Chapter 5
Chapter 5
Chapter 5
SUMMARY
The summary of the research findings drawn from the result of the study
are hereby enumerated: Online Mobile gaming can enhance you mental skills such as
problem solving, quick thinking, strategy and etc. Mobile Legends: Bang bang's
graphics and visual effect trigger violent tendencies. The said online mobile game can
cause various high-level thinking skills that they will need in the future. The mentioned
above mobile game also contributes in developing making kids smart and change the
brain’s physical structure the same way as do learning to read, playing the piano. This
research conducted to ICCT COLLEGES Angono Campus answered the survey by the
student who’d play Mobile Legends,and mostly of them answered that it can enhance
the learning skills. Student tend to play the game just to have a good time with their
The study was carried out to investigate the effect in Academic Performance of online
Campus,Rizal to be able to cope up with the good and bad of online recreational
activities and aid the “online game addiction” by knowing the specific adverse effects on
an individual.
More specifically, result from this study could help benefits the following:
To the Parents, as your child plays Mobile Legends, if you should allow them in playing
it, they must have the proper playing of it. it gives his brain a real workout. In many
video games including Mobile Legends, the skills required to win involve abstract and
high level thinking. These skills are not even taught at school.
To the research,to be able to be more aware of the rising cases and be of help in
knowing the specific details and contributing to obtained knowledge for the betterment
of everyone.
To the future researcher,for them to have a basis in discovering more potential and
CONCLUSION
Some experts also believe that the effect of video game violence is worsened by
the games’ interactive nature. In many games, they are rewarded for being more
violent. The act of violence is done repeatedly. The player is in control of the violence
and experiences the violence in his own eyes (killings, kicking, stabbing and
shooting). This active participation, repetition and reward are effective tools for
learning behavior.
As you have probably noticed by now if you have gone through other parts of
the research, there are many conflicting thoughts and even studies regarding this
topic. It leads to believe that there are multiple factors that result in the effects
these studies are showing us. Mobile Legends is a way to express one's self. You
control your character, you decide how they will act, you choose how they will
respond. It is not a simple answer that all video games are bad or all video games are
good. The effects of video games, positive or negative, depend on several factors,
the most major one being you and how you play the game. Video games, by
themselves, have little to no effect on you mentally, but what you do and how you
react can.
We would like to end this chapter in a manner similar to the way in which it began: by
pointing out that mobile legends are not inherently bad and restating the veracity with
which these conclusions are reported. While not the focus of the current chapter,
there are a number of psychological and social benefits to mobile game. The
negative outcomes we have described in this chapter rely on the same basic
psychological processes that are known to produce positive outcomes. Other benefits
of certain types of games, such as improvements in the useful field of view, may
executive control.
RECOMMENDATION
can similarly manage their children's electronic game-playing experiences when they:
games;
game-playing time;
* Educate their children about the differences between media and real-life violence