Holy Lands: The Dark Ages: Average Rating: 0.00/10
Holy Lands: The Dark Ages: Average Rating: 0.00/10
Holy Lands: The Dark Ages: Average Rating: 0.00/10
4
Browse Forums GeekLists Shopping Community Help Philooz
Holy Lands:
Average Rating: 0.00/10
The Dark 0 Ratings 0 Comments Graph
RPG Item Rank: N/A
Ages (2001)
Jump To: Entry | Info | Versions | Desc | More Info | Marketplace | Images | Videos | Forum | Blogs | Files |
Linked Items | GeekLists | Stats | Tags | Web Links | User Info
Information
RPG Holy Lands Fans: 0
(1st Edition)
Become a Fan
Genre Fantasy
Religion Corrections
Series Code Customize View
Category Core Rules Subscribe
(min needed
to play) RSS Feed
Mechanic Attribute/Stat Record a Play
Browse 2 Images » Based (STR,
wrong image? CON, PER,
etc) ObjectID: 63583
Class Based
(Pilot, Wizard,
Scientist, etc)
Dice (Various)
Level Based
(Earn XP and
level up)
Show More »
Designer Matthew
Nigro
Artist Paul Bower
Production Sta� (Uncredited)
Publisher Faith Quest
Games
Year Published 2001
Primary Name Holy Lands:
The Dark
Ages
Alternate Names
Versions
[Add Version] Pg. 1
User Summary
Holy Lands - The Dark Ages, subtitled the Christian Role-Playing Game, is a game that somewhat
mimics the game mechanic of popular fantasy RPGs (like Dungeons & Dragons), but towards
speci�cally Christian ends. As the introduction states, "You (as a player) create a character of
Christian faith and become that character in your imagination ... You (as your character) must take up
your sta� or your sword and �ght (using dice) to destroy all the magic and demons that are trying to
obliterate the Christian church."
The rules implicitly state that there is no intention to re-enact some of the mistakes of the medieval
church (such as the Inquisition)... on the contrary, everyone involved is intended to "Play Honorably."
In fact, the character advancement structure is meant to reward this sort of behavior.
There are many game mechanics and conceits that experienced role-players will recognize: a class-
based character structure, leveling, etc., some with their own unique twists. For example, the GM is
referred to as the Raconteur (or Rac for short).
The rulebook is thoughtfully laid out and covers character building, skills, combat, magic, and other
concepts shared by many RPGs, and some concepts not so familiar in a gaming context, like in game
Sinning and Atonement. Holy Items & Relics take the place that Magic Items �ll in many FRPGs.
Magic, in this setting, always comes from the Devil, and therefore must be cleansed from the earth.
Rune Magic rules exist, but only as a means for the GM to challenge the PCs.
This page does not exist. You can edit this page to create it.
Hot |
Images Recent
[Browse »] Gallery: Pg. 1 »
[Upload »] All 1
No videos found
No threads found
Pg. 1 »
No posts found
No Files Found.
No Articles Found
No lists found
Statistics
Tags
Your Tags: Add tags
Popular Tags: [View All]
Web Links
[Browse »] [Add Link »] Category: All Language: All Pg. 1 »
User Information
COMPANY POLICIES
Contact Privacy
Advertise Terms
Support BGG
CONNECT
Geekdo, BoardGameGeek, the Geekdo logo, and the BoardGameGeek logo are trademarks of BoardGameGeek, LLC.