Quantitative Techniques For Decision-Making
Quantitative Techniques For Decision-Making
submitted to
by
Crystalyn A. Ilim
January 2021
I. DECISION MAKING
The entire managerial process is based on decisions. Decisions are needed both for
tackling the problems as well as for taking maximum advantages of the opportunities available.
Correct decisions reduce complexities, uncertainties and diversities of the organizational
environments.
George Terry defines decision-making “as the selection of one behavior alternative from two or
more possible alternatives.”
In the words of D. E. McFarland:
“A decision is an act of choice wherein an executive form a conclusion about what must be done
in a given situation. A decision represents behavior chosen from a number of alternatives.”
Decision making is crucial for survival of business. Businesses have to make decision
considering the limited amount of information. Decision making problems are divided into two
types deterministic and probabilistic.
Besides the calculus, there are other management science techniques which can be
employed to resolve a variety of decision problems. One such technique is Mathematical
Programming which is useful whenever several factors constrain the choice of strategies.
Consider the inventory problem. If the objective is simply to minimize total cost, there are no
constraints which limit our choice of strategies.
If there are constraints, they might limit either the space in which inventory can be placed, the
funds which can be spent on inventory, or the maximum number of orders that can be placed by
the purchasing department.
This being the case, it would have become a problem in constrained minimization and
mathematical programming techniques could be used to find a solution. The constraints create
the environment within which decision makers strive to maximize or minimize the objectives to
be achieved.
Managers want to make money. The objective of the break-even analysis is to decide
the optimum break-even point, that is, where profits will be highest. In making decisions,
managers must pay a great deal of attention to the profit opportunities of alternative courses of
action. This obviously requires that the cost implications of those alternatives are assessed. An
important aspect of such cost analysis is that made between fixed and variable costs.
A cost can be classified as being fixed or variable in relation to changes in the level of activity
within a given period. (In the long run, of course, all costs are variable). Fixed costs are those
which remain fixed irrespective of the volume of production or sales. For example, a managing
director’s salary will not vary (change) with the volume of goods produced during any year.
Road tax payable for a car will not vary with its annual mileage covered. Insurance premiums,
rent charges, R&D costs are a few other typical examples of fixed costs.
Variable costs vary or change in response to changes in, say, volume of production or sales or
any other similar activity. Sales commissions in relation to sales levels, petrol costs in relation to
miles travelled and labour, costs in relation to hours worked are obvious examples.
Mixed costs are of hybrid nature, being partly fixed and partly variable. An example is found in
telephone charges – the rental element is a fixed cost, whereas charges for calls made are a
variable cost. Separating fixed and variable costs.
The total cost at any level of operations is the sum of a fixed cost component and a variable
cost component. The importance of separating variable costs from fixed costs stems from the
different behaviour patterns of each, which have a significant bearing on their control. Variable
Costs must be controlled in relation to the level of activity, whilst fixed costs must be controlled
in relation to time.
From a decision-making point of view, it is also important to know whether or not a particular
cost will vary as a result of a given decision. By adding graphically variable cost to the fixed cost
for different levels of activity (e.g. number of goods produced), a total cost curve can be drawn.
In general, this technique (which is fairly complicated) is advocated for use in decisions on
public projects, in which social costs and social benefits as well as actual out-of-pocket costs
should be taken into account. What counts as a benefit or loss to one part of the economy—to
one or more persons or groups- does not necessarily count as a benefit or loss to the economy
as a whole.
And in cost-benefit analysis we are concerned with the economy as a whole, with the welfare of
a defined society and not any smaller part of it. But cost-benefit analysis may also be applicable
to a single company, for in many cases, it is advisable to place a value on costs and benefits
that are not ordinarily expressed in rupees.
Examples of capita! budgeting projects include an investment in a new machine that will
increase future profits by reducing costs, an investment of a sum of money into an advertising
campaign to increase future sales (and profits) etc.
In essence, capital budgeting techniques provide management with a useful method for
analyzing the profitability of potential investments that have dissimilar earnings characteristics.
Without these techniques, it would be nearly impossible to weigh the advantages of dissimilar
investments.
