Ch. 6 Internet Applications and Emerging Technologies

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Ch.

6 Internet Applications and Emerging


Technologies
1 Fill in the blanks.
a. is a category of e-commerce, where customers sell

products or services to other customers.


Ans: C2C (Customer to Customer)
b. Online stores rely on a service provider called that

processes credit card payment for e-business and online retailers.


Ans: Payment Gateway Provider
c. The are a series of digital audio files that are broadcast

on the internet and are available for downloading to a computer

or mobile devices.

Ans: Podcasts
d. The uses your existing natural environment and

simply overlays virtual information on top of it.


Ans: augmented reality

2. Answer the following questions.


a. Explain the advantage of e-money over a Debit or Credit card.
Ans: E-money or electronic money is an electronic alternative to
hard cash. E-money can be held on either cards, devices or
even a web server. It also does not require the user to
have a debit or credit card.
Example: M-Pesa, Paytm, PayPal.

b. Describe three areas where artificial intelligence is being

developed.
Ans:  Expert systems have been developed that are programmed
to make decisions based on the information given to them.
 Intelligent systems are being used that can hear and
understand the natural language of humans.

CB/VIII/2021 Ch.6 Internet Applications and Emerging Technologies Page 1 of 3


Ch. 6 Internet Applications and Emerging
Technologies
 Robotic vacuum cleaners that can detect and clean around
walls and other objects effectively are becoming more and
more popular.
 Self-parking and self-driving cars are already being tested.
These could drastically reduce the number of road
accidents.
 Smart homes will have features to distinguish between
homeowners and intruders and alert the police in case of
an intrusion.
 Robotic assistants are being used to assist doctors by
quickly and accurately pass surgical tools to doctors.
(Any three)

c. Explain what is virtual reality?


Ans: Virtual reality refers to the use of computer technology to
create an artificial or simulated environment, where users are
fully immersed. Users make use of eye goggles, special gloves,
headphones and powerful computers to get a feeling of reality.

d. What is the difference between virtual reality and augmented

reality?
Ans: Virtual reality creates a completely artificial environment that
provides an immersive experience, while augmented reality
overlays new information on top of an existing environment
by using a camera, smartphone or other devices.

e. Your school plans to start a blog. Explain the different ways in

which blogging can be used in school.

CB/VIII/2021 Ch.6 Internet Applications and Emerging Technologies Page 2 of 3


Ch. 6 Internet Applications and Emerging
Technologies
Ans:  Blogging is a great way to write and share ideas about
classroom and school events.
 Teachers can use blogs to publish resources, assignments,
due dates for submissions, class events and keep students
and parents up to date.
 Blogging can help students improve their writing skills.
 You can publish your writing and educate others on a
particular topic.

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CB/VIII/2021 Ch.6 Internet Applications and Emerging Technologies Page 3 of 3


Ch. 6 Internet Applications and Emerging
Technologies
Important Points to be written in Notebook
E-commerce
E-commerce or electronic commerce can be described as the process of buying and
selling of goods and services on the internet and the transfer of money for these
transactions.

Categories of e-commerce
Business to Business (B2B): Here both the buyer and seller are two organisations.
For example, IndiaMart.
Business to Customer (B2C): In this category, the products or services are sold by an
organisation to a customer. Example, Amazon and Flipkart.
Customer to Customer (C2C): In this model, customers sell the products or services
to other customers. Example, OLX and Quikr.
Customer to Business (C2B): In this category, customers post a project online and
companies bid for this project. The customer reviews the bids and selects the
company.

Advantages of e-commerce (Any three)


 You can buy or sell products 24/7 days of the week.
 It is accessible to anyone with an internet connection.
 It provides the user with more options to choose from as compared to physical
stores. It also provides quicker delivery of products.
 Customers can compare and select the cheaper and better option.
 Comparison engines help compare and recommend products.
 Companies can gain higher profits since overhead costs of maintenance and
transactions are reduced.
Disadvantages of e-commerce (Any three)
 Customers may not be able to trust an online store. This makes it difficult for
the user to switch from a physical store to an online store.
 It may not be possible to completely ensure the security or privacy of online
transactions.
 Customers cannot touch or feel products before buying them.
 Areas with poor or no internet connectivity cannot make use of this medium
effectively.

Some modes of electronic payments


Credit cards and Debit cards.
 When a customer purchases any goods using a credit card, the credit card
bank issuer will pay the seller on behalf of the customer.
 With a debit card, one can pay for goods with the money that already exists in
the customer’s bank account. The account must have a sufficient balance for
the transaction to get completed.
Net banking is another convenient way to make payments online. It uses a
method similar to the debit card but does not require the buyer to have a physical
card. The Buyer needs ID & Password provided by the Bank.
E-money or electronic money is an electronic alternative to hard cash. E-money
can be held on either cards, devices or even a web server. It also does not require
the user to have a debit or credit card. Example: M-Pesa, PAYtm, PayPal.

CB/VIII/2021 Ch.6 Internet Applications and Emerging Technologies Page 4 of 3

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