111 - Doctor Who and The Celestial Toymaker
111 - Doctor Who and The Celestial Toymaker
111 - Doctor Who and The Celestial Toymaker
Dodo turned to the Doctor. 'What are we to do then, Doctor?' she asked. 'Let's t
ake
off at once.'
'That might be worse.' The Doctor's voice was moving across the room. 'Besides,
I'm
not only invisible, I'm also intangible, which means I can't pull the switches o
n the
TARDIS.'
Steven stepped forward looking vainly around for the new location of the Doctor.
'I'll
do that, Doctor, if you'll tell me what to do.'
'But Steven,' replied Dodo, 'if the Doctor is dematerialised and we take off now
, he
might never again regain his physical form.'
'You're quite right, Dodo. Whatever it is, we have to face it. Open the doors.'
Steven shook his head anxiously, 'But Doctor!'
The Doctor's voice came across imperiously, with that peculiar ring he used when
he
had decided upon a line of action. 'Open the doors!'
Steven turned back to the control console, put his hand forward and touched a
control. The others heard the slight whir as the mechanism operated and the door
opened.
'Now, you wait for me here,' the Doctor's voice came to them as though moving
across the room.
Steven and Dodo glanced at each other. Dodo shook her head, 'I really think we
should go with him.'
'You heard what he said,' said Steven. 'And besides, how could we ever follow hi
m?'
'I don't understand,' said Dodo. 'If the Doctor's intangible then why does he ne
ed to
open the doors? He could have just as easily walked through them.'
Steven walked over to the door and glanced out. 'Habit, I suppose,' he said over
his
shoulder. Then he turned back to Dodo. 'It looks quite safe out there; I think w
e
should inspect.'
Dodo shook her head firmly. 'You won't get me out there.'
Inside his ornate study, the Celestial Toymaker, the being who had captured the
TARDIS and its inhabitants, was surveying his extraordinary kingdom. The
Toymaker's study appeared at first like a room. Then, as you became accustomed t
o
its dimensions, you realised that instead of a roof there was a black immensity
of
outer space and the twinkling stars of the galaxies. The walls stretched up towa
rds
the blackness until they became indistinguishable from space and merged with it.
Hanging on the walls was every conceivable type of toy, 'mechanical toys, electr
onic
toys, dolls, teddy bears, puppets, marionettes and masks, some friendly and smil
ing,
glittering with a malevolent presence of their own. Scattered around the floor o
f the
panelled, eighteenth-century room were a series of antique tables,' upon each of
them stood a doll's house or marionette theatre. Some tables held various types
of
games, ranging from pinball machines to chess, to obscure board games dating
back over the centuries, many of which had long since been forgotten in the mist
s of
time.
The Toymaker was lounging in a black Chinese chair behind a laquered Chinese
desk inlaid with mother-of-pearl and scenes of Chinese life, after the style of
the
Willow pattern.
Further around the room there was a collection of mechanical clocks: some with
figurines which came out and struck the hour with huge gongs; some, like the
ancient town clocks of medieval Germany with a series of figures led by Father T
ime
with his scythe that paraded when the hour was struck. The whirring clicking
mechanisms, the occasional cuckoo from the cuckoo clocks and the loud ticking
from the grandfather clocks produced an almost symphonic medley of sound.
Incongruously, the antique desk possessed a series of switches and buttons glowi
ng
softly with a carefully coded system of vari-coloured lights. In front of the de
sk stood
a triangular table with the letters A,B and C inlaid in each corner. On two side
s of the
table, there were two chairs.
The Toymaker stood up, a tall imposing figure, dressed as a Chinese mandarin wit
h
a circular black hat embossed with heavy gold thread, a large silver red and blu
e
collar and a heavy, stiffly embroidered black robe encrusted with rubies, emeral
ds,
diamonds and pearls set against a background of coiled Chinese dragons.
With a wave of his hand the Toymaker stopped the cacophony of ticking, clicking
machines. He looked around the room with his deep-set glittering eyes. 'Let's se
e
now,' he said, 'I think it's time to play a few games.' The Toymaker smoothly wa
lked
over to the first doll's house, a large Victorian one, each room of which was fu
rnished
in meticulous detail with tiny furniture, carpets, chandeliers and curtains. Ins
ide sat a
collection of small Victorian dolls dressed in the stiff formal clothes of the p
eriod.
The Toymaker's long slender fingers flickered over them for a moment while he
considered, then he passed on to the first of the toy theatres. He bent forward
and
pulled a thin cord at the side, opening the large embroidered curtains. Inside t
here
was a circus ring with bleachers rising up from the circular floor, each with a
tiny
figure smiling at the antics of the two clowns.
'Yes,' said the Toymaker, 'I think you two will serve my purpose admirably. You
are
very good at games: clowns always are. You can shrow Steven and Dodo a few of
your tricks into the bargain.'
The Toymaker reached in and drew out the two clown dolls, one in each hand. One
was a girl doll dressed in a baggy harlequin, one-piece costume with a diamond
pattern, a thick neck ruff and silk stockings. Her face was stretched in a wide
and
inviting smile. Her nose was tipped with scarlet, her eyes wide open as if in
wonderment at the world; her hair swept up in the clown's traditional three peak
s
ending in curled points.
By contrast, the male clown was a sad-looking fellow. Unlike his companion, all
the
lines in his face turned downward ... from his long lugubrious mouth to his redr
immed,
sad clown's eyes. He was dressed in a clown's costume, a white baggy suit
and ruffles edged with blue on his wrists and neck. On his head he had a conesha
ped
clown hat with a blue band.
The Toymaker carefully put the two clowns down onto the floor and raised his lef
t
hand. On his middle finger, a large sapphire ring began to flash as he pointed h
is
hand towards the two clowns. Concentric rings of blue fire appeared - flashing d
own
and surrounding the dolls who immediately began to grow, larger and larger; unti
l
confronting the Toymaker, were two life size clowns. Each made him a comic bow.
The Toymaker smiled at his creations. 'Yes,' he said, 'I think you'll do.'
Meanwhile, Steven and Dodo were having a fierce argument. 'I don't know why you
always have to be so obstinate,' said Dodo stamping her feet impatiently. 'The
Doctor asked us to wait here.'
'But he hasn't returned,' replied Steven hotly. 'I'm going out there to look for
him.'
Steven stepped outside the shelter of the TARDIS into the room and called, 'Doct
or,
Doctor.' Timidly, Dodo stepped out beside him.
'What is it?' The Doctor's voice was loud. They jumped and turned. There he was,
visible and his old self again.
'I can see you,' said Steven.
'Everything must be all right then,' chimed in Dodo.
The Doctor looked down at his hands. 'Ah, you can see me.'
'It doesn't seem too bad here,' said Dodo looking around the room.
'It's a strange-looking place,' agreed Steven. 'Have you ever seen it before?'
'I'm not sure,' the Doctor shook his head. 'There is something about it that is
very
familiar.'
Dodo completed her inspection of the room with its bare white walls and two arti
cles
of furniture. 'It looks dead boring to me. Come on.' She turned back to the TARD
IS.
'Wait, child,' said the Doctor, reaching out for Dodo's arm.
'Why?' said Dodo with the obstinacy of someone with her mind made up.
'Well, I don't think that it was the Refusian influence which made me intangible
.' The
Doctor clutched his lapels and threw his head back in a familiar gesture. 'No, t
here is
something here that I feel is important to me - to us. I don't like the feel of
the place
any more than you, but I think someone, or something, willed us to come here and
we must face whatever happens.'
Steven, meanwhile, was gazing with fixed intensity at the wall. 'Look there,' sa
id
Steven. 'It's me!'
Dodo peered over at the wall following Steven's gaze. She saw nothing: the wall
was
white and blank. 'I don't see anything there,' she said.
'But you must,' said Steven, 'Look!' As Steven watched he saw himself clad in
Elizabethan type clothes, with a slashed doublet, thigh length boots and carryin
g a
long rapier in his hand. 'It's me,' he said, 'Look, Doctor,' he called. 'We're b
ack in the
Massacre of Saint Bartholomew in Paris.'
The Doctor who had been examining the cupboard in the corner turned around and
glanced over. Like Dodo, he only saw a blank wall in front of Steven and realise
d
instantly what it was. 'Don't look at it, Steven! Now I know where we are.'
But his advice fell on deaf ears. 'It's changed, Doctor. We're on the Space Ark,
remember? Look there - the Monoids.' As Steven watched he saw a screen filled
with the monsters he had battled on the Space Ark carrying the survivors of a
destroyed Earth to a new planet. The Monoids were hideous shaggy beings with one
eye in the middle of their heads.
The Doctor became more insistent, marched over and pulled Steven away from the
wall. 'Turn away this instant!' he said. 'I told you I know where we are. We are
in the
world of the Celestial Toymaker and this screen is hypnotic. He is trying to dom
inate
your mind. Don't look whatever you do.'
Confused, Steven raised his hand to his brow. 'But Doctor,' he said, 'it looked
so
real.'
'There is nothing there,' the Doctor repeated. 'Nothing at all. You must believe
me.'
'What's the matter, Doctor?' Dodo chipped in. 'I couldn't see anything on the sc
reen. I
can't even see a screen.' She walked over and suddenly started back in amazement
.
'I thought I saw something!'
'No,' said the Doctor, 'you didn't. Turn away quickly.'
Dodo obediently turned towards the Doctor. 'Who is the Celestial Toymaker?' she
queried.
'A powerful evil.' The Doctor's face darkened. 'He has created a universe entire
ly in
his own vision, where he manipulates people and turns them into his playthings.
He
gains control of your mind through these screens. Be careful, it's a trap.'
'Really, Doctor.' The Toymaker's laugh was low and musical. The Doctor and his
companions turned. There standing facing them was the tall, imposing figure of t
he
Celestial Toy maker.
'What a spoilsport you are, Doctor. I thought they would enjoy my memory window.
'
'Look where he's standing,' said Steven. 'Isn't that
'Yes!' Dodo echoed. They both looked around. The TARDIS had disappeared; the
Toymaker was standing at the apex of the lines in place of the TARDIS.
"What have you done with the TARDIS?' cried Dodo.
'Don't worry my dear, just watch over there.' Almost hypnotised, Dodo turned to
look
at the nearest wall, unnoticed by the Doctor and Steven who were both caught up
in
the powerful hypnotic presence of the Toymaker.
'I suppose I should have guessed it was you when I realised the power of the for
ce
field you put around the TARDIS,' said the Doctor.
The Toymaker nodded slowly, an ironical smile on his face. 'Of course, Doctor. I
have been waiting for you for such a long time.'
Dodo stared at the wall, which gradually became a screen and then resolved itsel
f
into a three-dimensional picture of an English living room. Dodo looked forward
excitedly, 'It's home!' she said. 'And that's...' Her face suddenly fell. A man
was
coming towards her from the screen. He shook his head sadly and Dodo realised
that also standing in front of her was her younger self dressed in British schoo
l
uniform: black stockings, gymslip and beret. As Dodo watched, her younger self
turned away in tears and hid her face.
'It's me,' Dodo's voice became choked with emotion. 'It's the day my mother died
.
That's awful!'
The Doctor, suddenly realising what had happened, turned abruptly. 'Come away,
child, this instant!'
Steven ran over to Dodo and, seeing she was unable to drag heTself away, swung
her around. As he did so, the picture faded and Dodo buried her face in Steven's
shoulder.
'What a shame,' the Toymaker's smooth deep tones cut in. 'I thought my little
invention would amuse them and juggle their memories.'
'Your inventions are evil like yourself,' the Doctor sharply rejoined. He turned
back to
Steven and Dodo. 'You must be very careful. Everything here contains a hidden
menace. Nothing is just for fun.'
Steven looked at the Doctor, being careful not to glance at the many walls aroun
d
the room. 'What's the idea of it?'
