Ial Maths s1 Ex6c

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Exercise 6C

1 a The probability distribution for X 2 is:

x 2 4 6 8
P(X = x) 0.3 0.3 0.2 0.2
x2 4 16 36 64
P(X2 = x2) 0.3 0.3 0.2 0.2

2
Note that for this variable P( X= x=
) P( X = x 2 ) as X only takes positive values.
E( X )
= ∑=
x P( X x)
=2 × 0.3 + 4 × 0.3 + 6 × 0.2 + 8 × 0.2 =4.6

E( X 2 )
= ∑= 2
x P( X x)
=4 × 0.3 + 16 × 0.3 + 36 × 0.2 + 64 × 0.2 =26

b The probability distribution for X is:

x –2 –1 1 2
P(X = x) 0.1 0.4 0.1 0.4
x2 4 1 1 4

In this case, X can take negative values, so calculate the values of P( X 2 = x 2 ) .


P( X 2 = 1) = P( X = −1) + P( X = 1) = 0.4 + 0.1 = 0.5
P( X 2 = 4) = P( X = −2) + P( X = 2) = 0.1 + 0.4 = 0.5

The probability distribution for X 2 is:

x2 1 4
P(X2 = x2) 0.5 0.5

E( X )
= ∑=
x P( X x)
=−2 × 0.1 + (−1) × 0.4 + 1× 0.1 + 2 × 0.8
= 0.3

E( X 2 )
= ∑= 2
x P( X x)
= 4 × 0.1 + 1× 0.4 + 1× 0.1 + 4 × 0.4
= 2.5

Using the X2 distribution to calculate E(X2) gives the same result


E( X 2 ) = ∑ x 2 P( X 2 = x 2 ) =1× 0.5 + 4 × 0.5 = 2.5

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2 E( X ) = ∑ x P( X = x)
= (1× 0.1) + (2 × 0.1) + (3 × 0.1) + (4 × 0.2) + (5 × 0.4) + (6 × 0.1)
= 0.1 + 0.2 + 0.3 + 0.8 + 2.0 + 0.6
=4

E( X 2 ) =∑ x 2 P( X = x)
=(1× 0.1) + (4 × 0.1) + (9 × 0.1) + (16 × 0.2) + (25 × 0.4) + (36 × 0.1)
= 0.1 + 0.4 + 0.9 + 3.2 + 10 + 3.6
= 18.2

3 a The probability distribution for X is:

x 2 3 6
P(X = x) 1
2
1
3
1
6

The probability distribution for X 2 is:

x2 4 9 36
P(X2 = x2) 1
2
1
3
1
6

b E( X ) = ∑ x P( X = x)
= 2 × 2 + 3 × 3 + 6 × 16
1 1

= 1+1+1
=3

E( X 2 )
= ∑
= 2
x P( X x)
1 1 1
= 4 × + 9 × + 36 ×
2 3 6
= 11

c (E( X ))=
2
3=2
9 and E( X 2 ) = 11 from part b
So (E( X )) 2 does not equal E(X 2 )

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4 a The probability distribution for X is:

x 1 2 3 4 5
P(X = x) 1
2
1
4
1
8
1
16
1
16

b E( X ) = ∑ x P( X = x)
= 1× 12 + 2 × 14 + 3 × 81 + 4 × 161 + 5 × 161
= 12 + 12 + 166 + 169 = 31
16

= 1.9375

E( X 2 )
= ∑= 2
x P( X x)
= 12 × 12 + 22 × 14 + 32 × 18 + 42 × 161 + 52 × 161
=1× 12 + 4 × 14 + 9 × 81 + 16 × 161 + 25 × 161
= 16
83

= 5.1875

c =
(E( X )) 2 (1.9375)
= 2
3.7539 (4 d.p.)
So (E( X )) does not equal E(X 2 )
2

5 The probabilities add up to 1, so


0.1 + a + b + 0.2 + 0.1 =
1
a+b = 0.6 (1)

