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Build Own PAW Server: Paw@fun2code - de

This document provides instructions for integrating the PAW server into a custom Android application. It describes the project structure, including the manifest file, assets folder, and Java source code. Key aspects covered include setting permissions in the manifest, extracting content from the assets folder, and configuring server parameters like the tag, installation directory, and port number in the Java source files.

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0% found this document useful (0 votes)
133 views3 pages

Build Own PAW Server: Paw@fun2code - de

This document provides instructions for integrating the PAW server into a custom Android application. It describes the project structure, including the manifest file, assets folder, and Java source code. Key aspects covered include setting permissions in the manifest, extracting content from the assets folder, and configuring server parameters like the tag, installation directory, and port number in the Java source files.

Uploaded by

Pep Diz
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 3

Build Own PAW Server

First of all some licensing information...


PAW components can be freely used in private or educational projects. For commercial use, please
contact the author1.

This document describes how to integrate PAW into your own application.
To make it easier, a sample project is provided which will be discussed inside this document.
If the sample project is missing please send a mail to: paw@fun2code.de

Project Structure
The sample project is a standard Android Eclipse project.

Note: There might be an error reported if the Android API level the project uses is not installed on
your system. If that is the case, please install the appropriate Android version or change the API
level inside the project settings.

This document will not go through all things common to all Android projects but will show what
can be customized when running the server.

Here are the thing we will take a look at:


• Manifest file
• Assets folder
• Java source files

Manifest File
The Manifest file contains information about the application.
In this file permissions are of special interest.
Permissions set inside the sample project are the base permissions required by the server. If your
app needs more than these permissions add them as needed.

The permissions that come by default are:


<uses-permission android:name="android.permission.INTERNET" />
<uses-permission android:name="android.permission.WAKE_LOCK" />
<uses-permission android:name="android.permission.WRITE_EXTERNAL_STORAGE" />
<uses-permission android:name="android.permission.READ_EXTERNAL_STORAGE" />

Assets Folder
The assets folder contains the content.zip file which includes all files the server needs to start.
This includes all the configuration and HTML files.
On server start up the ZIP file will be extracted to the INSTALL_DIR (see Java Source Files) location
which can be SD Card or app's file location.

1 Email: paw@fun2code.de

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Java Source Files
The Java source files are located inside the src folder which belong to the package
de.fun2code.android.buildownpawserver.

The package includes the files BuildOwnPawServerActivity.java and


BuildOwnPawServerService.java.

The BuildOwnPawServerActivity Class


This class is a standard Android Activity and presents the GUI to the user.
Important methods are:

• onCreate()
Standard Android onCreate() method. The INSTALL_DIR should be specified here. It is
recommended to use external storage for testing because it makes debugging much easier. After
testing is complete, the app's file directory should be used. Sample code is provided.

• onResume() and onDestroy()


These are mainly responsible to register/unregister the ServiceListener which calls
onServiceStart()/onServiceStop() on service start/stop and to start an stop the service..

• serverStart() and serverStop()


These methods do basically what their names indicate, they start and stop the service.

• onServiceStart() and onServiceStop()


Called by the service when the service has been started or stopped.
The method onServiceStart() writes the server's URL to a TextView. In this sample project
onServiceStop() does nothing,

The BuildOwnPawServerService Class


This is the service that starts the server.
Of special interest is the init() method which sets the server parameters.
The following parameters are available:

TAG Tag name for message logging.


startOnBoot Indicates if service has been started on boot.
isRuntime If set to true this will only allow local connections.
serverConfig Path to server configuration directory.
pawHome PAW installation directory.
useWakeLock Switch WakeLock on or off.
hideNotificationIcon Set to true if no notifications should be shown.
execAutostartScripts Set to true if scripts inside the auto start directory should be executed on
startup.
showUrlInNotification Set to true if URL should be shown in notification.
notificationTitle The notification title.
notificationMessage The notification message.
appName The Application name
activityClass Activity class name
notificationDrawableId ID of the notification icon to display.

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Configuration Tips
The server configuration file is located inside the conf/server.xml file inside the content.zip
file.

Port Number
To change the port number, alter the <port> element.
Another option is to let the server choose a random port (starting from 1024) to make sure an available port
is selected. You can achieve this by defining the port as random:

<port>random</port>

File Upload Size


To change the upload size change the <maxPost> element. The size is specified in bytes. The default
size is 2MB:
<maxPost>209715200</maxPost>

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