line object.
6. Choose Modify > Send > Send to Back to send the Floor object to
the bottom of the stack of objects. 5. Click the Classes button on the View bar to open the Organization
dialog again, this time on the Classes tab.
Creating the Boundary/Property Line 6. Examine the list of classes in this file.
Property Line is a useful tool for displaying data about the site,
including its area and the dimensions of the boundaries.
9. Click OK to close the Edit Class dialog and OK again to close the
Organization dialog.
11. Choose File > Close. There is no need to save the file as I have
provided the file for the following exercise.
8. Click on the lower left corner of the rectangle labelled Garage. You
can use the Z key on your keyboard to zoom to the point if necessary.
9. Move clockwise to the next corner of the garage rectangle and click
again. Continue to click on each point of the rectangle until you reach
the start point. Click on the start point to close the shape and
complete the massing model. The shadow displayed by the Massing
5. Click the Site Planning tool set, and then click Massing Model. Model is useful. You’ll use these document shadows later on a
planting plan.
6. On the Tool bar, click Massing Model Tool Preferences.
The massing model is created. If you have Renderworks, the walls and
7. Set the following preferences, leaving other settings on their defaults: roof will be textured differently, because we have applied different
classes to them. I have previously edited these classes to apply my
• Name: Garage chosen textures. You’ll see this later, when the main building is finished.
• Show in Plan: Roof
• Label: No Label
• Height: 3000 mm Draw the House Walls
• Floor Count: 1 1. On the Navigation palette, make Survey-House Walls the active
• Wall Class: Survey-Garage Walls class.
• Roof Class: Roof-Main
• Pitched Roof: Check
4. Click on the lower left corner of the house polyline labeled “House”
(point B). You can draw in a 2D or 3D view—whichever you prefer.
You can use the Z key to ensure you are snapping on the correct
points. Continue in a clockwise direction, and click on all the other
corners, returning to your original point and click to close the shape.
You have drawn six walls.
5. Using View > Standard Views > Right Isometric, change to a 3D 3. Double-click the “Front Door” symbol to make it the active symbol.
view. Note that the walls and massing model also have a 3D Notice this has activated the Symbol Insertion tool on the Basic
representation. palette and that the symbol name is displayed on the bottom of the
Resource Browser palette.
Note: As you draw, notice that the blue Data bar is displayed for each
wall segment. You can use this to control the length of each segment if 4. Bring the cursor to the center of the front house wall, looking for the
you are drawing a building from a series of measurements taken on site. Midpoint cue. The wall will highlight in red to indicate that you are
about to insert a symbol into it.
Insert Doors 5. Click once to set the position of the door in the wall. Click again on
The Door and Window tools, also found in the Building Shell tool set, the outside of the wall to complete the insertion.
have a Preferences button on the Tool bar that allows you to configure a
wide variety of door and window styles. These can be inserted into walls
at the correct position to properly represent access to the landscape and
to represent the building in 3D.
2. Scroll through the Resource Browser window until you see the
heading Symbols/Plug-in Objects.
1. Change to Right Isometric view using the View menu on the View bar.
2. Choose the Select Similar tool from the Basic palette. Click Select
Similar Tool Preferences on the Tool bar. Ensure only Object Type
is checked and click OK.
7. Click the General tab on the left, and examine the range of settings
available for doors. In particular, notice that the Size Reference is set 3. Click on one of the walls, which will select all of them.
to Rough Opening, meaning the width of the doorway is being
measured across the entire opening. This dialog is also displayed 4. On the Object Info palette, click on the Render tab. Change the
when clicking the Door Preferences button on the Tool bar. Click following fields:
Cancel to close the dialog without making any changes.
• Part: Left
8. Choose View > Standard Views > Top Plan to return to Top/Plan • Texture: Class Texture
view bar, (or use the Standard View menu on the View bar.
5. Choose View > Rendering > Fast Renderworks. This will change
9. Click Flip on the Object Info palette to change the opening direction the model from Wireframe to a rendered view. If you do not have
of the door. Renderworks, choose View > Rendering > OpenGL. You will see
the Brick texture applied to the outside of the house. This is the
texture I have previously added to the class Survey-House Walls.
Insert Windows
1. On the Resource Browser, double-click the symbol named Ground
Floor House Window. Move your mouse onto the wall. It will
highlight red. Click anywhere on the front house wall, to the left of the
front door, and again on the outside (left edge) of the wall.
3. Click on the Settings button on the Object Info palette and note the
range of settings for windows. Click Cancel.
5. Click on the lower left corner of the house (B), and then click on the
left edge of the window. The Enter Offset dialog opens. It shows the
current distance between the two clicked points. Change the Offset 6. Return to a Wireframe view, using View > Rendering > Wireframe.
value to 1015 mm [3’ 4”].
I will complete the remaining windows and doors in this model.
6. Click OK. The window moves to the desired position in the wall.
2. Choose the Select Similar tool from the Basic palette. Click Select
Similar Tool Preferences button on the Tool bar. Check Class and
Object type and then click OK.
3. Click on one of the house walls. All the house walls are selected.
• Part: Top
• Texture: Class Texture
9. Render the file with Fast Renderworks. The roof displays the texture
that is saved within the Roof-Main class.
10. Choose File > Close. There is no need to save the file
4. Click the Site Planning tool set. Click the Existing Tree tool and
then choose the Existing Tree Tool Preferences button on the Tool
bar.
• Click Get Species Data and then choose Quercus robur from the
list. Click OK.
6. Click 2D Properties.
8. Click once on the drawing and again to place the tree as indicated in
• Note the different options for displaying trees with different tree the plan.
actions.
• Click OK. 9. Press X to return to the Selection tool. The new tree is still selected.
7. Click 3D Properties. 10. On the Object Info palette, scroll to the bottom and change the
Action field to Retain.
11. Notice the tree’s graphic has changed. Change the Action field to
Remove. The graphic changes again.
12. Select some of the other trees and examine their properties on the
Object Info palette.
13. Choose Tools > Reports > Choose Schedule. On the dialog:
14. The cursor changes to a target. Click on the drawing area below the
road. A report is displayed on the drawing that lists all the trees on the
site. You can use this report on the drawing or export it to use in other
project documentation.
