History: An 1804 Depiction of
History: An 1804 Depiction of
History: An 1804 Depiction of
Rules
The following information is a simplified summary of badminton rules based on the BWF Statutes
publication, Laws of Badminton.[13]
Court
Badminton court, isometric view
The court is rectangular and divided into halves by a net. Courts are usually marked for both singles
and doubles play, although badminton rules permit a court to be marked for singles only. [13] The
doubles court is wider than the singles court, but both are of the same length. The exception, which
often causes confusion to newer players, is that the doubles court has a shorter serve-length
dimension.
The full width of the court is 6.1 metres (20 ft), and in singles this width is reduced to 5.18 metres
(17 ft). The full length of the court is 13.4 metres (44 ft). The service courts are marked by a centre
line dividing the width of the court, by a short service line at a distance of 1.98 metres (6 ft 6 inch)
from the net, and by the outer side and back boundaries. In doubles, the service court is also
marked by a long service line, which is 0.76 metres (2 ft 6 inch) from the back boundary.
The net is 1.55 metres (5 ft 1 inch) high at the edges and 1.524 metres (5 ft) high in the centre. The
net posts are placed over the doubles sidelines, even when singles is played.
The minimum height for the ceiling above the court is not mentioned in the Laws of Badminton.
Nonetheless, a badminton court will not be suitable if the ceiling is likely to be hit on a high serve.
Serving
The legal bounds of a badminton court during various stages of a rally for singles and doubles games
When the server serves, the shuttlecock must pass over the short service line on the opponents'
court or it will count as a fault. The server and receiver must remain within their service courts,
without touching the boundary lines, until the server strikes the shuttlecock. The other two players
may stand wherever they wish, so long as they do not block the vision of the server or receiver.
At the start of the rally, the server and receiver stand in diagonally opposite service courts (see court
dimensions). The server hits the shuttlecock so that it would land in the receiver's service court. This
is similar to tennis, except that in a badminton serve the whole shuttle must be below 1.15 metres
from the surface of the court at the instant of being hit by the server's racket, the shuttlecock is not
allowed to bounce and in badminton, the players stand inside their service courts, unlike tennis.
When the serving side loses a rally, the server immediately passes to their opponent(s) (this differs
from the old system where sometimes the serve passes to the doubles partner for what is known as
a "second serve").
In singles, the server stands in their right service court when their score is even, and in their left
service court when their score is odd.
In doubles, if the serving side wins a rally, the same player continues to serve, but he/she changes
service courts so that she/he serves to a different opponent each time. If the opponents win the rally
and their new score is even, the player in the right service court serves; if odd, the player in the left
service court serves. The players' service courts are determined by their positions at the start of the
previous rally, not by where they were standing at the end of the rally. A consequence of this system
is that each time a side regains the service, the server will be the player who did not serve last time.
Scoring
Main article: Scoring system development of badminton
Each game is played to 21 points, with players scoring a point whenever they win a rally regardless
of whether they served[13] (this differs from the old system where players could only win a point on
their serve and each game was played to 15 points). A match is the best of three games.
If the score reaches 20-all, then the game continues until one side gains a two-point lead (such as
24–22), except when there is a tie at 29-all, in which the game goes to a golden point. Whoever
scores this point will win.
At the start of a match, the shuttlecock is cast and the side towards which the shuttlecock is pointing
serves first. Alternatively, a coin may be tossed, with the winners choosing whether to serve or
receive first, or choosing which end of the court to occupy first, and their opponents making the
leftover the remaining choice.
In subsequent games, the winners of the previous game serve first. Matches are best out of three: a
player or pair must win two games (of 21 points each) to win the match. For the first rally of any
doubles game, the serving pair may decide who serves and the receiving pair may decide who
receives. The players change ends at the start of the second game; if the match reaches a third
game, they change ends both at the start of the game and when the leading player's or pair's score
reaches 11 points.
Lets
If a let is called, the rally is stopped and replayed with no change to the score. Lets may occur
because of some unexpected disturbance such as a shuttlecock landing on a court (having been hit
there by players playing in adjacent court) or in small halls the shuttle may touch an overhead rail
which can be classed as a let.