'He is trying to get us in his power and make us a permanent fixture in his univ
erse,'
said the Doctor. 'That's the reason for those wall screens. He's using your mind
and
imagination against you. Those are memory devices that project difficult and
upsetting times in your previous lives. You must fight it.'
Dodo looked up and pushed away from Steven. 'Can't we just go? I hate this place
,'
she said.
'How, my child?' The Doctor shrugged. 'That's the question.'
'In the TARDIS, of course. As always,' said Dodo.
Once more the Toymaker, who had kept silent through this exchange merely
glancing from face to face with his hooded snake eyes, interjected. 'Ah, but whi
ch
TARDIS? Take your choice.'
The Toymaker slowly stretched his arm out. The ring on his finger again began to
pulsate and the circles of light began moving towards the wall. As the Doctor an
d his
companions watched, they saw the wall begin to change colour and vibrate; then i
t
slowly resolved into a picture of an endless conveyor belt of TARDIS police boxe
s
slowly moving by them.
Steven shook his head in confusion. 'There are hundreds of them.'
'Yes,' said the Toymaker, 'hundreds. Take your choice. Come, Doctor.'
'No!' said the Doctor sharply.
Steven and Dodo tore their eyes away from the wall and turned back, but the Doct
or
and the Toymaker had both disappeared and the room was completely empty.
2
Bring On The Clowns
Steven and Dodo looked at each other, filled with a new sense of dread - first t
hey
had lost the TARDIS, and now the Doctor.
'Doctor,' Steven called.
'Have you gone invisible again?' Dodo echoed.
They listened for the Doctor's voice. Then Steven shook his head: 'He's gone thi
s
time. That mandarin or whoever he is has spirited him away somewhere.'
Dodo looked despondent. 'I don't like it,' she said. 'We should never have staye
d. We
should have got back in the TARDIS while the going was good.
'I don't think it would have helped,' said Steven. 'Anyway it's too late now.'
'Who was that man?' said Dodo.
Again Steven shook his head, 'I don't know, but we've got to find the Doctor.'
Steven glanced quickly around the room but none of the walls was illuminated. He
pointed to the cupboard. 'Perhaps there's a way out through that cupboard over
there,' he said.
They moved towards the cupboard and just as Steven stretched his arm out, the
door was flung open. A clown's head appeared around the corner - the male clown.
Further down appeared the red-headed smiling face of the female clown. 'I'm Clar
a,'
she said. The two clowns stepped out of the cupboard and looked around the room,
miming wonderment mixed with a little anxiety.
'What on earth ...' Steven began. But the clowns immediately stopped and put the
ir
fingers to their mouths.
'Shh' said Clara. 'Shush' said Joey.
'Better keep quiet, Steven,' Dodo whispered.
Steven, belligerent as ever, squared his shoulders. He didn't like being told wh
at to
do even by the Doctor, but especially not from a couple of silly-looking clowns.
'I will not!' he began, then paused as Joey suddenly extended his hand out towar
ds
him. Dodo, irritated as she often was by Steven's tough guy attitude, moved away
from him a little sulkily. Clara put her finger to her lips and brought a hand f
rom
behind her back revealing a large balloon and a hat pin; unseen by Steven who wa
s
looking suspiciously at the clown with his proffered hand.
Clara, a figure of fun and mischief, pantomimed to Dodo not to say anything and
then knelt behind Steven. Dodo's face cleared - these were funny clowns. She sti
fled
a giggle. Steven finally decided that the clown did not offer much of a threat.
'Hello
then,' he said a little sulkily, and reached to take the clown's hand in his.
As Steven shook Joey's hand, the clown backed away leaving his hand in Steven's.
It came away and stretched to a three or four foot long false arm.
Steven threw it down in disgust just as Clara stuck the pin into the balloon beh
ind
him. As Joey gave him a little push, he jumped back nervously, falling over Clar
a.
The expression on Steven's face was too much for Dodo. After all the tension, sh
e
was ready for a laugh, and laugh she did at his furious face looking up at them.
The
clowns also held their sides and mimed convulsive laughter.
Gulping, Dodo said, 'If you could only see your face.' She laughed again.
Steven scowled up at her and then scrambled to his feet. 'Very funny,' he said,
dusting his trousers off. 'What have you got to laugh about?' 'Oh, come on, Stev
en,'
said Dodo still gasping for breath. 'If you could see it from my angle you'd thi
nk it was
pretty funny too.'
She felt a tap on her shoulder and turned. Joey was holding a large bunch of flo
wers.
He raised them to his nostrils and did an elaborate pantomime of smelling the fr
esh
scents of the flowers. Then he made an elaborate bow and slowly presented her wi
th
the bouquet.
Dodo gazed in wonderment: there were roses and carnations, irises and some
flowers she didn't even recognise - a magnificent bouquet. Her eyes widened.
'They're not for me?' she said. She looked at Joey who gravely nodded his head.
Then she looked at Clara, her face fixed in her usual smile, who nodded and gave
a
curtsey.
'Oh,' said Dodo, 'I can't thank you enough. They're just beautiful. No-one has e
ver
given me flowers before.'
She stretched out her hand, took the bouquet from Joey and raised them to her fa
ce.
As she grasped the stalks, a strong jet of water sprung out into her face and ha
ir,
saturating her.
Dodo stepped back and dropped the flowers. Steven's loud laugh rang out in the
room. 'If you could only see your face!' he mimicked in Dodo's high-pitched voic
e.
'We need a laugh, don't we?' The sight of Dodo's woe-begone face was too much fo
r
him and he turned away, laughing.
Dodo reached in her pocket and brought out a handkerchief and started mopping
herself. 'That's not funny at all.'
'Oh, but it was,' said Steven, still laughing. 'I'm not at all sure I like these
clowns,'
said Dodo. Steven turned to the clowns who had been pointing at Dodo and
mimicking silent laughter again.
'Can't either of you speak?' said Steven. He turned to Joey. Joey pressed a butt
on
on his clown costume which made a slightly raucous sound which could have been a
raspberry.
Steven turned to the other clown: 'How about you?' Clara's mouth suddenly opened
,
giving out a high-pitched voice that started low and rose up the scale.
'Yes,' she squeaked, 'I can talk, I can say lots of things. Once you get me star
ted I
can't stop. I can talk about -'
'Right, right,' said Steven cutting in, 'that's enough.' He looked from one to t
he other.
'Look,' he said. 'What do you two want with us?'
The smooth mellow tones of the Toymaker echoed behind Steven: 'They've come to
entertain you both. To play a game with you.'
Steven and Dodo wheeled and backed slightly away from the tall, thin-faced
Toymaker. 'Thanks very much,' said Steven dryly. 'We've been entertained, and
we're not in the mood for any other games right now. Perhaps you'll tell us wher
e
you have taken the Doctor.'
'Taken the Doctor?' said the Toymaker silkily, his voice taking on an ironic edg
e.
'Nowhere! The Doctor and I have to play a little game together. You can follow t
he
results on that board.'
The Toymaker turned and pointed to one of the walls just as a robot appeared. Ag
ain
the Toymaker raised his hand and the robot slowly came forward towards them. It
was a large featureless black robot with arms and legs and, in place of a chest
unit
was a large monitor screen; it had flashing lights for eyes.
'If you watch that board,' said the Toymaker, 'you will see the results of a lit
tle game
the Doctor and I will play together. It's called the trilogic game. I'm sure the
Doctor
will be a worthy opponent.'
Dodo turned to him angrily, 'We're not interested in your silly games, we want t
o go
back to the TARDIS.'
The Toymaker smiled and slowly shook his head. 'Not quite yet, my young friends.
'
He pointed. Over behind them the clowns had been bringing a series of objects ou
t
from the cupboard as if setting up for a children's game. 'I'm afraid you cannot
go
back to the TARDIS yet, it's impossible.'
'Impossible?' Steven and Dodo spoke together.
Again the Toymaker smiled his cat-like smile. 'Well, not quite impossible. But y
ou'll
have to win a few games first. At the end of each game you'll find a TARDIS whic
h
may or may not be the real one.'
Steven looked at him. 'What do you mean, the real one?'
'Oh, you'll find out when you open the door,' he said. 'As you have already noti
ced, I
have many copies of the TARDIS around.'
'Are you saying,' Dodo came forward a pace, 'we have to win a game before we can
get to the TARDIS?'
The Toymaker nodded. 'Yes. Several games, in fact.'
'And if we lose?' said Steven.
Again, the Toymaker smiled and folded his arms in a classic Mandarin pose. 'You
will both stay here forever as my guests.'
Dodo looked at Steven. 'I think we'd better play this silly game, Steven,' she s
aid.
Steven shook his head angrily. 'I don't see why we should humour him. He must be
crazy.'
'That's just it. I'm sure he is crazy,' said Dodo. 'But we'd better do as he say
s,
otherwise we'll never get out.
They turned back to where the Toymaker had been watching this little exchange wi
th
his usual amused smile. 'Well?' he said.
Steven nodded reluctantly. 'We'll play your little games. If we win, we get the
TARDIS back, okay?'
'But of course,' the Toymaker rejoined.
'And if we lose?' said Steven.
'That would be too bad,' said the Toymaker. 'You will never see the TARDIS again
.'
'Wait a minute -' Steven stepped forward angrily but the Toymaker slowly vanishe
d.
Dodo grasped his arm. 'You never asked him about the Doctor.'
'I suppose he's got this game to play,' said Steven. 'This I don't understand, I
'm glad
we're not playing it. It looks very complicated.' Steven walked over and studied
the
monitor on the robot which showed the triangular board marked A, B and C. In eac
h
corner there was a pile of triangular counters piled up like three pyramids.
'Then what are we playing?' asked Dodo. 'I don't understand.' The two clowns cam
e
up to them and they noticed that the clowns had set up a series of obstacles aro
und
the room. 'Look what they've done,' said Dodo.
Dodo and Steven looked around in astonishment. During their short talk with the
Toymaker, the clowns had performed a seeming miracle.
The room now resembled a cross between a gymnasium and an army training
obstacle course. There were two ropes slung over a number of sharp pointed iron
spikes. A series of stepping stones were placed on something that looked like a
carpet; a long thin plank was mounted over two sets of step ladders; and a long
caterpillar-like tube snaked across the room and ended up at a square marked
'Home'. The floor itself seemed to have taken on the aspect of a large playing b
oard.
'It's Snakes and Ladders!' cried Dodo. 'Doesn't it look like Snakes and Ladders,
Steven. I had a set once that looked exactly like that.'
'It looks crazy and more than a little dangerous to me,' said Steven.
'Oh, I don't know,' said Dodo. 'It looks rather fun. I'd like to play it.'
Clara, overhearing Dodo's voice, turned to her and beckoned her towards a glass
booth standing in a corner of the room. 'You play from there,' said the female c
lown.
She pointed to Steven. 'He plays the actual game.' Then she lent forward and in
a
loud comical whisper said, 'That's because he's got the brawn and you've got the
brains.'
Dodo couldn't help laughing, especially on catching sight of Steven's disgusted
expression. 'Forget it,' he said. 'Me play on that? Not on your life.'
'Oh,' said Dodo disappointed. 'But this is the game we have to play in order to
get
back the TARDIS isn't it?'
Clara nodded. 'This is your game. If you lose it you'll never see your police bo
x
again.' She looked across at Joey whose face was set in an even more miserable
expression than ever. The clowns turned back to Steven and Dodo and nodded
together.
The Doctor and the Toymaker, meanwhile, were standing in the Toymaker's private
office. The Doctor was examining the cluster of gleaming hi-tech toys which were
suspended from the end of the room. All were deadly weapons of destruction. Ther
e
was a model of an advanced missile complete with a deadly warhead, made to scale
with exact measurements. Next to it was the long gleaming black hull of a nuclea
r
submarine. Above it, the thin elegant dart shape of a supersonic bomber.
'You see, Doctor,' said the Toymaker. 'I'm not the only one who likes to play wi
th
expensive toys. On Earth, these are considered the most expensive toys of all.