Efficient management of inventory requires balancing several conflicting goals. The first goal is
10 Keep inventories as small as possible to minimize the amount of warehouse space and the
amount of money tied up in inventories.
This goal is in conflict with the need to fill all customer requirements, to optimize the number of
orders placed, and to take advantage of the economies of long production runs and quantity
discounts. To solve inventory problems, the manager can use the economic order quantity
(EOQ) model. This model can be expressed as a mathematical formula. The solution of EOQ
formula tells the manager how many items he should purchase, and how often.
For example, there is a 30% (or 0.3) probability that it will rain tomorrow. Probabilities may be
established empirically, by observing some phenomenon over time. When several courses of
action are available and the outcome of each is uncertain, the decision maker can use
probabilities to select his final choice.
With no loss, one may, instead, use a mathematical model in which each of the terms
represents one of the variables, and observe the effect on the others when different values are
given to one or more of the terms. With the help of a computer, it is possible to examine what
will happen in an enormous number of cases-without spending a prohibitive amount of time.
Because large electronic computers have become easily accessible in recent years,
management can simulate complex situations in order to determine the best course of action.
Simulation is the process of building, testing and operating models of real-world phenomena
through the use of mathematical relationships that exist among critical factors.
This technique is useful for solving complex problems that cannot be readily solved by other
techniques. A simulation model can be deterministic if the manager knows exactly the value of
the factors he employs in the equations.
However, simulation is essentially probabilistic, since the manager typically must estimate the
future values of these factors. Simulation is very helpful in engineering and design problems,
where the medium may be either the mathematical model or a diagram on a screen (VDU)
connected to the computer. In the latter case, the engineer-designer can modify the design by
using a light pen. The technique is equally applicable to management decision-making.
It is obviously much cheaper, safer and easier to experiment with a mathematical model or
diagrammatic simulator than to experiment with real machines or even physical models of
machines. In some cases, however the variables that one manipulates are not exact quantities
but probabilities. Then what are known as Monte Carlo techniques must be used. These make it
possible to stretch as far as possible such few actual data as are available to begin with.
Queuing theory is an O.R. technique which aids the manager in making decisions
involving the establishment of service facilities to meet irregular demands. Cost problems arise
when there are more service facilities available than are needed, or when too few facilities are
available and consequently, long waiting lines form.
For example, in a battery of machines, breakdowns will occur randomly, and whenever the
maintenance service falls below that demanded by the breakdowns, a waiting line of unrepaired
machines forms. This idle capacity is a cost that has to be balanced against the costs of
keeping maintenance services available.
Queuing theory is applied to any situation producing a need to balance the cost of increasing
available service against the cost of letting units wait. To arrive at the best number of service
facilities, the manager and the O.R. team must first determine (in the example above) the
breakdown rate and the time required to service each machine.
These data can then be used to construct a mathematical model of the problem, which can
become extremely complex. Simulation methods are widely used to solve waiting line problems.
Simulation is a systematic, trial and error procedure for solving waiting line & problems that are
too complex for easy mathematical analysis.
Reasonably good solutions may often be obtained by simulating important elements of the
problem. A widely used method of simulating business problems in which events occur with
assigned or computed probabilities is known as the Monte Carlo Method. This method utilizes
the mathematics of probability, and is often run on the computer.
The simplest application of the game theory is the two-person, zero-sum game, in which there
are only two players and one player can gain only at the expense of the other. These two
conditions are generally fulfilled when two armies are opposing each other. In business they are
fulfilled only in special cases.
In real life, however, there are more than two competitors and the demand for most products is
not stable or fixed. If all competitors cut prices, the market for all may be increased and possibly
all may gain. Or, if the market remains the same, all may lose. Therefore, the losses of one do
not necessarily equal the gains of another.
Game Models:
The next quantitative decision-making model consists of game models or competitive strategies.
These models are derived from game theory which provides many useful insights into situations
involving elements of competition.
Decision situations are of a game nature when a rational opponent (e.g., a competitor in the
market) is involved, so that resulting effects are dependent on the specific strategies selected by
the decision maker and his opponent. This assumes that the opponent will carefully consider
what the decision maker may do before he selects his own strategy.