If the receiver is not ready when the service is delivered, a let shall be called; yet, if the receiver
attempts to return the shuttlecock, the receiver shall be judged to have been ready.
Equipment
Badminton racquets
Badminton rules restrict the design and size of racquets and shuttlecocks.
Racquets
Badminton racquets are lightweight, with top quality racquets weighing between 70 and 95 grams
(2.5 and 3.4 ounces) not including grip or strings. [14][15] They are composed of many different materials
ranging from carbon fibre composite (graphite reinforced plastic) to solid steel, which may be
augmented by a variety of materials. Carbon fibre has an excellent strength to weight ratio, is stiff,
and gives excellent kinetic energy transfer. Before the adoption of carbon fibre composite, racquets
were made of light metals such as aluminium. Earlier still, racquets were made of wood. Cheap
racquets are still often made of metals such as steel, but wooden racquets are no longer
manufactured for the ordinary market, because of their excessive mass and cost. Nowadays,
nanomaterials such as carbon nanotubes and fullerene are added to racquets giving them greater
durability.[citation needed]
There is a wide variety of racquet designs, although the laws limit the racquet size and shape.
Different racquets have playing characteristics that appeal to different players. The traditional oval
head shape is still available, but an isometric head shape is increasingly common in new racquets.
Strings
Badminton strings for racquets are thin, high performing strings with thicknesses ranging from about
0.62 to 0.73 mm. Thicker strings are more durable, but many players prefer the feel of thinner
strings. String tension is normally in the range of 80 to 160 N (18 to 36 lbf). Recreational players
generally string at lower tensions than professionals, typically between 80 and 110 N (18 and 25 lbf).
Professionals string between about 110 and 160 N (25 and 36 lbf). Some string manufacturers
measure the thickness of their strings under tension so they are actually thicker than specified when
slack. Ashaway Micropower is actually 0.7mm but Yonex BG-66 is about 0.72mm.
It is often argued that high string tensions improve control, whereas low string tensions increase
power.[16] The arguments for this generally rely on crude mechanical reasoning, such as claiming that
a lower tension string bed is more bouncy and therefore provides more power. This is, in fact,
incorrect, for a higher string tension can cause the shuttle to slide off the racquet and hence make it
harder to hit a shot accurately. An alternative view suggests that the optimum tension for power
depends on the player:[14] the faster and more accurately a player can swing their racquet, the higher
the tension for maximum power. Neither view has been subjected to a rigorous mechanical analysis,
nor is there clear evidence in favour of one or the other. The most effective way for a player to find a
good string tension is to experiment.
Grip
The choice of grip allows a player to increase the thickness of their racquet handle and choose a
comfortable surface to hold. A player may build up the handle with one or several grips before
applying the final layer.
Players may choose between a variety of grip materials. The most common choices
are PU synthetic grips or towelling grips. Grip choice is a matter of personal preference. Players
often find that sweat becomes a problem; in this case, a drying agent may be applied to the grip or
hands, sweatbands may be used, the player may choose another grip material or change their grip
more frequently.
There are two main types of grip: replacement grips and overgrips. Replacement grips are thicker
and are often used to increase the size of the handle. Overgrips are thinner (less than 1 mm), and
are often used as the final layer. Many players, however, prefer to use replacement grips as the final
layer. Towelling grips are always replacement grips. Replacement grips have an adhesive backing,
whereas overgrips have only a small patch of adhesive at the start of the tape and must be applied
under tension; overgrips are more convenient for players who change grips frequently, because they
may be removed more rapidly without damaging the underlying material.
Shuttlecock
A shuttlecock with a plastic skirt
Shuttlecocks with feathers
Main article: Shuttlecock
A shuttlecock (often abbreviated to shuttle; also called a birdie) is a high-drag projectile, with an
open conical shape: the cone is formed from sixteen overlapping feathers embedded into a rounded
cork base. The cork is covered with thin leather or synthetic material. Synthetic shuttles are often
used by recreational players to reduce their costs as feathered shuttles break easily. These nylon
shuttles may be constructed with either natural cork or synthetic foam base and a plastic skirt.
