Chapter9ppt PDF
Chapter9ppt PDF
P MQ ≥ v
*
PMQ ≤ v *
⎡7 1 ⎤ 1
⎢ 4 8 ⎥ = new M y = = x1 + x2
⎣ ⎦ v
ax1 + cx2 ≥ 1
bx1 + dx2 ≥ 1
x1 , x2 ≥ 0
Continued…
{ Substitute the values { .
for a, b, c, d into the
inequalities…
y = x1 + x2
7 x1 + 4 x2 ≥ 1
1 x1 + 8 x2 ≥ 1
x1 , x2 ≥ 0
Solve the linear programming problem
{ - { -
y = z1 + z2
7 z1 + 1z2 ≤ 1
4 z1 + 8 z2 ≤ 1
z1 , z2 ≥ 0
Value of the game and probability matrix for second
player
{ - { -
⎡ 52 7 52 3 ⎤
v=
1
=
52 q = [ vz1
*
vz2 ] = ⎢ ⋅ ⋅ ⎥
z1 + z2 10 ⎣ 10 52 10 52 ⎦
⎡7 3⎤
=⎢ ⎥
⎣ 10 10 ⎦
9.4 Linear programming and m x n Games:
Simplex Method and the Dual Problem
⎡a1 a2 a3 ⎤
M1 = ⎢ ⎥
⎣ 1 2 3⎦
b b b
{ If v1 is the value of game M1 , then the value of the original
game M is given by v = v1 – k
Procedure continued:
y = x1 + x 2
{ A) Minimize
a 1 x 1 + b1 x 2 ≥ 1
{ subject to : a 2 x 1 + b2 x 2 ≥ 1
a 3 x 1 + b3 x 2 ≥ 1
x1 , x 2 ≥ 0
{ B) Maximize: y = z1 + z2 + z3
a1 z1 + a2 z2 + a3 b3 ≤ 1
b1 z1 + b2 z2 + b3 z3 ≤ 1
{ subject to:
z1 , z2 , z3 ≥ 0
Procedure continued:
{ Step 4. Use the solutions from the third step to find the value of
the game , v1 for game M1 and the optimal strategies and value
{ V for the original game, M.
⎡ v1 z1 ⎤
1 1 P * = [ v1 x1 v1 x2 ] Q* = ⎢⎢v2 z2 ⎥⎥
v1 = =
y z1 + z2 + z3 ⎢⎣v3 z3 ⎥⎦
v = v1 − k
An example
⎡ 3 −3 ⎤
{
{ gold
⎢
long term bonds −3 2 ⎥
⎢ ⎥
{
short-term bonds ⎢ −1 1 ⎥⎦
{
⎣
Example continued
⎡ 3 −3 ⎤ ⎡ 7 1⎤
⎢ −3 2 ⎥ ⎢2 6⎥
⎢ ⎥ ⎢ ⎥
⎢⎣ −1 1 ⎥⎦ ⎢⎣ 3 5 ⎥⎦
Example continued
min y = x1 + x2 + x3
7 x1 + 2 x2 + 3 x3 ≥ 1
subject to:
1 x1 + 6 x2 + 5 x3 ≥ 1
x1 , x2 , x3 ≥ 0
Maximize:
y = z1 + z2
subject to: 7 z1 + z2 ≤ 1
2 z1 + 6 z2 ≤ 1
3 z1 + 5 z2 ≤ 1
z1 , z2 ≥ 0
Example continued:
7 z1 + z2 + x1 = 1 z1 z2 x1 x2 x3 y
2 z1 + 6 z2 + x2 = 1 ⎡ 7 1 1 0 0 0 1 ⎤
3 z1 + 5 z2 + x3 = 1 ⎢ 2 6 0 1 0 0 1 ⎥⎥
⎢
− z1 − z2 + y = 0 ⎢ 3 5 0 0 1 0 1 ⎥
⎢ ⎥
⎣ −1 −1 0 0 0 1 0 ⎦
Solution:
P * = [ 0.25 0 0.75]
⎡0.5 ⎤
Q =⎢ ⎥
*
⎣0.5 ⎦
v=0