A central element in all decision making is the process of obtaining, using and
disseminating information. Information theory is a rigorous mathematical effort to solve
problems in communication engineering. Since information theory deals with the flow of
information and communication net-works, it has important implications for organization design
and for man-machine relationships.
Information theory provides a means of measuring the information content of both symbolic and
verbal languages and relating the characteristics of an efficient communication system to the
information content of messages transmitted. This body of theory has been of great use in the
design of communication systems and computers.
One of the interesting and practical supplements of modern decision theory is (the work
that has been done and) the techniques developed to supplement statistical probabilities with
analysis of individual preferences in the assumption or avoidance of risk. While referred to here
as preference theory, it is more classically denoted Utility theory. It might seem reasonable that
if we had a 60% chance of a decision being the right one, we would take it.
But this is not necessarily true, since the risk of being wrong is 40% and a manager might not
wish to take this risk, particularly if the penalty for being wrong is severe, whether in terms of
monetary losses, reputation or job security. If we doubt this, we might ask ourselves whether we
would risk, say Rs. 40,000 on the 60% chance that we might make Rs. 100,000.
We might readily risk Rs. 4 on a chance of making Rs. 10, and gamblers have been known to
risk much more on a lesser chance of success. Therefore, in order to give probabilities practical
meaning in decision making, we need better understanding of the individual decision maker’s
aversion to, or acceptance of risk. This varies not only with people but also with the size of the
risk, with the level of managers in an organization and according to whether the funds involved
are personal or belong to a company.
Higher level managers are accustomed to taking larger risks than lower-level managers. The
same top manager who may take a decision involving risks of millions of rupees for a company
would not like to do that with his own personal fortune. Moreover, the same manager willing to
opt for a 75% risk in one case might not be willing to, in another.
For example, he may go for a large advertising program where the chances of success are
70%, but might not decide in favour of an investment in plant and machinery unless the
probabilities for success were higher. In other words, attitudes toward risk vary with events, as
well as with people and positions.
Most of us are gamblers when small stakes are involved, but soon take on the role of risk
averters when the stakes rise. Many managers are risk averters and thereby miss opportunities.
For example, the rule that “when there are only ten parts in the bin, reorder the part” or “do not
drink liquor and drive a car”, are examples of heuristics. Much business behaviour and much in
everyday life is guided by this kind of rule. When heuristics are combined to solve a problem, a
heuristic program is formed. Complex programs require computers for their solution. Heuristic
programs are used wherever the problem is too large or too complex to solve by mathematical
or statistical techniques.
It is also used to deal with ill-structured problems that cannot be stated in mathematical terms,
so that quantitative techniques (such as O.R.) are not suitable for such problems. The chief
inputs in heuristic programming are subjective, based on the managers past experience, the
pooling of knowledge and judgments of colleagues, the use of judgment, intuition, creativity,
learning processes and other qualitative variables.
The decision maker immerses himself in the total problem, and searches by means of trial and
error for a satisfactory solution in a reasonable time and at a reasonable cost, rather than
striving for an optimal solution at all costs.
Decision Theory may be defined as a set of general concepts and techniques that assist
a decision maker in choosing among alternatives.
Decision theory problems are commonly cast in a standard framework, termed a decision
matrix which consists of the following components:
(a) Strategies or alternatives (S), available to the decision maker. For example, make and buy
would be two strategies in a make-or-buy decision problem. Strategies are within the control of
the decision maker.
(b) States of nature (N), which are characteristics of the environment and are beyond the control
of the decision maker. The term derives from the Weather, where we might observe, say, three
states of nature: sunshine, rain or snow.
In business decisions, states of nature might be various levels of demand for a product, the
number of competitors, governmental actions etc.
(c) Predictions of likelihood (Pr) or the probability associated with the occurrence of each state
of nature. If a particular state of nature is sure to occur (P r = 1.0), the decision situation is
termed one of certainty.
If the decision maker can assign probability of occurrence to one or more states of nature, with
no one state given a value of 1.0, it is termed a risk situation.
Finally, if the decision maker has no idea of the probabilities of occurrence of any state of
nature, the situation is defined as decision making under uncertainty.
Thus, in the decision matrix above, there would be an entry for probability if the situation is one
of certainty or risk and no entry if it is one of uncertainty.
