Gambit Killer: by Ivan Salgado Lopez
Gambit Killer: by Ivan Salgado Lopez
Gambit Killer: by Ivan Salgado Lopez
KILLER
by
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Gambit Killer
Copyright © 2018 Ivan Salgado Lopez
All rights reserved. No part of this publication may be reproduced, stored in a retrieval system
or transmitted in any form or by any means, electronic, mechanical, photocopying, recording
or otherwise, without the prior written permission from the publisher.
ISBN 978-94-9251-026-6
D/2018/137730/8
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TABLE OF CONTENTS
KEY TO SYMBOLS 5
PREFACE 7
CHAPTER 1. THE BUDAPEST GAMBIT 9
CHAPTER 2. THE BLUMENFELD GAMBIT 45
CHAPTER 3. THE TARRASCH AND MARSHALL GAMBITS 75
CHAPTER 4. THE VON HENNIG-SCHARA GAMBIT 83
CHAPTER 5. SLAV GAMBITS 119
CHAPTER 6. DUTCH GAMBITS 131
CHAPTER 7. EASILY REFUTED GAMBITS 151
CHAPTER 8. THE ALBIN GAMBIT 155
MODEL GAMES WITH EXERCISES 165
Exercises on the Budapest Gambit 169
Solutions to the Budapest Gambit 175
Exercises on the Blumenfeld Gambit 180
Solutions to the Blumenfeld Gambit 186
Exercises on the Von Hennig-Schara Gambit 191
Solutions to the Von Hennig-Schara Gambit 198
KEY TO SYMBOLS
! a good move
? a weak move
!! an excellent move
?? a blunder
!? an interesing move
?! a dubious move
only move
= equality
unclear position
with compensation for the sacrificed material
White stands slightly better
Black stands slightly better
White has a serious advantage
Black has a serious advantage
+- White has a decisive advantage
-+ Black has a decisive advantage
with an attack
with initiative
with counterplay
with the idea of
better is
worse is
N novelty
+ check
# mate
PREFACE
In the beginning, books were the place where you could find information. We
did not have the Internet, so a place was required to store information in case
we needed to check something.
Things have changed dramatically over the years. Every year, the amount of
information increases. It’s impossible to know everything, because we don’t
have the time or the ability to store all the information in our heads.
Chess is, after all, a game. It’s important to find the best moves. You don’t need
to know everything about chess; what you need to know is the right things!
This is why children now learn the game more quickly – they get the right in-
formation. Even if they don’t know many things, they have the right patterns
in their heads!
This is my first goal in this book. I want to give you ONLY the information
that you need, no more, no less. Of course, this was not an easy task, but I tried
my best.
4. The theory. You know some history, you know the patterns, now it’s time
to know the good moves! I have tried to show you the most important lines.
Of course everything was checked with a computer, so normally you can trust
my analysis, although I’m a human and can make mistakes!
6. Complete games and try it! I have given some model games and exercises
which you can solve or not. The idea of these exercises is that you don’t just fol-
low a game passively. At some point, I will ask you something and you should
be ready to answer!
It would be easy for me to provide you only with opening knowledge, but you
probably wouldn’t understand most of it, so this book will be your trainer.
I will not only teach you how to kill these gambits, I will teach you middle-
game and endgame principles; I will teach you why some moves are better
from a practical point of view, no matter what the engine says; I will tell you
some funny stories from time to time, just to make the book more interesting.
Most of the opening information was ready a year ago, but I have been check-
ing and adding to it constantly. The result is the book you have in your hands
right now. I gave it my best; I hope you appreciate it!
Ivan Salgado
May 2018
CHAPTER 1.
THE BUDAPEST GAMBIT
read my book, believe me, this is not
INTRODUCTION going to happen to you anymore!
3.dxe5 g4
1.d4 f6 2.c4 e5
3... e4 is the Fajarowicz which is
8 rsnlwqkvl-tr simply bad. We will have a look at
7 zppzpp+pzpp it later.
6 -+-+-sn-+
5 +-+-zp-+- 4.e3!