15. Choose File > Close. There is no need to save the file.
Add a Heliodon
1. Open the file 6-Create Sunlight.vwx. 9. Change the following:
2. On the Visualization tool set, click Heliodon. Click Heliodon Tool • Detail: Very High
Preferences on the Tool bar. • Use Shadows: Check
• Quality: High
3. On the dialog, choose the following: • Click OK.
• The time format you prefer. (Note: You will only be able to use shadows in OpenGL if you have
• A symbol for your plan that will represent the sun and mark the Renderworks.)
direction of North.
• The location of your site by choosing the region and the city. You can
add other cities using the Edit Cities checkbox.
• Click OK.
4. Click on the drawing once to position the Heliodon marker. Rotate the
symbol so that its top points North. Click again to set the rotation.
11. Change the view to Right Isometric. Choose View > Perspective >
Normal Distance.
12. Click the Flyover tool on either the Basic palette, or the Visualization
tool set. Click the first mode on the tool bar, and click once on the
corner of the house to set the center of rotation.
13. Click and hold with the left mouse button to change the view to a
pleasing view.
14. On the Object Info palette, click Solar Animation. On the Solar
Animation dialog, use the lower slider to change the time of day and
assess the shadows falling across the site.
16. Choose File > Close. There is no need to save the file.
7. Click Fit to Page on the View bar to display the entire site on the
screen.
8. From the View bar, choose the Rendering menu (a small teapot
icon!), and then choose OpenGL. Click the same menu again and
choose OpenGL Options.
In this section, you’ll use a partly configured file to model some hard landscaping features. The aim of this section is to familiarize you with the
Hardscape tool and the 3D Modeling tool set so that you can use the Push/Pull facilities within Vectorworks to model something unique such as this
structure to host a “green roof.” (You’ll learn about planting later.)
4. The Layer Options menu is set to Active Only so that you can see
clearly what is on each layer.
6. Click on the Garden Floor layer to make it active. There are two
Floor objects to act as a base for different levels in our model. Click
on each in turn and notice the different Z values on the Object Info
palette.
There is a terrace already completed in the file so you can examine its settings, before creating your own.
Create Lawns
1. Using the Navigation palette, make Hardscape-Main the active
class.
2. On the Site Planning tool set, click the Hardscape tool. Look at the
Tool bar. There are two modes for drawing Boundary Mode and
Pathway Mode, for drawing areas and paths, respectively. There are
also exactly the same modes as you have used with the Polyline tool.
3. Choose Boundary mode, and then Corner Vertex mode, and then
click on the Hardscape Tool Preferences button.
4. Complete the Hardscape Object Settings dialog as follows, leaving all 7. Move your cursor up to the Tool bar and change mode to Point on
other settings unchanged: Arc mode. Click anywhere on the arc and again at the end of the arc.
This will close the shape and display the lawn.
• Hardscape Name: Lawn
• Joint Pattern: None 8. Choose the Mirror tool from the Basic palette. Click once on the
• Main Area Class: Hardscape-Component-Lawn center point on the two rectangles crossing the site. Move the cursor
• Draw Border: Check upward, snapping to the vertical cue, and click again. The Hardscape
• Width: 15 mm [⅝"] object will be mirrored.
• Joint Pattern: None
• Background Color: Choose a pale Gray. 9. Using the Selection tool together with the Shift key, click on the
• Border Class: Hardscape-Component-Border Joint original hardscape object so that both are selected.
• 3D Type: Slab
• Thickness: 35 mm [1⅜”] 10. Use the Mirror tool again, this time drawing a horizontal reflection
• Main Texture: Landscape Grass Fairly Green line through the center of the horizontal rectangle.
• Border Texture: Metal Chrome Brushed
• Click OK to close the dialog.
4. The resulting Hardscape will have the same settings as the Lawn, but
we will change that now. Look at the Object Info palette and confirm
that the object has become a Hardscape.
2. Choose Modify > Add Surface to add these two shapes together
and form a single Polygon.
3. Choose the Landmark > Create Objects from Shapes command. 6. Click the Selection tool and select the Hardscape. Choose Modify >
Complete the Create Objects from Shapes dialog as follows: Send > Send to Back to place the Hardscape below the water
feature.
• Object Type: Hardscape
• Delete Source Shapes: Check 7. Keep the file open to continue working with it in the following section.
1. Make Notes-Reports the active class, on the Navigation palette. 3. Scroll down to the Worksheets heading and locate the Worksheet
called Hardscapes Budget.
2. On the Resource Browser, use the Files menu to list the contents of
the Design-Build Sample.vwx file.
12. On the worksheet menu, choose Format Cells again and change the
Leader and Trailer fields to appropriate currency symbol and area unit
4. Drag this worksheet onto your drawing. Notice that it lists by name for your geography, and then click OK.
each area created with the Hardscape tool, with its perimeter, area
(in the current document area unit setting), price (per sq ft), and the 13. Repeat the process for the Price column and cell E4 at the bottom of
total cost. the Price column.
14. On the worksheet menu, choose Database Headers to hide the row
with all the clever bits (worksheet functions).
15. Row 2 contains simple text as headings. Click on each cell that needs
changing, and then edit the text in the edit box at the top of the
worksheet window, and then press Enter.
6. In the top left corner, notice a small arrow. Click on it to open the
worksheet menu.
16. Click on cell D3.1. Enter a price per area measurement—for example
50.
17. This worksheet has been set up to calculate the total price for each
area based on the cost per square area. The values are correct
wherever you are working, because of the unit settings in your file.
18. Close the worksheet window by clicking on the red button at the top
left of the window (Macintosh) or clicking the x at the top right of the
7. Click Database Headers. A new row opens that contains all the window (Windows). The updated worksheet displays on the drawing.
clever calculations needed to read your design and list your For now, select and delete the worksheet. It is now a resource of this
hardscapes. file, and we will use it later.
2. Use the different tabs to set the following preferences, leaving 4. Notice these values work out the number of risers required.
unchanged all preferences not mentioned here.
5. On the Construction tab, set the following:
3. On the General tab, set the following:
• Construction: Masonry
• Overall height: 650 mm [2’ 1⅝”] • Nosing Depth: 30 mm [1⅛"]
• Tread depth: 500 mm [1' 7⅝"] • Tread Thickness: 35 mm [1¼"]
• Uniform Tread Width: 2000 mm [6' 6¾"] • Class: Hardscape-Component-Limestone (to ensure that the
• Max riser height: 150 mm [5⅞"] steps will have the same finish as the hardscape)
• Riser Style: Closed - Vertical
• Riser Thickness: 19 mm [¾"]
• Class: Walls-Brick
• Click OK.