(d) Pay offs or outcomes (O), which represent the value associated with each combination of
strategy and state of nature. The value may be stated in terms of utility, cost, profit, satisfaction
etc.
Solving a decision theory problem obviously requires some choice to be made from among the
alternatives, and thus some rule or decision criterion must be selected for this purpose. For
example, in certainty situations, the decision criterion is to select the single strategy with the
highest pay off. Since only one state of nature is relevant, this entails a simple scanning of the
payoff column under the certain N and picking the best one.
It differs from conventional economic analysis in that it attempts to devise a quantitative criterion
that can simultaneously measure both the quantitative and qualitative elements of a decision
problem.
Because its methodology permits analysis of alternatives with widely ranging physical and
operational characteristics, it has been applied in situations where a general objective can be
achieved in many ways.
When plans go wrong or out of track, the managers have to decide what to do to correct the
deviation.
In fact, the whole planning process involves the managers constantly in a series of decision-
making situations. The quality of managerial decisions largely affects the effectiveness of the
plans made by them. In organising process, the manager is to decide upon the structure,
division of work, nature of responsibility and relationships, the procedure of establishing such
responsibility and relationship and so on.
In co-ordination, decision-making is essential for providing unity of action. In control, it will have
to decide how the standard is to be laid down, how the deviations from the standard are to be
rectified, how the principles are to be established how instructions are to be issued, and so on.
The ability to make good decisions is the key to successful managerial performance. The
managers of most profit-seeking firms are always required to take a wide range of important
decision in the areas of pricing, product choice, cost control, advertising, capital investments,
dividend policy, personnel matters, etc. Similarly, the managers of non-profit seeking concerns
and public enterprises also face the challenge of taking vital decisions on many important
matters.
According to P. F. Drucker:
In any business, whether large or small, the conditions are never static, they are perceptively
dynamic. The old order is always yielding place to new either in personnel or in unforeseen
contingencies. Changes in conditions are the usual rule. Such a situation calls for actions that
involve decision-making.
So, decision-making is deeply related with management functions and both are bound up
together inseparably. When a manager plans or organizes, orders or advises, approves or
disapproves anything, he will have to move with the process of decision-making. In all
managerial functions, decision-making is an indispensable accompaniment.
IV. PRINCIPLES OF DECISION MAKING
Effective decision involves two important aspects—the purpose for which it is intended,
and the environmental situation in which it is taken. Even the best and correct decision may
become ineffective if these aspects are ignored; because in decision-making there are so many
inside and outside chains of unavoidable reactions.
1. Subject-matter of Decision-making:
2. Organizational Structure:
On the contrary, if the organizational structure provides scope for adequate delegation and
decentralization of authority, decision-making will be flexible and the decision-making authority
will be close to the operating centers. In such a situation, decision-making will be prompt and
expected to be more effective and acceptable.
For decision-making, analytical study of all possible alternatives of a problem with their
merits and demerits is essential. This is necessary to make out a correct selection of decision
from among the alternatives.
6. Sufficient Time:
Decision is intended to be carried out for the realization of the objectives of the
organization. A decision in any particular area may react adversely in other areas of the
organization. As all business activities are inter-related and require co-ordination, it is necessary
that a study and analysis of the impact of any decision should precede its application.
The decision-maker should not only be an observer while others will perform as per his
decision. He should also participate in completing the work for which decision was taken by him.
This experience will help him in decision-making in future. The principle of participation in work
of the decision-maker will enable him to understand whether the decision taken is practical and
also guide him in forthcoming decisional matters.
9. Flexibility of Mind:
There is a chain relationship in all the activities of any organization. Different activities
are tied up in a chain sequence. Any decision to change a particular work brings change in
other related works also. Similarly, decision-making also proceeds following the chain of action
in different activities. Therefore, before taking a decision one should consider the chain
relationship among different activities.
REFERENCES
https://www.yourarticlelibrary.com/management/decision-making-management/decision-
making-definition-importance-and-principles-management/70038
https://www.managementstudyguide.com/what-is-decision-making.htm
https://www.businessmanagementideas.com/management/functions/quantitative-techniques-in-
decision-making-management/10037