Badminton rules also provide for testing a shuttlecock for the correct speed:
3.1: To test a shuttlecock, hit a full underhand stroke which makes contact with the shuttlecock over
the back boundary line. The shuttlecock shall be hit at an upward angle and in a direction parallel to
the sidelines. 3.2: A shuttlecock of the correct speed will land not less than 530 mm and not more
than 990 mm short of the other back boundary line.
Shoes
Badminton shoes are lightweight with soles of rubber or similar high-grip, non-marking materials.
Compared to running shoes, badminton shoes have little lateral support. High levels of lateral
support are useful for activities where lateral motion is undesirable and unexpected. Badminton,
however, requires powerful lateral movements. A highly built-up lateral support will not be able to
protect the foot in badminton; instead, it will encourage catastrophic collapse at the point where the
shoe's support fails, and the player's ankles are not ready for the sudden loading, which can cause
sprains. For this reason, players should choose badminton shoes rather than general trainers or
running shoes, because proper badminton shoes will have a very thin sole, lower a person's centre
of gravity, and therefore result in fewer injuries. Players should also ensure that they learn safe and
proper footwork, with the knee and foot in alignment on all lunges. This is more than just a safety
concern: proper footwork is also critical in order to move effectively around the court.
Technique
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Strokes
Badminton offers a wide variety of basic strokes, and players require a high level of skill to perform
all of them effectively. All strokes can be played either forehand or backhand. A player's forehand
side is the same side as their playing hand: for a right-handed player, the forehand side is their right
side and the backhand side is their left side. Forehand strokes are hit with the front of the hand
leading (like hitting with the palm), whereas backhand strokes are hit with the back of the hand
leading (like hitting with the knuckles). Players frequently play certain strokes on the forehand side
with a backhand hitting action, and vice versa.
In the forecourt and midcourt, most strokes can be played equally effectively on either the forehand
or backhand side; but in the rear court, players will attempt to play as many strokes as possible on
their forehands, often preferring to play a round-the-head forehand overhead (a forehand "on the
backhand side") rather than attempt a backhand overhead. Playing a backhand overhead has two
main disadvantages. First, the player must turn their back to their opponents, restricting their view of
them and the court. Second, backhand overheads cannot be hit with as much power as forehands:
the hitting action is limited by the shoulder joint, which permits a much greater range of movement
for a forehand overhead than for a backhand. The backhand clear is considered by most players and
coaches to be the most difficult basic stroke in the game, since the precise technique is needed in
order to muster enough power for the shuttlecock to travel the full length of the court. For the same
reason, backhand smashes tend to be weak.
The choice of stroke depends on how near the shuttlecock is to the net, whether it is above net
height, and where an opponent is currently positioned: players have much better attacking options if
they can reach the shuttlecock well above net height, especially if it is also close to the net. In the
forecourt, a high shuttlecock will be met with a net kill, hitting it steeply downwards and attempting
to win the rally immediately. This is why it is best to drop the shuttlecock just over the net in this
situation. In the midcourt, a high shuttlecock will usually be met with a powerful smash, also hitting
downwards and hoping for an outright winner or a weak reply. Athletic jump smashes, where players
jump upwards for a steeper smash angle, are a common and spectacular element of elite men's
doubles play. In the rearcourt, players strive to hit the shuttlecock while it is still above them, rather
than allowing it to drop lower. This overhead hitting allows them to play smashes, clears (hitting the
shuttlecock high and to the back of the opponents' court), and drop shots (hitting the shuttlecock
softly so that it falls sharply downwards into the opponents' forecourt). If the shuttlecock has dropped
lower, then a smash is impossible and a full-length, high clear is difficult.
When the shuttlecock is well below net height, players have no choice but to hit upwards. Lifts,
where the shuttlecock is hit upwards to the back of the opponents' court, can be played from all parts
of the court. If a player does not lift, their only remaining option is to push the shuttlecock softly back
to the net: in the forecourt, this is called a net shot; in the midcourt or rear court, it is often called
a push or block.
When the shuttlecock is near to net height, players can hit drives, which travel flat and rapidly
over the net into the opponents' rear midcourt and rear court. Pushes may also be hit flatter, placing
the shuttlecock into the front midcourt. Drives and pushes may be played from the midcourt or
forecourt, and are most often used in doubles: they are an attempt to regain the attack, rather than
choosing to lift the shuttlecock and defend against smashes. After a successful drive or push, the
opponents will often be forced to lift the shuttlecock.