Expensive, because they are made solely to be played with, and never to be used.
'
'Pshaw,' said the Doctor irritably. 'I'm not the slightest bit interested in you
r toy
collection. Kindly cease this practical joking and let us go at once.'
The Toymaker turned back and smiled ironically, then walked over to his desk, sa
t
down and leant back, placing his fingertips together and looking at the Doctor
through the tops of his fingers. 'Patience Doctor, patience. You have only just
got
here, now relax. It's so very nice to see you again.'
The Doctor came up, stood in front of the desk and slowly turned around. 'Now,'
he
said with a rare flash of humour, 'you've seen me, so let us go.'
The Toymaker laughed. 'I'm glad you haven't lost your sense of humour, Doctor. I
think you're going to need it.'
'What do you mean?' said the Doctor.
'Please sit down,' said the Toymaker. As the Doctor sat opposite him, the Toymak
er
continued. 'The last time you were here, I'd hoped you'd stay for a game or two,
but
you hardly gave me the time of day before you took off again.'
The Doctor stared at him. 'And very wise I was too.' The Doctor slapped his lape
ls in
irritation. 'And you've been conniving ever since to bring me and my companions
back here. You and your games are notorious throughout the universe. You draw
people to this place like a spider attracts flies. Then you enmesh them in this
devilish
web of yours and they never get away again.'
'My games, notorious!' replied the Toymaker. "Really Doctor, you are quite wrong
.'
The Toymaker motioned to his elaborate office: 'This is my universe. All I expec
t
people to do is to play games to amuse themselves. It also amuses me to see them
play. There is no web to enmesh them. If they continue to play throughout eterni
ty,
perhaps they were - how shall I say? - fated to do so.'
'Fate?' The Doctor paused for a moment then leant forward and picked up a small,
perfectly made model of an astronaut off the Toymaker's desk and stared down at
it
suspiciously. 'I suspect this fellow was one of your victims of fate. Was he amu
sed
by your games?'
The Toymaker's eyes flicked over towards the small astronaut doll. He shrugged.
'Perhaps he was, Doctor but then he lost the game, you see, and became one of my
toys.' The Toymaker reached over, took the doll from the Doctor's hand and put i
t
back on the desk.
'But, like all my dolls, he will have a chance to play another game and regain h
is
human form. Surely this is what life is all about. We all play games, even you,
Doctor.'
'Your universe, Toymaker, has blinded you to reality. Everything is not
predetermined according to your desires. Humans do have free will.' The Doctor
leant back, crossed his arms and shook his head obstinately. 'I refuse to play y
our
games,' he said.
'But you are here now, Doctor, and subject to my will,' replied the Toymaker. 'I
have
a doll's house hanging over there which should be just right for you. It's full
of
furniture that exactly matches the period of your clothes; Victorian, I think.'
The Doctor stared back at him. 'I should never have come out of the TARDIS,' he
said.
'But you're insatiably curious, Doctor,' said the Toymaker. 'That's why I ensure
d that
the scanner should be blank. I knew that would make you come outside. Besides, i
f
you had taken off immediately, you might have remained forever invisible.' At th
e
thought, the Toymaker threw back his head and laughed.
The two ancient enemies locked glances across the desk for a long moment. Finall
y
the Doctor nodded slowly in acknowledgement: the Toymaker had won the first
round. 'What game do you want me to play?' asked the Doctor.
The Toymaker smiled. 'At last,' he said. 'Here, Doctor.' He rose, turned, and ge
stured
over towards the table on which stood the trilogic game. He waved his hand and t
he
three piles resolved into one big pyramid. Each segment of the pyramid from the
tiny
cone at the top to the largest segment at the bottom was numbered. 'All you have
to
do Doctor is to reassemble these segments in the same order they are now, on poi
nt
C. He pointed to one of the three triangles of the game.
Interested despite himself, the Doctor stared at the board and quickly calculate
d. 'I'm
only allowed to move one piece at a time right?' he said.
The Toymaker nodded. 'That's right.'
'And I'm never permitted to put a larger piece on a smaller one?' said the Docto
r,
pleased as always when his sometimes fallible memory worked efficiently.
'Absolutely correct,' said the Toymaker. 'And you have 1023 moves to do it in, a
nd
that is the exact amount, mind you - no more or less. If you make one mistake -
you
lose!' He crossed back to the desk and pushed a lever. At the far side of the ta
ble,
there was a tally recorder with two lines of figures. 'This is to help you count
. The top
line shows 1023 moves. As you progress, the bottom will record the moves you
make.
When the two lines match, the game is over.'
The Doctor raised his head, intrigued by the challenge the game presented. 'I se
e,'
he said. 'Can I begin?'
'Wait,' said the Toymaker. 'Don't be too impatient. Look at this.' The Toymaker
touched another button at his desk and waved his hand at a large ornate mirror
hanging along with the other objects behind the desk. The mirror turned cloudy a
nd
then gradually resolved into a picture of Steven, Dodo and the clowns in the oth
er
room. 'Don't forget your companions,' he said.
The Doctor sniffed. 'You aren't going to make them play this game are you?'
'Good heavens, no,' said the Toymaker with a hint of condescension. 'This would
be
much too difficult for Steven and Dodo. They're on a competitive quest.'
'Tcha, tcha,' said the Doctor. 'You don't make sense, man. Competitive quest? Wh
at
do you mean? And who are those others with them!'
The Toymaker pointed over to the screen. 'Those are two clown friends of mine.
They're what we could call the home team. They're going to play against your fri
ends
and win the quest.' Again, the Toymaker laughed.
'I don't understand you,' said the Doctor irritably. 'Quest? What quest?'
The Toymaker waved his hand at the screen again before answering. Again the
picture defocused and gradually resolved to a picture of the TARDIS, 'The quest
for
your interesting little spacecraft,' he said. 'The TARDIS. All you have to do is
win the
games and you can have it back, Doctor. But you must both win the games at
exactly the same time.' So you will have to pace your' - the Toymaker bowed slig
htly
- 'brilliant playing with the lesser efforts of your friends.'
Stunned by the Toymaker's sarcasm, the Doctor raised his finger and snapped it i
n a
derisive gesture. 'You couldn't vanquish me last time, and you won't vanquish me
this time,' he said. 'Nor my friends. They will beat your clowns or anyone else
you
send against them, just as I will master this trifling game of yours.'
The Doctor turned back to the table and sat down at the chair opposite the count
ers,
hoping that the Toymaker could not read the slightly anxious set of his frown. T
he
Doctor and his companions were really up against it this time. He only hoped Ste
ven
and Dodo were as aware of the danger as he was.
3
Snakes and Ladders
Meanwhile in the Toyroom, the clown Qara was explaining the rules of the game to
Steven and Dodo. 'You start here blindfolded. It's really very simple,' said the
clown.
'You have to cross these obstacles safely without falling.'
Steven pointed over to the male clown with the sad face. 'What's whatever his na
me
going to be doing all this time?' he asked.
'His name is Joey,' said Clara. 'And I'm Clara. He will do it too, of course.'
'And if he loses?' queried Steven. Clara turned away. Steven turned back to Dodo
.
'No answer that time. Well, suppose we both manage it?'
'Then we do it again,' said Clara. 'Until someone loses.'
'Yes,' said Steven. 'Great future the Toymaker's mapped out for us! Okay, chum,
you
want to show us how it's done?' He turned to Joey who was just putting the finis
hing
touches to the course. Joey nodded his head, beeped on a horn which he carried a
t
his waist and rang a little bell.
Steven raised his eyelids a little wearily. 'That means yes, I suppose?' Again J
oey
honked his horn while Clara tied a blindfold over the clown's eyes. Then she tur
ned
to Dodo.
'You must come with me,' she said. 'You can come too, Steven.' She led the way
across to the glass booth in the corner of the Toyroom. Inside was a simple cont
rol
desk and a large red button.
'This is the buzzer button,' she indicated. 'One buzz for right turn, two for le
ft, three
for stop, four for start.' Clara pressed the buzzer four times.
As Steven and Dodo watched, they saw Joey feel for the rope, untie it and swing
across the sharp spikes, expertly feeling for and landing on the first stepping-
stone.
He then started striding confidently across the remaining stepping-stones.
'Well, if that's all there is to it,' said Steven, 'any clown can do it.' He tur
ned around
expectantly, waiting for a ripple of laughter or at least a glimmer of appreciat
ion for
one of his rare jokes. But neither Clara nor Joey even giggled. Steven shrugged,
regaining his offhand manner. 'Well,' he said. 'There's certainly nothing there
that I
can't manage to do. When do I start?' He looked to Clara.
Inside the Toymaker's study, the Doctor was watching Dodo and Steven intently on
the monitor. Now he walked quickly over to the Toymaker's desk and searched for
the inter-communication button that linked the Toymaker with the Toyroom. He
pressed it, leant forward and spoke urgently through the desk microphone. 'Steve
n!
Dodo! Listen to me: be very careful how you play this game. It's not as innocent
as it
looks. So be on your guard. Watch out for -' the Doctor went on ... but there wa
s a
click behind him and he realised that he was talking into a dead microphone.
Whirling around he saw the Toymaker suddenly materialise by the desk. 'That was
unwise of you, Doctor.' The Toymaker sounded serious.
The Doctor confronted him. 'I must warn them.'
'No,' said the Toymaker. 'You'd better attend to your own game. Go for move 152.
'
On the trilogic board, the pieces started moving of their own volition. The coun
ter
number went up from 110 to 152. 'Keep playing,' said the Toymaker. 'And to stop
you from interfering further, I shall have to dematerialise you again. Like this
.' The
Toymaker waved his arm and the Doctor faded from sight.
The Doctor's voice rang out across the study as if to compensate for his lack of
visible presence. 'You are overreaching yourself, Toymaker,' he said. 'How can I
play
this game of yours?'
The Toymaker considered for an instant then nodded. 'Let's see. I think if we le
ft you
one hand ...' He snapped his fingers and the Doctor's hand with his distinctive
ring
materialised over the board. 'There now,' continued the Toymaker, 'I suggest you
resume the game if you are to win back the TARDIS.'
There was a moment's pause and then the hand with great dignity picked up a piec
e
from one section of the board and placed it on another.
'I thought you'd see it my way Doctor.' The Toymaker's voice was almost a purr.
In the Toyroom, Joey had just reached the end of the tube, and as he crawled out
,
he felt the end of the square marked 'Home' and stood up. At once, a light came
on
and flashed, reading HOME. He raised his hand, whipped the blindfold off and
clasped his hands in the air in a gesture of victory. 'We've won,' said Clara. '
We've
won!'
'Hey,' said Steven. 'Not yet you haven't. I haven't had a go.'
Dodo looked up. 'The Doctor was trying to warn us about something Steven.'
'There's nothing to be afraid of,' Steven countered. 'I can do it. Now, let's se
e. Rope,
swing across, five stepping-stones, and up and onto the plank, across the plank
and
then down and into the tube. It's a piece of cake,' he said and turned to Dodo.
'Just
as long as you guide me. After all, if he can do it, I can. Now remember the sig
nals
and make sure you get them right.'
Dodo frowned at him. She didn't like it when Steven treated her like a child, as
if she
wasn't responsible. She was a good deal more responsible than he was most of the
time, she thought. Steven went for things with the single-mindedness of a bull -
he
was a good-hearted fellow and would do anything for anybody, but he also caused
trouble by, as the Doctor put it, bashing in before considering the situation ca
refully
enough.
'All right, don't forget,' said Dodo. 'One buzz for right, two for left, four to
start, and
three to stop,' she illustrated her words by giving a demonstration with the but
tons as
she talked.
'Good girl,' said Steven a little patronisingly. He left the booth and walked ou
t onto
the floor. Clara followed him and tied the blindfold round his head.
'Can you see anything?' she asked.
