Ras Nsi Encounter

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Bite (Snake Form Only). Melee Weapon Attack: +6 to hit,


R N T A P230 reach 5 ft., one target. Hit: 5 (1d4 + 3) piercing damage
Medium monstrosity (shapechanger, yuan-ti), neutral evil plus 7 (2d6) poison damage.

Armor Challenge Constrict. Melee Weapon Attack: +6 to hit, reach 5 ft., one
Hit Points Speed creature. Hit: 10 (2d6 + 3) bludgeoning damage, and the
Class Rating
15 127 (17d8+51) reduced to target is grappled (escape DC 14). Until this grapple ends,
(bracers 107; subtract 1 for each day 7 (2,900 the target is restrained, and Ras Nsi can't constrict another
30 ft. target.
of that passes during the XP)
defense) adventure Flame Tongue Longsword (Yuan-ti Form Only). Melee
Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 7 (1d8
STR DEX CON INT WIS CHA + 3) slashing damage, or 8 (1d10 + 3) slashing damage
17 (+3) 16 (+3) 17 (+3) 18 (+4) 18 (+4) 21 (+5) when used with two hands, plus 7 (2d6) fire damage.
Saving Throws Con +6, Wis +7
Skills Deception +8, Persuasion +5, Religion +7, Stealth +6
Y - B VGM P203

Medium humanoid (yuan-ti), neutral evil


Damage Imm. poison
Condition Imm. poisoned Armor Class Hit Points Speed Challenge Rating
14 (natural armor) 45 (7d8 + 14) 30 ft. 2 (450 XP)
Senses darkvision 60 ft., passive Perception 14
Languages Abyssal, Common, Draconic STR DEX CON INT WIS CHA
15 (+2) 14 (+2) 14 (+2) 6 (-2) 11 (+0) 4 (-3)
Special Equipment. Ras Nsi wears bracers of defense,
wields a flame tongue longsword, and carries a sending Saving Throws Str +4, Dex +4, Wis +2
stone matched to the one carried by the guide Salida (see
Skills Perception +2
chapter 1).
Damage Imm. poison
Shapechanger. Ras Nsi can use his action to polymorph
Condition Imm. poisoned
into a Medium snake or back into his yuan-ti form. His
statistics are the same in each form. Any equipment he is Senses darkvision 60 ft., passive Perception 12
wearing or carrying isn't transformed. He doesn't change Languages Abyssal, Common, Draconic
form if he dies.
Mental Resistance. The broodguard has advantage on
Innate Spellcasting. Ras Nsi's innate spellcasting ability is saving throws against being charmed, and magic can't
Charisma (spell save DC 16). He can innately cast the paralyze it.
following spells, requiring no material components:
Reckless. At the start of its turn, the broodguard can gain
At will: animal friendship (snakes only) advantage on all melee weapon attack rolls it makes
3/day: suggestion during that turn, but attack rolls against it have advantage
Magic Resistance. Ras Nsi has advantage on saving until the start of its next turn.
throws against spells and other magical effects. A
Spellcasting. Ras Nsi is an 11th-level spellcaster. His Multiattack. The broodguard makes three attacks: one
spellcasting ability is Intelligence (spell save DC 15, +7 to with its bite and two with its claws.
hit with spell attacks). Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one
Ras Nsi has the following wizard spells prepared: target. Hit: 6 (1d8 + 2) piercing damage.
Cantrips (at will): chill touch, fire bolt, mage hand, Claws. Melee Weapon Attack: +4 to hit, reach 5 ft., one
mending, poison spray target. Hit: 5 (1d6 + 2) slashing damage.
1st level (4 slots): expeditious retreat, false life, magic
missile, shield V :C S
2nd level (3 slots): blindness/deafness, hold person, misty The yuan-ti has advantage on Dexterity (Stealth)
step checks made to hide.
3rd level (3 slots): animate dead, counterspell, fireball
4th level (3 slots): blight, polymorph V :S S (1/D )
The yuan-ti can shed its skin as a bonus action to
5th level (2 slots): contact other plane, geas
free itself from a grapple, shackles, or other
6th level (1 slot): create undead restraints. If the yuan-ti spends 1 minute eating
A its shed skin, it regains hit points equal to half its
Multiattack. Ras Nsi makes three melee attacks, but can hit point maximum.
use Constrict only once.

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Y - P T A P118 Y - P MM P310

Medium monstrosity (shapechanger, yuan-ti), neutral evil Medium humanoid (yuan-ti), neutral evil
Armor Class Hit Points Speed Challenge Rating Armor Class Hit Points Speed Challenge Rating
12 66 (12d8 + 12) 30 ft. 3 (700 XP) 11 40 (9d8) 30 ft. 1 (200 XP)

STR DEX CON INT WIS CHA STR DEX CON INT WIS CHA
16 (+3) 14 (+2) 13 (+1) 14 (+2) 12 (+1) 16 (+3) 11 (+0) 12 (+1) 11 (+0) 13 (+1) 12 (+1) 14 (+2)

Skills Deception +5, Stealth +4 Skills Deception +6, Perception +3, Stealth +3
Damage Imm. poison Damage Imm. poison
Condition Imm. poisoned Condition Imm. poisoned
Senses darkvision 60 ft., passive Perception 11 Senses darkvision 60 ft., passive Perception 13
Languages Abyssal, Common, Draconic Languages Abyssal, Common, Draconic
Shapechanger. The yuan-ti can use its action to polymorph Innate Spellcasting. The yuan-ti's spellcasting ability is
into a Medium snake, or back into its true form. Its Charisma (spell save DC 12). The yuan-ti can innately cast
statistics are the same in each form. Any equipment it is the following spells, requiring no material components:
wearing or carrying isn't transformed. It doesn't change At will: animal friendship (snakes only)
form if it dies.
3/day each: poison spray, suggestion
Magic Resistance. The yuan-ti has advantage on saving
Magic Resistance. The yuan-ti has advantage on saving
throws against spells and other magical effects.
throws against spells and other magical effects.
Malison Type. The yuan-ti has one of the following types: A
Type 1: Human body with snake head Multiattack. The yuan-ti makes two melee attacks.
Type 2: Human head and body with snakes for arms Scimitar. Melee Weapon Attack: +3 to hit, reach 5 ft., one
Type 3: Human head and upper body with a serpentine target. Hit: 4 (1d6 + 1) slashing damage.
lower body instead of legs Shortbow. Ranged Weapon Attack: +3 to hit, range 80/320
Innate Spellcasting (Yuan-ti Form Only). The yuan-ti's ft., one target. Hit: 4 (1d6 + 1) piercing damage plus 7
innate spellcasting ability is Charisma (spell save DC 13, (2d6) poison damage.
+5 to hit with spell attacks). The yuan-ti can innately cast
the following spells, requiring no material components:
At will: animal friendship (snakes only), eldritch blast (2
beams), minor illusion, poison spray
3/day: suggestion
A
Multiattack (Yuan-ti Form Only). The yuan-ti makes two
ranged attacks or two melee attacks, but can constrict
only once.
Bite (Snake Form Only). Melee Weapon Attack: +5 to hit,
reach 5 ft., one creature. Hit: 5 (1d4 + 3) piercing damage
plus 7 (2d6) poison damage.
Constrict. Melee Weapon Attack: +5 to hit, reach 5 ft., one
target. Hit: 10 (2d6 + 3) bludgeoning damage, and the
target is grappled (escape DC 13). Until this grapple ends,
the target is restrained, and the yuan-ti can't constrict
another target.
Scimitar (Yuan-ti Form Only). Melee Weapon Attack: +5 to
hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing
damage.

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