Spin
Balls may be spun to alter their bounce (for example, topspin and backspin in tennis) or trajectory,
and players may slice the ball (strike it with an angled racquet face) to produce such spin. The
shuttlecock is not allowed to bounce, but slicing the shuttlecock does have applications in
badminton. (See Basic strokes for an explanation of technical terms.)
Slicing the shuttlecock from the side may cause it to travel in a different direction from the
direction suggested by the player's racquet or body movement. This is used to deceive
opponents.
Slicing the shuttlecock from the side may cause it to follow a slightly curved path (as seen
from above), and the deceleration imparted by the spin causes sliced strokes to slow down more
suddenly towards the end of their flight path. This can be used to create drop shots and
smashes that dip more steeply after they pass the net.
When playing a net shot, slicing underneath the shuttlecock may cause it to turn over itself
(tumble) several times as it passes the net. This is called a spinning net shot or tumbling net
shot. The opponent will be unwilling to address the shuttlecock until it has corrected its
orientation.
Due to the way that its feathers overlap, a shuttlecock also has a slight natural spin about its axis of
rotational symmetry. The spin is in a counter-clockwise direction as seen from above when dropping
a shuttlecock. This natural spin affects certain strokes: a tumbling net shot is more effective if the
slicing action is from right to left, rather than from left to right. [17]
Biomechanics
Badminton biomechanics have not been the subject of extensive scientific study, but some studies
confirm the minor role of the wrist in power generation and indicate that the major contributions to
power come from internal and external rotations of the upper and lower arm. [18] Recent guides to the
sport thus emphasize forearm rotation rather than wrist movements. [19]
The feathers impart substantial drag, causing the shuttlecock to decelerate greatly over distance.
The shuttlecock is also extremely aerodynamically stable: regardless of initial orientation, it will turn
to fly cork-first and remain in the cork-first orientation.
One consequence of the shuttlecock's drag is that it requires considerable power to hit it the full
length of the court, which is not the case for most racquet sports. The drag also influences the flight
path of a lifted (lobbed) shuttlecock: the parabola of its flight is heavily skewed so that it falls at a
steeper angle than it rises. With very high serves, the shuttlecock may even fall vertically.
Other factors
When defending against a smash, players have three basic options: lift, block, or drive. In singles,
a block to the net is the most common reply. In doubles, a lift is the safest option but it usually allows
the opponents to continue smashing; blocks and drives are counter-attacking strokes but may be
intercepted by the smasher's partner. Many players use a backhand hitting action for returning
smashes on both the forehand and backhand sides because backhands are more effective than
forehands at covering smashes directed to the body. Hard shots directed towards the body are
difficult to defend.
The service is restricted by the Laws and presents its own array of stroke choices. Unlike in tennis,
the server's racquet must be pointing in a downward direction to deliver the serve so normally the
shuttle must be hit upwards to pass over the net. The server can choose a low serve into the
forecourt (like a push), or a lift to the back of the service court, or a flat drive serve. Lifted serves
may be either high serves, where the shuttlecock is lifted so high that it falls almost vertically at the
back of the court, or flick serves, where the shuttlecock is lifted to a lesser height but falls sooner.
Deception
Once players have mastered these basic strokes, they can hit the shuttlecock from and to any part
of the court, powerfully and softly as required. Beyond the basics, however, badminton offers rich
potential for advanced stroke skills that provide a competitive advantage. Because badminton
players have to cover a short distance as quickly as possible, the purpose of many advanced
strokes is to deceive the opponent, so that either they are tricked into believing that a different stroke
is being played, or they are forced to delay their movement until they actually sees the shuttle's
direction. "Deception" in badminton is often used in both of these senses. When a player is
genuinely deceived, they will often lose the point immediately because they cannot change their
direction quickly enough to reach the shuttlecock. Experienced players will be aware of the trick and
cautious not to move too early, but the attempted deception is still useful because it forces the
opponent to delay their movement slightly. Against weaker players whose intended strokes are
obvious, an experienced player may move before the shuttlecock has been hit, anticipating the
stroke to gain an advantage.