Steven tried to look around but the blindfold was tied very tightly. All he coul
d see
was blackness. 'Not a thing,' he said. He felt round for the end of the rope and
was ringing. Steven turned and answered it while Dodo gazed fearfully at the
cupboard with the three dolls. But nothing seemed to be happening. Steven picked
up the phone a little tentatively and put it to his ear. The unmistakable low dr
awling
tones of the Toymaker came over the ear piece.
'You're doing better than I thought,' he said. 'But don't rest on your laurels.
The
Doctor's succeeding even faster than you. Time and luck are running out. Anyway,
'
he said, 'Here is the next clue:
Hunt the key to fit the door
That leads out on the dancing floor;
Then escape the rhythmic beat,
Or you'll forever tap your feet.'
There was a click and then a dial tone.
Steven turned around to Dodo. 'He's gone,' he said. He put the receiver back and
as
he did so, the entire back wall of the police box swung open to reveal a darkene
d
passage. Steven turned back to Dodo. 'Look, Dodo,' he said, 'this is obviously w
here
the next game is.'
Dodo nodded and then turned back to look at the chairs. 'We still have to releas
e the
King and Queen before we go. I rather liked them, Steven. They were human in the
ir
own way.' She turned and walked back over towards the throne, then stood still i
n
sudden shock. Steven joined her. They looked at the throne. Lying on the seat we
re
two playing cards - the King and Queen of Hearts.
Steven turned back to Dodo and shrugged. 'I said that's all they were,' he said.
'On
to the next game. Come on.'
Dodo hung back for a moment, as Steven entered the passage. 'Let's try the dolls
once more,' she said. She then called out, 'Dolls, dolls wherever you are, come
out.'
She paused for a moment and glanced around the room but again, nothing
happened. Steven called impatiently down the passageway and she hurried after
him.
As soon as the two of them made off down the passage, the lights began to come o
n
again in the room.
All four covered doors slid open and the three dolls started moving, slowly and
jerkily
out of their cupboard and across the floor to the police box.
7
Enter Mrs Wiggs and Sergeant Rugg
The Toymaker stood facing the silent, invisible Doctor. 'I must congratulate you
on
your choice of friends, Doctor. A very astute couple. Neither of my teams has be
en
able to beat them so far. They've earned a little amusement, I think.'
The Toymaker turned back to one of the doll's houses - the Victorian one. 'Now w
ho
have we here that will amuse them,' he said. 'Upstairs?' He wondered, looking at
the
top rooms of the house. 'No, I think we shall find more worthy opponents downsta
irs
... Perhaps in the kitchen.'
Steven and Dodo were now at the end of the long darkened passageway which led
from the second throne room. Steven was throwing his weight against the large do
or
that stood at the end. The door was Victorian, made of heavy mahogany and
panelled. Steven stood back and rubbed his bruised shoulder. 'It's no use,' he s
aid. 'I
can't seem to get it open.'
'Oh, my goodness,' said Dodo behind him. 'Look there - the servants!' As Steven
turned around, he saw, advancing towards him with their slow stiff gait, the thr
ee
dolls.
'The servants without voice,' Dodo continued. 'They've come to our call.'
Dodo, frightened, pressed back against Steven. 'They scare me,' she said.
Steven's voice was a trifle nervous. 'They're only dolls.'
'We called them,' said Dodo. 'Perhaps we can make them go back- to their
cupboard.' She called out as the dolls continued their slow inexorable advance
towards them. 'Dolls,' she said, 'go back! Go back to your cupboard!'
The dolls still continued to stalk down the corridor towards them.
Steven moved forward. 'I'll stop them,' he said squaring his powerful shoulders.
But
Dodo grasped his arm.
'Don't, Steven,' said Dodo. 'You don't know what they might do. After all, we he
lped
destroy their companions, the other dolls.'
'Then perhaps we can edge past them,' said Steven.
As if reading his mind, the three dolls spread out and stopped, completely block
ing
the passageway.
'We can't get past them now,' said Dodo anxiously.
'But they've stopped,' said Steven. 'I'm going to rush them, knock them over. Yo
u
follow me. We'll get past them.' Steven hunched his shoulders and moved back to
get a good run at the dolls. As he moved back, the solid kitchen door swung sile
ntly
open behind him and he backed into it without noticing.
'Be careful, Steven,' cried Dodo. She turned around and noticed the open door.
'Look!' She grasped his arm, throwing him slightly off balance.
Steven fell back against the wall. 'What did you do that for?' He turned and saw
the
open door. 'Oh, good heavens,' he said.
Dodo moved forward into the kitchen, Steven cautiously following her. 'Careful,'
he
warned. 'It could be a trap.'
The kitchen they moved into was an exact replica of the Toymaker's doll kitchen
with
a large Welsh dresser housing gleaming Willow pattern cups and plates, and a lon
g
deal topped table complete with mixing bowls, rolling pin and pastry board.
On one side, was a long deep ceramic sink with a wooden draining board; on the
other, a large coal burning range with oven and hobs on which a variety of
saucepans were simmering.
'A trap.' The voice came from behind them, deep, mellow and fruity. 'A trap, in
here,
in Mrs Wiggs' kitchen! You'll have to watch your language, young fellow.'
Steven and Dodo wheeled around to see standing by the table, a red-faced,
mustachioed, somewhat portly middle-aged man, smartly dressed in a red uniform
with white breaches and crossed belts over his chest which Steven, who studied a
nd
liked reading books about military history, was quick to recognise as a sergeant
's
uniform from the time of the Napoleonic Wars.
'Yes,' said another voice. They turned to find a comfortably plump, middle-aged
woman with a mop cap perched on her head, and a red mottled face, the result of
standing over too many hot stoves. She spoke with a cockney accent. 'What do you
want in my kitchen?' she asked.
Dodo, pleased to see somebody who looked almost normal - after the clowns and
the playing cards, stepped forward. 'We're looking for the next game. Perhaps yo
u
can help us? The clue goes:
Hunt the key to fit the door,
That leads out on the dancing floor;
Then escape the rhythmic beat,
Or you'll forever tap your feet.'
'Well,' said Mrs Wiggs (for that was her name), 'only dancing floor I knows of i
s
through there.' She pointed off at the other end of the kitchen where there was
an old
oak door with a large lock and keyhole.
'Oh, thank you,' said Dodo. She started walking across to the door while Steven
stayed behind, looking curiously around the kitchen.
The Sergeant drew himself up to his full height. 'Right then, young fella m'lad.
No
loitering. Pick your feet up. Hup two, three, four; hup two, three, four.'
Steven turned around to him contemptuously. 'You look like a toy soldier to me.
Why
don't you go back to your box?'
'What's that?' the Sergeant raised his hand and twisted one of his long moustach
es.
'You young whipper snapper! I'll, I'll -'
Steven turned on him again. 'You'll what?' he said.
'Well,' said the Sergeant, backing away. 'I'll uh -You need a good hiding, m'lad
!'
After all he'd been through, Steven was spoiling for a fight. 'Who's going to gi
ve it to
me?' he said. The Sergeant backed away again and Mrs Wiggs came forward.
'No fisticuffs in my nice clean kitchen, Sergeant,' she warned.
The Sergeant nodded. 'Just as well you spoke, Cook.
No telling what I might have done to him if you hadn't stopped me.'
Mrs Wiggs looked at him fondly. 'You're a terrible man when you're roused,
Sergeant.'
The Sergeant twirled his moustache again; his eyes were twinkling. 'Army trainin
g,
Cook. Six years with the Iron Duke.'
Dodo had been trying the door handle without success, then she turned back. 'The
door seems to be locked. But I'm sure we must get through here. That's what the
clue says. The TARDIS must be out on the dance floor.'
Steven came over, tried the door, then kicked it. 'How can the Toymaker expect u
s to
play his crazy games if he locks all his doors!'
The Sergeant lowered his voice and nudged Mrs Wiggs. 'Like to have him in my
mob,' he said. 'Just give me a week. I'll make a man of him.'
'What?' Steven turned back threateningly.
'Uh,' said the Sergeant. 'Well, like, not that he needs making a man of. I'm sur
e he's
that already - but just to sharpen him up a bit, like.'
'Now,' said Steven, 'I'm warning you.' He moved towards the Sergeant.
Dodo came forward and took his arm, smiling at him. 'Really, Steven,' she said
laughing, 'if they're not real, how can you lose your temper with them?'
Steven looked puzzled and scratched his head. 'You can't have it both ways, you
know,' said Dodo.
'All right,' said Steven. 'We'll just ignore them. They're obviously sent to get
my goat.
Well, where do we go from here? We're stuck.'
The Sergeant came over to Dodo and looked her over. 'The Iron Duke wouldn't have
been stuck over a little thing like that,' he said.
Steven gritted his teeth and turned to Dodo. 'Okay, Dodo, it's your turn.'
Dodo turned round and smiled at the Sergeant. 'What would the Iron Duke have
done?' she said.
The Sergeant smiled a little enigmatically. 'Have had another look at the riddle
, I
expect,' he said.
'The riddle ...' said Dodo. She thought for a moment. 'Then escape the rhythmic
beat,
or you'll forever tap your feet.'
'Naw,' said Mrs Wiggs. 'The first bits, ducks.'
'Hunt the key to fit the door - Steven,' she said, 'that's it!'
Steven looked blank for a moment. 'Don't you see?' said Dodo. 'The game is Hunt
The Thimble. Only instead of a thimble, it must be a door key. She looked over a
t the
door. 'And a rather large one at that.'
'Hmm,' Steven nodded slowly in agreement. 'I see,' he said. 'The problem is, whe
re
do we start looking?' They glanced around the large over-furnished Victorian kit
chen
with its pots, pans, canisters, shelves and dishes.
Dodo walked over to the range and then gave a start as she noticed something she
hadn't seen before. In a large chair, to the right of the range, was a sleeping
kitchen
boy, dressed in a chefs hat, rather grubby white coat and trousers.
'Steven,' she said, 'look at this fellow.'
'That's my kitchen boy,' said Mrs Wiggs, 'Lazy good-for-nothing. He spends all h
is
time sleeping and eating.'
'But don't you think,' said Dodo to Steven, 'that he looks rather like Cyril?'
Steven glanced down at the sleeping boy and nodded. 'Come to think of it he does
.
But then, all the Toymaker's creations look alike to me. We'd better get a move
on,'
he said.
He looked up over the door to where the inevitable robot now stood. 'Look,' he s
aid.
On the screen the number read 813. 'We must find the TARDIS before the Doctor
reaches 1023. We haven't long,' said Steven. He turned to the range and lifted u
p
one of the saucepans. The lid was hot; he dropped it with a cry. 'Ow!' he said.
'Comes from a 'ot place, don't it?' said Mrs Wiggs. 'What do you expect? Now com
e
away from me pans.'
'We've got to find the key to that door,' said Dodo.
'You won't find it there,' said Mrs Wiggs.
'How do you know?' said Dodo.
The Sergeant stepped forward once more to defend the cook:' 'Cause, Mrs Wiggs
always knows what's best. That's why, young lady.'
Steven had a sudden idea, went over to the sleeping boy and started lifting him
up to
see if the key was perhaps underneath where he was lying. Despite the boy's weig
ht,
Steven managed to lift him clear of the chair and looked. There was no key there
. He
put him back.
Dodo took one more look around the kitchen, and decided on another tack. She
turned to the Sergeant, went up to him and smiled her most beguiling smile. 'You
'll
help us find the key,' she said. 'Won't you?'
'Hmm,' the Sergeant twirled his moustache. 'Well, I dunno.'
'Oh,' said Dodo. 'You look so marvellous in that uniform. You must be very brave
.'
'Well, I do my duty, gel.'
'Then you'll help us,' said Dodo. 'For my sake.' She put her hand on the Sergean
t's
chest and opened her eyes wide.
The Sergeant gazed down at her. Soldiers could never resist the fair sex, as he
would have put it. 'All right, gel,' he said. 'For you mind.' He stuck his thumb
over his
shoulder at Steven. 'Not for 'im.'
