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Choice of Suitable Coordinate System: Curvilinear Coordinates

The document discusses curvilinear coordinate systems, providing spherical and cylindrical coordinates as examples. Spherical coordinates locate a point using radial distance (r), polar angle (θ), and azimuthal angle (φ). Cylindrical coordinates use perpendicular distance from the z-axis (s), azimuthal angle (φ), and position on the z-axis (z). Unit vectors and expressions for infinitesimal displacements, volume and area elements are also defined for both systems.

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0% found this document useful (0 votes)
131 views

Choice of Suitable Coordinate System: Curvilinear Coordinates

The document discusses curvilinear coordinate systems, providing spherical and cylindrical coordinates as examples. Spherical coordinates locate a point using radial distance (r), polar angle (θ), and azimuthal angle (φ). Cylindrical coordinates use perpendicular distance from the z-axis (s), azimuthal angle (φ), and position on the z-axis (z). Unit vectors and expressions for infinitesimal displacements, volume and area elements are also defined for both systems.

Uploaded by

petrified pixel
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as PDF, TXT or read online on Scribd
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Choice of suitable coordinate system:

Curvilinear coordinates
If for a given problem we make a
suitable choice of coordinate system,
keeping in mind symmetries of the
problem, things can simplify a lot.

Let us consider three independent,


unambiguous and smooth functions
f1(x,y,z), f2(x,y,z), f3(x,y,z), of cartesian
coordinates (x,y,z). We set these
functions equal to parameters u1, u2,
u3 and consider u1=c1 (constant),
u2=c2 (constant) and u3=c3 (constant)
surfaces.
Common intersection of these surfaces defines one point in the space to
which a set of three unique numbers (u1, u2, u3) = (c1, c2, c3) can be assigned.
These numbers are called curvilinear coordinates of that point.
Image Source: http://www.eaeeie.org/theiere/curvilinear/GenCurvilinCoord_files/image003.gif
Choice of suitable coordinate system:
Curvilinear coordinates
Spherical coordinates and Cylindrical coordinates are two important
examples of curvilinear coordinates. See the slides ahead for relation of
these curvilinear coordinates with the cartesian coordinates.


Constant s surface

Constant θ surface

Intersection point
of surfaces
Constant z surface
Constant r surface ↳
↳ Intersection point
of surfaces
↳ ↳
Constant ɸ surface Constant ɸ surface

Constant r, θ and ϕ surfaces in Constant s, ϕ and z surfaces in


Spherical coordinates Spherical coordinates
Image Sources: http://www.math.oregonstate.edu/BridgeBook/_media/book/figures/sphgrid.png?cache=cache&w=281&h=322;
http://www.math.oregonstate.edu/BridgeBook/_media/book/figures/cylgrid.png?cache=cache&w=360&h=390
Spherical polar coordinates
Any point in 3-dimensions can be located using: Radial distance from
the origin: r, Polar angle: θ, Azimuthal angle: ϕ.

Domain: 0 ≤ r <∞, 0 ≤ θ ≤ π, 0 ≤ ϕ < 2π

Relation between cartesian coordinates (x,y,z) and spherical


coordinates (r,θ,ϕ):
x = r sin ✓ cos
y = r sin ✓ sin
z = r cos ✓
p
r= x2 + y 2 + z 2
p !
x 2 + y2
✓ = tan 1
z
⇣y⌘
= tan 1
x
Image Source: http://www.seos-project.eu/modules/laser-rs/images/coordinates-spherical-thumb.png
Unit vectors for Spherical coordinates
Unit vectors pointing in the direction of increase of r,θ,ϕ respectively:
ˆ ˆ
r̂, ✓,
They constitute an orthonormal basis set (just like i, j, k):
r̂ · r̂ = ✓ˆ · ✓ˆ = ˆ · ˆ = 1
r̂ · ✓ˆ = ✓ˆ · ˆ = ˆ · r̂ = 0
Any vector V can be expressed using these as:
V = Vr r̂ + V✓ ✓ˆ + V ˆ
Expression in terms of i,j,k:
r̂ = (sin ✓ cos )î + (sin ✓ sin )ĵ + (cos ✓)k̂
✓ˆ = (cos ✓ cos )î + (cos ✓ sin )ĵ (sin ✓)k̂
ˆ = ( sin )î + (cos )ĵ