Slicing and using a shortened hitting action are the two main technical devices that facilitate
deception. Slicing involves hitting the shuttlecock with an angled racquet face, causing it to travel in
a different direction than suggested by the body or arm movement. Slicing also causes the
shuttlecock to travel more slowly than the arm movement suggests. For example, a good
crosscourt sliced drop shot will use a hitting action that suggests a straight clear or a smash,
deceiving the opponent about both the power and direction of the shuttlecock. A more sophisticated
slicing action involves brushing the strings around the shuttlecock during the hit, in order to make the
shuttlecock spin. This can be used to improve the shuttle's trajectory, by making it dip more rapidly
as it passes the net; for example, a sliced low serve can travel slightly faster than a normal low
serve, yet land on the same spot. Spinning the shuttlecock is also used to create spinning net
shots (also called tumbling net shots), in which the shuttlecock turns over itself several times
(tumbles) before stabilizing; sometimes the shuttlecock remains inverted instead of tumbling. The
main advantage of a spinning net shot is that the opponent will be unwilling to address the
shuttlecock until it has stopped tumbling, since hitting the feathers will result in an unpredictable
stroke. Spinning net shots are especially important for high-level singles players.
The lightness of modern racquets allows players to use a very short hitting action for many strokes,
thereby maintaining the option to hit a powerful or a soft stroke until the last possible moment. For
example, a singles player may hold their racquet ready for a net shot, but then flick the shuttlecock
to the back instead with a shallow lift when they notice the opponent has moved before the actual
shot was played. A shallow lift takes less time to reach the ground and as mentioned above a rally is
over when the shuttlecock touches the ground. This makes the opponent's task of covering the
whole court much more difficult than if the lift was hit higher and with a bigger, obvious swing. A
short hitting action is not only useful for deception: it also allows the player to hit powerful strokes
when they have no time for a big arm swing. A big arm swing is also usually not advised in
badminton because bigger swings make it more difficult to recover for the next shot in fast
exchanges. The use of grip tightening is crucial to these techniques, and is often described as finger
power. Elite players develop finger power to the extent that they can hit some power strokes, such
as net kills, with less than a 10 centimetres (4 inches) racquet swing.
It is also possible to reverse this style of deception, by suggesting a powerful stroke before slowing
down the hitting action to play a soft stroke. In general, this latter style of deception is more common
in the rear court (for example, drop shots disguised as smashes), whereas the former style is more
common in the forecourt and midcourt (for example, lifts disguised as net shots).
Deception is not limited to slicing and short hitting actions. Players may also use double motion,
where they make an initial racquet movement in one direction before withdrawing the racquet to hit
in another direction. Players will often do this to send opponents in the wrong direction. The racquet
movement is typically used to suggest a straight angle but then play the stroke crosscourt, or vice
versa. Triple motion is also possible, but this is very rare in actual play. An alternative to double
motion is to use a racquet head fake, where the initial motion is continued but the racquet is turned
during the hit. This produces a smaller change in direction but does not require as much time.
Strategy
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To win in badminton, players need to employ a wide variety of strokes in the right situations. These
range from powerful jumping smashes to delicate tumbling net returns. Often rallies finish with a
smash, but setting up the smash requires subtler strokes. For example, a net shot can force the
opponent to lift the shuttlecock, which gives an opportunity to smash. If the net shot is tight and
tumbling, then the opponent's lift will not reach the back of the court, which makes the subsequent
smash much harder to return.
Deception is also important. Expert players prepare for many different strokes that look identical and
use slicing to deceive their opponents about the speed or direction of the stroke. If an opponent tries
to anticipate the stroke, they may move in the wrong direction and may be unable to change their
body momentum in time to reach the shuttlecock.
Singles
Since one person needs to cover the entire court, singles tactics are based on forcing the opponent
to move as much as possible; this means that singles strokes are normally directed to the corners of
the court. Players exploit the length of the court by combining lifts and clears with drop shots and net
shots. Smashing tends to be less prominent in singles than in doubles because the smasher has no
partner to follow up their effort and is thus vulnerable to a skillfully placed return. Moreover, frequent
smashing can be exhausting in singles where the conservation of a player's energy is at a premium.