8. Press X to shortcut to the Selection tool. Choose Modify > Send >
Send to Back to place the stairs below the wall coping on the plan.
9. On the Object Info palette, notice that the stair has been placed in the
Vert-Trans-Main class. This is because Auto-classing is enabled in
this file. This class is imposing the brown color on the stair, as I have
set it up this way.
10. On the View bar, click the Classes button. Highlight the Vert-Trans-
Main class and click Edit.
11. Change the Fill Style to Tile and then choose Random Coursed 600
& 300 Cool Gray. The class will impose this fill on the Stair object
instance as well as on any stairs you later create. Click OK, and OK
again to close the Organization dialog.
13. On the View menu on the View bar, select Left Isometric. The
6. The cursor has a set of steps attached to it, with the insertion point at objects you have drawn on this layer all have 3D counterparts.
the center of the bottom of the steps.
14. On the Render menu on the View bar (by the small teapot icon),
choose OpenGL. You can see only the elements on the Hard
Landscaping layer, but you can see the design is taking shape.
3. From the Building Shell tool set, choose Wall. On the Tool bar, click
Wall Preferences and change the settings as follows:
4. Starting at the lower left corner of the steps, click once to start
drawing the wall. Click again on the lower right corner of the steps.
Move the cursor down, and double-click on the end of the terrace to
complete the walls. Model Coping For the Wall
I have created coping on the stepped wall on the left side of the steps.
5. Check the 3D view again and note that the wall sits on the active You’ll now use a profile shape that I’ve prepared for you and a polyline
layer (with a Z value of -650 mm [2’ 1⅝”]) and extends 500 mm [1' 7"] I’ve also prepared, to create coping for the long section of wall. Then,
above the level of the terrace and the design layer. you’ll mirror the coping to the other side of the steps.
1. Click the Selection tool and click on the drawing area to deselect the 3. Locate the “Wall Coping Profile” symbol.
walls.
4. Double-click the symbol to make it active. Click twice on a blank
2. Select the Wall that sits to the right of the steps. space on the drawing area to insert a copy of the symbol. You’ll learn
more about symbols in the next exercise.
3. On the Object Info palette, change Height to 630 mm [2' 0 ¾"]. This
will become the starting height for the wall. 5. Click the Selection tool. Select the polyline along the top of the wall.
Press Shift and also select the coping profile.
4. Choose Landmark > Architectural > Create Stepped Wall.
6. Choose Model > Extrude Along Path.
5. Change the following settings:
7. Press Next and then Previous to ensure that the polyline along the
• Step Style: Even Steps top of the wall is highlighted in red. This ensures the polyline will be
• Total Rise: Check to have Vectorworks calculate this. the “path” object. Click OK.
• Step Length: 500 mm [1' 7⅝"]
• Step Rise to 130 mm [5 ⅛"]. The profile is extruded along the length of the wall to create a coping
• Apply Steps to Top of Wall: Check stone. Notice that the coping has sunk into the surface of the wall.
• Apply Steps to Bottom of Wall: Uncheck
• Click OK. 8. Double-click the coping. On the Edit Extrude Along Path dialog, click
Profile and click OK. The Profile editor is displayed.
Notice that the center of the profile is on 0, 0. This is the part of the
profile that is currently aligned with the original path polyline.
10. Click the orange Exit Profile button at the top right of the screen. 12. Click the Mirror tool. Draw a horizontal mirror line through the center
The coping is now positioned correctly on the wall. of the steps to mirror the coping to the opposite walls.
2. When the Create Object dialog opens, set the following fields, leaving
all other fields unchanged:
4. Choose Edit > Copy and then choose Edit > Paste in Place. You
now have two rectangles, one sitting on top of the other, with the
most recently drawn rectangle selected.
16. Use the Selection tool + Shift key to select both the symbol and arc.
18. On the Duplicate Along Path dialog, enter the following information,
leaving all other fields unchanged:
• Number of Duplicates: 7
• Tangent to path: Check
• Click Preview to see the effect.
• Click OK to complete the operation and close the dialog.
This has created a new symbol, with one instance of the symbol still on
the drawing area, with a definition sitting in the Resource Browser. Each
time this symbol is used, it will belong to the Hardscape-Component-
Limestone class, and you will not have to remember to classify it.
Next, you will duplicate this symbol. When design elements need to be
repeated, symbols are an efficient way to keep the file size down. On the
Object Info palette, the object type has changed from Rectangle and
Extrude to 2D/3D Symbol.
11. On the Resource Browser, click the Home button on the right of the
palette to ensure you are looking at the resources of the current file.
Verify that the symbol has been created.
12. From the Basic palette, choose Arc, and then choose Arc by Radius 19. Use the Selection tool to select the arc and then delete it using the
mode on the Tool bar. Delete or Backspace key on your keyboard.
21. From the Basic palette, click the Move by Points tool and then
choose the first mode, Move mode. Ensure that Object Retention
mode is not clicked and that only one copy will be made. Move by
Points can be used to copy objects, but on this occasion you will just
move objects.
22. Move the mouse along the top edge of the symbol, looking for the
Center Left cue, and click (remember, the symbol has been rotated
when copied, but remembers its original orientation). Move the cursor
vertically, to the edge of the lawn hardscape, and click again. The
symbol now fits neatly into the planting border.
23. Move the cursor to the symbol instance at the other end of the arc. 29. The symbols have been placed on the Hard Landscaping layer, as
Press Ctrl (Windows) or Cmd (Macintosh) to select it (with the Move have the lawn hardscapes. Both elements have a thickness of 35 mm
by Points tool still selected). Repeat the move process to move the [1⅜”]. In a 3D view, their surfaces will be level, which makes it hard
paver horizontally. for Vectorworks to determine what to show. Using the View menu on
the Tool bar, choose Left Isometric. Use the Select Similar tool to
select all of the paving symbols.
30. On the Object Info palette change Z to 10 mm [⅜”] to set the pavers
slightly above the lawn.
31. Choose File > Save but keep the file open so you can continue
working.
24. From the Basic palette, choose the Select Similar tool (often
referred to as the “magic wand”). On the Tool bar, click on the Select
Similar Tool Preferences button (the wrench and pencil icon).
Check Symbol Name and then click OK.
25. Click on one of the symbol instances. They will all be selected.
26. From the Basic palette, choose the Mirror tool. Draw a vertical
reflection line as you did earlier to mirror the lawn, using the top
Midpoint cue of the central vertical path to find the center of the
design. Notice the preview of the mirror operation that is displayed
before the second click.