Dodo nodded eagerly. 'Where do you suggest we start looking?'
'Hm,' said the Sergeant. 'Let's see. How 'bout the old dresser here?'
Meanwhile Mrs Wiggs was busy at the table making pastry and keeping an eye on
this exchange with growing disfavour. 'You watch what you do with my dresser,' s
he
said a little jealously.
Disregarding her, Dodo opened a drawer and started rummaging around the knives
and forks inside. The Sergeant opened another and started throwing tablecloths a
nd
cloth napkins out on the floor.
Steven, meanwhile, took a chair over, stood on it and started examining the insi
de of
a large cuckoo clock, just as it struck. The cuckoo came out and narrowly missed
hitting him on the nose. Steven fell back off the chair.
'Are you all right?' called Dodo. Then as Steven started getting to his feet, Do
do
couldn't resist laughing, as she always did at Steven's mishaps. He always looke
d so
comically protective of his dignity.
"ere, what do you thinks this place is, a bloomin' fairground?' Mrs Wiggs was
outraged as she saw Sergeant Rugg empty out another drawer of linen. 'You put al
l
of that back in the drawer, just as it was!'
The Sergeant turned back and stood to attention. 'Just 'elping the young lady, M
rs
Wiggs.' He turned back to Dodo. 'What's your name m'gel?'
Dodo flashed him a smile. 'Dodo,' she said. 'Dodo,' said the Sergeant. 'What a l
ovely
name. Dodo. I like that, I do.'
'Well,' said Mrs Wiggs crossly, 'go and like it somewhere else and take your fri
ends
with you.'
The Sergeant turned back towards the cook a little patronisingly. 'Come now, Mrs
Wiggs. The young gel's gone and been and lost her key, ain't she?'
'Well,' said Mrs Wiggs, 'she won't find it 'ere.' She grabbed the rolling pin an
d started
rolling up her sleeves.
Steven looked at Dodo and shrugged. 'Take no notice of it, Dodo. She's sent by t
he
Toymaker to put us off. It's a sign we're getting warm.'
He started to crawl under the table to see if the key was there. Getting angry a
nd
more red in the face than ever, Mrs Wigg looked from Steven to Dodo, but as neit
her
of them seemed to be taking the slightest notice of her, she put down her roller
and
went back to her pastry board and started preparing a pie for the oven.
Dodo walked over to one of the cupboards on the dresser and looked inside. She
saw a collection of Victorian china: a cow creamer, a swan-shaped butter dish, a
china cheese cover made in the shape of a cottage and a stack of dessert plates
with Victorian nursery rhymes painted on the rims. She started to search among t
he
china for the key.
By the table Mrs Wiggs suddenly gave a little scream, drew back and looked under
.
'Ey,' she said to Steven, 'that was my foot you got hold of. Come out from under
there!'
Steven crawled out from under the table. He looked over at Dodo and shook his
head. 'It's not under there,' he said. 'Any luck?'
Dodo finished examining the china, turned back and closed the cupboard. 'No,' sh
e
said. 'I'll look among the plates up there,' she said, nodding up to the shelves
at the
top of the dresser. She turned and started dragging her chair over.
'Now don't you get up there, m'gel,' said the Sergeant. 'You'll fall down and br
eak a
leg. Here, let me look for you.'
Dodo, touched by this unexpected courtesy and warming to being treated like a
woman at last, said, 'It's very kind of you.'
The Sergeant climbed up on the chair. 'Not at all, ma'am,' he said. He wavered f
or a
moment and nearly fell.
Mrs Wiggs glared up at him. 'What do you think you're doing up there, Sergeant.?
'
'Now,' said the Sergeant. 'Don't you fret, cookie,' he said. He swayed alarmingl
y and
grabbed the shelf for balance. 'I'll be all right.'
'I'm not worried about you,' said Mrs Wiggs. 'It's my china.' As she spoke, the
Sergeant pulled a plate out to look behind it. It fell down to the floor and bro
ke. Mrs
Wiggs gave a little scream. 'Me best plates! Come down at once!'
'Only a little accident, Mrs Wiggs,' said the Sergeant with dignity.
Mrs Wiggs put her hands on her hips and glared up at him. 'Accident!' she said.
'That
was no accident, Sergeant. You threw that plate down deliberate like!'
The Sergeant's face grew solemn. 'I hope as you're not calling me a liar, Mrs Wi
ggs!'
Another plate came crashing down on the floor.
'That,' said Mrs Wiggs ironically, 'was another accident, I suppose.'
The Sergeant changed hands and a few more plates came down. Dodo looked from
one to the other, nervous at having started a fight between them. 'Perhaps you'd
better come down. Sergeant?' she suggested.
'Not at all, gel, I'm perfectly all right.' Three more plates cascaded down. The
kitchen
boy began to stir.
'I'm warnin' you, Sergeant Rugg, come down here this instant!' ordered Mrs Wiggs
.
The Sergeant's back became ever more ram-rod straight. 'Soldiers don't take orde
rs
from civilians, Cook. Now you just pipe down.'
This was the final straw as far as Mrs Wiggs was concerned. 'Pipe down yourself,
you great lump!' she said furiously. 'Call yourself a soldier! You'd run away fr
om a
pussy cat!'
The Sergeant glared back at her. 'You didn't ought to have said that, Cook.' He
deliberately scooped off three more plates, one of them hitting the kitchen boy
on the
head as it fell. Coming awake with a start, the boy dived below the table.
'You clumsy brute,' said Mrs Wiggs.
'Please, please,' said Dodo very distressed by what was going on. 'Stop, it's al
l my
fault.'
Steven turned back from examining the big copper boiler in the corner. 'Ignore t
hem,'
he said. 'It's being done to prevent us from finding the key. They don't exist,
remember - it's not real.' Just then, a plate flung by the Sergeant hit him on t
he head.
'Oww!' he called.
Dodo pulled him back out of the firing line. 'Are you sure about that?' she ques
tioned.
Steven rubbed his head. 'That certainly felt real enough,' he said. 'Do you supp
ose
there is a key? We've looked everywhere, haven't we? We looked around the
kitchen.'
By now a fusilade of missiles was flying back and forth across the kitchen, with
Mrs
Wiggs picking up the pastry she had been working on and flinging it at the Serge
ant
who, in turn, was bombarding her with plates. The once orderly kitchen was now a
mess of broken crockery, flour and pastry.
Taking advantage of the cook's distraction, the kitchen boy reached up and grabb
ed
a jar of sultanas and then starting eating under the table.
'Oh please, stop, stop!' cried Dodo. 'You've thrown everything there is to throw
. Can't
you both call a truce?'
'Not everything!' Mrs Wiggs picked up a bag of flour and threw it. It burst like
a bomb
on the Sergeant's shoulder covering him with white powder. 'He's broken all of m
e
best china!' said Mrs Wiggs.
'I'm sure he'll apologise,' said Dodo.
The Sergeant shook his head and started brushing the flour off. 'Soldiers never
apologise,' he said.
Dodo went over to him and, taking a whisk, began to help him brush the white flo
ur
from his red uniform. 'But a gentleman would always apologise to a lady,' she sa
id.
'Garn,' came the voice of Mrs Wiggs behind them. 'Who told ya soldiers were
gentlemen?'
'Sergeant Rugg is,' said Dodo. 'I'm sure of that.'
The Sergeant stiffened again, and after a pause turned around and bowed to the
cook as she climbed off her chair. 'I apologise,' he said.
Dodo turned back to Mrs Wiggs. 'Now will you accept his apology?'
Mrs Wiggs scowled sulkily for a moment and then said, 'Well, all right, but he'l
l have
to pay for me china.'
'Hmm?' the Sergeant reddened again. 'Pay for the china?' He turned to Dodo. 'You
see now why soldiers never apologise? Give the old trout an inch and -'
'Old trout! Mrs Wiggs picked up a broom beside the stove and started after the
Sergeant who backed away around the table.
'Now Mrs Wiggs,' he said, 'put that down!'
Mrs Wiggs swept the broom at his legs and as he jumped back, Cyril got it on the
head. Crawling out from under the kitchen table still clutching the sultanas, Cy
ril
made for the far wall and crept along it heading for the safety of the walk-in p
antry.
Steven followed him with his eyes. 'Hey!' he called to him. 'Just a minute, wher
e do
you think you're going.'
The kitchen boy put his tongue out. 'Mind your own business,' he said.
With sudden intuition, Steven strode across to him. 'I think you know where the
key
is.' Behind them, the cook had the Sergeant bottled in the corner of the room an
d
was belabouring him with the broom despite Dodo's efforts to stop her.
The kitchen boy slowly extended the jar of sultanas towards Steven who took them
.
'Now we're getting somewhere.' He put his hand in the jar, feeling around throug
h
the sultanas, but there was no key. He tried again - same result. Finally, he du
mped
them on the floor in disgust.
Meanwhile, the kitchen boy had reached the safety of the pantry. As Steven turne
d
back to him, he slipped inside and shut the door. 'Hey, come out of there.' Stev
en
ran to the door of the pantry and shook it, but the boy had managed to lock hims
elf
inside.
'Please don't,' Dodo said to the cook. 'I'm sure you'll hurt him with that broom
.'
The Sergeant moved around to the other side of the table out of range and picked
up
the pie Mrs Wiggs was preparing for the cupboard. 'If she does, this pie gets hu
rt as
well,' he threatened.
'Put me pie down!' said Mrs Wiggs demandingly.
'Put that broom down then!' cried the Sergeant. Mrs Wiggs made a sudden dash
around the table, sweeping the broom at the Sergeant's legs. He jumped up on one
of the kitchen chairs, holding the pie high above his head.
With a sudden flash of intuition, Dodo turned and clutched Steven's arm. 'Steven
,'
she said. 'That's the only place we haven't looked!'
'Where?' said Steven.
'The pie,' said Dodo.
'I see what you mean.' Steven picked up the second broom and went to the other
end of the table.
He turned to Mrs Wiggs. 'I'll help you,' he said. 'I'll swipe him from behind.'
The Sergeant turned around in alarm, looking at this new enemy that appeared. 'N
ot
you too!' he said.
As Mrs Wiggs swung her broom at him from the front, the Sergeant jumped back and
Steven, swinging from the rear, knocked the pie out of his hands. It landed on t
he
floor beside Dodo.
Dodo quickly picked the pie up and ripped the crust off. There inside was a larg
e
Victorian key. She showed it to Steven.
'I've got it! This must be the key.'
Steven ran over and grabbed it from her. 'Right,' he said. 'Quick, Dodo.' He ran
to the
door followed by Dodo and thrust the key in the lock. The door creaked open and
as
it did so, they could hear the sound of waltz music.
Dodo turned around. 'Thank you, Sergeant,' she said. 'You really are a true
gentleman.' She turned to Mrs Wiggs. 'And sorry about your kitchen,' she said.
With the finding of the key, the Sergeant and Mrs Wiggs had stopped fighting and
stood looking at them.
Steven and Dodo disappeared. In their place there slowly materialised the tall d
ark
form of the Toymaker.
He turned around to the Sergeant and the Cook who cowered away from him.
'Wretched pair,' he said. 'I give you a chance for freedom and this is all you c
an do
with it. Look at the kitchen.'
The Sergeant came to attention and saluted. 'It's my fault,' said the Sergeant
gallantly. 'Not hers.'
The Toymaker sneered at him. 'Such gallantry,' he said. 'From a mere doll! And
listen to me both of you.
Tidy yourselves up and get out on that dance floor. At the far end is the TARDIS
.
Steven and Dodo must be prevented from getting to it at all costs. Do you
understand? Fail me and I'll break you like these plates.' The Toymaker turned,
lifted
the remaining plate off the dresser and smashed it on the table.
Frightened, the Sergeant and the cook nodded and started brushing their clothes,
preparing for the dance.