However, players with strong smashes will sometimes use the shot to create openings, and players
commonly smash weak returns to try to end rallies.
In singles, players will often start the rally with a forehand high serve or with a flick serve. Low
serves are also used frequently, either forehand or backhand. Drive serves are rare.
At high levels of play, singles demand extraordinary fitness. Singles is a game of patient positional
manoeuvring, unlike the all-out aggression of doubles. [20]
Doubles
Indian women players Ashwini Ponnappa and Jwala Gutta at 2010 BWF World Championships
Both pairs will try to gain and maintain the attack, smashing downwards when the opportunity arises.
Whenever possible, a pair will adopt an ideal attacking formation with one player hitting down from
the rear court, and their partner in the midcourt intercepting all smash returns except the lift. If the
rear court attacker plays a drop shot, their partner will move into the forecourt to threaten the net
reply. If a pair cannot hit downwards, they will use flat strokes in an attempt to gain the attack. If a
pair is forced to lift or clear the shuttlecock, then they must defend: they will adopt a side-by-side
position in the rear midcourt, to cover the full width of their court against the opponents' smashes. In
doubles, players generally smash to the middle ground between two players in order to take
advantage of confusion and clashes.
At high levels of play, the backhand serve has become popular to the extent that forehand serves
have become fairly rare at a high level of play. The straight low serve is used most frequently, in an
attempt to prevent the opponents gaining the attack immediately. Flick serves are used to prevent
the opponent from anticipating the low serve and attacking it decisively.
At high levels of play, doubles rallies are extremely fast. Men's doubles are the most aggressive form
of badminton, with a high proportion of powerful jump smashes and very quick reflex exchanges.
Because of this, spectator interest is sometimes greater for men's doubles than for singles.
Mixed doubles
A mixed doubles game – Scottish Schools under 12s tournament, Tranent, May 2002
In mixed doubles, both pairs typically try to maintain an attacking formation with the woman at the
front and the man at the back. This is because the male players are usually substantially stronger,
and can, therefore, produce smashes that are more powerful. As a result, mixed doubles require
greater tactical awareness and subtler positional play. Clever opponents will try to reverse the ideal
position, by forcing the woman towards the back or the man towards the front. In order to protect
against this danger, mixed players must be careful and systematic in their shot selection. [21]
At high levels of play, the formations will generally be more flexible: the top women players are
capable of playing powerfully from the back-court, and will happily do so if required. When the
opportunity arises, however, the pair will switch back to the standard mixed attacking position, with
the woman in front and men in the back.
Organization
Governing bodies
The Badminton World Federation (BWF) is the internationally recognized governing body of the
sport responsible for conduction of tournaments and approaching fair play. Five regional
confederations are associated with the BWF:
A men's doubles match. The blue lines are those for the badminton court. The other coloured lines denote uses
for other sports – such complexity being common in multi-use sports halls.
The BWF organizes several international competitions, including the Thomas Cup, the premier
men's international team event first held in 1948–1949, and the Uber Cup, the women's equivalent
first held in 1956–1957. The competitions now take place once every two years. More than 50
national teams compete in qualifying tournaments within continental confederations for a place in the
finals. The final tournament involves 12 teams, following an increase from eight teams in 2004. It
was further increased to 16 teams in 2012.[22]
The Sudirman Cup, a gender-mixed international team event held once every two years, began in
1989. Teams are divided into seven levels based on the performance of each country. To win the
tournament, a country must perform well across all five disciplines (men's doubles and singles,
women's doubles and singles, and mixed doubles). Like association football (soccer), it features a
promotion and relegation system at every level. However, the system was last used in 2009 and
teams competing will now be grouped by world rankings. [23]
Badminton was a demonstration event at the 1972 and 1988 Summer Olympics. It became an
official Summer Olympic sport at the Barcelona Olympics in 1992 and its gold medals now generally
rate as the sport's most coveted prizes for individual players.