27. Click Select Similar again, with the same settings, and select all of
the symbols.
2. Render the scene with Open GL. On the Render mode menu on the
View bar, choose OpenGL Options. Change the following settings:
• Detail to High.
• Use Shadows: Uncheck.
• Click OK. The scene will render.
• Note that if you don’t have Renderworks, you’ll not see any textures.
The objects will just simply display a solid fill.
3. Use the mouse or trackpad to zoom and pan the model so that you
can clearly see the lower area of the space.
4. On the View bar, choose Save View. Complete the dialog as follows:
• View Name: Lower Garden Hardscape 10. Click once to place the center of the bench. Click again without
• Save Render Mode and Options: Check moving the cursor to complete the insertion.
• Save Layer Visibility: Check
• Save Class Visibility: Check 11. Move the cursor to the lower part of the vertical path. Note that the
• Click OK. OpenGL render will prevent you from snapping to surfaces that are
behind others. Most of the time, this is a very useful feature, but in
5. Change the View to Top/Plan. this case, we need to be able to see through the fence to be able to
snap to the paving. Press and hold the B key on your keyboard. This
6. On the View bar, click the Saved Views menu and choose the View invokes X-Ray mode to make modelling easier. Place a second
you created earlier. The view is restored with its render mode. Saved bench at the bottom of the vertical path.
Views are a great way to store views and render modes of specific
areas in your design. 12. On the Object Info palette, notice that the Z value is already set to
35 mm, as Automatic Working Plane mode detected the surface of
7. Make Fixtures-Main the active class. the paving.
8. On the Resource Browser, double-click the Concrete Straight 13. On the Resource Browser, locate the symbol SiteFurn-Landscape
Bench symbol to make it the active symbol. Forms CL350-00, and then double-click it to make it active.
9. Move the cursor to the top of the vertical path, and use the 14. Bring the cursor onto the upper right lawn and click to place the first
SmartCursor to obtain a snap on the center of the path. Notice the lounger. Move the cursor to rotate the symbol into a position you are
surface of the paving highlights in blue. Vectorworks is using happy with, and then click again to complete the symbol instance
Automatic Plane mode to detect the 3D surface of the paving. insertion.
15. Repeat to place another lounger on this lawn. Again, these symbols
will be sitting on the surface of the lawn.
2. Make Walls-Brick the active class. 6. Move the cursor onto the face of the rectangle—it will highlight in red.
Click on the face, and move the cursor up to Push/Pull the rectangle
3. Locate the small rectangle in the top left quadrant of the garden (the into an Extrude. Press Tab and in the Data bar, enter 3000 mm [9'
one labeled to become a pillar for the green roof). 10⅛"], press enter on your keyboard, and then click to complete the
extrude.
4. Choose the Rectangle tool from the Basic tools, and on the Tool bar
choose the first mode. Note the Push/Pull mode. This mode should
be on by default, but if it is not, turn it on.
2. Using the Selection tool, select both pillars, and then use the Mirror
tool again to mirror through the center of the path on the opposite
axis.
3. You will now have four pillars around the center of the paving. Using
the Render menu on the View bar, choose Fast Renderworks to
see the pillars rendered. The textures set up in the Walls-Brick class
have been applied because the extrudes have been created in this
class.
4. Click on the surface of the new rectangle and pull the rectangle up. In
Note: If you do not have Renderworks, you will not have textures, but the blue Data bar type 500 mm [1’ 7⅝"], press Enter on your
you can still render the scene with OpenGL to see solid colors. keyboard and then click the mouse to complete the extrude.
5. On the Tool bar, click Center to Corner mode. Hover the mouse over
the center of the top surface of the roof extrude, to obtain a center
snap point. Click on the center and move the mouse toward a corner.
6. When the Data bar appears, press Tab and enter 1500 mm [4’ 11”]
in the X field, press Tab to move to the Y field and enter 1500 mm [4’
11”]. Press Enter on your keyboard to fix these values, and click to
draw a rectangle slightly smaller than the original.
3. Hover the cursor over the top surface of the left-most pillar in the 3D
view. Notice the automatic plane detection spring into action again,
coloring the top surface blue. Click on the outer-most corner of the
rectangle and then draw a rectangle across all four pillars to form a
flat roof.
2. Click the Selection tool. Click and drag around the structure to select
all its elements.
6. Make Green Roof Structure the active layer. Change the view to
Left Isometric.
7. Change Layer Options to Active Only to hide the rest of the design.
15. Repeat this process to add a dimension to the pillar. Dimensions can
be placed on any 3D plane.
16. On the Navigation palette, click on the Classes button. In the visibility
12. Click on two points at the base of one of the pillars. Move the cursor column, to the left of the Dimension class, click in the middle column
away from the base and click to place the dimension on the model. to hide the dimensions. Dimensions are automatically assigned to the
Dimension class.
17. On the Navigation palette, click the Layers button and change Layer
Options to Show/Snap Others. Return to Top/Plan view.
18. On the Navigation palette, notice the small x beside the Green Roof
Structure layer. The layer is currently invisible. Click in the left-most
column under Visibility, to restore the visibility of this layer when you
work on other layers.
19. Save your file and enjoy a sense of achievement. Maybe have a cup
13. Place dimensions to show the span of the pillars. of tea to celebrate.
14. Click at the top corner of the solid subtraction that represents the 20. Alternatively, you can open the file provided for the next section.
roof. Move the cursor down to the lowest point on the solid
Summary
Congratulations! You’ve covered a lot in Section Three. Think back to the objectives we set at the start of the section. Within this sample garden, you
can now:
In the following section, you’ll complete a planting plan for the planting beds and create the planting for the green roof on the structure.
3. Scroll through the Resource Browser and notice many plant symbols 2. There is a series of classes called Plants-Component-… You will
already present in the file. I have created these in advance, but you’ll use these to control the way the plant symbols look.
learn how to make your own soon.
The symbols you see on the drawing are included with Vectorworks, and
4. Notice that the symbols have their names displayed in red. This can be customized to look just as you want them. This exercise will take
means they are more “intelligent” than ordinary symbols and have an you through the different ways you can display these symbols, and the
association with a specific tool (in this case, the Plant tool). part that classes play in this process. For example, plants can display
shadows, sketchy outlines, and reduced detail. This section will introduce
you to some of those options before you learn how to create your own
Examine the Layers plant definitions.