8
The Ballroom
Steven and Dodo stepped out into a room that was in complete contrast to the two
previous ones. This room was decorated as an old-fashioned ballroom. A huge
chandelier slowly turned, flashing vari-coloured lights across a triangular danc
e floor
of beautifully polished parquet wood. The music was gentle and soothing: old tim
e
waltzes, quick steps and fox trots. On the dance floor, three ballerina dolls, o
ne male
and two females, were doing a slow graceful dance number. Dodo and Steven
stopped to watch.
The dance ended, the dolls took their bows to Dodo's applause, and then relapsed
stiffly to a mannequin-like position. Steven, who had been watching the dancing
a
little impatiently, moved forward to step on the wooden dance floor but Dodo sto
pped
him.
'Be careful,' she said. 'It may be dangerous - like the chairs.'
'There's no other way to get to the TARDIS,' said Steven.
Dodo shook her head. 'Remember what we've been through. It can't be that simple,
can it? There must be a catch to it somewhere.' She went on to quote the riddle.
'Then escape the rhythmic beat, or you'll forever tap your feet. What do you sup
pose
that means?' For answer Steven cautiously stretched his hand over the dance floo
r.
A slow waltz started up. He pulled his hand back. The music stopped.
'Strange,' said Dodo. She put her hand over the floor and the same thing occurre
d. 'I
can do it too,' she said.
Steven shook his head anxiously. 'The Doctor's game won't wait for us. We'll jus
t
have to take a chance.' As he spoke, from behind through the passageway,
Sergeant Rugg and Mrs Wiggs emerged. Their clothes were now clean and
beautifully fresh and pressed. They walked a little stiffly, even proudly.
'Hello,' said Dodo. 'You've made it up then.'
The Sergeant drew himself up to his full height once again. 'Mrs Wiggs has too w
arm
a heart to keep a quarrel going.'
Mrs Wiggs giggled like a young girl. 'The Sergeant is going to take me to the ba
ll.'
'The ball?' queried Dodo.
'Right in 'ere gel,' said the Sergeant. 'There's no lack of partners as you see.
' He
pointed over to the waiting dolls. 'They never get tired of dancing, them dollie
s.'
Steven, meanwhile, had been walking around the edge of the dance floor. The only
way to reach the TARDIS was by crossing it. Without waiting further, Steven star
ted
striding across the floor. The music started. To his horror, Steven suddenly fou
nd
himself dancing around to the steps of a Viennese waltz.
'It's no time for a dance, Steven,' said Dodo, laughing.
Steven looked back, his face stricken: 'I can't help myself.' Steven tried to ge
t toward
the edge of the floor, but every time he got near, he found himself whisked away
as
though he were on some invisible, moving turntable.
'Look out!' said Dodo anxiously. She pointed behind Steven and as he twirled
around, he saw the three dolls move mechanically towards him.
The scene on the dance floor was being watched by the Toymaker in his private
office. The tally recorder now read number 876 and the Doctor's hand was still
visible, moving the counters from one place to another.
'You're doing very well, Doctor,' said the Toymaker. 'Let's hope you haven't mad
e a
mistake. But you'll find that out when you reach your 1023rd move.'
The Toymaker waved his hand lazily towards the screen. 'I see that Steven has
taken some time off from the quest to go dancing.'
The hand stopped as if the invisible Doctor was watching the screen. 'Keep on
playing,' said the Toymaker. 'Keep on playing.'
One of the ballerina dolls approached Steven, grabbed him around the waist and
held his hand. It started to dance with him.
'Get away from it,' said Dodo. 'You must. The riddle warned us that if you start
ed
dancing it would be forever.'
Steven shook his head, sweat pouring from his brow. 'I can't,' he said. 'It's ho
lding
me here like steel! Don't come on to the floor, Dodo. Get back.'
'But then we can't reach the TARDIS,' said Dodo anxiously.
'Perhaps I'll be able to move the doll nearer to it,' he said.
And even as he spoke, the doll guided Steven's feet effortlessly - further away
from
the TARDIS.
The Sergeant looked over at them: 'Not a bad dancer. For a civilian that is! And
not a
bad-looking couple.'
Mrs Wiggs turned to Dodo. 'He'd make a nicer partner for you, ducks.'
Dodo came to a sudden resolution. 'I'm going to try and reach the TARDIS,' she s
aid.
She jumped onto the dance floor and at once, she found herself dancing too.
Now the rhythm changed to a fast beat number. The doll disengaged Steven and
started gyrating in front of him and Steven found himself tossing and turning on
the
dance floor to some disco beat. He turned and to his horror saw Dodo also on the
floor dancing opposite a male ballet dancer doll. 'What are you doing?' he cried
. 'Get
away Dodo. Get back.'
Dodo shook her head. 'I can't,' she said.
Standing beside the dance floor, the Sergeant turned to Mrs Wiggs. 'Now we got
them both dancing,' he said. 'What was it the Toymaker wanted us to do?'
Mrs Wiggs pointed over to the TARDIS: 'Reach that big cupboard before them.'
'And what about that other doll?' asked the Sergeant.
'Well, that's the game, ducks, ain't it? You dance with 'er and I'll run for the
cupboard.'
'Begging your pardon, mum. This is men's work. You dance and I'll run.' Mrs Wigg
s
shook her head obstinately. The Sergeant continued. 'To be quite frank with you,
missus, soldiers don't dance well, officers perhaps, but never sergeants! Now, w
hy
don't you try that floor?'
A little reluctantly, Mrs Wiggs stepped onto the dance floor and, as she did, th
e dolls
changed partners. Steven's doll went to dance with Dodo; Dodo's doll went to dan
ce
with Mrs Wiggs; and the third doll came over to dance with Steven.
Steven, this time swept up in a 1920s tango rhythm and holding his partner aroun
d
the waist, called to Dodo. 'Try and keep near me,' he said.
'Why?' said Dodo.
Steven shook his head at her. 'Tell you later.'
Mrs Wiggs, being swept around by her doll in long sweeping tango steps, was
getting out of breath. 'I can't keep this up for long Sergeant,' she said. 'Go o
n, run for
the cupboard.'
The Sergeant, who seemed reluctant to step on the dance floor, braced himself. '
Just
on my way, Mrs W,' he said. He took a big stride onto the dance floor only to fi
nd that
his feet weren't his own. He started to dance too. The music changed again - thi
s
time it was a snappy fox trot of the 1930s.
Once again the dolls changed partners. One of the ballerinas attached herself to
the
Sergeant. The male doll left Mrs Wiggs and took Dodo in his arms and Steven's do
ll
approached Mrs Wiggs and started dancing. Just as Steven had hoped, he found
himself unattached.
'Help,' said the Sergeant. 'What's happening?'
'I'm surprised at you, Sergeant Rugg,' said Mrs Wiggs. 'Put that hussy down and
get
to the cupboard.'
'I can't!' shouted the Sergeant.
Meanwhile, Steven said to Dodo. 'Keep going. Try to get as near as you can to th
e
TARDIS. We're almost there, now concentrate. Now! Quick!'
By a great effort of will, Steven managed to steer himself as close as he could
to the
TARDIS. He reached forward, grabbed the door, pulled it open, turned, and as Dod
o
and her partner came past, grabbed her by the arm and pulled. Both of them shot
inside and the door shut behind them.
For a moment, Dodo and Steven were too busy trying to catch their breath to take
in
their surroundings. Then they realised that they were in yet another police box.
'Another fake! I wonder how many of these things the Toy maker has.'
'Far too many,' said Dodo. I'm beginning to wonder if we'll ever find the real o
ne at
all.'
'Of course we will,' said Steven. 'Don't lose heart. We've been through too much
.'
'I wonder if we'll ever see the sergeant and the cook again. They were rather ni
ce
you know,' said Dodo.
Steven shook his head in disbelief. 'You still believe in these creations of the
Toymaker, don't you?' he said. 'You can't see that they are just phantoms - thin
gs
created in his mind.'
'If that's so,' said Dodo. 'Why do they lose to us? And always through something
silly
and, yes, human, and in a way rather touching.'
Steven shook his head puzzled. 'I don't know,' he said. 'Perhaps they get out of
his
control.'
'There,' she said. Dodo always liked winning the argument when she could. 'That'
s
what I meant.'
'Come again?' said Steven.
'He can bring them to life,' she explained. 'But they have wills and minds of th
eir own.
I'll never be able to look at a doll or a playing card again with an easy mind.
They
really live a secret life.'
Steven looked at her with concern as though she had flipped her lid this time, a
s he
would have put it. 'We'd better get you out of this - and quickly.'
'What do you mean?' said Dodo, a bit annoyed.
'This place is beginning to get to you, isn't it?'
'Rubbish,' said Dodo, really annoyed now. 'Just because you can't see ...'
'Oh, come on,' said Steven. 'We'd better find the next clue.'
Back in the study, the Toymaker was watching the screen. He saw the Sergeant and
Mrs Wiggs, now dancing together, get smaller and smaller, reverting to their dol
l's
size. The Toymaker waved his arm angrily and the screen became blank. He then
turned to the Doctor.
'You dare to laugh at me, do you, Doctor? You forget I can see you when no-one
else can. You laugh too soon. The game is not yet over - either for you or your
clever
friends. They still have another game or two to play, and they mustn't win this
next
game.'
The Toymaker strode quickly over to the doll's house and surveyed a small row of
dolls. There were the clowns, the playing cards, and the Sergeant and Cook dolls
laid out.
'I was foolish to trust you to play my games,' said the Toymaker. He turned and
opened a chest and threw the dolls inside carelessly. 'Clowns! Playing cards!
Nursery characters! All too human and too kind. No. This time I must find a more
deadly opponent.' He turned around and, from the doll's house, brought out the
figure of a round, rather fat, English schoolboy in school uniform -cap, blazer,
short
trousers, long socks and leather shoes.
He held it up and looked at it. 'The most deadly opponent of all,' he said, 'bec
ause he
appears the most innocent. A fat, jolly, school boy: who could suspect him? My
friend Cyril!' He laughed. 'I wonder what your friends will make of him, Doctor?
'
He looked over at the tally recorder which now registered 899. As he watched, it
clicked on to 900. 'You only have 123 moves to go, Doctor,' he said. 'I think we
've
got you this time.'
Back in the fake TARDIS, Steven was beginning to get frustrated. 'Can you see an
y
way out of this?' he asked. 'We can't go back in on the dance floor.' He started
to
push at one of the walls but nothing happened.
'What do you think that is?' said Dodo. She pointed to one of the three walls on
which was marked a large arrow pointing up to the roof of the police box. The wo
rds
Start Here were written alongside the arrow. Steven reached up and started
examining the wall on which the arrow was painted. Further up, there was a piece
of
paper at the tip of the arrow. He reached up and got it.
'This must be the next riddle,' he said. As soon as he had ripped the paper off
the
wall, the wall slowly descended until it was flat upon the ground and revealed a
passageway - dark at the entrance but with a distant glimmer of light at the end
.
'I don't like the look of it,' said Steven.
'Nevertheless,' said Dodo, 'we'd better go down there.'
'Hold on,' said Steven. 'Just a minute. Let's see what this says.' He opened up
the
piece of paper and read the words written on it: Lady luck will show the way; wi
n the
game, or here you'll stay.
'That's much shorter than the others were,' said Dodo.
'That doesn't mean it will be any easier,' said Steven. 'Come on.' He started to
lead
the way down the passage. As they walked down towards the end, the light became
gradually brighter and brighter until it almost dazzled them.
'I can hardly see,' said Dodo.
'Wait for a minute before we enter this,' said Steven.
Dodo slowly opened her eyes against the glare, then screamed. There was a
strange figure standing in front of them.
Cyril was standing in school boy's uniform but with the knave's hat on. As they
watched, he took it off, then put on the kitchen boy's chefs hat. Then he took t
he
chefs hat off and replaced it with a school cap. He leered at them out of the co
rner of
his mouth.