4 -+PzP-+-+
3 +-+-+-+- This is my concept! We push e3 and
2 PzP-+PzPPzP f4 and only then develop the pieces.
1 tRNvLQmKLsNR
Our pawns easily take control of the
a b c d e f g h
center! In the theoretical chapter we
will see how powerful this concept
The Budapest Gambit! It is very is. I will also share with you why the
popular at the amateur level, which other options don’t convince.
is understandable. By playing it, you
don’t have to study the Nimzo-Indi- a) 4. f3 c5 5.e3 c6 The ideas here
an, Grunfeld or King’s Indian! You are similar to my recommendation
immediately get an open game with but there is one big difference: I can-
some tactical tricks if White is not not play f4, and I should exchange at
careful enough! least one pair of knights. This makes
Black’s defense easier, in my opin-
White is often not ready for this ion.
gambit. He may know some varia-
tion but not very deeply, while black b) 4. f4 This is White’s try to keep
players know the tricks of the posi- the pawn. The problem is that things
tion quite well so White can quickly are not so easy and Black has some
end up in trouble! But once you have interesting lines.
10 GAMBIT KILLER
1 tRNvLQmKLsNR
2. The games where not chosen by
chance. You will always gain valu- a b c d e f g h
8 r+lwqr+k+
▷ J. R. Capablanca 7 zppzpp+pzpp
▶ J. H. White 6 -+n+-+-+
London, 06.08.1919 5 +-vl-zP-+-
4 -+P+-+n+
1.d4 f6 2.c4 e5 3.dxe5 g4 3 +-vL-zPN+-
2 PzP-+LzPPzP
1 tRN+QmK-+R
a b c d e f g h
12 GAMBIT KILLER
14. xe5 dxe5 15.c5 with a slightly 12. f4! seems to be more accurate
better position for White, although 12... e3 White has a fantastic zig
not much. zag manoeuvre now that reminds
me of many different sports, but
10.fxe3! not chess! 13. f2 g4+ 14. f1 e3+
15. g1! c2
10.0–0!? was good enough and now
Black doesn’t have the possibility to 8 r+lwqr+k+
7 zppzp-+pzpp
develop the rook on the third rank. 6 -+nzP-+-+
But Capablanca didn’t see any rea- 5 +-+-+-+-
son not to take the piece, or may- 4 -+-+-wQ-+
3 +-vL-+N+-
be he was overconfident! He almost
2 PzPn+L+PzP
didn’t lose any games during this 1 tRN+-+-mKR
period of his chess career! a b c d e f g h
10... xe3 11. d2 xc4 Now Black wants to take the rook
to gain some compensation. 16. g5!
8 r+lwqr+k+ Counterattack! 16... e6 17.dxc7 d7
7 zppzp-+pzpp 18. f2! Again!! White’s king steps
6 -+nzP-+-+ out of the way to get the rook into
5 +-+-+-+- the game. 18... xa1 19. d1 e7
4 -+n+-+-+ 20. d3 and at the right moment
3 +-vL-+N+- White will play a3 and take the
2 PzP-wQL+PzP knight on a1. The attacking ideas
1 tRN+-mK-+R
on the kingside would still be there.
a b c d e f g h
But who is mating who?
4 -+-+-+-+ a b c d e f g h
3 +-vLQ+N+-
2 PzP-+L+PzP Shouldn’t that be enough for an ad-
1 tRN+-mK-+R
vantage? I’m not sure at all. The
a b c d e f g h
computer always overestimates the
queen, but right now the white piec-
Now ... c4 is coming, and ... f5 at es are extremely well coordinated,
some point. The position is not fun- and if they are able to create threats
ny. Maybe the Cuban now regretted on the kingside the position could
his move g5. He decided to get his be very dangerous for Black. I find
king to safety and give material back. it quite amazing that Capablanca
came up with this concept as early
15.0–0!? as 1919. Capablanca won the game
even though he was probably lost at
Giving the queen, which is a very some point. These positions are very
interesting concept, but in this po- difficult to play simply. The most
sition it doesn’t seem to be enough. important result is that after this
game, the best players in the world
15. bd2 f5 16. d5+ h8 17. f1 understood that the Budapest Gam-
Capablanca probably didn’t like bit was not so stupid! They should
this kind of position; it was not clear take it seriously! Let’s check what
enough for him. happened till the end, mainly be-
cause of its historical interest!