1. On the Navigation palette, click on the Design Layers button. Notice
that there are two layers you have not worked with yet: Planting and
Green Roof Planting. Control Plant Tag Visibility
1. On the Navigation palette, click on the Classes button. Locate the
2. These layers are currently invisible. Click on the left-most column Plants-Component-Tags and make the class invisible. Make them
under the Visibility heading next to these layers, to make them visible again. Note that the class enables you to control the tags
visible. The planting plan is displayed that you will complete in this independently of the symbol.
section.
2. The plant tags, displayed by the plants can have different
3. Make Planting the active layer. configurations and you’ll see how to change them soon. I have
arranged their position previously, and as the planting beds are all the
same, I have only labelled one bed of each type.
2. Make the following classes invisible and notice the effect on the 3. Click Selection. Select one of the plant groups.
drawing. The use of classes make things very flexible:
4. On the Object Info palette, scroll down to the Annotation/Render
• Plants-Component-Bloom heading. Change Outline to Two Outlines. Note the different options.
• Plants Component-Canopy
• Plants-Component-Color Fill The combination of the sketchy outline render and the hidden Plants-
• Plants-Component-Interior Linework Component-Outlines class is one way to display groups of plants. Now,
we’ll explore another.
The plants now display soft gray shadows, at a 45º angle, but the
shadows are also sized according to the height of each plant group.
(Remember—any changes to the plant shadows through Document
Preferences will also affect any Massing Models you have used in your
design scheme.)
3. On the left, click Definition. Select the Betula lenta symbol. (Do not
change any other fields.) Click OK.
4. On the Tool bar, notice the different modes available for placing
plants.
6. Click once on the planting bed to place a single instance of the 9. Still using the Plant tool, select the third mode: Poly-Edge Spaced
Betula lenta. Notice the tag is produced automatically, on the right of Mode. On the Tool bar, to the right of the Plant Tool Preferences
the symbol, with an approach angle of 0º. button, you will find a menu listing the plants available in this file.
Select Buxus sempervirens from the list.
10. To the left of the wall and below the path, notice there is an unplanted
strip. The Buxus will be planted here. Click at one end of the strip and
then move the cursor to the other end of the strip. Double-click to
complete the row of plants. Vectorworks Landmark has spaced the
plants using the spacing value already set up in this plant. You will
see how to do this yourself soon.
12. Choose Plant and then choose Triangular Array mode on the Tool 5. Click the Home button on the Resource Browser. Scroll through the
bar. Click Plant Tool Preferences and click Definition. Choose resources and locate any of the plants. Double-click the plant symbol
Ligularia przewalskii. Click Insertion Options. Change the to make it the active symbol. Click on the plan to place the plant using
following: the appropriate mode.
• Custom Spacing: check and type 300 mm [1'] 6. Continue planting using either method to complete the scheme, and
• Notice that you can also override the Spread and Height values from although the plant tags look a mess, don’t worry about it.
the default for the plant as required for the design.
• Click OK. 7. Using the Selection tool, click on the tree—the very first tree you
placed in the scheme. Choose Modify > Send > Send to Front. This
13. Click on the planting bed where you would like to place a group of will bring the tree canopy graphic above the rest of the plants.
Ligularia. With this mode, you draw the outline of the space you want
to fill with plants. Continue to click around the area you want to plant,
returning to the start point and double-click to complete.
14. The plants are drawn automatically within the space and take on the
spacing set up within the Plant Settings.
Rectangular Array mode works in the same way as the Triangular Array
mode but places the plants on a rectangular grid instead of triangular.
2. Click on the blue handle at the plant end of the tag (labeled 1 in the
image below). Move the cursor onto a different plant within the same
group and then click to place the handle in its new location.
Complete the Planting Plan
The easiest way to complete the plan, when you have a number of 3. Deleted text as tags are simplified.
plants in the scheme, is to use the Pick-Up Mode of the Plant tool.
4. Click on the blue handle at the text end, labeled 2 on the image
1. When placing plants, you may find it useful to suspend snapping below), move the cursor to the right, and click again.
temporarily. Hold down the Back quote key to do this.
2. Choose Plant and then choose Pick-Up Mode on the Tool bar. The
cursor changes to an eyedropper.
3. Click on another plant grouping in the scheme and look at the Tool
bar. The active plant is now the one you clicked on. The mode the
plant was placed in has also been selected. 5. Click and drag around the lower right planting bed, press Alt and
while still pressing Alt, release the mouse. All the plants in this bed
4. Click on the planting bed to place the plant in the appropriate way. will be selected.
8. Zoom so that you can see the tags of the plants in the bed above.
Click on the left of the lowest bubble of the plants. Move the cursor
down the page to create a vertical line and click again.
9. Vectorworks will take a moment to work out the tags as you’ve given To save time, we’ve moved all the tags to the right. However, you could
it a complex task. When it’s complete, the tags will be aligned to the have selected only the plants on the left of the planting bed, and used
right, but not evenly spaced. the Align/Distribute Leader Lines command. Then, you could have
repeated the process for the tags on the left.
Choose a 2D Symbol
1. On the Resource Browser, click the Files menu and choose the
Plant Objects.vwx file. This file was added as a favorite in Section
1: Installation and Setup.
3. For the purpose of this exercise, choose the Ornamental Tree 02.
Right-click (Windows) or Control+click (Macintosh) the symbol and
choose Import to bring the plant symbol into the current file. When
prompted to preserve folder hierarchy, click OK.
5. If the Plant Settings dialog does not open immediately, click Plant
Tool Preferences on the tool bar.
6. The plant data have replaced some the generic information that was
present in the generic plant. You can add information here to show on
your Plant Schedule. Only add information if you need to show it at a
later date:
• Plant/Tag ID: ACrim (This can be any code you prefer, but it must be
unique.)
• Scheduled Size: 10L (This can be any text to describe the proposed
purchase size.)
• Schedule Comments: Water well until established.
8. Move the cursor onto the Plant Symbol Name field. Click and drag
the cursor to highlight the contents and then press Ctrl+V (Windows)
or Cmd+V (Macintosh) to paste the plant’s Latin Name or Common
Name into the field. This is the name by which the symbol will be
known on your Resource Browser.
2. Select Floral Color and then click Edit. Change the data to “Bright
yellow.”
3. Click OK. The base definition of the plant has been set and the above
settings have become the default for each time the plant is used.
5. Click OK. Click Single Plant Placement mode on the Tool bar.
6. Click once on the top right corner of the plot, at the front of the house.
The plant is placed. Press X to return to the Selection tool.