'Who are you?' said Steven. 'We've seen you before, haven't we?'
'I'm Cyril. I was the Knave and the kitchen boy, so we're old friends, aren't we
? Huh,
I had you that time. Did I scare you?'
'You certainly did, Cyril,' said Dodo indignantly.
'Let's be friends,' said Cyril. He offered his gloved hand to Steven who shook i
t and
jumped back.
'Oh!' cried Steven. He shook his hand. 'I got a shock. He must have some sort of
a
electrical device there.' Cyril's fat body was shaking with laughter.
'You should see your face,' said Cyril.
'You'll feel my hand in a moment,' said Steven. 'What have you got there?' he
grabbed Cyril's arm and dragged back his sleeve to reveal two wires and a small
battery strapped to his wrist.
'I say,' said Cyril. 'Careful! I'll show you.' He stripped his glove off and sho
wed the
rubber-backed electrode which gave Steven the shock.
'Take that thing off,' said Steven. Cyril took the glove off and untaped the bat
tery on
his wrist.
'There you are,' said Cyril.
'Have you any more of these silly schoolboy jokes on you?' queried Steven.
Cyril looked sulky. 'No,' he said. 'I don't know why you're taking on like this.
I've come
to be friends with you.'
'Charming way you have to make friends,' said Steven.
Dodo was always ready to be sympathetic, 'He didn't mean any harm,' she said. 'D
id
you?'
Cyril nodded eagerly. 'Oh no,' he said. He pulled a somewhat grubby bag of sweet
s
from his pocket and offered them to her. 'Have one of these,' he said.
Dodo shook her head. 'No, thanks,' she said.
'Oh go on,' he said. 'They're quite harmless. They're humbugs.' Again, Dodo shoo
k
her head but Steven nudged her.
'Take them, Dodo, or we'll be here all day.' Dodo took the sweets and put them a
way
in her pocket.
'Thank you,' said Cyril. 'If I eat any more, I'll be sick, I suspect.' He turned
to Steven.
'You're my hero, you know,' he said. 'I want to grow up just like you.'
'When you grow up?' said Steven puzzled. Cyril nodded his head. 'You look pretty
grown up already to me.'
Dodo, meanwhile, had been looking off at the Doctor's tally screen. 'Steven!' sh
e
interjected. 'The Doctor's reached move 902.'
Steven nodded. 'We'd better hurry then. Where's the game we have to play?' he
asked Cyril.
'Oh, right over there,' said Cyril. 'You won't have such an easy time of it for
your next
game, because you're going to be playing against me.'
He turned to face them and for a moment, his round face with big blue eyes showe
d
an expression of almost devilish cunning that made Steven and Dodo draw back
from him.
9
The Final Test
'It looks like a huge pinball machine,' said Dodo excitedly. The reason for the
glare
as they had come out of the dark passage was now apparent. They were confronted
by a room in which the ceiling, the walls and the floor were illuminated from be
hind.
On the lighted floor was a series of triangles like the ones found on arcade pin
ball
machines. These were also lighted up in different colours. The triangles were
numbered one to fourteen. Triangle fourteen was much bigger than the others and
had the word Home flashing on the top. The numbered triangles led in a twisting
snake-like fashion around the room before ending upon the home triangle.
'This looks much easier than the other games,' said Dodo. She turned to Cyril. F
or
answer, Cyril bent down and opened up a school satchel he had left lying on the
floor. From the satchel he brought a large dice and a dice shaker, placing them
on
the floor near the first triangle marked Start.
'Here's the dice,' said Cyril. 'When it's your turn to move, throw it and the nu
mber will
show on the indicator over there.' Cyril pointed over to the back of the room wh
ere
there was yet another TARDIS. Beside it, was a large cylinder, like a barber's p
ole
with bright red, white and blue stripes. It was turning slowly and, as it turned
, a
message formed on the side. The riddle became visible. Lady Luck will show the
way, win the game, or here you'll stay.
'You move forward the same number of triangles as the number shown on the dice.
It's really very simple: the first one to reach triangle fourteen' - he pointed
over to the
Home triangle, - is the winner!'
'It's almost too easy,' said Steven. 'What's the catch?'
'No catch,' said Cyril, looking blandly from one to the other with his large, bl
ue eyes.
'First home is the winner.'
'I still don't understand.' Steven shook his head. 'That gives us a two to one c
hance
over you.'
'Oh,' said Cyril. His blue eyes grew even wider and more deceptively innocentloo
king.
'Why, so it does. But there it is. I shall just have to put up with it, won't I?
We
shall all jump from one triangle to another and the one who gets there, Home, is
the
winner.'
'Why jump?' asked Steven. 'Why can't we just walk on the floor from one triangle
to
another?'
'Oh,' said Cyril. 'Of course, you can walk if you like, but I shouldn't if I wer
e you.'
'Why not?' asked Dodo.
'Because after triangle number four all the area between the spaces is electrifi
ed and
you'll be killed.' Cyril's face creased into an entirely cherubic little smile a
s his eyes
flicked from Dodo to Steven.
In the Toymaker's private office, the Toymaker, with his hands folded mandarin s
tyle,
was gloating to the Doctor. 'I don't think your friends will do so well now, Doc
tor. Cyril
hates to lose, so he makes sure he never does.'
The Doctor's hand hesitated. Above them the tally recorder flashed the move 905.
'Oh, please don't stop playing,' said the Toy maker. 'You're so near the end now
.
Soon we'll discover whether or not you got the sequence right.'
'Right now you need help.' The Toymaker raised his voice to the high-pitched sou
nd
he used to give commands to the trilogic game. 'Go from move 930.' Immediately
there was a clicking noise and the pieces started flying across the board of the
ir own
volition until the tally indicator clicked up to 930.
'There,' said the Toymaker. 'At this rate, you'll finish long before Dodo and St
even
reach the TARDIS. And you'll have to stay here. You know, your two friends will
make such charming dolls. Look over here.'
The Toymaker walked over to the doll's house and opened it. 'Look, two chairs, a
ll
ready and waiting for them. And here, I've had some special costumes made for
when they play games.' The Toymaker opened a tiny wardrobe and pulled out two
intricately crafted Victorian children's suits. 'They'll be companions for Cyril
. The poor
boy gets very lonely at times.'
Steve and Dodo were now ready to start the game.
'Ready?' said Cyril. 'Jolly good show. Now, you know what to do?' Dodo and Steve
n
nodded.
'Right ho then, ladies first.' He bowed to Dodo who took up the shaker and threw
the
dice onto the nearest triangle; it showed a three. Counting from the start trian
gle, she
hopped a little unsteadily over to triangle four.
Cyril turned to Steven. 'You next,' he said.
Steven looked at him suspiciously. 'You're just too good to be true, you are,' h
e said.
Cyril gave another bland cherubic smile and Steven threw the dice and got a four
.
Hopping past Dodo, he landed on triangle number five.
A buzzer sounded. Steven looked around: there on the indicator, the letters reso
lved
themselves into a direction which said, Move forward two paces.
Steven turned back to Cyril. 'It said move forward two paces. Do I?'
'Oh, you are a lucky chap,' said Cyril. 'Yes, go on to number seven.'
'Oh, one thing I didn't tell you by the way,' Cyril called as Steven hopped two
more
paces to land on number seven. 'When a player lands on an occupied triangle, the
first player has to go back to the starting post.'
'Great,' said Steven to Dodo. 'Now I see why he let us go first. Well, go on the
m.
Don't keep us in suspense.'
Cyril took the dice shaker and threw a two. He grimaced and jumped two squares t
o
square three.
'My turn now,' said Dodo. She reached over and took the dice from Cyril and thre
w
herself a three. 'Look,' she said to Steven. 'I've got a -' As the implications
of the
number three sank in, her face fell. 'Oh, dear,' she said. 'That means I'll be c
oming
on your square, Steven.'
Steven turned back to Cyril. 'Surely we can't send each other home,' he queried.
immediately bent down to examine his foot. 'Where does it hurt?' she said
concerned. 'We'd better take your sock off.' She started pulling it and then loo
ked at
her hands. 'This isn't blood,' she said. 'It's red ink.'
'Of course it is,' said Cyril rudely. 'You're too easy to fool. Now you can just
go back
to the beginning and miss a turn for leaving your triangle.' He jumped up in his
stocking feet. 'That makes it my turn again.'
Dodo was outraged. 'Well,' she said. 'Of all the spiteful things.'
'Teach you to think you can beat me in a game.' He rolled his dice and threw a f
ive.
'A five!' he said. He quickly counted the spaces to home. 'Look! I've won. I'm t
he
winner!'
In his excitement, Cyril left his shoes standing where they were. He immediately
starting jumping the triangles back towards the home base and the TARDIS. In his
haste, he forgot the trap he had prepared for the others. His stockinged feet la
nded
on the slippery part of the triangle. He desperately tried to keep his balance -
his
arms flailing, but it was no use. He shot over the edge of the triangle and land
ed with
a crash on the electrified floor. There was a shriek, a puff of smoke and then s
ilence.
Immediately all the lights on the triangles began flashing on and off. The room
began
to darken.
'What's happened?' asked a frightened Dodo.
Leaving his triangle, Steven came over to join her. 'I don't know,' he said. He
jumped
over to Cyril's last triangle, slipped but managed to regain his balance. He lea
nt
down and felt the slippery dancehall chalk powder that Cyril had placed on the
triangle.
'Careful, Dodo,' he said. Dodo came up and carefully eased herself down beside
Steven on the triangle. 'Look,' he said. 'It's covered with some kind of slipper
y
powder. He must have put it on and then forgotten about it in the excitement. Se
rves
him right. He was caught in his own trap.' He looked over. Where Cyril had falle
n,
there was merely a charred doll.
'Come on, Dodo,' said Steven. 'The game's over now.'
Dodo shook her head. 'No we'd better play the game to the end. You heard what th
e
Toymaker said. I'm sure I can throw that four.' She took up the dice and closed
her
eyes in concentration.
'Dodo,' said Steven urgently. 'Look at the tally.'
Dodo glanced over at the robot. The tally now read 1014.
'The Doctor has nearly finished his game,' said Steven.
Dodo rolled the dice. It showed a four. 'We've won, Steven!'
'Quickly then, jump!' In a blaze of flashing lights, the pair jumped over the re
maining
triangles to reach home base. As soon as they arrived, the flashing lights stopp
ed
and the lighting came back to normal. They turned towards the TARDIS. Steven put
his hand out to the door and shook it but it was locked.
'Do you suppose it's the real one this time?' asked Dodo.
Steven listened. 'I think so. Listen, it hums. The others didn't hum, remember.'
Dodo shook her head. 'It still doesn't mean it's the TARDIS,' she said. 'After a
ll our
hard work.' She lent despondently against the door. Steven snapped his fingers.
'Of course!' he said. 'The Doctor's still got the key. He will have to finish hi
s game
first to come here to let us in.'
He turned to look back at the board. The tally now read 1022.
10
Stalemate
His game nearly completed, the Doctor suddenly found himself completely visible
again.
He was looking up at the screen, having watched Steven and Dodo successfully
complete their game. 'There,' he said tapping his lapel. 'I was right.'
The Toymaker, quieter than before, was sitting opposite him, watching the Doctor
,
with his snake-like eyes. 'Make the last move, Doctor,' he said.
The Doctor thought for a moment. 'Aha, no,' he said. 'Not for a moment. I see th
at
Dodo and Steven have found the TARDIS. The moment they touched it, your
childish trick was broken - I'm visible again. Now you have to let us go.'
'You are indeed visible,' said the Toymaker. 'And you've done very well. The thr
ee of
you have won my little game.'
The Doctor turned and looked at him, a little caustically. 'I'm so glad you take
it so
calmly,' he said. 'And now if you'll excuse me, I'd like to make sure the TARDIS
is all
right.' The Doctor got up, walked over to the wall, part of which immediately sl
id
away, and passing through, he found himself in the game room with Steven and
Dodo.