In the BWF World Championships, first held in 1977, currently only the highest ranked 64 players in
the world, and a maximum of four from each country can participate in any category. In both the
Olympic and BWF World competitions restrictions on the number of participants from any one
country have caused some controversy because they sometimes result in excluding elite world level
players from the strongest badminton nations. The Thomas, Uber, and Sudirman Cups, the
Olympics, and the BWF World (and World Junior Championships), are all categorized as level one
tournaments.
At the start of 2007, the BWF introduced a new tournament structure for the highest level
tournaments aside from those in level one: the BWF Super Series. This level two tournament series,
a tour for the world's elite players, stage twelve open tournaments around the world with 32 players
(half the previous limit). The players collect points that determine whether they can play in Super
Series Finals held at the year-end. Among the tournaments in this series is the venerable All-
England Championships, first held in 1900, which was once considered the unofficial world
championships of the sport.[24]
Level three tournaments consist of Grand Prix Gold and Grand Prix event. Top players can collect
the world ranking points and enable them to play in the BWF Super Series open tournaments. These
include the regional competitions in Asia (Badminton Asia Championships) and Europe (European
Badminton Championships), which produce the world's best players as well as the Pan America
Badminton Championships.
The level four tournaments, known as International Challenge, International Series, and Future
Series, encourage participation by junior players.[25]
Leagues
The Premier Badminton League of India is one of the popular leagues featuring world's best players.
Scoring: In badminton, a match is played best 2 of 3 games, with each game played up to 21
points. In tennis a match is played best of 3 or 5 sets, each set consisting of 6 games and each
game ends when one player wins 4 points or wins two consecutive points at deuce points. If
both teams are tied at "game point", they must play until one team achieves a two-point
advantage. However, at 29–all, whoever scores the golden point will win. In tennis, if the score is
tied 6–6 in a set, a tiebreaker will be played, which ends once a player reaches 7 points or when
one player has a two-point advantage.
In tennis, the ball may bounce once before the point ends; in badminton, the rally ends once
the shuttlecock touches the floor.
In tennis, the serve is dominant to the extent that the server is expected to win most of their
service games (at advanced level & onwards); a break of service, where the server loses the
game, is of major importance in a match. In badminton, a server has far less an advantage and
is unlikely to score an ace (unreturnable serve).
In tennis, the server has two chances to hit a serve into the service box; in badminton, the
server is allowed only one attempt.
A tennis court is approximately twice the length and width of a badminton court.
Tennis racquets are about four times as heavy as badminton racquets, 10 to 12 ounces (280
to 340 grams) versus 2 to 3 ounces (57 to 85 grams). [26][27] Tennis balls are more than eleven
times heavier than shuttlecocks, 57 grams (2.0 ounces) versus 5 grams (0.18 ounces). [28][29]
The fastest recorded tennis stroke is Samuel Groth's 163.4 miles per hour (263 kilometres
per hour) serve,[30] whereas the fastest badminton stroke during gameplay was Mads Pieler
Kolding's 264.7 miles per hour (426 kilometres per hour) recorded smash at a Badminton
Premier League match.[31]
Statistics such as the smash speed, above, prompt badminton enthusiasts to make other
comparisons that are more contentious. For example, it is often claimed that badminton is the fastest
racquet sport.[citation needed] Although badminton holds the record for the fastest initial speed of a racquet
sports projectile, the shuttlecock decelerates substantially faster than other projectiles such as tennis
balls. In turn, this qualification must be qualified by consideration of the distance over which the
shuttlecock travels: a smashed shuttlecock travels a shorter distance than a tennis ball during a
serve.
While fans of badminton and tennis often claim that their sport is the more physically demanding,
such comparisons are difficult to make objectively because of the differing demands of the games.
No formal study currently exists evaluating the physical condition of the players or demands during
gameplay.
Badminton and tennis techniques differ substantially. The lightness of the shuttlecock and of
badminton racquets allow badminton players to make use of the wrist and fingers much more than
tennis players; in tennis, the wrist is normally held stable, and playing with a mobile wrist may lead to
injury. For the same reasons, badminton players can generate power from a short racquet swing: for
some strokes such as net kills, an elite player's swing may be less than 5 centimetres (2 inches). For
strokes that require more power, a longer swing will typically be used, but the badminton racquet
swing will rarely be as long as a typical tennis swing.