2. Click Insertion Options. Notice the default Height, Spread and 9. The design no longer fits on the page. Don’t worry: in Section 4, you’ll
Spacing fields are displayed. Each value can be customized so that learn how to present plans at any scale on any sheet size.
each instance of the plant can differ from the default if required.
10. Look at the Resource Browser and click on the Home button to
ensure you are looking at the contents of the current file.
• Modeled 3D geometry, or
• An Image Prop (Renderworks only)
3. Click Annotation. Here, you can further customize the plant An Image Prop is the most efficient method, and there are many library
annotation, adding lines to connect plants in a group, and add a cross files of image props for planting. You can also make your own if you have
into the center. Plants can also be rotated in groups or rotated along an image editing application and the skills to remove the background
a path. They can also be scaled so that each plant appears a slightly from a plant photograph.
different size. Leave the settings as they are.
Image Props are flat images, stuck onto two crossed 3D planes. They
4. Click Render. You can change the render settings from the default have a “transparent mask” around them so that their background is
also. Leave the settings as they are. obscured and they cast the correct shadows when rendered.
5. Click Tag. Change the following fields, leaving all others unchanged:
• Display: Right
• Approach Angle: 0º
• Tag Bubble: Circle (Quantity Only)
• Tag Top: Latin Name
• Tag Center: None
• Tag Bottom: None
• Enable Tag Shoulder Line: Do not check
These settings will create the same style of tags that have been used in
the remainder of this design. The tag settings are not stored with the
plant definition. Rather, they are set at the time of using the Plant tool
and it may be a good idea to set your favorite tag style within your
template.
6. Click Schedule. Here you can override any of the schedule settings The Wireframe view shows the rectangular planes on which these
that are stored within the plant definition. images are held. When the view is rendered using Renderworks, the
transparent mask will obscure anything that is not the plant itself.
The following steps are dependent upon Renderworks being part of your
licensed installation. If you do not have Renderworks, you can skip these
steps and move to the following exercise. 9. Click on a blank space on the drawing area to ensure nothing is
selected. Change the view to Left Isometric. On the View bar, click Fit
1. Change the view to Left Isometric. to Objects to center your scene on the screen.
2. As the plants are hybrid (2D and 3D) objects, they are now displaying 10. From the Render menu on the View bar, choose Fast Renderworks.
their 3D element. Notice the plants you placed earlier all have a 3D view which is
displayed when a Renderworks mode is used to render the drawing.
3. Deleted text
11. Save your file.
4. On the Resource Browser, navigate to the file Photo_IP Deciduous
and Broadleaf A–Ae.vwx. Under the Symbols/Plug-in Objects
heading, locate the symbol “Acer palmatum 4.0 i A.” Although this
is not the exact species we want, it is a good visual representation.
6. Click the Selection tool and select the Acer. On the Object Info
palette, click Plant Settings.
7. On the Plant Settings dialog, click Edit Definition. Notice the 2D and
3D preview of the plant. Click Copy from Symbol.
3. On top of the roof structure that you created in the Hard Landscaping
Section, you will find a green rectangle with a tag on it.
5. Look at the Landscape Area tag. This area contains five plant
species, 20% of each. The name of the area is shown at the top.
6. Look at the Object Info palette. This object is a Landscape Area. The
Landscape Area has a Z elevation (position in 3D space) of 2850 mm
[9’ 4¼”].
7. Click on the Layers button. The Green Roof Planting layer has a Z
elevation of 0. Click OK to dismiss the dialog. The Z elevation of the
Landscape Area is relative to 0. Elements on the Planting and Hard
Landscaping layer are relative to their Z elevation of -650 mm [2’
1⅝"]. The Landscape Area sits on top of the roof structure.
3. From the Site Planning tool set, click on the Landscape Area tool
and then click on the Landscape Area Tool Preferences button on
the Tool bar.
15. Change your view to Left Isometric. Notice that the plants are 6. To add Plants, click Add and complete the Edit Landscape Area
showing as Image Props, like the other plants in the scheme. (If you Information dialog as follows:
don’t have Renderworks, there will be no Image Props in the scene.)
• Plant Symbol: Kniphofia uvaria
16. On the Object Info palette, click on Landscape Area Settings again. • Rate: 7/sqm
Change the following: • Percentage: 30
• Click OK.
7. Repeat the process, adding the following plants and settings: 12. Make Planting the active layer using the Navigation palette.
• Plant Symbol: Darmera peltata; Rate: 5/sqm; Percentage: 20 13. Click the Selection tool. Select the Acer. On the Object Info palette,
• Plant Symbol: Cornus alba ‘Sibirica’; Rate: 1/sqm; Percentage: 10 change its Layer to Green Roof Planting. The tree moves to the
• Plant Symbol: Persicaria affinis ‘Superba’; Rate: 5/sqm; layer and associates itself with the elevation of the layer, thus
Percentage: 30 bringing it to the level of the house and front landscape area.
• Plant Symbol: Carex elata ‘Aurea’; Rate: 5/sqm; Percentage: 20
9. Note that, like the Hardscape tool, the Landscape Area tool has all
the same drawing functions as the Polyline tool, which enables you to
draw complex shapes, by changing modes as you draw.
10. Move the cursor to the front garden. Use the Corner Vertex Mode
and then Point on Arc Mode to draw an area on the front lawn to be
planted, near the tree, similar to the one in the screenshot.
14. Return to Top/Plan view. Using the Navigation palette, change the
Layer Options to Show/Snap Others. The Acer symbol instance is
now above the Landscape Area.
Choose a Schedule
1. Make Notes-Reports the active class. 3. On the Choose Schedule dialog, choose Plant List-Simple, check
Place Worksheet on Drawing, and then click OK.
2. Choose Tools > Reports > Choose Schedule.
10. Select the Acer platanoides ‘Crimson King’ symbol on the plan.
On the Object Info palette, click Plant Settings.
4. The cursor changes to a small target. Click on the drawing area 11. Click Schedule. Notice Custom Scheduled Size field has been
where you would like to place the schedule. checked. The Heavy Standard text is overriding the original schedule
information from the definition. The worksheet displays the plant
5. This schedule lists all the plants used in the drawing, including those record, but it can also update it.
within the Landscape Areas.
12. Click Cancel. Make Planting the active layer.
13. Click the Selection tool, select the plant schedule and delete it. We
will place it on our presentation plans in the following section.
14. Save the file. Review my file 2-Planting Complete if you wish to
compare your results with mine.
