Living in It Era Reviewer
Living in It Era Reviewer
Living in It Era Reviewer
Generations of Computers:
1. Generation Zero: Mechanical Calculating Machines (1654-1945)
2. The First Generation: Vacuum Tube Computers (1945–1953)
3. The Second Generation: Transistorized Computers (1954–1965)
4. The Third Generation: Integrated Circuit Computers (1965–1980)
5. The Fourth Generation: VLSI Computers (1980-present)
6. Fifth Generation: Artificial Intelligence (Present and Beyond)
2. Mobile Commerce
Mobile Commerce is defined as ‘any transaction, involving the transfer of ownership or rights to use goods
and services, which is initiated and/or completed by using mobile access to computer-mediated networks
with the help of an electronic device.
3. Mobiles in Health
Also called m-Health and defined as the use of mobile communications and network technologies for
healthcare
This might include education and awareness, data collection, remote monitoring, communication and
training for healthcare workers, disease surveillance and epidemic outbreak tracking as well as diagnostics
and treatment support.
4. Mobile Search
Mobile search is an evolving branch of information retrieval services that is centered around the
convergence of mobile platforms and mobile devices.
It allows users to find mobile content interactively from internet websites as well as enterprise databases.
5. Mobile Entertainment
Mobile entertainment comprises a range of activities including but not limited to downloading ring tones,
logos, music and movies; playing games, instant messaging, accessing location-based entertainment
services, and Internet browsing.
3. Internet of Things
Search Engines
Search Engines are tools which allow Internet users to search for information over the Web. These
tools index millions of sites on the Web, so that any person who wishes to surf the Web can easily find
Web sites with the information we want.
Search Engine Results Page (SERP) - listing of all the most relevant sources of information related to the
search key.
Filtering search engine results : Using the filtering mechanism in the settings
LESSON 3: Technology and the Society
Information Technology - refers to the technology involving the development, maintenance, and use of
computer systems, software, and networks for the processing and distribution of data.
IT in Agriculture Sector
Smart Greenhouse - Smart Greenhouse is a self-regulating, microclimate-controlled environment
for optimal plant growth. The controllers are the heart behind your system where your different
sensors (soil, outdoor and indoor temperature and humidity) and actuators (like your shade screens
and LED lights) are connected to and link to the automation software.
Smart Farming - Use devices similar to smart house. Smart farming also involves activities during
post-production including harvesting, classifying the quality, and packaging. Using sensors and
robots, all these are made possible with minimal to no human supervision. A moisture sensor
planted in an actual farm setting; A robot used to examine strawberries before picking them during
harvest.
Computer Vision for Disease Identification - A symptom of plant disease is a visible effect
of disease on the plant. Symptoms may include a detectable change in color, shape or function of
the plant as it responds to the pathogen. Computer vision is use to identify diseases of the plants
based on the images input of the plants.
Computer Vision for Pest Management - By examining images of plants taken by drones or CCTV
cameras in designated areas of the farm, farmers could determine whether plants are being
infected by pests or not.
Aquaponics - The term aquaponics is a combination of aquaculture which is basically raising
animals such as small fish and snails in tanks and hydroponics which refers to the cultivation of
plants in water. Aquaponics uses these two in a symbiotic combination in which plants are fed the
aquatic animals’ discharge or waste. In return, the vegetables clean the water that goes back to the
fish.
Smart Poultry - Smart poultry enhances poultry production by optimization of the poultry house
environment, precision feeding systems, and improving bird welfare. It includes sensor
technologies that detect and diagnose poultry disease.
Precision Livestock Farming - The aim of PLF is to manage individual animals by continuous
realtime monitoring of health, welfare, production/reproduction, and environmental impact. The
word “continuous” means in this case that PLF technology is measuring and analyzing every
second, 24 h a day, and 7 d a week. Farmers get a warning when something goes wrong in such a
way that the PLF system brings them to the animal(s) that need their attention at that moment. The
monitoring can be done by camera and real-time image analyses, by microphone and real-time
sound analyses, or by sensors around or on the animal
IT in Business Sector
Business Functions Receiving Greatest Benefits from IT:
» Customer Service
» Finance
» Sales and Marketing
» IT Operations
» HR
» Security
IT Project Goals:
» Reduced Cost
» Improve Productivity
» Improve Customer Satisfaction and Loyalty
» Create Competitive Advantage
» Streamline the Supply Chain
» Global Expansion
Hotel Booking and Reservation Systems
Cashless Payments
E-commerce
Transportation Booking App
Delivery
IT in Education Sector
LMS - stands for learning management system. It is a system (often web-based) use to plan for,
manage and assess learning process of students
Collaborative tools - It supports collaborations of two or more students working to accomplish
common goals or objectives.
MOOCs - stands for Massive Open Online Courses. MOOCs allows people to acquire formal
education online. This is commonly known as distance learning.
Simulator apps - It allows students to solve real world problems or develop skills safely and
efficiently without any risk.