E( X=) ∑ xP( X= x= ) 2.9 , so


(1× 0.1) + (2 × a ) + (3 × b) + (4 × 0.2) + (5 × 0.1) =
2.9
0.1 + 2a + 3b + 0.8 + 0.5 = 2.9
2a + 3b =1.5 ( 2)

Multiply (1) by 2
2a + 2b =
1.2 ( 3)

Subtract equation (3) from (1) to give


b = 0.3

Substitute the value of b in equation (3) to obtain


2a + 0.6 = 1.2
⇒a= 0.3

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6 The probability distribution for X is:

x –2 –1 0 5
P(X = x) 3a 2a a b

) ∑ xP( X= x=
E( X= ) 1.2 , so
1.2 =−2 × 3a − 1× 2a + 0 × a + 5 × b
1.2 =−6a − 2a + 5b
1.2 =−8a + 5b (1)

∑ P ( X= x=) 1, so
1 = 3a + 2a + a + b
1 6a + b
= (2)

(2) × 5 ⇒ 5 = 30a + 5b (3)

(3) − (1) ⇒ 3.8= 38a ⇒ a= 0.1

Substituting for a in equation (2) gives


1 6a =−
b =− 1 0.6 =0.4

So the full solution is


=a 0.1,
= b 0.4

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7 Suppose the probability distribution for X is:

x 1 2 3 4 5 6
P(X = x) 1
8
1
8
1
8
1
8 a b

E( X=
) ∑ xP( X= ) 4.1 , so
x=
4.1 =1× 18 + 2 × 18 + 3 × 18 + 4 × 18 + 5 × a + 6 × b
4.1 =108 + 5a + 6b
2.85
= 5a + 6b (1)

∑ P ( X= x=) 1, so
1 = 18 + 18 + 18 + 18 + a + b
0.5= a + b ( 2)

(2) × 5 ⇒ 2.5 = 5a + 5b (3)

(1) − (3) ⇒ 0.35 =


b

Substituting for b in equation (2) gives


0.5 = a + 0.35 ⇒ a = 0.15

So the full solution is


=a 0.15
= 3
20 ,=b 0.35 = 207

So the full probability distribution for X is:

x 1 2 3 4 5 6
P(X = x) 1
8
1
8
1
8
1
8
3
20
7
20

8 P(faulty) = 0.02
Profit on working phone cover is $3.
Loss on faulty phone cover is $8.
49 × 3 − 1× 8
Profit=per phone = $2.78
50

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Challenge

When three dice are thrown there are 6 × 6 × 6 =216 outcomes.

There is only one way of the number 1 being the highest score on the three dice and that is 1, 1, 1.

To achieve the highest score of 2, each dice must be either 1 or 2. So there are 2 × 2 × 2 =8 ways for the
highest score on three dice to be no more than 2. But one of those is 1, 1, 1, which gives a highest score
of 1 so this needs to be subtracted to leave 7 possible ways for a highest score of 2.

To achieve the highest score of 3, each dice must be either 1 or 2 or 3. So there are 3 × 3 × 3 =27 ways
for the highest score on three dice to be no more than 3. But one of those is 1, 1, 1, which gives a highest
score of 1 and there are 7 possible ways for a highest score of 2 so these both need to be subtracted to
give 19 ways of getting a highest score of 3.

Using this approach, this is the number of ways of getting each highest score:

Highest score on the


Working Number of ways
three dice
1 1, 1, 1 1
2 2 × 2 × 2 −1 7
3 3× 3× 3 − 7 −1 19
4 4 × 4 × 4 − 19 − 7 − 1 37
5 5 × 5 × 5 − 37 − 19 − 7 − 1 61
6 6 × 6 × 6 − 61 − 37 − 19 − 7 − 1 91

Converting the number of ways into probabilities gives:

x 1 2 3 4 5 6
P(X = x) 1
216
7
216
19
216
37
216
61
216
91
216

E( X ) =
∑ xP( X =
x)
1 216
=× 1
+ 2 × 216
7
+ 3 × 216
19
+ 4 × 216
37
+ 5 × 216
61
+ 6 × 216
91

= =
1071
216 = 4.9583 (4 d.p.)
119
24

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