Summary
So, that’s another section completed! You’ve covered a lot in this section and have seen how symbols can be used to represent elements of your
design, but not just visually. Elements of your design can store information, and you can retrieve this information to support your design and build
process.
• Use classes and plant settings to change the display properties of the planting plan
• Use the different modes of the Plant tool, to place plants into a design scheme
• Create a new Plant Definition
• Create a Landscape Area for calculating plant mixes
• Create a Worksheet to list the plants used in the scheme
In the next section, you’ll learn how to pull all the different elements together to create presentation plans, technical details, and perspectives. You’ll also
learn the different options for printing.
Until now, you have been working on a series of stacked design layers, used to separate different stages of the process and to provide different 3D
planes on which to place objects. You have also used Classes to distinguish between different types of objects and to apply different graphics to their
members. Now, you’ll learn how to make full use of all these elements to prepare all the project drawings you need.
Create Sheets
1. Open the file 1-Start Presentation.vwx.
2. Using the Navigation palette, make sure None is the active class.
3. Click the Layers menu on the View bar and notice you can create
new layers directly from this menu. Choose New Sheet Layer.
8. Click Fit to Page. Don’t worry that you can’t see your design
anymore. It’s all still there, on the Design Layers, and we’ll return to it
soon.
9. Notice that the Sheet Layer looks a little different than a Design
Layer. It has a more distinct border and looks like a physical page. It
has a scale of 1:1 that cannot be changed. The Viewports themselves
(when we’ve created them), will display objects at a chosen
architectural scale.
3. The cursor is now carrying a “ghosted” Sheet Border and Title Block.
Click once on the center of the page and again to set the rotation.
5. On the Object Info palette, click Border Settings and adjust all four
6. Click Page Setup. You saw this dialog at the start of this guide when of the margins of the Sheet Border to 10 mm [⅜]. Click OK.
setting up your Design Layers. Check Use Size Unavailable in
Printer Setup and then select ISO A1 [US Arch D]. Click OK.
9. Notice the fields have updated on the Sheet. (Don’t worry about the
color—the border is only orange because it’s selected!)
11. On the Navigation palette, click the Sheet Layers button. Make
Sht-2 the active layer.
12. Select Edit > Paste in Place. On the Object Info palette, click Edit
Title Block and change the following details:
13. Repeat the copy and paste process to place a sheet border on Sht-3.
Click Edit Title Block and change the following details:
2. Ensure you are looking at your design in Top/Plan view, using the
View menu on the View bar. Use the Selection tool to click on a
blank space to ensure nothing is selected.
• Viewport Name: 1
• Drawing Title: Master Layout
• Create on Layer: Choose Sht-1 [Layout]
• Notice, but do not change, the Layers and Classes button, the Scale,
and the View menus. You’ll use these in moment to edit what’s visible in
the Viewport.
• Click OK.
7. Using the Selection tool, click and drag on the Viewport to center it
on the main area of the page.
2. Change the view to Left Isometric. 8. Complete the Create Viewport dialog as follows, leaving other
settings on their defaults:
3. Choose View > Perspective > Normal Distance.
• Viewport Name: 2
4. On the Render mode menu, choose OpenGL to help you choose a • Drawing Title: 3D Perspective View
pleasing view. • Create on Layer: Sht-1 [Layout]
• Click OK
5. Click the Flyover tool on the Basic palette. Click OK to dismiss the
helpful dialog. On the Tool bar, click Interactive Origin mode. The perspective viewport is displayed in Wireframe mode, on the same
sheet as the plan viewport. The Viewport will display a red striped border,
6. Click once somewhere toward the center of the garden to set the indicating that it needs updating. Rendering on a Sheet Layer only
center of rotation. Click and drag on the left mouse button to change occurs when you update the Viewport. However, we’re now going to
the view to something pleasing. Remember you can use Fit to improve the render before updating the viewport (Renderworks is
Objects to bring the scene back onto your screen and the Pan facility required for this.)
(the space bar) to move the model on the screen.
• Background Render: Renderworks Style > Realistic Exterior Rendered with Renderworks
Final.
5. You can add more text, directly onto the Sheet layer. You can also
add supporting images to the Sheet layer using File > Import >
Import Image File.
2. Notice that the other viewport’s footprint is visible, but gray. If it is not
visible, turn on Show Other Objects in Edit Mode, on the right of
the Tool bar, above the Exit Viewport Annotation button.
3. Click the Dims/Notes tool set and click Drawing Label. There is no
need to change the preferences.
3. On the Object Info palette, click Update. The Viewport will turn black 4. Click once on the drawing to position the Drawing Label and again to
and take some time to render (this is dependent on your computer’s set its rotation. Notice that the label automatically picks up the
specification), but the result will be very pretty! If you don’t want to Viewport name, number, and scale.
wait, you can press Escape the cancel to render process, but you can
continue to work while the scene renders. Notice the teapot-shaped 5. Click Exit Viewport Annotation at the top right of the screen.
indicator that shows you rendering is processing.
6. Repeat the process to add a Drawing Label to the perspective
4. Click the Home button on the Resource Browser. This built-in viewport. Once inside the Viewport editor, you can continue to use
rendering style contains settings ideal for rendering outdoor scenes the SmartCursor to assist in aligning objects, so that your plan will
and uses the new physical sky that links the Heliodon sun object to a look well laid out.
sunny sky background. Notice the Render style and the Physical Sky
background have been imported into the file.
2. Select the copy if it is not already selected. On the Object Info palette, 4. Double-click the viewport and select Annotations. Click OK.
change Layer to Sht-2 Hard Landscaping.
5. Use Select Similar to select the dimensions you placed in the
3. Using the Navigation palette, click the Sheet Layers tab and make viewport above and delete them as they are not appropriate to this
Sht-2 Hard Landscaping the active layer. view. Press X to return to the Selection tool.
4. Select the viewport. On the Object Info palette, change the following 6. Select the Drawing Label and use the Object Info palette to change
fields, leaving all other fields unchanged: the Drawing Number to 2. Move the label to a position beneath the
structure.
• Drawing Title: Hard Landscaping Layout
• Click the Layers button and make Green Roof Planting and 7. From the Basic palette, choose the Callout tool, next to the Text tool.
Planting invisible. Click OK.
• Click the Classes button and make Dimension visible. Click OK. 8. Click on a space to the right of the structure and then click on the top
of the structure. In the Notes Manager Callout dialog, enter the text
“Reclaimed timber.” Click OK.
