This document provides a detailed sound analysis of the first two minutes of Stranger Things, breaking down the different diegetic and non-diegetic sounds. It notes things like camera flashes, dialogue, environmental sounds like bikes and buses, as well as non-diegetic music. The analysis aims to catalog every sound effect or piece of music heard and whether it exists within the world of the story (diegetic) or comes from outside of it (non-diegetic).
This document provides a detailed sound analysis of the first two minutes of Stranger Things, breaking down the different diegetic and non-diegetic sounds. It notes things like camera flashes, dialogue, environmental sounds like bikes and buses, as well as non-diegetic music. The analysis aims to catalog every sound effect or piece of music heard and whether it exists within the world of the story (diegetic) or comes from outside of it (non-diegetic).
This document provides a detailed sound analysis of the first two minutes of Stranger Things, breaking down the different diegetic and non-diegetic sounds. It notes things like camera flashes, dialogue, environmental sounds like bikes and buses, as well as non-diegetic music. The analysis aims to catalog every sound effect or piece of music heard and whether it exists within the world of the story (diegetic) or comes from outside of it (non-diegetic).
This document provides a detailed sound analysis of the first two minutes of Stranger Things, breaking down the different diegetic and non-diegetic sounds. It notes things like camera flashes, dialogue, environmental sounds like bikes and buses, as well as non-diegetic music. The analysis aims to catalog every sound effect or piece of music heard and whether it exists within the world of the story (diegetic) or comes from outside of it (non-diegetic).