ˆ ˆ are not constant, rather they change


Unlike i, j, k, the unit vectors r̂, ✓,
direction as we move in space.
Image Source: http://workshops.boundlessgeo.com/postgis-intro/_images/cartesian_spherical.jpg
Infinitesimal displacements
Infinitesimal displacement in the r̂ direction:
dlr = dr
Infinitesimal displacement in the ✓ˆ direction:
dl✓ = rd✓
ˆ
Infinitesimal displacement in the direction:
dl = r sin ✓ d

General infinitesimal displacement:

dl = dlr r̂ + dl✓ ✓ˆ + dl ˆ
= dr r̂ + rd✓ ✓ˆ + r sin ✓ d ˆ
Volume element in spherical
polar coordinates
𝑑𝑉 = 𝑑𝑙𝑟 𝑑𝑙𝜃 𝑑𝑙𝜑

= 𝑟 2 𝑠𝑖𝑛𝜃𝑑𝑟𝑑𝜃𝑑𝜑
Area element in spherical polar co-ordinates
Area elements depend on the orientation
of surfaces- cannot be generalized

If you are integrating over a


surface of a sphere (r = constant)
𝒅𝒂𝟏 = 𝑑𝑙𝜃 𝑑𝑙𝜑 𝒓ො = 𝑟 2 𝑠𝑖𝑛𝜃𝑑𝜃𝑑𝜑ො𝒓

𝝅
If surface lies in x-y plane (𝜽 = ) =const)
𝟐
෡ = 𝑟𝑑𝑟𝑑𝜑 𝜽
𝒅𝒂𝟐 = 𝑑𝑙𝑟 𝑑𝑙𝜑 𝜽 ෡
Derivatives
Consider a scalar function T and a vector function v = vr r̂ + v✓ ✓ˆ + v ˆ
Cylindrical coordinates
Any point in 3-dimensions can be located using (Perpendicular
distance from the z-axis: s, Azimuthal angle: ϕ, Position on z-axis: z).

Domain: 0 ≤ s <∞, 0 ≤ ϕ < 2π, −∞ ≤ z <∞

Relation between cartesian coordinates (x,y,z) and cylindrical


coordinates (s,ϕ,z):

p
s= x2 + y 2
⇣y⌘
= tan 1
x
z=z
Unit vectors for Cylindrical coordinates
Unit vectors pointing in the direction of increase of s,ϕ,z respectively:
ŝ, ˆ, k̂
They constitute an orthonormal basis set (just like i, j, k):
ŝ · ŝ = ˆ · ˆ = k̂ · k̂ = 1
ŝ · ˆ = ˆ · k̂ = k̂ · ŝ = 0
Any vector V can be expressed using these as:
V = Vs ŝ + V ˆ + Vz k̂
Expression in terms of i,j,k:
ŝ = (cos )î + (sin )ĵ
ˆ = ( sin )î + (cos )ĵ
k̂ = k̂
The unit vectors ŝ, ˆ are not constant--they change direction as we move
in space. However , k̂ as we know, is fixed.
Infinitesimal displacements
Infinitesimal displacement in the ŝ direction:

dls = ds
Infinitesimal displacement in the ˆ direction:
dl = sd

Infinitesimal displacement in the k̂ direction:


dlz = dz

General infinitesimal displacement:


dl = dls ŝ + dl ˆ + dlz k̂
= ds ŝ + sd ˆ + dz k̂
The co-ordinates 𝑠, φ, 𝑧 or (ρ, φ, 𝑧 ) of a general point P are defined by
the intersection of three surfaces

(i) The surface of a right circular cylinder of radius ρ (or ′𝑠′ in left
image) with its axis along the z-axis (surface of constant ρ or s)
(ii) The plane of constant φ
(iii) The plane of constant z.
or, dρ

or, ρ dφ

Volume element in cylindrical


coordinates
𝑑𝑉 = 𝑑𝑙𝑠 𝑑𝑙𝜑 𝑑𝑙𝑧

= 𝑠𝑑𝑠𝑑𝜑𝑑𝑧
Area element in cylindrical co-ordinates

𝒅𝒂 = 𝑧𝑠𝑑𝑠𝑑𝜑
Ƹ
(top of the cylinder)

𝒅𝒂 = 𝑠𝑠𝑑𝑧𝑑𝜑
Ƹ
(wall of the cylinder)
Derivatives
Consider a scalar function T and a vector function

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