9. Place another callout, labeling the Brick pillar with the text “Brick
pillar.” Click OK.
10. Click Exit Viewport Annotation again to return to the Sheet Layer.
Press X to return to the Selection tool.
11. On the Object Info palette, click Update to render the viewport.
2. On the Object Info palette, change the layer to Sht-3 Planting to 6. On the Object Info palette, make the following changes:
move the Viewport to this layer.
• Drawing Title: Planting Plan
3. Make Sht-3 Planting the active layer. Select the Viewport. • Scale: 1:50
4. On the Object Info palette, click the Layers button. Change the 7. The viewport is, once again, too large for the sheet. Double-click the
visibility of all layers except Planting and Green Roof Planting to viewport and choose Edit Crop. Click OK.
Gray. Click OK.
8. Choose the Rectangle tool from the Basic palette. Draw a rectangle
around the rear garden planting area, including the tags. Click Exit
Viewport Crop at the top-right of the screen.
9. The Viewport now displays only the area within the cropping
rectangle.
10. Edit the annotations of the viewport and change the Drawing Label
number if you wish.
Student Watermarks
Before looking at any output from Vectorworks, it’s worth spending a few If you are using a student licence, and want to see the impact of the
moments talking about watermarked documents. Files produced from an watermarks, you can view them on your screen as follows:
Educational version of Vectorworks, will have a watermark on any
output. Resources created by a student license, imported into another 1. Choose File > Page Setup.
file will also watermark a file, even if the target file was created with a
commercial license. These watermarks cannot be removed. College 2. On the left of the dialog, check Show Watermarks. Click OK.
lecturers will expect to see these and not worry about it.
1. Choose File > Print to open the Print dialog and set the following
options:
3. Check Export Design Layers as PDF Layers. This will allow you to
create an interactive document, where you can turn elements on and
off in your PDF, (provided that your PDF viewer application supports
this).
4. Check Open PDF in the default viewer to see the file when it has
been created.
5. Choose the Resolution setting you want for the final image.
Remember that the higher the DPI setting, the larger the file will be. If
the PDF DPI setting is higher than the current Sheet Layer, the
document will render as part of the export process.
6. Click Export.
7. Choose a file name and location for the PDF file, such as “Planting
Plan.” Click Save.
8. The PDF file will open in your default PDF viewer application.
8. Choose FIle > Publish again. Click Manage Sets. Select Publish to
PDF and click Recall. The sheets are loaded with PDF as the default
publish output choice.
10. Select one of the sheets on the right side of the dialog. Change
Publish To to DWG/DXF. Although the default publish choice on the
left of the dialog is PDF, it is still possible to override the settings for
individual sheets in the set.
2. At the bottom of the dialog, choose the default export type. In this
case, choose PDF. 11. Click Publish to start the export.
3. Press Shift and select each of the sheets that will be published—in 12. Choose a file name and location for the published set of files and
this case, all of them, Click the arrow button to move the selected click Open.
sheets to the right side of the dialog.
13. The PDF file will be displayed in the default PDF viewer. The DWG
4. At the top of the dialog, click Save a Set. Name the set Publish to file will be in a folder under the save location you specified in 12
PDF. Click OK. above. To view the DWG file, you would need a copy of AutoCAD®
software or a DWG viewer.
5. Click Publish. Choose the location for the exported files and click OK.
With this small project, containing only three sheets, individual exports
6. Once the files are published, they will open in your default PDF will be easy, but with more complex projects, creating files in the desired
viewer. Notice that the PDF is a multi-page PDF. By default, the batch output format can be time consuming. The Publish facility makes it easy
export process will create a single, multi-page file. However, check to create multiple types of output in a single command.
Summary
Well, that’s the final exercise in our quick tour of Vectorworks Landmark. Let’s revisit the objectives of this section. At the end of this section, using the
exercise files provided, you will be able to:
You’ve seen the value of creating a structured drawing, and building a 3D model as part of your design process. Sheet Layers and Viewports allow you
to present that information in a wide variety of formats, without having to redraw anything at all. Sheet layers are used to pull together all the aspects of
the design that you want to present. Sheet layers can include images, text, and worksheets, as well as the elements designed within Vectorworks.
Vectorworks Help
1. Choose Help > Vectorworks Help. It will open in a separate window. Once PDF files have been produced in the cloud, you can share with
Here you can search for full details on all the tools and menu your customers and colleagues. You can also view and annotate the
commands to gain a much more in-depth knowledge of Vectorworks sheets with the Vectorworks Nomad app which is available for a range of
Landmark. tablet devices, including iPad, Android and Kindle Fire HD.
The Help menu also provides access to the following services where you
will find further assistance and functionality to extend your use of Vectorworks Training Guides
Vectorworks: If you like to learn at your own pace, or want a far more detailed guide to
Vectorworks Landmark, you might find Tamsin Slatter’s “Residential
Garden Design with Vectorworks Landmark,” a good read. It’s also a
Vectorworks Service Select great resource to have with you after a training course to give you a
Vectorworks Service Select is a valuable source of information, including detailed overview of the landscape design process in Vectorworks
tech-tips and longer tutorials. There are also many more resources Landmark. To find out more, please visit:
available for use in your plans. Vectorworks Service Select is a www.vectorworks.net/training/guides.php
subscription service.
Further Training
Vectorworks Cloud Services Nemetschek Vectorworks, Inc offers training at its headquarters and at
Vectorworks Cloud Services is available to members of Vectorworks other locations. There is a wide range of classroom offerings and
Service Select. Store your Vectorworks documents in the Vectorworks one-to-one options. There are also many specialist third party trainers to
Cloud Services folder on your computer and they will upload to the help you move forward with Vectorworks.
cloud. Sheet Layers will automatically be exported to PDF and any
Viewports will be rendered in the cloud, freeing up your own computer
for design work. Cloud rendering does require a Renderworks licence.
After a twenty year career in the IT industry, with roles spanning support,
training, sales, and marketing, Tamsin retrained as a landscape designer
in the UK. The change offered Tamsin a welcome escape from the
corporate world, the chance to work with nice people, learning about
plants and how to draw. However, throughout her training, she had a
nagging doubt about the viability of such a business. As one person,
chained to a drawing board, Tamsin realized that business growth was
limited by the amount of time dedicated to the speed of drawing and
updating as well as the inability to share work with other professionals.
Tamsin looked at a number of CAD packages before she chose to use
Vectorworks Landmark.