AI
AI
AI
3003
OBJECTIVES:
UNIT I INTRODUCTION 9
Problem solving Methods - Search Strategies - Uninformed - Informed - Heuristics - Local Search
Algorithms and Optimization Problems - Searching with Partial Observations – Constraint
Satisfaction Problems – Constraint Propagation - Backtracking Search - Game Playing – Optimal
Decisions in Games – Alpha - Beta Pruning - Stochastic Games
UNIT III KNOWLEDGE REPRESENTATION 9
TEXT BOOKS:
1 S. Russell and P. Norvig, "Artificial Intelligence: A Modern Approach‖, Prentice Hall, Third
Edition, 2009.
2 I. Bratko, ―Prolog: Programming for Artificial Intelligence‖, Fourth edition, Addison-Wesley
Educational Publishers Inc., 2011.
REFERENCES:
1. M. Tim Jones, ―Artificial Intelligence: A Systems Approach(Computer Science)‖, Jones and Bartlett
Publishers, Inc.; First Edition, 2008
2. Nils J. Nilsson, ―The Quest for Artificial Intelligence‖, Cambridge University Press, 2009.
3. William F. Clocksin and Christopher S. Mellish,‖ Programming in Prolog: Using the ISO Standard‖,
Fifth Edition, Springer, 2003.
4. Gerhard Weiss, ―Multi Agent Systems‖, Second Edition, MIT Press, 2013.
5. David L. Poole and Alan K. Mackworth, ―Artificial Intelligence: Foundations of Computational
Agents‖, Cambridge University Press, 2010.