Dodo and Steven had their backs to the Doctor and were trying to open the door.
'Are you sure the Toymaker couldn't have made a TARDIS hum like this one?' said
Dodo.
'If he could have done that,' said Steven, 'why didn't he make the other ones hu
m
too.'
'Well done, my boy,' the Doctor's familiar voice sounded behind them. 'I'm glad
you're starting to put logic into your guesses.' Steven and Dodo whirled around.
'Doctor,' cried Dodo, 'you're safe.' In tears, she ran over and hugged him. 'You
've
won your game.'
'Yes, yes,' said the Doctor. 'Well done, both of you. Well now, it's time to be
off. He
crossed over, brought a key out from his pocket and opened the door of the TARDI
S.
'I certainly can't wait to leave this place,' said Steven. 'I hope I don't have
to play
another game ever!'
The Doctor twinkled back at him. 'I don't think you'll have to, my boy.'
Abruptly the Toymaker appeared beside them. 'I hope I do not interrupt your coun
sel
of war,' said the Toymaker.
'Do not waste our time on trivial formalities,' said the Doctor. 'You have been
defeated. Leave us alone.'
'Yes,' said Dodo. 'You knew you must lose in the end.'
The Toymaker laughed at her. 'Oh, but you're so wrong. Only I can win. If I lose
, the
Doctor and I go down together. Isn't that so, Doctor?'
'Go away, you charlatan,' said the Doctor.
'Ah,' said the Toymaker. 'Go on, young people, ask your elderly friend if he can
win
completely.'
Steven turned around to look at the Doctor. 'Is it true, Doctor? Are we bound to
fail?'
The Doctor shook his head. 'No,' he said. 'He's trying to trick us into despair.
Don't
listen to him.'
'Tell the truth,' the Toymaker insisted. 'Go ahead, Doctor. Hide nothing!'
Dodo looked anxious. 'You must tell us what you know, Doctor. We have a right.'
Finally the Doctor nodded. 'Very well,' he said. 'I am compelled to tell the tru
th. Even
though we have won, there is still a chance the Toymaker can drag us down in
defeat with him. Unless ...'
'Unless,' Steven cocked his eyebrows.
'It's a question of timing,' said the Doctor.
'Oh please, Doctor,' said Dodo. 'Tell us, do we have a chance to escape?'
'Yes,' said the Doctor. 'We have a chance but we have to proceed very carefully.
'
The Toymaker smiled. 'An impossible chance,' he said.
Steven broke in angrily. 'As long as we defeat you, that's all I care about. You
can't
beat us now.'
The Doctor turned and nodded approvingly to Steven. 'Well said my boy.'
'Well said?' rejoined the Toymaker. 'Does he know what he's saying? Remember the
past: remember my power.'
That was too much for Steven. Angered he turned on the Toymaker. 'We won,' he
said. 'You just won't acknowledge it.'
'Well perhaps you'd like to go through those little adventures again. And -'
Steven lunged forward at the Toymaker. 'Not before I lay my hands on you,' he sa
id.
The Toymaker stood quite still, but Steven, acting as though he was being violen
tly
manhandled, fell back, landing with a smack on the hard floor.
The Doctor helped Steven to his feet. 'It's no use, leave him alone.'
Steven said a little breathlessly, 'I can't touch him?'
The Doctor shook his head. 'He's using his mind to turn your own physical energy
against yourself.' He waved the other two into the TARDIS. 'Go on,' he said. 'In
side.
I'll deal with him.'
'I really don't know why you want to leave here, Doctor.' The Toymaker's tone wa
s
most conciliatory now. 'There will always be a toymaker in the world ready to ma
ke
more and more inventive machines. That is, until one is made that will destroy h
is
world. But each time, the world can be recreated and we can have the fun of buil
ding
better and better toys. Why not join me, Doctor?'
The Doctor stared at him for a moment. 'I won't join you,' he said, 'because you
and
your kind are evil. The toys you make have no use except to amuse yourselves and
ultimately lead to your own destruction. Toys should be left in the nursery wher
e they
belong, not decide the fate of worlds. You have failed.'
He turned, ran into the TARDIS and slammed the door behind him.
The Toymaker looked after the Doctor for a moment, his face blank and enigmatic.
Then he smiled, laughed to himself, turned and waved his hand. The trilogic game
appeared before him with two chairs. Taking his time, the Toymaker carefully sat
down in one and rearranged his heavy, jewel-encrusted Mandarin's gown around
him. 'We shall see, old man, we shall see
There was a brief pause, and then, as the Toymaker had expected, the Doctor
slowly emerged from the TARDIS and came over to him. He was furious.
'What have you done?' said the Doctor. 'How dare you meddle with my machine!'
'It isn't what I have done,' said the Toymaker. 'It's what you haven't. You must
finish
the game. You cannot leave until you've finished it.'
The Doctor crossed to the trilogic game and looked down at it. 'Your infantile
behaviour is beyond a joke,' he said. He raised his hand to pick up the last pie
ce and
then froze, remembering.
'No,' he said. 'No, I mustn't!' He pointed at the Toymaker. 'You nearly caught m
e that
time, didn't you?'
The Toymaker shrugged. 'Make your move, Doctor,' he said.
The Doctor shook his head. 'If I do so, then this place vanishes.'
The Toymaker nodded. 'Yes, you will have really won.'
'If this place vanishes, then the TARDIS and the rest of us will vanish with it,
' said the
Doctor.
The Toymaker smiled a self-satisfied smile. 'Correct. That is the price of succe
ss.
Make your last move, Doctor. Make your last move.'
Inside the TARDIS, Dodo and Steven were waiting anxiously for the Doctor. 'What
can be keeping him?' said Steven.
Dodo shook her head. 'Something the Toymaker has done to the TARDIS. The
Doctor has to persuade the Toymaker to let us go, I think.'
Steven looked crossly at Dodo. 'We won his games, so we have the right to go. Th
e
Doctor said so.'
Dodo shivered. 'Well, as long as I'm safely inside here, I don't mind so much.'
They turned as the Doctor came in. For the first time, he was looking worried an
d a
little tired. He crossed over to the console and started to manipulate certain c
ontrols,
then pressed a button. Nothing happened. He shook his head. 'It's no use,' he sa
id.
'What's happened?' queried Steven. 'What has he done?'
'By beating the Toymaker we shall destroy this world.' 'What's wrong with that?'
said
Steven.
'Surely, that's a very good thing. This is such a sad place,' said Dodo.
'You don't understand,' said the Doctor. 'As soon as the games are over and won,
the Toymaker's whole world vanishes and, as we are still trapped inside his worl
d,
we will vanish with him. We will become non-matter.'
'But we have won,' Dodo cried. 'It hasn't happened yet.'
'It will the moment I go out there and make the final move on the trilogic game.
'
'Why doesn't he just let us go?' said Steven pacing up and down inside the TARDI
S.
'He can't want to be destroyed.'
The Doctor shook his head. 'He won't be.'
'If everything disappears, then why not him?' queried Dodo.
'If he loses the game,' said the Doctor, 'then his world vanishes. He doesn't. A
nd he
has the power to build a new one.'
'How?' said Dodo.
'All toymakers are immortal,' said the Doctor. 'The urge to create toys that are
ultimately destructive is unfortunately part of our universe. This Toymaker's la
sted for
thousands of years. Vey occasionally he loses one of his games, then he has to p
ay
the price.'
'And that price,' said Steven, 'is the loss of his world?'
The Doctor nodded. 'But he himself is not destroyed; he goes on forever.'
'Then we can't leave,' said Steven.
'There must be a way.' The Doctor turned back to the control panel and turned on
the scanner. They could see the Toymaker sitting beside the trilogic board patie
ntly
waiting for them.
Then, as they watched, he came over close to the scanner and started touching th
e
TARDIS, admiring it. He tried the door, found it locked and smiled.
The Doctor turned, and called into the microphone. 'Will you leave my ship alone
!' he
said.
'Oh, do let me have it, Doctor,' said the Toymaker. 'You must admit, we've reach
ed a
stalemate now, and it would be such an amusing toy. You might as well give up an
d
join me.'
'Let me bring the trilogic board inside here,' said the >Doctor.
The Toymaker thought for a moment, then smiled. 'You must think me very naive,
Doctor. I see your ploy. If you can make the final move in there, then you can p
reset
your controls and dematerialise at the same moment as my world vanishes. Then
you'll get away from me.'
'That will make no difference to you,' said the Doctor. 'You can make a new worl
d.'
'Well, of course I can,' said the Toymaker. 'And I'm looking forward to that. I
was
rather tired of this one. But, I'm such a bad loser, Doctor. I always destroy th
e
destroyer of my world.'
'I will not come out and make that move,' said the Doctor firmly.
The Toymaker smiled once more. 'Then you will stay there forever.'
Steven came to a resolution and walked up to the Doctor. 'Let me go out,' he sai
d.
'I'll make the last move for you.'
The Doctor shook his head. 'Nonsense, my boy. You don't want to disappear.'
'At least you two can get away safely.'
The Doctor looked at his companion for a moment, moved. 'That's very kind of you
but I absolutely forbid it. You have done more than enough to get the TARDIS bac
k.'
'Well, something's got to be done,' said Steven. 'We can't just sit here and tal
k our
way out of this place.'
The Doctor wheeled on him, his eyes flashing. 'Of course!' he shouted. 'That's j
ust
what we can do! Talk our way out of here!'
For a moment Steven and Dodo stared at the Doctor wondering if he had lost his
wits. Then the Doctor turned around, speaking into the TARDIS's microphone.
'Listen to me,' he said. 'I will make the final move.'
The Toymaker turned around to face the scanner and smiled a smile of triumph.
'How sensible of you,' he said.
'Go back over to the trilogic table and take your seat there,' said the Doctor.
The Toymaker smiled, shrugged his shoulders, and then walked over and sat down
by the table. 'Are you ready?' asked the Doctor.
'Whenever you are, Doctor,' replied the Toymaker.
'Very well. Go to move 1023,' he said into the microphone.
Nothing happened.
The Doctor frowned, then his face cleared. This time, he pitched his voice high,
imitating the high sharp tone the Toymaker had used when he had issued his
directions to make the pieces move round the board in the trilogic game: 'Go to
move
1023.'
Taken entirely my surprise, the Toymaker glanced quickly at the board. The final
piece rose up in the air and started moving over. He quickly brought his hand up
to
try and stop it, but it was too late. The piece hovered for a moment, then settl
ed on
the top of the triangle.
Inside the TARDIS, Steven was activating the controls at the split second the Do
ctor
spoke. The familiar sound of the TARDIS dematerialising started up. The screen
went black and then gradually resolved itself to the disintegration of a star. W
hite
clouds of debris flew in every direction. The Celestial Toyroom was no more.
Almost unable to believe their luck, Steven and Dodo shook their heads in
astonishment. 'You did it!' said Dodo. 'You did it! We've got away!'
'Well done, Doctor,' said Steven. 'Well done. But how did you manage it?'
The Doctor turned back, looking very pleased with himself. 'Your idea, my boy,'
he
said. 'When the Toymaker wanted to move the pieces, he told them to move in a
certain tone of voice, and they moved by themselves.'
'But you had to do it twice,' said Dodo.
'Ah, well,' said the Doctor. 'The first time didn't work because I used my own v
oice.
The second time I remembered, and imitated the Toymaker's voice to make them
obey me, and they did.'
'We'll never meet him again, will we, Doctor?' asked Dodo.
'Ah, I wish that was so,' said the Doctor. 'But the mind is indestructible and s
o is the
Toymaker. I'm afraid the world is full of destructive toymakers like him.'
'Do you mean that he and his like can never be destroyed?' said Steven.
'Even though you defeated him?' said Dodo.
'This time yes, but there will be other meetings in other times,' said the Docto
r.
'There will always be a Celestial Toyroom in the universe.'