Unit-I Introduction: 1.1 Embedded System (E.S)
Unit-I Introduction: 1.1 Embedded System (E.S)
Unit-I Introduction: 1.1 Embedded System (E.S)
4. Based on triggering
Simple
Not time critical
Low performance
Low cost
May or may not contain operating system (e.g: electronic toy)
Medium scale embedded system:
Slight complex in h/w and s/w
Medium performance
Low cost
Usually contain an operating system
Large scale embedded system :
Highly complex h/w and s/w
Demanding high performance
May contain multi-core processors and co processors
Usually contain RTOS for task scheduling and prioritization and management
The classification based on deterministic system behavior is applicable for ‘Real Time’
systems. Execution behavior can be deterministic or non deterministic. Based on the execution
behavior Real Time embedded systems are divided in to hard and soft.
Embedded system reactive in nature classified based on triggerevent triggered or time
triggered