15... c4 16. xc4+ xc4 17. xc4+
h8 18. bd2 18... d6 19. h1 ad8 20. ae1 c5
21. xe8+ xe8 22.a3 b5 23. a2 a5
Now we get a position where Black 24. b3 c4 25. fd2 e2 26.c1
has a queen and two pawns for 3 e3 27. f3 d8 28. e1 c5 29. b3
pieces.
CHAPTER 1. THE BUDAPEST GAMBIT 15
The engine gives a decisive advan- Euwe is playing against the great
tage for Black. The easiest way was Alekhine a sharp opening? Looks
to push the kingside with 33...c4 or quite risky. Probably he thought
33...b4. Black decided to make some that it was better to get the initia-
air for his king and after that, every- tive against Alekhine than give it to
thing went wrong! him. Did he manage?
5... xe5?! Th is makes the things 7. e2 was easier. After 7... gxe5
easier for White. 6. c3 d6 7. f4 8. g5! f6 9. d2 White is better
bc6 8. e2 g6 9. fd5 Euwe simply here. Now we see that the pawn on
places the pieces in the most nor- h5 is misplaced.
mal squares, and that’s sufficient.
9... e6 10. b5 c8 11.f4! and White 7...cxe5
was clearly better in Euwe, M-Spiel-
mann, R Bad Pistyan 1922 HCL. 7... gxe5?! This was played in a later
game. 8. g5! f6 9. e3 First, White
6.c3 creates weaknesses, then he devel-
ops. 9...d6 10. hf4 g4 11. e2 Very
6. g5 e7 7. xe7 xe7 8. c3 simple again. 11... d7?! (11... xe2
seems stronger than the game. The 12. xe2 xe3 13. xe3 and Black
point is that the f8 bishop is stron- would be worse, but the position is
ger than the one on c1 because, af- holdable.) 12.f3 xe3 13. xe3 e6
14. xe6! xe6 15.0–0 0–0 16.d5
CHAPTER 1. THE BUDAPEST GAMBIT 17
and White was falling apart posi- ing about these kind of moves...
tionally, again, in Euwe,M-Mieses,J But, in 1925, a French player called
Hastings 1923. Gaudin found the idea! 9. b2
a b c d e f g h
Gaudin is playing like Alekhine!!
We see the difference between Ca- 13.cxd5 gxf4 (13...b6 was the best)
pablanca and Alekhine. The first 14.fxg4? xg4 Black was better in
played as calm as possible, the sec- Renaud, G-Gaudin, R Nice 1925]
ond as active as possible! Now this
is rather typical of the manner in 9...c6! and now White cannot take
which Alekhine played his games. the bishop on e7, as in the game.
He put pressure on his opponents
all of the time, and every move was 9. b2! c6?!
very important. Euwe played care-
less with his next move. Who would 9...d6 was more stubborn.
think that a bishop move would de-
cide the fate of the game? 10. xe7 xe7 11.c5!
Please, friends, don’t allow yourself White to protect the weakest point
to end up with a bishop on c8 like in the position, the e4 pawn.
this one!
6... b4+ 7. d2 e7!
11...a5 12. d4 axb4 13.f3
White’s center is under attack!
And soon White won. It looks like
Alekhine simply destroyed the gam- 8. d3?
bit, but objectively things were not
so easy. Anyway, we should pay at- 8.g3! It was the only move but a great
tention to the concept of playing as resource! 8... xe4+ 9. e2 xd2+
active as possible. Not only in this 10. xd2 White is clearly better.
gambit, but in chess in general! White is a pawn down but the black
queen is completely misplaced. Af-
1–0 ter c3 White can decide where to
castle, either on the queenside or on
the kingside. Then, at some point,
▷ A. Alekhine play f5 and mate Black!
▶ Kralicek
Czechoslovakia (simul), 1925 8... xf4
1 tRNvLQmKLsNR
Black won a pawn and, later on, the
a b c d e f g h
game. Did this really happen? Maybe
the colours are wrong? Would be in-
6. f3 teresting to know if Alekhine really
blundered like this, even in a simul.
6.c3 b4 7. ge2 This would be Anyway, the concept is important:
much better. It’s important for The central pawns can be weak!